The DANGEROUS Versions of Minecraft?!

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This is why it's important that you back up your Minecraft world.
Download Monster Legends now and claim your reward!
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Пікірлер: 785

  • @AntVenom
    @AntVenom Жыл бұрын

    This is why it's important that you back up your Minecraft world. Download Monster Legends now and claim your reward! monsterlegends.onelink.me/X4Sc/antvenom

  • @bbcider5342

    @bbcider5342

    Жыл бұрын

    UND 🗿🦈

  • @4dfamilyvo318

    @4dfamilyvo318

    Жыл бұрын

    First

  • @4dfamilyvo318

    @4dfamilyvo318

    Жыл бұрын

    Hi

  • @Crispified

    @Crispified

    Жыл бұрын

    Hi ant

  • @just_a_frend

    @just_a_frend

    Жыл бұрын

    Mhm

  • @AntVenom
    @AntVenom Жыл бұрын

    Heyo, I decided to take it easy with the edit today. Lately, I've been over-editing my videos, and they've been taking way too long to make. This video was particularly frustrating due to all of the weirdness that happened across the different versions... and I made an error capturing this footage that made it downright painful to edit. tl;dr, I normally capture my footage uncompressed for timeline performance while editing, but because I had to capture so much footage, I opted to not do that. That made editing this video pretty painful lol. I appreciate you all for sticking with me!

  • @RougePOV

    @RougePOV

    Жыл бұрын

    We appreciate any content you make :)

  • @volt734

    @volt734

    Жыл бұрын

    I thought the editing was the same good quality of all the videos you put out

  • @phonicfan31

    @phonicfan31

    Жыл бұрын

    compared to last video, this editing style is exactly what your videos should be edited like, not the over-edited style of skeppy or mrbeast gaming.

  • @OmarShtaiwi_

    @OmarShtaiwi_

    Жыл бұрын

    No issue sir

  • @ALiveCreeper

    @ALiveCreeper

    Жыл бұрын

    i like it like this

  • @hatandhoodie_
    @hatandhoodie_ Жыл бұрын

    The idea of a world's Seed randomizing every time you load up said world honestly sounds really cool. Someone should make a mod of that concept.

  • @sillu135

    @sillu135

    Жыл бұрын

    Probably exists by now

  • @Dolphin002

    @Dolphin002

    Жыл бұрын

    Counter idea: Make a mod that randomizes the seed for every few chunks regardless of world reloads

  • @realPurpleOrb

    @realPurpleOrb

    Жыл бұрын

    @@Dolphin002 what about a 4x4 chunk square?

  • @Dolphin002

    @Dolphin002

    Жыл бұрын

    @@realPurpleOrb Sure

  • @Finalizor

    @Finalizor

    Жыл бұрын

    @@Dolphin002 make it effect chunks u built in

  • @1abyrinth
    @1abyrinth Жыл бұрын

    Release 1.14.2 was also extremely broken, and among the bugs there was one called the Great Entity Purge where entities would just get completely deleted from your world seemingly at random. I remember it happening on my server, and it notably affected the Hermitcraft SMP. This was also the version that had God Armour that allowed you to stack different protection-style enchantments, and you could also break silk-touchable blocks with silk touch enchanted books. Overall a weird version, especially for a full release.

  • @Seb_Semos

    @Seb_Semos

    Жыл бұрын

    I remember the entity purge, plus some chunck reset on hermitcraft. But god armor was a feature, they removed it quicly because they said it was too "op". Took me about 8h to get it. Still have it todays :p :p

  • @reouneru_

    @reouneru_

    Жыл бұрын

    like that version was cursed af to not be an snapshot

  • @villerger_27

    @villerger_27

    Жыл бұрын

    oh yeah that version also had bugged chunks where mobs like zombie pigmen would just get angry at you, even if you just walked (or in my case, flew) into the chunk i think i still got a lightly modded save on that version somewhere

  • @obambagaming1467

    @obambagaming1467

    Жыл бұрын

    I think it was that specific version where my girlfriend and I heard an Ender Dragon roar in the overworld. And I have always wondered about the villagers that went missing...

  • @is0295

    @is0295

    Жыл бұрын

    In 1.14.2 ive had issues of chunks getting moved around when the world file size got too big. I think It got to about 80 gigs on my friends server and we started seeing random chunks taken out of buildings and chunks of buildings in the middle of a field.

  • @TheStarMachine2000
    @TheStarMachine2000 Жыл бұрын

    "I regret voting for that mob, I expected Mojang to do a better job of it." Could not have said it better myself. The problem with mob votes is that we are voting on ideas, and not actual mobs. People expected the glow to emit light.

  • @metalmario1231

    @metalmario1231

    Жыл бұрын

    Even if it did glow.....there were 2 better options than a glowing squid

  • @thebigcheese8715

    @thebigcheese8715

    Жыл бұрын

    @@metalmario1231 Nah, Icologer would've been a potentially less annoying mountain phantom. Atleast that's how I perceived what mojang said about it.

  • @sHooIT

    @sHooIT

    Жыл бұрын

    the glow emitting light was the one exception though, literally anyone with 2 braincells kept yelling that it couldnt be implemented, yet dream stans voted for it anyway. the only ones who are surprised it did not emit light are those who couldnt bother a single minute of research.

  • @TheStarMachine2000

    @TheStarMachine2000

    Жыл бұрын

    @@sHooIT like, say, a bunch of children tuning in to the big annual event of their favorite game. It also is(?) Possible considering several mods have been able to do it.

  • @TheStarMachine2000

    @TheStarMachine2000

    Жыл бұрын

    @ThePaperPerson yes and no. Dynamic Lighting has been a long desired and requested feature that has been proven to both function and improve the gameplay thanks to mods like optifine. I just thought that is what they would do with the glow squids, but I was naive. It is a really helpful feature though, and the mod Optifine itself would be an incredible addition to Minecraft if Mojang could pull their head s out of the sand. If nothing else, take a year or two off from big updates and give monthly or even weekly bug fixes and game rewrites. If the engine is so unstable, then taking the time to fix it is a good idea in my book

  • @Hypenexy
    @Hypenexy Жыл бұрын

    13:30 The blocks that are reverting upon interaction (either right click or placing a block near them) are mostly called ghost blocks and happen when the client's and the servers' blocks aren't the same. Since singleplayer is still technically a server, then probably the error had to do with the bridge between the client. In order to simulate ghost blocks without using glitches the server needs to send a packet of a block that doesn't exist to the client/s.

  • @redcrafterlppa303

    @redcrafterlppa303

    Жыл бұрын

    I suspect some sort of ByteBuffer for the chunk blocks in the client being read before being written to with data from the "networking" code supplying the real block data received from the "server. The client would update part of that buffer when interacting and the server would calculate collision since it knows the blocks. This has to have been some pretty heavily and manually optimized code that was for the most part not written in java. Since javas memory policy sais that memory being "created" needs to be filled with 0 before read operations can begin (would result in empty chunks instead of those with random stuff).

  • @geo-8575

    @geo-8575

    Жыл бұрын

    @@redcrafterlppa303 smart people are cool 🧠

  • @redcrafterlppa303

    @redcrafterlppa303

    Жыл бұрын

    @@geo-8575 I can just guess based on the information available. Of course you could take a deep dive and find the code that coursed the glitch and confirm my guess. But I don't really have time for it and it isn't really necessary so I will leave it by my guess.

  • @xaneanian

    @xaneanian

    Жыл бұрын

    In minecraft bedrock, this can happen too. But If you used a hacked modification client, there may be a "No packet" module and if you enabled it would've stopped the client from sending packets, allowing you to place and break client sided blocks. Although if you stood on a client sided block in a multi-player server, you would take fall damage. If you stood inside a client sided air block, you would suffocate. Right clicking restores the block back to normal just like java.

  • @ifon6s428

    @ifon6s428

    11 күн бұрын

    i really wanna see this bug in person, is there still a way to host a server for such an old snapshot?

  • @Ratkill9000
    @Ratkill9000 Жыл бұрын

    I remember one bug on the Xbox 360 edition where if you were drowning, there was absolutely no way you could surface. You would just end from drowning.

  • @realPurpleOrb

    @realPurpleOrb

    Жыл бұрын

    That was so so old. I remember that happening to me multiple times on TU11, I also remember glass darkening areas.

  • @Ratkill9000

    @Ratkill9000

    Жыл бұрын

    I remember when only glass panes could be removed without breaking. Man was I ever P'od when they removed that feature.

  • @minaetod

    @minaetod

    Жыл бұрын

    i remember that during the first TU on the demo i had

  • @rangertalksdogsgames7996
    @rangertalksdogsgames7996 Жыл бұрын

    I remember seeing the snapshot update list for The Flattening and seeing every other line saying stuff like "May have broken everything." "Possibly broken everything" "definitely broke everything" And I thought it was a joke at first. I learned that lesson quick

  • @RandomLorence
    @RandomLorence Жыл бұрын

    3:18: Beta 1.6, Test Build 3 3:47: Snapshot 13w06a 4:15: Snapshot 13w38b 4:22: Snapshot 14w18a 4:27: Snapshot 14w27 4:31: Snapshot 19w12a 4:47: Snapshot 19w13a 4:49: Snapshot 20w12a 5:32: Snapshot 21w18a 6:25: Beta 1.8, Pre-release 1 ;) 7:18: Snapshot 17w47a 8:04: 1.13, Pre-release 3 8:27: Snapshot 19w36a 9:28: 1.16, Pre-release 1 10:28: Infdev 20100624 11:22: Infdev 20100625-2 11:51: Snapshot 12w07a 12:13: Snapshot 12w49a 13:42: Snapshot 15w31a 14:40: Snapshot 18w19a / 1.13 16:31: 1.13, Pre-release 5 16:52: Snapshot 21w39a

  • @LiteralThePerson
    @LiteralThePerson Жыл бұрын

    I have an unusual fascination with world corruption and broken generation. Something about weird jumbles of blocks mashed all together and the fact that it wasn't on purpose is so cool to me.

  • @Pacca64
    @Pacca64 Жыл бұрын

    15:00 this kinda thing happened to me all the time when I tried to 'jump upgrade' my old backed up world from 1.8 to 1.16. It even applied to the nether, the new nether terrain would gen around my lime green wool arrrows I placed down to navigate all those years ago, it was a really strange sight to behold. Usually, the best way to fix that is to carefully upgrade the world one version at a time, since every version is designed to load saves from the version immediately prior to it, but having it happen in that normally safe case sucks :

  • @lacosanostraproductions1446

    @lacosanostraproductions1446

    Жыл бұрын

    Yeah, you got to be careful and always have a back up :( My old ass world of 2014; in which was orginally in the Xbox 360 -> Xbox One -> Bedrock -> PC went to hell and back with problems. I had the same problem as you: random chunk error on the bedrock terrain (Thankfully not damaging any of my built, just unsightly). I had random patches of leave disappearing on all my trees, unless any terrian made in Java Edition. The worst of them all is that generating struction was turn off. Has any of the other thing ive mention happened to you? (I hope this never happened to you too)

  • @Pacca64

    @Pacca64

    Жыл бұрын

    @@lacosanostraproductions1446 I was using Java Edition primarily, but it looks like bedrock shares many of the side effects, with chunks regening and whatnot. Thankfully, I've never been permenantly effected by anything.

  • @lacosanostraproductions1446

    @lacosanostraproductions1446

    Жыл бұрын

    @@Pacca64 Well that good to know! Hopefully you won't have many problem in the future :)

  • @joshuan.
    @joshuan. Жыл бұрын

    15:36 The overlapping biome generation between the desert and the forest is actually pretty cool

  • @MZZenyl
    @MZZenyl Жыл бұрын

    Judging by the characters being printed in the sign glitch, it looks like bad escape character handling. Basically, to represent certain metadata characters in code, like double-quotes which normally represent the beginning or end of a string of text, you add an escape character to indicate that it is supposed to be text and not code. In Java (and most C-like languages), that's backslash (\). The glitch basically looks like the code for loading signs misinterprets the beginning and end quotes of the strings as parts of the string, so it tries to escape them, but just ends up making the string longer. So every time it sees a character that it "needs" to escape, makes the string longer, which introduces new characters for it to escape, thus making the string exponentially longer every time the glitch occurs.

  • @gaetandeweert2229

    @gaetandeweert2229

    Жыл бұрын

    Hi. Yes, I was about to mention this myself. Even more: this was the old system used in commands in Minecraft. Luckily this was updated, seeing that on each turn you need to use an "escape", the number of slashes required nearly doubled. That is why in AntVenom's example it would fail after a number of repeats. In the newer version it adds only 1 more slash on each "escape". I instantly recognized it, because this change was introduced on the exact moment when I just started learning about commands :-)

  • @bettercalldelta

    @bettercalldelta

    Жыл бұрын

    it also escapes the backslashes themselves, thus the exponential nature

  • @davidstaffen6783
    @davidstaffen6783 Жыл бұрын

    I remember just playing survival on a snapshot and the terrain in the distance would be blacked out and swirl. It looked like a mass of tentacles spinning I'm circles. It was cool and I wish I could find the version it was on so I can see it again.

  • @randomcatname7792
    @randomcatname7792 Жыл бұрын

    NGL, the world seed being randomized every time you log in sounds epic! That would be such an amazing setting

  • @Dufb
    @Dufb Жыл бұрын

    5:28 So the death message “was slain by was slain by was slain by” is possible

  • @dobbybro17
    @dobbybro17 Жыл бұрын

    I have a world that got corrupted, but I had randomly decided to keep my house within one chunk. It was fine, so I decided to not revert to my backup and just play with my house intact and cool surroundings. Most of my work was also contained within specific chunks, so almost nothing broke.

  • @vikingx7183
    @vikingx7183 Жыл бұрын

    8:43 now i finally know why i never got fall damage in my very old surivival world.

  • @Figonometry
    @Figonometry Жыл бұрын

    Skeleton arrows also cause the same world lockup in those stuttering zones in Inf-0625. Glad I haven't thrown any signs in them yet lol

  • @mr.pringlesspeedruns
    @mr.pringlesspeedruns4 ай бұрын

    Not sure what version, but I have a crazy recollection when they first introduced the new custom worlds settings, I chose a cave-type sea just to see what would load. What I got was almost a checkerboard of regular very deep sea, contrasted by a 200 or so tall chunk topped with bedrock with a segment of a flooded cave within it. The craziest thing was that sunken ships would load on top of the bedrock. I've seen crazy things in custom worlds, but that's usually when I am purposely messing things up. That time, I didn't even have the intention or had to mess with any other settings.

  • @bananaphoenix8322
    @bananaphoenix8322 Жыл бұрын

    Goodness that sign glitch was something I encountered I'm pretty sure. It was during a map creator phase when I wanted to create custom maps. I was completely unaware of it so I was placing signs down and they got completely randomized it was really annoying. Thank goodness I never got to the ultra lag phase. Also I never ended up publishing any of my maps.

  • @the_basil_fang1rl

    @the_basil_fang1rl

    Жыл бұрын

    publish them ;)

  • @wypmangames
    @wypmangames Жыл бұрын

    i once had something like this happen, a superflat world ended up loading a part of new chunks as normal terrain and it was the weirdest thing ever to me

  • @Real_Moon-Moon
    @Real_Moon-Moon Жыл бұрын

    I had a flat world I upgraded to the caves and cliffs update. It flattened the whole world to the new height. Including what I had been working on. It was weird and a mess.

  • @akel3000
    @akel3000 Жыл бұрын

    I wonder what the dimension glitch would do with immersive portal but I don't think that's possible because snapshots

  • @alexthemtaandr211weatherfa2
    @alexthemtaandr211weatherfa2 Жыл бұрын

    9:20 instead of messing up your worlds,mojang you must make the disable phantoms button

  • @dashinking

    @dashinking

    Жыл бұрын

    There is a disable phantoms button in the world creation screen under gamerules

  • @alexthemtaandr211weatherfa2

    @alexthemtaandr211weatherfa2

    Жыл бұрын

    @@dashinking not in the bedrock edition though and I haven’t played Java for years because I hate the controls

  • @dashinking

    @dashinking

    Жыл бұрын

    @@alexthemtaandr211weatherfa2 what's wrong with java controls? You can remap keys in settings as well

  • @hazel_888
    @hazel_888 Жыл бұрын

    15:26 i have a Minecraft world that’s 7 years old, and I think it was affected with this bug, because I do have some random chunks in my world, it never bothered me and I think it adds history to this very old world from 1.9, now I finally know why it happened! I remember it even copied one of my chunks with a house I built on it around 4 chunks next to it, the house got copied and pasted there! I love this world and won’t stop play it! And I always make a backup at every new Minecraft version !

  • @Bryzerse
    @Bryzerse Жыл бұрын

    That 1.13 chunk corruption happened to my main survival world that I played with friends back then, I could never find a solution at the time, and blamed it on my small hard drive. I even stopped playing Minecraft altogether for a while. Now I finally have an answer to what happened. lol

  • @romketboi7672
    @romketboi7672 Жыл бұрын

    I'm actually a member of a server that got spawner carts using beta 1.5 so it's nice to see that in there

  • @electricminecrafter
    @electricminecrafter Жыл бұрын

    The most dangerous is blowing up 1 million TNT on a potato system without sodium or optfine so your house gets set on fire

  • @Void_Delphox
    @Void_Delphox Жыл бұрын

    I love seeing new antvenom videos

  • @SuperArystoteles
    @SuperArystoteles Жыл бұрын

    FunFact... If you ever play on Beta 1.7.2 and install "WorldEdit" plugin on a server and you try to //regen too many chunks at once... The world imadietely becomes corrupted. Many chunks cease to exists and many of them were replaced with air from level 0 to level 40. Corruption there mostly happens to chunks that were not yet generated or to a certain distance so it was repairable but not by a //regen at all.

  • @ccsleepy8342
    @ccsleepy8342 Жыл бұрын

    The chunk corruption that happens in 21w39a always happens to a massive extent on worlds with custom settings from 1.8-1.12.2

  • @MeteorclientonsteriodsMe-we8pj
    @MeteorclientonsteriodsMe-we8pj Жыл бұрын

    9:24 philza had a good run

  • @Imperfiction
    @Imperfiction Жыл бұрын

    I once hosted a server on Minecraft 1.8 beta, iirc the first version to include exp. At some random point there was exp on the ground that duplicated itself seemingly infinitely and no one could play anymore due to the lag it caused. I had no world backup so my stubborn self tried to fix it, and eventually I found the exp on the ground and was able to remove it with lava. All with like 1 frame every 3 seconds or something.

  • @RoseNoire

    @RoseNoire

    Жыл бұрын

    I remember that bug. I was playing that version on a server with a friend and when he died, there were thousands of xp orbs laying everywhere. It was a full on waterfall of experience orbs. I got a frame every few seconds. I think the server eventually crashed and deleted all those extra entities. That was wild. I didn't know they were duplicating themselves. To me, I just thought that because we were alive for so long, the game thought we accumulated a huge amount of Xp so upon dying, they would ALL render. At that time, Xp orbs were all individual, they were not grouping up because that feature wasn't coded yet.

  • @ConnorSinclairCavin
    @ConnorSinclairCavin Жыл бұрын

    I had quite a few worlds get infected by these over the years sadly. Some made for kind of cool worlds, others deleted months of building

  • @romketboi7672
    @romketboi7672 Жыл бұрын

    18w19a: Regens chunks and deletes builds Tmc players: doing it on purpose

  • @nameless......................
    @nameless......................9 күн бұрын

    the first video in ant's breaking minecraft playlist

  • @freeformboozler
    @freeformboozler Жыл бұрын

    Based on some experiences I've observed with Java based servers for other games, the 12w49a chunk errors are likely caused by the chunk data being overwritten by junk data in the server's allocated memory.

  • @chsinger96
    @chsinger963 ай бұрын

    Is it just me or why do 90% of all "random" seeds start with "-3..."? 🤨

  • @hoyendottir
    @hoyendottir Жыл бұрын

    Another thing I remember about that Infdev version was that they removed the original colored wool blocks, which would cause the game to crash whenever you opened a chest with them or came into loaded chunks with them. I remember first getting it and being so confused.

  • @Uber99_1
    @Uber99_1 Жыл бұрын

    I actually remember the softlock dead state one. I could never play in my world again and it was very sad :(

  • @wardengamer374

    @wardengamer374

    Жыл бұрын

    I skipped 20w13a so I never encountered that issue

  • @ItsMeHernandez
    @ItsMeHernandez Жыл бұрын

    9:43 how ironic for the "Nether Update"

  • @Dr.Clockwork

    @Dr.Clockwork

    11 ай бұрын

    More like the "never update"

  • @unlistedeevee4946
    @unlistedeevee4946 Жыл бұрын

    14:30 2b2t players are taking notes…

  • @siddharthgogoi6837

    @siddharthgogoi6837

    Жыл бұрын

    😂😂😂😂So they could also corrupt their server 😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂

  • @RogetSaunders3
    @RogetSaunders3Ай бұрын

    10:31 bro thats the day of my birthday

  • @ezekielpike3126
    @ezekielpike3126 Жыл бұрын

    I had a flat world on bedrock and when 1.17 or 1.18 came out, and my world got turned into air. The tall builds were still there though. Also, I did have every experiment turned on. I got my world back from a copy of the world when the next day.

  • @xNathan2439x
    @xNathan2439x Жыл бұрын

    12:20 Back in the day there was development for built in "anti-xray" for servers. The bug that shows all the weird blocks is actually to prevent people from x-raying. It didn't end up being officially added. But that's the reason for when you press the blocks they returned to netherrack. It's because those blocks aren't real.. they are ghost blocks to stop x-ray. One you update the block the "mask" is removed. But something is definitely going haywire with it's implementation

  • @rajeshalagala1002

    @rajeshalagala1002

    Жыл бұрын

    😊

  • @majamystic256
    @majamystic256 Жыл бұрын

    some of these sound like they would be fun to play arround with as long as its not on a world you want to keep for years

  • @marcinpl3157
    @marcinpl3157 Жыл бұрын

    I have encountered a bug very similiar to 4:59 on 1.16.4 LAN world - after I died and respawned, possibly due to a server desync (I had a very underpowered laptop at the time) I found a default skin "clone" of myself. I was still able to play normally, with the clone doing exactly what I did (with the server delay), including movement, chat, commands and received damage. The clone stopped moving after I died again, which allowed me to directly hit it, injuring both of us at once. Rejoining the world fixed the issue, it was fun to witness though.

  • @Not_Craz3
    @Not_Craz37 ай бұрын

    I also had a dangerous version experience. When a new update released. I upgraded minecraft. And along with the update was the height limit. Now it goes below zero. And when i loaded my world the sea was pure stone and ores and all of the entities spawned much higher than before. Luckily i had a backup

  • @jadedesigns6171
    @jadedesigns6171 Жыл бұрын

    11:36 That shaking thing still happens in bedrock sometimes TwT

  • @StuffandThings_
    @StuffandThings_ Жыл бұрын

    Long time Ethoslab viewers are all well aware of world glitches in various versions and the importance of backups

  • @minnalunar

    @minnalunar

    Жыл бұрын

    Yeah I remember how the beta 1.8 bug caused him to start a completely new world.

  • @1ken3kurt5

    @1ken3kurt5

    Жыл бұрын

    @@minnalunar can i know what's the video? I can't find it

  • @minnalunar

    @minnalunar

    Жыл бұрын

    @@1ken3kurt5 it's the few final episodes of his original LP world

  • @Anonymous67
    @Anonymous67 Жыл бұрын

    4:52 a very anomalous scp

  • @mooing_cowmilk
    @mooing_cowmilk Жыл бұрын

    Not exactly related to this video but MCL-14107 would wipe your entire install folder and not just the game if you uninstall it

  • @gmoneygaming695
    @gmoneygaming695 Жыл бұрын

    lost a world years ago that i spent everyday on making golf course, had over 100 full finished course across the world in every biome. was working on the best one yet after an update, 1 chunk was gone, then 2, then 5, tried logging in and out of the world to fix it and it just made it worse. lost that world then and there. probs over 1000 hours. the most work i had every put into a minecraft world. This was in like 2014

  • @animeloveer97

    @animeloveer97

    Жыл бұрын

    Dang dude i feel ya i lost a world i spent 6 months on friggen get shot into the void because my computers corrupted the SSD and another one i lost cause lightning killed my computer (power surge)

  • @FaraFellow
    @FaraFellow7 ай бұрын

    Ah man, I watched your videos back in 2012 and had my minecraft world destroyed by an update one day randomly. absolutely devastating as a 9 year old

  • @Pramso324
    @Pramso324 Жыл бұрын

    I have a old save I lost from way back. But recently I fond a old USB drive containing the save file probably 7-8 years old. I tried to lode the world and it worked. But slowly over time random chunks were getting deleted or corrupted. Like a haunted world or a creepy pasta. So watch this video is quite fun. Also keep up the good work!

  • @Bebble

    @Bebble

    Жыл бұрын

    did you back it up before loading it

  • @Pramso324

    @Pramso324

    Жыл бұрын

    @@Bebble yes, I have a backup

  • @ashy113
    @ashy113 Жыл бұрын

    one of my least favorite glitches from bedrock is when you update old worlds with a village the blacksmith lava pool would go through one of the cobblestone blocks and can burn down entire villages

  • @milk_yt
    @milk_yt8 ай бұрын

    "Back in the day, people's computers were measured in GB." That's still today.

  • @petramai9488
    @petramai94885 күн бұрын

    I with one of my minecraft worlds got an entire ocean biome teleported where my cave systems were

  • @jweaver9089
    @jweaver9089 Жыл бұрын

    when you're in bedrock and you updated your world from 1.16[?] to 1.18 and your house ended up on a hill and it got ruined and you're really mad because your goddamn house is all /\/\/\/\

  • @PhonyFox_A
    @PhonyFox_A Жыл бұрын

    Minecraft:Enchanted Book. AntVenom:but what enchantment? Minecraft:DID I STUDDER?

  • @spaceguy20_12
    @spaceguy20_1210 ай бұрын

    Once I had a world and it updated versions so the middle of the mountain got removed and the game insisted on placing a whole chunk of water there, but hey, my world didn’t crash

  • @stardy8131
    @stardy8131 Жыл бұрын

    20 minute antvenom video yes yesy es

  • @bagaboiebailey
    @bagaboiebailey Жыл бұрын

    I had no idea personal computers had terabytes of storage, I thought that was reserved for supercomputers

  • @KoiYunii
    @KoiYunii Жыл бұрын

    "Do you want this to happen to your world?" Yes please, game's are fun when they're broken

  • @stonesword1844
    @stonesword1844 Жыл бұрын

    it was around 2012-2013 and I remember loading into a new world and loading (fresh chunks we call it now, i just remember flying around and seeing it in the distance) flying in the overworld to find gold blocks and glow stone everywhere. at the time I was rly young and thought it was hero brine so i deleted the world immediately. now I wonder if it's some rare chunk corrupting or graphical glitch, my computer was still running XP and I didn't know how to update Java. not sure if it was a snapshot or not.

  • @2fas_lol
    @2fas_lol11 ай бұрын

    end of sponser: 2:37 love you man, been watching since like 40k

  • @proxy1035
    @proxy1035 Жыл бұрын

    12:32 the pattern the blocks are shown in makes me think it's somehow pulling light level data and chunk coordinates and interpreting it as block IDs...

  • @animeloveer97

    @animeloveer97

    Жыл бұрын

    That actually makes a ton of sense

  • @redline1916
    @redline19162 ай бұрын

    I'm still mad at whoever thought Phantoms were a good idea

  • @RickyWasntHere_
    @RickyWasntHere_ Жыл бұрын

    11:38 the fact that somehow they managed to do almost the exame mistake on 1.8 (especially while playing on servers) making bad computers or connection having lots of trouble walking on 1 block jumps

  • @-v2i0
    @-v2i0 Жыл бұрын

    why is it when im watching hank it feels like a therapist talking to me about minecraft bugs and other things

  • @zero-ej6rt
    @zero-ej6rt Жыл бұрын

    1.5.2 just simply made flatworld chunks randomly, sometimes even the whole region file would become a flat world one, it happened to me before and the world that it happened on because my precious nostalgia world

  • @danmor5451
    @danmor5451 Жыл бұрын

    I want to tell you about one interesting issue: such problem as chunk corruption isn't directly related to any exact version or snapshot. For example, if you try to load any world from 1.3 directly to 1.12 there will always be a small chance for a new structure (usually, it is ocean temple) to spawn inside the chunks that you have already generated, which will cause wierd chunk corruption itself. That's the case: the reason of chunk corruption is not the exact version, but various differences of world generation and world data reading between them. Therefore, the list of 'dangerous' minecraft versions can be freely expanded, depending on what you mean by 'chunk corruption')

  • @kirbstagoontheaxolotl

    @kirbstagoontheaxolotl

    5 ай бұрын

    ok, to be fair, ocean monument generation actually is supposed to be like that. If you haven't visited an ocean biome chunk 3 times or more in a prior version, a monument has a chance at spawning there from their indroductory version upwards. So it's a monument code thiing, not a chunk corruption thing. Hope this clears the monument thing up for you!

  • @Nem0451
    @Nem0451 Жыл бұрын

    yep this happened to my older brother back in the day. i guess he put a lot of effort into his world, because once his world was gone (world got deleted when the game received an update i guess) he lost interest in minecraft for a hot minute. he didn't get back on again until my other older brother set a dedicated server up for close friends and family to play together. he created his world in alpha, and the group server came about in beta.

  • @a.n.9800
    @a.n.98004 ай бұрын

    I had to turn off precipitation in one of my worlds because it was raining indoors. No idea what happened.

  • @OBrasilo
    @OBrasilo7 ай бұрын

    Minecraft from 1.13 snapahots onwards discards any chunks where the terrain is generated but not yet decorated, which used to be the case if eg. you pre-generated an entire range in an older version but wanted the new version to decorate the chunks (grow trees, etc.). I reported this to Mojang and it was closed with "works as intended".

  • @NoahClevinger
    @NoahClevinger Жыл бұрын

    When you said "I bid you all farewell" in the outro, I got hit with a wave of nostalgia. It's so crazy to me that I've been watching your channel for basically a decade now. Thanks for all of the entertainment over the years, AntVenom!

  • @stevencurtis7157
    @stevencurtis7157 Жыл бұрын

    You missed that all versions of Minecraft since phantoms were added are unplayable.

  • @Voltaicthespeedrunner
    @Voltaicthespeedrunner Жыл бұрын

    In 1.16 I think there was a weird generation bug that placed glitches walls around your world with floating cactuses or dead bushes and sand,netherrack and dirt

  • @Tamamo-no-Bae
    @Tamamo-no-Bae Жыл бұрын

    I know at least one more such glitch that was missed. In 1.9 Pre-release 3, if you were playing multiplayer, random chunks would get replaced with Sky Dimension chunks.

  • @gamingthebeans4088
    @gamingthebeans4088 Жыл бұрын

    Been a while since I've seen one of your videos. I'm back. :) -Good job, keep it up.

  • @DubYuhGChoppa
    @DubYuhGChoppa10 ай бұрын

    I like how none of these things require any sort of weird exploit or crazy situation. The game could break from looking at the wrong block sometimes it seems lol

  • @SuperHeatWizard
    @SuperHeatWizard7 ай бұрын

    I would like to see a video on Bedrock’s terrain generation bug that occurs at 2.8 million blocks from spawn if you haven’t already made one, I’ve always wondered what caused them to generate

  • @furfool191
    @furfool191 Жыл бұрын

    So that's why I was confused at my 1.15 hardcore world not letting me in the nether on the snapshot

  • @RanticProductions
    @RanticProductions Жыл бұрын

    The second you showed the 1.13 chunk glitch I had war flashbacks

  • @NectazzUniverse
    @NectazzUniverse11 ай бұрын

    I had a bunch of worlds on my Xbox but when the Caves and Cliffs update dropped, ALL of my worlds were corrupted and could not be recovered. Still not sure why it did this but out of all my mates, I was the only one affected

  • @Mintium
    @Mintium Жыл бұрын

    I like how they call fixed bugs discontinued features

  • @beargreen1
    @beargreen1 Жыл бұрын

    Hmmm so much to come back to from memory

  • @sunflowersnight196
    @sunflowersnight1962 ай бұрын

    This is probably the result of mods I was using (Glacticraft with a couple addons, required forge to run properly), but I had a 1.12.2 world get corrupted in such a way that if I tried to open it, the game would crash and tell me that tried to use too much memory. All I had been doing at the time was mining. I found a cave and decided to explore it. I only had one torch left though, so I was constantly picking it up and placing it down a few blocks down the line to see what I was doing. The initial crash happened when I walked around a corner, placed the torch, and looked at a dungeon chest. I'm not sure whether or not it was the torch breaking and placing or the chest that broke the world (my bet is on the torch given how I fixed it), but it was super frustrating. I eventually fixed the bug by removing the original region files, which gave me enough time to switch to spectator and fly out of the spot and back to where my base was supposed to be (removing the region files had removed all the building I had done). From there I put the region files back, and started messing around. There was a line that I couldn't cross before the game crashed. After I found that line, I started taking the region files out one by one to find the corrupted one. It was one of the r.0 ones if I remember correctly. Once I found the corrupted region file, the only thing that was missing was a good chunk of the mineshaft I had dug. It was probably almost 500 blocks long at the time of the crash, and was 200 once I fixed it. The line of no crossing was also gone, so I wasn't limited in travel. Either way, I abandoned that mineshaft and started a new one further from my base.

  • @domi-no1826
    @domi-no1826 Жыл бұрын

    At around 1.13 I found this as a common camera bug on my siblings shared MINECRAFT: POCKET EDITION tablet.

  • @MAJWCF
    @MAJWCF Жыл бұрын

    I had a world where the nether and end were just void so I had to build them myself but then one day they reapeared when I took the data from a different world and stuck them in the files.

  • @starjones101
    @starjones10111 ай бұрын

    Decided to pop back to one of my favourite MC KZreadrs from back in the day

  • @kailowren1598
    @kailowren1598 Жыл бұрын

    22w16a/b experienced a crash when a bee or parrot would try to pathfind in certain blocks. You could be exploring a cave under a meadow, and without warning, a bee would crash the game. Lol

  • @loltAB
    @loltAB Жыл бұрын

    Do you remember beta 1.9 pre-release when snow was harmful for rails? Good version for this video.

  • @heckerhecker8246
    @heckerhecker824610 ай бұрын

    I made an adventure map for 1.12.2 accidentaly loaded it into 1.19, reloaded into 1.12.2 without any backups

  • @FizzlNet
    @FizzlNet Жыл бұрын

    Monster legends: NFT game without NFT's!

  • @alexkovacs7629
    @alexkovacs7629 Жыл бұрын

    15:57 that hill is the pack.png hill with lava

  • @johnbucki5567
    @johnbucki5567 Жыл бұрын

    Chat report update. Most dangerous version of all time.

  • @vlauxa
    @vlauxa Жыл бұрын

    one time in 2013 i made a hopper with data value 15 and used it. that world is inaccessible now.

  • @akel3000
    @akel3000 Жыл бұрын

    6pm for me, my friend left the vc, this is the perfect time for a Antvenom video

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