The Problem with Video Game Credits
Ойындар
Do you skip credits in video games? I usually do... In this video, I talk about all sorts of credits. Bad ones, good ones, and excellent ones.
If you like the video then please consider subscribing :)
Songs Used:
Celeste - Exhale
Battleblock Theater - Menu Theme
Pokémon Black and White - Accumula Town
Elden Ring - Main Theme
Life is Strange - Max and Chloe
Tunic - The Knight
Animal Crossing New Horizons - Main Theme
Ori and the Blind Forest - First Steps Into Sunken Glades
Portal 2 - Want You Gone
Florence - Happy Together
Katamari Damacy - Katamari of Love
Flower - Life as a Flower
Thirty Flights of Loving - Main Titles
Thirty Flights of Loving - Prelude
Donkey Kong Country - Candy’s Love Song
Celeste - Mirror Temple B-Side
Games Shown:
Flower
Trek to Yomi
Thirty Flights of Loving
Resident Evil 2 Remake
Doom Eternal
Life is Strange
Elden Ring
Death Stranding
Spiderman (PS4)
SOMA
Valorant
Outer Wilds
Nier: Automata
Catherine
Portal 2
Chrono Trigger
Katamari Damacy REROLL
Far Cry 3: Blood Dragon
Sekiro: Shadows Die Twice
Elder Scrolls V: Skyrim
We Love Katamari REROLL
Undertale
The Typing of The Dead
Stardew Valley
Пікірлер: 84
I like when game devs try to entertain you in the credits
When credits rolled after finishing Dark Souls 3 I took a breath, then the music started. It's like the creators knew how I would cry. It felt like my character finally had some warmth and rest. We sometimes find the brightest of lights in the darkest of places.
I like cyberpunk 2077s credits. It shows you video recordings of all of the friends you've made on your journey. It's very sweet
@da_mikkel7052
11 ай бұрын
There is also the secret credit room with pictures of all the devs and Johnny giving some nice ambiance
nier automata's credits actually have a meaning in the lore and its awsome.
Fun fact: the NieR: Automata E ending choir is all the game devs singing.
I still remember watching the outtakes that were displayed next to the credits at the end of DVDs. I would love to see funny/weird bugs next to the credits of video games
i actually like credits the way they are. because it gives me time to think about the game directly after finishing it. tbh my thinking doesn't last as much as credits and i end up skipping it.
I don't remember the titles, but I've played some puzzle games that let you play some (fairly simple) extra puzzles during the ending. They're not difficult, but it gives you something to do. Freshly Frosted, another puzzle game, is also pretty nice because as the credits scroll it takes you on a reverse path through all the levels (factories) that you've done, which was pretty nice.
i think the credits should be in the middle so that the ending can have much more impact.
your channel is so underrated for how good this video
@mygameopinions
11 ай бұрын
Thank you for the support :)
Excellent video, I am including you in my next game credits :)
Dave the diver crushed this category
Really loved nier credits. Not only interactive, but also a part of the overall experience
I'm surprised you didn't talk about Furi, it's one of the best indie games I ever played, the credits part is not only incredibly interactive, but also makes a visual representation of why the protagonist was imprisoned from the very first moment of the game. It's only 5 hours long, I just watched your video talking about playing different types of games, hopefully you'll give it a try! Loving your channel btw :)
@mygameopinions
10 ай бұрын
I love furi I forgot it her Interactive credits :p thanks for the support! :D
When I watch a credits sequence for a game I don’t think about the game itself, I think about the people who made it. The team that worked everyday for years for the finished product. I agree that credit sequences should be interesting, I personally like to read the names and some will stick out to me. I think that this person, who doesn’t know I exist, helped create a powerful experience I will hold with me for the rest of my life. One of the things I love to see is a “Development babies” section in which it shows the names of the children of developers who had them during development. I think “Wow this kid who doesn’t even know what a video game is, will one day come back and look at this credit of themself.” It’s great to see the impact of the industry giving developers recognition for them having a family that is funded by their passion of development. More games need to make the credits feel personal, and more human. These are people who made this game. More than likely they overworked themselves for the sake of the team and are happy its complete. Credits need to show recognition, feel human and be personal. When they are I am more inclined to watch them. Also a banger soundtrack helps.
One of my favourite end credits must be the Human fall flat because of the interactivity in the credits. Your character is falling down through the credits, you can interact with them by grabbing it or touching them and what was also really cool that i discovered that you can use the letters to slow down your falling speed and that gave me time to read out some the credits.
4:39 this happened to me after getting the good ending of omori. but the real thing that makes you cry, is when the start screen pops up after the credits... i hope youll enjoy the game :) (ps im the guy who commented on backloggd)
@mygameopinions
11 ай бұрын
Thanks man I hope I like it too :D and I remember you from backloggd you are the Omori guy ;)
Journey was the first and only game after I completed it, I just said there and watched the credits. Just to take it all in
Idk if you played it, but ddlc is a great example of non interactive yet amazing credits. Seeing boring credits also kinda hurts cause it makes you realize the devs couldnt wait to just get their project over with. Anyway, your channel is a breath of fresh air, even though these are things i always thought of, i dont really hear other people talking about it. Channels like this one are what the gaming community needs more of.
Some credits that i love: The terraria credits are automatically activated when you defeat the final boss, but the credits play WHILE you play the endgame, which is pretty cool, The rayman legends credits are pretty different though, when you defeat all the bosses in the game, you get sent to a cloud area where you can walk, after 6 seconds the credits will start scrolling, every letter or punctuation is represented by slippery ice blocks, where you can walk on, the catch is that you can DESTROY the ice blocks punching on them, which means that you can easily destroy every ice block in the credits, but also, there is ANOTHER catch, HALF of the ice blocks are special blocks that gives you 1 lums, if you played the rayman series as a kid, you know that lums are the "coins" of the game which you can unlock things, at the end of the credits, you can just earn up to 999 LUMS, which is the maximum amount of lums that you can earn in a level.
I honestly prefer non interactive credits because it lets me just sit for a few minutes with my thoughts after finishing a game. That being said Celeste has a simple cutscene for its credits that I adore and Xenoblade Chronicles 3 Future Redeemed’s credits is not just credits for the dlc, but for the trilogy and have really nice backgrounds and scenes from all the games and idk how you don’t cry at that power move.
I tend to skip end credits unless they are entertaining or I need to take in what I just played. A couple of my favorite credits are from SH2. The "Leave" ending destroyed me so I needed a minute and of course the "Dog" ending which was hilarious and had a fun song as the credits rolled haha
the bugy skyrim footage amist the rest was just comedy! Great video!
@mygameopinions
11 ай бұрын
Heh yeah that was actually my own footage from the latest time i tried playing. Classic skyrim
Man, Nier: Automata getting only a tangential callout at the end hurt my soul. The credits weren't just interactive, they became a part of the game's greater narrative. Also, I believe the Smash Bros. series has had these fun rail shooter sections for the credits ever since Melee.
@mygameopinions
11 ай бұрын
If I talked for too long about Nier it would get spoilery 😉
My favorite video game credits is, of all places, Freddi Fish 5. Instead of the typical scrolling credits, you can click on a developer role and see who worked in that field. I think suites the medium way better than the usual style, and it's a Children's game!
I watch the credits but will look at my phone if something isn’t happening
Battlefield 1 is great, because while the music is already great and you can listen to them after what you just experienced, there’s a treat at the end. The Battlefield 1 music transitions to the song “The Band Played Waltzing Matilda,” performed by The Pogues.
I'm really hoping you make it big one day. Been watching your stuff the past couple of days and it's great. Keep it up
@mygameopinions
10 ай бұрын
Thank you for the support! That means a lot :)
I sometimes watch credits to see if someone from my country worked on the game
I think inside did a good job with their credits
the credits in it takes two was fun, and there was an option to skip it too
I'm (assuming) you haven't played Super Monkey Ball (2001), or you forgot. But it's a fantastic example of interactive credits!
@mygameopinions
11 ай бұрын
I have never played a monkey ball game but id like to! Because I love katamari and they are both about balls
@OmegaRejectz
11 ай бұрын
@@mygameopinions it's the opposite for me! I've never played a Katamari game but I've wanted to for ages.
Nice video Dude! When is your video on the Peggle franchise coming out?
@mygameopinions
11 ай бұрын
Good idea! I'll have to play through peggle 2 first...
I stayed on Injustice 2s credits once due to respect for the guy i didnt know who passed & credits which are unskippable are just downright terrible and would make me maybe not replay something
Look at the kirby start allies credits and the planet robobot credits, the're pretty good and interactible.
Great video
@mygameopinions
8 ай бұрын
Thanks!
I think Super Smash Bros. Melee had interactive credits where you could shoot the names lol that was fun
Great video!
@mygameopinions
11 ай бұрын
Glad you enjoyed it :)
Gave me some ideas for my game 😂 you can even bind an achievment for playing through the credits
@mygameopinions
7 ай бұрын
You should put me in the credits of your game then ;D
@Motyy
7 ай бұрын
@@mygameopinions xD if u want you can test it when playtest starts. Will be a Zombie game where 4 players got a mission to do. Working on some other gamemodes too but we are still in very early development
@mygameopinions
7 ай бұрын
Sure send me an email when it's ready to be played👍
@Motyy
7 ай бұрын
@@mygameopinions alright nice
"Interactivate Credits", did you coin this term?
@mygameopinions
6 ай бұрын
I haven't seen it used anywhere else, but it is a very generic term so it's not like I am gonna copyright it or anything :P It's just the most basic way of describing them
@JohnDaniels
6 ай бұрын
@@mygameopinions I have never heard of it before so I will bestow on you the honor of coining it 👑
Castlevania bloodlines staff roll
Mario wonder and Smash bros have also very nice credit mini games
4:49 i was in total shock when i finished soma the credits weren’t interesting but i watched a little bit
@mygameopinions
11 ай бұрын
Soma is so good!
Could the Bernoulli principle be in the Thirty Flights of Loving credits because it has something to do with flight? I haven't played it, but the title has the word flight
@mygameopinions
11 ай бұрын
That could be true!! I didn't think of that, I always assumed the title was talking about flights of stairs but it could be talking about flying
@sirius.0
11 ай бұрын
I also haven't played the game, but i think it's about having the right amount of pressure (and can also be taken as a metaphor for responsability) generally in life. With no pressure, you can't take off, you stale. With too much of it, you crash and burn. You need to find the right spot.
I don’t know if you said this already, but Title Screens have also gotten rather bland. Looking at Zelda BOTW, TOTK, Mario Wonder, and more. Some title screens can be absolutely beautiful, Xenoblade Chronicles for example.
Both cyberpunk and rdr2 had very good credits, but those are exceptions.
Credits are what make the game
TYPING OF THE DEAD MENTIONED WOOO
Let’s be honest. Devil may cry 5 is the best credits sequence. It is just the same gameplay with a bit of text.
@kyledavidson6635
11 ай бұрын
I think 3 and 4 do it too. Haven’t got around to 5 yet to know if it’s the same as what you’re saying. Just fun to hack and slash away at enemies for a challenge/fun at the end
dmc 3 end credit nuff said
The rdr2 end credits are good because you got video
I think the reason why Japanese games don’t have interesting credits is that they probably didn’t even think that people would skip it. This is due the fact that Japanese people tend to watch the entire credits. It’s a cultural thing.
What is that game at 3:17?
@mygameopinions
11 ай бұрын
Nier: Automata. Another game with cool credits
most based youtuber
@mygameopinions
11 ай бұрын
😁😁😁 Thank you
Geometry wars 3, smash bros.
Mygameopinions gets first listen before dreamwastaken drop
Smash Bros Ultimate:😑
i think they should be longer more boring and unskipable
@mygameopinions
11 ай бұрын
That is certainly an opinion
I’m early