The Keeper - A Freaky Silent Hill Inspired PS1 Styled Lighthouse Keeping Survival Horror Game!

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The Keeper - A Very Freaky Silent Hill Inspired PS1 Styled Lighthouse Keeping Survival Horror Game!
Read More & Play The Alpha Demo, Free: www.alphabetagamer.com/the-ke...
#TheKeeper

Пікірлер: 300

  • @zacharymiller5277
    @zacharymiller5277 Жыл бұрын

    I love the menacing tone that plays when you pick up the 'bear crunch bar' 😂😂😂 idk why but it made me laugh

  • @AlphaBetaGamer

    @AlphaBetaGamer

    Жыл бұрын

    Haha, yeah! I loved that too. Also, Arthur's reaction after the chain incident cracked me up! :)

  • @AntipaladinPedigri

    @AntipaladinPedigri

    Жыл бұрын

    I mean the excessive sugar gave the old keeper heart disease so it's no laughing matter

  • @cosmicparsec9463

    @cosmicparsec9463

    Жыл бұрын

    🤣🤣🤣

  • @rafsandomierz5313

    @rafsandomierz5313

    Жыл бұрын

    "Oh nice an Crunch bear!" *Meancing tone starts playing* "You know what? I'll better put that chocolate bar away ."

  • @chonkypolarbear42

    @chonkypolarbear42

    Жыл бұрын

    Maybe the sound of the piano (or an instrument) fits the moment where Arthur picks up the hatchet

  • @ReverendSyn
    @ReverendSyn Жыл бұрын

    *You know, if it's so vitally important to NOT disturb the chain, you'd think they would have designed the controls to have better safeguards. Put it on a separate console with multiple failsafes. Key. 2-person activation, passcode. But don't leave it out in the open with no label. Even a mere rat could scurry over the console and press the button accidentally.*

  • @franciscovega2042

    @franciscovega2042

    Жыл бұрын

    The call that "reasons," im the horror genre.

  • @nemesisurvivorleon

    @nemesisurvivorleon

    11 ай бұрын

    @@franciscovega2042 Ah yes, the old god himself. MacGuffin.

  • @jeffumbach

    @jeffumbach

    9 ай бұрын

    Or just disconnect the button entirely.

  • @succubasu
    @succubasu Жыл бұрын

    Games don't usually affect me while I'm just watching them, but man, the part with the massive chain and how fast it went/how long it was put me on edge. I was actually worrying about what'd be on the end of it

  • @MrFreE3D

    @MrFreE3D

    Жыл бұрын

    I loved the part with the chain, it was brilliant.

  • @spenserfarman3045

    @spenserfarman3045

    Жыл бұрын

    I'm guessing it's supposed be the counterweight to a giant undersea gate imprisoning some kind of demonic sea monster that cursed the island. Those skinless corpses might be people who were killed/sacrificed to the demon before the rest of the islanders found a way to trap the thing and now they serve it as undead minions.

  • @MrFreE3D

    @MrFreE3D

    Жыл бұрын

    @@spenserfarman3045 Was the end of the chain a collar or something? Am I watching things?

  • @planescaped

    @planescaped

    Жыл бұрын

    @@MrFreE3D Yes, I believe so. Looked like an old mancatcher.

  • @Mordrevious

    @Mordrevious

    Жыл бұрын

    That is a very effective little scare. No big dumb monster, just very worrying implications.

  • @AntipaladinPedigri
    @AntipaladinPedigri Жыл бұрын

    24:45 the Ikea meatball was clearly clutching its heart. It is safe to say you killed the previous old lighthouse keeper.

  • @CabezasDePescado

    @CabezasDePescado

    Жыл бұрын

    I wish he would looked at the thing for a moment to see what it was doing before just attacking

  • @carmelafernando7823
    @carmelafernando7823 Жыл бұрын

    What makes the game effectively unsettling here is that the absence of music makes you feel so isolated and vulnerable as Arthur, especially in a setting that's commonplace where something isn't quite right. I'd love to see the full game.

  • @officialrivv
    @officialrivv Жыл бұрын

    Ngl the end was kinda terrifying. I always hate having nightmares of being chased. The low-poly visuals and creepy synth music just make it a nightmare come true

  • @peterh.3036
    @peterh.3036 Жыл бұрын

    "...Oops". That got me haha. Very strong The Shining vibes with this one, with the radio callsigns K2K 1 and K2K 12 and Sharon's warnings to "stay out" reminiscient of Danny's warning about room 237. Also the creepy music as each day is introduced. Looks great!

  • @TheRealNormanBates

    @TheRealNormanBates

    Жыл бұрын

    Now I'm thinking of Pogo's *Redrum* video: kzread.info/dash/bejne/eWyk0tapnc6uiMo.html

  • @audioinheritance8557

    @audioinheritance8557

    Жыл бұрын

    "All the dry goods"

  • @christhelostsoul9927
    @christhelostsoul9927 Жыл бұрын

    What an amazing demo, such a shame most of these types of demo's usually never become full games

  • @AntipaladinPedigri
    @AntipaladinPedigri Жыл бұрын

    12:11 Voice of reason: I should use my batteries sparingly. Never know when the next batch of replacements comes. ABG: *walks around with a lit flashlight in an already lit building*

  • @wjbt3

    @wjbt3

    Жыл бұрын

    😆

  • @fenrirsrage4609
    @fenrirsrage4609 Жыл бұрын

    Damn this is definitely one hell of a demo! Caught my interest and attention the whole way through. The style and atmosphere is top notch. Love how there is no loud noises when you get jumpscared, just the camera zooming on a skinned dead person's face, which is perfect horror. I also love how the end of the chains has a collar that looks like those man catchers, which makes it extra unsettling on what the hell was on the other end. Also love how the skinless and washed up bodies just kept accumlating on the shore, everytime you returned. Hell I'd say everything about this was amazing and I am absolutely intrigued to see the final product!

  • @georgeofhamilton

    @georgeofhamilton

    Жыл бұрын

    9:32 It looks like the “man catcher” was dripping blood, too.

  • @fenrirsrage4609

    @fenrirsrage4609

    Жыл бұрын

    @@georgeofhamilton oh shit didn't notice that too that's extra spooky. Honestly I hope they keep whatever was trapped by it a secret for extra horror.

  • @Autistic_Pixel

    @Autistic_Pixel

    Жыл бұрын

    @@georgeofhamilton yep immediately thought of Cloverfield type monster being chained up underwater. I hope this gets more fleshed out. Would make a great full game.

  • @SaltheSalleyface
    @SaltheSalleyface Жыл бұрын

    01:51 that cat purring so Cute

  • @AntipaladinPedigri
    @AntipaladinPedigri Жыл бұрын

    Okay, I just realised something. Sharon lost an arm. The fog brings the dead. That was probably the reason the village was abandoned. They somehow weighted down the corpses with the anchor after catching the corpses in nets. It was a fishing village so they had plenty of them. With the anchor up they floated to the surface. Sharon was young when she escaped so she either doesn't remember the dead and was stupidly rushing to yoyr aid, endangering the cat, or she knew damn well what happens and lied to you she is coming to your help. After all it was only fifteen years ago so someone had to know what happened. And didn't tell the old lighthouse keeper on purpise what the anchor was for.

  • @Mr_Nobody2512

    @Mr_Nobody2512

    Жыл бұрын

    So Arthur’s stupidity broke the Dead . Catcher or D.C It’s an interesting anomalous idea, you have a bright mind anti, you know that?

  • @AntipaladinPedigri

    @AntipaladinPedigri

    Жыл бұрын

    I am also thinking these corpses ARE the villagers and they never escaped in the first place. They might have been submerged where the sirens picked their meat clean. If they didn't manage to eat them whole for fifteen years, they might have regenerated like Prometheus and were grown like food. Or the anchor was put in the middle of a strong underwater current so even if they tried to escape, it would blow them back, even ripping the skin off their bodies.

  • @archenema6792

    @archenema6792

    Жыл бұрын

    There is the door to the basement of the lighthouse to consider, the one with the door handle broken off. Above the door was the word "GUFF". In the mythology of some Christian sects, this is sort of well where God stores the "new" souls that haven't lived a life yet until they are ready to be born. When the Guff is empty, that's the End of Time, and there will be no more new people. Perhaps the chain was holding new souls in the Guff because something had gone wrong, perhaps they were supposed to be born on the Pale, but couldn't be when everyone left. ..

  • @AntipaladinPedigri

    @AntipaladinPedigri

    Жыл бұрын

    @@archenema6792 that makes a lot of sense. Check if your comment submitted. KZread may have autodeleted it because of the use of sect or whatever.

  • @archenema6792

    @archenema6792

    Жыл бұрын

    @@AntipaladinPedigri It went through. Thanks for the heads up, but over half of my comments are shadow-banned, so I know the drill. If there's one thing KZread loves, it's anything that can be perceived even elliptically as a criticism of any form of Christianity.🤣🤣

  • @Qeisama
    @Qeisama Жыл бұрын

    the seagull and the corpse washed ashore on day 1 reminds me of "The Lighthouse" movie. The insanity portrayed is perfect with Silent Hill like setting.

  • @giannisc.5254
    @giannisc.5254 Жыл бұрын

    This is freaking amazing ! If i could ask for something it would be a bit more time before the poop hits the fan. A few days where strange and unnerving things happen and things keep gradually getting worse. I think what we see here is great but i would appreciate more of a buildup instead of day zero = weird, day one = hell. Otherwise can't wait for the full game !

  • @planescaped

    @planescaped

    Жыл бұрын

    A longer build would be great for the full game. This was just right for a demo though. The description says that the game is in Alpha, so hopefully they tweak it just a bit.

  • @giannisc.5254

    @giannisc.5254

    Жыл бұрын

    @@planescaped Oh, yeah i agree ! I am mostly talking about the final product.Of course, even if they choose to keep it as is, it's still cool. Silent Hill introduced enemies almost immediately and the whole series is legendary. Having said that i'd still prefer the gradual thing, but either way it has a lot of promise.

  • @devwave1919

    @devwave1919

    Жыл бұрын

    "poop hits the fan"

  • @skeletonwizard708
    @skeletonwizard708 Жыл бұрын

    I can generally judge how well a Silent Hill descendant 'gets it' by whether or not they have combat. The ability and infact *expectation* that you will need to occasionally fight your way out of circumstances is a huge drive of the horror and the 'survival' aspect of the game. It's not something that can be cut without ending up with a walking sim, Blooper Team proved this five goddamn times in a row to increasingly diminished returns. This one, this one gets it. It really gets it.

  • @VernorsDoctor

    @VernorsDoctor

    Жыл бұрын

    I agree

  • @planescaped

    @planescaped

    Жыл бұрын

    This is why I never found Amnesia scary at all. If every situation is just flight, then you'll never come up the fear of do I flee or do I fight, it's just flee, and the game will be designed for you to flee, so you'll escape no problem... If fighting is an option then it's on the table, and every encounter becomes significantly more nerve wracking, can I even escape this?

  • @astra1071

    @astra1071

    Жыл бұрын

    How about outlast ?

  • @fulltimeslackerii8229

    @fulltimeslackerii8229

    Жыл бұрын

    @@planescaped but then again, if the game is designed around both being valid, how does your argument of “fleeing always works” not apply then to “fighting will always work”

  • @Heyhowsitgoin999

    @Heyhowsitgoin999

    Жыл бұрын

    @@fulltimeslackerii8229 Thats the thing right, now you have a choice. Do you try and battle it out or do you try to run and maybe side step the encounter? One option is the dev intended one and will more lend itself to being easier, while the other you'll have to brute force it. So now every encounter isn't "ok run away" it's "ok what is the best option in this situation" so you have to put more thought into it and hope your right. If you're not, then Game Over.

  • @georgeofhamilton
    @georgeofhamilton Жыл бұрын

    8:33 Hahaha, that’s literally the foghorn from “The Lighthouse.”

  • @C_CREATURE_
    @C_CREATURE_ Жыл бұрын

    HOLY CRAP, I watched with full attention beginning to end, this is better than any AAA studio game I've seen in years, the attention to detail, atmosphere, immersion, audio, you can tell this is someone's passion project with a lot of passion and time poured in.

  • @alexiarubberslut

    @alexiarubberslut

    Жыл бұрын

    I can hardly wait until ABG plays the full game!

  • @nemesisurvivorleon

    @nemesisurvivorleon

    11 ай бұрын

    better than AAA? I suppose with how genuine it comes across. That ending progressed nicely.

  • @lPsychoMax
    @lPsychoMax Жыл бұрын

    I hope this not only gets a full release, but also is popular enough to get 2 sequels! This honestly feels like a silent hill 1 sequel on the ps1.

  • @killgazmotron
    @killgazmotron Жыл бұрын

    LMFAO. I love how hes just standing there still, not processing like a small child in an unfamiliar event while total chaos is going on that he started.... the "oops" was such a cherry. Cliche gag but a great one.

  • @blackturd92
    @blackturd92 Жыл бұрын

    I like how they even include the classic detail of "how am I going to get through locked gate." When you could CLEARLY climb right over it.

  • @dranimations7902
    @dranimations7902 Жыл бұрын

    It's a pity he didn't have a channeling stone to use at the top of the lighthouse - he could have been rescued by aliens.

  • @bloodruststaples
    @bloodruststaples Жыл бұрын

    Up til you started fighting the monsters, the scariest thing was picking up the crunch bars lol. That beach scene where they run at you and you only see them when the lightning strikes is pretty sweet though. I'd definitely play this

  • @wholesome4028
    @wholesome4028 Жыл бұрын

    when he's using the radio to call in, that whole "this is kdk 12, calling kdk 1" is actually a reference to one of my favorite horror movies, The Shining. They used the exact same radio communication names. Very subtle but cool reference.

  • @jennycisneros5277
    @jennycisneros5277 Жыл бұрын

    The main character’s extended pause after releasing the huge chain killed me 😭

  • @Fuhrious
    @Fuhrious Жыл бұрын

    3:49 an unventilated indoor generator. Scary.

  • @MusicoftheDamned
    @MusicoftheDamned Жыл бұрын

    03:52 = Between this comment and desperately wanting and needing to just sleep, Arthur is instantly more relatable than like 95% of horror genre protagonists, especially since the inciting incident isn't really his fault or at least isn't due to sheer stupidity. That's pretty good for a man dressed like an expendable red shirt extra on the original _Star Trek_ shows and for someone who keeps putting his foot in his mouth with his new co-worker.

  • @c0nqu3r3rlol

    @c0nqu3r3rlol

    Жыл бұрын

    "I can't see shit" was a really good line

  • @kirsty2595
    @kirsty2595 Жыл бұрын

    I love so many parts of this! The atmosphere, camera angles, sounds... even a little humour in some of the dialogue. Awesome.

  • @AntipaladinPedigri
    @AntipaladinPedigri Жыл бұрын

    26:42 he was right, the lighthouse work WAS like retail! Angry naked customers clobbering you to death when you try to clock out at the end of your shift and all..

  • @AlphaBetaGamer

    @AlphaBetaGamer

    Жыл бұрын

    Haha! I think I'd still choose the lighthouse!

  • @AntipaladinPedigri

    @AntipaladinPedigri

    Жыл бұрын

    *gasp!* You just wanted to break the anchor all along! You were barely born and thought to yourself "damn I really need to wreck that thing".

  • @zikadraws79
    @zikadraws79 Жыл бұрын

    My man really just unleashed a demon and said "Oops" about it

  • @yourbiologicalstep-dad4642
    @yourbiologicalstep-dad4642 Жыл бұрын

    "Oops, I'll just say that was like that when I got here" 🤣 Digging the humor in this gem.

  • @archenema6792
    @archenema6792 Жыл бұрын

    I love how they call a claw-nosed machete a hatchet.

  • @ianfinrir8724

    @ianfinrir8724

    Жыл бұрын

    I'd call it a Bill Hook or Brush Axe.

  • @Dousch
    @Dousch Жыл бұрын

    So glad I subscribed to this channel. This is right up my alley + I just read about the Smalls lighthouse incident, and to see a game take place in a similar creepy yet real/grounded setting is something I’ll always be drawn to. I would watch a 10 hour dev breakdown of how this was achieved.

  • @viniciusstellium8012
    @viniciusstellium8012 Жыл бұрын

    WHOA this is some GOOD work! Love this, it needs to be continued! The tone, visuals, the sound, the backstory, everything is on point!

  • @XombieLejon66
    @XombieLejon66 Жыл бұрын

    yer fond of me lobster, aint ye?

  • @jooch_exe
    @jooch_exe Жыл бұрын

    KDK-12 to KDK-1. I guess Stanley is alive and well. "There ain't nothing in room 237. So stay out. You understand? Stay out!"

  • @sinkingship5
    @sinkingship5 Жыл бұрын

    I gotta say man I really appreciate you taking the time to upload videos this frequently! Your content helps me sleep

  • @zolotoybaton691
    @zolotoybaton691 Жыл бұрын

    What a perfect sound effect to pick up a crunch bar

  • @dvdbox360
    @dvdbox360 Жыл бұрын

    Sam just purr peacefully

  • @thescatologistcopromancer3936
    @thescatologistcopromancer3936 Жыл бұрын

    That spiral staircase really was something else!

  • @ramonzeiro

    @ramonzeiro

    Жыл бұрын

    Is a direct Silent Hill reference

  • @VernorsDoctor
    @VernorsDoctor Жыл бұрын

    I love how cinematic it is

  • @veryconcernedjesus2584
    @veryconcernedjesus2584 Жыл бұрын

    You HAVE GOT to play the whole game when it comes out, this is great

  • @AndScrambledEggs
    @AndScrambledEggs Жыл бұрын

    I need to get the full game on release. That was incredible!

  • @dropman537
    @dropman537 Жыл бұрын

    9:25 Those chains had to melt the platform due to strong friction

  • @docsaico
    @docsaico Жыл бұрын

    This is really fantastic! Need more!

  • @inkmime
    @inkmime Жыл бұрын

    Holy christ the straight down camera angle as you're going along the lighthouse's spiral staircase is just gorgeous

  • @lakobause
    @lakobause Жыл бұрын

    Obviously everything went wrong due to what happened at 18:38. As any proper lighthouse keeper will tell you, never mess with a seabird. Bad luck to provoke the spirits of dead sailors.

  • @the1ucidone
    @the1ucidone Жыл бұрын

    Those graphics look so real oh my god! lol oh man I love the PS1 era. It's been a good life.

  • @bengoodwin2141
    @bengoodwin2141 Жыл бұрын

    The millionth light house horror game, and they're all great

  • @CoolDownCat
    @CoolDownCat Жыл бұрын

    This got me intrigued! Any idea when the full game is gonna be out?

  • @rafsandomierz5313
    @rafsandomierz5313 Жыл бұрын

    11:29 Thanks for the warning Pete, though it's an bit late for that.

  • @MadHappyPrime
    @MadHappyPrime Жыл бұрын

    9:32 That thing was holding down some Eldrich being, and now it's free, hence the skinless monsters. Great job, Arthur.

  • @ProgeriaAs
    @ProgeriaAs Жыл бұрын

    I want to see what's next so badly. It's scary as fuck how Arthur found one corpse, then a bunch of them and finally A BILLION.

  • @jeffumbach

    @jeffumbach

    9 ай бұрын

    I just found it odd how he doesn't react at the time when you come back and there are now dozens of them.

  • @Triad3Force
    @Triad3Force Жыл бұрын

    That cliffhanger though! ABG, we need a full playthrough when it is released , please :-D

  • @AntipaladinPedigri
    @AntipaladinPedigri Жыл бұрын

    3:54 man, customers motorboating all the way up to your lighthouse to ask stupid questions, demand discounts and refunds for dimwitted reasons, and demanding to see the manager would SUKK!

  • @DE0DAT1989
    @DE0DAT1989 Жыл бұрын

    Definitely getting this one. Looks phenomenal.

  • @Basicyouthmedia
    @Basicyouthmedia Жыл бұрын

    I don’t really comment on KZread as much but I love the content you bring. But I have to ask, when you play all these games and upload them to KZread. Do you ever upload first time play throughs? Or are your videos all done after one or two runs and then a final run through for an upload?

  • @diodamke1007
    @diodamke1007 Жыл бұрын

    This demo was pretty good at keeping me on edge, I hope for the final release they add quick turn, button remapping and hotkeys for the map/journal though. Also I think it can really sap the sense of danger and tension from a game if you can carry an unlimited number of healing items and use them from the menu, that's something I never liked about Silent Hill. So if there's not gonna be an inventory limit I hope they add an animation for using the candy bars so there's some risk to healing.

  • @TheGhostWarden
    @TheGhostWarden Жыл бұрын

    The sound design is sublime!

  • @glitch200
    @glitch200 Жыл бұрын

    What was that massive chain keeping restrained? The end part of it looked like a collar.

  • @ScrapBrain82
    @ScrapBrain82 Жыл бұрын

    I like this a lot. I Can't wait to see more!

  • @leigatha
    @leigatha Жыл бұрын

    I love the type of games you play

  • @georgeofhamilton
    @georgeofhamilton Жыл бұрын

    Obligatory “Why’d y’spill yer beans?”

  • @AlternateKek
    @AlternateKek Жыл бұрын

    The graphics are very well done, love how smooth the animations are.

  • @LlorDrei
    @LlorDrei11 ай бұрын

    The hatchet is a brush axe, a heavy duty billhook machete hatchet on a short handle.

  • @bartoszpyrzanowski3163
    @bartoszpyrzanowski3163 Жыл бұрын

    Amazing job on this game ! Foghorn sound and the giant chain is just Mwa* ! Cheers to devs !

  • @datatsushi2016

    @datatsushi2016

    Жыл бұрын

    Leghorn

  • @feukka2148
    @feukka2148 Жыл бұрын

    the ominous sound when you pick up the bear crunch bar lol. i was dying.

  • @Estus__Flask
    @Estus__Flask27 күн бұрын

    I saw 5 seconds of this video then thought "nah, I wanna play this" and went in blind. I love psx aesthetics and this demo was excellent, I enjoyed it a lot and actually got spooked. Would love to see it realised into the full experience one day.

  • @96Wezi96
    @96Wezi96 Жыл бұрын

    This gave me chills. I LOVE IT. THIS IS AMAZING. All the atmosfere is extremelly well done and it is taked with good care. I can believe the characters at all time. The problem I have with most of the horror games I found is that you stop believing the character really fast because it feels emotionless, like not doing something as normal as runaway from a situation like this. But this game is believable at all time, with a story that you can relate in some way or another. CONGRATS! Keep the work!

  • @nemesisurvivorleon
    @nemesisurvivorleon11 ай бұрын

    WROUGHT FLESH "CD" lol. Wrought Flesh is by Miziziz, a youtube gamedev and creator. Such an amazing reference and connection amongst the indie dev community!

  • @pcport2698
    @pcport2698 Жыл бұрын

    6:18 ...okay, that is CLEARLY a machete.

  • @ianfinrir8724

    @ianfinrir8724

    Жыл бұрын

    I would call it a Brush Axe.

  • @Sukablut
    @Sukablut9 сағат бұрын

    I do not know where to write this, so I will write it in the first video you come across. ,Thank you for making wonderful videos for us for many years, and we love it! Thank you For this wonderful channel. alpha beta gamer.

  • @OuroborosChoked
    @OuroborosChoked Жыл бұрын

    Niche genres I've learned about since subbing to this channel: Fishing horror Lighthouse horror with PSX graphics Everyday job horror

  • @c0astgh0st
    @c0astgh0st Жыл бұрын

    The music is so scary! Reminds me of Courage the Cowardly Dog

  • @bosco_sticks
    @bosco_sticks Жыл бұрын

    I never thought picking up a bear crunch bar would be so dramatic

  • @Hugo_Tate
    @Hugo_Tate Жыл бұрын

    Hope they actually make this a full game

  • @ramonzeiro
    @ramonzeiro Жыл бұрын

    13:00 this is a direct reference right here

  • @azzzne
    @azzzne Жыл бұрын

    these PS1 style horror games. They took these away from us. But AlphaBetaGamer always come through cluck. And I'm appreciative of that. Thank u

  • @drawingshot
    @drawingshot Жыл бұрын

    Oh! I like this one a lot! Hope we see more

  • @georgeofhamilton
    @georgeofhamilton Жыл бұрын

    Really effective use of fixed camera angles.

  • @TimelordUK
    @TimelordUK Жыл бұрын

    Now THIS is my kind of game. I watched all this.. so good

  • @Metroid1221
    @Metroid1221 Жыл бұрын

    This game was renamed to The Pale because of another game with a conflicting title. In case anyone is trying to find it.

  • @Dollar_Store_Cacodemon
    @Dollar_Store_Cacodemon Жыл бұрын

    Willem Dafoe for the voice acting in the full release...

  • @mysouptoocold1656
    @mysouptoocold16563 ай бұрын

    As someone who'd favorite game series is the original 4 silent hill games, this is what I need

  • @drinkyourtea
    @drinkyourtea Жыл бұрын

    Man I love games like this where you legit don't know what will happen next.

  • @UBRambo56
    @UBRambo56 Жыл бұрын

    A silent hill like game you say? I’m in.

  • @leigatha
    @leigatha Жыл бұрын

    Loving thisssss

  • @FromAmericaToJapan
    @FromAmericaToJapan Жыл бұрын

    Definitely want to play this

  • @HE13272326
    @HE13272326 Жыл бұрын

    A really nice demo, especially since the game takes its time building the tension and the actual threat comes way into the game. These enemies are focking creepy as well!

  • @CBBchannel
    @CBBchannel Жыл бұрын

    Seems like Arthur, by pure accident (?), freed an ancient evil which was restrained in this place, and now said evil has unleashed it's vengeance on the world, and it chose to do so by reawakening corpses from the bottom of the sea... That's pretty terrifying. Or: Whoever makes the mistake to free this ancient evil / creature (which was held on that giant chain), is hit with a curse. If that's what's going on here, then these "zombies" would actually be a fated punishment specifically for Arthur, because he freed this creature, whatever it is. BTW.: That chain was very big. This thing must be giant.

  • @Muramasa1794
    @Muramasa1794 Жыл бұрын

    Nostalgia feel 100% lol

  • @viewtiful1doubleokamihand253
    @viewtiful1doubleokamihand253 Жыл бұрын

    *BEAR CRUNCH BAR* with spooky sound effects playing on pick-up xD

  • @darkninjacorporation
    @darkninjacorporation Жыл бұрын

    I was certain that first corpse on the beach was gonna only have one arm

  • @lean79
    @lean79 Жыл бұрын

    This is so The shining. I love it.

  • @chiqrp
    @chiqrp Жыл бұрын

    This looks really promising!! I want moooooreeee

  • @turbostatic1
    @turbostatic1 Жыл бұрын

    Hell ya, love the SLOW BURN

  • @92Pooky
    @92Pooky Жыл бұрын

    "Oops" 😂

  • @monkcers
    @monkcers7 ай бұрын

    Very nice and cool demo. A bit too heavy on slang for myself given that I'm not native. Also the comical vibe was a bit weird at some scenes that clearly were quite serious.

  • @AntipaladinPedigri
    @AntipaladinPedigri Жыл бұрын

    2:50 ah yes, the "I stuck the flashlight in my shoe to have my hands free to fukk around and find out" maneouver. Oldest trick in the book!

  • @stucoofoo
    @stucoofoo Жыл бұрын

    This dialogue is great.

  • @AntipaladinPedigri
    @AntipaladinPedigri Жыл бұрын

    5:37 🎵"And I would walk five hundred miles, and I would walk five hundred more, just to be the man who walked one thousand miles just to collapse from exhaustion at my workplace's door..."🎵

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