The Physics of Racing Games

Ғылым және технология

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Пікірлер: 1 000

  • @RealEngineering
    @RealEngineering6 жыл бұрын

    I unfortunately had to spend my time in Austria with Wendy. He's annoying, but he makes good videos. Check out his video on the logistics of organising F1 races here: kzread.info/dash/bejne/aIOAuKiaaLy4lrA.html

  • @Krispykleenex

    @Krispykleenex

    6 жыл бұрын

    hey I’m annoying!

  • @Xperian13

    @Xperian13

    6 жыл бұрын

    Wendy, that name probably will stick to Sam from now.

  • @Systox25

    @Systox25

    6 жыл бұрын

    Well i am from Graz not too far from Spielberg Hope you liked it here What a nice surprise First Vienna than this

  • @FactsInto

    @FactsInto

    6 жыл бұрын

    great video bro i was waiting for your videos for a lot

  • @stathissourmpis6858

    @stathissourmpis6858

    6 жыл бұрын

    Real Engineering is it just me or should those "cosmetic" alterations be of a significant importance since it is a racing game, and the target should be the best possible feeling. Only to think GTA V has implemented much more detail giving you the feeling of optimal performance according to your style. For example, different spoilers give a different feeling to the car. Admittedly gta v physics are shit but then again it's meant to be that shitty. I respect the arcade factor and agree to some extend but making spoilers just for cosmetic purposes is clearly the lazy easy way of implementing detailed features rather than toning the realism down.

  • @ThomasPlaysTheGames
    @ThomasPlaysTheGames6 жыл бұрын

    I think it's a bit funny that you talk about The Crew in a video about physics accuracy...

  • @Toxic2T

    @Toxic2T

    6 жыл бұрын

    Dude stop defending The Crew so much. It's physics are worse than NFS and GTA V.

  • @bithundr

    @bithundr

    5 жыл бұрын

    @@Toxic2T How is he defending? WTF

  • @riftiro4427

    @riftiro4427

    5 жыл бұрын

    @@Toxic2T "Worse than GTA V" EVERY SINGLE CAR CAN DO A FUCKING BACKFLIP ON COMMAND

  • @Toxic2T

    @Toxic2T

    5 жыл бұрын

    @@riftiro4427 That's cool about it.

  • @Toxic2T

    @Toxic2T

    5 жыл бұрын

    @@bithundr I was replying to a deleted comment. Way back before KZread implemented user name tagging.

  • @GermanPerfectionist
    @GermanPerfectionist6 жыл бұрын

    "Understeer is when you can see the tree you're about to smash into. Oversteer is when you can only hear it" - Walter Röhrl.

  • @morphball

    @morphball

    6 жыл бұрын

    tfw you hear a tree

  • @GermanPerfectionist

    @GermanPerfectionist

    6 жыл бұрын

    Hear the sound of smashing into it, that's what he meant

  • @lilkris3008

    @lilkris3008

    6 жыл бұрын

    Moulton preferred all trees be unseen

  • @kresimircosic9035

    @kresimircosic9035

    4 жыл бұрын

    Any professional driver will tell you understeer is 10 times worse.

  • @kryse4806

    @kryse4806

    4 жыл бұрын

    "oversteer scares the passenger, understeer scares the driver" - *one of the guys from top gear, i think, not sure tbh*

  • @Wendoverproductions
    @Wendoverproductions6 жыл бұрын

    You stole my upload time

  • @Aro3o6

    @Aro3o6

    6 жыл бұрын

    this video is sponsored by squarespace

  • @RealEngineering

    @RealEngineering

    6 жыл бұрын

    You stole my heart.

  • @starshippower88

    @starshippower88

    6 жыл бұрын

    Real Engineering ah what a cute comment

  • @toogaytofunction3029

    @toogaytofunction3029

    6 жыл бұрын

    When’s the wedding

  • @napoleonibonaparte7198

    @napoleonibonaparte7198

    6 жыл бұрын

    Real Engineering The Science of Wendy and RealEngineering’s upload time

  • @hunteranubis
    @hunteranubis6 жыл бұрын

    Ubisoft and realism in one sentence is like saying that god is an atheist.

  • @SianaGearz

    @SianaGearz

    6 жыл бұрын

    God, were one to exist, is likely an impotent cynical atheist that convinced a big bunch of people that he is in fact their god.

  • @Toxic2T

    @Toxic2T

    6 жыл бұрын

    Who gives a shit, Siana?

  • @MrTeddy12397

    @MrTeddy12397

    4 жыл бұрын

    why would God believe in himself?

  • @kilgami

    @kilgami

    4 жыл бұрын

    god, if exists, would be an atheist because it would not believe that anyone created it

  • @SpoonR24

    @SpoonR24

    2 жыл бұрын

    Driver SF is pretty realistic

  • @OscarLeeMX
    @OscarLeeMX6 жыл бұрын

    Lol the physics in The Crew 2 is a joke.

  • @spookytofu2078

    @spookytofu2078

    5 жыл бұрын

    That's why Dirt rally is the real deal

  • @Martin-xh1hd

    @Martin-xh1hd

    4 жыл бұрын

    @@hubertkam7647 grand turismo 🤮

  • @joonaslaakkonen8096

    @joonaslaakkonen8096

    4 жыл бұрын

    @@hubertkam7647 the physics are a fucking joke

  • @jasonking1284

    @jasonking1284

    4 жыл бұрын

    @@hubertkam7647 The problem with those games is they just go round and round and round on a boring track.

  • @jasonking1284

    @jasonking1284

    4 жыл бұрын

    The Crew is supposed to be a city driving/racing game. Not like those others. That is not the same as boring tracks.

  • @rvymvn
    @rvymvn6 жыл бұрын

    9:23 of course there's no ad 😂 the video itself is the ad 😂 "there is no real ad read"

  • @wormhole-wg7zs

    @wormhole-wg7zs

    6 жыл бұрын

    Elijah Elliott-Ebanks an ad read is when you say/acknowledge the advertiser at the end of the video. And as he said, there is no need

  • @LonecloneProductions

    @LonecloneProductions

    6 жыл бұрын

    Well, it's more so that the advertiser gives you a script for a portion of the video that you're supposed to read word for word with all the wording determined by their marketing department. Ubisoft didn't really have that for this video, since the whole thing was an ad in the first place. A well done ad, though!

  • @silvanadair4888

    @silvanadair4888

    6 жыл бұрын

    Elijah Elliott-Ebanks I can't believe I'm saying this, but I miss squarespace...

  • @robinrai4973
    @robinrai49736 жыл бұрын

    If you want good physics go with beamng, a truly ground up simulation where literally everything is fully simulated soft bodies. The crew is deliberately not realistic!

  • @thestatpow5

    @thestatpow5

    6 жыл бұрын

    True, he should have interviewed Beamng's devs ... oh wait, they're busy making an actual good game!

  • @rtyzxc

    @rtyzxc

    5 жыл бұрын

    Also, if you want good physics AND fun gameplay, go with Wreckfest.

  • @Martin-xh1hd

    @Martin-xh1hd

    4 жыл бұрын

    @@rtyzxc no

  • @VIctorAbicalil

    @VIctorAbicalil

    4 жыл бұрын

    Everything being a soft body doesn't make a game realistic. Realism in driving games depends much more on tire models than on soft body physics, and BeamNG doesn't really look realistic.

  • @iI_Principe

    @iI_Principe

    4 жыл бұрын

    No no no. If you want realism go with assetto corsa, iracing, rfactor2. Those are the top 3 racing sims. If you are eight years old then by all means go with wreckfest or beamng.

  • @unacomn
    @unacomn6 жыл бұрын

    The Crew 2... perform like real life counterparts? Bwhahahahahah

  • @unacomn

    @unacomn

    6 жыл бұрын

    hadron89 700km/h ain't that true to life

  • @HorsTeets

    @HorsTeets

    6 жыл бұрын

    especially the wallrides. I myself have two places I like to wallride on my way to work everyday

  • @Unyversal88

    @Unyversal88

    5 жыл бұрын

    It's not that they're interpreting the "perform like their real life counterparts" as 100% accuracy (at least i think they aren't), it's the fact that its so far from being accurate or precise that it feels like bad phrasing to say such a thing. Sure, the different parts to a good racing games handling model are simulated as you said (mechanical grip, aero aspects, suspension physics including rebound and compression, etc), it has all these pieces, but they aren't done _well_. Just the idea that they are there doesn't amount to much.

  • @TheInsaiyan

    @TheInsaiyan

    5 жыл бұрын

    Its funny bc even tho he mentiones that some aspects are arcardy, its still has close to ZERO amounts of realism to it Almost ZERO % of the game Physics make the cars peform like their real life counterparts. Stopp tipp toeing around, this video isnt educational nor factual. A pure marketing stunt. And this bs coming from a "engineering" channel that usually produces good content

  • @MrAndrius12

    @MrAndrius12

    4 жыл бұрын

    Well he was talking about the acceleration of it when he mentioned that. Acceleration is not that hard to get right though.

  • @mrloominati3097
    @mrloominati30976 жыл бұрын

    Paid promotion out of the way, games like this have physics about as realistically accurate as a blind man playing darts...

  • @wojtek4p4

    @wojtek4p4

    6 жыл бұрын

    Generally physics in games is a component of the game, not a constraint. Because of that, it's usually tweaked to match the desired results. Even if you're creating a simulator, you aren't physically simulating every part of the car. Instead of the entire suspension system, shock absorbers, springs, stabilizer bars and all that stuff you reduce it to few relatively simple variables and tweak it to match the results - actual physic simulation is too expensive, in computational sense.

  • @wylie2835

    @wylie2835

    6 жыл бұрын

    The physics are accurate. Car modeling is not. Bit of a difference.

  • @mrloominati3097

    @mrloominati3097

    6 жыл бұрын

    I get that this is an arcade style game, so why bother trying to flatter the players with "realistic physics" If you want to have "realistic physics" just play a racing SIM like Iracing, Rfactor2, Asseto Corsa and so on. I totally respect people who play arcade racing games, nothing wrong with it, but at least spare the 'realism' BS because as stated in the name "arcade", it suggests anything from "realism". A car doesn't hit a tree and drives through it as if nothing happened, hence "arcade" not "Simulation". And before anybody wants to suggest that the physics aspect of this video / ad focused on the actaul modelling of the performance side rather than damage physics, just understand that my comment above was simply poking fun at arcade games because im more of a SIM racing fan.

  • @wylie2835

    @wylie2835

    6 жыл бұрын

    Its simcade. From far an arcade physics. Arcade game physics don't simulate traction and suspension. Maybe you haven't visited an arcade in a while? How big of a fucking loser are you that you spend time on the internet trying to paint everything in as bad of a picture as you can?

  • @rafaelrubio4443

    @rafaelrubio4443

    6 жыл бұрын

    Its unrealistic because reality is quite boring tbh.

  • @PassportGaming
    @PassportGaming6 жыл бұрын

    The crew 2 has bad physics. Not buying it

  • @isaac3055

    @isaac3055

    6 жыл бұрын

    Biniam Gaming Forza hands down

  • @ricardopinho7175

    @ricardopinho7175

    6 жыл бұрын

    Assetto Corsa

  • @cedrick2537

    @cedrick2537

    6 жыл бұрын

    It's fun though, you can randomly turn into a plane or a boat at any time if you so choose.

  • @ihaveabandonedthischannel9209

    @ihaveabandonedthischannel9209

    6 жыл бұрын

    I mean, bad physics doesn't mean is a bad game

  • @sharklegs

    @sharklegs

    6 жыл бұрын

    Biniam Gaming i feel like its the only game with weight in its cars

  • @ludvigthebirb7131
    @ludvigthebirb71316 жыл бұрын

    Except the crew 2 is not realistic at all

  • @ludvigthebirb7131

    @ludvigthebirb7131

    6 жыл бұрын

    Very good video Anyway, no hard feelings tho

  • @bananaslug5278

    @bananaslug5278

    6 жыл бұрын

    indeed, cars drive like toy cars at 2mph, even though they are going 200mph on dirt road. Would love to have game like crew with drive model from dirt rally, but it wouldn't sell because its hard to have a "real" car

  • @SianaGearz

    @SianaGearz

    6 жыл бұрын

    I've got The Crew, and i can't say that i find the driving model all that appealing, worse than TDU2, which in turn wasn't bad but had issues that original TDU didn't have, though that has the issue of liftoff on low-resolution physics mesh for the road. What changed in The Crew 2 regarding its physics? I'm fine with semi-arcade physics in general.

  • @darktrooperdalek7991

    @darktrooperdalek7991

    6 жыл бұрын

    When going from Gran Turismo to the crew 2 I was SOOO confused. It took me like a week to get over the crappy handling.

  • @vycanismelodis

    @vycanismelodis

    6 жыл бұрын

    He mentions that in the video

  • @MeisterYodarkus
    @MeisterYodarkus6 жыл бұрын

    The irony. Making a KZreadr make an ad about how realistic the game is while almost every single in game scene does look super unrealistic.

  • @MarcusMIDI

    @MarcusMIDI

    4 жыл бұрын

    Spot on. Awkward to watch.

  • @sangajikharismarizkysusilo9943

    @sangajikharismarizkysusilo9943

    4 жыл бұрын

    worst, blaming external modification or body modification would be called an "idiot" by this guy.

  • @SideNote233
    @SideNote2336 жыл бұрын

    Came here from Wendover Productions... You guys are setting the bar of quality educational content too damn high!

  • @yourecompletelytrue1401

    @yourecompletelytrue1401

    6 жыл бұрын

    Took a look at you channel. Your short documentaries are very good considering you're a small channel. Keep it up! I subscribed!!

  • @Aereto

    @Aereto

    6 жыл бұрын

    SideNote channel - Science and History Far better than the mess that is online journals and the journalists. I've stopped looking at certain articles for that reason.

  • @David-kd4qr

    @David-kd4qr

    6 жыл бұрын

    Wendover Productions is full of errors. Look up the comment of the Brazil video. He is often very wrong or way way over simplified

  • @holnrew

    @holnrew

    6 жыл бұрын

    And the sexual tension is simmering

  • @yourecompletelytrue1401

    @yourecompletelytrue1401

    6 жыл бұрын

    David I can agree with you to some extent. Such channels have a big responsibility to provide real proven facts and not click-baity content. That's the reason I don't like Half as Interesting by Wendover Productions. Also when you try to correct such channels you get hate from some dumb fan bois....

  • @kentarohonjo50
    @kentarohonjo506 жыл бұрын

    2:08 Spoilers have an effect on overall down force no matter where power is being sent to the wheels. Even in FWD application, grip through corners on the rear axel is essential for performance. Take the GTR LM NISMO for example. It has a massive rear defuser and wing. It is a FWD endurance race car. The reason for why it is FWD is for purely aerodynamic reasons by having the engine, transmission, and power at the front of the car, it leaves a huge area for engineers to play around with the aero in the back of the car. This makes it a more well-rounded race car which is perfect for endurance races.

  • @Your_Paramour

    @Your_Paramour

    6 жыл бұрын

    He quite clearly said the games physic engine does not take into account wing downforce.

  • @kochiyoshi

    @kochiyoshi

    6 жыл бұрын

    *facepalm

  • @paintballthieupwns

    @paintballthieupwns

    6 жыл бұрын

    Paramour - He is clearly responding to the statement made in the video that spoilers have no purpose on FWD cars. Ironic while making comments about others being uninformed....

  • @n._loay

    @n._loay

    6 жыл бұрын

    The video said the game doesnt take into account spoilers as an aerodynamic feature

  • @paintballthieupwns

    @paintballthieupwns

    6 жыл бұрын

    AND he made the point that in real life spoilers have no use on front wheel drive cars.

  • @z33tanner
    @z33tanner6 жыл бұрын

    Yeah Crew 2 is pretty and all, but if you want to really feel what a modern racing sinulator can do check out assetto corsa or rFactor2. Both of these games have tremendous tire models that have sidewall flex, flatspotting, and realistic temperatures. The amount of detail and realism in these two games could not be better.

  • @Starfire_Storm

    @Starfire_Storm

    5 жыл бұрын

    It really can, it would just be way too expensive to simulate every single thing that happens in a car. I've driven a C7 Corvette Stingray in Assetto Corsa aswell as in real life and the difference is enormous. Yeah, AC is quite realistic but still, driving the Corvette in real life was very different to doing it in AC.

  • @alex190291
    @alex1902916 жыл бұрын

    if you want to look at real driving physics look at rfactor2, assetto corsa or iracing. there is much more going on like tire deformation, track rubber built up, aerodynamic simulation, air temperature, tyre component and temperature, suspension and much more. all of these factors influence things like top speed, cornering speed and acceleration. the crew 2 is a very bad example of a game with real driving physics, because its far from realistic.

  • @upandatom
    @upandatom6 жыл бұрын

    You get to do such cool stuff for your channel. So jealous. Great video!!

  • @acerzist
    @acerzist6 жыл бұрын

    I've been into racing games since I've been able to play games and never have I wondered how they code it to respond to peripherals. Great video! Your visuals, speech and content are on point as per usual. Keep it up!

  • @mckseal
    @mckseal6 жыл бұрын

    ... Why. Just why? Look, I love everything you're saying, the event looks like it was fun. The engineering side of things is cool to hear. But boy this game is not a sim, it isn't trying to be. "Simulated in game accurately" you say at one point - showing video of the exact opposite. Happy to get a good video, shame it's about a game poorly pretending to be a sim. You say it's clearly arcade at one point, but then you mix in the real stuff and relate it to the game like it's actually simulating them. Despite how the above may sound, the game looks fun. But I find it frustrating that you had to put it in this video.

  • @alexaki99

    @alexaki99

    6 жыл бұрын

    In short,You can't have a realistic racing game and an arcade racing game at the same time,which is what the video tries to represent,kind of frustrated that they took that approach but I guess it's only natural for that comp.

  • @katrinal353

    @katrinal353

    6 жыл бұрын

    The thing is, when designing systems like that, it's easier to make them realistic, and drop the realism from there. You _have_ to create simulations for all the parts that affect a car's handling. The "realism" is just the parameters that you choose to put in the car, hence why straight-line performace is accurate, but cornering is arcade. The game isn't pretending, nor even trying, and nobody said it's a simulator. No matter what game it is, if driving is a core mechanic, you can bet they simulate all of the things mentioned in the video.

  • @Mgrow

    @Mgrow

    6 жыл бұрын

    I played the beta, the physics aren't even "arcady". Just so far from any reality that it's immersion breaking, the car literally doesn't feel like it's attached to the environment.

  • @LonecloneProductions

    @LonecloneProductions

    6 жыл бұрын

    lmao it's not like the physics of the game were made from thin air, they're clearly *based* in reality, relatively speaking. He never insinuates it's a 1:1 representation, but of course they're getting as close to reality as possible before tweaking it for fun.

  • @Speedyheart

    @Speedyheart

    6 жыл бұрын

    the game defiantly uses the real equations for TORQUE(rpm)>gear>driveshaft>wheel

  • @TheGravyMonster
    @TheGravyMonster6 жыл бұрын

    'The Physics of ***Arcade*** Racing Games'

  • @narrator69
    @narrator696 жыл бұрын

    I would like to thank the Forza game series for making me learn all I needed to know about tuning, real world physics models and algorithm from the manufacturers test benches. Great video explaining all the maths involved, and what a lucky basterd getting to ride shotgun in that amazing machine.

  • @boshiko3587
    @boshiko35873 жыл бұрын

    The Crew 2 when car fly and land perfectly Me : That some great physic

  • @draudep.1305
    @draudep.13056 жыл бұрын

    You only needed 5 more seconds

  • @Ben-Rogue
    @Ben-Rogue6 жыл бұрын

    It's ironic that Ubisoft talks about physics when The Crew 2 is in the top few WORST physics models of any racing game this generation. It's right up there with NFS in terms of unrealistic

  • @Starfire_Storm

    @Starfire_Storm

    5 жыл бұрын

    Having unrelistic physics doesn't make a racing game bad, the Burnout series was great and it has very unrealistic physics, however, I do agree that the physics in The Crew 2 are terrible, but not necessarily because they're unrealistic.

  • @koorbit
    @koorbit6 жыл бұрын

    thats how a sponsored Video should look like!

  • @ietsbram

    @ietsbram

    6 жыл бұрын

    E Q R Q ehm nooo, this is exacly how it shouldn't be done because in his normal content he would never talk about this game nor do we have any evidence about his personal connection to the game nor is any money transaction clearly disclosed.... for all we know he doesn't personaly like nor play the game but gets paid big money to make this which he otherwise wouldnt

  • @koorbit

    @koorbit

    6 жыл бұрын

    but most channels just make a normal video with an annoying 1min part where they just say:" This thing is good link in discription" but he does something which wouldnt be possible without a Sponsor an it isnt that far off his normal content

  • @Talon3000

    @Talon3000

    6 жыл бұрын

    I'd wish for a more visible disclosure in the video itself and/or in the video title. Other than that I take no issue with it.

  • @CrazyPaving159

    @CrazyPaving159

    6 жыл бұрын

    I think he had fun making this video, had a great time out driving different cars and got some money. We also enjoyed the video, so I really don't see the downside! :)

  • @koorbit

    @koorbit

    6 жыл бұрын

    CrazyPaving159 Yeah

  • @VVENDINGEN
    @VVENDINGEN6 жыл бұрын

    The physics of The Crew 2: 4 completely unique approaches to unrealistic handling in 1 game.

  • @DuxGalt
    @DuxGalt6 жыл бұрын

    I don't like these types of sponsorship. I feel like first of all it should have been mentioned in the title, its not about the physics of racing games, but of a particular game, and one that actually is not even trying to simulate real physics, as arcade racers are about fun over realism. Seconed many things you said about them doing accurately while showing something that did not look accurate at all made me distrust it a bit. Thirdly it looks like they paid you well and let you drive some nice cars to butter you up to some degree. You are not reviewing the game but your content has always come across as unbiased and factual, when everything in this felt like you were just paid to say every word and mention every key point they wanted you to, without any barring on the truth of the matter. I am a bit disappointed and in the future the moment i found out its an ad I wont watch. So I hope its in the title next.

  • @ilikeboom100
    @ilikeboom1006 жыл бұрын

    Be better if it you interviewed about a sim rather than an arcade racer but we all know you where paid for this by ubi

  • @PhoniiczZ
    @PhoniiczZ6 жыл бұрын

    I love your videos, I cannot express it enough! Only channel where I've watched everyone of your videos and I don't plan to change that, great work Brian.

  • @aidanwansbrough7495
    @aidanwansbrough74956 жыл бұрын

    Awesome stuff, I'd never really thought about the programming that went into these sorts of games

  • @knoxyououtdotcom
    @knoxyououtdotcom6 жыл бұрын

    I just stumbled upon your videos last night (I know) and man, everyone one of them has got me excited about the subject you were talking about. I've really enjoyed the 30 or so I've binged on so far. Thanks for the knowledge!

  • @TheScienceBiome
    @TheScienceBiome6 жыл бұрын

    What a slick intro!

  • @Aereto

    @Aereto

    6 жыл бұрын

    The Science Biome Right in the first 10 seconds: DRIFTING

  • @HandlesSuck123
    @HandlesSuck1236 жыл бұрын

    Video about racing game physics. *talks about The Crew 2* Should used actual sims like rF2, Pc2, or AC

  • @hoen2009

    @hoen2009

    6 жыл бұрын

    URsuckishATlife you mentioned project cars 2 prepare yourself for the shit show. Rfactor, assetto corsa and iracing fanboys hate on every car sim that comes out. They will stick to their titles for 20 years and still say they are the most realistic.

  • @HandlesSuck123

    @HandlesSuck123

    6 жыл бұрын

    hoen2009 Unfortunately there will always be fanboys. I mentioned Pc2 because it's genuinely a great sim. It does certain things better than other sims and vice versa. The accuracy of the realism towards the cars varies in all sims, because no sim is perfect.

  • @hoen2009

    @hoen2009

    6 жыл бұрын

    URsuckishATlife yup i agree

  • @davidrosner6267
    @davidrosner62675 жыл бұрын

    Fascinating video! Thank you for bringing physics and engineering to the masses!

  • @americanv8ss
    @americanv8ss6 жыл бұрын

    "The Crew" ... "physics"

  • @yktv4
    @yktv46 жыл бұрын

    I see you replaced your "ker" with "vehicle", that's good! UPDATE: no, you didn't :(

  • @KakkoiSan
    @KakkoiSan6 жыл бұрын

    I was expecting a racing sim, not an arcadey racing game ;(

  • @junatah5903

    @junatah5903

    4 жыл бұрын

    When it comes to realistic racing games. Need for speed is in last place and then the crew comes after.

  • @mataskart9894

    @mataskart9894

    4 жыл бұрын

    @@junatah5903 yeah, with Assetto Corsa, Project Cars 2, Iracing etc.. taking the realism categories

  • @computer5272
    @computer52726 жыл бұрын

    Oversteering is not drifting. Oversteering is spinning in circles. You only initiate oversteer on the entry in order to point the car in a direction which will allow you to understeer it through the rest of the corner. That's in a perfect world, in practice it's a balancing act, using the vehicle's controls to initiate oversteer and understeer in order to correct your path as you take it. As you get better you'll learn how to set it and forget it on the entry, the ideal drift is one with no countersteering and full throttle, the first time you do it you're hooked.

  • @sparkz3432
    @sparkz34326 жыл бұрын

    I freaking love this channel. Small, Medium, Large, no matter how big, it's hard to find a good channel like this.

  • @zacharyparis4590
    @zacharyparis45906 жыл бұрын

    BeamNG should be in "The Crew 2" 's place if not for the sponsorship.

  • @iI_Principe

    @iI_Principe

    4 жыл бұрын

    It's not a racing sim really. Sure it looks cool with the soft body physics but i don't think it has realistic tyre models etc

  • @mataskart9894

    @mataskart9894

    4 жыл бұрын

    BeamNG is veeery far from realistic also.... Sure it;s body physics are really damn fun, and the game is great, but isn't trying to be a Simulator

  • @boudewijnb
    @boudewijnb6 жыл бұрын

    Lol physics and the crew 2, have you seen the gravity? You can even drive monstertrucks up verticaly. If you want to talk about racing games and physics, dont talk about arcade racing games. 2:10 spoilers are/can be usefull on fwd cars. Also "the suspension model", is there even one in this game? This game has like multiple handling modles, depending on the vehicle type. For example the drift cars always drift, and touring cars are limited in top speed offroad. And you can just adjust traction, thats also really unrealistic. 6:20 "the crew 2 lands somewhere in the middle"(of arcade and simulation) it doesnt, the crew 2 is very obviously arcade, forza(horizon) would be a game thats in the middle. All in all just a terrible game to talk about when looking at physics.

  • @hoen2009

    @hoen2009

    6 жыл бұрын

    BoudewijnB i agree granturismo and forza are perfect in the middle, crew 2 is a lvl below that its more realistic than need for speed and burnout.

  • @mrmaniac3

    @mrmaniac3

    6 жыл бұрын

    You can adjust traction in a real car. It's called traction control. Other than that, you can adjust tire pressure and compound, suspension stiffness, wheel camber/caster/track/toe, weight and downforce. All of the above have an effect on traction and handling. Gran Turismo and Forza Motorsport are simulation games.

  • @boudewijnb

    @boudewijnb

    6 жыл бұрын

    I didn't mention Gran Turismo, and i said forza (horizon). About the tuning: This game already has susp geom camber front and rear, sus comp front and rear, susp reb front and rear, aero distrib, anti roll bar front and rear tuning. Traction control is the system that prevent wheelspin on accelaration, which has nothing to do with tyre grip.

  • @mrmaniac3

    @mrmaniac3

    6 жыл бұрын

    BoudewijnB nonono you misunderstand, I didn't relate traction control to tire grip at all.

  • @iI_Principe

    @iI_Principe

    4 жыл бұрын

    @@mrmaniac3 Neither gran turismo nor forza are sims.

  • @Willrc57
    @Willrc573 жыл бұрын

    200 foot jumps Real life: Kills your car, and likely you too. Games: Scratched headlight (at the worst).

  • @c0nn3
    @c0nn36 жыл бұрын

    i absolutely lost it when the boat appeared in mid air. all this science and serious talk and then this OMEGALUL great video btw

  • @lentencraft
    @lentencraft6 жыл бұрын

    the vidio is good but i wouldnt use the crew 2 as a physic demonstration because the fastest way to corner is to grind the rail...

  • @snowcat3116
    @snowcat31166 жыл бұрын

    You know a game have bad physics when you can adjust front and rear tire friction.

  • @langohr9613ify
    @langohr9613ify6 жыл бұрын

    Really nice product placement: "If you are into car games, the crew is out now". Keep going at this high level!!!

  • @TheAcethunder32
    @TheAcethunder326 жыл бұрын

    Front wheel drive cars DO need spoilers/wings for mid corner body shift. If no down force is applied then you will wind up spinning do to lack of rear stability.

  • @danh5977
    @danh59776 жыл бұрын

    I swear the crew is unrealistic asf

  • @atyne_mar
    @atyne_mar6 жыл бұрын

    i was hyped when i read the title, then i stopped watching when i heard crew 2

  • @prothomasgaming
    @prothomasgaming10 ай бұрын

    4:13 hell nah he killed a pedestrian!🤣

  • @renegerritsen6178
    @renegerritsen61786 жыл бұрын

    Interesting video, I understand it is a sponsored video, but I would much have much preferred a video like this about race sims, comparing them to the real cars to find out which is most realistic.

  • @NAKALYAE7
    @NAKALYAE76 жыл бұрын

    Hahahaha, and now just try to play crew 2 and see "the physics" ahahahah

  • @cup_check_official
    @cup_check_official6 жыл бұрын

    The Racing Games of Physics

  • @timothyhilditch

    @timothyhilditch

    6 жыл бұрын

    This guy uses like bots

  • @csoler
    @csoler6 жыл бұрын

    "The Physics of Racing Games ... The Crew 2." LOL

  • @chadkit3424
    @chadkit34244 жыл бұрын

    "Your inner idiot can apply spoilers to fwd cars to your hearts content." You say this like FWD cars don't need spoilers/ wings. They need them like AWD and RWD need them.

  • @MartilloWorkshop
    @MartilloWorkshop6 жыл бұрын

    I don't feel like watching a 9 minute long ad today.

  • @wormhole-wg7zs

    @wormhole-wg7zs

    6 жыл бұрын

    Martillo Workshop its a pretty good video about how game developers use engineering to make racing games and it used crew 2 as an ad/example. But if you dont want to watch it, hey thats your loss.

  • @danilooliveira6580

    @danilooliveira6580

    6 жыл бұрын

    yeah the video is actually better than expected, even though it doesn't make any sense for a science channel making a video about a arcade racing game.

  • @zanshibumi

    @zanshibumi

    6 жыл бұрын

    I just unsubbed.

  • @paintballthieupwns

    @paintballthieupwns

    6 жыл бұрын

    Then dont = problem solved! Wow is not free choice amazing!

  • @FD36

    @FD36

    6 жыл бұрын

    An ad for Crew 2 of all games, the pinnacle of racing game physics.

  • @polcasanovas597
    @polcasanovas5976 жыл бұрын

    test beam.ng to see good suspension simulation and deformation ones!

  • @someguyperson6
    @someguyperson66 жыл бұрын

    Lol I love how they don't put physics onto the spoiler, a crucial part of aerodynamics, but the suspension changes everything!

  • @ShipWreckAndHaloFan
    @ShipWreckAndHaloFan6 жыл бұрын

    One thing that I don't see being mentioned in the comments anywhere - you said that racing cars are usually mid-engined, because the weight of the engine will maximise rear grip when braking; this is one of the effects of a mid-engine (or, rear-mid engine) layout, but that's not the main reason why racing vehicles use this layout. Putting the engine close to center of the car will reduce your rotational inertia and allow the car to corner more efficiently, as there is a significantly lower energy requirement to change the car's direction. It also helps to create an even weight distribution between the front and rear of the car, which also improves handling. These are the main reasons to use a mid-engine layout afaik, though increased rear grip is also a benefit of the mid-engine layout.

  • @gamereditor59ner22
    @gamereditor59ner226 жыл бұрын

    Nice!! Can you explain the theory behind of Rod Of God (ROG)?

  • @CyroTheSpider
    @CyroTheSpider6 жыл бұрын

    Ugh, I hate it when the designers put this fake drift mechanic in the game. I'm a racing fan and it just seems too unrealistic. No, a "drift setup" just can't be faster than a balanced one. The last time I saw a good trade-off between arcade and realism was probably in the Underground era of NFS. Nowadays I actually prefer simulations anyways, but for that you need a good steering wheel. And those aren't cheap...

  • @baggern

    @baggern

    6 жыл бұрын

    Matej Pivec Forza Horizon is a great middle ground

  • @3wGaming

    @3wGaming

    6 жыл бұрын

    What about Driver SF? IMO is a good simcade

  • @KP3droflxp

    @KP3droflxp

    6 жыл бұрын

    Driver SF was fun indeed

  • @Bobbydog66
    @Bobbydog666 жыл бұрын

    I was legit worried this was gonna be on a sim game, nice to see an arcade racer's physics taken into consideration.

  • @MrAndrius12
    @MrAndrius124 жыл бұрын

    I'm a game developer who works with car games and I must say, I really enjoyed this video. I just wanted to see a bit more :D I feel so tuned in on these videos (physics and engineering) that I wish the videos were longer XD

  • @yp5387
    @yp53876 жыл бұрын

    Do racing games have physics? I see only one BeamNG

  • @LonecloneProductions

    @LonecloneProductions

    6 жыл бұрын

    The game clearly has physics and a consistent engine that's relatively close to reality. "Racing game" doesn't mean "racing sim".

  • @bullracing1

    @bullracing1

    6 жыл бұрын

    Well it has great Deformation Simulation dunno about handling physic though

  • @thomassharratt4047
    @thomassharratt40476 жыл бұрын

    lol the crew 2 has arcade style physics, barely realistic

  • @someth1ngstube
    @someth1ngstube6 жыл бұрын

    Crew 2 and Physics Simulation ... of course :D

  • @MansoorKhanmohammed
    @MansoorKhanmohammed6 жыл бұрын

    The content u provide in every video is just great bro..... Keep up the good work.... All d bst

  • @KarlssonF
    @KarlssonF6 жыл бұрын

    If only you made this video a month ago, where I made a simple racing game for school

  • @Apratis
    @Apratis6 жыл бұрын

    Games like the crew HAVE 0 relativity to their real life counter part, the crew is like playing with hot wheels, Games like Assetto Cora’s is the closest thing to driving a exotic car to pure simulation The developers for the crew do fuck all

  • @simpilot001
    @simpilot0016 ай бұрын

    This is extraordinarily and oddly the exact obscure random thing I was looking for and I’m impressed

  • @morbid1.
    @morbid1.6 жыл бұрын

    in arcade racer terms, Wreckfest has the best and most fun physic model. You feel weight of a car and impact of mass.

  • @GraveUypo
    @GraveUypo6 жыл бұрын

    2:09 did you just suggest functional spoilers on fwd cars are never effective *on an engineering channel*? really? i hope that's just a badly executed stab at ricers, because otherwise that doesn't look very good for you.

  • @Irshad1999
    @Irshad19996 жыл бұрын

    0:58 - face behind the voice 😏

  • @rorycoffey5547
    @rorycoffey55476 жыл бұрын

    Physics of games: Crash through giant electrical pole? No problem Crash into small shrub: instant death

  • @AaronCawte
    @AaronCawte6 жыл бұрын

    An incredibly interesting video, once again! I'd say that demonstrating with an arcade game was actually a good opportunity, as someone who doesn't really game it hadn't occurred to me why you might *not* want your game to be super accurate all the time.

  • @DeViceCrimsin_
    @DeViceCrimsin_6 жыл бұрын

    You picked an arcade over a simulator to speak about this topic . . . cringy.

  • @Stanton_High
    @Stanton_High6 жыл бұрын

    First 2 seconds of gameplay and i can already see the physics in this game are a joke. Looks like an arcade from the 90's lol

  • @mistgate
    @mistgate6 жыл бұрын

    I remember the physics in the first game not working well when you were trying to drift. Glad to see they're working on fixing that.

  • @w33man42
    @w33man426 жыл бұрын

    i am usually not a fan of sponsored videos, but between Real Engineering and Wendover Productions, they have done a great job showing how the virtual world and real world are related. Do NOT stop making great videos.

  • @NoNameAtAll2
    @NoNameAtAll26 жыл бұрын

    While everyone wastes time saying "first", I'll just say "good day to everyone here" ^_^

  • @512TheWolf512
    @512TheWolf5126 жыл бұрын

    the crew 2 sucks. but congrats on the shill money, man

  • @BatBeardGames

    @BatBeardGames

    5 жыл бұрын

    I made KZread videos for 2years and in the wake of the adpocalypse, between demonitization and a cutthroat algorithm, RE is just paying his bills but if you'd like he can just shut down for good.

  • @nazmabibi5400

    @nazmabibi5400

    4 жыл бұрын

    Ja 9

  • @Berniebud
    @Berniebud5 жыл бұрын

    >Realistic driving physics >Gameplay footage of Crew 2

  • @sameester
    @sameester6 жыл бұрын

    Please do more on F1 or motorsport such an interesting and diverse topic. Thanks and great video!

  • @d.mat.zero6525
    @d.mat.zero65256 жыл бұрын

    I love racing games but they kinda have fell flat on their face. Still to this date Tokyo Extreme Racer Zero was by far the best n in car customization. No I don’t mean visuals like under light (thanks but no thank NFS) you could change turbo boost pressure, you could change you gear ratio etc. this game looks good but I’m a bit reserved on the racing games of today especially once they go online then you run in to pay to win players.

  • @wylie2835

    @wylie2835

    6 жыл бұрын

    What? There are many racing sims with far better tuning. How big is the rock you live under?

  • @d.mat.zero6525

    @d.mat.zero6525

    6 жыл бұрын

    Wylie28 I don’t deny that if you could reference them to I would love to try them.

  • @martir.7653

    @martir.7653

    6 жыл бұрын

    There are several racing games that truly aim to be simulators, not "arcade" racing games. I played Live for Speed back in the day; it has realistic physics -- including detailed tyre deformation, tyre temperature, wear. Of course you can adjust tyre pressure, spoilers, gear ratios etc. And it has a steep learning curve -- racing without feeling the forces with your body is even harder than racing in real life. It's still being updated from time to time but sadly it feels dated by today's standards. And you have to play it online, the AI is below par.

  • @vivekbarchha

    @vivekbarchha

    6 жыл бұрын

    D. Mat.Zero6 project cars 2?

  • @codemy666

    @codemy666

    6 жыл бұрын

    Assetto Corsa thoo

  • @shayak3236
    @shayak32366 жыл бұрын

    Love your videos real engineering! Could you please make a video on the TGV?

  • @hjuugoo4416
    @hjuugoo44163 жыл бұрын

    Ford f-150 raptor: Falls from a height of 1000000000 metres and doesn't bounce even the tiniest bit *'Suspension physics'*

  • @siedliko
    @siedliko6 жыл бұрын

    1:16 - It should be Stephane Jankowski. Janjowski hahahahahahaha

  • @eelismartin4927
    @eelismartin49274 жыл бұрын

    1:22 YOU GOT BLINKER ON

  • @alexandrumarguta4251
    @alexandrumarguta42516 жыл бұрын

    As i was playing BMW M4 Challenge the other day and i was understearing all the time! 20 kmph on a corner or done! I was on the Nuremburg NP track and there was a zig-zag turn with barrels and you had to go very, very slowly!

  • @yoka9406
    @yoka94066 жыл бұрын

    Nice a collab between this awesome channel and the game I just bought!

  • @0hn0haha
    @0hn0haha6 жыл бұрын

    They should totally allow you to roll over - I remember rolling cars in porsche unleashed, and it was hella fun and actually immersive too.

  • @Grapevin
    @Grapevin6 жыл бұрын

    "allows it to behave realistically" *shows video of car jumping off ramp into series of poles with no damage*

  • @MrSandwichk
    @MrSandwichk6 жыл бұрын

    Physics should be like NFSMW 2005. Add realistic physics and damage to games like V.

  • @TalkerWhoLovesToTalk
    @TalkerWhoLovesToTalk6 жыл бұрын

    Hey!!! I love your channel, I just discovered it two days ago and I've already seen at least 30 of your videos perhaps more. I noticed your a big fan of composites as am I! #WeAreEnteringTheCompositeAge xD lol I was wondering, do you think you could produce a video explaining the engineering advantages and drawbacks of utilizing a ducted fan vs an open propeller for both forward flight and hovering in the future? Keep up the great work, going to recommend this channel to my other engineer friends :D

  • @LoneWolf-hi3zh
    @LoneWolf-hi3zh6 жыл бұрын

    Wings on front wheel drive vehicles are functional for down-force throughout corners so you don't get oversteer...

  • @thegreatafrican3367
    @thegreatafrican33676 жыл бұрын

    For more than 10 years I have been hearing terms such as torque on TopGear and never really known what they meant....that is until today. Thank you

  • @mrafters4500
    @mrafters45005 жыл бұрын

    physics of race games: Smack into another car at 250mph and get a tiny scratch

  • @HECKproductions
    @HECKproductions4 жыл бұрын

    showcases physics in an extremely unrealistic arcade game nice

  • @nutzeeer
    @nutzeeer6 жыл бұрын

    i loved the crash time games with joystick because i could turn of traction assist and learn to really drive on my own

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