The Lethal Company Community Is Too Talented!!!

Ойындар

Link to Artist: www.artstation.com/poliko

Пікірлер: 938

  • @polikocreation6102
    @polikocreation61026 ай бұрын

    Hey! Im the guy himself! thanks a lot for the love! This community is what keeps my fan art ass running

  • @TheSpongy

    @TheSpongy

    6 ай бұрын

    Glad I could show it off!

  • @HusKrWolf

    @HusKrWolf

    6 ай бұрын

    Those look sick what’s the mod’s name?

  • @TheSpongy

    @TheSpongy

    6 ай бұрын

    Not a mod, just fan art!@@HusKrWolf

  • @stix9316

    @stix9316

    6 ай бұрын

    Should be a mod it would be sick

  • @ColorSoupp

    @ColorSoupp

    6 ай бұрын

    Make v1 from ultrakill, it'll be funny

  • @Ashih4ko3riga
    @Ashih4ko3riga6 ай бұрын

    A long lost crewmate gave me a soma vibe. Like literally something grown out of their head and controlling the body..

  • @taco10lex

    @taco10lex

    6 ай бұрын

    SOMA!!!! same i got the same vibes as the deep diving suit monsters from the last part of the game

  • @parkerhorton3471

    @parkerhorton3471

    6 ай бұрын

    SOMA MENTIONED!!!! What the fuck is a bad storyline!!!!!

  • @omicrondelta7327

    @omicrondelta7327

    6 ай бұрын

    SOMA MENTIONED 😤😤😤💪💪💪🔥🔥🔥🗣️🗣️🗣️💯💯💯 But yea it reminded me exactly of SOMA, the Jin Yoshida enemy in the Power Diving Suit

  • @frigidoesstuff8570

    @frigidoesstuff8570

    6 ай бұрын

    SOMAAA Literally what I thought

  • @m1kkel

    @m1kkel

    6 ай бұрын

    @@parkerhorton3471How was it bad

  • @tytotheowl2994
    @tytotheowl29946 ай бұрын

    I support having multiple types of mimics especially if they are spread out to different moons

  • @anonymouscommentor411

    @anonymouscommentor411

    5 ай бұрын

    Variety is always nice tbh

  • @martinxy1291

    @martinxy1291

    5 ай бұрын

    It'd be cool if the easiest to figure out are on the starter moon's then the harder to differentiate

  • @BLOOD_AND_INK

    @BLOOD_AND_INK

    5 ай бұрын

    @@martinxy1291maybe the first type could be the body of a crewmate being held up by the bunker spiders string and once you get close the body drops and the spider eats you from a vent in the ceiling

  • @ExpandDong420

    @ExpandDong420

    5 ай бұрын

    Yeah, the nask should be on lower level moons and there should be stronger or faster variants on tougher moons

  • @silvercrow2925

    @silvercrow2925

    5 ай бұрын

    ​@@martinxy1291 It'd also be cool if there was a subtle clue to tell if someone is a mimic or not, but if you're too paranoid you see it on your crew mates even if they're not mimics

  • @bread6235
    @bread62356 ай бұрын

    the last one looks a lot like the flood. it would be pretty interesting if the game had parasite infested moons.

  • @aarepelaa1142

    @aarepelaa1142

    6 ай бұрын

    imagine switching over to your flashlight to turn it on and accidentally eating a death mushroom by clicking too early that'll turn you into a zombie lmao.

  • @snackpirate_

    @snackpirate_

    6 ай бұрын

    The Waters of Mars?

  • @generalpork

    @generalpork

    6 ай бұрын

    @@snackpirate_ p sure he meany halo

  • @lordfabulous6198

    @lordfabulous6198

    6 ай бұрын

    ​@@aarepelaa1142 had that happen with the mask before. Misclicked it when trying to click my flashlight.

  • @jinglebeels.

    @jinglebeels.

    6 ай бұрын

    That would be sick. Imagine if those moons had infested variants of other normal living enemies (loot bugs, fleas, spiders, brackens, thumpers, etc) this would exclude things like coilheads, jesters, and the ghost girl though since they don't really seen like they are living.

  • @jacky8585
    @jacky85856 ай бұрын

    The puppeteer is quite scary looking

  • @tenshi7478

    @tenshi7478

    5 ай бұрын

    Fr that’s gas asf that needs to be in the actual game

  • @BENYEET

    @BENYEET

    5 ай бұрын

    Very very frightening indeed maybe even fever dream type scary

  • @isaicoronel740

    @isaicoronel740

    5 ай бұрын

    Was looking for this comment

  • @Halo-lg7rq

    @Halo-lg7rq

    3 ай бұрын

    Id cry if I saw this in game, I love it

  • @Freddabeast-lx6bd

    @Freddabeast-lx6bd

    2 ай бұрын

    A bit of spooky tomfoolery

  • @romeogonzales5507
    @romeogonzales55075 ай бұрын

    If would be cool if the long lost crewmate appeared when you leave your friends behind in forest areas

  • @eeeeeeee4968

    @eeeeeeee4968

    5 ай бұрын

    Honestly could work and make you think twice before leaving them behind a lot more

  • @cursedhawkins1305

    @cursedhawkins1305

    5 ай бұрын

    No it wouldn’t because remember that the dogs are what usually forces people to leave otherwise you forfeit all of your scrap.

  • @tyrannomon267

    @tyrannomon267

    5 ай бұрын

    @@cursedhawkins1305How to beat Eyeless dog: 🗣️❌

  • @santa_with_a_gun

    @santa_with_a_gun

    5 ай бұрын

    or leave your friends' corpses in forest areas

  • @Nebulolsis

    @Nebulolsis

    2 ай бұрын

    GENIUS IDEA. holy fuck that would be cool

  • @cameronsalmon1314
    @cameronsalmon13145 ай бұрын

    The Long Lost Crewmate could wander toward players like the slime and explode into spores when he gets near!

  • @TheSpongy

    @TheSpongy

    5 ай бұрын

    I like this

  • @ClashE.C.

    @ClashE.C.

    5 ай бұрын

    Long Last Crewmate should have some stages if its ignored for too long despite it being too slow, players may not think of it of a threat until it reaches its final stage, and that final stage of having boss level difficulty like durability, speed, and damage

  • @gabrielstonegtaw

    @gabrielstonegtaw

    5 ай бұрын

    I like that, because even if it's slow, if it blocks a doorway you're fucked so all focus has to then go into avoiding getting in range of it.

  • @upddog5745
    @upddog57456 ай бұрын

    I hope zeekers is recruiting the best modders to put togeather a studio

  • @mothgirl326

    @mothgirl326

    5 ай бұрын

    Downpour moment (if they are you know its gonna be BANGER updates)

  • @MaiorCJ

    @MaiorCJ

    5 ай бұрын

    Sadly hes like discord devs and does whatever he feels like without much of reading opinions

  • @isaacgarcia117

    @isaacgarcia117

    5 ай бұрын

    It really isn't hard make characters out of something that already exists, it's like doing a remix with a well known song but you make it better (hopefully)

  • @revinaneyaz1691

    @revinaneyaz1691

    5 ай бұрын

    So is the creator of Lethal company a self centred person?@@MaiorCJ

  • @MaiorCJ

    @MaiorCJ

    5 ай бұрын

    @@revinaneyaz1691 quite alot from what i saw on steam, twitter and from what hes doing, and he does just what he feels like (not a bad thing but theres still big community to listen to), game gonna be in stage of bethesda and discord on some point if he won't change a bit. Once he said he wants game to be updated by 2 weeks or something with much of content, now hes taking "break" giving little by little monthly, community does extreme job in modding adding even new planets in few days or hours of doing, updating stuff in few hours literally, i once downloaded mod it got hotfix with quite alot stuff 2h later

  • @radsnake8104
    @radsnake81046 ай бұрын

    I have an idea on how to flesh out the puppeteer a bit better, so It is confined to any one room, excluding the starting room and any rooms with platforms that you have to jump across, it will roam its room freely while on the ceiling, when a player enters its room and walks below it, it will grab them and use all four limbs to control them, the corpse of the player will look convincingly like it is alive, and the corpse will shuffle about the room. if a second player gets caught by the puppeteer, it will use two arms on each corpse, and will control their torsos but just drag their legs around. if a third player is caught then it will simply start to drag the corpses around the room by their heads in a feeble attempt to trick the last crewmate into entering its room. It could be countered by luring another creature into its room to puppeteer instead of a player, or it could be blown up with a mine or another explosive device.

  • @user-rm3qj9mb2b

    @user-rm3qj9mb2b

    5 ай бұрын

    ^ This

  • @keyuke06

    @keyuke06

    5 ай бұрын

    Allowing it to puppeteer other creatures sounds problematic. What if it gets a hold of normally passive or otherwise friendly creatures? Imagine the lizard or a harmless hoarder bug gets taken over, now you have more hostiles.

  • @user-rm3qj9mb2b

    @user-rm3qj9mb2b

    5 ай бұрын

    @@keyuke06 Extra lethal company

  • @radsnake8104

    @radsnake8104

    5 ай бұрын

    @@keyuke06 thats the point though, it’s doing everything it can with its gimmick to lure you in, but obviously the limbs from above would still be noticeable for an observant player!

  • @The_Duolingo1

    @The_Duolingo1

    5 ай бұрын

    I can see a Bracken taking a body and then running into the room and gets then snatched -1 Bracken

  • @CMT_Crabbles
    @CMT_Crabbles6 ай бұрын

    Last one is just like the Husks from Barotrauma! I love it!

  • @retro_guyy1015

    @retro_guyy1015

    6 ай бұрын

    Fr

  • @GigaLobster

    @GigaLobster

    6 ай бұрын

    Another Barotrauma enjoyers ??? I thought i'd never encounter you

  • @CMT_Crabbles

    @CMT_Crabbles

    6 ай бұрын

    @@GigaLobster Look closer at my pfp!

  • @IReallyDunnoMan

    @IReallyDunnoMan

    6 ай бұрын

    Husk from barotrauma except I'm not allowed to lead it to the ship so my boy on the railgun can blast it? no thanks man

  • @bluespidergaming7719

    @bluespidergaming7719

    5 ай бұрын

    ​@iangraves4837 once a husk infection spread throughout our ship the captain had sealed himself in his quarters and I was the last survivor to fend off the infected being beaten and bruised I had managed to beat them down and pushed them into a ballast tank I had noticed I had late stage infection so I too went into the ballast tank and welded it shut and my last radio transmission to the captain was "I'm infected I'm sealing infected personal in with me in a ballast tank" I succumbed to my infection while fending off the ressurected crew a respawn shuttle arrived not long after the captain had unsealed himself and things went on until a group of crawlers attacked in their haste to make emergency repairs they had unsealed the ballast releasing the infected all hands were lost

  • @tristenx
    @tristenx5 ай бұрын

    i'm glad someone gave the 'skinwalker' its own design! that was my biggest pet peeve with that mod; that it just made the already existing monsters in the game use your friends' voices instead of it being its own monster.

  • @captainlickmynip6402

    @captainlickmynip6402

    Ай бұрын

    i usually only have it enabled for the masked enemy cuz i think it fits the most

  • @JingKester
    @JingKester6 ай бұрын

    Ngl the last one might bring some actual lore. Shows that you aren't the only crew the company sent out. Except the day they went on didn't go so well... and the puppeteer might work as a mimic where is uses your dead teammates bodies to lure you into it's traps but you can tell by the way it moves. Janky uneven moves, rarely turning around and always hiding behind corners to hide the L4D jockey on it's back

  • @kalekidsav

    @kalekidsav

    6 ай бұрын

    I mean we do have the Sigurd file logs

  • @greystufflover1814

    @greystufflover1814

    5 ай бұрын

    ​@@kalekidsav and also pretty sure masked employees (not apart of your crew) can spawn naturally on tier 3 moons

  • @Myownchaos

    @Myownchaos

    5 ай бұрын

    @@greystufflover1814stairs… do you remember?

  • @silvercrow2925

    @silvercrow2925

    5 ай бұрын

    If there are other crews out there, imagine an enemy that's just another crew that you need to fight to the death over scrap

  • @sagey08-backlash

    @sagey08-backlash

    5 ай бұрын

    i love this deathmatch mode@@silvercrow2925

  • @theonikoo
    @theonikoo6 ай бұрын

    The subtitles calling it "little company" caught me off guard 😂

  • @VanityOhOh

    @VanityOhOh

    2 ай бұрын

    AHAHAHA SO LAZY AND SELFSUFFICIENT!:)

  • @jerrypaulson3344
    @jerrypaulson33445 ай бұрын

    It’s horrifying how good they look.

  • @Halo-lg7rq

    @Halo-lg7rq

    3 ай бұрын

    Right? My skin is crawling from all of these

  • @apolloknight9521
    @apolloknight95215 ай бұрын

    I can’t be the only one the Puppeteer reminds me of that one episode from Clone Wars where an Assassin Droid was puppeteering a dead clone.

  • @the_moonwatcher9196

    @the_moonwatcher9196

    5 ай бұрын

    Yes. I remember that episode! On the moon where Heavy dies and Rex and Cody go in to save the rookies. I did not expect to see a fellow clone wars connoisseur in the comments section of a Lethal Company short of all places.

  • @sharks1494
    @sharks14946 ай бұрын

    They should make a xenomorph mod for it

  • @skyler9988

    @skyler9988

    6 ай бұрын

    Oh nah, one of my friends is really scared of that creature 😂

  • @danieltandello5074

    @danieltandello5074

    2 ай бұрын

    @@skyler9988 Even better, let's scare the shit out of then

  • @Naofumi-Iwatani
    @Naofumi-Iwatani6 ай бұрын

    (Halo flood theme starts playing)

  • @revelare_xvii6269
    @revelare_xvii62695 ай бұрын

    It’s only a matter of time before Lethal Company gets its own horror movie/series.

  • @Poncha56
    @Poncha566 ай бұрын

    With more monsters requires more weapons

  • @thebranmuffin8502

    @thebranmuffin8502

    5 ай бұрын

    No

  • @lightningcrush7795

    @lightningcrush7795

    5 ай бұрын

    More weapons.

  • @akadreku7327

    @akadreku7327

    5 ай бұрын

    only having shovels and ranged weapons being very hard to comeby makes the game scrary, if you could shoot anything the game would just be a pve fps, no horror

  • @Zeztix

    @Zeztix

    5 ай бұрын

    @@akadreku7327 exactly my thought process, when you have little power and can easily die, it causes a lot of panic, thus scarier. This is something I'm building upon for the game I'm making too.

  • @arstulex

    @arstulex

    3 ай бұрын

    @@akadreku7327 Because Dead Space and Resident Evil weren't scary, right?

  • @pogstache
    @pogstache5 ай бұрын

    Do not let me catch the puppeteer in that position🙌

  • @TheSpongy

    @TheSpongy

    5 ай бұрын

    👀👀👀

  • @thegoodnix

    @thegoodnix

    5 ай бұрын

    😂😂😂

  • @thefirebeanie5481
    @thefirebeanie54815 ай бұрын

    We really want “crewmate but evil” and I’d love a talking mimic

  • @Halo-lg7rq

    @Halo-lg7rq

    3 ай бұрын

    Talking mimic would be so cool but Id worry ab data privacy if the game uses generative AI to replicate players voices

  • @skyleneember9582
    @skyleneember95825 ай бұрын

    At this point I'm really curious what the real developer think about all of the scary yet hilarious mods existed for the game

  • @dylanclark1775
    @dylanclark17755 ай бұрын

    Good on you for plugging the artist

  • @AdenOpiet
    @AdenOpiet6 ай бұрын

    I feel like the long lost crewmate could be related with the spore lizard since in the beastiary it says it has a symbiotic relationship with a fungus

  • @brandonlara5710
    @brandonlara57105 ай бұрын

    I can bet that the "long lost crewmate" is the one from the clip when that bro started the ship for leaving and when he looks out sees the other crew member with another dead body running to the ship but is left behind 😢

  • @stephenantonsson_II
    @stephenantonsson_II5 ай бұрын

    The puppeteer one would be awesome in the game

  • @bonkaddicct8620
    @bonkaddicct86204 ай бұрын

    a youtube shorts creator that actually credits artists?! finally 🎉

  • @ChristianHernandez-yt
    @ChristianHernandez-yt5 ай бұрын

    The Puppeteer looks so horrifying. Just *wow!!!!!*

  • @ratte9470
    @ratte94706 ай бұрын

    I want those in the game now!!

  • @I-Zenithal-l
    @I-Zenithal-l5 ай бұрын

    Idea: A dead crew (that's not in your team) that naturally spawns in the room and you are able to pick it up, BUT if you do pick up the dead crew a sharp spider leg will go through its chest and will chase you.

  • @SacarouK

    @SacarouK

    5 ай бұрын

    Good idea, but I think that it should grow legs if you stay in its proximity for too long, and if you pick it up it will impale you (because we’ve already established that it can pierce the flesh of an employee). You can tell if a body has an occupant because if you look close enough, you can see *very* subtle movement in the stomach of a dead employee

  • @buckfiftyhotdogs3577
    @buckfiftyhotdogs35775 ай бұрын

    It's pretty rad that you shouted out the artist. Most people don't in videos like these, so big respect to you man.

  • @EpsilonX3
    @EpsilonX35 ай бұрын

    These all would be good as moon specific mimics. Different species learning to lure in food

  • @ihavespoken9871
    @ihavespoken98715 ай бұрын

    I actually came up with a monster concept that was also named the puppeteer and does basically the same thing poliko’s concept does, except it’s like some sea-star type organism that moves around on the ceiling of the facility, listen to players talking, then wait until one leaves the group to shoot needle-thin tendrils into him. The needles inject poison, kills the player, then the mimic puppets their corpse from the ceiling while using voice lines they’ve said.

  • @CriscCiaddu
    @CriscCiaddu5 ай бұрын

    Pratically Flood 2.0 from HALO😭

  • @RpgBlasterRpg
    @RpgBlasterRpg5 ай бұрын

    Lost crewmates is what happens when crewmates get left behind, they eated mushroom out of desperation to survive, yet got infected.

  • @ZER0X1206
    @ZER0X12062 ай бұрын

    The last one would definitely an amazing addition to base game

  • @AlwaysTheL81
    @AlwaysTheL815 ай бұрын

    those are pretty cool actually

  • @ZMKG
    @ZMKG6 ай бұрын

    Mimic mod doesnt mimic the sounds of players that the skinwalker mod….

  • @Enot_from_Rainworld
    @Enot_from_Rainworld2 ай бұрын

    I feel like the the long lost Crewmate would spawn outside, very far from the ship, and completely ignore ppl. Just ever so slowly making it's way to the ship, and if it gets in it will stay in there until you land at the company building, in which it makes it's way over to the sell station, crawls through the little hole, and that's the last you ever see of it (there would be muffled audio of him fighting the goober inside, implying he failed.)

  • @illchangeitlater4
    @illchangeitlater46 ай бұрын

    is that the jack from zeekerss other game The Upturned

  • @Starmine1231
    @Starmine12316 ай бұрын

    What da hell last thing we need is more mimics lah

  • @vladolfputler5685
    @vladolfputler5685Ай бұрын

    These are really design choices that would fit the game.

  • @djr3verse
    @djr3verse5 ай бұрын

    Ah yes, Little Company, my favorite game.

  • @labeastchange9088
    @labeastchange90886 ай бұрын

    Name of mod

  • @TheSpongy

    @TheSpongy

    6 ай бұрын

    Not a mod. Just concepts from a player

  • @D1iamond7

    @D1iamond7

    6 ай бұрын

    I thought its a mod

  • @Chandler191

    @Chandler191

    6 ай бұрын

    ​@@TheSpongyWe all thought it was lol

  • @levicarrere6564

    @levicarrere6564

    6 ай бұрын

    @@TheSpongywhy did you imply it was a mod then

  • @HuntMeDown237

    @HuntMeDown237

    6 ай бұрын

    ​@@levicarrere6564 He didn't tho lmao he straight up said "monster DESIGNS" and even says "concept" when talking about the mimic monster.

  • @Nightmare6-4
    @Nightmare6-45 ай бұрын

    I almost never watch these kinda vids but this one had me in tears. Sooo fucking sweet

  • @Beef423
    @Beef4232 ай бұрын

    somebody hire poliko because the designs are FIRE

  • @bromomento5913
    @bromomento59135 ай бұрын

    I'll called the first design "God Eater"

  • @realtrollface101
    @realtrollface1015 ай бұрын

    I feel like the mimic needs a bit more attention, so I'm gonna give it some: So, you're playing lethal company, and your friend goes down a dangerous area. You assume they're dead, but instead you hear something similar to YOUR FRIEND'S VOICE. (Ai generated of course.) You go in after them and you run into the mimic, scaring your pants off. That would be some revolutionary gameplay.

  • @Zelphyn
    @Zelphyn5 ай бұрын

    These are actually awesome ideas

  • @ninja_vibes552
    @ninja_vibes5525 ай бұрын

    I think he’s trying to claim Lethal Company for Spain.

  • @MrYoda-xb6mp
    @MrYoda-xb6mp2 ай бұрын

    We need a lsd monster that changes your whole vision when he’s around

  • @The_superseniorgojo
    @The_superseniorgojo3 ай бұрын

    Bro created the lethal lore frfr

  • @Spottedman24
    @Spottedman246 ай бұрын

    In lethal company, i just need weapons more advanced weapons

  • @letter_o_hyphen_letter_o
    @letter_o_hyphen_letter_o10 күн бұрын

    I can't remember if I saw this in a comment somewhere, but I'd imagine, if the LLC were to appear on a moon, it might show up on that performance log after you depart, with a scrambled name and a Missing mark.

  • @rafaelm.victorino7902
    @rafaelm.victorino79022 ай бұрын

    Lethal company❌ Little company ✅

  • @cringedailydude476
    @cringedailydude4764 ай бұрын

    I’ve always had an idea of 1 a guy who makes noises and is pretty weak overall but lures other enemies to you 2. A guy who’s slow, weak but invisible and you can only see him if you shine a light on him. Like a huge pale figurine with a scary face More detail on these and other ideas in my steam discussion COOL UPDATE IDEAS btw

  • @BrickPlaysGames
    @BrickPlaysGames5 ай бұрын

    The puppeteer is what lasso man would be if he was actually finished

  • @gamingassassin839
    @gamingassassin8395 ай бұрын

    Bros gotta get hired fr

  • @UTKC_OfficerSmiles
    @UTKC_OfficerSmiles2 ай бұрын

    These are some really awesome models! I think the long-lost crewmate is my favourite!

  • @TheSpongy

    @TheSpongy

    2 ай бұрын

    Yeah that’s my favorite too!

  • @neoseakerx2721
    @neoseakerx27215 ай бұрын

    Just those three gave me goosebumps Jesus

  • @Notorious2108
    @Notorious21085 ай бұрын

    They need to add a rover to the game. You have to buy it for 600 dollars on the ship. And you can move it around on the terminal. It will be faster then a person. This allows the terminal person to actual explore and open doors with other people.

  • @Living-Human-person
    @Living-Human-person3 күн бұрын

    There should be like a handful of audio bites for the long lost crew member and it’s just like crying or begging like their mind is still there but they can’t control it

  • @aidenallendunlap700
    @aidenallendunlap7005 ай бұрын

    the long lost crewmate should wear the same cloths as a player you left without

  • @era3032
    @era30325 ай бұрын

    These are all insanely cool concepts matched with incredible designs

  • @HyperSonicBrave
    @HyperSonicBrave2 ай бұрын

    That last one should work when you return to a moon where you left dead bodies at.

  • @SkollTheWerewolf
    @SkollTheWerewolf6 ай бұрын

    I could see the last one being a whole other moon modifier, like DRG's Lithophage Outbreak. It could replace most monsters with more sluggish, albeit very aggressive variants of existing monsters, and the tile set could show additional wear, on top of the power always being off. If you can find the power core, it will instead be a fungal host worth 2x the value of a normal apparatus.

  • @BlankoBachinko
    @BlankoBachinko2 ай бұрын

    Unique designs for the same monster per moon would be cool

  • @stradorious4467
    @stradorious44675 ай бұрын

    Last one reminds me of Jin Yoshida from SOMA (the power armor guy that had black tentacles sticking outta his visor)

  • @NCR-Trooper
    @NCR-Trooper5 ай бұрын

    That last one reminds me of a Halo 2 infected Spartan.

  • @soloyapper769
    @soloyapper7692 ай бұрын

    Ngi hoped the dev would be willing to add fan made monsters

  • @evergrace1974
    @evergrace19745 ай бұрын

    I love you fusion please continue making awesome videos like this 😁

  • @evergrace1974

    @evergrace1974

    5 ай бұрын

    please don’t be mean in here

  • @whyNotGuy557
    @whyNotGuy5575 ай бұрын

    So many concepts to be had in a game like this. Like a shapeshifter monster that has the same movement and mechanics of the player and gets the name of whoever it shapeshifted into above them. If any of this is possible, and they'd follow someone until he gets them alone and then attacks. Or a monster that can place spore traps or any kind of trap that when players walk thru it, it disperses. Then, the player starts seeing hallucinations of any player or monster or even loot. And the monster only targets whoever got hit one by one, and you'll never know if what's chasing you or what you see is a monster, player or loot. Or a monster that you can't look at at all. Like they will try anything for you to look into their lights or eyes or whatever that they direct at you. Then once they got you staring into their eyes. You cant move and your screen goes white or sum and the only way you can get out is if another player has a shovel or stun gun and hits the monster off you. The monster will be a tad small too and weak as to why it needs to keep you in a lock to kill you. People also wont be able to hear you while youre locked. Or a monster that has some sorta projection power that they can project a hologram like wall in a hallway or door. And the projection can have loot or a monster like a spider or snare flea that doesn't immediately attack. Too either lure you in or direct you in another direction. Or a monster that has a sorta emp effect and emits a burst of energy that disables your flashlight or walkie talkie or any powered device for a short amount of time.

  • @LyricalViking
    @LyricalViking5 ай бұрын

    I think the long lost crewman would likely screech at the top of his lungs, emitting a loud noise that attracts every monster in the level to that location when it spots the player after getting too close, or a loud noise happens when one is nearby. Also creates a toxic mist on death and when it emits the noise, which harms the player similar to circuit bees.

  • @SSFplayer2
    @SSFplayer25 ай бұрын

    The lost crewmate could be a good one for the inside to be extra stealthy around. Being possible even faster than the mimic if it hears a noise

  • @AbdulrhmanFlemban
    @AbdulrhmanFlemban29 күн бұрын

    Lethal company❌ Little company✔️

  • @alexsheperd2060
    @alexsheperd20605 ай бұрын

    *lands on moon sees extra vital signs from previous crew mates moving leaves moon*

  • @META_FROSTGAMIN
    @META_FROSTGAMIN5 ай бұрын

    The Long Lost CrewMate made me say "Dead Space" when i first saw it

  • @Peegril_
    @Peegril_6 ай бұрын

    The cool mods and designs are awesome but I feel like it makes thinking of new monsters harder for the creator of lethal company, hope to see what he does with this game in the future 👍

  • @CloudColumncat
    @CloudColumncat5 ай бұрын

    I love to watched shotout videos, because these stuff is often pretty much good stuff.

  • @Chespin11
    @Chespin11Күн бұрын

    The first one is fire I wish they added a monster that uses players voice!

  • @Un-Usuario-Comun
    @Un-Usuario-Comun2 ай бұрын

    Man, the runner worker looks cool asf

  • @somthingorother
    @somthingorother2 ай бұрын

    My idea for how a voice mimic would look is sort of like a headless bracken with a wide harp shaped chest with a cavity in the middle with vocal cords strung in it that it plays to mimic voices

  • @kingjb554
    @kingjb5545 ай бұрын

    I love the puppeteer design

  • @nate4636
    @nate46366 ай бұрын

    They should replace the masked crewmates that naturally spawn with something like the long lost crewmate

  • @ItsjustBlackJackhere
    @ItsjustBlackJackhere5 ай бұрын

    The long lost crewmate is actually incredible and gives LORE lmao

  • @akumiaoi7468
    @akumiaoi74685 ай бұрын

    Man the last monster imma just cry seeing him!

  • @BlackAssBilly
    @BlackAssBilly5 ай бұрын

    Bro that shit is a nightmare

  • @johnzaccagnini8317
    @johnzaccagnini83175 ай бұрын

    Those were all really creative and I would love to see them get implemented into the game!😊

  • @catordogsswin
    @catordogsswin5 ай бұрын

    The last one should have a parasite outside of the facility and when It kills its victim, it just takes control but dosent infect others once it's taken control of the victim

  • @DARKSPEAKERMANDAMNIT
    @DARKSPEAKERMANDAMNIT2 ай бұрын

    The cordyceps one would prob be like some random mushrooms that look strange covering a fake item and infecting u

  • @blustickman0285
    @blustickman02852 ай бұрын

    We need the long lost crewmate fr though its such a good concept of a parasite entity

  • @hauntedmedic373
    @hauntedmedic3734 ай бұрын

    THIS IS AMAZING! 👏

  • @redeye4516
    @redeye45165 ай бұрын

    That Lost Crewmate definitely gives some Flood vibes. Might be cool if they operate kinda like it too. One or two would spawn initially, along with a "gravemind" flesh structure in a room. This room is where they will drag any and all dead bodies they encounter to convert them into more hosts. The controlling flesh structure in the room will also grow larger as they convert bodies into hosts, and as it grows their intelligence also increases. They'll go from slow, shambling things that are fairly easy to avoid and counter to setting up ambushes and even trying to venture out of the facility and into the surrounding areas. They shouldn't be as fast as the masked mimics to differentiate them, instead they rely on scavenging bodies and using their intelligence to their advantage. They might also gain other physical abilities, like an increased jump height and distance to better track you over such obstacles. Also, partly for fairness, when a player is very low heath or has their back turned to one, they should seek to grab you alive rather than kill you, as they'll gain two more "intelligence points" for any live crewmates assimilated, and the live hosts might be faster and generally more agile. This means that you'll be struggling and screaming for help if they get you, and perhaps even after conversion you can still watch through your body's eyes and still cry out, as if you're unfortunately not dead but being puppeted like Jenkins was in Halo CE. Nothing can save you after that, the main purpose of the continued vocalizations is to warn your alive crewmates that you're coming for them, to balance out the boosts given to live hosts. It might also make you think twice about just killing whatever you can and prioritize bringing bodies back to the ship (or at least making them impossible to take by throwing them down gaps), as well as further incentivizing you all to stick together so one of you isn't taken.

  • @zbecker980
    @zbecker9805 ай бұрын

    The long lost crew mate made me think of the flood from halo

  • @haunted5311
    @haunted53115 ай бұрын

    The puppeteer looks straight outta Silent Hill. I likey.

  • @hyenahallstrom7034
    @hyenahallstrom70345 ай бұрын

    Puppet master looks like some straight outta silent type shit

  • @irarelypost8784
    @irarelypost87842 ай бұрын

    The last one looks like a flood infected Spartan from halo 2s infection mode

  • @lesymon8483
    @lesymon84835 ай бұрын

    "Here's a guy that made some very interesting monster concepts! Like the the Mimic, the Mimic and the Mimic!"

  • @ChaosUnfold
    @ChaosUnfold4 ай бұрын

    That cordyceps enemy needs to be in the game like now!

  • @TheSpongy

    @TheSpongy

    4 ай бұрын

    I agree!!!

  • @LowLifeAM
    @LowLifeAM5 ай бұрын

    I saw the last one and screamed HUSK into my crews intercom

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