The End - Pt. 2 - What Remains of Edith Finch First Story Playthrough

Ойындар

Edith Finch has documented the tragic demise of her family tree. Walter spent 30 years as a recluse only to be killed by a train. Barbara was a star that was mysteriously murdered in a home invasion, but did Ricky do it? Calvin fell from a swing & Molly ate berries & toothpaste. In this conclusion we find The Player going through Edith Finch’s cursed family tree. The Player learns that Edith, at 17, is pregnant. Edith writes in her journal that Sam was a war hero who loved to hunt & take photos. Dawn, Sam’s daughter, had gone on a hunting trip & we learned about Sam’s demise. Sam leaves behind his wife Kay, & their sons Gus & Gregory. Edith journals all of their cursed deaths. Dawn, surviving tragedy, finds herself in India where she met Sanjay. In this conclusion to What Remains of Edith Finch, we unravel the tragic & cursed family tree & reveal who exactly the Player is.
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Пікірлер: 95

  • @darthcarrots2581
    @darthcarrots2581 Жыл бұрын

    Regarding Gregory…I do find it heartbreaking that Sam says that Gregory reminded him so much of Calvin, and then says in his letter “Maybe if I hadn’t called that night…” and in his letter to Calvin he says “Maybe if I hadn’t said that…he’d still be here.” He blames himself for both of those losses.

  • @IlChatNoir17
    @IlChatNoir17 Жыл бұрын

    Lewis sequence really hit me when I played it. I had been working a few years in a boring desk job and would daydream a lot about life and what it really means when you spend a majority of your waking life doing something you don’t care about. Still shakes me.

  • @leyang662
    @leyang662 Жыл бұрын

    Love your analysis of the narrative! Also wanted to mention that the “mole man” under house that Edie talked to the news about… Walter. So Edie wasn’t lying, just continuing to make up fantastical stories about her family.

  • @Jane-ow7sr
    @Jane-ow7sr Жыл бұрын

    Man if you think about Walters gravestone it shows that Edie didn't even know her son enough to put an actual interest in top. Molly liked cats, Calvin wanted to go to space, barb wanted to be a star. But Walter only got it's first and last taste of freedom after being shackled by trauma.

  • @kevinschultx7673
    @kevinschultx7673 Жыл бұрын

    I always enjoy watching Bri play these games. She provides good commentary to the games, which is why I keep coming back. Watching someone play a video game with boring commentary does nothing for me. I hope Bri keeps this channel going a long time.

  • @JustKelso1993
    @JustKelso1993 Жыл бұрын

    Lewis seemed to suffer from maladaptive daydreaming. It is when your daydreaming becomes a daily thing to the point of it interfering with your life. His daydream became his reality because his reality was not good to him. Edit: the substance abuse was a coping mechanism it seems so when he was sober he had to find a new one, which was daydreaming.

  • @ConanGoodwin
    @ConanGoodwin Жыл бұрын

    Milton's story is a preview of another game from the same studio, another wonderful indie game, everything in his room is a reference to this other game from the studio. The name of the game is Unfinished Swan

  • @Kevinito1111
    @Kevinito1111 Жыл бұрын

    The dread and anxiety of having to play each family members story is what makes this game so memorable, and makes you appreciate the story telling. I love your reactions and emotions of each story!

  • @silkshines00
    @silkshines00 Жыл бұрын

    You say we didn't get Edie's story, but when you think about it, every "shrine" story, carefully curated by Edie, are Edie's stories.

  • @1d17m21sN103d51m01sE
    @1d17m21sN103d51m01sE Жыл бұрын

    The writers are brutally talented :D

  • @TheProphegy
    @TheProphegy Жыл бұрын

    She died giving birth at the age of 17. The only one that remains was her son. Such an amazing game.

  • @einsamherz2762
    @einsamherz2762 Жыл бұрын

    You're like a literature teacher when you analyze and explain things in the story. Very articulate.

  • @juancevantes7741
    @juancevantes7741 Жыл бұрын

    I disagree on the whole "and it's your fault gamer" statement. The game is obviously railroading the gameplay so you can focus on the voice acting and the emotions of the parents (even if it is tragic)

  • @jordanmclaren7833
    @jordanmclaren7833 Жыл бұрын

    T.w. suicide: in regards, to Lewis' story, I'm going to share something personal that I've never shared before (outside of therapy) so as to give my thoughts on it. When I first played this game around the time of its release I was in a very poor mental headspace, and I was quickly struck by how closely Lewis' story resembled my own. I was trapped in a dead-end job with no friends and I was isolated from my family; the only thing that kept me going was my creativity, expressed through my writing. Over time, even this wasn't enough and I began to seriously contemplate suicide. I'd got as far as planning how I would do it when this game caught my eye and I thought I'd give it a go. The game as a whole got me thinking about death and grief etc., but when I played Lewis' story, the gravity of my situation struck me and I realised, with no small amount of horror, just how blasé I had become about the thought of ending my own life. This game snapped me back away from the edge enough for me to seek out professional help. I'm doing better these days, though I still struggle immensely with loneliness and suicidal thoughts occasionally seep through. But I'll never forget the impact playing this game had on me. I think, ultimately, Lewis' story (like many of the stories in this game) is less about the "facts" of what happened than it is about the feeling the story pulls out of you. I genuinely believe Lewis' section is one of the best pieces of game design of all time, for the way it puts you in the headspace of someone whose physical reality has lost all meaning. Apologies for the ramble, I don't know if I put my point across very well, but I just wanted to share my two cents :) I loved this playthrough, and your commentary highlighted meaning in some parts of the game that I hadn't considered before. Thanks 💜

  • @calliemyersbuchanan6458

    @calliemyersbuchanan6458

    Жыл бұрын

    Hey Jordan. I know it's been 4 months but just wanted to say thank you taking the time to share such an intimate and personal experience. I can't imagine what you've been through and i'm not going to try. All I can say is you sound like you are healing and taking steps to continue doing so. For what it's worth from a total stranger online i'm proud of you and happy for you! And more than anything I'm glad you're here 😊 Best wishes!🫶🏻

  • @jordanmclaren7833

    @jordanmclaren7833

    Жыл бұрын

    @@calliemyersbuchanan6458 Thank you for reaching out! Like you say, I'm definitely in a healthier headspace these days, and it means a lot 💜

  • @studiogeerwork
    @studiogeerwork Жыл бұрын

    One of my favorite play through I love your commentary and analysis between segments- inspired me to want to write a research paper on this game and the way the story telling mechanics are intertwined with the way the writers want to make the player feel, it’s so interesting and so sad but so beautiful at the same time. Very much like life

  • @h0neyb4dger7
    @h0neyb4dger7 Жыл бұрын

    Couldn't help being reminded of the lyrics from Metallica's "No Leaf Clover" when watching the end of Walter's section: "Then it comes to be that the soothing light at the end of your tunnel...is just a freight train coming your way~" 😬 thanks, Bri, for sharing not just your playthrough, but also your insights throughout this multi-layered and nuanced game!

  • @anthonyserrado508
    @anthonyserrado508 Жыл бұрын

    basically, it seems there isn't a family curse and the family members died due to tragic accidents but since a lot died over and over they started to believe there was a family curse and it got into the heads of Edie and even Dawn.

  • @daegeiger
    @daegeiger Жыл бұрын

    I really love hearing Bri's thoughts on her playthroughs. Usually insightful, occasionally funny, and all around brilliant 👏

  • @gvigary1
    @gvigary15 ай бұрын

    Watching someone else play this game for the first time is the next best thing to the impossibility of being able to play it again for the first time myself. Thank you.

  • @Moonhermit2
    @Moonhermit2 Жыл бұрын

    Thank you for this. You have single-handedly managed to raise it to a 10/10 with your attention to details I missed, insights and nuances.

  • @Thewalkingjo
    @Thewalkingjo Жыл бұрын

    Firewatch is another short indie game you should 100% play. It’s awesome

  • @brianmannell9754
    @brianmannell9754 Жыл бұрын

    I find it super cool that, at the beginning of the game, you start out as Edith's child as he begins reading Edith's journal, and the game ends with Edith's child closing the journal. It's like a story within a story, as the child is reading Edith's journal, which propels us within Edith's perspective as she travels through the house reading other journals, which give us a taste of their brief life and death. The whole game was just one big Edith journal story, read by her child, where we play a bunch of smaller journal stories within. And yeah, like the other journal stories, Edith's story ends in her death. But unlike her Mom, Edith is hoping to use her story, and the stories of all the others, to tell her son not bury the past, but instead to remember them and carry them with you.

  • @INeverWanted2010
    @INeverWanted2010 Жыл бұрын

    Stoked I got to experience this story again through your playthrough. It's one of my favorites.

  • @TStef64
    @TStef64 Жыл бұрын

    Very enjoyable playthrough, you provide one of the best commentaries of any let's player I know of. I'm eagerly awaiting what Giant Sparrow has next for us in store, since all of their games so far have been interesting and unique. If you want another recommendation for games of this type, Myst(the 2020 remake) might be a good choice. It's another exploration game where you slowly unveil the backstory. It's not an emotional ride like What Remains of Edith Finch, but is instead much more puzzle oriented. It's also quite short and totally beatable in one session. The puzzle's aren't too difficult either as long as you take care to read everything and explore, something which you always seem to do.

  • @TidesofMercy
    @TidesofMercy Жыл бұрын

    This is a game that I had hoped that you would play for a long time! Thank you for sharing your reaction and insights with us :)

  • @teeth63a44
    @teeth63a44 Жыл бұрын

    Great game told in multiple styles. Hits hard near the end.

  • @Agent-Clank
    @Agent-Clank Жыл бұрын

    I haven't been able to catch your streams on Twitch so thanks for making this so accessible on KZread Bri! Your commentaries are always so thoughtful and insightful. "A story about stories". Looking forward to whatevers next! :]

  • @dennisamerika8222
    @dennisamerika8222 Жыл бұрын

    Was already hoping for the second part of this game at the ending of the week. Love your content and keep posting these beautiful videos. Much love from the Netherlands!

  • @Digital_David
    @Digital_David Жыл бұрын

    Interesting! The "calico" that advised Lewis must have been the taxidermy cat that we saw earlier in this second half of the game. What a terribly unlucky and depressing family history.

  • @JustKelso1993

    @JustKelso1993

    Жыл бұрын

    It has "Molly" on the collar too

  • @sarahlee9106
    @sarahlee9106 Жыл бұрын

    love your story-based game playthroughs. 🙌🏼

  • @sydneystevens3323
    @sydneystevens3323 Жыл бұрын

    I really love dawn. I totally get where she was coming from. And how frustrating it would be to be in a house surrounded by memorials and reminders of death. Her reaction was extreme but people don't talk about how edie was just as extreme. Preserving a room since 1947

  • @lexaena
    @lexaena Жыл бұрын

    It's surprising that Bri didn't notice Edith was pregnant the numerous times she has looked down and her pregnant belly is visible. But obviously the devs knew some people wouldn't notice and that's why they directly stated she was pregnant to make sure everyone knew.

  • @jdkiiski
    @jdkiiski Жыл бұрын

    Just noticed that this was posted and it made my night

  • @wren8423
    @wren84239 ай бұрын

    oh man, i love this game so much and i really enjoyed your play through of it, your commentary and interpretation was such a treat. according to people in the comments section theres a related game tied to Milton called Unfinished Swan. i’ve never heard of it before now but i’d love to see you play it!❤

  • @djrommybalibalita5747
    @djrommybalibalita5747 Жыл бұрын

    Love love love your playthroughs ❤❤ so entertaining 💯🙌

  • @adiksaff
    @adiksaff Жыл бұрын

    Standing ovation! Loved this so much Briana! You DIGESTED this game! I can always count on you to really appreciate and take your time with a game. Thank you so much!

  • @mialon5573
    @mialon5573 Жыл бұрын

    Excellent LP, both in analysis and emotional response.

  • @dclark5294
    @dclark52942 ай бұрын

    Seen alot of playthroughs usually people jump into the Gregory seen like it's actually gonna end well lol finally someone who gets it before the tub fills back up 😢

  • @quinnmclaughlin7537
    @quinnmclaughlin7537 Жыл бұрын

    That was an Incredible play through, deeper dive than any other one I've watched, Please PLEASE play The Unfinished Swan, independently thats a great game, Knowing it's connected to Edith Finch is just the cherry on top. Side note, If you like The Unfinished Swan, play Scanner Sombre, it's darker, Lterally, but related.

  • @wambulance998
    @wambulance998 Жыл бұрын

    Every time something reminds me of life is strange, I start rewatching your playthrough. I may be slightly obsessed with it... but it makes me feel so nostalgic 😊

  • @Michelle_Banks
    @Michelle_Banks Жыл бұрын

    The Story and Character’s in this Game are written so well, adding on the beautiful Art Style and fun Gameplay. I really enjoyed it! I love these types of deep and thoughtful Stories, really make you think, question, and wonder. This was a short but sweet Game, with a big impact. Enjoyed the Playthrough! 🤗

  • @ManiacTobi
    @ManiacTobi Жыл бұрын

    Incredibly enjoyed your playthrough and thoughts - what a beautiful work of art! Recommendations for story-based games: Everybody‘s Gone to the Rapture (with the best voice acting I‘ve ever heard), Soma (very thought-provoking themes about our very existence)

  • @kateness8
    @kateness8 Жыл бұрын

    I really enjoyed this journey ❤ I would love to see Unpacking played soon

  • @cyberpunkdarren
    @cyberpunkdarren Жыл бұрын

    Amazing story and game

  • @jeremystevens5312
    @jeremystevens5312 Жыл бұрын

    I am writing this to help out Brianna and this video and this channel with the algorithm ♥️✌️😘😀

  • @Christopher_Flamminio
    @Christopher_Flamminio Жыл бұрын

    You got this Bri, you got this

  • @hrthusagar
    @hrthusagar Жыл бұрын

    Milton's magical paintbrush with the golden ring was lying right under his flipbook XD

  • @heyskra
    @heyskra Жыл бұрын

    I'm surprised this game doesn't have the song "Lost in Paradise" by Evenescence as it's theme song. Maybe it was an inspiration. How many countless songs, books, movies where about someone trying to bury their past, just for it to come back and haunt them. Choices have consequences.

  • @MrLuchox86
    @MrLuchox86 Жыл бұрын

    I don't know what are you up to right now besides being just Aerith, and an amazing voice actor but just seeing you doing an analizys of the ending of the last of us made me love your personality like crazy. greetings from Venezuela BTW

  • @Kinro-y
    @Kinro-y Жыл бұрын

    Omg if u guys want more in depth explanation on the game check out Joseph Andersons video called “the villain of edith finch”

  • @000noone000
    @000noone000 Жыл бұрын

    For Milton’s story, play The Unfinished Swan.

  • @KalaAltheaBalik
    @KalaAltheaBalik Жыл бұрын

    I think they were a family suffering from strongly inherited schizofrenia, my family has a lot of sensitive people with strong imagination and that illness hits always somebody. But it has got better each generation as we get further away from WW2 which I consider being trigger for all sort of mental illnesses, bad parenting, and substance abuse leading to problems that paas through generations. Greetings from Finland.

  • @brieezy.
    @brieezy. Жыл бұрын

    In my opinion, it makes a lot of sense that Louis made up that story, because he was fed up with his life, and because he was a victim of substance abuse, and he began to actually believe in the story that went through his head and thought he could truly be happy if he just thought of things in that fantasy like a state -his story is definitely the most interesting because it’s not as straightforward Definitely alluded to suicide because you just can’t really tell, it doesn’t completely make sense… You never can fully comprehend why anyone would in their own lives, but if he was heavily under the influence of alcohol there is no real explanation

  • @johnquach8821
    @johnquach8821 Жыл бұрын

    These ones are cute! I like how this little-explored game is played!

  • @Tradgik_
    @Tradgik_ Жыл бұрын

    Incase anyone didn't know Milton is actually the antagonist of another game called "The Unfinished Swan". His whole room was a reference to that game @StrangeRebelGaming

  • @ThatFreikugel
    @ThatFreikugel Жыл бұрын

    Such a beautiful game

  • @LuigiTheItalian
    @LuigiTheItalian Жыл бұрын

    Yea, I needed more answers by the end as well. I feel like the entirety of the game is building and building and it seems like you're just waiting for that big reveal at the end that will make you go "ah! it all makes sense now". But no, I didn't get the closure I was hoping for. The journey was great but the destination was meh.

  • @lowbudgetmic
    @lowbudgetmic Жыл бұрын

    Briana White The Strange Rebel Gaming plays another walking simulator continues... 😮

  • @Whyteroze28
    @Whyteroze286 ай бұрын

    The true Family Curse of the Finch family as far as I can see was TOO MUCH imagination. Whether it was the actual children like Calvin, Molly and even Walter over-imagining what is happening during Barbara's death, or the actual avoidance type imagining of Sam and Edie, making up pretty stories to soothe their guilty consciences over the things they were involved in. As for Sam telling Kay that she was not to blame, I believe there should have been a better plug in that bathroom, or she should have wrapped it around the spigot... Also, first thing out of her mouth when she picked up the phone should have been, 'Can't talk, baby's in the tub'... Also, since we have no idea where the park Sam takes her to, one wonders how far Dawn had to walk after Sam died to get help. Plus that scene hits a bit harder when you notice the shot of Sam and Calvin in front of the park sign in their childhood room.

  • @chilldudemadafaka
    @chilldudemadafaka Жыл бұрын

    I kinda remember the life is strange playthrough with this

  • @gabrielwilliams8809
    @gabrielwilliams8809 Жыл бұрын

    At the 2 hour mark and I can say Lewis's story is about as subtle as Reefer Madness. Lots of people hate their jobs and find relief in video games but it seems like the narrative was "video games drove him crazy."

  • @JustKelso1993

    @JustKelso1993

    Жыл бұрын

    That was not it at all. Look up maladaptive daydreaming, that seems to be what Lewis was suffering from. The short version is that it is when your reality is too dull and repetitive so you start to daydream more frequently, to the point that it interferes with your life. Your daydreams become your reality after a while and it seems Lewis had that happen. Sure video games shaped his daydreams into an rpg adventure but they definitely were not alluding to video games being the problem.

  • @xyex

    @xyex

    Жыл бұрын

    Lewis's story had nothing to do with video games. He was suffering from mental illness, using his daydreams as escapism, and in the end suffered a complete break from reality.

  • @xyex

    @xyex

    Жыл бұрын

    @@JustKelso1993 I don't even think they were shaped by games. We just got that presentation as a visual representation of their evolution of complexity.

  • @JustKelso1993

    @JustKelso1993

    Жыл бұрын

    @@xyex Well he was a gamer so it just makes sense that his daydreams would form in a gaming form, that is all I meant. You could be right too though, it forms as a game because it is in fact a game lol

  • @joshuathompson2404
    @joshuathompson2404Ай бұрын

    I don't think Lewis' story had anything to do with his substance abuse. I think that was just masking his issues. When he was forced to become sober, he had to face the reality of his life and his situation head on.

  • @andrewcook4873
    @andrewcook4873 Жыл бұрын

    Edie was longest lived of them all and she was the one honoring all the stories. Dawn tried to forget, got sick and died when Edith was still a teenager. Though Edith collected all the stories she could leave them behind and she died prematurely too. It is explicitly multi-layered. It’s Edith leaving her story of collecting all the stories of all her dead family members. So each story is Edith relaying the story of a family member relaying their story.

  • @IlChatNoir17

    @IlChatNoir17

    Жыл бұрын

    Or Edith murdered most of them…

  • @lovely-maxcaulfield
    @lovely-maxcaulfield Жыл бұрын

    But what happened with Walter?

  • @redfoottttt
    @redfoottttt Жыл бұрын

    Something that missing on Lewis story was "realistic", and with intentionally design by developer. Actually it what this game is. It fantasized reality of the story for light-hearted gamer can play it. Because you can't take it if it's not.

  • @hikaragames1739
    @hikaragames1739 Жыл бұрын

    There's a another game like this called everybody's gone to the rapture, you should check it out.

  • @solstice5767
    @solstice5767 Жыл бұрын

    Wow....this game is dark AF. Cool storytelling mechanisms, but damn. The ending too had me asking "really though?" Gonna watch some anime to lighten my mood lol

  • @Enk64
    @Enk6411 ай бұрын

    Wait wait wait... 34:35 Sam was only 33? The dude had hair whiter than Santa's. 🎅🏻😱

  • @user-es8iv3xs1j
    @user-es8iv3xs1j4 ай бұрын

    From what i can get it's a story about famliy with mental disorders (not all of them). There are some with misfurtune death. This is why the granma took medician.

  • @ernsthaft4331
    @ernsthaft4331 Жыл бұрын

    Walter was the moleman. I wonder why he looked like 80 in his shrine, he was in his early 50ies.

  • @swaggersonchannel7255
    @swaggersonchannel7255 Жыл бұрын

    She loved it 😂 haha I also liked this game

  • @mathew3442
    @mathew3442 Жыл бұрын

    It physically hurts me to see you sad even tho I know your k

  • @BlackMagicPresents
    @BlackMagicPresents Жыл бұрын

    Milton is essentially an Easter egg from Giant Sparrow's first game "The Unfinished Swan." You should give it a try.

  • @BeeDub57
    @BeeDub57 Жыл бұрын

    One theory is that the family curse is not of death, but of bad parenting, and that Edith actually committed suicide after giving birth to prevent her child from experiencing that.

  • @DuolosX
    @DuolosX10 ай бұрын

    I didn't get this on my first playthrough, but after watching your reaction, I have a new theory: Edie died at the old house when the tsunami came rushing in (remember, an earthquake struck off shore and the tide was drawn way out...that's a precursor to a tsunami). The game just kind of leaves her visit the the house hanging... Perhaps the Edie that Edith remembered was her ghost, passing on the stories...? The house was clearly cursed.

  • @Corallus_Caninus
    @Corallus_Caninus Жыл бұрын

    Milton is the character in the unfinished Swan game so he actually did disappear I believe, never died

  • @DerGeek
    @DerGeek9 ай бұрын

    This game could be called What Remains of Mental Illness? Not necessary to highlight this segment.

  • @juancevantes7741
    @juancevantes7741 Жыл бұрын

    It's not up to interpretation. Dawn realizes Edie was right. Dawn decided to preserve history, and so she gave the Key to Edith in order for her to write the stories and pass it down to her child. Think about it this way, if Dawn never gave Edith the key, we wouldn't be able to play the game because the stories would not have been preserved. The curse is another topic, and a red herring. The "curse" is carelessness, recklessness, fear, compliance, and so on. Molly should've been fed before bed, the swing shouldn't have been near the water, and it goes on.

  • @stevenlisten
    @stevenlisten Жыл бұрын

    Part 3

  • @danielstephens1185
    @danielstephens1185 Жыл бұрын

    34:22 uh...that...um...ok? Edit: ok that ending...at a guess are they trying to say that's her son...in which case childbirth? As to the curse...yeah, that feels unfinished.

  • @DerGeek
    @DerGeek9 ай бұрын

    Right

  • @AhsokaTanoTheWhite
    @AhsokaTanoTheWhite9 ай бұрын

    Gregory's portrait isn't creepy at all.

  • @duketogo25
    @duketogo25 Жыл бұрын

    Why do you do this to yourself?

  • @jackbutt8774
    @jackbutt8774 Жыл бұрын

    Bri you should do naruto reaction

  • @Calendulae_Emma
    @Calendulae_Emma Жыл бұрын

    Can you read my comments

  • @VictorB-jn4yo
    @VictorB-jn4yo Жыл бұрын

    hum, spoilers in the title ?

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