Unintentionally Unbeatable Levels in Gaming

Ойындар

We're going on a level failure hunt, boys.
SOURCES
• Zelda: Twilight Prince...
• Zelda: Twilight Prince...
• Hero of Bork - Glitche...
• Twilight Princess HD -...
• Zelda: Twilight Prince...
• Locking the Pantry | G...
• How To Use The Forklif...
• Fallout 4 Nuka World -...
• Back to the Future ReR...
• Grim Fandango Remaster...
• Fallout 3: Kill Everyt...
• Gotta love Skyrim phys...
• Fallout 4 Nuka-World D...

Пікірлер: 798

  • @c.a.k.comedy692
    @c.a.k.comedy6922 ай бұрын

    Yoda are you pissing down my back? No… raining it is

  • @mushedups5404

    @mushedups5404

    Ай бұрын

    Mmmm....Hard it is coming down...a dark path it is leaving...

  • @Mtv-get-off-thee-air

    @Mtv-get-off-thee-air

    Ай бұрын

    Judge me by my shaft do you? Size matters not.

  • @Zorro7269

    @Zorro7269

    Ай бұрын

    Heavy, this rain is.

  • @Mtv-get-off-thee-air

    @Mtv-get-off-thee-air

    Ай бұрын

    Judge me by my size do you?

  • @am_goose

    @am_goose

    Ай бұрын

    Regard the warmth, you should not.

  • @trianglemoebius
    @trianglemoebius2 ай бұрын

    The only way Dagobah Luke would be a problem is if you played the level without having ANY dark side characters unlocked, since otherwise the game would give you one as well. This would be

  • @leow.2162

    @leow.2162

    2 ай бұрын

    I haven't played the original version but I think there are only Vader and the Emperor in that one who would have the dark side ability

  • @jasonninja55

    @jasonninja55

    Ай бұрын

    ​@@leow.2162 I was gonna mention Maul but you said in the original and afaik (not having played anything but TCS but knowing Star Wars) that would make sense. I can't think of any other siths that would be in the original trilogy.

  • @SmileyBMM

    @SmileyBMM

    Ай бұрын

    ​​@@thalesh680"... Old Yeller look like a f-ing joke" Old Yeller is a book, it's not a comedy.

  • @SeanWheeler100

    @SeanWheeler100

    Ай бұрын

    @@jasonninja55 LEGO Star Wars II: The Original Trilogy has an Extra that lets you bring prequel characters from your LEGO Star Wars: The Video Game save file, so you can play as Maul and Dooku. However, you would have to bring them in from the character select screen because the game never picks them for your abilities, even if they are the only characters you've unlocked for those abilities.

  • @HiImNoahMiguel

    @HiImNoahMiguel

    Ай бұрын

    Are people looping their comments now 💀

  • @ParkerRat
    @ParkerRat2 ай бұрын

    I'll never forget the first time I got softlocked in Dagobah. Yes, that's right. First time. It happened to me twice.

  • @originalSiiiN

    @originalSiiiN

    Ай бұрын

    no way 😲😲

  • @hellaciousbluephlegmaneurysm

    @hellaciousbluephlegmaneurysm

    Ай бұрын

    if i had a nickle-

  • @ParkerRat

    @ParkerRat

    Ай бұрын

    Y'know what. I'll leave the story for anyone who wants to hear it. Back in the day, I didn't really 100% games or restart them if I beat a game. I also loved Lego Star Wars so much that I would replay it regularly. In total, I probably replayed the story missions in freeplay around 50 or 60 times. Empire Strikes Back was also my favorite movie at the time, so bump that specific story up to 60-70 times. Having so many clears on that level in freeplay is what led to me having this softlock happen not once but twice. The funnier thing is that when it happened the first time, I thought the disc was messed up, so I ejected it and rubbed it on my shirt to "fix it." Of course, it worked fine when I tried again.

  • @rawman44

    @rawman44

    Ай бұрын

    @@ParkerRat Yeah I was wondering how you could have possibly encountered this twice, and hearing your story I understand lol

  • @ocinprofession

    @ocinprofession

    18 күн бұрын

    I am still softlocked in one shot

  • @HoboHunterRik
    @HoboHunterRik2 ай бұрын

    The next video should be Intentionally Beatable Levels in Gaming

  • @jruler93

    @jruler93

    2 ай бұрын

    That would cover nearly every level in all of video games, because nearly every level in all of video games was intended to be beaten.

  • @based980

    @based980

    2 ай бұрын

    @@jruler93 nerd

  • @caveirainvocada9438

    @caveirainvocada9438

    2 ай бұрын

    @@jruler93 That... That's the joke.

  • @olivius8891

    @olivius8891

    2 ай бұрын

    Good idea!

  • @MCPT59

    @MCPT59

    2 ай бұрын

    Unintentionally beatable levels would be better, but less funny obviously

  • @dualfallen
    @dualfallen2 ай бұрын

    Fallout New Vegas also has a softlock. Yes Man is supposed to be the failsafe option similar to the Minutemen. He will never turn hostile and he will always respawn if he's killed. However, it's glitched where if you kill him with a laser or plasma weapon, he will disintegrate into an ash pile and will never respawn, meaning if you pissed off all other factions you cannot complete the game.

  • @chainmengaming

    @chainmengaming

    Ай бұрын

    So what you're telling me is that it's impossible to do a genocide route?

  • @normanmai7865

    @normanmai7865

    Ай бұрын

    @@chainmengaming funny thing is, Yes Man is entirely meant to allow you to finish the game on a genocide route, as he always returns. but it would technically be "impossible" to kill everyone in the game and then finish it, as Yes Man dying from plasma/laser would "permanently kill" him (albeit in a way that the developers never intended), which would simultaneously have every character in the game dead except you and softlock you, causing you to no longer be able to finish the game. but there isn't any real reason to do this, as this "permanent" death wouldn't change anything in the end slides.

  • @mitchellgraff7131
    @mitchellgraff71312 ай бұрын

    God i literally made up a song to sing during the loading screen to my ps2 so that SpongeBob wouldnt freeze as a kid😂

  • @ramenpix

    @ramenpix

    Ай бұрын

    Did you ever lose your save data from the crashes?

  • @Schnort

    @Schnort

    Ай бұрын

    We have to sing to our first generation xbox, or it simply won't load. That, or we have to yell obscenities at it.

  • @LaxenLarsson

    @LaxenLarsson

    Ай бұрын

    Sing us the song!

  • @mikeyaftony2464

    @mikeyaftony2464

    Ай бұрын

    Most relatable childhood thing I've ever seen

  • @nfrcomputers

    @nfrcomputers

    Ай бұрын

    i remember when i would play minecraft pocket edition lite on an old iphone 4S when i was 11 i would PRAY that it didnt delete my save LOL i would literally keep my phone on for days so my save wouldnt get deleted

  • @Hamxslamwich
    @HamxslamwichАй бұрын

    That glitch in Revenge of the Flying Dutchman wasn’t what killed Big Sky Interactive. It was THQ that did it. Big Sky had just recently become independent of a parent company that ran the developers ragged, and because of this, refused when THQ offered to purchase the studio. In the most epic “fuck you” ever, THQ basically blacklisted Big Sky in retaliation for not selling, and the studio closed because they could no longer find work to pay their employees. It’s actually a really sad story.

  • @yomireal7570

    @yomireal7570

    Ай бұрын

    That should really be illegal

  • @SECONDQUEST

    @SECONDQUEST

    Ай бұрын

    ​@@yomireal7570saying "don't work with these people I don't like them" is pretty within anyone's rights.

  • @MDLuffy1234YT

    @MDLuffy1234YT

    Ай бұрын

    This comment should be pinned.

  • @MDLuffy1234YT

    @MDLuffy1234YT

    Ай бұрын

    Also, THQ were refusing to pay them for their work on time.

  • @boomman4000

    @boomman4000

    Ай бұрын

    ​@@SECONDQUESTwhen it leads to peoples livelihoods and jobs being destroyed because a big company has that power to do so, it really shouldnt be within those conglomerates rights. Its borderline defamation with much bigger repercussions than most defamation cases.

  • @gamejunk1e
    @gamejunk1e2 ай бұрын

    I'm surprised that the pc port of manhunt isn't in this video, the game softlocks you out in the first level because when u get to a certain point, the game crashes. The game crashes because Rockstar put anti piracy measures thats supposed to prevent pirates from progressing. Problem is, is that now pirates play the game with no issue and people who bought the game are considered pirates.

  • @lukegibson6044

    @lukegibson6044

    Ай бұрын

    Fun fact: This is due to Rockstar not porting the game to PC. When they decided to release the game on Steam 6 years after the original release, they just downloaded one of the already existing pirated copies and uploaded that to Steam. You can still find the credits to the pirates in the source code.

  • @Crux___

    @Crux___

    Ай бұрын

    Rare Rockstar L

  • @retorikhal

    @retorikhal

    Ай бұрын

    ​@@Crux___rare?

  • @Crux___

    @Crux___

    Ай бұрын

    @@retorikhal idk, I don’t follow what they do much but I thought people liked them

  • @ShutterContinent

    @ShutterContinent

    Ай бұрын

    ​@@Crux___ They have fallen from grace spectacularly

  • @thecoolnerdplaysvr5674
    @thecoolnerdplaysvr56742 ай бұрын

    One other Lego glitch. The wii version of Lego batman had 2 major bugs. 1: if you left voices on it would cause your wii to freeze 2. The one million stud level if you used superman to destroy things you wouldn't get enough to make a million due to the fact that superman destroyed things faster

  • @LaskyLabs

    @LaskyLabs

    2 ай бұрын

    I've had it freeze on the PS3 version as well. Making the same noise as a Wii crash actually lol.

  • @hunderslash

    @hunderslash

    2 ай бұрын

    I was never able to get 1 million studs in the complete saga either, despite spending hours and hours combing over every single possible way to get studs.. Literally the only way to complete the level is to use the coin multiplier red brick - which I did not know about when I was a kid. And I mean, it feels like cheating, but it's the only way.

  • @Shift_Salt

    @Shift_Salt

    Ай бұрын

    Lego Batman 2 had an awful bonus level

  • @Gronglegrowth

    @Gronglegrowth

    Ай бұрын

    I have always wondered why that freezing happened! Occurred on more than a few lego wii games, actually, if I remember correctly. Interesting.

  • @TheCapitalWanderer

    @TheCapitalWanderer

    13 күн бұрын

    there is one level in the lego movie that couldn't process forward unless you lower the resolution to 4:3, it's bugged as hell and i never completed it because of that bug

  • @5persondude
    @5persondude2 ай бұрын

    In the original Lego Star Wars (or at least the Xbox version AFAIK), dying during the Pod Race level has a chance of soft-locking the game because it will continuously loop the death cutscene over and over. I don’t know if anyone else has ever mentioned this bug online, but I’ve only ever tested the Xbox version of Lego Star Wars 1, and on two different copies, this bug happened both times to me.

  • @scarlettNET

    @scarlettNET

    Ай бұрын

    I remember struggling with that level on the original Xbox a LOT as a kid, to the point of insanely sweaty palms, but I've never seen or heard of this glitch before. I'm glad I never encountered it lol

  • @BaldTorment

    @BaldTorment

    Ай бұрын

    I've done that on the Wii, l was so pissed off lmao

  • @davedog0984
    @davedog0984Ай бұрын

    In Bendy and the Ink Machine, if you save your game directly after reaching Alice's floor for the first time but then quit the game before meeting her, when you load your save Boris won't run to the door and open it meaning you have to restart all the way from chapter 1. Happened to me on my first playthrough

  • @MmeCShadow

    @MmeCShadow

    Ай бұрын

    Bendy has a lot of issues. If you save during the ink hearts gather quest and have to quit and reload, you will have 6/5 hearts and the game won't allow you to progress. This is especially nasty as there's a bugged angel box that soft-locks your game (you can look around and pull up the menu, but can't leave the box) right in the maze where you gather the ink hearts.

  • @themawnster7191
    @themawnster7191Ай бұрын

    There's a game called Asterix and the Great Rescue that is unbeatable without cheating, period. One level requires a transformation pickup to continue, but to access that pickup, you need the transformation from that very same pickup. It doesn't appear in the game before that point. There's no bug or glitch involved, just complete level design failure.

  • @Scanlaid

    @Scanlaid

    Ай бұрын

    Someone call Patchatlaunchafix

  • @gotekeeper9519

    @gotekeeper9519

    Ай бұрын

    I assume you're referring to the Master System or Game Gear ports? bc the Genesis version of that game was beatable from what I've seen, apart from the devs forgetting what a reasonable time limit was.

  • @surtech5
    @surtech52 ай бұрын

    The way you say Dagobah... May God spare you the curse of empathy

  • @radonbox6569

    @radonbox6569

    Ай бұрын

    I hope your autism gets cured one day 🙏

  • @joanbohlman1679

    @joanbohlman1679

    Ай бұрын

    It was killing me when he made sure to say it like 6 times in a row

  • @JohnAppleseed

    @JohnAppleseed

    Ай бұрын

    I’ve never heard that butchering before.

  • @snaifhassnan6348

    @snaifhassnan6348

    Ай бұрын

    70th like 😔

  • @overlordwinter4611

    @overlordwinter4611

    Ай бұрын

    Wish I had the time to care about something so worthless

  • @izzylee64
    @izzylee642 ай бұрын

    What's crazy is that as long as you've never met the minutemen(avoided saving them in concord) you can do all of the nuka world quests you want and even raid settlements and still get the minuitemen ending. Preston will give you the quest open season meaning Bethesda thought about giving you the option to still side with them. What's weird is that the easy fix would just be allowing Preston to give you that quest even if you already joined the minutemen. You don't even have to raid a settlement for him to not like you anymore which is stupid because they kind of forced you to become the overboss or die.

  • @apple_cat

    @apple_cat

    2 ай бұрын

    you can get the open season quest in nuka-world by talking to one of the enslaved vendors though

  • @izzylee64

    @izzylee64

    2 ай бұрын

    @@apple_cat Yeah but Preston will still be mad at you even after doing it and will refuse to be your companion unless you never met him.

  • @Shift_Salt

    @Shift_Salt

    Ай бұрын

    ​@@izzylee64bizarre

  • @Shift_Salt

    @Shift_Salt

    Ай бұрын

    Yeah fallout 4 is just "Bad Game Design" frankly put, moreso than any other Bethesda game. (Starfield is just plain bad period.)

  • @YelMalanta

    @YelMalanta

    Ай бұрын

    You can still liberate the raiders problem Is you miss all that content from the dlc since it forces you to be a dickwad

  • @alephnole7009
    @alephnole70092 ай бұрын

    One game you missed was Sphinx and the cursed mummy that has a game breaking bug around the 80% mark of the game, if you save at a specific save station a mandatory door will become permanently closed preventing any further progress.

  • @melindadergan6352

    @melindadergan6352

    Ай бұрын

    A devastating moment in my childhood, then I restarted the whole game, only to never be able to find the person I needed to talk to even past that bug. XD

  • @alephnole7009

    @alephnole7009

    Ай бұрын

    @@melindadergan6352 I think me and my dad tried to beat that game 3 times over the course of a few years and never did.

  • @ramblingrenegade6346
    @ramblingrenegade63462 ай бұрын

    Honestly if Bethesda locking you out of the Minutemen ending was intentional, I'd consider it very well played. "You want to choose a life of raids and ruin, good luck ever finding your son again". But choices actually having lasting impacts on the story? Naaaahh not their speed

  • @mattboy5296

    @mattboy5296

    Ай бұрын

    We're long since passed the time in Morrowind where you could kill NPCs essential to the plot and and softlock your progress, and the game basically just says "You f*cked up, better hope you have an earlier save. If not, too bad. Accept the consequences of your actions or restart the whole game."

  • @Shift_Salt

    @Shift_Salt

    Ай бұрын

    Bethesda straight up by the time of fallout 4 lost any redeeming factors as a developer in my eyes and fully fell into "bad game design" hell

  • @ktkat7115

    @ktkat7115

    Ай бұрын

    @@mattboy5296 We're long since past the time of expecting people to "accept the consequences" of stuff that can just be reversed by going back to a previous save instead of, I dunno, spending hundreds more hours playing catch-up. If the player has the power to do that, then there's just no point in letting major NPCs die in the first place anyway. If they actually wanted consequences, they would only have 1 save file and have it autosave every time anything got updated. I'm so sick and tired of people holding Morrowind up on a pedestal for something that no one actually engages with in a meaningful way besides saying "huh, that's kinda neat, but that locks me out of content permanently" and just immediately reloading one of the hundreds of other save files

  • @dudejo

    @dudejo

    Ай бұрын

    Fallout 1 still had an ending, even if you went fully evil and killed literally everyone.

  • @semajniomet981

    @semajniomet981

    Ай бұрын

    @@dudejo Was it one of the numerous game over endings, perchance? Actually, scrap that. All of the endings in FO1 were game over endings. It wasn't until FO2 that you could continue playing after reaching an in-game ending.

  • @nickelakon5369
    @nickelakon53692 ай бұрын

    New vegas also has a game breaking bug. Yes man is supposed to be your faction for if you go against all the other ones. But if you kill him with a critical with a plasma or laser weapon, he'll be reduced to ash/goo and will no longer come back to life. This makes a yesman route uncompletable for the run, which can make the game uncompletable if you also make ncr, legion, or house hostile.

  • @gun8737
    @gun87372 ай бұрын

    Its always the small obscure youtubers that make the best content on the website huh

  • @TheFridayNightGamerj

    @TheFridayNightGamerj

    Ай бұрын

    Not sellouts yet, have a will to live still somehow, care

  • @cyxceven

    @cyxceven

    Ай бұрын

    Yuuup.

  • @dasdaza
    @dasdaza2 ай бұрын

    So my cousin had the save corruption crash infront of me in the Spongebob game. Sadly we were very young so we didn't really investigate why we just assumed the save was deleted and she forgot or something. The theory I've heard that seems most likely having not played this game in over a decade. Is that the game periodically saves data to the memory card during certain loading screens. However because the game is rushed I assume it doesn't have streaming and general memory management configured in a sustainable way so the longer it goes the more issues with is likely to have with pushing data from disc into memory and then cleaning memory when it's not needed. So you probably get a situation where it loads data into a block of ram that's too small which hard crashes the system. And if it's saving data at that time then it would produce a corrupted save. This being more likely is they didn't test loading screens specifically when data was being saved as that would mean more data going around the PS2 board than usual when loading.

  • @noahcaldwell5267

    @noahcaldwell5267

    Ай бұрын

    That seems a little wild that they didn’t test loading screens if that’s when the game is saving data. Unless that’s not the only part of the game where data is being saved

  • @dasdaza

    @dasdaza

    Ай бұрын

    @@noahcaldwell5267Please remember they has literal months to make the game. I wouldn't be surprised if they flat out couldn't test.

  • @nickolaswilcox425

    @nickolaswilcox425

    Ай бұрын

    @@noahcaldwell5267something to keep in mind is that there are around a dozen versions of the ps2, each one has things that were changed compared to the others, half the time those changes never set off anything as far as we know, but the other half it broke compatibility with some games. this may well be a version specific issue that was never properly narrowed down

  • @Kraiglyndor
    @KraiglyndorАй бұрын

    An old collectathon: Ty The Tasmanian Tiger. You play as Ty and use boomerangs as your primary weapon. The goal of the game is to go through different portals scattered around the hub to collect enough Thunder Eggs to power a device that will find and open a portal to one of the scattered Talismans guarded by your family that were scattered by the last boss. Each time you beat the boss of each area and recover the Talisman you will be given a new boomerang with elemental properties to open up more of the hub map (flamarang to melt an ice wall, frostyrang to put out burning logs, zappyrang to power a generator and open a door). There are cheat codes you can use to unlock all the boomerangs and skip ahead but doing so would set a flag for which area’s cutscenes would play locking the boss portal from spawning. There’s nothing you can do when it happens, checking the device will have a character say that you need 0 more Thunder Eggs to continue. You can still skip to the next area but it locked the save file out of 100%. I believe there’s also a small chance (maybe like 1/10?) that the portal to the boss Fluffy’s Fjord wouldn’t open even if you played normally.

  • @ashtaka
    @ashtaka2 ай бұрын

    You can't just tell me this masterpiece of a video on funny bugs got only 25 views in 1 hour... edit: Happy to see the algorithm rewarded C-Shift for his efforts.

  • @imdisopaakabts_jungkock3949

    @imdisopaakabts_jungkock3949

    2 ай бұрын

    Sad ikr

  • @SkeletonTreatIndustries

    @SkeletonTreatIndustries

    2 ай бұрын

    Thats how I feel on all my videos. But ima keep grinding anyways

  • @HandlesAreShrakh

    @HandlesAreShrakh

    2 ай бұрын

    algorithm might be picking it up tho

  • @LostSoulsParadoxicalDoctrine

    @LostSoulsParadoxicalDoctrine

    2 ай бұрын

    Firefly got canceled, Pulp Fiction flopped, if anything this be proof of its caliber.

  • @zedbags

    @zedbags

    2 ай бұрын

    25k in 3 days now

  • @harrymcnally6437
    @harrymcnally64372 ай бұрын

    I had that Spongebob game for the PS2, I always assumed it stuck on the loading screen just because my copy was second hand and had a couple of scratches

  • @danielh.541
    @danielh.541Ай бұрын

    Star Wars fans SEETHING over the pronunciation of a fictional planet

  • @anotheryoutubeaccount5259

    @anotheryoutubeaccount5259

    6 күн бұрын

    SW fans SEETHING

  • @ChaseMC215
    @ChaseMC2152 ай бұрын

    Why does C-Sim look like Otagon from Metal Gear Solid? Oh yeah, forgot to mention. In the Star Wars: The Phantom Menace game, if you take down too many people in Tatooine, Anakin refuses to talk to you, and you basically soft-locked the game.

  • @sandmaneyes

    @sandmaneyes

    2 ай бұрын

    I've never seen them both in the same room...

  • @sufficientframe

    @sufficientframe

    2 ай бұрын

    I... think that softlock is intentional... It sounds like it would be.

  • @Manavine

    @Manavine

    2 ай бұрын

    yeah that sounds like an intended softlock. You proceed to act like not a hero, you shouldn't be surprised the kid you want to come with you doesn't trust you in the slightest.​@@sufficientframe

  • @thalesh680

    @thalesh680

    Ай бұрын

    What did he say at 20:28? "I'm about to make ..." ?

  • @sufficientframe

    @sufficientframe

    Ай бұрын

    @@thalesh680 "make [something Fallout-related I guess] look like a f@*$ing joke", is what I can decipher.

  • @wander7812
    @wander7812Ай бұрын

    17:18 [ Small correction ]: This type of faction-failsafe was already figured out years ago before this game in Fallout New Vegas, with the Anarchist/Independent Ending that the devs implemented. And this is relevant, bcuz that means this Glitch(?) u talked about is not a "Oh oh! Sorry guys! Its just our first attempt at trying that!" situation But a genuine and purely "Whoops. Seems we forgor." moment.

  • @alastairsmith13
    @alastairsmith132 ай бұрын

    Dagobahluke LMAO

  • @YON_RO

    @YON_RO

    2 ай бұрын

    Dagabalook

  • @smile--
    @smile--Ай бұрын

    There are actually a ton of softlocks in early lego games

  • @zephyrprime8
    @zephyrprime8Ай бұрын

    Love it when Preston fucking Garvey goes "You're dead to me. Anyway, I have news of a settlement that needs our help."

  • @MattSpenceMusic
    @MattSpenceMusicАй бұрын

    An interesting one to note is Temple of Ahn'Qiraj from World of Warcraft. When the raid first launched, Blizzard accidentally made the first boss so buggy that it was actually, physically impossible to defeat. People literally did the math at the time and found that there was no combination of abilities that could allow you to pass over C'Thun's armor, and no combination of healing spells that could heal through the amount of damage everybody in the raid took. It took close to 6 months before anybody was able to defeat him, and it was only after Blizzard re-worked the fight at least two separate times to make him SIGNIFICANTLY easier.

  • @remix2593

    @remix2593

    Ай бұрын

    Blizzard moment

  • @Dovah_Slayer
    @Dovah_Slayer2 ай бұрын

    On the lego star wars one it's literally impossible to softlock dagobah IF you have any dark side characters unlocked (which if you are doing freeplay chances are you have at least one) as like you mentioned the game will give you one of each class in order to complete the tasks (this includes a Sith) meaning most players will never run into this issue and likely didn't even know the game could be softlocked

  • @Zeywerks

    @Zeywerks

    2 ай бұрын

    also in complete saga you can save and quit in free play

  • @snaifhassnan6348
    @snaifhassnan6348Ай бұрын

    I hope this video being thrusted by the algorithm allows you greater success in yt

  • @draliththeartist2084

    @draliththeartist2084

    Ай бұрын

    i clicked thinking that was jerma in the thumbnail.

  • @stefannofornari
    @stefannofornariАй бұрын

    This video brought a haunting memory back to my head. I had a softlock while playing Batman: Arkham Origins at launch that I've *never* seen anyone talk about. It's been 10+ years so maybe I'll recall some details incorrectly, but here's the thing: There's a point in the main story - a bit before the game's halfway point - where Batman has to infiltrate the Gotham City Police Department. You eventually get to an elevator, trigger a cutscene with Commissioner Gordon, fight some police officers and then you have to leave through the only door in the floor to progress the story. However, the developers accidentaly left something there: the elevator's shaft is open to explore, so you can use it to go back to previous floors of the GCPD. Me, as a kid, didn't see the exit door. I saw the shaft, then I went down. I don't know how that's possible, but once you get to that shaft and go back to the other floors, there is no way to get back to the floor you're supposed to be in. Going back through the shaft doesn't work anymore, nor does the elevator door to trigger the cutscene ever opens. You either restart the save data or you'll be stuck at the GCPD forever.

  • @username5155
    @username5155Ай бұрын

    Fun fact: BfBB: R had a golden spatula that would get collected but not get added to your total. It was one in Spongebob’s Dream I believe. It also, on launch, wouldn’t let you refight bosses, wouldn’t let you rewatch the credits, and thusly not see the final cutscene if you didn’t beat the game with all golden spatulas on your first playthrough, and on my playthrough, I accidentally managed to permanently despawn the Goo Lagoo sand castle spatula early on in the game. I replayed the game about a year ago since my Switch had been broken for like 3 years and I wanted to see if the game had been fixed. It was nice, upyou could rematch bosses, golden spatulas didn’t despawn, everything was a bit smoother. And then I got to Sand Mountain and none of the Sandmen counted towards the golden spatula even though I broke all of them. I had 0 of them broken even though I had all of them broken.

  • @noneuklid
    @noneuklidАй бұрын

    Who Framed Roger Rabbit is an NES classic for those of us who played it on release. It was created by Rare (admittedly in their earliest days), it was among the first reasonably good 'open world' visual games, and your post-millenium slander of it will not stand. You've also ignored what replaced the Internet connection for that era -- we all had Game Genies, or at least a friend with one.

  • @anotheryoutubeaccount5259

    @anotheryoutubeaccount5259

    6 күн бұрын

    Nice!

  • @guybrush1701

    @guybrush1701

    5 күн бұрын

    I own a handful of LJN games and I honestly really like that one myself. Jaws is also decent. Back to the future is hard as BALLS but I think it just plays too quickly. I HAVE beaten it but ONLY with my NES Advantage, because BTTF is one of the few games for which the slow-mo function (essentially a turbo Start button) actually functions as intended.

  • @hudsonk1racer
    @hudsonk1racerАй бұрын

    The main reason the Dagobah luke bug *wasn't* patched in the complete saga, is because there are enough darkside wielders unlockable from the prequels to render the issue null.

  • @solgerWhyIsThereAnAtItLooksBad
    @solgerWhyIsThereAnAtItLooksBadАй бұрын

    0:35 there was 1 game released in between them, and it was skyward sword

  • @NightBeWheat
    @NightBeWheatАй бұрын

    Crysis Remastered: Exodus. You have to pray that the enemies won't freeze in the air and be considered alive, but are actually dead meaning the mission is softlocked. I never completed it in the remaster. Only original.

  • @Mamenber
    @Mamenber2 ай бұрын

    Skyrim's Esbern is notoriously buggy, and has multiple opportunities to softlock the main quest. He is a pivotal NPC and several quest stages rely on him being in the right place and doing the right thing, which you can't rely on. He can fail to talk at Alduin's Wall, he can not talk at all, and he can straight up vanish off of the face of the Nirn.

  • @ryandixon8202

    @ryandixon8202

    Ай бұрын

    can confirm this, on one of my old saves on xbox Esbern is still stood staring at the wall with his torch out saying nothing.

  • @MarkKatz2772-jg3tc

    @MarkKatz2772-jg3tc

    4 күн бұрын

    NPC "disappearing" is very common in Skyrim. When I last played it, the Black-Briar guy who is in prison, in Riften, was in his cell normally the first time. Then he was just gone. I used to console to teleport myself to him via the ID of the NPC, and then I was in ANOTHER instance of the jail in Riften, where he was, but in another cell. Leaving this instance just took me back to Riften normally, and going back to the jail brought me back to the normal instance of it (so, NOT to where the NPC was at). I also had the map showing me that one of the NPCs for the Companions questline was in the overworld, close to some giant camp (when he was supposed to be back at their base in Whiterun). Going there in the overworld, the NPC was not there. I again used the console, and it took me to a weird, flat, not fully rendered looking version of the overworld, where the NPC was. I can't explain very good how it looked; but one can look up going beneath old Orgrimmar in WoW, it looked very similar in a way to the "beneath the city" place of there. Also, I was able to fast-travel back to the normal overworld, but the NPC didn't return on his own. So yes. Even though those were just side-quests, they were made impossible without either using the unofficial Skyrim patch, or fixing the game yourself with the console.

  • @ActionGamerAaron
    @ActionGamerAaron2 ай бұрын

    Goldeneye didn't particularly change the landscape of licensed games. There's been exceptions like that every generation.

  • @rando843

    @rando843

    Ай бұрын

    @@qtips1719Not sure exactly what source you want but like King Kong is another example of an exception since most licensed games on PS2 were very much not good

  • @thechugg4372

    @thechugg4372

    3 күн бұрын

    Man the Lion King game on SNES was amazing, and hard as well!

  • @ChemistWeb
    @ChemistWebАй бұрын

    I remember there also being a similar issue with that X-Wing (at least in LEGO Star Wars II, maybe fixed in Saga) where the X-Wing would sink below the mud to a point where no one (not even Yoda) could use the force to bring it out of the mud if Luke failed to use the force to pull it out and you waited too long. There were also tons of bugs in the Wii version of the original LEGO Indiana Jones, including a level-locking bug where you would interact with a wardrobe in the bedroom that contains the passage to the Temple of Doom, where if you left the room and came back in, the wardrobe would be unactivated and you would be unable to interact with it again in order to proceed in the level.

  • @fyter2738
    @fyter2738Ай бұрын

    If I had a penny for every Zelda game on the Wii that has a game-breaking bug that softlocked the player, I'd have two pennies. Which isn't a lot, but it's weird that it happened twice

  • @andynachos2045
    @andynachos2045Ай бұрын

    On the mobile version of the complete saga, playing one of the arcade mini games for Kamino is ALMOST impossible

  • @jakeconer
    @jakeconerАй бұрын

    I recall a bug in Lego Star Wars 2 that renders Episode 5 Chapter 6 unbeatable. There are these cheats that you can enable after you buy them. One of them is invisibility where enemies can’t see or attack you. At the end of the level when you get to the Falcon, you have to kill a wave of enemies before the stage ends. But if you enable this cheat, the level won’t end after killing the last enemy. There is also an oversight in the SpongeBob Movie Game that renders the second level, I’m Ready Depression, unbeatable. You play as Patrick for the level. But when you get to the end of the level, you can switch to SpongeBob. You need him so you can walk jump up to an area for an optional challenge. But open there is a balcony that shows the starting area of the level. You can jump down there and replay the level as SpongeBob. But about half way through there a swing object that only Patrick can swing on. So you can’t beat the level as SpongeBob and there is no way to switch to Patrick.

  • @Idkpleasejustletmechangeit

    @Idkpleasejustletmechangeit

    Ай бұрын

    Could you specify which Lego Star Wars II you played? DS or console? This is quite important information.

  • @jakeconer

    @jakeconer

    Ай бұрын

    @@Idkpleasejustletmechangeit PS2 version, although I might be misremembering as it could have been the Wii version of TCS

  • @Idkpleasejustletmechangeit

    @Idkpleasejustletmechangeit

    Ай бұрын

    @@jakeconer ok, good. I asked, since the DS version is completely broken and has way more glitches than the console versions. It's literally impossible to 100% that version.

  • @loki_is_tired
    @loki_is_tired7 күн бұрын

    4:25 I actually got stuck on this as a kid, as I was banned from playing Yoda because I found his death noise so funny I would repeatedly jump off the map to hear it again. Especially when playing with my sibling. I had to make them do it for me because the ban could not be lifted even for a moment. Worth it tbh, it was funny as fuck

  • @NopeNopeNope9124
    @NopeNopeNope9124Ай бұрын

    Take a shot every time he makes a sex joke

  • @BenderTheBoiler
    @BenderTheBoiler2 ай бұрын

    Just got a new sub, buddy. great video, perfect length and timing for the separate instances.

  • @ACfan99
    @ACfan992 ай бұрын

    That Spongebob save corruption and loading crash made a waste of my weekend Blockbuster game rental way back when. Wild.

  • @no.7893
    @no.7893Ай бұрын

    I remember being in elementary school discussing with my friends that every single Lego game up till that point always had one level that was really prone to soft locking, usually due to a character getting spawn locked on an out of bounds ledge

  • @TheRealCodeBlack
    @TheRealCodeBlackАй бұрын

    I remember running into a problem a lot like the Twilight Princess issue in Sonic Frontiers, back when the game first launched. The game lets you unlock fast travel areas throughout its stages, but once you beat each area's bosses you move onto the next area and can't go back for a little while. So my first playthrough, I started the cutscene that sent me to the boss area, then decided I wanted to explore a bit more before actually doing the fight and moving on, and so fast traveled back to the main area with the intention of doing a bit more before going back. The game let me travel away... only to me to find out later on trying to return that there was no fast travel back to the boss, plus the normal means of getting there in the level was spent and thus I had no way of progressing forward, forcing me to start the game over from the beginning. I don't know if this is still there in the current built (I doubt it), but it was very annoying at the time.

  • @sadclovvn
    @sadclovvn2 ай бұрын

    that was a really enjoyable watch, I love your editing style and pacing!

  • @WatchVidsMakeLists
    @WatchVidsMakeListsАй бұрын

    "Dahgahbah Luke"

  • @podojun
    @podojunАй бұрын

    Your videos bring me back to the old days of KZread.. and I mean that in the best possible way

  • @polyvalgaming8414
    @polyvalgaming841423 сағат бұрын

    Grim Fandango indeed didn't even need that kind of bugs. I legit spent 5 hours on a set of scenes because two actionable items were so close to each other you needed to be pixel perfect to realize there were two of them

  • @tigersympathiser2265
    @tigersympathiser22652 ай бұрын

    "It didn't disappoint." In reference to Fallout 4 might be the most dishonest thing I've heard all week

  • @Glombor

    @Glombor

    Ай бұрын

    Good on him for getting paid by Bethesda to say that

  • @KiraSlith

    @KiraSlith

    Ай бұрын

    The hate Fallout 4 still gets reminds me of the hate people continued giving Cyberpunk 2077 a month after release, when it was more or less patched to standard. Unlike say, Fallout 76, Fallout 4 isn't inherently broken, and most of the complaints people have with it are self-inflicted or inherent to RPGs in general. For example: The voiced player, every RPG with dialog options since the 90s has had "Generic Good", "Evil/Jerk", and "Goodbye", with occasional options for "Clown" or "Tell me more about X". You've always been "playing someone else", usually a very dull one-note character. Even New Vegas only adds duplicate "Generic Good" options with a stat check, which just usually just exists to skip some minor leg work.

  • @Shift_Salt

    @Shift_Salt

    Ай бұрын

    ​@@KiraSlithall those points you bring up are still very much problems, just because a lot of other similar games happen to feature them doesn't mean it's any less disappointing to see Fallout 4 so deeply hindered by them when the previous games (even 3 to an extent) didn't seem to have as severe of issues. It's one thing if Fallout 4 wants to have a voiced protag, or formulaic dialogue options, or even playing a story that's more cut out for you than free to the player to craft. But the difference is while many other games usually are at least executed well or have something more to offer to make up for the constraints of that design Fallout 4 simply does not. As for it not being a buggy mess of a game? It is, it's literally filled with so many damn bugs, some legit game breaking. Even on unmoddened vanilla saves that game can be a monster... But regardless it's still not a satisfying experience as many new features it has are either undercooked or don't really make up for the lack of refinement in other areas. And so many other returning features feel dumbed down to be more "streamlined" and "broadly appealing" because carving out your own niche isn't as financially fruitful as just appealing to the common denominator. So yeah no, Fallout 4 has problems, some it shares with other games in the genre but many are the fault of the way the game itself was designed and how Bethesda have become as developers.

  • @KiraSlith

    @KiraSlith

    Ай бұрын

    @@Shift_Salt Except nobody complains when other games do it? People still cream their pants in excitement every time you mention Mass Effect, and it has an even worse voiced protagonist and the exact same generic tropey dialog options. Shepherd sounds bored most of the time, even when he's saying goodbye to Mordin when he sacrifices himself to bring an end to the Genophage, he sounds like he's just spotted a fly in his coffee, where even the normally monotone Mordin is expressing emotions. At least Jangles sounds and acts like a person, class clown behavior aside. I've completed multiple vanilla runs in the last 8 years without the game breaking (Edit: as of May 16th 2024 I just completed another vanilla run, the worst bug I encountered was one of Deacon's cameos not triggering), it's actually way less buggy than Skyrim still is to this day, unlike Skyrim I don't have to carefully do quests in a specific order to avoid the entire game world from having a conniption (the Civil War quests in particular are the buggiest). Congratulations on proving you haven't picked FO4 up since launch all the way back in 2015 in way too many words.

  • @DaLatinKnight

    @DaLatinKnight

    Ай бұрын

    "someone likes something I dont therefore they are paid shills"

  • @Kelendrin
    @Kelendrin2 ай бұрын

    Hey man, found your channel last night and been binge watching your videos, they're pretty great! I know the effort that gets put in. Keep up the good work, you got a sub from me!

  • @Foxyrobo
    @Foxyrobo18 күн бұрын

    I was recently playing Untitled Goose Game with someone, and accidentally found a softlock (I think). My teammate hid the gardener's keys in the bush in the garden, and I closed the door from the outside. The only way to open the door again is to get the gardener to open it. But he needs his keys to do so. However, since there's a maximum distance the two players can travel from each other, and I was outside the garden, my teammate couldn't get the keys from the bush because it was too far away. And the gardener was completely useless to finding them either, so we were stuck and just played something else instead.

  • @durfdawg6990
    @durfdawg69902 ай бұрын

    You must be proud of the views, I'm so thankful to see so many channels that get their big break, awesome video will be sure to bing all others

  • @ScourgeZX
    @ScourgeZXАй бұрын

    When it comes to the Lego Star Wars 2: I had a strange glitch on level 6-2, whrere shooting two targets with a turret at the end of the stage should trigger a ending cutscene, but for me that was not the case half of the times which drove me crazy when I tried to finish the game 100%.

  • @cannon9009
    @cannon9009Ай бұрын

    Ooh, this DEFINITELY needs a part two. This was such an interesting watch that I just HAVE to see more...

  • @quinnholleman1547
    @quinnholleman15478 күн бұрын

    I found one in Spyro A Hero's Tale that I've not seen anyone else mention. In the level Cloudy Domain, you're supposed to go forward and get the Wing Shield ability that allows you to deal with the flying enemies. However, you can simply jump past them with no problem. If you do this, you can eventually reach a platform with a Light Gem on it, which autosaves your game. The problem is that this isn't how you're supposed to reach the platform, you're supposed to break a Dark Gem that summons some floating platforms to take you to there instead, and so if you grab the gem this way, there's no way off the platform because you can't reach another platform and it will respawn you on the platform if you throw yourself off. Yes, I discovered this myself on my first playthrough of the game during my freshman year of college and I did have to restart the game.

  • @Ntro_
    @Ntro_Ай бұрын

    i just watched all of your videos and im genuinely pleased with the quality of your videos i pray that you keep growing and get big

  • @Lefty7788tinkatolli
    @Lefty7788tinkatolliКүн бұрын

    Lego Star Wars Original Trilogy has two other bugs that can prevent you from beating a stage. In Freeplay mode of "Betrayal over Bespin", sometimes the Falcon at the end just doesn't open, and nothing you can do causes it to open. It seems to be completely random whether it will open or not. And in Super Story mode of episode 6, there's a part in the fourth level where the game just hard locks, and there is nothing you can do but restart the console, losing all your progress. There is nothing you can do to prevent this other than go through that part REALLY slowly.

  • @_vlpin
    @_vlpin2 ай бұрын

    I think that if you leave your scythe on your own volition it is kind of expected that you're not going to get it back. ALL YOU HAD TO DO IS KEEP THE DANG SCYTHE, BOY!

  • @Loctorak

    @Loctorak

    Ай бұрын

    I find it ironic, in a game that allows- nay, REQUIRES you to lock an open door (strange, yet symbolically compelling) that locking a closed one twice will soft lock the game😅

  • @Seanabo
    @SeanaboАй бұрын

    That twilight princess glitch at the beginning of video wasn't just Wii, I ran into that on my first play through on gamecube growing up

  • @elchjol2777
    @elchjol277710 күн бұрын

    A random glitch I never managed to recreate in Twilight Princess is I somehow got some of the enemy spawns to accidentally spawn double the normal amount of foes. This made certain areas very very hard.

  • @VGamingJunkie
    @VGamingJunkieАй бұрын

    Never getting closure and just being locked into a life of raiding honestly sounds like a real Raider path, they're too drugged off their minds to ever think of doing anything else.

  • @thomasffrench3639
    @thomasffrench3639Ай бұрын

    Actually in the 80s and 90s there were tons of high quality licensed games like Ninja Turtles, Ducktales, and a bunch of Japanese IPs that are great

  • @darthplagueis13
    @darthplagueis13Ай бұрын

    The Dagobah level actually has a second way to break on you in free play, though it's more of a soft lock that you can break out of with a bit of patience. The thing about Dagobah is that there's swamps which can only be traversed by R-2 or another astromech droid. Any other character just gets insta-gibbed if they step into them. If you use an astromech to move deep into a swamp and then cycle to another character, it will result in an infinite death loop where your character immediately dies upon spawning. Since you have a tiny time window of invulnerability after respawning, you can slowly move back onto solid ground or cycle back to an astromech in order to get out, or alternatively, you can drop in as player 2 and drop out as player 1, causing the stuck character to get teleported if you leave the zone, so it's not a complete game over, but it is quite frustrating.

  • @Barrie96
    @Barrie964 күн бұрын

    One time in Uncharted 4, there’s a part where you have to use a rope swing. The game wouldn’t allow me to use it. An earlier part of the level had me use it to hook up some kind of platform earlier, and I didn’t pick the rope back up after using it. So I had to reload to the beginning of the chapter.

  • @DrTweekz
    @DrTweekzАй бұрын

    Dude, been watching all of the videos on your channel after the algorithm recommended this and can’t believe you don’t have more subs. Quality stuff

  • @TehDarkOn3
    @TehDarkOn3Ай бұрын

    "dah-go-bah" tell me you dont know star wars without telling me you dont know star wars.

  • @AbelDuviant
    @AbelDuviantАй бұрын

    My favourite unbeatables are the level in saints row 3 where you're falling down on, iirc, a chandelier and have to shoot a heavy dude or die, but if your framerate is too low your animation is too slow and you literally can't shoot him, thus unable to progress past that mission. Saints Row 4 has a similar problem in the escape Zinyac's ship mission

  • @user-jt7pe4jk5o
    @user-jt7pe4jk5oАй бұрын

    underrated youtuber

  • @MidnightWonko
    @MidnightWonkoАй бұрын

    Ah, the "Unwinnable By Oversight" in Grim Fandango. I never played the game, but a lot of early Sierra games were NOTORIOUS for this. At least in some of the later ones, while still possible, the game threw you a bone after you screwed yourself out of a winnable scenario by saying something like, "Your inventory feels lighter than normal," or "You feel like you forgot something very important." One of my favorite scenarios of an unintentionally unbeatable level in a video game is because it was a game I OWNED as a kid! And that was Teenage Mutant Ninja Turtles. The game made by Ultima. No, not the one on the NES, but rather the IBM port of it. Due to incorrect mapping of one level layout, a ceiling in a sewer section is lower in the IBM port than it was in the NES original. Since this part of the ceiling is directly over a body of water in the sewers that functioned like a bottomless pit, it was therefore impossible to complete the IBM version of this game.

  • @protoman4622
    @protoman4622Ай бұрын

    I was taken aback when I saw you only had 6.1k dude, you need more clout! You’ve earned a sub

  • @bigfanofsb653
    @bigfanofsb65322 күн бұрын

    I was soft locked in Grim Fandango because one of the machines in the 3rd year thought I was both inside of it and outside of it.

  • @OrigamiAhsoka
    @OrigamiAhsoka7 күн бұрын

    I love soft locks, they’re so funny

  • @ScrowGhost
    @ScrowGhostАй бұрын

    What's the end song with the guitar ?

  • @johnnessuno6515
    @johnnessuno6515Күн бұрын

    Thanks for the image of the SBSQ Movie game for the PS2 there. Immediately brought me back to seeing the ad in Tips&Tricks gaming mag back in Like,, 2005,,... Oh God Fifth grade was twenty years ago

  • @LighttSpruce
    @LighttSpruce2 күн бұрын

    "potentionally impossible to complete" thats called a softlock

  • @goldenfiberwheat238
    @goldenfiberwheat2382 ай бұрын

    I’ve heard fallout 4 has a bug that if you go into the sewer near taffington boathouse and don’t interact with the terminal, all ranged weapons in the game will eventually do no damage

  • @Blaster1360
    @Blaster13602 ай бұрын

    I've been playing Lego Star Wars II and TCS pretty much since both came out and I never knew that about the Dagobah version of Luke.

  • @joshcaladia
    @joshcaladiaАй бұрын

    lego star wars 2/complete saga also had another softlock: in the first level of episode 6, there's a chance the lever in the rancor pit will not be active. i'm pretty sure nobody knows why this happens and it's completely random

  • @ohnoonline
    @ohnoonlineАй бұрын

    In Jagged Alliance: Crossfire (old ass RTS) there is a bug that literally prevents a key item from spawning thus making the game impossible to complete. You can conquer every region, have nothing else do do, but can’t progress to the actual end because of it. Crossfire and it’s sequel Back in Action literally have to be modded to be able to be beaten, and even then some of the achievements for both games literally do not work so even if you beat the games, it’s impossible to 100%

  • @JulesM_

    @JulesM_

    Ай бұрын

    There was a similar bug on Dexter's laboratory on GBA. On the last level, you needed to use the wrench two times in the level, but it did not reapper after the first use.

  • @spectralspectra2282
    @spectralspectra2282Ай бұрын

    Is my life unintentionally unbeatable?

  • @Adeios96
    @Adeios96Ай бұрын

    This video is the first KZread has recommended me from your channel and I'm glad I gave it a watch. Looking forward to checking out some of your other vids on your channel.

  • @forrestredd2706
    @forrestredd2706Ай бұрын

    I was watching this video and as it was going on I looked at your subscribers expecting millions. When I saw 4.37, I thought it was millions. But... It is 4.37k. I'm flabbergasted. I legitimately thought I was watching a channel with millions of subscribers. Your line delivery, timing and content is top notch.

  • @trulygreg1797
    @trulygreg17972 ай бұрын

    I'm glad you're making content, c-shift. Keep it up.

  • @4Legacy
    @4LegacyКүн бұрын

    I softlocked myself at this point of Twilight Princess and never played it again

  • @samstevens2945
    @samstevens29452 ай бұрын

    Great video, can’t wait for more.

  • @tylerhouston69
    @tylerhouston692 ай бұрын

    Love when youtube reccomends me small creators who have their style figured out. I love it. Subscribed m8.

  • @WolvericCatkin
    @WolvericCatkinАй бұрын

    Kind of a small one in the grand scheme of things, but *Skylanders: Giants* had a weird bug with a jump-pad in its final level (at least on the Wii), where if you decided to play the open the element gate nearby, or triggered the jump-pad, but didn't make it over the ledge it was placed to boost you onto, it stopped boosting you high enough to reach the ledge, and you couldn't complete the game... because it was so easy to trigger incidentally, it was nigh impossible to complete the level, which was really frustrating when it was the last one in the game... 😅

  • @ob2kenobi388
    @ob2kenobi3882 ай бұрын

    I think a way better (and, in my opinion, cooler) way to fix the Fallout 4 problem would be for the game to check to see if the other 3 factions hate you before deciding whether to make the last one hate you as well. If everyone else hates you, then maybe the 4th faction could keep you around-"enemy of my enemy" and all that.

  • @dudejo

    @dudejo

    Ай бұрын

    Fallout 1, after you kill the main bosses, triggers a hard-coded event that ends the game. You don't need to be friends with any faction.

  • @goldenpig6453

    @goldenpig6453

    Ай бұрын

    ​@@dudejo the reason FO4 can only end with the total destruction of the Institute (unless you side with them) is because it's not about finding your son anymore, its moving past the identity death of your child for the sake of the connections you've made in the commonwealth, which the Institute directly threatens as long as its around; you can't exactly complete that narrative if you don't have any commonwealth connections, which is why you need to side with _someone._ While I don't fully agree with how they implemented that story, I feel like people somewhat miss the point when they say there should be some sort of "lone wolf" ending.

  • @dudejo

    @dudejo

    Ай бұрын

    @@goldenpig6453 I'm not talking about the plot. I'm talking about the game code. The programmers made sure you could end the game in spite of potential in-game problems.

  • @kumatorahaltmanndreemurr
    @kumatorahaltmanndreemurrАй бұрын

    Mother 3 has a glitch that can potentially soft-lock you. There’s a room a little over halfway through the game where you can talk to a save frog. Yeah, you save by talking to frogs, Mother is a weird series. The thing is, in this specific room, if you save and quit, when you boot up the game again you’ll spawn in a specific spot that you can’t normally reach, meaning you’re completely stuck in place with no way of moving your character. Thankfully, the English fan translation fixed this, but I have no idea if the original Japanese version was ever fixed.

  • @4Legacy
    @4LegacyКүн бұрын

    Ahh yes, we all remember Dahgiba Luke. Dahgiba Luke was the best

  • @estacaotech
    @estacaotechАй бұрын

    I still remember to this day when a bug happened with me as a child when I was playing Dakar on PS2, for some reason the night level had a void after half of the race, I never knew why or how this happened, I only discovered it was a bug after I got a 2nd copy of the game and was able to complete the map.. I searched everywhere but never found anything like this so I think it happened just with that specific copy of the game.

  • @anotheryoutubeaccount5259

    @anotheryoutubeaccount5259

    6 күн бұрын

    LOL Dakar on the ps2

  • @Th3UnluckyGam3r
    @Th3UnluckyGam3rАй бұрын

    There was a bug with the Lego Star Wars Original Trilogy on DS where one of the mini kits on an Endor level was literally impossible to get, thus the game could not be 100% completed

  • @harkharring2572
    @harkharring25724 күн бұрын

    Reminds me of a bug i ran into in the game Inscryption. After completing the first act, unlocking the new game option, i turned the game off. When i turned it back on the game had reset to the very beginning, fortunately i already knew there was more to the game than that, but if i hadn’t i would have missed out.

  • @bad-people6510
    @bad-people6510Ай бұрын

    Should have brought Rey. She wouldn't even need to lift the X-wing, she could have just pushed the entire planet down without even trying.

  • @Vsmovies100
    @Vsmovies10012 күн бұрын

    I don't even remember Dagobah Luke being unable to lift the X-wing

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