The Dungeon Design of Breath of the Wild - ALL DUNGEONS / Divine Beasts Examined

Ойындар

RE-UPLOAD ALERT:
Hi friends! This is another re-upload / compilation video!
A few things to note with these ones. These were originally made in 2022, before Tears of the Kingdom released, so there may be a few moments where I speculate about the "upcoming sequel". Funny looking back on that. I was really trying to increase the production value of these videos so I learned to use Blender to make custom 3D maps of each dungeon. You can see how my skill with the program improves over the course of the series. The map for Vah Ruta is pretty empty, but by the time of Naboris or the Final Trial, the map is far more detailed. Above all else though, I wanted the maps to be understandable at a glance, so I kept a minimalist aesthetic.
I also noticed that my writing leading up to this point had fallen into a pattern that I wasn't happy with, so I made great efforts to pivot away from that. I spend a little less time recapping every room of a dungeon, and a little more time actually analyzing it, and I think it makes for a better product overall. Still, at times I can't help but wince at my audio quality, but it's all a learning experience.
Also, in the video I said you can’t go back and fight Maz Koshia but you totally can! That’s my mistake. Oops!
I sincerely hope you enjoy this revisit to Breath of the Wild!
Shoutout to ‪@TriforceTrends‬ for the guest appearance in the Hyrule Castle portion!
Go check out his channel right here ➡️ / @triforcetrends
~~~
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TIME STAMPS:
0:00 - Vah Ruta
30:28 - Vah Rudania
59:48 - Vah Medoh
1:28:07 - Vah Naboris
1:55:41 - The Final Trial (DLC 5th Divine Beast)
2:22:04 - Hyrule Castle
#BreathoftheWild #BOTW #Zelda

Пікірлер: 87

  • @CaptBurgerson
    @CaptBurgerson21 күн бұрын

    RE-UPLOAD ALERT: Hi friends! This is another re-upload / compilation video! A few things to note with these ones. These were originally made in 2022, before Tears of the Kingdom released, so there may be a few moments where I speculate about the "upcoming sequel". Funny looking back on that. I was *really* trying to increase the production value of these videos so I learned to use Blender to make custom 3D maps of each dungeon. You can see how my skill with the program improves over the course of the series. The map for Vah Ruta is pretty empty, but by the time of Naboris or the Final Trial, the map is far more detailed. Above all else though, I wanted the maps to be understandable at a glance, so I kept a minimalist aesthetic. I also noticed that my writing leading up to this point had fallen into a pattern that I wasn't happy with, so I made great efforts to pivot away from that. I spend a little less time recapping every room of a dungeon, and a little more time actually analyzing it, and I think it makes for a better product overall. Still, at times I can't help but wince at my audio quality, but it's all a learning experience. Also, in the video I said you can’t go back and fight Maz Koshia but you totally can! That’s my mistake. Oops! I sincerely hope you enjoy this revisit to Breath of the Wild!

  • @quinintheclouds

    @quinintheclouds

    13 күн бұрын

    it's fantastic and so well done!! Even from the start the quality is leagues ahead of most content, be proud!! I watched all of these as they came out, rewatched them each, and I watched this full video, too -- that's how enjoyable they are!

  • @fenrir6200
    @fenrir620021 күн бұрын

    Another video to sleep to YESSSSSSSSSSSSSS

  • @sarahsilberman9519

    @sarahsilberman9519

    21 күн бұрын

    Oh absolutely! His dungeon guides are top tier sleepy content’

  • @TapticDigital
    @TapticDigital21 күн бұрын

    Alright, Capt drops a new nearly 3hr Zelda banger and there goes any productivity I had left! I may actually enjoy watching and listening to these videos more than the actual game itself. Doesn’t matter if I’ve already seen all the videos in the compilation, I need a refresher!

  • @shelinkzelda
    @shelinkzelda17 күн бұрын

    You have to wonder how many could have been saved if Zelda hadn't hogged the Slate and let Link and the Champions use it before the Calamity. Heck, there's even a memory showing she KNOWS Link is supposed to use it to get into the Shrines, but then, when he shows up, instead of saying, "well I wanted to do this myself, but since you're here let's see what's inside", she has a go at him and stomps away. I know she's only 16, but man, she's so counterproductive.

  • @2smokindukes
    @2smokindukes17 күн бұрын

    Loved this video. Particularly how you describe the players experience so immersively, especially when talking about the music. I’m pretty new to the channel but this guy belongs with Zeltik and Monster Maze at the top tier of Zelda creators

  • @SpencerDrummer
    @SpencerDrummer21 күн бұрын

    I beat breathe and tears pretty much 100% of the time forgetting to use the master sword beam. I’m so pissed hahah. I feel stupid. Didn’t change anything, but man what a wasted chance on some fun

  • @blizzfreak245
    @blizzfreak24521 күн бұрын

    As much as I love BotW, the divine beasts are among the worst "dungeons" in the entire series. BotW is a different style than other 3d Zeldas but it truly felt like the divine beasts were the least interesting part of BotW as a whole.

  • @snakesan520
    @snakesan52018 күн бұрын

    "how did Revali lose" because it was dark and birds have terrible night vision and he was already injured

  • @CaptBurgerson

    @CaptBurgerson

    18 күн бұрын

    I’ll give you the other points, but he wasn’t already injured before starting to fight windblight. At most he was tired from the journey back

  • @snakesan520

    @snakesan520

    18 күн бұрын

    @@CaptBurgerson hmmm I must've remembered wrong thanks for the correction

  • @ShadowWizard224

    @ShadowWizard224

    17 күн бұрын

    He also didn’t have The Great Eagle Bow which he was a master in and allowed him to shoot multiple arrows at a time with extreme precision.

  • @MisterGoose
    @MisterGoose21 күн бұрын

    Idk how, but the first few piano notes at the beginning trigger my fear and anxiety like fucking fight or flight. I have PTSD from the guardians.

  • @CaptBurgerson

    @CaptBurgerson

    21 күн бұрын

    I’m so sorry

  • @smookthecat

    @smookthecat

    21 күн бұрын

    You are not the only one! I had autoplay running for sleep and woke up from it due to the piano que

  • @Dyundu
    @Dyundu21 күн бұрын

    This was great to keep on in the background during work today-thanks for posting this!

  • @jordanhamann9123
    @jordanhamann912318 күн бұрын

    These are awesome videos to listen to while I'm working. I've loved the series so far

  • @aster4jaden
    @aster4jaden21 күн бұрын

    This video made me fall in love with BOTW all over again, BOTW/TOTK Hyrule is amazing and feels so alive.

  • @water..8320
    @water..83202 күн бұрын

    Get the drinks and popcorn cause it's time to loaf around and do nothing for the next hours

  • @LunaeMoonchild
    @LunaeMoonchild21 күн бұрын

    Not Capt saying the blights are easy while I struggled with most of them ;w; Am I really that bad-

  • @cocoutbees1073

    @cocoutbees1073

    17 күн бұрын

    For real! Like not all of us stream this game professionally

  • @CaptBurgerson

    @CaptBurgerson

    17 күн бұрын

    I wasn’t always in a position to stream games professionally, and I was playing this game before this YT channel came to be. But I acknowledge that I’m in a position that isn’t usual for most people. I certainly never meant it as a discouragement to anybody watching! My apologies

  • @LunaeMoonchild

    @LunaeMoonchild

    17 күн бұрын

    @@CaptBurgerson Haha no worries, if anything it makes me laugh ! Like in any game there are very good players whether they stream or not, and you're far from being the only one finding them easy so I guess it's just me not being very good at fighting 😂 But everyone enjoys the game differently and that's what makes it fun !

  • @ethanapplefeld870
    @ethanapplefeld87021 күн бұрын

    Current favorite channel on youtube 🙌

  • @NighttellerLegends
    @NighttellerLegends21 күн бұрын

    I’M EARLY TO A BOTW EXAMINING LET’S GOOOOO

  • @randomcatname7792
    @randomcatname779212 күн бұрын

    I love how clear Revali's SOS is. Sure, it comes in late because of how arrogant he is and how he refuses to call for help, but then it's clear because when he does resort to it, he KNOWS he doesn't stand a chance, and he's calling for help almost single mindedly while likely running away rather than fighting

  • @GodSquadGamingwasTaken
    @GodSquadGamingwasTaken21 күн бұрын

    Well I'm certainly quite early for this one and am already enjoying the video!

  • @GodSquadGamingwasTaken

    @GodSquadGamingwasTaken

    21 күн бұрын

    By the way, what's the next game that is likely to get the compilation treatment?

  • @CaptBurgerson

    @CaptBurgerson

    21 күн бұрын

    The next compilation will be A Link to the Past and then Tears of the Kingdom after that. Thanks!

  • @GodSquadGamingwasTaken

    @GodSquadGamingwasTaken

    21 күн бұрын

    Looking forward to it!

  • @justinmccafferty9087
    @justinmccafferty908721 күн бұрын

    I wasn't remotely paying attention to how the game was funneling me when I played it the first time. I just wanted to complete the map and get the Master Sword. This led me to the easiest areas to access first and harder ones as I got stronger. So I just so happened to be in the Gerudo Desert when I finally decided to do the divine beasts. Thunderblight kicked my teeth in. The subsequent beasts were disappointingly easy. But I know that's on me for starting with the hard one.😅

  • @TrashPanda12

    @TrashPanda12

    21 күн бұрын

    I beat all of them first try except for thunder. But I only died once to him. Now, for someone who can't parry? Calamity Ganon was a power struggle for me. I kept having to use daruks protection and just run around until it recharged. So the good Ole hit and run strategy 😂

  • @shelinkzelda
    @shelinkzelda17 күн бұрын

    My first time in Hyrule Castle, I somehow managed to dodge every enemy and accidentally tripped the sanctum cut scene.

  • @sarcolinejesus
    @sarcolinejesus21 күн бұрын

    Perfect timing i just finished all my wfh tasks 😈

  • @Mgauge
    @Mgauge15 күн бұрын

    As far as I can tell, the order was meant to start with Vah Ruta, then continue counter-clockwise. We start with Vah Ruta because, besides being filtered in that direction and having the most newbie-friendly power as a reward, Vah Ruta is the only one of the four that isn't in an area with an environmental hazard that would kill the typical 4-heart fresh-from-the-plateau Link in two minutes. Vah Rudania is next thanks to proximity. While the hazard there is the most extreme, it is also the easiest to circumvent with just one piece of gear you can get from an NPC for a stack of the ingredients needed to make the temporary fireproof elixirs. Then hit Vah Medoh and end with Naboris. Naboris seems most fitting for the finale because, 1) it involves fighting Koga, which ends with setting you up for non-stop random high-level Yiga attacks while traveling for the rest of the game and 2) it has the most dangerous of the Blight Ganons.

  • @ktwenter77

    @ktwenter77

    14 күн бұрын

    Nah, Medoh is best to do first - having Ravalis Gale early in the game is a must.

  • @shelinkzelda
    @shelinkzelda17 күн бұрын

    I really struggled with Vah Naboris. I had to leave for more hearts and the Master Sword, and even then had to heavily utilize the little safe zone doorway.

  • @shelinkzelda
    @shelinkzelda17 күн бұрын

    DBG is essentially an extended cinematic of triumph.

  • @blindgirluk1845
    @blindgirluk184520 күн бұрын

    I've never even played BOTW (played ToTK and alot of earlier games) yet I'm still watching this.

  • @elvisalanbay7443
    @elvisalanbay744321 күн бұрын

    The pilars in Vah Medoh are part of the map for the final bossfight, it's to dodge the laserbeam attack

  • @CordeliaWagner1999
    @CordeliaWagner19992 күн бұрын

    Nintendo tried something New. This Company is innovative, they don't always play safe. They had many falls over the years, that's how you learn.

  • @simonfreys
    @simonfreys12 күн бұрын

    I can't believe it took watching this video for me to realize I could have used the cryonis power to fight off the ice cubes on vah ruta 💀

  • @mattfry6716
    @mattfry671621 күн бұрын

    Nice

  • @shelinkzelda
    @shelinkzelda17 күн бұрын

    I loved the Maz Koshia fight. A great challenge, but not as frustrating as Thunderblight.

  • @theblackmoonrising

    @theblackmoonrising

    13 күн бұрын

    Thunderblight wasn't frustrating imo

  • @ItatsuMagnatsa
    @ItatsuMagnatsa21 күн бұрын

    Vah Medoh also has a little bit of the City in the Sky Music from Twilight Princess. You hear it at the Beginning of the Song.

  • @moddedpan4252
    @moddedpan425219 күн бұрын

    I like that this video both praises and criticizes the divine beasts' design. I definitely agree with the sentiment that there arent enough enemies, with the addition too that botw as a whole had very weak enemy variety

  • @BurgundyBirb
    @BurgundyBirb20 күн бұрын

    As cool as the Divine Beasts were on the first playthrough back in 2017, on replays they just are a bit visually uninteresting and indistinct. TotK def improved on that aspect a bunch, but I miss traditional dungeons for sure.

  • @ShadowWizard224
    @ShadowWizard22417 күн бұрын

    3:18 if only the loading screen was actually that fast 😂😂😂🤣🤣

  • @sakukura5767
    @sakukura576719 күн бұрын

    About Revali and how easily he SHOULD have defeated Windblight, an excellent theory I heard was that; 1) the attack happened during a storm, and considering Windblight's ability to create tornados and strong gusts of wind, It would have made flying and aiming his bow simultaneously incredibly difficult for Revali. And 2) That it most likely happened at night (as it was around sunset in the cutscene where Zelda descends the mountain) plus the Rito are believed to have incredibly bad night vision. Those two factors combined paint a pretty grim and sad picture on Revali's fight with Windblight, as he was at an incredible disadvantage but still tried to hold on as long as he could in the vain hope of help arriving.

  • @ShadowWizard224

    @ShadowWizard224

    17 күн бұрын

    Revali also didn’t have The Great Eagle Bow which he was a master in and could let him shoot multiple arrows at a time. Instead he was forced to use a normal bow that only allowed one arrow shot at a time.

  • @Brockbuiltmore
    @Brockbuiltmore21 күн бұрын

    to be fair, link between worlds or link to the past doesnt have an actual dungeon order either. the only reason youd want to do LTTP in order is for the sake of the story and LBW is only limited by the items you want to need by Ravio. but after just finishing BOTW myself recently, i think the reason why the Blights and the Beasts are objectively easier is because it counteracts everything else in the game. when you have this HUGE expansive world to explore, all these shrines, all this stuff to do, the Beasts were forced to suffer. when you have all the hard bosses in the overworld like the Lynals and stalfos and hynoxes and the stone talis', i think its understandable for the beasts to have so little enemies. in my mind, i think the argument of how easy the Beasts are again ignores all the stuff you can do outside of the beasts and like MM, all the stuff you have to do to/can do to just reach the dungeons. thats kinda the sacrifice with the items when you have such an open sandbox world in LTTP, LBW and BOTW is that the game cant know what you have and what youve done already so you have to get the item you need for the dungeon outside the said dungeon. its not like OOT, where you need the longshot in the water temple but the longshot is what you get in the temple. in LBW, if you want to do the ice palace you can simply get the fire rod from ravio. for BOTW, it sacrifices your conventional zelda items (other than the bows) and just gives you the Slate with everything you need. if you ask me, i kinda appreciate OOT and TP alot more because as much as i love BOTWs freedom and it lets you do what you want, i like to be told where i should be going and or what i should do next. i dont mind being hand held just not on SSs level on handholding with Fi. after finishing it, i like BOTW for what it is but its been a huge give and take for being so open.

  • @CaptBurgerson

    @CaptBurgerson

    21 күн бұрын

    I get what you're saying, but I don't think having challenging elements out in the overworld means that they can't have more stuff in the main dungeons. If anything, your point about games like A Link to the Past and A Link Between Worlds goes against that, having a somewhat similar amount of freedom in dungeon order while still delivering a legit dungeon experience. And they *somewhat* improve upon this in TOTK, but it is still not at the level it should be imho, aside from a couple of bosses that I quite like in both games. Thanks for taking the time to watch and leave your thoughts! I so appreciate it

  • @Brockbuiltmore

    @Brockbuiltmore

    21 күн бұрын

    @@CaptBurgerson yeah, you’re welcome. Hopefully the Zelda game that comes out in September can bring something new like that.

  • @Brockbuiltmore

    @Brockbuiltmore

    21 күн бұрын

    i think zelda and especially what WW did suffers from what alot of game franchises do is it lives with the confliction of being accessible to new players and being a challenge to veteran players. thats why we have games like MM and dungeons like the water temple. thats why we have games like BOTW/TOTK and SS. naturally, its summarized as of course bosses like the Blights or even Ganon would be easy if you have the right weapons or especially if you know what youre doing. i bet many first time players wouldnt have a clue what to do without a guide but vets like yourself could easily speedrun a zelda game. thats just the line the Zelda teams have to live with. i myself appreciate the challenge of a temple like the water temple but at the same time it doesnt have to be soul crushingly difficult. which is why after finishing BOTW, the game strikes the perfect balance in my mind. even though yeah they couldve done more with the beasts...but what can you really do with an almost 40 year old and 27 overall games not counting the Phillips games?

  • @Brockbuiltmore

    @Brockbuiltmore

    9 күн бұрын

    12 days later, i believe the reason the dungeons and the Blights are the way they are is because of the games nonlinearity. it cant account for which beast you choose to do first. even though TOTK does it too where it gives you the freedom and nudges you to help the zoras first and TOTK nudges you to do the wind temple first, its not like OOT where the forest temple is the first adult dungeon no matter what. in MM, woodfall is the first, in TP Forest temple is always first, in WW Dragon roost is always first (i dont believe the first trip to the fortress counts as the first dungeon). but in these past games, they can account for the items you have and where you are in the game. BOTW cant account for your progress which is why it just gives you the slate. even though the game wants you to start with Vah Ruta, its forced to make the Blights samey as a sacrifice for its nonlineaity. as i said here, it makes the Beasts as dungeons not as pronounced compared to OOT or TP, because of all the shrines too and everything else you can do. i just have it in my mind that the team had to sacrifice the difficulty and challenge of the beasts and blights for the games freedom and nonlinearity

  • @ktwenter77
    @ktwenter7714 күн бұрын

    Really hesitate to call them dungeons, but my fav is still Nabooris in BOTW. Good music and actually somewhat tough boss.

  • @lordnaarghul
    @lordnaarghul20 күн бұрын

    I actually dreaded doing Vah Medoh and put it off until last. I was shocked at how easy Windblight was. I saw through his gimmick immediately and had him dead pretty swiftly. Yeah, as good as Revali is at archery, he should have annihilated the blight.

  • @lifeof_bi9982
    @lifeof_bi998220 күн бұрын

    I feel like there was a missed opportunity to have the 5th Divine Beast be a wolf. Y'know, since it's Link's Divine Beast and Wolf Link in TP is referred to as a divine beast in that game.

  • @shelinkzelda
    @shelinkzelda17 күн бұрын

    I love the bike. It allows me to not let my Epona's get hurt. I don't like that the horses can be hurt. That's even worse than not being able to pet the dogs. I want to pet the dogs! I want cats back too.

  • @TWT83
    @TWT8312 күн бұрын

    Wow!!!

  • @shelinkzelda
    @shelinkzelda17 күн бұрын

    The Maz Koshia fight music wouldn't be out of place in a Matrix Spybreak type sequence in any good action film

  • @armleo99gutmez17
    @armleo99gutmez1721 күн бұрын

    I never tried to break the crystals with Cryonis. I always shot them with the bow.

  • @Sam_T2000
    @Sam_T200021 күн бұрын

    “”dungeons””

  • @ShoriSong
    @ShoriSong21 күн бұрын

    I DIDNT KNOW I WAS SO EARLY LETS GO

  • @GamEntertain
    @GamEntertain16 күн бұрын

    Funny the title says Dungeon Design of Breath of the Wild all I saw was shrine quests with extra steps.

  • @shelinkzelda
    @shelinkzelda17 күн бұрын

    I forgot the fifth DB was in the SoR. Yet another incongruity with Tears 😕

  • @shelinkzelda
    @shelinkzelda17 күн бұрын

    I did the Beasts in exactly this order

  • @carsonhuseman1293
    @carsonhuseman129321 күн бұрын

    Let’s go!! New captburger vid

  • @Methodius-and-Cyril
    @Methodius-and-Cyril21 күн бұрын

    It looks like I’m early.

  • @HeatherSulu
    @HeatherSulu21 күн бұрын

    It's funny to hear totk be referred to as just "the sequel"

  • @mimiquoi7380
    @mimiquoi738020 күн бұрын

    The Divine Beast are good in concept.. But are really lacking.. It's a shame because the design of this beast are really cool.

  • @ChaosXeloc
    @ChaosXeloc16 күн бұрын

    Glad you enjoyed the game so much, though it strikes me how some of these dungeons come away with a lot of nuanced critique and complaints, but are casually swept away at the end by an "I REALLY like this overall" sort of statement. Just feels odd, especially compared to your videos covering the other games (watched them all this past week). Good game. Weak dungeons that hardly fit the moniker, in my opinion. FWIW: Played the game once at release. Naboris was my first, Rudania was my last.

  • @CaptBurgerson

    @CaptBurgerson

    16 күн бұрын

    I hear you, but not sure I agree. The last bit of script at the end of both Ruta’s and Rudania’s sections are both “there’s a lot of room for improvement” I do say I really enjoy exploring Medoh despite the criticisms I have, and I have a lot of good things to say about Naboris and the castle meanwhile. With the final trial I say it’s worth doing just for the boss fight but the dungeon is too simple itself overall. So idk it depends on which part, but I think I was a bit more balanced here than you say. But I agree the dungeons fall a bit short in what is otherwise a good game Thanks for taking the time to watch and leave some thoughts! It means a lot especially for a video of this length

  • @shelinkzelda
    @shelinkzelda17 күн бұрын

    I thought Teba was besties with Revali?

  • @CaptBurgerson

    @CaptBurgerson

    16 күн бұрын

    Besties how? Revali has been dead for a century, they never met

  • @shelinkzelda

    @shelinkzelda

    16 күн бұрын

    ​@@CaptBurgerson I'm sure that I'm misremembering 😂 I think I was thinking of his friendship with Harth, 😅 It's been so long since I did that bit! Ah well, won't be the last mistake I make ¯\_(ツ)_/¯

  • @shelinkzelda

    @shelinkzelda

    16 күн бұрын

    Just gonna let you think of the apology dance from Good Omens 😂

  • @CaptBurgerson

    @CaptBurgerson

    16 күн бұрын

    @@shelinkzelda happens to everyone, don’t sweat it

  • @sherifmaghraby8842
    @sherifmaghraby884221 күн бұрын

    BOTW will go down as one of the best Zelda game of all time, because of its strong emphasis on the exploration and experimentation.

  • @ktwenter77

    @ktwenter77

    14 күн бұрын

    False, that game would be Twilight Princess ftw

  • @CaptBurgerson

    @CaptBurgerson

    14 күн бұрын

    Counterpoint, they’re both great. I don’t pit them against each other because doing so misses the point. TP was meant to be a refinement of the formula. BOTW was meant to break the formula. BOTW is specifically designed to NOT be TP

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