The Full Digital Audio Power of the Genesis and Super NES - Sound Sack

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The Genesis was known for its rough quality when it came to digitized voices and effects, but what is its true potential in this area? Might as well look at the SNES's capabilities as well.

Пікірлер: 100

  • @RGT85
    @RGT85 Жыл бұрын

    FINALLY A new Sound Sack.

  • @Jesse__H

    @Jesse__H

    Жыл бұрын

    Finally a new Sound SACK.

  • @Fla5thgenTryMe

    @Fla5thgenTryMe

    Жыл бұрын

    Yup

  • @donkeyparadise9276

    @donkeyparadise9276

    6 ай бұрын

    Hi

  • @Septer_Sever
    @Septer_Sever Жыл бұрын

    Very happy that Daryl's pager received some pleasure. Keep this channel alive.

  • @thegreathadoken6808
    @thegreathadoken6808 Жыл бұрын

    I always found Daryl's pager terrifying.

  • @WolfSaviorZX
    @WolfSaviorZX Жыл бұрын

    Be cool to see a series maybe comparing different soundtracks of the same game. Genesis vs Sega CD/ Genesis vs SNES/ etc.

  • @MrTableDesk
    @MrTableDesk Жыл бұрын

    2:56 Kabuki introduces the invincible Iron Chefs for this week's challenger to choose.

  • @wonderingmonitor1996
    @wonderingmonitor1996 Жыл бұрын

    Nice to see a new Sound Sack episode, Joe 👍 never knew both consoles were capable of producing audio like this. Getting slightly worried about Darryl's pager though...

  • @borrellipatrick
    @borrellipatrick Жыл бұрын

    This makes me think of albums that were released on cartridges for stuff like the Famicom and Genesis. The sound chips being alot more capable but were limited in their day by, well cartridge space

  • @Tofuu4811
    @Tofuu4811 Жыл бұрын

    i've been subscribed to gamesack for nearly 5 years and this is the first time i discovered this channel.

  • @IKEA_SSB
    @IKEA_SSB Жыл бұрын

    cool to see an upload on here again, can't wait to see what else you got planned

  • @jeremygregorio7472
    @jeremygregorio7472 Жыл бұрын

    I'd love to see a nice long video discussing surround sound on 16-bit and 32-bit consoles. It's not surprising that the Xbox 360 or even the OG Xbox had surround sound but finding out that there were super Nintendo games with surround sound is pretty crazy

  • @Sinn0100

    @Sinn0100

    Жыл бұрын

    I believe the Genesis has some as well my friend. That little headphone jack on the front of the Model 1 Sega Genesis when connected to a stereo does some magical things. As far as the Snes goes...I think Street Fighter Alpha 2 had Q-Sound from the arcades running through it. Yes, you heard me right Street Fighter Alpha 2 as a retail release on the Snes. For what it was it wasn't too bad. The loading was strange but it played well enough.

  • @Nordlicht05

    @Nordlicht05

    Жыл бұрын

    Yesterday I played a GameCube game wich said it has sorround. But I played a few so iam not sure where this was. Maybe burnout 2

  • @bloomerb4162

    @bloomerb4162

    Жыл бұрын

    Yeah but it's pro logic. Original Xbox was 5.1. I remember they forgot to program in the LFE on halo 2.

  • @acecarrera1
    @acecarrera1 Жыл бұрын

    Joe just doubled blast processing power by getting into his Sega Genesis.

  • @worsel555
    @worsel555 Жыл бұрын

    For many, MANY years I thought the Genesis had horrible sound and music based upon the unit I owned, it was not until about maybe 7-8 yrs ago or so I learned from my friend that I had one of the WORST versions of the Genesis which was the last Model 1 "Fighting System" bundle. I got my hands on a good chipped Model 2 and the transformation was shocking and breathed new life into my collection. I was a SNES sound person for a long time but I have come to appreciate what each system could do.

  • @2010MrIsaac
    @2010MrIsaac10 ай бұрын

    Long live the Super Nintendo: the greatest video game console of all time! ❤😊

  • @mleolv426
    @mleolv426 Жыл бұрын

    If only I could have heard your voice in Dolby Pro logic surround sound from the SNES....ah well.

  • @worsel555
    @worsel555 Жыл бұрын

    I just want to say that as someone who speaks Japanese that you nailed the translations!

  • @MikeChimeri

    @MikeChimeri

    Жыл бұрын

    Super Tylenol! (Use only as directed.)

  • @josephdelacruz6830
    @josephdelacruz6830 Жыл бұрын

    This was awesome! Thanks, Joe!

  • @renbelmont
    @renbelmont8 ай бұрын

    I missed the announcement of this channel but I love it

  • @frankmabo3940
    @frankmabo3940 Жыл бұрын

    I played a MSu-1 version of killer instinct and zelda and was blown away with the quality, the biggest problem besides maturity in the coding was the space constraints, storing data back in the day was expensive and cartridges needed to be cheap in order to provide profit for developers and their respective parent companies. I would love to see an episode that talks about these Hacks/improvements more in depth.

  • @soundsack5400

    @soundsack5400

    Жыл бұрын

    MSU-1 actually uses an external chip to do the decoding. It doesn't run the audio data itself through the SNES. Similar to the Famicom games that contained an additional sound chip in the cartridge.

  • @vjspectron
    @vjspectron2 ай бұрын

    WOW that Tempo conversion is shocking!

  • @Hmbs271
    @Hmbs271 Жыл бұрын

    Another awesome episode!

  • @starlightwitch12
    @starlightwitch12 Жыл бұрын

    It's been a long time, Sound Sack!

  • @Chris-co9io
    @Chris-co9io Жыл бұрын

    Very original! Keep up the good work!

  • @ThePS1Addict
    @ThePS1Addict Жыл бұрын

    Awesome video Joe!!!

  • @MannyCakes1984
    @MannyCakes1984 Жыл бұрын

    Glad I found this channel. You should promote this more on your main channel.

  • @nathandaniels6757
    @nathandaniels6757 Жыл бұрын

    Crazy coincidence, I was over on some crazy guy named Joe Redifier’s KZread channel just the other day, and he had an old video talking about some of this very same stuff! Also your Japanese subtitles are CLASSIC. To this day, the phrase “suckin you while you cussin” is occasionally blurted out in my household, to the delight of all.

  • @MaidenHell1977
    @MaidenHell1977 Жыл бұрын

    EXCELLENT EPISODE

  • @orderofmagnitude-TPATP
    @orderofmagnitude-TPATP Жыл бұрын

    Very cool joe

  • @alanbalan3539
    @alanbalan3539 Жыл бұрын

    These accurate lyrics make me want to get super naked and have a beer on the road.

  • @SeveredLegs
    @SeveredLegs Жыл бұрын

    This is awesome, thanks GAMESACK

  • @crtgamer2355
    @crtgamer2355 Жыл бұрын

    Those Kabuki Den subtitles had me laughing to tears, LOOOOL!!

  • @miketate3445
    @miketate3445 Жыл бұрын

    More Sound Sack please.

  • @pelotows
    @pelotows Жыл бұрын

    So awesome!

  • @maskharah
    @maskharah Жыл бұрын

    hell yeah Joe, that was kick ass!

  • @masterquake7
    @masterquake7 Жыл бұрын

    Pretty cool video

  • @GoodVibeCollecting
    @GoodVibeCollecting Жыл бұрын

    Not exaggerating with that SNES reverb. Seriously, Sim Earth has the reverb cranked to 11.

  • @hhectorlector
    @hhectorlector Жыл бұрын

    great vid

  • @HaakonAnderson
    @HaakonAnderson Жыл бұрын

    SOUND SACK IS BACK!

  • @MiguelPaulettePerez-bj8ml
    @MiguelPaulettePerez-bj8ml Жыл бұрын

    Man, I've been waiting for this...luckily I'm rocking headphones.. Joe Rules.

  • @DeadOmega
    @DeadOmega Жыл бұрын

    Awesome

  • @bertrandgordon1968
    @bertrandgordon1968 Жыл бұрын

    3:00 I reckon it's "Tata Yoyo" from the late Belgian singer Annie Cordy. 😁

  • @Jesse__H
    @Jesse__H Жыл бұрын

    Sound Sack. The sassy sister-channel to Game Sack.

  • @skins4thewin
    @skins4thewin Жыл бұрын

    Needz moor views! Maybe you ought to plug this channel sometimes in your regular one. Might get more attention that way.

  • @Galgomite
    @Galgomite Жыл бұрын

    Would love to know how large the carts would have to be to play audio in this quality!

  • @cloudff72000
    @cloudff72000 Жыл бұрын

    Absolutely right about the Genesis sound not being put into good hands in its lifespan. The things being done nowadays lead me to believe the YM2612 is one of humankind's greatest creations. Right up there with sliced bread, or ice cream

  • @Nukle0n
    @Nukle0n Жыл бұрын

    Some stuff can be done like that Street Fighter hack, but that super clean audio is only possible if you're not running any gameplay under it i would suspect, since it's using the entire CPU to control the FM chip. SNES has a similar problem of the sound chip's 64KB of RAM needing the CPU to pause game logic to swap that out, meaning the entire audio side of a screen of gameplay, music and sound effects have to fit in that 64KB.

  • @boptillyouflop

    @boptillyouflop

    Жыл бұрын

    The Genesis has a 2nd CPU, so Genesis PCM playing generally involves using it to stream data. The problem that a lot of games had is that they often had to pause the 2nd CPU from its PCM-playing duties (either to run the music driver's tick update or to avoid access conflicts between CPUs), resulting in the choppy sound... On SNES, you can stream audio between the main CPU and the sound CPU to get continuous playback and some games did it (ex: the intro song to Tales of Phantasia), it's just that cartridge sizes were small so almost all games didn't bother or only used it for sound effects...

  • @darkalligator
    @darkalligator Жыл бұрын

    More videos please. 😁

  • @RetroVisage
    @RetroVisage Жыл бұрын

    Interesting comparisons, good to see some retrogame and audio stuff togther! I saw a video by the xeno crisis composer (savaged regime) about Genesis sample playback a while back it mentions street racer as having exceptionally good sample quality and uses Biff's theme to illustrate how clean a great genesis sound driver can sound, check it out!

  • @ColeslawVariant
    @ColeslawVariant Жыл бұрын

    I figured you ditched this channel, awesome!

  • @greentilde4751
    @greentilde4751 Жыл бұрын

    I love al Sack related media ❤️

  • @skins4thewin
    @skins4thewin Жыл бұрын

    Man that's impressive! I wonder why nobody could figure out this system's audio hardware at the time?

  • @10xtenx10xtenx10xten
    @10xtenx10xtenx10xten Жыл бұрын

    Good shit Joe.

  • @AskDrannik
    @AskDrannik Жыл бұрын

    I don't know how often you read the comments on this channel, but would you be interested in covering the different music-maker programs for some of these consoles? Stuff like LSDJ for the Game Boy, GEMS, or the various KORG products on the DS/3DS (such as KORG DSN-12)? Might make for an interesting Sound Sack episode, and I'm sure there are others out there I didn't include in my list above.

  • @MarcoMazziniYT
    @MarcoMazziniYT Жыл бұрын

    Oh so that's why you uploaded a clipshow episode on GameSack.

  • @jbfarley

    @jbfarley

    Жыл бұрын

    No, pal

  • @MikeChimeri
    @MikeChimeri Жыл бұрын

    I laughed so hard at all the misheard lyrics. 🤣

  • @Alanzice
    @Alanzice Жыл бұрын

    How you got stuck inside a SEGA Genesis? That's craaaaazy dude

  • @Andrew_G4CH
    @Andrew_G4CH Жыл бұрын

    the SNES stuff, that was without using the MSU-1 enhancement chip, right?

  • @duhmez
    @duhmez Жыл бұрын

    What do you know is was all the audio in this video generated by soundchips or were some of them just a PCM audio? I know you said the tempo was chips in the size and that was super impressive but what about all the west? If they're PCM samples they really were not possible back in the day do the small car to size anything besides the simplest beeps and boobs. However if these are all small chips and programs that I'm super impressed

  • @boptillyouflop

    @boptillyouflop

    Жыл бұрын

    It's *all* PCM audio, that's what the video is demonstrating ("what if we had infinitely large cartridges and CPU time, how would the games have sounded"). And you're right, due to cartridge sizes limitations, the games couldn't do this in practice.

  • @duhmez

    @duhmez

    Жыл бұрын

    @@boptillyouflop Well then if you are right, then NO, Joe was wrong here saying the Genesis sound was often bad for a lack of understanding of how to work the hardware. This literally was not posiblke in a cartridge with the mega power we had, not even close. I would love to hear if Joe confirms this. He did say at the beginning the first saound he sampled from Tempo was not altered in size, but if it was a high data rate sample to start, then not impressive either. ON my SNES with the FX Pak Pro I hacked my Test Drive 2 to play Metallica Mastyer of Puppets album, sounds great! CLose to cd at 32 khz rather than 44.1 khz.

  • @MixMasterLar
    @MixMasterLar Жыл бұрын

    I missed Sound Sack so much

  • @Sinn0100
    @Sinn0100 Жыл бұрын

    Sound Sack?! Count me in Joe. Subscribe! ;)

  • @Ownko
    @Ownko Жыл бұрын

    What's the song at 3:54?

  • @perpetualcollapse
    @perpetualcollapse Жыл бұрын

    Let’s gooooo

  • @WMARUoriginal
    @WMARUoriginal Жыл бұрын

    I've always wanted an uncompressed version of the soundtrack to Revenge of Shinobi. The vinyl sounds cleaner, but I would love a version where the percussion especially didn't sounds muffled. Probably the original files are long lost.

  • @maddestmike5791
    @maddestmike5791 Жыл бұрын

    The disappointing sound quality of the 32X is more proof Sega should have cancelled the 32X and put more effort towards the Sega Saturn.

  • @braka42
    @braka42 Жыл бұрын

    I like Sound Sack.

  • @skins4thewin
    @skins4thewin Жыл бұрын

    That's crazy that both systems could do sampled audio like this! I assume this couldn't really be done in game due to the fact that this probably takes up most of the CPU power?

  • @DamianYerrick

    @DamianYerrick

    Жыл бұрын

    It could be done in-game. The megabytes of mask ROM to store the digitized audio would just have cost a ton of money per copy. Compare Neo Geo games, which cost so much and have more intricate sound than cartridge games for the other 16-bit platforms because they spend a lot more ROM space on samples.

  • @skins4thewin

    @skins4thewin

    Жыл бұрын

    @@DamianYerrick Makes sense.

  • @ChohatsuSensei
    @ChohatsuSensei Жыл бұрын

    3:54 Is there an ID to this song? Would love to know.

  • @lucasmacleod8761
    @lucasmacleod8761 Жыл бұрын

    Uouuuu want se moreee

  • @NIProductionsLLC
    @NIProductionsLLC Жыл бұрын

    I now fear Daryl ...

  • @The_Big_Pie
    @The_Big_Pie Жыл бұрын

    Just was playing Front Mission Gun Hazard on the Super NT and was reminded how amazing the SNES audio capabilities are. Amazing game, Amazing music, Amazing console

  • @RaymondJonesrejlive
    @RaymondJonesrejlive Жыл бұрын

    Guess they needed better compression back then.

  • @reverseretro1961
    @reverseretro1961 Жыл бұрын

    What if I told you the original Nintendo Gameboy can get close to Sega Genesis-WAV player quality PCM, in stereo? It can play 8-bit PCM at 21.825KHz and 9-bit at 16.384KHz- the Color can do it twice as fast, at 43.691KHz and 32.768KHz respectively! The raw audio data eats up cartridge space though, no time to run a decompression routine and maintain that quality.

  • @Fla5thgenTryMe
    @Fla5thgenTryMe Жыл бұрын

    Full power in just 6 minutes.

  • @galbaum33
    @galbaum33 Жыл бұрын

    You should make a video, in which you listen to songs in different languages, and write what the words are in English.

  • @ChaunceyGardener
    @ChaunceyGardener Жыл бұрын

    Voices on a chip!

  • @Sebastian_Athea
    @Sebastian_Athea Жыл бұрын

    When it comes to sound of late 80s-early 90s 16bit computers noting comes even close to the amiga, there's documentary about it called "The Sound of 16-Bit" kzread.info/dash/bejne/pKN2zclmmbPYkto.html with an exception of pc paired with roland mt-32 if you could swallow the price

  • @darkrulier
    @darkrulier Жыл бұрын

    Interesting how he can keep sound in a sack 🤔

  • @Gorkab
    @Gorkab Жыл бұрын

    Amazing! Your voice on the SNES sounded weird though, as if it was much more compressed somehow than the lines your were saying on the Genesis part!

  • @efuuu

    @efuuu

    Жыл бұрын

    It's how they usually compare: The Genesis sound a bit harsh, while the SNES sounds muffled.

  • @Sjengrebel
    @Sjengrebel Жыл бұрын

    This message is approved by Bimmy

  • @talideon
    @talideon Жыл бұрын

    Oh, no. The Megadrive sounds like ass because most people don't understand FM synthesis. The only person who's gotten good music out of a Megadrive is Tim Follin, and that took effort.

  • @vrakula
    @vrakula Жыл бұрын

    ASS!

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