The QUICKEST way to RIG your Characters! Blender 3D Tutorial

Фильм және анимация

Learn how to RIG your character’s HIPS…with NO weight painting in this Blender 3D tutorial! By only adding a few extra bones to your armature, you can automatically assign weights to your mesh and it’ll be ready to animate!
I have wasted many hours trying to perfectly weight paint this difficult joint, and now I save so much time! And I now use this on all of my 3D characters!
This tutorial uses free CGI VFX software Blender so anyone can try!
If you have any questions leave them in the comments below! If this online tutorial helps don't forget to LIKE and SUBSCRIBE to see more content!
Feel free to follow my other social media pages too!
Instagram: / lewis.animation
Twitter: / lewisanimation

Пікірлер: 759

  • @TheExFatal
    @TheExFatal10 ай бұрын

    I just started modeling in Blender, and I feel like I just stumbled upon some forbidden knowledge. This is fantastic.

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Awesome! Thank you so much :)

  • @swanclipper

    @swanclipper

    8 ай бұрын

    it is forbidden. i was forboden. But now i have the knowledge... I... HAVE, THE POWER!

  • @Dikko
    @Dikko11 ай бұрын

    Perfect tutorial! Great pacing and just enough info to make it all understandable.

  • @lewisanimation

    @lewisanimation

    11 ай бұрын

    Thank you so much! I've been watching your tutorials for years and they've really helped me learn Blender and character creation, so it's really cool to get a comment from you :)

  • @thffkfltm

    @thffkfltm

    10 ай бұрын

    Great

  • @GarviHere

    @GarviHere

    10 ай бұрын

    Hey Dikko

  • @toonanimationstudio

    @toonanimationstudio

    8 ай бұрын

    Oh dikko huge fan

  • @parallelhighway4191

    @parallelhighway4191

    6 ай бұрын

    this video is very good Helped me a lot

  • @cranberryvodka7051
    @cranberryvodka705110 ай бұрын

    Can confirm it also works amazingly with quadrupeds, even with very little geometry definition between the limbs and the body. You can even get fancy and add a second set of these to the shoulder. Might have to weight paint a little, but it's nothing compared to what you'd have to do otherwise Can't believe my months of struggle are finally over 😅

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Awesome! Thank you so much for sharing this :)

  • @im_Dafox
    @im_Dafox10 ай бұрын

    I think no one on earth despite weight painting as much as I do. This tutorial is a GEM, thank you so, So much man 🤝❤️

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    I understand your pain, I'm very glad I could help :)

  • @lfgarrocho
    @lfgarrocho8 ай бұрын

    Bbones are great, but not so great if you're planning to export the armature to a engine. The way I do it, and it generally takes 90% of the weight painting job away is using a mix of support bones (similar to what you did, but with no Bbones), and pre automatic weights planned bone placement. For the hips I just move the leg bone to about the end of the pelvis. Then I skin it, and then move up the bone back to its regular position. If you understand a bit at how the bone position affect its envelope weight it really speeds up the process.

  • @channelname8623

    @channelname8623

    4 ай бұрын

    Why are b bones not so great for exporting to an engine?

  • @Nevetsieg

    @Nevetsieg

    3 ай бұрын

    @@channelname8623 “not so great if you're planning to export the armature to a engine” I was thinking exactly the same question. If you rig like this then you can only animate it in Blendre, or re-invent bbone in other software like UE. This is why they make so many support bones in their standard skeleton rig.

  • @haramberinokripperino7770

    @haramberinokripperino7770

    3 ай бұрын

    I’m completely new to game engines, but can you make all the character animations in blender and use the animations on the game engine without a need of the bones? Will there be problems like changing from an animation to another? Because I remember watching some tutorials where they could animate the bottom part of the model with a running anim and the top part was aiming and shooting but idk (and don’t remember) if they were using rigs in the game engines or just imported animations

  • @Nevetsieg

    @Nevetsieg

    3 ай бұрын

    @@haramberinokripperino7770 Yes bones are essencial in games. Characters use bones to record animations instead of vertices, because most of the character animations a procedural, not pre-baked sequences. And animations can be re-used only on similiar skeletons, or you will need to do alot of extra work to retarget them.

  • @haramberinokripperino7770

    @haramberinokripperino7770

    3 ай бұрын

    @@Nevetsieg so its pointless to make rigs and animation in blender if you want to make a game? Just make the model in blender then make the anims in unreal engine?

  • @dzibanart8521
    @dzibanart852111 ай бұрын

    Not gonna lie, rigify should use this method by default.

  • @SortOfEggish

    @SortOfEggish

    7 ай бұрын

    Have you found a way to add this hip setup to a rigify rig? I'm attempting it as I type, and not having much luck so far. Putting this hip setup in the metarig before Generating doesn't create the proper deformation bones, but they DO stay in the metarig copy. So I think I need to Generate a rig, then Join the Bendy Hips to that rig before I parent with Auto weights

  • @cgbox9437

    @cgbox9437

    7 ай бұрын

    ​@@SortOfEggishdid u try after generating rig? I hvnt tried though.. But i think base adding to the base guide bones wd be useless

  • @jdamagedgoods

    @jdamagedgoods

    6 ай бұрын

    Why is lying even an option?

  • @apraxas

    @apraxas

    5 ай бұрын

    Use the proper rig types

  • @user-ol9zd1zy4x

    @user-ol9zd1zy4x

    3 ай бұрын

    @@jdamagedgoods because we live in a polarized energetic system where Truth = Positive and the opposite of Truth = Negative, and Truth cannot exist without it's counterpart. Every facet of our reality is a dualistic system at the core. Even the planet we live on is a polarized energy field (that's how "gravity" works, also how a compass works). By the OP signaling that they would not lie, they are attempting to communicate Truth and, by doing so, they are broadcasting positivity.

  • @TheDima1995
    @TheDima19952 күн бұрын

    Very good tutorial! Without any exaggeration, you saved my time, bro. I've been editing weights for an hour and a half now, until I accidentally stumbled upon your video. thanks a lot!

  • @AyushBakshi
    @AyushBakshi10 ай бұрын

    This feels illegal to know for free

  • @schirleyamaral
    @schirleyamaral10 ай бұрын

    I love it, please make more videos about using this method in others bodies parts 🤩 Thank you so much!!

  • @vicenteborges7781
    @vicenteborges778110 ай бұрын

    Amazing rig technique, that "preserve volume" is just *chef's kiss*

  • @ericfieldman
    @ericfieldman9 ай бұрын

    If this works, you're a godsend! I'm continually feeling like I'm failing at all this stuff, and trying to take on the hips was an extra huge blow to morale. Glad to know it's not just me. If anybody else is struggling, I'm still bad at getting stuff done, but I've learned the essentials on many fronts in the first eight months of having my first computer, by just trying to listen to every bit of info out there and skipping to a different thing the second I completely don't understand. Don't confuse that with laziness, it's just the practicality of knowing you'll understand everything better if you ease in and generalize until the dogmas click, and that you aren't built to work like a machine at one thing for a long time, most likely. I myself am going to try to give up the prospect of finished animation for a while until I go back to basics and use the isolation to learn all the tips, tricks, nooks and crannies. If anybody else has thoughts to share about sane productivity, maybe we can siphon data off each other. Anyway, stay strong, people 💪

  • @lewisanimation

    @lewisanimation

    9 ай бұрын

    Thank you so much for the comment! The best thing I can recommend is to do loads of mini projects each that focuses on a new technique each time. Then over time you're abilities build up and you start to be able to combine the skills into bigger projects. That's the way I did it! Another thing I'd recommend with characters is you don't need to make an entire production ready perfectly weight painted character if you're only going to use it once for a few shots. Do the very basics quickly, animate the scene and then if there are any deformations that look off on the poses, add and keyframe a shape key and sculpt it so it looks right from the camera view. I spent loads of time when I started trying to get perfect deformations for poses that the character was never going to be in, and now I save so much time! Finally, also be aware that you don't have to make every single thing in the scene, it's good to get an understanding of how everything works but definitely have the goal of building up an asset library of textures and assets so in the future you can have more fun building the scenes rather than spending ages trying to model and texture everything! :)

  • @ericfieldman

    @ericfieldman

    9 ай бұрын

    @@lewisanimation yeah, right now I'm just going to take a step back and read through a lot of the documentation until I understand everything I can, cause it seems like there's always more to it. I'm probably a bit too much of a perfectionist to use other people's assets but having my own ones organized would definitely be cool. Maybe one day I'll turn into one of those freaks who can make a perfect model in 3 minutes

  • @dustwavethemusic
    @dustwavethemusic11 ай бұрын

    Fantastic man! Such an amazing trick that will relieve a lot of time and frustrations for both new and advanced riggers. Thanks for sharing your knowledge!

  • @lewisanimation

    @lewisanimation

    11 ай бұрын

    No problem! Glad you enjoyed, has definitely saved me a lot of time so thought I'd share :)

  • @LARADEKA
    @LARADEKA10 ай бұрын

    This is why I see that there's the "Hip Layer" and the "Waist Layer" in any model. *_Dang, the sheer time and effort to actually fix the most complicated joints in the human body is the reason why the rigging is smooth._*

  • @TylerGibbonsArt
    @TylerGibbonsArt10 ай бұрын

    Wow! Thank you for sharing this, and for including the side-by-side demonstrations of the character with and without the hip improvements. And to be able to just tack it onto any rig without interrupting the motion capture animation is so helpful!

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Glad it was helpful! :)

  • @english_5359
    @english_53593 ай бұрын

    Super high quality, thank you. Most blender tutorials on KZread are like fast food quality in other words, they’re too basic. Not all of them of course.

  • @lewisanimation

    @lewisanimation

    3 ай бұрын

    Thank you! Glad you found it helpful :)

  • @user-rw2dj2qt2v
    @user-rw2dj2qt2v6 ай бұрын

    Dear Sir, I want to express my HUGE gratitude for sharing such a powerful technology. The thought that it would take a long time to learn how to draw a weight discouraged me from learning 3D modeling. Thanks again

  • @lewisanimation

    @lewisanimation

    6 ай бұрын

    You are very welcome! Really glad the video helps :)

  • @nosirve9458
    @nosirve945811 ай бұрын

    I've been waiting patienly for your next video...And it's finally here! Thanks :)

  • @lewisanimation

    @lewisanimation

    11 ай бұрын

    No problem! Hope you enjoy :)

  • @danielbrugovsky6018
    @danielbrugovsky601810 ай бұрын

    I've spent the last 2 and half hours screwing around with weight painting the hips and it was going nowhere. This fixed my problem and I am relieved from my day-long suffering

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Glad I could help! :)

  • @KevRyanCG
    @KevRyanCGАй бұрын

    This randomly popped up, I don't do any rigging these days but the hips were always a pain back in the day. Good to see there's a handy solution should I ever have to go back to it!

  • @rjsmith1193
    @rjsmith11932 ай бұрын

    Learning blender atm and frustration with weight painting brought me here. Wow this technique looks perfect

  • @lewisanimation

    @lewisanimation

    2 ай бұрын

    I hope it helps! And good luck on your new Blender journey :)

  • @MyZagon4ik
    @MyZagon4ik2 ай бұрын

    The most amazing thing is that I’ve been suffering from similar problems for two days now, I didn’t google anything, but I got this video in KZread suggestions, thanks for this lesson and an interesting solution to this problem

  • @lewisanimation

    @lewisanimation

    Ай бұрын

    Amazing! Happy to help :)

  • @MajorDude421
    @MajorDude42110 ай бұрын

    A simple yet genius solution towards animation. Well done. 💜

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Happy to help! :)

  • @Ngei69
    @Ngei692 ай бұрын

    OMG, thank you so much! I was suffering with weight painting but no more!

  • @lewisanimation

    @lewisanimation

    2 ай бұрын

    You're very welcome! :)

  • @radicant7283
    @radicant728310 ай бұрын

    Had a similar idea a while back and tried it on an old model with kinda bad topology. Worked like a charm. We're basically doing poor man's muscle sim using extra bones. Only caveat with this is you can't export bendy bones to game engines iirc. In my setup I used about four bones with Stretch To around the hip and a few helper bones around the pelvis to control the auto weights better.

  • @2bit8bytes

    @2bit8bytes

    8 ай бұрын

    "Only caveat with this is you can't export bendy bones to game engines iirc." Did you find any ways to adopt it, all or part? Or some other method that's like this?

  • @PostEater

    @PostEater

    4 ай бұрын

    Maybe use the keys and this metod together? Bones for correct bending, keys for maintaining geometry and subsequent transfer to another system?

  • @PostEater

    @PostEater

    4 ай бұрын

    Or use real subdivision for bones, not virtual? Create more real bones for geometry.

  • @costaluca78
    @costaluca784 ай бұрын

    I believe this is one of the most usefull rig tutorial I've ever seen for blender!

  • @lewisanimation

    @lewisanimation

    4 ай бұрын

    Thank you! Glad you think so :)

  • @CokeClassic2006
    @CokeClassic20062 ай бұрын

    My head is spinning, this is genius 😵‍💫

  • @lewisanimation

    @lewisanimation

    Ай бұрын

    Glad you liked it! :)

  • @SilentRedaction
    @SilentRedaction10 ай бұрын

    God-sent advice. I've been beating myself up over the little imperfections in hip weight painting that I was only thinking to solve out with mathematical geometry designed around range of motion and musculoskeletal anatomy. This takes that foundation to the next level. Thank you!

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Thank you so much! I'm really glad I could help :)

  • @alessiohocevar7290
    @alessiohocevar729010 ай бұрын

    I learned more about rigging on this video than in months around tutorial and courses. Thank you for all this value!

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    No problem! Really happy to hear it helps :)

  • @NyoungLover
    @NyoungLover2 ай бұрын

    Incredible! Thank you so much for this!

  • @lewisanimation

    @lewisanimation

    Ай бұрын

    You're very welcome! :)

  • @sametayaz4891
    @sametayaz48918 ай бұрын

    Can you also make a tutorial for the arms and shoulders?

  • @mineiro88
    @mineiro889 ай бұрын

    You changed my mind about rigs. Sensational tutorial. Congratulations on the job.

  • @lewisanimation

    @lewisanimation

    9 ай бұрын

    Happy to help! :)

  • @segundosdeciencia
    @segundosdeciencia10 ай бұрын

    This trick it's mind blowing!!

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Has definitely saved me many hours! :)

  • @WM48_
    @WM48_11 ай бұрын

    This is an underrated gem of a rigging tutorial *clap* *clap* *clap* what an amazing tutorial!

  • @lewisanimation

    @lewisanimation

    11 ай бұрын

    Thank you so much! Glad you enjoyed :)

  • @NRWork
    @NRWork8 ай бұрын

    I actually loved doing weight painting in maya back in school, after loosing the licence and switching to blender it has been a struggle, thank you for this tut!

  • @lewisanimation

    @lewisanimation

    8 ай бұрын

    Glad it was helpful! :)

  • @WesleySales1
    @WesleySales111 ай бұрын

    What an amazing tip! Thanks for sharing!

  • @lewisanimation

    @lewisanimation

    11 ай бұрын

    You are very welcome! :)

  • @andrasbaliko
    @andrasbaliko4 ай бұрын

    this is the first video i saw from You and i never use blender, but at the half of the video i already pressed the sub and like! love it! very great video and technic!

  • @lewisanimation

    @lewisanimation

    4 ай бұрын

    Thank you so much! glad you enjoyed and welcome to the channel! :)

  • @RobertNeptune
    @RobertNeptune10 ай бұрын

    amazingly elegant. This deserves a exclusive add-on or even a app.

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Thank you!

  • @bradbloom5649
    @bradbloom56494 ай бұрын

    Really great work regarding pacing, information, etc. I wish all tutorials were this well done. 👏

  • @lewisanimation

    @lewisanimation

    3 ай бұрын

    Thank you! Glad you found it helpful :)

  • @sanderdevries7718
    @sanderdevries771810 ай бұрын

    wow. that was incredible! I've been struggling with this for a while, thinking that the only solution was just to get better at weight painting.. You've shown me some new constraint ideas that I've never thought of before

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Really glad I could help! :)

  • @Jargoed
    @Jargoed10 ай бұрын

    This is such a useful tool to have under any 3d animators belt!

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Has definitely saved me many hours :)

  • @maximorra
    @maximorra3 ай бұрын

    i made the same thing in C4D and it works wonderfully, thank you so much, you saved me hours of work

  • @lewisanimation

    @lewisanimation

    3 ай бұрын

    Awesome! Happy to help :)

  • @ernestoescala4161
    @ernestoescala41617 ай бұрын

    The best part of the tutorial is that you show how useful and versatile is. 🌟 I always have the doubt of using a feature in a different character/scene/etc.

  • @lewisanimation

    @lewisanimation

    7 ай бұрын

    Glad it was helpful! :)

  • @kopiwe
    @kopiwe2 ай бұрын

    This is works ridiculously well! Thank you.

  • @lewisanimation

    @lewisanimation

    2 ай бұрын

    Happy to hear it! :)

  • @Psrj-ad
    @Psrj-ad3 ай бұрын

    This should be the standard way of handling this type of deformation!

  • @arcade_mntra
    @arcade_mntra10 ай бұрын

    Thanks for sharing this cool trick. I hate weight painting so even if this is tedious, its reusable across multiple rigs, totally worth the effort.

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Glad I could help!

  • @aikex222
    @aikex22210 ай бұрын

    Great tutorial, the pacing and the information is just perfect. Totally gonna have to give it a try, definity will save me hours trying to wrap my head around those height paints. 👏👏

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Thank you so much! Really happy to help :)

  • @ericmatthews9894
    @ericmatthews989410 ай бұрын

    This is brilliant. I have been looking for so long for something like this. I tried so many different ways to achieve this and nothing has worked as good as this.

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Amazing! Really glad I could help :)

  • @danielchun4220
    @danielchun42206 ай бұрын

    Perfect tutorial. Thank you for this!

  • @Element4ry
    @Element4ry10 ай бұрын

    Amazing stuff Mr Lewis!

  • @rbywork7796
    @rbywork779610 күн бұрын

    This is really is GOLD

  • @HC-pw5du
    @HC-pw5du10 ай бұрын

    Never thought that this can be solved by this way, amazing!!

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Thank you!

  • @itchytastyurr
    @itchytastyurrАй бұрын

    Adding a centre crotch bone was a huge help! But for older versions of blender that armature modifier not being available, the solution is to create separate bones for each leg! For each leg i create a pendulum bone (it points down just off centre, so its easier to mirror) and has a small nub bone at the crotch mesh point that will be skinned. It copies the rotation of its corresponding leg at 25% strength- just make sure to add a limit rotation so they can't cross over each other when the legs are crossed!. To stop the thigh mesh at the top/side crease point from moving too far inside the torso when bent, i created bones above the thigh joint, level with the expected mesh crease point that full copies the thigh leg rotation so the mesh swings out at a higher pivot point! Mixing the weights with these added bones have got me close to the above results, with a little bit of smooth correction modifier too. Shoulder joints are my last bugbear to fix- i like making simple models so i can't rely on things ironing out over sub-d's.

  • @lewisanimation

    @lewisanimation

    Ай бұрын

    Thank you very much for sharing this! This'll be helpful to a lot of people :)

  • @BrianLife
    @BrianLife10 ай бұрын

    Wow, you’re really great. This was a joy and so professionally done also such a positive sounding voice. Thank you. Look forward to more of your tips and techniques.

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Thank you so much I really appreciate it :) Plenty more content and tutorials on the way!

  • @savvysod8995
    @savvysod89952 ай бұрын

    New subscriber. Just what I needed learning in blender. Thank you!

  • @lewisanimation

    @lewisanimation

    2 ай бұрын

    Amazing! Welcome to the channel :)

  • @pyton9553
    @pyton95532 ай бұрын

    That thing just blows my mind🤯

  • @lewisanimation

    @lewisanimation

    2 ай бұрын

    Glad it helps! :)

  • @xexodus3196
    @xexodus31965 ай бұрын

    This Tutorial is golden Thank you for this

  • @lewisanimation

    @lewisanimation

    5 ай бұрын

    Glad it helps! :)

  • @otherworlds9677
    @otherworlds96774 ай бұрын

    Great stuff, man. Thanks.👍

  • @hikam9721
    @hikam972110 ай бұрын

    this is amazing, what a genius, very clever, love it

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Thank you! Glad you like it :)

  • @samhuf6694
    @samhuf669410 ай бұрын

    This is really impressive and looks super helpful. Great work!

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Glad I could help! :)

  • @Cam-hp1vu
    @Cam-hp1vu10 ай бұрын

    Thank you much for making this video. Im going to share this to my friends when I'm finish making my model

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Thank you so much! Glad I could help :)

  • @MasthaX
    @MasthaX3 ай бұрын

    This little video will help me quite a bit, awesome.

  • @lewisanimation

    @lewisanimation

    3 ай бұрын

    Happy to help! :)

  • @Flandelacasa
    @Flandelacasa9 ай бұрын

    This tutorial made me follow you. This is how tutorials should be. Useful, clear and concise. I’m trying this soon, for sure.

  • @lewisanimation

    @lewisanimation

    9 ай бұрын

    Thank you so much! Glad you enjoyed and welcome to the channel :)

  • @Flandelacasa

    @Flandelacasa

    9 ай бұрын

    @@lewisanimation Worked like a charm! Thank you so much!

  • @an9l1c1sm6
    @an9l1c1sm68 ай бұрын

    It's not like I need this right now - But one of the best tutorials I've seen.

  • @lewisanimation

    @lewisanimation

    8 ай бұрын

    Thank you so much! Glad you enjoyed :)

  • @Safetyman99
    @Safetyman9910 ай бұрын

    Very helpful... thank you!

  • @G3P8C
    @G3P8C23 күн бұрын

    Amazing!! Thank you so much for sharing this knowledge!

  • @lewisanimation

    @lewisanimation

    23 күн бұрын

    You're very welcome! :)

  • @brunocastro4558
    @brunocastro45586 ай бұрын

    What a class, Mr Lewis! Thank you so much!

  • @lewisanimation

    @lewisanimation

    6 ай бұрын

    You are very welcome! :)

  • @domphill1569
    @domphill15695 ай бұрын

    pure gold video, great!

  • @lewisanimation

    @lewisanimation

    4 ай бұрын

    Thank you! :)

  • @Princely_Arts
    @Princely_Arts10 ай бұрын

    Thank you Lewis

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    You are very welcome :)

  • @lerothra
    @lerothra5 ай бұрын

    Need more tutorial and tips like this 👍

  • @Kiran.KillStreak
    @Kiran.KillStreak10 ай бұрын

    Great lesson, thanks.

  • @eknight2904
    @eknight290411 ай бұрын

    can you do something on proper arm deformation, too? Especially armpit muscle effect is so hard to achieve and most animations look pretty awful as a result. Thx master of rigging 👍😎

  • @lewisanimation

    @lewisanimation

    11 ай бұрын

    I haven't worked out anything special for arm rigging yet but will certainly share if I do! :) The best I can recommend is looking into shape keys so you can sculpt in the correct deformations for the different poses. You can even use shape keys while animating that if there's a specific pose that doesn't look right you can add a new shape key and sculpt adjustments just for that specific shot

  • @VizVinAnimation
    @VizVinAnimation10 ай бұрын

    Perfect Tutorial For Every Blender Rigging Artist Thanks For Your Effort Bro... Keep Going...

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Glad it's helpful! :)

  • @ybenax
    @ybenaxАй бұрын

    Dude, this is black magic. Thank you so much.

  • @lewisanimation

    @lewisanimation

    23 күн бұрын

    Happy to help!

  • @salarycat
    @salarycat10 ай бұрын

    Ok fine, I'll subscribe. Keep these gems coming!

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Welcome to the channel :) More on the way!

  • @unitynocode
    @unitynocode9 ай бұрын

    Cant wait to try it ! Thank so much. I often stuck at this step in many days ^ ^

  • @lewisanimation

    @lewisanimation

    9 ай бұрын

    Happy to help! Good luck with your characters :)

  • @rajabwali3373
    @rajabwali33737 ай бұрын

    This is revolutionary! This better blow up and hope you get the subscribers you deserve.

  • @lewisanimation

    @lewisanimation

    7 ай бұрын

    Thank you so much! Glad you like it :)

  • @vinzjralordz6943
    @vinzjralordz69436 ай бұрын

    thankyou so much, i am now waiting patiently for the hands and head! if not i will just keep watching your content anyways! good job bravo sir!

  • @lewisanimation

    @lewisanimation

    6 ай бұрын

    Happy to help! Thank you for watching my videos :)

  • @robertmoats1890
    @robertmoats189016 күн бұрын

    Great tutorial! Your voice gave me flashbacks of admiral Zex, which was awesome.

  • @Yeet-eq7ve
    @Yeet-eq7ve5 ай бұрын

    This is fire💥

  • @ramyissa20
    @ramyissa204 ай бұрын

    This Is what we need from blender tutorials. Subscribed

  • @lewisanimation

    @lewisanimation

    4 ай бұрын

    Glad you liked it! Welcome to the channel :)

  • @pencil24k
    @pencil24k2 сағат бұрын

    thank you for sharing so invaluable tips

  • @hireathecho4
    @hireathecho410 ай бұрын

    This is an excellent video! Very easy to follow, thank you

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    You're very welcome! :)

  • @marianamachado6076
    @marianamachado60767 ай бұрын

    You made my life so much easier, thank you! thank you!!

  • @lewisanimation

    @lewisanimation

    7 ай бұрын

    Happy to help! :)

  • @akashsaxena9366
    @akashsaxena936610 ай бұрын

    This is so nice. I hade made a sumo character and rigged it with standard blender human rig. It had weird deformation around the waist. I wasn't able to solve it that time. My boss discarded my effort to trash due to this issue. 😢 I wished I have found this earlier. But thanks for video

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    I'm so sorry to hear that happened, I hope this helps avoid any issues in your future projects!

  • @tjspeirs75
    @tjspeirs754 ай бұрын

    okay this is incredible stuff

  • @lewisanimation

    @lewisanimation

    4 ай бұрын

    Glad you think so! :)

  • @Ro_Gaona
    @Ro_Gaona7 ай бұрын

    Holy!!! dude this method on a free tutorial with such quality on video, ty man realy tyvm.

  • @lewisanimation

    @lewisanimation

    7 ай бұрын

    Happy to help :) Glad you enjoyed!

  • @jackenotion
    @jackenotion8 ай бұрын

    You are a wizard, Lewis!

  • @lewisanimation

    @lewisanimation

    8 ай бұрын

    First time I've been called that but thank you! :D

  • @bugeyejones
    @bugeyejones8 ай бұрын

    Thanks for this! I will be using this for my rigs now.

  • @lewisanimation

    @lewisanimation

    8 ай бұрын

    Amazing! Happy to help :)

  • @tellthex
    @tellthex3 ай бұрын

    It was so good, thanks for sharing your knowledge!!!!!

  • @lewisanimation

    @lewisanimation

    3 ай бұрын

    You're very welcome! :)

  • @blatanthamma6624
    @blatanthamma66243 ай бұрын

    you have a new subscriber just for this video, good work.

  • @lewisanimation

    @lewisanimation

    3 ай бұрын

    Amazing! Welcome to the channel :)

  • @MrSakfi
    @MrSakfi10 ай бұрын

    Best tutorial I've ever had.

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Thank you so much! :)

  • @queennil
    @queennilАй бұрын

    This is just what I was looking for ! Thanks

  • @lewisanimation

    @lewisanimation

    23 күн бұрын

    Happy to help! :)

  • @hamzaalpoguz
    @hamzaalpoguz4 ай бұрын

    wow thats amazing!! thank you for sharing!

  • @lewisanimation

    @lewisanimation

    4 ай бұрын

    Thank you for watching! :)

  • @swathikumar980
    @swathikumar98011 ай бұрын

    really nice bro. I wish we could add this in rigify addon.

  • @lewisanimation

    @lewisanimation

    11 ай бұрын

    Thanks! I know that the Blender Studio uses a setup called CloudRig which is an extension to Rigify that allows for new bones like these to be added

  • @juanfernandez1474
    @juanfernandez14748 ай бұрын

    This is Gold... seriously!!! thank you

  • @lewisanimation

    @lewisanimation

    8 ай бұрын

    You're very welcome! :)

  • @MulticulturalRadio
    @MulticulturalRadio10 ай бұрын

    i have little to no idea of what any of this meant yet i still wanted to watch

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Glad you enjoyed :)

  • @bigboss9150
    @bigboss915010 ай бұрын

    This is insanely helpful!

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Happy to help! :)

  • @fleezy2008
    @fleezy200810 ай бұрын

    Brilliant hack and clever problem solving

  • @lewisanimation

    @lewisanimation

    10 ай бұрын

    Thank you!

  • @seeingmine
    @seeingmine10 ай бұрын

    love you!

  • @Cross40Productions
    @Cross40Productions4 ай бұрын

    Idunno how you managed to figure out the necessary setup to do this… but this is absolutely fantastic

  • @lewisanimation

    @lewisanimation

    3 ай бұрын

    Thank you! :)

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