The Great Disconnect Penalty Debate of 2023 - Dead by Daylight

Ойындар

this is interesting. what are your guys' thoughts on it?
/ scottjund

Пікірлер: 1 500

  • @PhantomHalf
    @PhantomHalf11 ай бұрын

    “There are some scenarios where it’s totally justified to kill yourself. “ - Scott Jund 2023

  • @limpyleg1570

    @limpyleg1570

    11 ай бұрын

    Judge: life in pris- The 44. In my pocket:

  • @Klutch_Playz

    @Klutch_Playz

    11 ай бұрын

    This should've been top comment lmao

  • @theapartmentrat.578

    @theapartmentrat.578

    10 ай бұрын

    Seems like life in a nutshell

  • @thedecentgamer7818

    @thedecentgamer7818

    Ай бұрын

    True though

  • @chaos1695
    @chaos169511 ай бұрын

    Side note, I really wish you could mindgame the bots. They behave like they can see you through walls at all times in chase.

  • @slippers8000

    @slippers8000

    11 ай бұрын

    And they were more focused on making plays/using resources. Nothing is as boring holding W behind a bot running corner map.

  • @Peachrocks5

    @Peachrocks5

    11 ай бұрын

    Because they do. Try running some aura reading on them. Even if you are undetectable or they are oblivious they can still 'see' you once you get into a certain radius. You can visibly see them react to information they should not have 100% of the time. If they were humans, they'd be reported for wall hacks.

  • @danapearce8072

    @danapearce8072

    11 ай бұрын

    @@Peachrocks5 like huntress hatchets, in all my bot games they swung the right way and made it so hard to hit them

  • @freezerounds

    @freezerounds

    11 ай бұрын

    Playing against them is so fucking boring man

  • @elitechaz8440

    @elitechaz8440

    11 ай бұрын

    Bots are the best projectile dodgers. Try Trickster or or Nemesis and see how fast they matrix dodge it. Artist is a little weird though. The bot starts to bug when you aim a crow through a wall. But it’ll avoid the crow if it’s range for damaging hit. So it’s kind of a mixed bag

  • @Aldator
    @Aldator11 ай бұрын

    One thing they should introduce if DC penalties stay is the ability to re-connect to the match within a certain time limit since not every DC is a deliberate one, often people just get a connection issue or maybe the game crashes but nuh uh, don't care, you get a DC penalty anyway. Had a friend get up to a 24 hour penalty just because DBD kept giving them the "Disconnected from host" error. EDIT: For those of you saying my friend should get a better internet, I am somewhat convinced DBD does not attempt to reconnect you to the game server even if you loose connection for just a split second unlike let's say Team Fortress 2 which gives you a 30 second timer to reconnect, only disconnecting you after said timer runs out. The reason I believe this is because I witnessed my friend get disconnected from a DBD match multiple times on a Discord stream but neither their stream or voice had any connection issues the entire time, both ran smooth. That and the fact that no other game did this to them at the time but DBD. For those of you saying it is a hardware issue too, well I have an RTX 4070 Ti, i5-13600KF and 32 gigs of RAM which I believe should be sufficent to run this game, that and a 200Mb/s connection via an ethernet cable and yet I too have been disconnected for seemingly no reason whatsoever a good few times whilst playing this game. TLDR: Your mileage may vary, the fact that this issue never plagued you does not mean it doesn't exist, a safety net would in my opinion be a welcome change as losing all your progress to a random DC and getting locked from matchmaking atop of it is very frustrating to deal with, especially if it happens repeatedly which is something I have witnessed myself. PS: All the credit for this comment to my beforementioned friend as they are the one who introduced me to this idea, you go bestie!

  • @miceatah9359

    @miceatah9359

    11 ай бұрын

    doesnt happen often tbh

  • @AsePlayer

    @AsePlayer

    11 ай бұрын

    @@miceatah9359 DBD never crashes, as we all historically know

  • @kayenby

    @kayenby

    11 ай бұрын

    @@miceatah9359it happens often enough to warrant having a safetynet

  • @brandonaguirre9188

    @brandonaguirre9188

    11 ай бұрын

    Tell your friend to upgrade their McDonald's internet

  • @Excubiare

    @Excubiare

    11 ай бұрын

    @@brandonaguirre9188 DBD servers are shit

  • @sixes_666
    @sixes_66611 ай бұрын

    there's also the scenario where you die on hook to give your teammate a better chance for the hatch. removing that seems harsh

  • @tabascoraccoon8870

    @tabascoraccoon8870

    11 ай бұрын

    i forgot about that scenario yeah, sometimes its a legit strategy

  • @SMSAceofSpades

    @SMSAceofSpades

    11 ай бұрын

    That's irrelevant to the DC penalty cuz i think it's well known that when 2 survivors are left, the guys on hook should die to givee hatch.

  • @sixes_666

    @sixes_666

    11 ай бұрын

    @@SMSAceofSpades yeah but if you can't speed up that process it could get your teammate killed

  • @brandonschraeter7896

    @brandonschraeter7896

    11 ай бұрын

    Honestly I think what they should do is if there are 2 survivors left, a survivor that is hooked automatically gets sacrificed, similar to how it is when only 1 survivor is left. And then also give basekit unbreakable to the last 2 survivors to prevent slugging for the 4K

  • @cyan8237

    @cyan8237

    11 ай бұрын

    @whenraynewithers Cringe take tbh.

  • @Whaquille
    @Whaquille11 ай бұрын

    I've always thought there should be a "concede" option to avoid wasting people's time in an unwinnable situation

  • @captainpancakes1893

    @captainpancakes1893

    11 ай бұрын

    Killer kinda has that, survivor should have one too, just not sure how'd they go about that one

  • @TheGloriousLobsterEmperor

    @TheGloriousLobsterEmperor

    11 ай бұрын

    OH MY GOD YES.

  • @PinkslippedT36

    @PinkslippedT36

    11 ай бұрын

    Add a cowards way out option for slugging after about 50% of the bleed out duration

  • @boringmonkey6958

    @boringmonkey6958

    11 ай бұрын

    Yes. PLEASE. It is SO easy to grief survivors by slugging them out for 4 minutes, or forcing 3 gens with SM and refusing to kill the last 2 survivors. It's funny that things like locker saves were removed due to it being unfun and frustrating with little to no counterplay for the killer, yet Killers can do what I've just mentioned as much as they like. This is coming from a P47 Twins main, if I felt particularly inclined, I can easily bleedout all 4 survivors with the right build on (the new Forced Hesitation just makes it so much easier). Just give the survivors the option to leave an already lost match without being punished for it. It's kind of embarrassing that this is even still a problem.

  • @fart63

    @fart63

    11 ай бұрын

    The best games are the ones you bring back against the odds

  • @LaBarata12
    @LaBarata1211 ай бұрын

    I’ve done a little experimenting and I’m almost positive that bots know exactly where totems are the moment they’re lit there and also know, at least to an extent, what perks killers have and act around it. They’ll never cleanse all five totems if I have Pentimento, for instance, and always seem to beeline for the ‘dangerous’ totems like devour hope Edit: One thing I forgot is that The Artist is basically helpless against them. I played with bots and a friend (he was artist and I was survivor) and the bots had *instantaneous* reaction time against the crows, would dodge them instantly and by exactly as much distance as was needed before getting back on a generator

  • @662mann8

    @662mann8

    11 ай бұрын

    they are way better then players

  • @giannis_tar

    @giannis_tar

    11 ай бұрын

    Good thing they are extremely dumb overall and run away in circles the moment they hear the terror radius and are also very inefficient overall

  • @fart63

    @fart63

    11 ай бұрын

    @@giannis_tarthey switch between being very good, looping perfectly, dodging everything well, even holding w, but they also do stupid shit like get in lockers right in front of you, hide on the edge of the maps and try to loop z walls.

  • @Chrys0lis

    @Chrys0lis

    11 ай бұрын

    @@662mann8 Not at all in loops they crouch at like 2 spots where they wait until you move basically free hit at majority of loops and they tend to go edge map randomly even if they could reach a loop

  • @dannyskybox293

    @dannyskybox293

    11 ай бұрын

    As a killer, I'm not opposed to bots being challenging. I've come across so many solo queue games where I actually feel bad playing killer because I'm downing them too quickly

  • @blightedcat2137
    @blightedcat213711 ай бұрын

    I think even if they remove quitting by trying to kobe, people would still not dc and instead go afk or go around the map throwing down every pallet and spamming noise notifications

  • @stevsux4442

    @stevsux4442

    11 ай бұрын

    Exactly, I don't know why people keep making this Soapbox "you're ruining the game by leaving" argument. If they don't want to play the game you can't make them play and you're only making their pettiness and ability to ruin your fun more powerful by trying to force them to stay in the game longer. You don't even need to add these mechanics to see players who will hover you dropping every pallet and purposely missing checks over minor inconveniences, I don't want those players in the match, let them leave lmao

  • @giannis_tar

    @giannis_tar

    11 ай бұрын

    @@stevsux4442 do you seriously believe these people do that because the don't want to take the DC penalty? You do realise trolls troll because they want to no matter what? It's a myth that people troll in video games because "the game makes them". Lifeweaver in Overwatch proved that. Everyone went apeshit that the hero was going to be used for trolling because of an ability they gave him to displace teammates, but in the end... what do you know! He was used the same way as any other hero

  • @fart63

    @fart63

    11 ай бұрын

    People already do this

  • @stevsux4442

    @stevsux4442

    11 ай бұрын

    @@giannis_tar weaver didn't prove that at all, what? You're a fool if you thought the game was going to be rampant with trolling and not that it'd the support version of mei where when the team gets toxic people just switch over and start pulling. If that was your proof Mei already showed that most people do in fact just want to play the game and woe and behold, in comp, a mode you can't leave if it's an obvious loss or toxic team if a dps or support player gets mad they switch to Mei or weaver while tanks can just go a weak pick like doom or ball to throw

  • @FabricatedPheonix

    @FabricatedPheonix

    11 ай бұрын

    @@giannis_tar He's also definitely been used to troll. Just because it isn't happening in your games doesn't mean people aren't trolling with him

  • @wisdomwielder
    @wisdomwielder11 ай бұрын

    I think that the DC penalty should at least be lessened a great deal, but then also have a shadow system that makes DC'rs queue with other DC'rs so all they get to play against is bots 😆

  • @spaceface12345

    @spaceface12345

    11 ай бұрын

    im of the opinion that the DC penalty should stay (for the most part) and this is an amazing solution imo

  • @ScottJund

    @ScottJund

    11 ай бұрын

    that would be great if killer bots actually existed ;\

  • @BDeity

    @BDeity

    11 ай бұрын

    I'd love that system. But a funny side effect is people already make a bunch of content out of people DC. The next Ochido would legit DC every game to play with people like that.

  • @Mike-mj9ok

    @Mike-mj9ok

    11 ай бұрын

    This actually exists in super auto pets

  • @AugustDrake

    @AugustDrake

    11 ай бұрын

    I think it's telling how much discussion about DC penalties are about punishing people for not wanting to play the game.

  • @jacobcoates7987
    @jacobcoates798711 ай бұрын

    Im kinda scared of the bots, I've been playing against them recently and found that they are completely resistant to mind games. They play like they have wall hacks and you just have to hold w to catch them.

  • @theitalianmexican1035

    @theitalianmexican1035

    11 ай бұрын

    I’ve also heard that they are masters at dodging projectiles like Huntress hatchets, Trickster’s knives, and other killers like Deathslinger and Nemesis. Like to the point where unless they are stuck in a corner, it’s basically impossible to hit them with a ranged power, and you have to just M1 them. That’s just what I’ve heard though, I don’t know if they are actually that good.

  • @MiffyBlack

    @MiffyBlack

    11 ай бұрын

    They will play better than some of those dcing shitheads

  • @Thegamervinao

    @Thegamervinao

    11 ай бұрын

    But at the same time they don't have the pubs survivor capacity to chain loops, you get them in the open is almost a free down

  • @memeseeku3618

    @memeseeku3618

    11 ай бұрын

    Scratched mirror Myers Vs bots is cancer fr - but as survivor I looove mirror Myers and never Dc - because mirror Myers usually okays for scares and fun (unlike blights and weskers who immediately tunnel at 5 Gens like they have no father)

  • @lazypayday4476

    @lazypayday4476

    11 ай бұрын

    @@theitalianmexican1035The bots do whatever it takes to avoid taking damage, this memes that they’ll perfectly dodge any attack that can be dodged, this includes shit like perfectly hiding from Meatballs cameras.

  • @michacieslak2346
    @michacieslak234611 ай бұрын

    I had very similar thing as you did. Teammate disconnected, I tried to kill myself, killer slugged me. In the end game chat he said "that's for your teammate"... why? I don't even know that person xD And that was one of the last matches I've played, ever. Almost 2 years without playing DBD, I just watch what's going on in the game, but I'm too tired of the design, the community, the constant hatred between killers and survivors... no thanks.

  • @reddominic2136

    @reddominic2136

    11 ай бұрын

    Had a similar thing playing solo q on console so there was no way of me talking to the killer just had to put the game down for the day

  • @fart63

    @fart63

    11 ай бұрын

    Killers will often assume you are in a swf if they play poorly, or if your team plays well.

  • @huehue3592

    @huehue3592

    11 ай бұрын

    killers are disgusting spiteful creatures who hate to see others have fun if they don’t

  • @WIZZATHEWIZZA

    @WIZZATHEWIZZA

    11 ай бұрын

    ​@@huehue3592show me where the big bad killer hurt you:(

  • @michacieslak2346

    @michacieslak2346

    11 ай бұрын

    @@fart63 Well, but if one person disconnects and other doesn't it's a BIT weird to assume they play together. Now one will suffer the penalty and other won't? It's a... it's an option, but doubtful.

  • @joshuasmokahontas9846
    @joshuasmokahontas984611 ай бұрын

    I always say this, you can DC 3 times a day before the penalty gets actually long. if you’re going to dc more than 3 times, you probably are in a bad mood and should take a break.

  • @FinalBoy99

    @FinalBoy99

    11 ай бұрын

    I would say if you DC 3 times you are in a bad mood

  • @Deceiver493

    @Deceiver493

    11 ай бұрын

    I mean it is functionally no different for killers and people who don't DC to have grace DCs or unlimited DCs. Skull Merchants and Knights get dodged every match, and you don't play with the same people every match as Survivor, so you encounter more DCs anyway. I maybe DC'd 3 times in one day once over 1.2k hours. People seriously underestimate the amount of time you'd spend in queue if you DC'd for every unfair situation or map. People won't do it long term.

  • @desox123

    @desox123

    11 ай бұрын

    3 times a day seems really excessive I have had hundreds of matches in a row without even debating a dc. Then people would just dc for the dumbest reasons like skill issue. 1 a day sure

  • @fart63

    @fart63

    11 ай бұрын

    @@desox123hundreds of matches in a row?… are you okay

  • @TheAtb85
    @TheAtb8511 ай бұрын

    LIttle though to the side: sometimes the game disconnects you for whatever reason. I would like the option to rejoin the match. I've had that happening only a handful of times, but it would be nice to finish my match, and not get a DC penalty on top of all.

  • @nicholasmacnamara2699

    @nicholasmacnamara2699

    11 ай бұрын

    That would be an easy system now with bots. Before bots your character was simply gone from the match. Now that there's a bot to retake control you could make it work. Get like a 5 second preview of what the bot is up to in the case that they're mid chase then you take control back.

  • @peaceking7526

    @peaceking7526

    11 ай бұрын

    rejoining the match sounds cool if designed well enough

  • @SunderMun

    @SunderMun

    11 ай бұрын

    @@peaceking7526 agreed, although I don't have much faith in Bhvr's abilities lol

  • @Deceiver493

    @Deceiver493

    11 ай бұрын

    I don't like the idea of rejoining because you can't guarantee what the state of the bot is by the time you can rejoin. Most games with rejoin features end when a score is reached and everyone ends the match together. DBD matches end asynchronously for survivors. Rejoin would not be a massive help in that scenario.

  • @peaceking7526

    @peaceking7526

    11 ай бұрын

    @@Deceiver493 i imagine that someone cab still join as long as their character isn’t dead

  • @shadowking9147
    @shadowking914711 ай бұрын

    Actually you made a great point I didn't even think of. They'll kill themselves rather than DC which loses the round early on enough anyways. That switches my stance for sure.

  • @Polevolter

    @Polevolter

    11 ай бұрын

    The only problem with this point is that it’s completely self-serving from the survivor point of view. The only way you’re okay with this on both sides is if you presume that every killer player is okay with playing PVE. Another problem that’s often skipped over is how bots even if they’re better than a bad human player, are still predictable. Hell, right now in custom matches you can deter bots from doing generators or unhooking survivors simply by having your terror radius near those things. I think bots are a good but temporary fix and players like Scott or DbD Twitter over exaggerating their effectiveness miss the point.

  • @kaydenyeeter801

    @kaydenyeeter801

    11 ай бұрын

    That’s situational. When you say that you just disregard when someone leaves instantly in a chase which will be the majority of the times.

  • @Razzbow

    @Razzbow

    11 ай бұрын

    ​@@Polevolterexactly. They are finite state machines

  • @TheGunman18

    @TheGunman18

    11 ай бұрын

    @@Polevolter what if you wanna dc because you looped the killer for 3min and no gens pop because the randoms are opening up chests in basement or doing other challenges? Can't those actions be considered self-serving? We've all been there and know how it feels. What if the killer brings a sweaty build and plays a boring playstyle to win. Isn't that considered self serving too? It is because we all know camping and tunneling ARE an issue that needs to be addressed. The way I see it is, for both sides, if you play in a boring or bs way, you can expect to play against bots rather than people. This also goes for toxic swfs, killers can leave those lobbies too.

  • @Jrrj100

    @Jrrj100

    11 ай бұрын

    @@Polevolter Literally this, I dont wanna play against/with fucking bots I wanna play with/against human beings lmao. The bot system is a bandaid to a bigger problem not a permanent solution that means we can just get rid of DC penalties.

  • @JoeVev
    @JoeVev11 ай бұрын

    “They are the epitome of survivor hate” Giga Scott strikes again

  • @VitrosRaiyne

    @VitrosRaiyne

    11 ай бұрын

    00:06:52

  • @auron1873
    @auron187311 ай бұрын

    For situations I always hope that devs implement a "jail" system for players that mass disconnect, only let them queue up with other people who do disconnect

  • @zarovakalex9272

    @zarovakalex9272

    11 ай бұрын

    thats a good idea, people who disconnect in more then a certain amount of games should be queued with other people that do the same like some kind of shadow ban system.

  • @secretagentcat

    @secretagentcat

    11 ай бұрын

    idk what you all are smoking on to think this system needs to even exist after the release of bots. u know sometimes i just wanna get into the next game without killer hitting me, staring at me on hook

  • @clocked0

    @clocked0

    11 ай бұрын

    @@secretagentcat Bots suck at the game.

  • @daviddixon8674

    @daviddixon8674

    11 ай бұрын

    ​@@secretagentcat I mean you are a brainlet so I get why you don't understand

  • @secretagentcat

    @secretagentcat

    11 ай бұрын

    @@clocked0 weird how bots are better than humans in most of the videos ive watched. get rid of the penalties its dumb.

  • @anon______
    @anon______11 ай бұрын

    For the last take of the video I also have an example. I hated Hawkins (the stranger things map) but nowadays I would honestly love to play that map again

  • @shsgshshsdgdhdhhehe5932

    @shsgshshsdgdhdhhehe5932

    11 ай бұрын

    Would be better nowadays that ruin undying isn't meta

  • @RedCommunistDragon

    @RedCommunistDragon

    11 ай бұрын

    No please keep it out we don’t need another terrible map.

  • @CeaerCeaer

    @CeaerCeaer

    11 ай бұрын

    Nostalgia moment. If a map like Cowshed or RPD gets removed people will say they will miss it

  • @EyesDontCry

    @EyesDontCry

    11 ай бұрын

    ​@@CeaerCeaerthe issue is, coldwind and any high variety maps wouldnt be missed. Rpd has 2 variations, which are very minor whereas there's like 5 coldwind maps, all different. Removing one coldwind is not as bad as removing rpd, even if i dont like rpd on most killers. Overall im not for removing maps, im for fixing them and i would welcome hawkins back happily if they changed it a bit.

  • @gachispy

    @gachispy

    11 ай бұрын

    ​@@CeaerCeaertbf i would miss rpd if it was gone but no one in their sane mind would ever miss cowshed

  • @knavenformed9436
    @knavenformed943611 ай бұрын

    A DC compromise is always the "rejoin game" option until you can actually que again. People who disconnect frequently have some mentality issues, especially if it multiple times daily, so it's like giving the candy to the child constantly screaming for it with not having a DC penalty at all.

  • @localidiot2777

    @localidiot2777

    8 ай бұрын

    This is a perfect idea As they could easily swap with the bot again if they come back or they can cope with the 15+ minute wait.

  • @aaronbrandon2321
    @aaronbrandon232111 ай бұрын

    Give survivors a way to choose to bleed out on the spot.

  • @alexandredasilvavilasboasrosas

    @alexandredasilvavilasboasrosas

    11 ай бұрын

    now they can dc with no penalties faster.

  • @bone_ss

    @bone_ss

    11 ай бұрын

    Surrender system similar to Identity V, where if everyone is down and or hooked (not injured) they can vote to surrender the match.

  • @hompa1670

    @hompa1670

    11 ай бұрын

    yeah getting slugged for 4 minutes is really obnoxious.

  • @aaronbrandon2321

    @aaronbrandon2321

    11 ай бұрын

    @@alexandredasilvavilasboasrosas I hear you but they can already do that via getting hooked. So its not creating a new issue as that would exist already. But that way if you havent had anytime on ground up to the endgame, the killer cant force you to stay in match for the whole bleedout bar. Which is long.

  • @cold-wolf

    @cold-wolf

    11 ай бұрын

    nah, they must think about bm and being toxic next time. I aIways sIug toxic ones

  • @makkie_3321
    @makkie_332111 ай бұрын

    The moment you presented it as two options I realised that's exactly what BHVR are going to do eventually: remove the ability to try and unhook yourself. Yes it means some perks will need to be reworked, but I guarantee they do that before they remove the d/c penalty. And honestly, how many perks would this even effect? Slippery Meat? Not even Deliverance, that just becomes an activatable perk. Might be forgetting others, not played in a year.

  • @Deceiver493

    @Deceiver493

    11 ай бұрын

    That's the unfortunate truth, they'll remove the ability to unhook yourself without perks. Quitters will become AFKers or active griefers, and we'll lose kobes. Another fun aspect of the survivor experience gone, just so their bot system can go underutilized by the people it was supposed to protect normal players from.

  • @abderianagelast7868

    @abderianagelast7868

    10 ай бұрын

    It'll also make Up the Ante actually useless. Right now it ONLY affects unhook chance, and admittedly it does so in a ridiculous manner, but it's something nobody sees because you have to build an entire team around it and it basically becomes a genrushing team that can't work in comps because you're running 4 of the same perk. If escaping the hook is removed as an option, Up the Ante will do nothing. Vigo's Lips and the other luck offerings will also do nothing.

  • @makkie_3321

    @makkie_3321

    10 ай бұрын

    @@abderianagelast7868 I keep forgetting they made luck not affect getting rarer items any more. :/

  • @Dadude420
    @Dadude42011 ай бұрын

    From a killer main. Survivors should be allowed to dc with no repercussions if another survivor has already disconnected. Lessen time of dc penalties but make it take blood points too that will stop the bratty surv mains. Maybe you could also implement a complex time system to see if a surv is intentionally throwing or not on hook.

  • @Polevolter

    @Polevolter

    11 ай бұрын

    Okay this is actually a point I agree with because even with a bot, why should the survivors who stick it out in that match be punished for one entitled loser leaving the match? The bots are a temporary fix not the solution but so many content creators don’t realize that.

  • @ShiningNorthStars

    @ShiningNorthStars

    11 ай бұрын

    Can see SWF abuse this system if it ever be made

  • @fpsshotty7445
    @fpsshotty744511 ай бұрын

    As soon as he said playing against knight was worth DC-ing I felt that. As a knight, legion and spirit main.

  • @EvolvedDinosaur

    @EvolvedDinosaur

    11 ай бұрын

    Knight is genuinely a lot of fun to play with. I know he has a few particularly mean things he can do, but I tend to use his ghouls to break pallets/kick gens

  • @levimiller1161

    @levimiller1161

    11 ай бұрын

    Survivors can be just as toxic or unfun as a knight player at their worst tbh

  • @memeseeku3618

    @memeseeku3618

    11 ай бұрын

    @@EvolvedDinosaureven using the minions to break pallets is shitty - because you’re closing down a loop while you’re at the other head - it’s similar to the damn event power of breaking the pallet… having a killer whose power is to shut down looping is garbage. Artist birds… skull merchant putting her drones down at a loop to expose you and put secondary effects of hinderance or exhaustion etc on you. I just hate the last of several killers BHvR has released. Their powers reward mediocrity. (Wesker isn’t a bad one but all the weskers I’ve been getting back to back hard tunnel at 5 Gens like they’ve never been touched by someone who loves them.)

  • @memeseeku3618

    @memeseeku3618

    11 ай бұрын

    @@levimiller1161in my experience “bully squads” usually play too aggressively and die to idiocy … good survivors who stomp you don’t generally spend time TBagging and looping isn’t toxic… it just feels extra bad to lose after you’ve been on a hard-win streak cause killer is so easy…

  • @EvlynnVEVO

    @EvlynnVEVO

    11 ай бұрын

    @@memeseeku3618 yea..... but survivors are the favored by default against an m1 killer on loops tho......... so do you just want a killer that HAS to chase you where you choose to run and can never dictate that or shut down powerful loops?

  • @TOAOLeDoux
    @TOAOLeDoux11 ай бұрын

    The last 60 seconds of the video is exactly what I've been telling my friends about the game. Overall great video, conversation needs to be had

  • @beano2689
    @beano268911 ай бұрын

    I would love it if I could safely disconnect from a nurse game without my teammates suffering because of it. No part of me wants to be there.

  • @MothDax
    @MothDax11 ай бұрын

    I actually think that your "crackpot" theory actually has some merit. Lets take a random killer, how about ghostface. I've recently hated going against ghostface predominantly because once i get one ghostie I just get more and more back to back and I don't want to be dealing with janky reveal mechanics game after game. If I could dc against my 5th ghostface while leaving a bot in my stead, not only would I feel better because now I know theres a computer who probably plays as well as me. But I can move onto the next game where I may or may not get another killer, relieving my ghostface burnout by a little bit.

  • @Polevolter

    @Polevolter

    11 ай бұрын

    I wouldn’t mind this if the game was forgiving enough with DCs that you could freely disconnect sometimes, but punishing enough that frequent offenders cannot leave for the killer simply playing the game normally.

  • @fart63

    @fart63

    11 ай бұрын

    This isn’t a problem with the dc mechanics it’s a problem with dbds killers. The fact that so many killers are unfun or downright unbearable to play is really unacceptable. The fact that people choose the same killers every time makes games stale for the survivors. And the fact that you have the potential to go against any killer 5 times in a row is something they have the power to change, like they did with map repetition.

  • @pantommy

    @pantommy

    11 ай бұрын

    As said above, this problem stems from the killers and core game designed rather than DC. By default, you should NEVER have any reason to disconnect. If you have a reason to disconnect in a match, then the problem needs to be addressed first, because if we extrapolate we reach the conclusion that it's not even worth playing the game in the first place if you're going to DC because of a problem outside of your control.

  • @mervintanzhiyong2035
    @mervintanzhiyong203511 ай бұрын

    I personally fully agree with basically everything you said in this video because of the experience of playing in the asia region. A big percentage of killers here always go for tunneling and camping or slugging due to path of least resistance. Survivors in solo queue are frequently subjected to griefers and players that just suicide on hook only being hooked once. Due to the tunneling and camping nature of killers within the asia region in general, alot of survivor players just end up just giving up or stay on to greif to make the other survivor players have an even more miserable than it already is with the 3v1 situation. Playing as the killer to do fun/meme builds runs you into a swf t-bagging bully squad 1 out of 5 games, and they will just be extremely toxic in chat in the endgame screen. And if you do run into solo q players to try and have a normal game the situation i mention above with survivor rinses and repeats itself. Reaching the endgame screen, people will call you out for tunneling and camping even though you aim to put every survivor on death hook for that match.

  • @puppetandfriends1476
    @puppetandfriends147611 ай бұрын

    I think there was no DC penalty on the last halloween event we had, either that or last anniversary of last year, it was... interesting

  • @keksuntee
    @keksuntee11 ай бұрын

    Regarding the DBD burnout, i saw someone suggesting a "killer repeat prevention system", so that survs won't have to face 6 weskers in a row (happened to me a few days ago). I feel like it could work, especially considering that killers can't change their character in the lobby once they've found a match. I dunno, to me it sounds like a really good idea, but maybe I'm missing some counterpoints here.

  • @Atlas718

    @Atlas718

    11 ай бұрын

    It could fuck up queue times, but to what extent? I am not pretty sure. Worst case scenario the 4 survivors went against 4 entirely different killers and the game has to find a match minus those 4 specific killers. It could also fuck up the queue time for killers aswell, especially Wesker, Blight, Huntress since these are the most popular and alot of players would be guaranteed to not go against them in a row.

  • @keksuntee

    @keksuntee

    11 ай бұрын

    @@Atlas718 yeah i suppose you're right. If they are to implement something along those lines i guess they would have to come up with certain measures for popular killers. I saw someone comment saying "just buff other killers" but i don't think that's gonna change much. Oh well, i guess for now I'm just stuck playing versus 6 weskers in a row ahaha (Completely off-topic but i once had two 40 minute three-gening skull merchants in a row... maybe that was the moment i became an avid supporter of the killer repeat prevention idea lol)

  • @Atlas718

    @Atlas718

    11 ай бұрын

    @@keksuntee An incentive I've heard from other people is to give bonus bloodpoints to players that play Killers that aren't as popular as others. They could honestly give other rewards other than bloodpoints. Even 10 iri shards per match played with an unpopular killer seem appealing if you ask me.

  • @marcusaurelius4777

    @marcusaurelius4777

    11 ай бұрын

    The problem is, if others perceive the way Content Creators talk about "Weak D tier killers" as not being able to win, they won't play as them, meaning you'll get the 6 Weskers, or blight and nurse at high MMR because it's a self fulfilling prophecy. This is how "meta talk and talk of meta" works. Players don't want to feel like they are wasting their time, so they don't pick the "weak/loser characters". It's why you see survivors run Meta perks when they have access to them. No one wants to be weak. So as long as BHVR is retarded and fails to balance their game, you're getting six weskers or blights and nurse fiestas until the "weak characters" get buffed.

  • @keksuntee

    @keksuntee

    11 ай бұрын

    @@Atlas718 you are so right, actually! I'm pretty sure overwatch is using incentives like that (coins in the first game, and battle pass XP in the second one) and i remember it actually working on me ahaha... So yeah, i think you're onto something here, but I doubt they'll put this on their radar anytime soon. They do have a lot of other issues to fix first...

  • @zerodopamine678
    @zerodopamine67811 ай бұрын

    I think you summed it up pretty well Scott. I have been having this discussion quite frequently and it does come down to which side you play the most it seems. I even had one person admit they were worried about the bots skills.

  • @blazeyprime4470
    @blazeyprime447011 ай бұрын

    "3v1s are unwinnable" a very dangerous and cap statement with the current survivor meta....

  • @woogle463

    @woogle463

    11 ай бұрын

    Made For This moment

  • @adabong

    @adabong

    11 ай бұрын

    if you’re struggling in a 3v1 as killer you’re truly just garbage i feel sorry for you

  • @blazeyprime4470

    @blazeyprime4470

    11 ай бұрын

    @@woogle463 resilience, unbreakable, and no mither gamer, I'm guilty 😆

  • @woogle463

    @woogle463

    11 ай бұрын

    @@blazeyprime4470 it's ok, lmao I'm a made for this + dark theory enjoyer

  • @Antarctide

    @Antarctide

    11 ай бұрын

    No it's not and current surv meta is fairly weak compared to older times.

  • @gab_grab
    @gab_grab11 ай бұрын

    "There are legitimate reasons to dc, for example knight in general" I just want to play the cool heavy armor medieval man :(

  • @MasterMike_

    @MasterMike_

    11 ай бұрын

    but that "cool heavy armor medieval man" is the pixel version of Aids

  • @furnoprime9439

    @furnoprime9439

    3 ай бұрын

    @@MasterMike_ You do realize downsides are supposed to be bad right chief?

  • @Co-Glizzy
    @Co-Glizzy11 ай бұрын

    No one wants to deal with being slugged since the beginning of the game for no reason or watching your teammate get tunneled out for nothing

  • @janeybunni1539
    @janeybunni153911 ай бұрын

    I play Knight alot, I play him extremely chase heavy and don't really care about gens and I think he's super fun, and as survivor I usually enjoy going agaisnt him, if he's 3 gen-ing then it sucks and if he doesn't take chases it's annoying but overall I think knight is cool on both sides

  • @lanceatwell2598

    @lanceatwell2598

    11 ай бұрын

    my most hated killer by a country mile. in chase he just 2v1 corners you until you either have to double back into the guard or cuts you off. & if you do outrun a guard or somehow make it back to the flag another guard is sent after you with him just trying to zone over & over. absolutely terrible chase interaction imo. skull merchant sucks too but at the end of the day in chase she's just an m1 killer so i would take her instead any day.

  • @chasegreaser1166

    @chasegreaser1166

    11 ай бұрын

    I main him too, what perks do you run?

  • @janeybunni1539

    @janeybunni1539

    11 ай бұрын

    @@chasegreaser1166 my go to build is lethal, nowhere to hide, pop, and brutal but other build is infectious, forced hesitation, jolt, and sloppy

  • @chasegreaser1166

    @chasegreaser1166

    11 ай бұрын

    @janeybunni1539 nice I like to use Gearhead, dead man switch, pain res, sloppy butcher, or surveillance jolt nowhere to hide and eruption

  • @JustinSimoneau

    @JustinSimoneau

    11 ай бұрын

    ​@@lanceatwell2598exactly

  • @oakywood
    @oakywood11 ай бұрын

    A lot of the discussion is always around the game being the reason and its never really talked about how like, sometimes get DC penalties due to things such as Internet or having to leave due to personal situations. Being punished because your Internet provider went down is just extra double punishment

  • @SentenceToDESU

    @SentenceToDESU

    11 ай бұрын

    Tbf if your internet dropped once then by the moment it returns your penalty probably will already end. But if it happens constantly you should probably fix your problem first, because you are making it worse only for yourself by ignoring internet problems

  • @Rebazar

    @Rebazar

    11 ай бұрын

    Probably because the people who DC occasionally for legitimate reasons are not the ones people are talking about when DC penalties come up

  • @MomJeans1738

    @MomJeans1738

    11 ай бұрын

    I used to have terrible internet, so I know the constant DCing struggle. At the same time, it's not fair that your internet problems are affecting everyone else's enjoyment of the game. As harsh as this sounds, it might be best to focus on improving your internet first before you decide to play multiplayer games, or it might be best to stick with games with no DC penalties, or single player ones.

  • @zapking5

    @zapking5

    11 ай бұрын

    The DC reason doesn't matter. The penalty is for the sake of the people you are playing with. If you can't consistently have internet, you shouldn't be playing a multiplayer game.

  • @Frosthief

    @Frosthief

    11 ай бұрын

    Ok ignoring all those mean replies a simpler reason is that, BHVR can’t change that. Those circumstances don’t get affected by any proposed changes because they are effectively bad luck. It’s just a difference between accident and intent.

  • @phishstix1863
    @phishstix186311 ай бұрын

    7:33 thank you for saying this❤. I appreciate that you acknowledged that not everyone who plays a killer like Skull Merchant or Knight is planning on playing a 40 minute 3-gen game.

  • @tristankoot2348

    @tristankoot2348

    11 ай бұрын

    Not every Twins is out there to camp and slug either

  • @mattwoo556

    @mattwoo556

    11 ай бұрын

    Not every one but about 95% of them play for a 1hr 3 gen match

  • @trxshedXP999
    @trxshedXP99911 ай бұрын

    I’ve seen survivors hold the run button while their down so they can’t be healed, because the killer won’t hook them and they don’t want to be in the match, so they go afk and bleed out.

  • @MordeanSchein
    @MordeanSchein11 ай бұрын

    6:52 - Knight main as full disclosure. I think the views on killers like Knight and Skull Merchant has become too skewed since the meta shakeups started. The most unhealthy about these killers, is the community's reaction to them as a whole. I played a scrim match on OhTofu's channel back in mid-May, wanting to see if Knight could be more than just a PUB-stomper. I was excited and nervous, certain I would lose my first match and not move onto the next stage. When it was finally announced that the next match was a Knight, I could feel the collective groan from the community before the lobby had been assembled. The next 5 minutes was everyone complaining about how the match will be a snooze-fest and to just play ads over the game. First match was close, but in the end I closed out a win. The community's reaction? Everyone was hyped! The chatter had completely changed from "The Knight is such a bore" to "OMG I can't wait to see the next match!" It was a fantastic experience and I think a few people decided to pick up Knight that day. Was it because the killer was the "epitome of everything survivors hate"? Would Tofu been better off sparing everyone that match because it was Knight? The more celebration there is around DC'ing against Knight and Skull Merchant, the more harm it does to both the killer and those playing against them. If someone tells me Trapper is horrible and it's better to DC against them, and every game I play against Trapper everyone DC's, where do I get to form my own opinion? Is Trapper horrible, or has everyone been keeping the newcomers off the ladder?

  • @youfieua

    @youfieua

    11 ай бұрын

    And then everyone clapped!! 😱

  • @youfieua

    @youfieua

    11 ай бұрын

    Also your argument is dumb. Nobody’s on a campaign to make sure everyone dcs against these killers. People just do so because of the way the killers work/play.

  • @TheKarl10000

    @TheKarl10000

    11 ай бұрын

    I was actually looking for a comment like this. I also think it can be very important to form your own opinions in addition to the content you consume. It´s like assuming every bubba insidious camps you in the basement. A huge part of the experience is the player behind the character I would say. So good on ya for being a shiny knight player :]

  • @MordeanSchein

    @MordeanSchein

    11 ай бұрын

    @@youfieua OhTofu, Vods channel, May 12th, 2:22:43, Player name: "NexlesGaming". No one clapped.

  • @PacoReer

    @PacoReer

    11 ай бұрын

    I'd rather not play than play against trapper but you'll never see me DC, because I'd also rather play the game than sabotage my teammates, who aren't responsible for which killers I like and which ones I don't.

  • @drsockmonkey2099
    @drsockmonkey209911 ай бұрын

    Okay 3gen skull merchant I can kind of forgive but I think its very petty to wish Knights and any other killer you dont particularly like to only bot matches because of the killer they like playing, like they deserve endless torment because they liked the wrong killer or had a daily. I will always think Knight gets a bad rep, but regardless of that its wrong to wish something like that on people just trying to play a multiplayer video game

  • @drsockmonkey2099

    @drsockmonkey2099

    11 ай бұрын

    That said, assuming something this would happen and Knight/Skullmerchant/etc, got enough 4 man bot matches that might get BHVR to do something about their balancing to get people to not want to DC against them all the time

  • @crazyjay-r5458
    @crazyjay-r545811 ай бұрын

    The bots are gonna be fun for survivors but miserable for killers. If I wanna face against bots ill go into a custom game

  • @ascendedfella5041
    @ascendedfella504111 ай бұрын

    The problem with the bots too is that they're SO SMART. I was playing as survivor vs my friend as killer and we had a bunch of bots to fill the space, and they always knew where the killer was, what they were going to do, and couldn't be mindgamed at all. If you DC and a bot replaces you, your team might just be genuinely better off, which I can imagine being frustrating for the killer.

  • @deideisayskatsu

    @deideisayskatsu

    11 ай бұрын

    I did some kill your friends matches with a buddy when the ptb was on. We filled the open spaces with bots and for the life of me I could not figure out what these bots were doing. They walked around randomly instead of doing anything useful and they would not let me heal them EVER. People keep saying the bots are super good and even better than actual teammates but that was not my experience.

  • @XLbuffLive
    @XLbuffLive11 ай бұрын

    I don't think DCs should become the norm after bots or be justified. Even against killers that you don't like, if you choose to DC you should be punished no matter what IMO. Bots should be a last resort, not a way to get free DCs.

  • @basementmyers
    @basementmyers11 ай бұрын

    why they dont give you shards or some amount of blood points or both if you for example dont dc in any match for a week if they reward you for not dcing and give you for example 300 shards and 100k bps every week for free i think people will dc less

  • @greedo6116
    @greedo611611 ай бұрын

    Scott as a knight main I am shocked and appalled

  • @iregretnothing3685

    @iregretnothing3685

    11 ай бұрын

    as you should, you are now banished to ONLY playing against bots.

  • @STrickeh

    @STrickeh

    11 ай бұрын

    enjoy playing against bots in future matches, i'ma take the DC penalty if i have to

  • @ryanlutes9833
    @ryanlutes983311 ай бұрын

    Other games have already figured this out; remove the DC penalty after the first person disconnects (obviously not for a swf). That way no one is trapped in a hopeless match. Nobody is forcing anyone to play DBD, if people dislike the game so much that they're disconnecting 3 games a day, they should probably find something else to play.

  • @THE1vbLLover69_
    @THE1vbLLover69_11 ай бұрын

    As someone who's put over 500 hours across Killer & survivor (playing an equal amount of solo queuing & w/ friends). I've always been against the DC penalty. For example, some of my friends are really busy and while we are in the middle of something they literally just have to leave for a bit and would prefer to turn their system off rather than leave it on just because of a game. Or take me, sometimes the same things happen to, or as you said, sometimes I'm done playing against the 3rd killer in a row, unfun playstyle, so on and so forth or sometimes I just get really stressed and would rather be away from everything as soon as possible. But no, I'm forced to leave the game on and wait. I think KillaWhale made a valid argument for Killers DC penalty being removed because that ends the game right there. As for survivors, don't think removing being able to kill yourself should be made because it can add a bit of strategy. Say I'm playing with my friends, if there's 2 of us and 2 gens left we realize its going to be hatch game. So sure while we try, we realize the first person to get caught should sacrifice themself. Even if I'm solo q'ing. I rarely kms bc I'm just not feeling it for one reason or another. But rather because I realize it's going to be a hatch game and would rather the other person get it. Call me scummy, but if I'm the only other person left. I just leave then for dead because it literally is just a hatch game and to be honest I kinda enjoy that part of the game.

  • @Herbster0
    @Herbster011 ай бұрын

    I agree with you about keeping them but making them way more forgiving then they are now and mainlly off all make it so a server dissconect or an issue with internet does not count as a dissconect.

  • @DoctorMcBacon
    @DoctorMcBacon11 ай бұрын

    Scott I have a question about the "Removing the ability to kill yourself on hook" Does that mean you could not try and unhook yourself and 4%? If that is what I think it is then that would mean Slippery meat would most likely need a change to what it does. Or does that mean that skill checks would not appear during the struggle phase?

  • @AzalofForossa

    @AzalofForossa

    11 ай бұрын

    If you let the second stage skillchecks rotate fully and don't press spacebar, it kills you in 2 skillchecks, instead of spamming space to intentionally miss skillchecks, which takes far longer to die. I think he means that you can no longer 2 skillcheck kill yourself on second stage.

  • @DoctorMcBacon

    @DoctorMcBacon

    11 ай бұрын

    @@AzalofForossa I see. I have done this exact thing of just letting the skill check fly to either to let a teammate get hatch or because the match was un fun and I just wanted to go next. I feel like if they removed that feature of 2 failed skill checks killing you it would just make purposely dying on hook take longer and nobody wants to stay in a match they don't want to play. Trust me. I have had too many matches like that.

  • @NightfangGaming
    @NightfangGaming11 ай бұрын

    I feel removing dc penalty would be a more effective change due to novelty. What I mean is let’s say I do a preference assessment for a two toys. One toy is legion and the other toy is skull merchant most like legion would be picked. The next day I present in the assessment legion and pig which one be mostly picked the pig most likely.

  • @dreammachine3522
    @dreammachine352211 ай бұрын

    I must be one of the only weirdo's out there that actually like play as and against a condemn Sadako, it's a nice change of pace from the normal gameplay, but my matches like those don't usually last much more than the norm so that may be why I feel this way.

  • @Widelongfaces
    @Widelongfaces11 ай бұрын

    Last week I played against a skull merchant who only kicked gens and never hooked anyone she downed, the game took around 40 minutes before she finally through luck downed everyone and waited til we all bled out. If anybody left that game I don't think they are the ones that should be penalized no matter for how long.

  • @dirky1185
    @dirky118511 ай бұрын

    Can't wait for my killer games to be PvE. Thanks BHVR, loving the new game mode

  • @maddog130

    @maddog130

    11 ай бұрын

    thats what im saying

  • @Polevolter

    @Polevolter

    11 ай бұрын

    Which is exactly why DC penalties should stay but so many content creators are viewing this solely from a survivor perspective- who of course benefit the most from this.

  • @Kaius.

    @Kaius.

    11 ай бұрын

    it's kind of wild that people are conveniently forgetting survivors are not the only side who disconnects from matches.

  • @johnwarner4178

    @johnwarner4178

    11 ай бұрын

    @@Polevolterthe irony is any streamer who does play killer, like Scott often, is possibly going to see subs/viewers drop. At least Scott is interesting to listen to but if it turns into him stomping bots for 6 hours I’m tuning out and I don’t think I’m alone

  • @ShinyTheBoneTickler

    @ShinyTheBoneTickler

    11 ай бұрын

    @@Kaius. Yap, i had a killer dc some days ago because of a stun ( granted even why was like, "THAT STUN??") i'm still pro removing the penalty, but i do know that, since i play survivor and i make content on it, it could be harder, because if a killer dcs, then there is no match.

  • @Ontarianmm
    @Ontarianmm11 ай бұрын

    I feel like people forgot that they removed the DC penalty at one point. Now I get you hate Knight and SM, but I do not think you get how many killers survivors hate. If they where to remove the DC penalty out right now; just how many killers would basically always have a bot in their game. I was going to make a list, but it is far shorter list to make of killers who survivor will play against: Trapper, Wraith, maybe Ghostface and Nemesis. Basically every other killer in the game will have at least one bot in the game. On the flip side, one person has a build the killer doesn't like, 2 gens pop before the first hook, the killer get body blocked while carrying, the killer gets looped for too long; DC. Basically preventing the other side from winning and not let them have a game to play. This is not even going into lose dodgers. If we do your idea of having only 3 free passes before the DC. Survivor will kill themselves on hook to avoid this and Killers will AFK; effectively solving nothing at all.

  • @icedhelixx
    @icedhelixx11 ай бұрын

    I think they should be penalized as long as the match is ongoing. That way, they don’t get to play for just as much time as the match would have taken. This obviously rewards people who DC for hatch much better than those who DC because they are angy they went down first.

  • @sl41_dev
    @sl41_dev11 ай бұрын

    as a killer main let me say this, if we get rid of the dc penalty for everyone, if killers dc everytime the gen pops after the first 40 seconds or they get a bot after the first down we wont have much games at all. if we enable dc behavior we just enable entitled behavior

  • @dakota9821

    @dakota9821

    4 ай бұрын

    the game had no DC penalty for YEARS and the game was arguably less toxic back then. You're making a baseless claim with not only no evidence to support it, but evidence that easily disproves it. People already just give up on hook instead of DC'ing. All removing the penalty will do is actually make the bots worth having spent time developing. There is no good reason to DC and get replaced by a bot over giving up on hook. On one hand: You get no XP or BP for the time you did spend in the match helping, and you get a temp ban from matchmaking but you're replaced by a bot. On the other you keep all the XP and BP you earned from the game with no temp ban, but you don't get replaced by a bot. Only the most brainless wonder why people choose the latter... Your take is bad and you should feel bad.

  • @Aundaay
    @Aundaay11 ай бұрын

    If they were to add a feature of being able to avoid queuing into a game with a killer that you have already recently faced it would likely help reduce that frustration you mentioned of DCing against a relatively fun killer like wesker just cause you happened to play against them nonstop earlier

  • @mordecai6351

    @mordecai6351

    11 ай бұрын

    Going against a Wesker is not fun lmao. They are literally the new Nemesis with how much they fucking tunnel.

  • @AverageAlcoholic

    @AverageAlcoholic

    11 ай бұрын

    @@mordecai6351they all run that one infection addons that fully infects you 15 seconds off hook making it impossible to loop

  • @unintended_karma1235
    @unintended_karma123511 ай бұрын

    Implementing a vote to kick system could help deal with the real problem of people just not wanting to play. Though it could be abused by groups of 3s. It would help prevent someone refusing to play or suicide on hook. Now depending on if they remove the dc penalty or the option to suicide on hook make the vote to kick not have a time penalty. Also could implement some safe guards so it’s less abusable. For example you can’t vote to kick in the first 3 minutes in a match unless someone is killing themselves on hook.

  • @gamesrock94
    @gamesrock9411 ай бұрын

    Condemn Sadako build, 3-gen skull merchant, killers that wanna win by only slugging and not hooking at 4-5 gens up are fair reasons to DC, those types of things are completely miserable and boring to play against. Definitely not worth the time. I had this nurse once who slugged me and the 2 other survivors remaining because we wanted to end the match after the other teammate DCed when they heard the nurse's screech. The guy just said " since you didn't want to play, I was watching a video". Yeah, like, 3v1 is so fun for the survivors at 5 gens up, of course we'll want to play that... what a piece of garbage that guy was.

  • @MasterMike_

    @MasterMike_

    11 ай бұрын

    people who like this are litteral garbage idc what someone say's

  • @OneWingedAngel2x
    @OneWingedAngel2x11 ай бұрын

    I just feel like this is such a dog shit take. The major issue here is that solo q is complete ass because survivors rage quit so fast for stupid reasons like getting downed the first time fast or because they hate the killer they are against. How do you fix this? Punish the people who don’t want to learn to deal with the things they hate instead of just pushing the issue to the side and trying to desperately argue for people to be able to be childish and rage quit with no penalty. I just feel like advocating for this in this way is such a major cope and that it won’t lead to the community getting better, just worse if DC penalties went away.

  • @empiyrr2133
    @empiyrr213311 ай бұрын

    Thing about skull merchant is her power is literally only useful for 3 gens and setting them up next to gens

  • @JustinSimoneau

    @JustinSimoneau

    11 ай бұрын

    And knight in chase is a automatic hit no mater what if he has a brain

  • @BabyJesusBro
    @BabyJesusBro11 ай бұрын

    I feel like when you say that, "people will stop playing no matter what, no matter if there is a dc penalty, they will just set the controller down." I feel like this isn't accepted as true for most other games that implement a dc penalty. Take any respectable game with a ranked gamemode for example: Valorant, r6 Siege, Overwatch, Rocket League, etc. all have very penalizing dc penalties for leaving, and for the most part I see them working great! I will play dbd and see AT LEAST 2 dc's per game session, whereas in other games (that also have more players, 6v6/5v5) I won't see a dc for months. Maybe this has more to do with the fact that you lose rp or something? But anyway they all instill half an hour+ bans for dcing from a game and not returning to it, even on the first offense. The point is that when people dc, they do it to move on to the NEXT GAME, not to STOP PLAYING the game. I feel like survivors should just not have the option to kill themselves on hook anymore, for example you can only self unhook with slippery meat & deli. Rip 4%

  • @omcomphonetapes1315
    @omcomphonetapes131511 ай бұрын

    As a killer main its actually way preferable to have bots over AFK/first hook quitters. It is so boring having everyone else also give up so often as a result, so having a bot would keep the match from immediately ending or farming.

  • @Metalmimikyu

    @Metalmimikyu

    11 ай бұрын

    You must be a toxic killer to bring up something like that people don’t want to play against u if ur toxic it’s as simple as that

  • @dededede9257

    @dededede9257

    11 ай бұрын

    No if i want to play against bot i go in private match no in pubs

  • @niecomartinez2148
    @niecomartinez214811 ай бұрын

    I think allowing dcs and letting the bots play is the most healthy option, but as a huntress main, I’d hate if it happens because chasing a bot is so boring and it just makes the actual survivors do gens. I’d rather chase an actual person ,so we can both have fun. The problem is that the person probably dced because they were in a bad spot so I’d have to walk all around the map at reduced movement speed just to find a survivor who can either stealth me out or start chase in a much better position.

  • @pavlova6893

    @pavlova6893

    11 ай бұрын

    Them bots be kinda insane at dodging hatchets too ngl

  • @Technature7567
    @Technature756711 ай бұрын

    Can we just agree that if all survivors are in the gate, the killer keeps their earned BP and gets no DC penalty if they DC? It's all I really want at this point.

  • @Your_Anime_Femboy

    @Your_Anime_Femboy

    11 ай бұрын

    I normally just sit in the corner next to the gate facing the corner until they leave.

  • @fart63

    @fart63

    11 ай бұрын

    Who needs to dc there? Just push them out?

  • @Technature7567

    @Technature7567

    11 ай бұрын

    @@fart63 I'm not entertaining people that want to waste my time. If you won, you won. There is literally no reason for you to be there.

  • @fart63

    @fart63

    10 ай бұрын

    @@Technature7567literally all you have to do is hit them and make them leave. If they don’t leave, then you get a free kill. Is it seriously that hard? Are you that much of a baby?

  • @djdepression
    @djdepression11 ай бұрын

    I have an alternative suggestion. As someone that plays killer mainly, I recognize there are certain scenarios where I don't want to play out the match. Some games are just unwinnable. I have been wanting a forfeit button since 2018. Plenty of other games have this, including competitive shooters. Survivors can vote to forfeit and if the vote fails you either play it out or dc. On the other side, killers can forfeit after a certain amount of time has passed in a match. This keeps survivors from feeling like their time was wasted, etc. because they got to mostly play out a match while also giving the killer the freedom to throw in the towel when they feel beaten. On top of this, there should be minimal penalties for DCs until it becomes a pattern of behavior displayed over time. It shouldn't be a limit of 3 DCs per a day or something like that. It should more so be based on the amount of times a player ends up disconnecting over a period of time. Like if you dc from more than 20 percent of your games, then you catch a ban. Just thought I'd throw in my two cents as most people seem to be coming at this from a survivor perspective. Trust me, killers want to dc too. I have almost 4k hours in this game and I still regularly just want to go next sometimes.

  • @davidodonohoe1773
    @davidodonohoe177311 ай бұрын

    It would also give better data for developers. If anyone can DC certain scenarios then those scenarios would begin to inform the game and inform future development.

  • @yourworstnightm4re999
    @yourworstnightm4re99911 ай бұрын

    Im play both sides pretty equally and always rotate which killers i play. Right now im having fun with knight and wesker because they both have addons that can change their playstyles drastically or make a fun build. I get at least 2 dcs every other. Game at the start because of the killer im playing and i dont use any scummy strategies. Im worried if they remove dc penalties then i wont be able to have any actual games against people.

  • @thedoomslayer5863

    @thedoomslayer5863

    11 ай бұрын

    Stop playing knight then, survivors HATE him. IF you get DCs as knight it is 100% deserved. You are just thinking of your own fun when u play certain killers so u cant be made at survivors for protecting their fun and DCing vs you

  • @dirky1185

    @dirky1185

    11 ай бұрын

    @@thedoomslayer5863 lemme guess, the 3 survivors i faced using BNP's were just having fun?

  • @yourworstnightm4re999

    @yourworstnightm4re999

    11 ай бұрын

    @@thedoomslayer5863 doing against a 3gen knight I would get but not the moment the match starts and I am thinking of the survivors fun by not using an obnoxious playstyle

  • @lucifer9032

    @lucifer9032

    11 ай бұрын

    @@thedoomslayer5863 You know what you are right if your computer is blue screening instead of fixing the problem itself you should just smashyour pc and all the shit in your room so it can't bluescreen anymore.

  • @thedoomslayer5863

    @thedoomslayer5863

    11 ай бұрын

    @@yourworstnightm4re999 Knight is inherently a chore, a bore and a nuisance to go against. There's no skill expression on the survivor side in chase vs him and very little if any on the killers. It's like skull merchant you can play in the most nice, least annoying way possible but the killer itself makes people want to DC. There's a reason everyone says if penalty was removed knights and skull merchants would basically be playing with bots every match. Hopefully now you know why.

  • @thetechdecksarecool
    @thetechdecksarecool11 ай бұрын

    As long as the DC timer exists people are gonna think twice before deciding to DC and this will cause players to not leave certain games they otherwise would have.

  • @SeaKaned
    @SeaKaned11 ай бұрын

    my opinion (killer main) is let people dc as they want, they get a good teammate instead of the guy that doesn't want to play and from what we can see incentivising staying in an unfun match is horrendous. This comes on top of the fact that there are a lot of ways to keep people in a match against their will i.e long bleed out times and hook stages becoming more time consuming to go through. I would personally also shorten the bleed out timer to maybe 3 or 3.5 minutes just to keep that more in check as well and give killers a slight "buff". And there is no reason to even have a dc penalty when there are bots more competent than the player dcing would be, so if they wanna dc every match it shouldn't matter because they are already not playing the game they bought and thus can't do any harm.

  • @Blake_Stone
    @Blake_Stone11 ай бұрын

    I can see the argument for removing the penalty, however I think the risk of people killing themselves on hook rather than disconnecting is actually relatively low - most ragequitters do it in a heated moment, the classic case being the first time they're downed or their awesome juke or save or whatever fails. I think that would account for the vast majority of quitters - they aren't going to wait around to get hooked, they're already eating DC penalties today just to broadcast their displeasure. No matter how good bots are, DCing is still a lousy behaviour and you're still gimping your team so there really should be a penalty for it.

  • @mercilesschara5753
    @mercilesschara575311 ай бұрын

    if you cant kill yourself on hook, survivors will just afk on hook, or chase the killer to try and die.

  • @merc4987
    @merc498711 ай бұрын

    The DC penalty is good for DBD but for the kind of game DBD is I think the DC penalty is too harsh, sure no one likes their teammate to DC after being hit once or getting a killer they don’t like but people also don’t like going against 3 gen Skull merchant/knight or a slugging build with knockout and third seal. The most the DC ban should go up to is 30 minutes to 1 hour, the fact it can shoot you to 72 hours (in very very VERY rare cases is insane to me.

  • @neevko267

    @neevko267

    11 ай бұрын

    i think 1-2 hours is fair enough, enough time for most people to go play something else, and doesn't feel too punishing in rare situations like bad connection

  • @TheGloriousLobsterEmperor

    @TheGloriousLobsterEmperor

    11 ай бұрын

    To be fair, if you DC enough to get a 72 hour ban, you've gotta be scooping every other match and it is going to ruin the game for other people.

  • @TheGloriousLobsterEmperor

    @TheGloriousLobsterEmperor

    11 ай бұрын

    ​@@neevko267 I mean you're never going to have your internet die so often you reach more than an hour, because let's be real if you're dropping out that often you've probably already given up.

  • @MarcoSubZero
    @MarcoSubZero11 ай бұрын

    I'm not for or against the penalty, but 2 thoughts I had while watching this video were: 1. I do think I wouldn't like playing against/with bots over humans (obviously I don't mean the humans that give up, DC, etc.) and I think that having no DC penalty will definitely make DCs more frequently and thus bots more common in lobbies. For instance, if I look at myself, I've had games where I saw survivors crawling and not touching a gen, ever, or the killer was one I really disliked and I felt like DCing but I wouldn't because I don't want to get penalised and having to wait to play again. But without a DC penalty, I think in those scenarios I would then DC thus making bots more frequently. And as a killer saying I won vs 3 survivors and 1 bot is less 'fun' as opposed to 4 humans. 2. On the other side, when you started mentioning your crackpot theory, I thought you were going for more positivity in the community but you actually went a different direction. So to explain my thought here, I do believe that, despite this game being toxic landscape, having a free DC option would potentially bring more positivity into the game as a whole. Because now when I have one of those games (where survivors maybe dont touch gens, or its the most boring killer, etc.) I can just DC and go play next game without having to deal with those frustrations, and this will likely result in me having a better time playing the game as opposed to when I have to stay in the lobby and these frustations just build during the game, and then potentially even meet the other people in post-game chat where frustrations and emotions might make it a bit hostile, annoying, etc. Just some thoughts I had during this video. Still dont know whether I'm for or against the DC penalty but yeah

  • @littleapl671
    @littleapl67111 ай бұрын

    I'm all for removing DC penalties. If people don't wanna play in a match, they should be allowed to quit, ESPECIALLY if it won't screw their team over since they'll just be replaced by a bot that's putting in 10x more effort than they would of had they stayed. In fact, I think they should let you keep whatever BP you earned up until the point when you DC, so even the people who wanna keep their BP can just leave without killing themselves on hook. Plus it makes it when a random wifi shut out or crash at the end of a match won't just delete all the BP you earned.

  • @tobydaniels461
    @tobydaniels46111 ай бұрын

    i think that instead of removing the penalty or giving up on hook, bhvr should instead work on making killers that are actually fun to play and go against so that no one would have to leave in the first place :D

  • @ghostie7808

    @ghostie7808

    11 ай бұрын

    People DC for many reasons, not only for the choice of killer. They DC because of perks and/or add-ons they dislike, or because their teammates aren't being productive/are occupied with archives, or they DC because even if the killer is fun to go against, they went against them the last 5 times and so they're bored of that. Take Wesker for example, he's fun to play and go against, but he's suffering from success (=high pick rate) so much so that people DC anyway because they can't stand facing the same killer 5+ games in a row.

  • @MetalBalu01

    @MetalBalu01

    11 ай бұрын

    The problem with this is that bhvr actually would have to start working and not jerking their meat for 8 hours in the office😢

  • @tobydaniels461

    @tobydaniels461

    11 ай бұрын

    @@ghostie7808 thats exactly my point. when i talk about killers being unfun to play against, im including the busted add-ons that some use. i dont see too many perks in the game as a big issue (maybe 4 adrenalines but at that late in the game i doubt the killer would dc), but the fact that add-ons like tombstone piece still exists is crazy to me, even though michael isnt inherently as 'unfun' of a killer as knight or skull merchant. as for wesker, it isnt a problem of 'hes too fun' like many ppl say, but instead because he is fun when other recent killers just arent. when wesker was followed up with knight and skull merchant, no one wanted to play them bcuz of how boring and repetitive they were, so they stuck to wesker, making him even more popular. people disconnecting against wesker because they see him too often is essentially a problem entirely stemming from bad killer design, despite him being a well designed killer. as for the unproductive teammates, i think its quit a niche topic. right now most survivors do the generators at a rate which is acceptable to the point where people dont feel the need to disconnect. yes it can happen, and i dont like how bhvr incentivises unproductive actions like searching chests and cleansing totems, but its very rare for it to ruin the enjoyment of a game compared to someone picking a killer who is just miserable to face

  • @fart63

    @fart63

    11 ай бұрын

    I feel like half of dcs are because of server issues, and the other half are due to intitlement

  • @tobydaniels461

    @tobydaniels461

    11 ай бұрын

    @@MetalBalu01 yeh thats the thing :/ its obviously a very naive thing to say 'just fix the killers', but i just wish we never had to be at this point where many killers werent enjoyable to face in the first place

  • @sonnydavies6318
    @sonnydavies631811 ай бұрын

    As always, well thought through discussion. Good contribution.

  • @nostalgicactuator8448
    @nostalgicactuator844811 ай бұрын

    On the one hand, I actually do think disconnects should be punished, at least with the current penalty. However, with most people who disconnect, there's little stopping them from just killing themselves on hook/ throwing the game anyways. Meanwhile, as someone who sometimes has internet blackouts, I have been disconnected from killer games that were going well for me, and the penalty is just the icing on the metaphorical cake.

  • @TheCotton
    @TheCotton11 ай бұрын

    I don’t see how removing hook suicides would be forcing anyone to play the game. You’ll still be free to disconnect

  • @DriftingOne
    @DriftingOne11 ай бұрын

    If we had no disconnect penalties, we would have dc's literally every game lmao.

  • @Ugly5872

    @Ugly5872

    11 ай бұрын

    Ppl still dc regardless if there's a penalty or not

  • @mckenzieschmitt2841

    @mckenzieschmitt2841

    11 ай бұрын

    We already do. But it’s the game. No way everyone is DCing as they start a gen every other match

  • @fart63

    @fart63

    11 ай бұрын

    @@mckenzieschmitt2841so imagine how bad it will be without any looming punishment

  • @Syping
    @Syping11 ай бұрын

    My take: Keep the DC penalty, but add a surrender option when you are on hook, and you can only can kill yourself at a 2v1.

  • @grifffourn8200

    @grifffourn8200

    11 ай бұрын

    And be able to surrender while fully recovered and slugged. That way you can't surrender immediately when you get downed to rob the killer of hooks/perks. But, if you've been slugged long enough to fully recover and you know you're not getting picked up by a teammate or the killer, you don't have to wait out the bleed timer.

  • @wwemonkey619

    @wwemonkey619

    11 ай бұрын

    Also if all the others are hooked or slugged

  • @pkay1260

    @pkay1260

    11 ай бұрын

    great idea

  • @Deceiver493

    @Deceiver493

    11 ай бұрын

    On one hand, I think it'd be more healthy to just let survivors DC when they want to. On the other hand, I'd LOVE to be able to tab over to a YT video while chilling on my second hook stage. Oh but you do have to be careful with this surrender option or punishing players for suiciding. Then you get people who try to end the match by purposefully ignoring gens, going AFK, etc.

  • @alanbruce480
    @alanbruce48011 ай бұрын

    “Buy our game, consume all of our content and endure the sociopathic behavior of our players in a match and be miserable…. but don’t you dare disconnect- we’ll punish you for that” is perhaps the worst business model and a guaranteed way to lose new players and eventually, regular ones. I bought the game to play killer (truly, who buys this game to be Dwight? It’s the killer appeal that sells). And since, I have divided my time between both roles somewhat equally. Enough, I believe, to say that the DC penalty should be removed entirely. You’re not winning big prizes. Mathieu Cote isn’t coming down to your basement with a check to recognize and reward your skills… it’s just a game. It’s not a great game. It’s not a good game. It’s an adequate game. It won’t get any better, but it can get worse if you have this fixation on “punishing” players for leaving a match in a game they paid for.

  • @sheik_link
    @sheik_link11 ай бұрын

    I have seen people dc vs Twins even when you never encounter one of those. If you remove the penalty, people will always dc vs the killer they hate. I for example would dc every time I see a blight if there was no dc penalty, just out of spite. You will end up having 90% of matches with at least 1 Bot, and if someone dc what would encourage you to keep playing even with the bot there? There is no penalty, just quit. We have already seen what happens when the dc penalty is off, in every match there was a dc.

  • @derunfassbarebielecki
    @derunfassbarebielecki11 ай бұрын

    In my opinion there shouldnt be any disconnect penalties. No matter if you have just a bad day, or you encountered multiple cheaters in one session, it isnt fun at all staring at the timer for multiple minutes. This would also massively reduce toxicity, because if someone really disconnects every match, theyre just ruining the game for themselves at this point, they could add a feature, that only matches dc happy players together, to suck the last joy out of their dbd experience.

  • @maddog130

    @maddog130

    11 ай бұрын

    matching only DC spammers would be a determinate to any killer player who happens to get those lobbies. Killers do not want to play bot lobbies otherwise they would play customs only

  • @PacoReer

    @PacoReer

    11 ай бұрын

    Or just add a small icon to their username during lobbies, so people who don't want to play with DC'rs can safely dodge the lobby.

  • @derunfassbarebielecki

    @derunfassbarebielecki

    11 ай бұрын

    @@maddog130 When im talking about DC happy player I mean both sides.

  • @maddog130

    @maddog130

    11 ай бұрын

    @@derunfassbarebielecki if that were the case those peoples queues would be extremely long. which in a way is not a bad thing.

  • @TheNateCast
    @TheNateCast11 ай бұрын

    I'm so sick of Scott making me feel like a piece of shit for playing Knight. Like bro, I just like that the guards break pallets for me. Why am I a terrible person for that?

  • @ScottJund

    @ScottJund

    11 ай бұрын

    if you are legit just using guards to break pallets and thats it you are barely even playing knight at that point so it wouldn't apply to you

  • @andreyu5640

    @andreyu5640

    11 ай бұрын

    Yeah honestly Knight Is a very weak killer in general so I dont mind occasionaly playing against him.

  • @Scooby-Doo_Villain

    @Scooby-Doo_Villain

    11 ай бұрын

    He thinks that all Knights just 3-gen. Personally don't see the issue considering that it's survivors fault usually for not paying attention to which gens they are finishing. If it's a SWF then communicate and bait the killer, if you're solo then pop on Deja Vu, bring a decent toolbox, distract the killer, bring that Vittorio potential perk, ect. Add in that the top tier killers can copy/paste the playstyle and be much more oppressive and annoying it's just tiring to hear about. Scott is pretty chill but sometimes it feels like he lacks self awareness when he dives from "stop complaining and get good" to "This killer is unfun for me to counter change it now". Advocate for reworks sure but at least curb the attitude if you don't recognise your own toxicity.

  • @marcusaurelius4777

    @marcusaurelius4777

    11 ай бұрын

    @@Scooby-Doo_Villain Exactly. He cries a little too much about Knight when you can literally use him very oppresively in chase. It's like you're not supposed to dare to harass those precious thin skinned survivors with a KILLER. Lmfao. I have minions? I'm going to use minions. It's literally smart to do it. Maybe, just maybe, the TEAM can work as a TEAM to defeat me. Stay mad lil babies lmfao. DC and eat your 15 minute penalty see if I give a shit.

  • @marcusaurelius4777

    @marcusaurelius4777

    11 ай бұрын

    You're good dude, play how you want if people cry and DC that's them not you lmfao. You paid for the DLC it ain't your fault Scott and others cry like babies. BTW, he's wrong. You can absolutely use Knight for more than 3 Gen. Choy, and others have proven that you can use him as a chase monster to pincer survivors into double hits or inevitable hits. Like, it's a game at the end of the day who gives a shit? Lol. I'd literally just laugh if some dude outsmarted me and 3 Gen'd me. 3 Gen'ing happens BECAUSE OF THE SURVIVORS NOT THE KILLER. Lmfao. I don't decide who does what Gen, THEY do. NOT me. Distract the killer, use mind games and tactics, use strategy and be a team. Ain't the killers fault if survs give them a silver platter.

  • @josh10722
    @josh1072211 ай бұрын

    I personally support keeping the DC penalty because: currently, i see more people DC than kys-on-hook by a ratio of around 80-20, i don’t expect people to suddenly kys-on-hook just to spite their team when they already don’t care about the consequences of disconnecting

  • @itsmetimohthy
    @itsmetimohthy11 ай бұрын

    I think your crackpot theory is spot on actually. That’s just normal human behavior

  • @justmob9917
    @justmob991711 ай бұрын

    I think the only way is to remove the disconnect. What's gonna happen if you remove the kill yourself on hook? They will just go afk and do nothing else until they're dead. So same result but even more dragged out

  • @pantommy

    @pantommy

    11 ай бұрын

    Pretty much a problem with how DbD's core design philosophy and gameplay are constructed. I sometimes think DbD is just not worth "saving" or that improvements don't ever amount to much regardless of their initial impact.

  • @randalloses2748
    @randalloses274811 ай бұрын

    I always thought that a good change they can make is to make the 3v1 not so weak. As in maybe putting a repair speed penalty on survs when they are full (4 survs) and as they go down they get a speed buff on rapairs acordingly This way early dc wouldn't just ruin the game entirely, on a similar note this would serve as an incentive to not tunnel, as in you would want to get as many hooks before they get the buffs. Then people wouldn't just give up once a surv is killed Obviously this is just a basic idea and a lot of balancing would have to be done for it to work, such as in camping 1st hook would be easier if survs have the penalty cuz they are technically still 4, so maybe bring back the idea of having "gen parts" on the map to get rid of the penalty (which would also serve as a side objective in normal matches instead of just sitting on gens) or the better idea of just get rid of the possibility to camp that easy that early Just thought to share the idea, maybe someone has a similar one or an addition to it, on a better fantasy world maybe it would get to the devs or whatever

  • @giannis_tar
    @giannis_tar11 ай бұрын

    While I believe I fully understood your point of view, I think I completely disagree... Killing yourself on hook is NOT the same as DCing. It takes time, your teammates or the killer can slow your down, you can get slugged etc. People rage quit because they had a surge of negative feelings and because they want to deny the killer that interaction with them at that specific time (getting picked up/hooked etc.) It's a very emotional reaction. A lot of the time I've had teammates try to kill themselves on hook but then I unhook them in time and we end up winning. DCing for free we turn the game into a shit show, and no, killers do NOT want to play against bots. Also, regarding that scenario you mentioned where the killer slugged you for 10 years, just tank the DC penalty in that case. The first one is very short anyway... let's not pretend survivors get put in these situations 5 times a day

  • @Obama_Hunter
    @Obama_Hunter11 ай бұрын

    Well if they removed DC penalties I guess I just never get to play killer again just because my favorite horror franchise is Hellraiser

  • @johncortes4257
    @johncortes425711 ай бұрын

    I don't think people are thinking this through... This is DBD people are going to do toxic things. If there is no DC penalty why not just dc once you're on death hook and get downed by the killer, u get replaced by a bot (with 0 hooks) and you don't get any penalty at all. An other thing is what if everyone in the match quits? I wouldn't be surprised that if one person quits the other survivors wouldn't wanna play with a bot, so they quit and so on, until is just a bot match. ( I stand corrected about the first part, but i still make the argument that people will figure out toxic things to do if there is no DC penalty)

  • @grifffourn8200

    @grifffourn8200

    11 ай бұрын

    No, the bots will completely mirror you. Your hook stages, your health state, your location. It doesn't just spawn in a random, fresh and new bot.

  • @kizuati

    @kizuati

    11 ай бұрын

    That's not how that works.

  • @gnolex86
    @gnolex8611 ай бұрын

    I agree that a disconnection bot is preferable over a teammates giving up on hook. But if we allow free disconnections, we'll normalize that players can freely choose whatever they want to go against. It will be like dodging lobbies except worse because you still load into the match and then experience people "dodging" the match by leaving which is much worse imo. Back when disconnection penalties weren't a thing, people couldn't disconnect for free because servers counted how many times you disconnected and you could be banned if you disconnected more than some % of your matches. But without any sort of penalty people would disconnect freely, which could actually kill the game, no joke people might as well quit playing entirely if this goes too far.

  • @lucifer9032
    @lucifer903211 ай бұрын

    Survivors try to stay in the match for more than 5 mins challenge(IMPOSSIBLE)

  • @zmanrockz6358
    @zmanrockz635811 ай бұрын

    I’ve wondered about removing the “leave match” button altogether, like Paladins does. While you’re in a match all you can do is leave the game, and if you relaunch while the match is in progress it will just throw you back in.

  • @AlsoMeowskivich
    @AlsoMeowskivich11 ай бұрын

    I'm with you on your opinion, frankly. I want BHVR to get data on what killers people just *don't* want to go against by seeing who is DC'd against the most and fastest. Also it doesn't punish people who have internet hiccups as much but chronic game bailers will be hit with the timeout box. Anywho, I don't DC in matches, but I won't lie, there have definitely been cases where I was sorely tempted. Mostly during those days I'm going against five-million "obnoxious skill check build" doctors because it's just miserable. And, of course, people who just slug you for an hour (hard countered when do No Mither runs, eyo)

  • @E_2the_mma

    @E_2the_mma

    11 ай бұрын

    I feel that you can't really use data about DC's as it's not as black and white there are multiple reasons why people DC it would be impossible for them to deduce just from data. Even if everyone who DC'd just DC'd against killers they didn't like then what would that really do as let's take Wesker and skull merchant one a lot of people hate because of 3 gens and the other is oversaturation. To the data they both could be equally as bad so then they end up reworking them which could be good for SM but Wesker who generally is in a good state but just has been too fun would more likely hurt by it just for the sake of making him be seen less.

  • @TrueCarthaginian
    @TrueCarthaginian11 ай бұрын

    I've run into a LOT of spiteful killers who do the kind of petty shit you described completely unprovoked. I think either removing the DC penalty or severely reducing the penalty is far more preferable than removing the ability to punch your own ticket on hook. The main reason people hated DCing is because it effectively ruined the game for all remaining players and made it unwinnable for survivors, wasting everyone's time. That is no longer the case with bots.

  • @roguewolf9757
    @roguewolf975711 ай бұрын

    10:05 To be fair that killer was already dealing with one quitter tarnishing the potential fun to be had in that match and then you decide for yourself the match is over, come up to him and basically do the exact same thing albeit in a more polite fashion. While it sucks when teammates dc that early you are not making things any better for everyone else (and in this case yourself as well) with this mindset. I’m not saying you deserved everything that the killer put you through but you probably would have had a better experience had you actually tried playing the game and not deciding for yourself that the match was over.

  • @teaman1275
    @teaman127511 ай бұрын

    Honestly i think the best soloution would be to add killer bots to the game amd then remove or lessen the DC peenalty for everyone. That way both sides are happy since anyone in the match can disconect and the remaining players can continue to play.

  • @tannerjones1230
    @tannerjones123011 ай бұрын

    If they allowed more dcing maybe something like 1 an hour without penalty idk, it might even allow the devs to get better data about what people really hate playing against as dcs are not considered currently in a lot of their stats

  • @MasterJim87
    @MasterJim8711 ай бұрын

    I have issues seeing on 2 maps (borgo and The new one) and being able to DC without getting a migraine would be a big W for me(being colour blind sucks at times). Along with giving the 100% boring ass killers like skull merchant/knight/alch ring blights ect the middle finger would be a nice feeling. It sucks overall but if I am going to be forced to play such a unfun game then f it I am going next. love your idea of 3 DC's a day and then you get punished its not THAT often you will run into those horrible games and if people want to rage over dumb stuff like billy(wtf) then they can waste there few dc's a day.

  • @LieutenantPoop

    @LieutenantPoop

    11 ай бұрын

    Would be great for killers to be able to dodge bad maps like borgo, garden or joy, etc. If every killer DCs on those maps maybe BHVR will realize how bad they are

  • @brenogoda388

    @brenogoda388

    11 ай бұрын

    My thing is, even with the 3 dcs a day, once those dcs run out people will just kill themselves on hook to avoid the penalty. I very much feel like with the dc penalty it would have to be an all or nothing thing. I don’t see it working near as well as some here seem to think

  • @fart63

    @fart63

    11 ай бұрын

    There are colorblind options in the settings

  • @MasterJim87

    @MasterJim87

    11 ай бұрын

    @fart63 does nothing with maps, only effects auras, perk icons and blood and even then I can't see blood still in game.

  • @u1t1matr1x8
    @u1t1matr1x811 ай бұрын

    I have a work computer where I'm at and sometimes when a customer walks in I got to go afk and I don't want to dc for the penalty. so there my character model is just standing there or in a locker somewhere.

  • @Scooby-Doo_Villain
    @Scooby-Doo_Villain11 ай бұрын

    An idea for how to sort out the difference between accidental/reasonable DCs vs toxic DCs could be lenient penalties for the first two or three disconnects followed by much harsher punishments as it escalates. DC one through three in any given day is a simple minute(s) timeout while number four would be a half hour timeout and five a whole twelve hours followed by a one match BP penalty OR a twenty four hour indication on the players tag in the pre-game lobby that they DC regularly. A further evolution could be a system to detect when a player DCs. If such a system detects that a players DCs coincide largely with being the first person downed 60% of the time (hypothetical) then a poor sport tag or hidden label would funnel them into lobbies with other matching players. Same would go for killers who DC after being stunned within the first two minutes of a game regularly and such. Keep such qualifiers simple and relatively easy to track as coding and nuance rarely work well together. No stats for "DCd after being flashlight stunned then tbagged by bully squad" or anything. Just a simple "quit early after stun/down/save/in chase". Plenty of people who could think of a better system probably but that's my two cents.

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