The Original Mario Makers

Ойындар

Before Super Mario Maker, there were still plenty ways to create custom Mario levels, from Super Mario Bros. X to Lunar Magic. Today, we'll explore some of the Mario level editors that came before Mario Maker!
0:00 - Intro
0:42 - Remember Flash Games?
01:25 - Super Mario Flash 1
04:37 - Super Mario Flash 2
06:04 - Super Mario Bros. X
11:26 - The World of Modding
11:59 - Reggie! Level Editor
14:34 - Mario vs Donkey Kong series
16:11 - Lunar Magic
20:11 - Outro
Credits:
SMBX history: wohlsoft.ru/pgewiki/History_o...
Kaizo Mario World history: glitchcat7.com/the-complete-h...
Mario Render at 07:04 by Dillonquador
Mario vs DK series footage from Howller, JustJasen, aWiibo and World of Longplays (longplays.org) played by NPI.
Kaizo Mario World footage played by R. Kiba from sibladeko.

Пікірлер: 284

  • @Toadfan
    @Toadfan9 күн бұрын

    The next video definitely won't take another 8 months to release I swear [Edit] Corrections: The SMBX source code wasn't actually decompiled, but rather given to a member of the community by Andrew Spinks himself. Apologies for missing this, and thanks to @ddscave for pointing this out! At 9:13 I mention how custom graphics for SMBX levels are level-specific. While you can have level-specific graphics if you put them in a folder matching the level name, you can also have multiple levels share the same set of graphics if the levels are within the same folder as the graphics. Credit to @xbox_360_player for this info! It’s also worth noting that these days there exist methods to bypass limitations of Super Mario World such as the low sprite limit. Credit to @Altilt for mentioning this!

  • @NotShard1

    @NotShard1

    9 күн бұрын

    idea: make a smaller video like even more mario games on scratch while also making another big video like this so it doesnt take as long for the next video to

  • @kevinpierre7990

    @kevinpierre7990

    9 күн бұрын

    You do know there is a Super Mario Flash 3 right?

  • @AboMuh1245

    @AboMuh1245

    8 күн бұрын

    hey, haha, you really should've mentioned bluemaxima's flashpoint. a large game archive that has not just flash games, but other kinds of software too! I'd say it's the easiest and best way to play the mario flash games

  • @dopadream

    @dopadream

    8 күн бұрын

    Thanks for the SMBX mention bro that game was my childhood

  • @neito7103

    @neito7103

    4 күн бұрын

    @@kevinpierre7990 Someone ought to remake it in Super Mario World or SMBX.

  • @Gamerman-lu9bs
    @Gamerman-lu9bs8 күн бұрын

    And don’t forget that the same person who made Super Mario Bros. X also made the hit game Terraria

  • @Tethrarxitet

    @Tethrarxitet

    7 күн бұрын

    yooo really?

  • @PerfectionReincarnated

    @PerfectionReincarnated

    4 күн бұрын

    Really???

  • @dunkleosteusterrelli

    @dunkleosteusterrelli

    3 күн бұрын

    I keep forgetting that

  • @chainmengaming

    @chainmengaming

    Күн бұрын

    I never forgot that.

  • @Kosin-zs9il

    @Kosin-zs9il

    Күн бұрын

    Yeah Redigit, such a legend. Relogic also donated 100k + 1k monthly to Godot so i have 3 reasons to love them. (Terraria, SMBX and Godot funding)

  • 9 күн бұрын

    Super Mario Bros. X is one of my childhood's games I spent so much time playing games made by people, messing around with the editor or just playing the base game over and over I still like to check what's going on from time to time, fans are doing a great job with SMBX2, and Red is doing a great job with Terraria

  • @TheStudioArchitect

    @TheStudioArchitect

    8 күн бұрын

    Same here. I never played it, but I watched _sooo_ many videos of it. It is an amazing fangame. And I am proud of what the creator has become in recent years.

  • @yurekusan
    @yurekusan9 күн бұрын

    Super Mario 63 had also a good browser level editor back in the days

  • @Antdoloris

    @Antdoloris

    8 күн бұрын

    ahh, super mario 63. i used to play this game a lot back in my childhood.

  • @epiccoolguyLP

    @epiccoolguyLP

    8 күн бұрын

    @@Antdoloris you should check out the remake super mario 127

  • @Pixelknightoficial

    @Pixelknightoficial

    5 күн бұрын

    The fact that this game is getting a remake warms my heart

  • @dunkleosteusterrelli

    @dunkleosteusterrelli

    3 күн бұрын

    I used to mess around with the level editor so much as a kid, also yeah the two remakes on the run excite me I _do_ hope Big N doesn't strike them down though...

  • @OrangeKirbb

    @OrangeKirbb

    3 күн бұрын

    I just started playing super Mario 63 and it’s really good

  • @Fupicat
    @Fupicat8 күн бұрын

    The one I remember the most was Mario Builder! It was a full Mario game editor for Game Maker that let you export your games into their own executables, so the mario fangame websites were full of Mario Builder games that were mostly pretty similar and janky, but IMO that's the magic of a level editor!

  • @_fudgepop01

    @_fudgepop01

    4 күн бұрын

    YES THIS IS THE ONE I KNOW (it's wonderful

  • @Phantom6575

    @Phantom6575

    4 күн бұрын

    dont forget mario editor as that was also made in game maker as well, and even super mario unimaker if you want to get even more nostalgic.

  • @EBTheOriginalMaster

    @EBTheOriginalMaster

    4 күн бұрын

    YES MARIO BUILDER!

  • @lagswitch4322
    @lagswitch43224 күн бұрын

    I actually found an old Mario level editor dating all the way back to 1985, wrecking crew actually did have an editor, I was messing around with it a little bit, and for NES hardware, it’s not bad! I do just find it funny that all the way back in the 90s we had an editor!

  • @Toadfan

    @Toadfan

    4 күн бұрын

    I feel like I vaguely remember hearing about Wrecking Crew having an editor now. Although it’s very different to traditional 2D Marios, I really should have mentioned this considering how old it is!

  • @masonasaro2118
    @masonasaro21189 күн бұрын

    there’s a specific episode for smbx2 called betterified 6: bestified, that’s one of the most high effort shitposts i’ve ever played. highly recommend.

  • @airiableconditions8192

    @airiableconditions8192

    9 күн бұрын

    I can confirm this.

  • @Toadfan

    @Toadfan

    9 күн бұрын

    Looked it up, and yeah that's definitely Inside Jokes: The Game. Gotta love when people put effort into stuff like this

  • @bon3l
    @bon3l7 күн бұрын

    SMBX2 lover here. I LOVE SMBX2!!!

  • @pjerun9664

    @pjerun9664

    13 сағат бұрын

    who doesn't! :P it's just amazing also it supports custom things...

  • @Gust3883
    @Gust38838 күн бұрын

    Fun fact: Not many people know of its existance, but there's a Super Mario Flash 3 (in the style of NES Mario Bros 3). It was really just more of the same, and they didnt bring back luigi which is a real big shame.

  • @Toadfan

    @Toadfan

    8 күн бұрын

    Super Mario Flash 3 is interesting, I believe it came out after Mario Maker and was an entirely fan-made sequel like SMBX2, though not as big in scope and more of a reskin. (Edit: Someone (cubix169) mentioned SMF3 in another comment, and it's actually a lot deeper than I thought! It adds several new mechanics like on-off blocks, a whole load of additional tiles and more, even fixing the one-tile-per-click quirk!) Speaking of reskins, there's a Luigi hack of Super Mario Flash 2 so at least that exists

  • @HelixAdamOxford
    @HelixAdamOxford8 күн бұрын

    smbx was one of my favorite games as a child when i first got computer access, and i still play it alot nowadays.

  • @Epicconor1
    @Epicconor19 күн бұрын

    Super mario construct is also a good mario creator game made entirely within html5

  • @Toadfan

    @Toadfan

    9 күн бұрын

    Yeah, Super Mario Construct is cool. If I remember correctly, I think it's supposed to be a spiritual successor to the Super Mario Flash games, which would explain why the two game styles included match Mario Flash 1 and 2

  • @Epicconor1

    @Epicconor1

    9 күн бұрын

    @@Toadfan yeah it's a successor

  • @neito7103

    @neito7103

    4 күн бұрын

    @@Epicconor1 I wonder if they'll ever add an SMB3 gamestyle.

  • @Kiki79250CoC
    @Kiki79250CoC8 күн бұрын

    Ah yes, Lunar Magic Still quite impressive that the original developer still updates it after nearly 25 years, and still listen to the feedback users make to him. (In fact it's hard to admit but I'm in charge of doing the french localization, and I still haven't finished it. The folder with the source files is still on my desktop, I just need to find time to finish it, as I have too much projects in parallel). Let's hope I'll finish it during summer and having an exploitable finished DLL around the 24th anniversary of the editor.

  • @LandonEmma
    @LandonEmma7 күн бұрын

    Bro someone made a video just like this a week or a day before you, I’m glad to watch both of those.

  • @SpeedyCat27
    @SpeedyCat279 күн бұрын

    Lunar Magic Is One Of My Favorite Editors Ever

  • @TheStudioArchitect
    @TheStudioArchitect8 күн бұрын

    Super Mario Bros X! I almost completely forgot about that! It is insane that the same guy that made that game also made Terraria! It makes sense, though.

  • @superstache7173
    @superstache71738 күн бұрын

    I've been loving all these videos on Mario editors I've been seeing recently! Of course Mario Maker 1 and 2 are great and among of my favorite games of all time, but it's amazing what these fan-made programs have been able to do. Even now, I'm using SMBX2 and I'm currently in the process of creating an episode!

  • @Deley18
    @Deley18Сағат бұрын

    For someone that enjoys Terraria, it never came into my mind that the creator was behind Super Mario Bros. X, a game prior to Nintendo giving us an official editor. On that note, this is the thing that always gets me about fan made editors over Nintendo's official editor, Nintendo can never top what the community can do. Thus, I will always prefer fan made Mario games over what Super Mario Maker can do. I'll always be curious how Super Mario Maker 3 can compete with the fan editors.

  • @Wohlstand
    @Wohlstand6 күн бұрын

    10:54: No, the SMBX was NOT decompiled, the original source code of SMBX (as a VB6 project) has been released in 2nd of February, 2020, and after one month, it was been ported into C++ that born the TheXTech project which is a cross-platform unofficial continuation of SMBX as a separated branch. And TheXTech is the project that allows to play SMBX games on various hardware and operating systems. And... I am who founded TheXTech project. Right now I work on it together with my co-developer ds-sloth who actually maintains the 3DS port of the game and helps me to optimize the code to allow it work on way weaker hardware. Before the source code was being released, there is a lot of attempts to decompile, and result is a mess that allows to just figure for some logic parts but it doesn't allows to make a full replica of the original game. There is also Chinese branch of SMBX developed independently, called SMBX-38A, it's the one branch of SMBX developed fully through reverse engineering, however, author don't want to share his source code at all. And the note about SMBX2: it's a big mod of the original SMBX, not a fully standalone engine, so, it has several technical limitations that making challenges to add some new features. The Moondust Devkit known by SMBX2 is my independent standalone project of the game engine and devkit I started in 2014 with a goal to make a fully standalone kit, and while runtime engine is in deep development, the devkit had been utilized by the SMBX community as an alternative way to develop their stuff. At X2 Since Beta5, they has a forked version of Moondust Devkit which soon will be too different from my mainstream version.

  • @Toadfan

    @Toadfan

    6 күн бұрын

    Hi, cool to see someone important to the SMBX community here, really appreciate your work. I apologise for the decompilation part, I don’t know how I managed to get it wrong, but someone pointed it out the other day and I edited the pinned comment to include the correction. Thanks for the insight, SMBX2, TheXTech and Moondust are all really cool projects and I hope development continues to go well!

  • @Wohlstand

    @Wohlstand

    6 күн бұрын

    @@Toadfan , no worry, so, I just clarified so, you now know. :) Also: The SMBX2 is developed by other team (Codehaus which right now is from Hoeloe, Rednaxela, Enjl/Emral, and some other folks), I have the minimal relation to it right now (I stopped to actively participate this project in Dezember of 2019 to focus on my main projects, anything I would have at X2 are minor contributions like bug fixes, primarily regarding to the work on Linux with Wine). Why I quit from X2? This project has contrasted goals with my projects, and spending of my time on X2 tasks delays the development of my mainstream projects which is not good. I always had the goal to develop fully standalone engines (which can be compiled from plain source and run anywhere), while X2 just hacks the original SMBX 1.3, and implements "everything of everything".

  • @supersandia
    @supersandia4 күн бұрын

    Seeing Pouetpu pop up brings me back man. SMF2 was peak flash

  • @PhanTum926
    @PhanTum926Күн бұрын

    As a level designer since the early 2010s, it amazes me to see the fans working on "Mario Level Editor" projects before Nintendo implemented the idea years later. Both the officials and fans really found a convenient way of letting us make our own Mario just by placing pre-made assets.

  • @Jacob4Mss
    @Jacob4Mss4 күн бұрын

    As someone who owns the game, it made me very happy to see Levelhead in the video. I thought about it the moment the video brought up the word "kaizo" and it showed up literally a few seconds afterward. I thought the game was forgotten!

  • @Red_Biker_Dude
    @Red_Biker_Dude3 күн бұрын

    I have a lot of nostalgia for Super Mario Bros. X and I still play the game to this day. I've even made an episode in it. But when talking about other people's episodes, my favourite has to be Apocalypse of Foroze. It holds so many pleasent memories of playing it for me. It's a masterpiece.

  • @SirMalorak
    @SirMalorakКүн бұрын

    I loved using Lunar Magic and even had my level featured by a small youtuber once before who praised the level. For a kid-me, that was such a cool moment. I didn't have a lot of friends into Nintendo, most kids my age started getting into "edgy" stuff, so it was cool to go Online and connect with other people who love being creative with a franchise as fun as Mario on PC. Thanks for this video, brought back some good memories.

  • @dexogames
    @dexogames9 күн бұрын

    bro, this is the best video you've done so far!

  • @Toadfan

    @Toadfan

    9 күн бұрын

    Thanks man, appreciate it!

  • @MMFan2004
    @MMFan20048 күн бұрын

    Ahh SMBX... One of the computer games that i wasted my time playing through-out mid 2010s.

  • @JeynickRuns
    @JeynickRuns9 күн бұрын

    Really nice watch! Worth the wait 😌

  • @tostxd9266
    @tostxd92665 күн бұрын

    Level head is super underrated man, its such a great platformer, and the editor is just the cherry on top, Mario maker needs to learn from it Great video tho:) Enjoyed it

  • @hgarr
    @hgarrКүн бұрын

    Super Mario Flash 1 was my childhood!! I used to make SO many levels in that...

  • @xbox_360_player
    @xbox_360_player21 сағат бұрын

    hey, fun fact about SMBX is that the "level" field on the world map supports levels within folders. I think it's accomplished using the ./foldername but it's been a bit since I used it. Also, as long as a level's in a folder with custom graphics it'll get it, they don't all have to be level-specific. Though a level in a folder within a folder only inherits the graphics of the folder it's in, and not any parent folders. Also for those who don't know, level-specific custom graphics are achieved by having a subfolder in the folder the level's in with the same name as the level's .lvl file

  • @Kapoue1996
    @Kapoue1996Күн бұрын

    SMBX is probably the fan game I've played the most. Man the nostalgia.

  • @dexogames
    @dexogames9 күн бұрын

    The legend is back!

  • @DerKlemm-Crafter
    @DerKlemm-Crafter9 күн бұрын

    Something inside me wants me to try out those Flash Games 😅

  • @Toadfan

    @Toadfan

    9 күн бұрын

    I'd recommend it! Even though the flash editors aren't as impressive as the others, they're interesting to look back on and have a distinct charm to them with their graphics, physics and so on.

  • @VT8104
    @VT81049 күн бұрын

    Personally I think Super Mario Bros. X will appear in the Direct tomorrow

  • @LAGsfs

    @LAGsfs

    7 күн бұрын

    it didnt :(

  • @Toadfan

    @Toadfan

    7 күн бұрын

    @@LAGsfs At least we got Super Mario Flash 4: Beyond

  • @immortalgermanguy
    @immortalgermanguy9 күн бұрын

    Your editing is super good

  • @epicstar86
    @epicstar865 күн бұрын

    BRO YOU ARE SO UNDERRATED, THE QUALITY PRODUCTION IS THROUGH THE ROOF

  • @TimeTravelingFetus
    @TimeTravelingFetus4 күн бұрын

    3:33 That, kids, is why run length encoding exists.

  • @Rafix
    @Rafix3 күн бұрын

    awesome video my friend, i played this games A LOT when i was a kid :)

  • @polyhex
    @polyhex8 күн бұрын

    Lunar Magic my beloved

  • @ClusterGuy.
    @ClusterGuy.9 күн бұрын

    I remember playing smbx when I was 11, pretty great fangame. I should really revisit that game again one day LOL. Very great video btw 👍.

  • @CookieBird34
    @CookieBird3416 сағат бұрын

    Interesting video! Good work. 👍

  • @goshator
    @goshator3 күн бұрын

    I absolutely loved SMBX 1.3 back in the day. I was devastated when my HDD with all the levels on it got corrupted, but at least I learned the importance of backups lol

  • @scratchyxd
    @scratchyxd9 күн бұрын

    I was literally just watching you and bam. New video in 8 months. AND I WAS PLAYING SUPER MARIO FLASH TODAY. HOW BIG ARE THE ODDS?????

  • @IseeL2
    @IseeL28 күн бұрын

    As a mario wii modder, it's really cool to see someone talking about reggie! Nobody ever remembers that it exists (probably because nobody cares about the new super mario bros series, which is fair enough, I guess)

  • @Toadfan

    @Toadfan

    8 күн бұрын

    I think New Super Mario Bros. Wii is a pretty good choice for modding, considering how easy it is to play Wii mods on real hardware and also just because NSMBW is a solid 2D Mario with a good selection of items, enemies and gimmicks to work with

  • @frozenminecraftmario

    @frozenminecraftmario

    4 күн бұрын

    New Super Mario Bros 2 was my first game, but I never got into making levels on newer games...

  • @CrimsonHeart
    @CrimsonHeart8 күн бұрын

    One Super Mario level Editor that wasn't mentioned, that could be added into a sequel video perhaps, is Mari0. (A Mario + Portal combination game.) The version one should try is Mari0 AE. It expands on things that the Original Mari0 didn't.

  • @MasterLYT
    @MasterLYT8 күн бұрын

    I used to play Mario Builder by Ting_Thing back in the day, which now seems to have been repurposed into a general platformer maker game

  • @anonanonymous9670
    @anonanonymous96708 күн бұрын

    It's so weird when 2 different KZreadrs release a video on the same exact topic at similar times

  • @Toadfan

    @Toadfan

    8 күн бұрын

    Yeah, I noticed someone made a similar video when I was near the end of the editing stage, kinda made me wish I got this out sooner but I guess it's nice to have different perspectives on the topic

  • @BluShiGuy
    @BluShiGuy9 күн бұрын

    I still play x every once and a while

  • @safebox36
    @safebox3612 сағат бұрын

    I hope Super Mario Multiverse goes open beta at some point. Because the level of complexity in that editor is just insane.

  • @FZone96Official
    @FZone96Official5 күн бұрын

    I remember messing around with "NSMBe" (New Super Mario Bros. [DS] Editor) a lot. I mostly added a Clone in every level because I loved the "Clone Tag Team" ROM Hack.

  • @nayzal
    @nayzal8 күн бұрын

    Really good video!!

  • @n00ba14
    @n00ba142 күн бұрын

    Nothing beats the Super Mario Bros. NES Java Game Builder.

  • @ProjectMirai64
    @ProjectMirai647 күн бұрын

    Nice vid!

  • @connordarvall8482
    @connordarvall84827 күн бұрын

    When you think about it, Terraria is just a platformer that turned its level editor into a mechanic.

  • @umamifan

    @umamifan

    3 күн бұрын

    This actually had me stop and think for a second lmao.

  • @EpicCodesGaming
    @EpicCodesGaming8 күн бұрын

    Bro Is Finally Back

  • @SwonyYT
    @SwonyYT9 күн бұрын

    HES BACK!!!

  • @MackieBNice
    @MackieBNice2 күн бұрын

    I never knew why some patcher tools for roms had a moon for an icon, but it's fitting that it would be a reference to lunar magic.

  • @stevoisiak
    @stevoisiak9 күн бұрын

    Shoutouts to Mario Builder 64 for paving the way for 3D Mario level editing.

  • @Toadfan

    @Toadfan

    9 күн бұрын

    I think it's only a matter of time before Nintendo makes a 3D Mario Maker, if these fan-made pre-Mario Maker level editors say anything. Probably not for quite awhile, but I reckon eventually.

  • @Whurlpuul
    @Whurlpuul5 күн бұрын

    Super mario central was definitely one of my favourite sites as a kid

  • @raphanderconph
    @raphanderconph6 күн бұрын

    This games are the legacy of internet.

  • @Dudus366
    @Dudus3663 күн бұрын

    Quite fun video! If it was released a few years ago, when I had a Mario obsesion, this would suit great! Too sad that you didn't talked about Hello Mario Engine, Mario Worker, or Super Mario Construct.

  • @jpzeiro
    @jpzeiro8 күн бұрын

    great video, everyone can make a wonderful literally game with lunar magic! I think all of they mods are better than mario maker editor XD

  • @dunkleosteusterrelli
    @dunkleosteusterrelli3 күн бұрын

    dude I loved SMF1/2 and their editors, SM63 too

  • @ronanclark2129
    @ronanclark212918 сағат бұрын

    Super Mario Bros. X is one of the best games I've ever played

  • @Breadstockimage
    @Breadstockimage7 күн бұрын

    I remember messing with the level editor on super mario flash 2 as a kid for HOURS

  • @YourBoyAlex
    @YourBoyAlex4 күн бұрын

    Mario Builder was amazing too! Buggy, but the interface was the BEST!

  • @cubix169
    @cubix1693 күн бұрын

    Super Mario Flash 1 and 2 also had a couple of hacks and modifications which made them even better. Some of them were texture hacks, some others were expansions, and some even did both! I'd recommend Super Mario Flash Ver. E, which adds tons of new stuff such as a lot more of tiles and blocks, and also enemy variants, such as different coloured goombas. There also was SMF Candy Edition, which is an expansion and texture modification, quite recommended (it also changes the music). For Super Mario Flash 2 there's 4 hacks I'd recommend, being SMF2 Jungle Edition, dude, I LOVED that version! It added tons of new blocks (while also replacing the already existing ones) and the new music was just great! It was deeply themed within Jungles, Volcanoes, Temples, Ruins, Caves, and it also added a possibility to add custom backgrounds. Super Luigi Flash 2 did ehat the original didn't, and replaced the red-stache with our favourite green lad Weegee! Also worked as an expansion to the original SMF2, woth new enemies, platforms and blocks. Aslo, Luigi was played differently, as he ran faster and jumped higher. We also had SMF2 Ver. C, which had (almost) everything included in the original Super Mario World, and even stuff that wasn't included, like bricks and some other types of special blocks. Finally, I'd say this last one is a completely different game, 'cause it changes and adds so much stuff it's no longer recognizable as a Super Mario Flash 2 hack, at least to me. I'm talking about Super Mario Flash 3! Dude, that was just a masterpiece with so much put into it. It had humdreds of stuff from SMB1, 2, 3 and World (although its base was SMB3), had some SMW tiles in SMB3 artstyle, it had on/off blocks, invisible tiles, lots of new enemies, more events, it even had an environment changer, which had Rain, Snow, Green Forest and Brown Forest. It included a lot of music, and had some special triggers, such as background changers, music changers, some in-editor improvements and much more! It was just the creators' dream. Edit: Super Mario Flash 1 also had Super Mario Bros. 2 Flash, which was an expansion, but made all around Super Mario Bros. 2.

  • @Toadfan

    @Toadfan

    3 күн бұрын

    Wow, I knew of the existence of hacks like Mario Flash 3 and the various reskins but didn't know they went this deep, very interesting stuff!

  • @cubix169

    @cubix169

    3 күн бұрын

    @@Toadfan yeah, they took things to a whole new level. The best of all is that they can all be found in the Internet Archive to be downloaded. I also forgot to mention that SMF3 has its own adventure mode it uses the same world map as SMF2, but levels are completely new, that's what makes it more different as an SMF2 hack.

  • @AaronCS7
    @AaronCS74 күн бұрын

    15:28 This brings back memories!

  • @Lowemein
    @Lowemein9 күн бұрын

    There’s an undo feature in the newest version of smbx, which I think released just a couple of months ago actualky.

  • @morthecoolguy2094
    @morthecoolguy20948 күн бұрын

    you couldve mentioned Mari0 from 2012, it had a level editor and a classic mode for the non-portal fans

  • @gellyfromussr
    @gellyfromussrКүн бұрын

    There is a really old mario level editor called "Mario Builder" I dont remember the name of the creator it was like "Thing-Thing" or something.

  • @stevens.286
    @stevens.2868 күн бұрын

    Now we just need Paper Mario and Paper Mario TTYD Makers.

  • @Toadfan

    @Toadfan

    7 күн бұрын

    That would be really, really ambitious, but if someone (or some people) manage to pull it of that would be incredible!

  • @Crafty_Jumper
    @Crafty_Jumper2 күн бұрын

    Heres another good one: Mari0 It came out in 2012 and has a level editor with the ability to add tiles, and enemies with the alesans entities mod

  • @stevoisiak
    @stevoisiak9 күн бұрын

    0:45 I remember Flash games, but I'm also almost 30. I don't know if we can assume most people remember Flash now.

  • @Toadfan

    @Toadfan

    9 күн бұрын

    True, I originally worded that part differently and longer, though maybe I should have kept it how it was...

  • @stevoisiak

    @stevoisiak

    9 күн бұрын

    @@Toadfan I think it's fine as is. It's a minor point, and you take the time to explain what Flash is.

  • @epiccoolguyLP
    @epiccoolguyLP8 күн бұрын

    There are also custom editions for the SMF series, since they're made in flash

  • @DuckJohnn
    @DuckJohnn9 күн бұрын

    I used to use all of these way before Super Mario Maker was released, except Super Mario Flash 2 (I found out about that much later). Nowadays I make my own games with Clickteam and Unreal Engine.

  • @Blowter
    @Blowter6 күн бұрын

    Out of all the items you could predict to be in Mario Maker 2 in these games, how the hell do you predict link.

  • @Rikaisan
    @Rikaisan2 күн бұрын

    Sadly, there's no way Nintendo will ever launch an advanced editor, it's just not what their target audience would use, that's why SMM is so simple, it's meant to be simple by design... I wish you would have mentioned Toad's tool 64 for SM64! It's one of the few editors I tried back in the day :)

  • @Toadfan

    @Toadfan

    2 күн бұрын

    Absolutely, Nintendo definitely wants to focus on making editors that are easy to use and understand so anyone can just pick up and make something. Many fan-made editors are great for those who are wanting more freedom, customisation and complexity for their levels though, at the cost of ease-of-use. Speaking of Toad's Tool, I'd love for Nintendo to make a 3D Mario Maker at some point. Mario Builder 64 shows that a 3D editor doesn't need to be super complicated to use, and I'm sure Nintendo could make things even easier to use

  • @EngineerDJ_Julius
    @EngineerDJ_Julius9 күн бұрын

    more respect for the creator of Terraria EDIT: before even watching the whole, everyone should know what the last "editor" is

  • @Toadfan

    @Toadfan

    9 күн бұрын

    Gotta end it off with where it all begun

  • @MichelleGenderbendM
    @MichelleGenderbendM8 күн бұрын

    I don't remember how you'd set it up, but I distinctly remember Lunar Magic having a way to playtest a level inside the editor itself. The game screen would show at wherever the in-game camera is in the level. I think it was a bit of a pain to set up, though.

  • @Toadfan

    @Toadfan

    8 күн бұрын

    Interesting, I didn't know about this. Searched it up and it seems to be a tool called LMSW that enables an internal emulator Lunar Magic has

  • @anothertakenname
    @anothertakenname5 күн бұрын

    HOLY SHIT SMBX MENTION

  • @patkirasoong1102
    @patkirasoong11029 күн бұрын

    ToadFan!!! Your vid’s are great!

  • @Toadfan

    @Toadfan

    9 күн бұрын

    Thank you!

  • @Benthetrainkid
    @Benthetrainkid8 күн бұрын

    Flashpoint also has Mario Flash 1 and 2 aswell

  • @Altilt
    @Altilt8 күн бұрын

    A lot of the limitations mentioned in Lunar Magic's section, like sprite count limits and graphics incompatabilities, can be bypassed pretty trivially at this point! SMW has come quite a long way. Its also a bit unfortunate that you looked at 2.32 just because it was of the era- 3.0 and beyond have added quite a long list of features including some ways to make levels that even Mario Maker can't do! The editor has quite a lot to flex these days.

  • @MIDIBoss

    @MIDIBoss

    Күн бұрын

    SA-1 patch alone resolves the on screen sprite limit issue! That's just scratching the surface. As a Lunar Magic user since 2005, it's truly insane how far SMW romhacking has come. Cheers!

  • @TdwtK
    @TdwtK9 күн бұрын

    There's also a level editor for Mario Wonder, but it came after Mario Maker 1 and 2

  • @AymenZero
    @AymenZero4 күн бұрын

    super mario bros x was the GOAT

  • @wes4736
    @wes4736Күн бұрын

    I loved playing super Mario flash on the school computers. I'd make it s goal to finish my work as fast as I could to complete making a level before we had to give the computers up

  • @Phantom6575
    @Phantom65755 күн бұрын

    The fact i used + know all the editors shown in the thumbnails is wild

  • @EBTheOriginalMaster
    @EBTheOriginalMaster4 күн бұрын

    Honorable Mentions Mario Builder by Ting Thing Mario Editor by Hello Fangames

  • @V0IDWARE
    @V0IDWARE4 күн бұрын

    Smbx.... that name brings me tears :_) Oh also, im pretty sure X-tech was the reason its on consoles

  • @ssg-eggunner
    @ssg-eggunner3 күн бұрын

    The development of mvdk actually goes far back to one game named dkplus, it's supposed to be its predecessor, dk94 and it would feature a level editor The fact mvdk remake doesn't have level editor says alot about its budget

  • @Enan63.
    @Enan63.Күн бұрын

    SMB Lost Levels in my opinion is the original Mario Maker. Since it's an romhack of SMB1!

  • @Toadfan

    @Toadfan

    Күн бұрын

    You could argue The Lost Levels is where kaizo levels truly begun!

  • @LF21Hungry
    @LF21Hungry8 күн бұрын

    18:50 DJ Hallyboo reference found

  • @ycsawampfpycs2007
    @ycsawampfpycs20078 күн бұрын

    I actually happen to have an R4i with the Mario VS Donkey Kong march of the minis game among the 100 other games on there and the editor, it's not the worst thing in the world but i wouldn't call it the best. It's alright for what it is

  • @ycsawampfpycs2007

    @ycsawampfpycs2007

    8 күн бұрын

    I think I remember you had to play the game to unlock later and later level themes.

  • @normix
    @normixКүн бұрын

    The mega drive sonic games had a mode where you could place custom rings and enemies.

  • @DaburuTori
    @DaburuTori4 күн бұрын

    there was also "Mario Builder" and "Mario Worker" I think i played more but forgot some of them.

  • @TheMoney9999
    @TheMoney99993 күн бұрын

    I'm lowkey surprised Hello Engine wasn't included in this video. Yeah it required Game Maker to use, but in the Mario fangaming space it was infamous for being a widely used Mario engine (with several people using it with next to nothing changed to make dry, unoriginal fangames)

  • @Jami-Slam
    @Jami-Slam6 күн бұрын

    Damnit, you finally uploaded and I only seen now because I was in a different county, oh well, glad to have another video. 'v' Edit: HOLD ON, IM SORRY, THE PERSON WHO MADE SUPER MARIO BROS. X, MADE TERRARIA? That is crazy, I grew up enjoying both, so this is a complete shock to me.

  • @realLaffy
    @realLaffy6 күн бұрын

    what song was playing during the lunar magic sectionn?

  • @Toadfan

    @Toadfan

    6 күн бұрын

    X-Naut Fortress from Paper Mario: The Thousand-Year Door and Gusty Garden Galaxy from Mario Galaxy

  • @bagelthebeagle11
    @bagelthebeagle119 күн бұрын

    yooo i used to follow you on scratch fire vid

  • @Scriptometry
    @Scriptometry9 күн бұрын

    I still have the flash player. I download .swf (flash files) from newgrounds by inspecting and clicking on console and exporting that says .swf at the end.

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