The New Weight Nodes Could Change the 2D Industry. Full Tutorial.

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Пікірлер: 12

  • @miladmohammadi3556
    @miladmohammadi3556 Жыл бұрын

    OMG... YOU ARE BACK

  • @Sour_Ink
    @Sour_Ink Жыл бұрын

    You should do a dummy version of this that goes over the future possibilities this brings! Its way over my head but I'm curious! Glad to see you around more

  • @markgnarz5399
    @markgnarz5399 Жыл бұрын

    Ah, this is awesome! Was working out how to animate a character pulling a mask up off their face. It was getting messy. This helps tremendously. Thanks!

  • @loongcartoon
    @loongcartoon Жыл бұрын

    Cool! Thanks, Colin!

  • @user-wi8qb3np7k
    @user-wi8qb3np7k3 ай бұрын

    I love your vidéos❤❤❤

  • @Kvarsman
    @Kvarsman Жыл бұрын

    TY!!!

  • @foxtoonzanimantios
    @foxtoonzanimantios Жыл бұрын

    Cool I love this you are good dood!!

  • @KalebOfTheWings
    @KalebOfTheWings11 ай бұрын

    How come when I have pegs sitting above a weighted deformer, that is connected to a drawing layer, it creates a massive bounding box around everything. Shouldnt it just sit like a peg? without a bounding box? It makes rotating all the pegs and stuff weird

  • @ThomasSchannel
    @ThomasSchannel Жыл бұрын

    How’s your game coming along?

  • @user-wi8qb3np7k
    @user-wi8qb3np7k3 ай бұрын

    Can you do a video on how to download it please please 🥺🤍😊😊

  • @JuliusseEye
    @JuliusseEye Жыл бұрын

    you're crazy ^^ 🤩

  • @slawek382
    @slawek382 Жыл бұрын

    Hi, Onion Skin. I commented with a link to imgur. Please check out your spam :)