The State of Pendulum

Ойындар

Everyone's favorite mechanic. Especially Konami’s. Post your favorite pendulum in the comments with #PendulumPride.
Music:
River of Samsara - Digital Devil Saga OST
Sahasrara - Digital Devil Saga OST
A Time of the Afternoon - Dynasty Warriors Gundam 2 OST
End of A Journey - Dynasty Warriors Gundam 2 OST
Automobile Interior - AI: The Somnium Files OST
Card List - Power of Chaos Joey the Passion OST
England - Duelists of the Roses OST
0:00 Intro
1:29 Pendulum & Me
5:58 Pendulum & Thee
16:19 Scale Issue
23:31 Card Real Estate, In This Economy?
25:14 Extra Deck's Not Worth Livin' In
32:03 Beyond Just Pendulum
35:12 Crimes Against Pendulum
38:24 Tipping the Scales

Пікірлер: 289

  • @NexusSpacey
    @NexusSpaceyАй бұрын

    Something else I have also always thought as stupid is that Gemini's were never combined with pendulums. You could print some strong effects on them since you have to place 2 in scale to Special summon them, then use your normal summon(s) on your Gemini's on the field.

  • @That_Daily_noko

    @That_Daily_noko

    Ай бұрын

    I hope that the next chemicritter wave of support has pendulums because they struggle to make their xyz

  • @NexusSpacey

    @NexusSpacey

    Ай бұрын

    @@That_Daily_noko that XYZ is hard to look at. 2 Level 8 Gemini's... Bruh...

  • @That_Daily_noko

    @That_Daily_noko

    Ай бұрын

    @@NexusSpacey they need a neigh 2 circulars/populars!

  • @Helem5XG

    @Helem5XG

    Ай бұрын

    You can also put a extra normal summon exclusive for gemini monster on the scales. Or "You can target a Gemini monster on the field and treat it as being gemini summon"

  • @RadiantAeon

    @RadiantAeon

    Ай бұрын

    ​@Helem5XG or grant pendulum summoned Gemini monsters their effects. The mechanic is already 4 steps behind any other deck

  • @Ev1lLion
    @Ev1lLionАй бұрын

    The Performage support got announced in such a nice timing to this video lol

  • @RenegadeRedoer

    @RenegadeRedoer

    Ай бұрын

    Literally dropped it the moment I finished editing everything together. Mention it. Misspoke and said retrain instead of Errata. Realized it 40% of the way through exporting the video. I still didn't come out on top.

  • @lunadachi4792

    @lunadachi4792

    Ай бұрын

    THE WHAT SUPPORT

  • @Magna_Dragon

    @Magna_Dragon

    Ай бұрын

    @@lunadachi4792 some anime cards are printed. Mostly are buffed and anime shenanigans are still there (performage are about burn damage tricks)

  • @masterh2o2

    @masterh2o2

    Ай бұрын

    ​@@lunadachi4792 The "nobody cares, give us Armatos Legio already" support. What was Konami thinking with that, the cards are super weird

  • @wolfzero6907

    @wolfzero6907

    Ай бұрын

    trapeze high is realy high ... cannot be destroyed by battle and the opponent takes all the battle damage ... while having 2700 atk ... redundancy at its finest and water dancer SEARCHES FOR NORMAL POLY ON PEN SUMMON

  • @lanius1084
    @lanius1084Ай бұрын

    I too got into the game by pendulums. These crazy colorful cards that are capable of using all extra deck mechanics really excited me in a way other mechanics cant. I used to main odd eyes and then DDD till i stopped playing again.

  • @danielramsey6141

    @danielramsey6141

    Ай бұрын

    D/D/D is still a Fantastically designed Pendulum Archetype!

  • @elin111
    @elin111Ай бұрын

    Arc-V was the textbook definition of "Starts strong, falls off hard towards the end"

  • @gyppygirl2021

    @gyppygirl2021

    Ай бұрын

    It makes me sad because I have a lot of love for the show. It's my favorite YGO anime, and I especially love Yuya's journey... in concept. I think the show would have been a lot better if they'd given it another season, but alas, the reception and the studio falling apart made them try to sweep it all under the rug instead...

  • @fencingfireferret1188

    @fencingfireferret1188

    Ай бұрын

    it really started falling off hard during the synchro era. makes me wish they gave it more time to cook

  • @elin111

    @elin111

    Ай бұрын

    @@fencingfireferret1188 Ironically one of the biggest problems was that the synchro arc took waaaaaaay too long almost a third of the whole show when it should've been 20 episodes max. By the time they FINALLY got done with jerking off to 5D's and got back to the main story the whole thing was super rushed because they spent so long with Synchro they didn't have enough time left.

  • @ImaTroper

    @ImaTroper

    Ай бұрын

    ​@@fencingfireferret1188Sorry, Konami had to funnel cash into yet another movie for the first series (DSOD) It's the problem 5Ds had, except 5Ds lived long enough to recover from the damage.

  • @admontblanc

    @admontblanc

    Ай бұрын

    @@ImaTroper at least the movie coming out in 5Ds era was actually about synchros too.

  • @ImaTroper
    @ImaTroperАй бұрын

    Konami right now just views pendulumns are just the rough draft for Rush duels. Now that rush duels exist, they have no reason to fix pends.

  • @gabrielarocena3074
    @gabrielarocena3074Ай бұрын

    I think the main reason why Konami has been hesitant for pushing Pendulum card design further is that they basically eradicated the original Pendulum design philosophy of being able to bring back face up Pendulum monsters in the extra deck with MR3 which for some reason isn't still reverted when MR4 happened. Soo unlike Fusion, Synchro and Xyz; where they continued the card design they left off during the end of Arc-V with the Link restrictions not being anymore the issue (like Zoodiacs), Pendulum have to be basically designed from scratch as a lot of them is basically non functional.. Konami doesn't really have an idea how to build off Pendulums since they wiped the old mechanics out and tied them with Links which can function perfectly fine with out any more advancements. Soo they basically just designed these new Pendulum support cards like they were like Link support, but instead of special summoning themselves to Link climb ad nauseum, it is just more consistency to offset that Pendulums are still handicapped.

  • @admontblanc

    @admontblanc

    Ай бұрын

    This is completely fake, Konami has actually showed they know how to build interesting, unique and powerful pendulum archetypes, although not always all of that together and this video provided tons of examples. It's more about a huge segment of the playerbase having this stupid hatred for pendulum that holds back more pendulum stuff. And the TCG side is actually the main culprit, the way they murdered Endymion along with Electrumite (which actually killed every other pendulum deck then as Endymion ironically stole a few tops even with Servant at 1) back when the deck wasn't even performing, it's also the TCG that in huge events like YCS or WCQ just brands decks that were clearly Magician decks as "pendulum" because, god forbid, some other engine was there, and I'm 100% that TCG blockheads trying to be funny were behind that kind of thing, after all it was Jerome himself who gave us the explanation that Electrumite had to go because it made all pendulum decks too similar, as if they ever cared about that regarding other decks and disregarding the fact that every pendulum deck was playing Mite because there was literally nothing better they could play instead. One could blame the OCG side of things since only recently was a more concerted effort to provide links that work for specific pendulum decks, but at least the OCG didn't do the stupid thing of banning Electrumite, and pendulum decks do occasionally get their tops at OCG events without the world ending.

  • @gabrielarocena3074

    @gabrielarocena3074

    Ай бұрын

    @admontblanc Yeah they are developing Pendulumns by leveraging their properties being part continous spell cards, but not anymore leaning towards the initial design of Pendulums thanks to Master Rule 3+ ruining the key aspects of them being able to be brought back from the extra deck by forcing them to link summon first just to get more extra monster zones. Also the hate on Pendulums is a complete overreaction of the community because of the Plushfire + Damage Juggle proping up PePe into a tier 0.5 strategy. See the initial design of pendulum monsters during the Arc-V era as follows; you commit cards to build the scales, you Pendulum summon card with the appropriate levels based on the scales, then use those Pendulum monsters as cost for bigger monsters that are mainly from the extra deck, then maintain the scales to reuse the Pendulum Monsters that where used. Forcing them now in needing to get a Link summon before a Pendulum summon thanks to MR3+ basically brakes the flow of the initial design, as now they aren't leveraging all the initial advantages that Pendulum monsters have of going to the extra deck face up and being able to be Pend Summoned with the correct scales. This is why Penulum decs are still using Electrumite as a crux, as they have little to no other alternatives as Beyond the Pendulum has way too much restrictions to be reliable for Pendulum plays. You are now basically stuck creating new Pendulum cards that only leverage only certain aspects of being a pendulum monster; which is either leveraging them beng part spell and monster, foring them to act like a Link deck first in order to open up the EDZ, or just staright up being a Pendulum monsters for the flavor instead of function.

  • @jaycejones1024
    @jaycejones1024Ай бұрын

    dude your channel is so cool you get a subscribe and a like. keep up the good work

  • @KingDanieltheDandy
    @KingDanieltheDandyАй бұрын

    What a fantastic video. Great work. It's starting to look slightly up for Pends but Konami still has a lot of work for making up past mistakes with the way they've handled the mechanic.

  • @user-ty7mk9oj8o
    @user-ty7mk9oj8oАй бұрын

    i LOVE pendulum, as much as i don't love the current just "combo into generic bosses" gameplan and wish more intresting pend decks like solfachord were better i still love my half spell half monster guys as much as i go 1-3 at locals with them. also holy shit 999 music was used, binding blade referenced this is peak ygo videos

  • @user-ty7mk9oj8o

    @user-ty7mk9oj8o

    Ай бұрын

    looking through your channel i think we are the same person we share like the same exact intrests

  • @RenegadeRedoer

    @RenegadeRedoer

    Ай бұрын

    I have uncovered the most hyper specific demographic

  • @user-ty7mk9oj8o

    @user-ty7mk9oj8o

    Ай бұрын

    @@RenegadeRedoer its insane, p2IS is my favourite game oat next to path of radiance and nirvana iniziative (any uchikoshi game tho tbf), i spend an unhealthy amount of time on ygo and love video essays on shit i love so your Channel Is like the best thing ever for me

  • @gyppygirl2021

    @gyppygirl2021

    Ай бұрын

    @@user-ty7mk9oj8o I haven't gotten into any of those other things but I sure do love Path of Radiance

  • @datphilswift8600
    @datphilswift8600Ай бұрын

    you made a banger with this one! nice video.

  • @scythermantis
    @scythermantisАй бұрын

    Amazing content, instant sub

  • @saver_spenta_mainyu
    @saver_spenta_mainyuАй бұрын

    >a deck that plays on two different axis They technically tried to do that with Valmonica with each scale gaining counters from either taking effect damage or gaining lifepoints. Then if you get enough LP counters on the Fairy scale, you can link summon the offensive angel to pop your enemy's field and attack multiple times, and if you get enough damage counters, you can link summon the defensive Demon who protects your cards from destruction and banishes your Spells/Traps to apply/reapply their effects. This is kinda just me shilling them because they're the first Pendulum deck I want to play, but honestly, the design choice for them is actually interesting I'll argue. Now, is it a good deck? That's something I'm less inclined to argue.

  • @autobotstarscream765

    @autobotstarscream765

    Ай бұрын

    They target Level 4 and literally have synergy with Performagi, PePeMonica go brrr.

  • @admontblanc

    @admontblanc

    Ай бұрын

    It's absolutely fine to shill for your first pendulum love, and I have seen a bit of Vaalmonica play this nationals season and I agree that's a cool, unique and interesting take on the mechanic that combines a few different innovations from the game's recent years not inspired just by other pendulum decks either, which is even cooler. I think Vaalmonica definitely has potential to be something, I see some people babble on about it's a Bagooska pass deck while ignoring the fact that, one it simply exploits Baggoska's interaction (or lack thereof) with links, and two that it has a good link option for both defense and offense depending on your needs. Also, it can make Gallant Granite to search Nibiru. People say the stupidest stuff about decks they know nothing about and then play some bogus unoriginal deck that just does what meta decks do but worse.

  • @overlordopacus
    @overlordopacusАй бұрын

    As a lover of everything pendulum and this video you earn a subscription 👏

  • @weissxiii9881
    @weissxiii9881Ай бұрын

    vaalmonica and melodious have been incredibly fun (and good, for the latter) pendulum decks this year, im really glad theyre playable and not just soup

  • @r3zaful

    @r3zaful

    Ай бұрын

    Dont believe to that tcg designer jerome saying they ban electrum because he dont want pendulum pile, most of pendulum support ocg release are competely generic, they design pendulum to be played in tandem with others

  • @mihecc

    @mihecc

    Ай бұрын

    melodious isn't a pendulum deck, that is like saying SHS is a pend deck, vaalmonica at least is focused on the scales with an interesting new mechanic, melodious and SHS just abuse the scales, that also applies to lunalight. am i saying decks like melodious and lunalight aren't fun? No, they are just not pendulum decks

  • @Rabidragon9241
    @Rabidragon9241Ай бұрын

    I think D/D does pendulum well. The existence of Gilgamesh allows for use of the mechanic while realistically only needing to run 3 scales

  • @NexusSpacey
    @NexusSpaceyАй бұрын

    15:00 this entire segment is also a discussion I have had with someone not too long ago. Almost exactly word for word. They go "Weh pendulum guy summoned some kinda bullshit card" you look at the card and it's a floodgate cheated out or added by an extra deck monster EVERY SINGLE TIME.

  • @admontblanc

    @admontblanc

    Ай бұрын

    I stopped caring about what other people about pendulums long ago. Seeing the same people gush all over Isolde, a card that has been behind more FTKs than anything else, just made me stop caring. I'll play the most aggressive, oppressive and unfair pendulum decks there are and with all the most busted tools available for each format. I'll play Endymion and waste 10 minutes on my first turn and then drop Secret Village or Necrovalley on top of my board because people who hate on pendulums deserve nothing less than that.

  • @TheRicardobtc
    @TheRicardobtcАй бұрын

    It's ironic that a mechanic that receives hate for being able to *theoretically* summon 5 monsters at once, when every modern deck consistently summons way more than that. At least when it happened with Pendulums, you didn't have to wait for your opponent to combo for 10 minutes into an already predictable board state.

  • @admontblanc

    @admontblanc

    Ай бұрын

    I think he nailed when he said a great part of the hate is that you can't milk 5 draws off of Maxx "C" from a 5 pendulum summon.

  • @niklaspeter2568
    @niklaspeter2568Ай бұрын

    Omg, as pendulum player i felt this vid on so many levels

  • @tristencarranza416
    @tristencarranza416Ай бұрын

    What if to use links, you needed to have Pendulum scales…

  • @josemonerri512
    @josemonerri512Ай бұрын

    Digital devil saga music? Amazing taste. And great video, man

  • @fedrikrose2277
    @fedrikrose2277Ай бұрын

    46:05 that's an actual thing in the ARC-V manga, there is an evolution of pendulum summon that can only be performed when the two cards in the pendulum zones have matching scales. In the actual game this is not as cool as it is just a pendulum effect monsters, that can special summon itself from hand or extra deck face up (doesn't actually require them to have matching scales) and prevents you from doing an actual pendulum summon.

  • @phorchybug3286
    @phorchybug3286Ай бұрын

    They were a little tricky but I got a decent idea what they were like in the beginners guide.

  • @wolfzero6907
    @wolfzero6907Ай бұрын

    at this point i have been playing pendulums for almost 10 year's exclusively odd-eyes , to the point people that know me ask if i am ok since i only play this singular deck . yes i have been there ... Even during the spyral meta ... -ygo in general is a very complex game , compared to the others , and pendulum is the most unique mechanic but the card design goes from you exist (the pendulum effect of odd-eyes persona is so funny i dare you to manage to trigger that , or odd eyes venom scale effect) to why were you made to piss people off ( performapal gentrude scale effect or GOD-EYES/All-eyes ENTIRE EXISTENCE) - and i belive pendulums need to have like some sort of passive effect while face up in the extra to justify that stupid design and stupid punishment in mr4/5 (like odd eyes double battle damage be for all pendulum cards)

  • @gyppygirl2021

    @gyppygirl2021

    Ай бұрын

    Ah, a fellow Odd-Eyes enjoyer, you are a person of culture I see

  • @DisappearBlade

    @DisappearBlade

    Ай бұрын

    Appreciate the grind for the deck. I run another Eyes Dragon deck, Red-Eyes so I know what its like to be wanting for effects. The effects in the face up extra deck idea is great and needs to be used. Just a continuous effect or trigger effect or, gasp, a quick effect that can apply like the monsters are in the gy would make pendulums so much easier and interesting. Maybe "Pendulum Treasure" could be your foolish burial.

  • @admontblanc

    @admontblanc

    Ай бұрын

    @@DisappearBlade Rescue Hamster was an early example that such designs are possible and decent, if I'm not mistaken one of the effects is to banish it face up to add 2 copies of a pendulum monster from your deck to your hand.

  • @eightbyte1
    @eightbyte1Ай бұрын

    i'm legit suprised that there is no archetype that wants to pendulum summon with as small a scales as possible, like gaining benefits and plusses if your scales are exactly 2 apart.

  • @saver_spenta_mainyu

    @saver_spenta_mainyu

    Ай бұрын

    There's not an archetype for it, but there is a trap, Pendulum Scale, which has different effects depending on the difference between your scales.

  • @1997dartagnan
    @1997dartagnan7 күн бұрын

    I'm surprised it took me so long to find this. But its kinda crazy that someone made a video essay with many of the same points I often make when it comes to expressing my opinion that the pendulum mechanic shouldn't be shackled to links, or that summoning 5 (now theoretically 6) monsters from the ED doesnt really matter because most decks can make a dozen bodies easily, and so forth. One of the big things I often focused on was that it was a blatant double standard that most decks now have a level of recursion that pendulums could only dream of even in MR3, and that pendulum card design often... Just doesn't work anymore. Smile universe being a personal favorite just because it seems like it could be a fantastic butt saver. But other cards like wavering eyes kinda being... Useless. Unless I search EXACTLY astrograph, I don't wanna go -3 because I can only summon back ONE MONSTER. Also the "Pepe lite" playstyle as MBT coined it, of pop search, pop search, pop search, stack your ED for a fat pendulum summon just... Doesnt exist anymore, like you said with Igknights. BUT THANK YOU FOR SAYING WHAT I'VE BEEN SAYING. That Konami DESIGNED these cards to play this way. They designed them with the inherit recursion to come back from the FU ED because of their scales, but NEVER gave them much in the way of summoning themselves. Then, Konami punished the mechanic for playing the way they designed them. I've been saying that for AGES. THANK YOU. Anyway, Odd-eyes is my favorite archetype, free the pendulum.

  • @GameFreakuser
    @GameFreakuserАй бұрын

    I played D/D/D and remembered not even bothering with pendulum summoning for the longest time until the new support released and the loss of Halqifibrax. Pretty wild that one of the most prominent decks of Arc-V didn't even bother pendulum summoning until their capacity to spam synchros got kneecapped. Even more wild since Gilgamesh allows you to bypass Anti-Spell Fragrance.

  • @valonyaver600
    @valonyaver600Ай бұрын

    One crime you didnt mention against pendulum is how the vaylantz field spells *require* you to place the other field spell from the deck, and only the deck, and are otherwise unplayable. That means you have to play more than 1 of each field spell else you risk opening both and being locked out of the game, but doing so risks opening more than 1 in your hand, and now you have unplayable bricks in your hand. This is worse when one of the decks only spells and play makers on release (the one that searches senet switch), requires you to add a field spell from deck. That meant before they made the other searcher for the deck, shinonome's effect was basically "add a vaylantz field spell to clog up your hand from your deck to your hand" if you drew 1 of them. God forbid you search one from deck later in the duel while having the other last one in your hand. Oops now these cards are unplayable. You're also underselling musecia's effect for solfachord. It's not niche. It's *embarassingly* bad and the card has no reason to exist after beyond was printed. It's first effect is a search *after* pendulum summoning, and the only solfas that can summon itself from the hand are coolia (with its secret effect) and dreamia. Dreamia is a hopt and you probably already used her to summon musecia in the first place. So surely the intended way is to search coolia and tribute 2 pendulumed solfas to summon her right? Guess what, the only way to search coolia with musecia is to pend cutia, you know, the level 1 monster.... in the deck that has no 0 scale.... i am absolutely baffled as to why they made this effect this way. So it's only use is for follow up i guess? But solfachord isnt really a deck that needs follow up as it already has multiple ways to have them. And besides the only monster that would be good for follow up is dreamia and cutia... and cutia can only be searched if you pend coolia. So dreamia is the only real good option. Musecia's second effect is completely and utterly redundant. It swaps pendulums between your hand and extra deck. Except solfa already has a way to recycle cards from the extra deck, as a +1, in their field spell. Sure it can recycle any pendulum rather than just solfachords, but... what pendulum would you want in your hand that isnt just better off pendulum summoning in the first place? Freaking harmonizing magician? (For Turn 3+ btw) This is not to mention this card was released while electrumite is still legal in the ocg. Oh yeah and its summoning condition is the same as electrumite's, rather than beyond's more lenient one, so you can use trias hierarchia as material for it like you can for btp. The ONLY use for this card, is literally in a format where both btp and electrumite are banned. As just something you can go into, and which might swap an unplayable scale from your hand with the cutia that you just used for it so you can place it in your scale. And i guess you could play it as a turn 3+ option before btp was released in master duel because electrumite is limited, i guess? But i think i can count the amount of times i summoned her in master duel before btp was released. After btp, i can count the amount of times i summoned her on an amputated hand instead. Well no, i may have summoned once in some event where the aforementioned apology links to pendulum were banned but not musecia. It's a really big shame because musecia's art is one of the best in the archetype.

  • @valonyaver600

    @valonyaver600

    Ай бұрын

    I can say a lot about how many of the solfachord cards were designed. These were not cards designed in 2022. I firmly someone designed them as a concept deck for arc V but forgot about them until some intern found documents about them years later and suggested dusting them off, without actually making them any better.

  • @RenegadeRedoer

    @RenegadeRedoer

    Ай бұрын

    I read Musecia, went, this sounds awful. I'm not going to attempt to even quantify how bad it may be and just give the benefit of the doubt. Maybe I just don't see the line. I think she'd be "fine" if she were a link 1, because it only uses 1 card to convert for some versatility but even then, I don't think it's game changing versatility. In the end, it would probably be the fact she'd then be a link 1 that she's any good then.

  • @valonyaver600

    @valonyaver600

    Ай бұрын

    @RenegadeRedoer as a link 1 she'd actually be kinda decent as it would let fancia become a sort of starter that dodges ash, or let you put back cutia into your hand more easily. Though it still wouldn't be broken. i did actually play linkuriboh for a while to put cutia into the extra deck to recycle her back in cases where i draw the field spell and not many other pendulums. Sometimes the situation does come up, and i wish i had a linkuriboh lol. I pray for the day we either get a link 1 that lets us play through handtraps or musecia as a main deck level 9 scale 0, preferably one of those cards making fancia playable. (Her effect *can* be good. It just doesn't have anything that does make it good)

  • @DisappearBlade

    @DisappearBlade

    Ай бұрын

    @@valonyaver600 UtSolfachord Musica Lvl 9 Light Fairy Scale 0 1900 2800 Monster Effect Cannot be Special summoned except from the extra deck. You can special summon this card from your face-up extra deck while you control both even and odd scale “Solfachord” monster cards. Summon it this way once per turn. You can only use the following effect once per turn. While this card is face-up in your extra deck if a “Solfachord” monster(s) is added to your extra deck face-up; you can special summon one “Solfachord” Pendulum monster from your deck with an odd scale if the card(s) that was added has an even scale or special summon an even scale if not, but while you control it you cannot special summon monsters, except Solfachord monsters for the rest of the turn and during the end phase shuffle all “UtSolfachord Musica” in your face-up extra deck into the deck. Pendulum Effect You can add one Solfachord Pendulum Monster from your deck to your hand, except “Solfachord Musica,” then place this card in your extra deck face-up. Can only use once per turn. While you control a "Solfachord" Link monster the Pendulum summon of your "Solfachord" monsters cannot be negated and your opponent cannot activate cards or effects when they are summoned. GranSolofachord Cutia Synchro Pendulum Monster lvl 8 Light Scale 9 2600 2900 Monster effect: 1 -Tuner and 1+non-tuner monsters You can Synchro summon this monster using one “Solfachord monster” in your pendulum scales or hand and if you do you can use their scales as a lvl. You can treat one “Solfachord” monster with a lvl used for this cards Synchro Summon as a tuner. If this card is Special summoned; you can add one “Solfachord” card in your gy, or face-up extra deck, or is banished to your hand?, then you can either place this card or one “Solfachord” monster in your face up extra deck in your pendulum zone. Hard once per turn. Pendulum Effect: The scales of this monster cannot be changed. This effect cannot be negated. While you have both even and odd pendulum scales among Pendulum monster cards on your field “Solfachord” monsters you control cannot be targeted by your opponents card effects. Monsters your opponent controls lose attack/def of your highest scale x100. I made these a while ago as an experiment to see what was possible with a simple pendulum archtype. As mechanics they have synchro monsters summoned with scales as levels, pendulum monsters summoning themselves from the extra deck, and a pendulum with trigger a effect while already in the face-up extra deck. Ut Musica works as another starter/extender as a bridge between all Solfachords. It also make Gran Musica much better/necessary for unclogging your field. Gran Cutia is meant to help play through interruption, set scales, and provide a constant support card for the negate of Gran Coolia. I tried extra pendulum summons (of Solfachord from the extra deck exclusively) to make Gran Musica even better, but it was too much. It doesn't take much to make pendulums good in a modern sense. All Konami really needs is effects on pendulum monsters that can be used while in the face-up extra deck. The main problem pendulums face nowadays is heavy commitment to the field. If they didn't have that issue as a base they could play like all other decks, and from there deviate into the cool mechanic it was always meant to be.

  • @admontblanc

    @admontblanc

    Ай бұрын

    And the funniest part is that the Snake-Eyes archetype does the exact same thing as those fields but better and with only 1 theoritical brick (Flamberge) lol.

  • @lilllithjaxxle
    @lilllithjaxxleАй бұрын

    One of my favorite things I did on the “playground” with my pals was pendulum summoning 3 random cards to then go into Ra and just basically win from there

  • @plabcentral630
    @plabcentral63028 күн бұрын

    Woke my ass up with the purple guy yell

  • @dudono1744
    @dudono1744Ай бұрын

    We could have a field spell that gives a specific pend archetype MR3 Pend Summon.

  • @aetherwolf9288
    @aetherwolf9288Ай бұрын

    I really like your alternate way of Vortex effect. I could really see this concept in a world where you have either a change in Master rule to free pendulums again (and maybe dumbing down Links) or a world where not every deck could pump out 8k damage and call it a day on turn 2. Like for example you have a fusion link deck that plays like follows: Main deck pendulums with an archetypal pendulum effect to bounce themselves to the hand if they get destroyed and then some minor effect (like two subsets of cards that interact with each other [searching the other half of themselves] on a hard once per turn). Then there could be an archetypal fusion that fuses by destroying monsters even in the Pend zone (like a shattered fusion that is a quick play). Then their monster effect is then when their counter part gets destroyed they interact with the opponent. While then the fusions could have extension effects as monsters and recursions when they get scaled. The main decks are low scale the fusions are high scale. Then finally their links enable otks. This would also then really go good together with Unchained so you need to be a little bit careful how exactly to phrase it (also I just realized I may have created Memento 2.0 at this point). But it is a fun little concept. Game plan would to be to scale them then to fuse rescale them with the fusion then pend summon to preap their effects. Then finally go into link plays to push for game.

  • @valonyaver600
    @valonyaver600Ай бұрын

    For your last bit about swordsoul, the spells when banished do change the level of the swordsouls, which is supposed to let them be more versatile to go into more levels. Though ive never seen that effect go off in a serious duel. Them being a synchro deck also has the obvious benefits of going into generic synchros like baxia and the other yang zing one on occasion

  • @RenegadeRedoer

    @RenegadeRedoer

    Ай бұрын

    It's more about how the deck made it clear how blurred the line between synchro and links is. It's something I don't see really being present between links and any of the other mechanics.

  • @DisappearBlade

    @DisappearBlade

    Ай бұрын

    @@RenegadeRedoer Tuners have been evolving lately and the reigns have been taken off a lot of them. Still It is the synchro monster themselves that are the problem design wise. Not enough Easily summonable monsters with benefits based on the tuners in gy or use for their summons. Dragite is an example of an excellent Synchro monster. Master Flare Hyperion and Dis Pater as well. Accel Stardust and Barronne are not. Barrone needs no explanation, but why can you activate the effect of the monster summoned with Accel stardust the turn it is summoned if it makes the monster, no all your synchros, uneffected? Only Stardust and related monsters should get the benefit. I even appreciate The Crimson Dragon's place in the game, so long as you know who is gone. Also odd level synchros have been left out to dry. Still i look forward to the discussion.

  • @autobotstarscream765

    @autobotstarscream765

    Ай бұрын

    ​@DisappearBlade Crimson Dragon turbos out Synchro Zarc btw. 😇

  • @DisappearBlade

    @DisappearBlade

    Ай бұрын

    @@autobotstarscream765 sounds good to me. As long as it's not arc-ray, we good.

  • @autobotstarscream765

    @autobotstarscream765

    Ай бұрын

    @RenegadeRedoer Despite the fact that Pachinkomoney tried to _force_ a marriage between Links and Pendulums. 😂

  • @secretvillage
    @secretvillageАй бұрын

    This is a cathartic rant, thank you. A lot a hadn't thought about before, but a lot I definitely felt validated by to hear from someone else. On the subject of Pends not being as complex as people make them seem (except the stupid extra deck/graveyard stipulation), I have always wondered why nobody also complains about Xyz materials literally not existing in a named location. Sure, they're designated as "materials", but they're not considered on the field despite that being the location of the monster they're attached to. If people can understand that just fine, I think understanding scales and continuous spells (nobody complains about crystal beasts) isn't a tall ask.

  • @ashemabahumat4173
    @ashemabahumat4173Ай бұрын

    As a pendulum player, I can confirm that I can read. And that we love Electrumite and Beyond.

  • @Ramsey276one

    @Ramsey276one

    Ай бұрын

    EXCEED The Pendulum!

  • @zyroberk
    @zyroberkАй бұрын

    the runick section is so true, this deck could have been based

  • @ecos889
    @ecos889Ай бұрын

    We also now have the new horus cards. Which is basically pendulum, if it only needed one scale and it's pendulum card allowed you to search your pend monsters and dump them straight into the extra deck. But, can pend summon more than once per turn. Yeah great move Konami, if horus is perfectly acceptable card design unleash the pendulum boyz and give them full powah.

  • @admontblanc

    @admontblanc

    Ай бұрын

    Well, you're not wrong, but I still prefer pendulums, unless Horus Pendulum deck?

  • @meep7092
    @meep7092Ай бұрын

    Everything you said is what I argue with when people say pendulum needed a nerf. Soon as links dropped, link summoning just damn near a mini pendulum summon 💀

  • @ashemabahumat4173
    @ashemabahumat4173Ай бұрын

    The window of banishment rule wasn't always a thing, and I'm pretty sure the cards can still dodge the Virtual World macro on legs

  • @TrevorAllenMD
    @TrevorAllenMD23 күн бұрын

    This is an incredible video. I’ve felt a bit warmer towards pend due to re-joining the game around their release time and not knowing better. Dinomist, Deskbot, normal pend, Abyss Actors are all some of my fav older decks. Yet it’s so painfully obvious Konami wants to eradicate them from the face of competitive play.

  • @pyrusomega4506
    @pyrusomega4506Ай бұрын

    I really hope Konami does supports pendulums properly at some point the hate for the mechanic feels super unjustified when nowadays the game has reached a basically unplayable state oh well I can only hope my main Odd-Eyes Dragons can reign supreme in a modern format.

  • @hugodimension1910

    @hugodimension1910

    Ай бұрын

    Odd-eyes will always be a supreme king in my heart. I passed by so much with this heavy heater by my side

  • @user-et6vh3wv8s
    @user-et6vh3wv8s29 күн бұрын

    I'd like to see a newer wave of Z-arc support that can get around the present problems, it would be fun to use clear wing and dark rebellion.

  • @iuuuuutubi
    @iuuuuutubiАй бұрын

    The Runick section was actually so creative. It would make me hate the deck less.

  • @svetoslavmarinov8038
    @svetoslavmarinov8038Ай бұрын

    i think they need to bring back the pendulum zones that was to much of a nerf

  • @RSanchez111
    @RSanchez111Ай бұрын

    Metalfoes was my favorite pendulum deck. Searching for scales by combining Magician's Souls and Metalfoes Combination was so good, and surprisingly hand trap resistant. I would keep playing pendulum, if the game as a whole didn't stop being fun.

  • @JanizMakudomaru
    @JanizMakudomaruАй бұрын

    What you said around 8:35 makes me think you would appreciate Rush Duels; for as much as they put into this mechanic they really left it to die. Now all I do is summon Magician, get Monkey, set Dragon, kill Dragon, get Horse, wait for turn, get Lion, P.Summon all the stuff, hit hard with Dragon, use effects and end game after clearing.

  • @admontblanc

    @admontblanc

    Ай бұрын

    I'm just a humble spell counter stacker.

  • @safeandsound712
    @safeandsound712Ай бұрын

    I play vaylantz in master duel and nothing hurts more than lab setting d barrier and calling pendulum on my first turn.

  • @admontblanc
    @admontblancАй бұрын

    "Pendulum Summon Now!" Right before he bogs up the activation of Timegazer Magician, classic.

  • @plabcentral630
    @plabcentral63028 күн бұрын

    Donkey for gorz has got to be the saddest thing I’ve heard. I’m praying for you my man.

  • @henriquebecker4453
    @henriquebecker4453Ай бұрын

    Back in the day Qli decks used to abuse cards like Macrocosmos and Fissure, something that alongside being able to summon 5 monsters simultaneously proved to be too busted, so they made that window rule basically as a fk you to the pendulum mechanic.

  • @admontblanc

    @admontblanc

    Ай бұрын

    It's really stupid because Qli ended up getting hits on the banlist, and if that was so bad it was entirely because those cards are already pretty strong on their own. Zodiac also abused Macro Cosmos really hard (especially in OCG when it was at 3 there and limited in TCG), but no one decided to nerf the XYZ rulings on how they interact with banishing effects over it.

  • @nashcifer5666
    @nashcifer5666Ай бұрын

    They should just create a Pendulum Monster with two different Pendulum Scales on each end that can place it and a copy of itself from the deck and/or face-up Extra Deck into your Pendulum Zones. Preferably with Scales of 1 and 9.

  • @admontblanc
    @admontblancАй бұрын

    There's actually nothing preventing them from creating a pendulum target for Ready Fusion as pendulum normal monsters exist and they do work with any bit of normal monster support.

  • @JohnCena-iq3tg
    @JohnCena-iq3tgАй бұрын

    Z-arc shout out yippee! Really good video pendulum deserves better.

  • @noirsgaming8800
    @noirsgaming880022 күн бұрын

    What this video tells me is that you've never experienced Pendulum beyond a casual level.

  • @noirsgaming8800

    @noirsgaming8800

    22 күн бұрын

    To continue from this point, you ask why no one is hunting down counter cards. It's not that they weren't hunting them down. All of them were either too expensive for lower budget players or just helped Pendulum Decks because all of them floated on effect destruction. So many cards could easily set up a Scale with 1 card. Pendulum Call itself was a 1-card Scale that also protected the cards in the Pendulum Zones from being destroyed by card effects. Sky Iris would protect them from targeting. Odd-Eyes Vortex Dragon, a card splashed in a lot of Pendulum Decks, especially in 2019, would just say "no". And you can't use "draw the out" as an excuse. I always hated that argument. Every Deck runs on the philosophy of "how much engine can you run vs non-engine?" If you make your Deck have too much engine, you can't draw the out as consistently as you seem to think. If your Deck has too much non-engine, you can't make your plays as consistently as you seem to think. This also ignores that Pendulum has ways of dealing with those outs beyond just protection and floating. The Magicians and every Deck had Archfiend Eccentrick for removal. And don't act like Link actually killed Pendulum. It didn't. Pendulum Magician was already strong enough before Electrumite was a thing after SPYRAL Tier 0 was dealt with and Electrumite made the Deck top tier with Astrograph loops. Endymion was still relevant in TOSS format thanks to the increasing number of generic omni-negate boss monsters buffing every Combo Deck in existence. Its real Golden Era was post-New Master Rules. I understand you have a bias, but try not to use that to cloud your mind of rational thinking.

  • @irresponsiblecaptain851
    @irresponsiblecaptain851Ай бұрын

    Ive always felt that Pendulums suffer because of their versatility. They double as spells, so they're weak to backrow hate and spell negation, they focus on monster combos so they're weak to nib, you need 2 scales to do anything so they're weak to hand traps, your scales can be cleared by the opponent so you often get no follow up and on top of all that, it's an extra deck mechanic, so it gets hit by bullshit like d barrier for no good reason.

  • @casually_lurking
    @casually_lurkingАй бұрын

    I feel bad for Pendulums because of how neat they are- either as support or a deck. Vaylantz was cool, and my friend is a big fan of Melodious. I tried to run the steampunk dinosaurs back in the day; only worked every once and a while though.

  • @deletedaccount7
    @deletedaccount7Ай бұрын

    Idc if they aren't the strongest, but i love running performapal and OG odd-eyes pendulum dragon using pendulum summoning as their own mechanic and not using it to support anything else. They have some pretty decent plays and the theme of the deck makes it feel fun and anime like. Unfortunately they lack a lot of protection when played this way but it's fun for the cool factor.

  • @pixelman1571
    @pixelman1571Ай бұрын

    Endymion mentioned!!!

  • @BuddhaMelffyQueen
    @BuddhaMelffyQueenАй бұрын

    I'm glad I found this channel. It frustrates me to. As someone who got into yugioh because of pendulums(specifically Endymion) it annoys me that they basically said "screw this mechanic" links seriously infuriate me because of this.

  • @gyppygirl2021

    @gyppygirl2021

    Ай бұрын

    Honestly, links didn't even just ruin pendulums. They ruined the entire game via bad card design, and that makes me very very upset.

  • @idosarts_and_krafts

    @idosarts_and_krafts

    Ай бұрын

    Let's be real the only mechanic(s) truly screwed over by konami is generally the "effect monster sub types" ( union, toon, GEMINI ,flip) No The new x y z cards don't count, they only support A PART of unions, and that's just anime nostalgia bait

  • @BuddhaMelffyQueen

    @BuddhaMelffyQueen

    Ай бұрын

    @@idosarts_and_krafts I stand by what I said. Don't really care about Gemini or Union. Toons deserve a little more love sure but there's not much they can do to make them good at all without making them downright busted. Pendulum literally had an entire part of what made them good taken away when links became a thing. And still haven't recovered as the only thing they've done for pendulums is make them capable of searching floodgates.

  • @idosarts_and_krafts

    @idosarts_and_krafts

    Ай бұрын

    @@BuddhaMelffyQueen don't get me wrong I agree with you, i have just accepted that this is just what it is and konami won't be doing jack sht about it

  • @alfonsomendez576
    @alfonsomendez576Ай бұрын

    Pendulum has now been relighted to being a support card 😂

  • @scythermantis
    @scythermantisАй бұрын

    I love Pendulum it's the first yugioh I ever played haha Timegazer and Stargazer structure deck and my first hand I managed to draw both of them and do a pendulum summon

  • @yuseifudo6075
    @yuseifudo6075Ай бұрын

    I love me some pendulums

  • @jeremiahevans6346
    @jeremiahevans6346Ай бұрын

    41:53 the show must go on! The support is real

  • @edima
    @edimaАй бұрын

    i like the more unique ways of using pendulum cards in newer archetypes (plunderpatroll Jord, Nemerelia, Nouvelle etc.)

  • @idalwave
    @idalwaveАй бұрын

    Pendulum is, by far, my favorite mechanic. You hit the nail on the coffin with the Rank 4 point; it’s something I mention every time Pendulum hate arises. The mechanic is a longevity engine; Pending many monsters itself does not win you the game. When they were released, for you to quantify your summons into actual threats, you would need to need to use them as Tribute Fodder, or play an unsynergistic Tuner…… or overlay the 2 monsters, accessing pretty much every effect that’s ever been conceived with the most ubiquitous Level in 4. Without Xyz, Pendulum was meant to be a mechanic designed to help out the severely outdated Tribute Summoning. But, with 15 slots of Rank 4, it became too much. I do think though, generally, Pending a surplus of monsters is ridiculous. It’s way too much if the opponent can’t deal with it and I’m very much against having to main deck Spell/Trap removal in bo1 or playground settings. Thus, if I made the mechanic back in the day, I would make two fundamental changes: 1. You can only Pendulum Summon from the Extra Deck at a deficit of monsters, up to the difference. If you have 0 monsters and the opponent has 2, you can Pendulum 2 from the ED. Hand is unrestricted. This makes the mechanic feel like a Pendulum; when youre knocked down, you can get back up. 2. Every monster, universally, if destroyed in the Main Monster Zone, can be scaled. It wouldve helped make the mechanic feel less gatekeepy. To play Pends, you had to play an entire deck of them. This change lets Konami print utility stuff better. Imagine, say, a Ryko or a Monarch that scaled after they were dealt with. The mechanic would feel more natural and bricking on scales wouldnt feel as bad; just use them as monsters, get your value, and set yourself up eventually. These two together, I feel, wouldve sparred us from the guillotine of the subsequent Master Rules. Theyd be too slow now but I’d like to imagine that, if they didnt need to be taken out back in the Link era, we wouldve had natural progression to the mechanic in ways that every other mechanics do now. Lastly, the state of the Extra Deck is awful. I hate Beyond. I hate Electrumite. I hate how every Pend deck ends on Appo and friends. A big point of contention with the mechanic is how unrestricted the extra deck is. I fell in love with Pendulum because Yuya only had so many Extra Deck options to work with for the longest time: 2 situational Fusions and 1 singular Rank 4, and a magnum opus hail mary Rank 7. When Yuya tapped into the ED, it felt significant. Dennis also only having 1 Xyz Monster was cool too. I dont know what could be done to emulate this, but I feel like there shouldve been a master rule along the way that tribal locked your Extra Deck. You pick a monster to be your cover card and can only use monsters, in the Extra Deck only, of that attribute, type, or archetype. This would make Pendulum decks, or any deck really, feel unique again. I hate getting excited about say, the new Supreme King stuff in Duel Links, and doing my research to learn it and finding out the Dimension Dragons arent at all at the forefront and instead, youre looping Electrumite with Promethean and doing Raging Phoenix with Zealantis like every other deck has been doing for half a year. That’s not Yugioh to me.

  • @admontblanc

    @admontblanc

    Ай бұрын

    Ok, but lets not forget that for the most part it was the combination of Performages and Performapals unique ability to plus off of dumping mats into your gy that made PePe an absolute rank4 machine to the point that it finally got Shockmaster banned in OCG and pre-emptively banned in TCG. After that the only pendulum deck able to actually not lose everything by going minus into XYZs was Magicians, and only thanks to the PEVO support giving them cards like Black Fang that could freely bring back your spent XYZ mats.

  • @silverventhil8462
    @silverventhil8462Ай бұрын

    it's wild to see somebody praising pendulum's for the engaging facets of their potenial verastility in being able to supply materials for otherwise clunkier summon types (Abyss Actors and Qli are big favorites of mine on the Pend archetype front). and so much yes on the topic of a pendulum ritual deck, though while i know this isn't how the rules work id love something like a pendulum ritual monster can be placed into scale as normal, but while in scale still abide all normal rules for their summoning, ideally whatever archetype that does this explicitly makes its ritual spell allow you to ritual summon a monster from pendulum scale/extra deck face up using pendulum monsters from face-up on extra deck or on field as materials. at some point in time i had a whole draft for custom cards themed around the non ritual monsters being Light Spellcaster monsters with the rituals as Dark Fiends, the idea being the spellcasters are the exorcist mages that are keeping the powerful fiends sealed in magical mirrors, but the influence of the fiends causes their jailers to assist in their jail break. with then for fun points a LINK/Pendulum card that requires a Pendulum Ritual Monster as its materials, with a whole maddening idea of link/pend monsters in a pend zone creating linked zones to pend summon from whilst leaving the extra monster slot open, gives a whole extra dimension of play with link arrows that would normally point to parts of your opponents field you don't normally have access to, if we're gonna keep the shackles of links as a mechanic on pendulums as a mechanic make pends able to do something special with it to recapture some of their pre-MR3 mechanics in a way normal use of links jsut can't. since quite frankly links have a home in pendulum's "Go Beyond the Pendulum" and into other summon types just as much as Fusion, Syncro, Ritual, or hell id even Argue *Tribute* as a mechanic belongs in the list Pends want to support. (can we please stop with XYZ pendulum stuff, XYZ is already unreasonable enough as it is.)

  • @jonathan-6958
    @jonathan-6958Ай бұрын

    I always figured they put them face up in the extra because by the time thwy came out, if you specialed them from the graveyard there were probably already cards that would plus from specialing from the gy. And the only other spot was the extra deck. Doing that would also give them years of printing pack filler cards that specifically interact with the "face up in the extra deck" part of the mechanic. All of which is weird because it feels like they kinda abandoned pendulum cus its too hard to understand, hard to balance, and overall looks insane from a first look-visual standpoint

  • @IFFB714
    @IFFB714Ай бұрын

    Ever since, I got back into yugioh in 2017, pendulum summon has been my favorite summoning mechanic, ever since.

  • @gilles4prezudent650
    @gilles4prezudent65028 күн бұрын

    4:34 This is a targeted psychological attack against me, specifically. I don't know who you are, but we are enemies now.

  • @nella544
    @nella544Ай бұрын

    Why is every Pendulum Extra deck boss monster's pendulum effect just a worse flavor of mirror force?

  • @badd7407

    @badd7407

    Ай бұрын

    Deus: Am joke to you?

  • @nella544

    @nella544

    Ай бұрын

    @@badd7407 no, but his pendulum effect is mediocre at best because there are rarely any good targets to cycle

  • @badd7407

    @badd7407

    Ай бұрын

    @@nella544 ahh i just realized you said Pendulum effect, not a monster effect. Fair it awful since for all trouble to put them in scale it arent worth it

  • @johnnyjohnson4265
    @johnnyjohnson4265Ай бұрын

    I think the predaplant pendulums are better than the SS/Meldious in terms of design space. While good for the deck it didn't become abused in a bunch of unrelated archetypes. I feel like there are lots of ways to design pendulums while avoiding the major flaws. Like what about something akin to dogmatika but placed the ED pendulums in scale, or something like VS that can tag out as a QE, copying spell/traps while in the scale. I feel like moving away from "summon a bunch of dudes for material" is something they're slowly moving away from and it would open up more interesting design space.

  • @SageTigerStar
    @SageTigerStarАй бұрын

    Back when I was trying to find a Pendulum deck that I enjoyed, I came across Mythical Beasts, and after my friends had just learned what Pendulums could do, they freaked out because I was using a Pendulum Deck that didn't pendulum summon. They couldn't seem to wrap their heads around why such a deck existed lol. Kinda wish I still had it, for funsies.

  • @admontblanc

    @admontblanc

    Ай бұрын

    I have a Mythical Beast Endymion deck both IRL and in Master Duel and it's an absolute unit of a deck. And yes you can do the most satisfying things without even pendulum summoning, however it sure needs good links to do it consistently.

  • @SageTigerStar

    @SageTigerStar

    Ай бұрын

    @@admontblanc I love hearing that it's still kickin' even a little bit! haha

  • @some2043
    @some2043Ай бұрын

    wake me up when they give us genric scale it up when sent to grave or give an incentive to play pendulum treasure , cause until then i'll be sending bad duel links players to fortnite with sleight hand magician

  • @orangedragoon2773
    @orangedragoon2773Ай бұрын

    We have Pendulum/Ritual, Pendulum/Fusion, Pendulum/Synchro, and Pendulum/Xyz. Still find it a little weird we havent gotten at least 1 Pendulum/Link, but hey that's probably for the best lol. but who knows, would be cool to see an archetype entirely built around it and locked into itself. Would offer the explosive fun of link climbing and pendulum summoning.

  • @Ramsey276one

    @Ramsey276one

    Ай бұрын

    We got Pendulum Spirit, so why not Pendulum Gemini?

  • @JoseAyalaVelez

    @JoseAyalaVelez

    Ай бұрын

    ​@@Ramsey276oneDon't forget Pendulum Union.

  • @thatotherdan9984
    @thatotherdan9984Ай бұрын

    Wow never ran Into the that summoner effect. Currently playing a nemleria yosenju deck. I think it's fun still, I've reinstalled m.d. and tried many decks, most of which are just too busy, so yosenju makes me chuckle when I send back whatever boards they set up. Is it busted? No. But playing a never lose decks also not enjoyable if you ask me.

  • @metis7534
    @metis7534Ай бұрын

    I wish pendulum zones came back I honestly think with how cooked the current meta is as long as new pendulum decks don’t mesh well with the meta slave decks it won’t be that bad

  • @inakimendiberri2226
    @inakimendiberri2226Ай бұрын

    This video taught me that you have an unhealthy (but based) attachment to Avramax

  • @admontblanc

    @admontblanc

    Ай бұрын

    Understandable since a lot of decks just can't cope with it.

  • @mobgabriel1767
    @mobgabriel1767Ай бұрын

    i love how i am basically the opposite of the yugioh fanbase when it comes to pendulums and links, pendulum is like my favorite summon mechanic after syncros and i hate links with a passion because i can't understand what they actually do

  • @traplover6357
    @traplover635720 күн бұрын

    I still applaud the employee in Konami who invented Pendulum while working high 😂

  • @auranecropolis2848
    @auranecropolis2848Ай бұрын

    Pendulum rituals sounds really interesting

  • @Ramsey276one

    @Ramsey276one

    Ай бұрын

    Pendulumgraph

  • @tylerferguson3193
    @tylerferguson3193Ай бұрын

    Hope you've had a good day

  • @ienzo69demy
    @ienzo69demyАй бұрын

    I really like Pendulums, but your completely right.

  • @Byrdstar6423-un3me
    @Byrdstar6423-un3meАй бұрын

    So glad more support and love I'd coming to this poor mechanic

  • @thatoneothergamer6158
    @thatoneothergamer6158Ай бұрын

    I used to run a Zarc deck like 4-5 years ago, it was really fun to be able to make a literal wall of monsters and even if wasn't that good it was hilarious to be able to play like 4 different strats and force my opponent to play fast or risk a board wipe in ehhh 3-4 of my turns. I still want to see if I could make a successful Zarc deck again but I honestly don't have the time. Honestly my only barrier of entry is just the annoyance of having to read all of the effects pendulums have. Like at some point Konami has to start making blanket terms for cards to be able to clean up cards right?

  • @RenegadeRedoer

    @RenegadeRedoer

    Ай бұрын

    Zarc is VERY summonable now. Soul of the Supreme King is a trap that summons him for free, with the caveat of negating his effects. But hilariously, they printed Gransolfachord Coolia who prevents your pendulums from being negated. So if you summon Zarc underneath her, the effect still goes off. It's very telegraphed, but very funny.

  • @thatoneothergamer6158

    @thatoneothergamer6158

    Ай бұрын

    @@RenegadeRedoer that is the most ridiculous interaction I've ever seen, what is this game. I mean it still doesn't really help with the whole "cards being just absurdly long for no reason" problem, one day they have to fix it..right?

  • @Hexaina667
    @Hexaina667Ай бұрын

    My favorite card type is pendulums and I want to see them be cooler and more interesting. I hope for the future but we may never see anything like your ideas sadly. Welp, I guess custom cards still exist...

  • @RadiantAeon
    @RadiantAeonАй бұрын

    There's a recurring joke in my friend group that I'm allergic to the heterochromatic cards. To the point when I play an interesting Pendulum deck that isn't the pendulum primordial soup combo pile, I do receive a lot of silly remarks, lol. I'll admit it's my least favorite summoning mechanic because it feel incredibly clunky and needlessly complex. However i do think Konami's treatment of the mechanic as a whole just makes me not like it more. However, their recent design choices to the mechanic have definitely made me appreciate it. I have played Vaalmonica and Abyss Actors multiple times in in-person event. I'm hoping Dinomist get the same treatement as Majespecter did

  • @sairicks7993
    @sairicks7993Ай бұрын

    they should make a dragonmaid pendulumn support that ties in with odd eyes and make it similar to idunn

  • @RenegadeRedoer

    @RenegadeRedoer

    Ай бұрын

    That would go hard

  • @cyberdarkturtle6971
    @cyberdarkturtle697128 күн бұрын

    I loved Pendulums! The Pendulum Structure Deck was the 2nd one i ever bought, and i LOVED the Mechanic. Also, Arc V is the best yugioh anime. Hands down

  • @McFlyIncognito
    @McFlyIncognitoАй бұрын

    wow, i've never seen someone defend pendulums before

  • @lfcmmf2205
    @lfcmmf2205Ай бұрын

    Been playing master duel for 3 months now. The few times i went against the pendulum decks i had enough negates that they couldn’t set/search the scales or got drained of resources and pendulum summoned 1 single monster. When i started playing i herd the mechanic was broken, etc. from what i saw seem kinda underwhelming on its current state.

  • @darkpendulumsystem
    @darkpendulumsystemАй бұрын

    36:15 Yk this wouldn't be so bad if we had a dumb ruling like shifter so if our opponent buts them in the pendulum zone we can use thier pendulum effects and pend with em

  • @Ramsey276one
    @Ramsey276oneАй бұрын

    15:57 Ritual Monster : No, I was Flip Summoned.

  • @Goldenfire49
    @Goldenfire49Ай бұрын

    Well made video. My only hate for pendulum is that the best decks tend to be spellcasters. Otherwise. I miss my old deck. Pendulum made normal monster beatdown a strategy again. Even against stronger decks. And I miss Tyrant Throes. Best floodgate ever.

  • @aetherwolf9288
    @aetherwolf9288Ай бұрын

    25:06 The reason why this won’t happen is not because it isn’t fun or anything like this. The reason for this is the same why Supreme king Starving Venom was banned. It creates shape shift decks. Stop one part of the deck, great you have still the other half (that is why Tenpai is so strong. Their main play [synchro otk] gets interrupted. Great now get Princess otked instead. Fun). However this might be the thing Pendulum needs to have something in archetype to do.

  • @MrGshinobi
    @MrGshinobiАй бұрын

    Great video, i agree with most points you presented, i wish more people saw this video. One suggestion i would give konami is to start printing strong pendulum ONLY utility cards, cards like handtraps or boss monsters meant to be played in pendulum decks only, imagine a pendulum version of ash blossom that can ONLY work in pendulum decks, it can be used as an utility handtrap OR a pendulum scale with a good effect, obviously it would need heavy restrictions but i think it would be worth the try, id also like to see more boss monsters like odd-eyes vortex dragon that tie together strategies while also being locked to pendulum decks only (so we don't see them in every combo deck), the biggest example of a card like this would be a strong link 4 (or 5) that's worth making and is exclusive to pendulum decks. There is potential to salvage this dogshit mechanic, what needs to happen is for konami to care.

  • @RenegadeRedoer

    @RenegadeRedoer

    Ай бұрын

    I've thought about Pend handtraps before and the best "restriction" I could think of was something like putting another pend in extra for cost. Since it has a deck building restriction forcing you to be playing more than just itself. I just don't know how effective a restriction it'd be to deter widespread use. And if it'd end up being too good a setup piece for pendulun decks.

  • @MrGshinobi

    @MrGshinobi

    Ай бұрын

    @@RenegadeRedoer that's not a bad restriction but pendulum kinda needs all the resources it can get so putting something in the extra deck from hand im asuming might be too costly for most pend decks to handle, another suggestion for the restriction could be to reveal another pendulum with a different name and level from your hand, that way you keep the cards in your hand and you're basically forced to play more pendulums to actually use the handtrap. but idk designing cards is really hard, its easy to run into the issue of making cards too good unintentionally

  • @admontblanc

    @admontblanc

    Ай бұрын

    Eh, that's an idea even a pendulum addict of 10 years like me never thought about. Ash Blossom but instead of discarding it you add it to your extra deck.

  • @admontblanc

    @admontblanc

    Ай бұрын

    @@RenegadeRedoer it would be effective enough, let me explain why: As an Endymion player, and pendulum appreciator in general, it's easy to see that just as pendulum decks generally get punished for playing handtraps that offer no synergy with their general strategy, so would non-pendulum decks trying to abuse such a kind of handtrap that would force you to play extra non-engine pendulum cards.

  • @darkmyro
    @darkmyroАй бұрын

    You mentioned the D/D/D designed to use every summoning mechanic but I also feel like odd eyes was too and I find it strange we haven't gotten an odd eyes link but we've got one for D/D/D. Like just something that works with pendulums is all I ask and I don't feel like that's a big ask. I feel like a big ask would be something that protects them from negation, but I also think that would probably make it broken and then you'd have people complaining "pendulum too strong." I also feel like kaijus don't need to be a thing and the problem the kaijus fix is the problem and I feel like I'd be less salty if they were a spell. Like kaijus exist so that boss monsters that can't be destroyed can be tributed off in order for you to get around them afterwards and I kinda wish that it was just a spell or something that felt like a whole other generic card, it wasn't just some random archetype monster. I also kinda wish that there weren't like 10 million hand traps in a deck. It feels like hand traps are used to balance the game to keep people from popping off in the game and I feel like people have like 9-12 of them in their deck so like a 4th of their deck is just stopping your opponent from doing their turn. I'm just frustrated by the state of the game cause it's this mess of hand traps, kaijus-like cards, and that just negate you playing Yu-Gi-Oh for a turn.

  • @mrbubbles6468
    @mrbubbles6468Ай бұрын

    Endymion is honestly one of the most unique things they did. Problem is honestly the fact that the Pendulums don’t actually count as Spells. Which feels real odd for what the deck wants.

  • @Ramsey276one

    @Ramsey276one

    Ай бұрын

    You definitely get Spell Counters from Scales... ONE. -_-

  • @RandallHidalgoS21allas96

    @RandallHidalgoS21allas96

    Ай бұрын

    D/D/D is the best pendulum deck. I like Endymion but it is kinda difficult to have control of the counters. Still, the most "pendulum" deck must be majespecter.

  • @admontblanc

    @admontblanc

    Ай бұрын

    @@RandallHidalgoS21allas96 I think Endymion is far better than D/D/D, and likely comparable in how complicated it is, D/D/D is a respectable 2nd imo, for the longevity it has had as a good deck. Zefra is strong, but definitely the most guilty of the pendulum piles that led ignorant people to just dub any pendulum deck as "pendulums", then again the Zefra lore is precisely that it's a mish mash of Duel Terminal archetypes so it being a disgusting pile that abuses all kinds of generic support is par for the course.

  • @RandallHidalgoS21allas96

    @RandallHidalgoS21allas96

    Ай бұрын

    @@admontblanc fair

  • @washingtonguy1355
    @washingtonguy1355Ай бұрын

    I really believe if Yu-Gi-Oh! change the rules to where you can only have two archetypes in your deck and extra deck so that way everyone could not use generic cards in every deck and instead you’re now playing a deck with its intended identity

  • @autobotstarscream765

    @autobotstarscream765

    Ай бұрын

    Too hard to keep track of without implementing Leader/Commander cards like One Piece and Magic, call them Deck Masters like in the anime and video games.

  • @felixdaniels37
    @felixdaniels37Ай бұрын

    Spot on about the Performapals, Magicians, and Odd-Eyes being seperate decks. I never liked how all of them were sewn by the hip, with Performapals especially being the weakest link of the bunch. There's no reason why they shouldn't be independent, they literally only exist to be part of the Pendulum soup pile despite said soup pile not even needing them.

  • @admontblanc

    @admontblanc

    Ай бұрын

    That's their lore though, and tbh I think that's completely fine, and what was remarked about that in this video is what those archetypes already do IRL. You can absolutely try to combine all 3, or just keep each confined to their own stuff. But I don't like this purist view that evewn pendulum players themselves hold their pendulum decks to when the same issues in any other deck or mechanic don't get. Nobody forces you to mash up all 3 together, you can both do it or not do it without feeling any loss, but it's obvious one of the 3 will be better than the other 2 always, no matter which one it is. I also think it's stupid to care about the pendulum pile decks over what people who already hate pendulums think or say, they don't matter at all, and if they think every pendulum deck is the same so be it.

  • @zander2758
    @zander2758Ай бұрын

    I'm glad you touched on how pendulum became a deck rather than its own summoning mechanic, other decks often make use of multiple summoning mechanics like XYS, links, synchros or fusions, while pendulums have just become pendulum piles which is sad. Also something you didn't touch on, pendulum cards look ugly, don't get me wrong every YGO card already doesn't look great thanks to konamis outdaded card formatting when they've shown they could do better with rush duels full card art, but then you have pendulums with the pedulum space in the cards ommiting the card art even more, it sucks man.

  • @Ramsey276one
    @Ramsey276oneАй бұрын

    43:52 Patisciel better get Fusion CakeDolls!

Келесі