The Order 1886 is a Bad Movie and Worse Game
I order you to go to / oboeshoesgames
This game is fantastic to play through with friends while mocking it, however if you want a fun experience this ain't it. The graphics are good tho.
Shoutout to the Patrons / oboeshoesgames
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Ah yes, the game that advertised itself as a game about a secret society fighting werewolfs and other gothic horror monsters and yet only had 20 minutes of game play were you actually fought said monsters.
The worst part of The Order is how badly they squandered an otherwise interesting setting.
People seem to rush to defend this game, but, honestly, it's never been the short length that bothered me... It's more the fact that it is so heavily narrative driven without having much of an intriguing story or compelling characters which really leaves it without much more than its gorgeous aesthetics to talk about...
Literally 1886
Love the part at the end before he shoots him when he says , WE ARE THE ORDER 1886! Worth every penny
Oboe expects little from a game, as long as it passes 2 of the 3 tests, the "Red Barrel Test" the "Piano Test" and "The Physics of the fruit or other objects on the floor test" It can be a good game.
It was a good game. Says something about this KZreadr when he goes after a 7 year old game. Can't think of any other content to make eh?
This game with a Victorian aesthetic, werewolves, and guns was released only a few weeks before the Victorian-aesthetic, werewolf-having, gun shootin' Bloodborne. What an absolutely wild dichotomy of game quality.
That Lock picking lawyer joke was so funny lol
The dishonored joke is so good, you even added the game's soundtrack
"How many pizzas should I get?"
I have wondered for years if something happened behimd the scenes on this game. Because the first cinicmatic trailer made it seem like it would be a 4 player coop game about fighting werewolves. But we got this instead
This game is what I call "concept art game". It's a game which's features are surface level deep and the setting, story, characters and overall lore is collache of ArtStation frontpage content.
"What's the main antagonists name?"
Always remember this game being way more detailed then it had any right to be.
This was one of those games that was more of a tech demo than an actual game. They saw how well received it was when they showed some gameplay footage so they went 'oh shit, guess we're gonna have to do something with this now!'
This game is basically equivalent to those really cool looking prototype cars, that you can only see from a distance, you can't touch it, interact with it nor drive it, you can only admire its cool aesthetic, style, and possibilities in the future that will most likely never come to be.
My favorite part of the game is when the protagonist yells "It's Orderin' Time!".
This was the game that taught me as a young lad that graphics don't make a game good
There are a couple things I like about this game: