The Sims' Unseen Design Notebooks - Revealing Gaming's History

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In this exclusive Game Informer video, The Strong Museum of Play's director Jon-Paul Dyson and archivist Julia Novakovic page through legendary game designer Will Wright's notes and sketches showing the earliest glimpses into the creation of the gaming juggernaut The Sims from Maxis.

Пікірлер: 14

  • @JackSawyerIsTheBest
    @JackSawyerIsTheBest4 жыл бұрын

    Fascinating, thank you for showing these

  • @marc8750
    @marc87504 жыл бұрын

    Sims has evolved so much over the years. Especially with the mods and the internet (not the excessive expansions).

  • @H8BitHero
    @H8BitHero5 жыл бұрын

    I had no idea this was s thing you guys do and I can't believe it! I love seeing design docs!

  • @nosnaj
    @nosnajАй бұрын

    This is sacred writing for game designers

  • @TheMoviePlanet
    @TheMoviePlanet5 жыл бұрын

    Jon-Paul Dyson's sound seems to be better in this upload. Is this why the video was taken down and reuploaded?

  • @gabzpot
    @gabzpot3 жыл бұрын

    This is great.

  • @jacebeleren3
    @jacebeleren35 жыл бұрын

    Norm needs to get in with these people

  • @Dicker296
    @Dicker2964 жыл бұрын

    ¿why youtubers and writers of articles have scans of the notebooks? ¿where can those be consulted or downloaded?

  • @brynwhitehead1731
    @brynwhitehead17315 жыл бұрын

    Quaint.

  • @ajojoreference2307
    @ajojoreference23075 жыл бұрын

    Deja Vu.

  • @JoeNeutrino
    @JoeNeutrino5 жыл бұрын

    Thousands of dollars for each sound effect?!

  • @SteeleGolem

    @SteeleGolem

    5 жыл бұрын

    Yeah, I wonder if he meant KB of memory. Maybe that's low? It could also be some weird business-speak opportunity cost perspective. I would not pay that much money for toilet sounds, anyway.

  • @MBM1117727

    @MBM1117727

    5 жыл бұрын

    Yeah it's KB

  • @philnone1004
    @philnone10045 жыл бұрын

    No footage of that 1993 prototype? You guys are so lame! lol

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