The Biggest Flaw With FPS Games

Ойындар

FPS games. Classic FPS. Jump in level, play, beat level. No XP, no loot, just game.
It’s not a complicated idea, but executing it well has proven difficult over the years. From amazing highs to discouraging lows, it’s no surprise that most titles abandoned the core FPS elements in exchange for other genre elements.
But for those that do continue the legacy of an arguably bygone era, one hurdle seems difficult to overcome.
The keycard. The button. The maze.
This video is likely about that.
Links:
Twitter: / knowledgehubty
Soundcloud: / user-503704039
Patreon: / theknowledgehub
Second Channel: kzread.info/dron/-KL.html...
Spotify: open.spotify.com/artist/3STpe...
Footage Credits:
PlayStation Museum
World of Longplays
cdjblue
Systematic Gaming
123IOWNALL321
NeoGamer - The Video Game Archive
CuteFloor
GameTrailers
FantasyAnime
Viper4555

Пікірлер: 421

  • @legitplayin6977
    @legitplayin69773 жыл бұрын

    *Angry man rants for over 15 minutes after getting lost in a game from 1993*

  • @MarkTuchinsky

    @MarkTuchinsky

    3 жыл бұрын

    Ah, I see you are a fellow memer of culture.

  • @mrfootfxtish9430

    @mrfootfxtish9430

    3 жыл бұрын

    @@MarkTuchinsky cring

  • @savbeeing7376

    @savbeeing7376

    3 жыл бұрын

    @@mrfootfxtish9430 crienj

  • @A_Toaster

    @A_Toaster

    3 жыл бұрын

    @@savbeeing7376 crimge

  • @hawkevick9184

    @hawkevick9184

    3 жыл бұрын

    Doom is so much more.

  • @cerjmedia
    @cerjmedia3 жыл бұрын

    Me Looking in the subscription feed: "What is this channel" Me 1 second into the video: "Oh yeah, that channel"

  • @T34RG45

    @T34RG45

    3 жыл бұрын

    Honestly. Im not mad tho

  • @okayconer4390

    @okayconer4390

    3 жыл бұрын

    same lmao

  • @Pyrus425

    @Pyrus425

    2 жыл бұрын

    lmao my thoughts exactly

  • @themadgi
    @themadgi3 жыл бұрын

    Next Doom game : replaces keycard with facial recognition scanners. Just behead the next mob and you're good to go !

  • @coca-clown

    @coca-clown

    3 жыл бұрын

    thats actually genius. You could pick up a dead guy in DOOM 2016 and use his hand to unlock a door, I wish they used that kind of logic on enemies more

  • @xXRealXx

    @xXRealXx

    3 жыл бұрын

    @@coca-clown that's actually a thing in Prey (the original 2006 one).

  • @coca-clown

    @coca-clown

    3 жыл бұрын

    @@xXRealXx That's super cool!! I've enever played it though (obviously lol), i was a bab during the time it came out.

  • @xXRealXx

    @xXRealXx

    3 жыл бұрын

    @@coca-clown You should give it a try. While it's an old game it's actually pretty fun. It's even free because it's abandonware.

  • @coca-clown

    @coca-clown

    3 жыл бұрын

    @@xXRealXx Oh! Thank you for telling me

  • @mstieferman
    @mstieferman3 жыл бұрын

    I feel like this is good enough for main channel content

  • @FawlkesStudios

    @FawlkesStudios

    3 жыл бұрын

    I feel like she wants to have serious video game discussion content here, because it was so different than his anti-establishment quirky stuff?

  • @adolphineatingchildren2641

    @adolphineatingchildren2641

    3 жыл бұрын

    @@FawlkesStudios is it a she or he

  • @RhythmLP

    @RhythmLP

    3 жыл бұрын

    @@adolphineatingchildren2641 yes

  • @zhhsshhhd5949

    @zhhsshhhd5949

    3 жыл бұрын

    Is it!? Maybe try “are they”. Not a sermon, Just a thought.

  • @adolphineatingchildren2641

    @adolphineatingchildren2641

    3 жыл бұрын

    @@zhhsshhhd5949 I just want to know the gender

  • @ryanstewart434
    @ryanstewart4343 жыл бұрын

    I'm pretty sure a lot of people are going to be confused why such a polished video is on such a small channel

  • @buttonasas

    @buttonasas

    3 жыл бұрын

    I am

  • @darken2417

    @darken2417

    3 жыл бұрын

    @@buttonasas He is from Knowledge Hub which sprang out from his brother's other channel Alternate History Hub.

  • @themoonkey2216

    @themoonkey2216

    3 жыл бұрын

    Well now it’s pretty clear, this is the video game channel now.

  • @wetfloo

    @wetfloo

    3 жыл бұрын

    I'm more confused about hearing that familiar voice on the small channel

  • @Cableguy15
    @Cableguy153 жыл бұрын

    Surprised you skipped over Goldeneye 007. While the control scheme hasn't aged well (to no fault of its own), the design philosophy behind the game is excellent. There's more to do than just shoot, and I can only think of one or two levels where getting lost is even a possibility. A lot of people sleep on it now because as kids they played it for the multiplayer, but the single player is the main reason to go back to it today. Also, Half-Life 2 addressed all of your issues. Probably one of the best flowing games, never mind FPS titles, ever.

  • @zxvadcsfbh

    @zxvadcsfbh

    3 жыл бұрын

    Uh, that's because HL2 is a very limited linear shooter. While it does feel natural and it's a very polished experience, in ultimate design it is just a really well made corridor shooter.

  • @dkskcjfjswwwwwws413

    @dkskcjfjswwwwwws413

    3 жыл бұрын

    I like some of half lifes levels more than half life 2s because half life 2 has that stupid battery activated wall thing

  • @clamum

    @clamum

    3 жыл бұрын

    @@zxvadcsfbh Yeah as much as I think Half-Life 2 is a spectacular game and ahead of it's time (goddamn I still think the sound on it is excellent, almost 20 years later), it is true that it is very linear. But I think it's done so well it can be easy to forget about that when you're playing, if you're not specifically thinking about it.

  • @zxvadcsfbh

    @zxvadcsfbh

    3 жыл бұрын

    @@clamum I mean it's well done but only because it's so tightly controlled you can't break it. The moment you boundary break or noclip the whole game is empty outside of those corridors.

  • @290coolkid

    @290coolkid

    2 жыл бұрын

    hl2 is the best game of all time

  • @deemond5289
    @deemond52893 жыл бұрын

    Going back even further.. Getting a message that read "You need the bronze key" really means " And you are going to need the silver and gold one soon too"

  • @arminkuburas1696
    @arminkuburas16962 жыл бұрын

    Can't believe you didn't mention half life. A game from the 90s that was an FPS that didn't have those stupid key card puzzles. It had puzzle/platforming places but they were designed and dedicated to that idea. Not just a door that stopped you from continuing.

  • @TheTb2364
    @TheTb23643 жыл бұрын

    Jedi knight series - I still have flashbacks about which unmarked panel I should have clicked an hour earlier in Jedi Outcast.

  • @theswaggalicousturtle3682
    @theswaggalicousturtle36823 жыл бұрын

    i love how tyler just made a second channel to post this video of him basically complaining that he sucks at FPS games so he wouldn’t get as much hate lol

  • @k96man

    @k96man

    3 жыл бұрын

    It's more just a bad sense of direction if anything

  • @thepeskymolerat5461

    @thepeskymolerat5461

    3 жыл бұрын

    He didn’t. He made a second channel because of the algorithm. KZread noticed that Knowledge Hub was founded on historical content. Since he went in a different direction, this caused him to get less views, this meant less money so he couldn’t pay his rent and in so on.

  • @sheeeitmayn4384

    @sheeeitmayn4384

    2 жыл бұрын

    Duder keycards are fuckin stupid it has nothing to do with skill, all it does it kill the pace of the game and ruin everything. You could easily replace that lame card shit with platforming like Doom Eternal but, its so much easier just to add key card mazes has nothing to do with skill. If you think you are skilled at a game cause you are good at hide and seek... well I would have to disagree with you lol.

  • @cobaltflynt7736
    @cobaltflynt77363 жыл бұрын

    Video: *has 3 seconds of Half-life footage, not a single mention of the game* KZread: This is obviously a vido about HL!!!

  • @assbutt123

    @assbutt123

    3 жыл бұрын

    KZreadrs choose that themselves, not the algorithm

  • @joaopedrocruz6432
    @joaopedrocruz64323 жыл бұрын

    Can you turn Closed Captions on in this video, I have some trouble distinguishing words in loud environments and subs help a lot.

  • @Messier__

    @Messier__

    3 жыл бұрын

    Same here!

  • @CharcharoExplorer
    @CharcharoExplorer3 жыл бұрын

    The problem is that mazes are fun. I actually have fun navigating a complex area. Games like DOOM 2, Unreal 1's complex levels, some parts of STALKER. Being lost is a good experience at times. Finding your way, going through different environments and thinking where and how to proceed. It is literallt what I and many others like in FPS games. As for the original question - yeah you seem to just not be very good at navigating environments if DOOM 2016 was hard to navigate.

  • @arkgaharandan5881

    @arkgaharandan5881

    3 жыл бұрын

    glad to see you here, this video is hate speech against boomer shooters.

  • @LucyWest370

    @LucyWest370

    3 жыл бұрын

    Yeah until you get lost I suck at games, I literally spent hours of my life on the first level of lego Star Wars the phantom menace literally just walking in circles and every half hour killing some battle droids. But it was still fun and kept me entertained

  • @BEkov-kd8cf

    @BEkov-kd8cf

    2 жыл бұрын

    Yeah I'm honestly amazed anyone can get that lost in doom16

  • @Badguy292
    @Badguy2923 жыл бұрын

    Honestly, I get you. But I for one, kinda like the keycard hunt and buttons, because it gives me an excuse to enjoy the pretty environments in certain games.

  • @exodusn2233
    @exodusn22333 жыл бұрын

    I have never had many issues with keycards and navigation through levels. I can imagine maybe one or two times, but honestly I think it’s a difference in taste. You can be pretty creative with how they open up levels, trigger traps, or lead you through them.

  • @Amesang
    @Amesang3 жыл бұрын

    Did I just see _Strife: Quest for the Sigil_ ? _"Fight for the Front and freedom! Move out!"_

  • @arkgaharandan5881

    @arkgaharandan5881

    3 жыл бұрын

    yeah i am sure this easily confused moron would totally managed to finish the sewers level maze in that game...nope.

  • @LordSoulSicarious
    @LordSoulSicarious2 жыл бұрын

    This is a really weird video. It feels like you're taking a common and popular feature (mazes and similar exploration based challenges), and treating it as some archaic relic of technical requirements that needs to be abandoned? They're a key aspect of the kind of dungeon crawling fantasy games that many early games, and in particular, Doom, were inspired by - you are an adventurer deep in a hostile and uncharted environment, surrounded by enemies, and must find your way through to the boss. Hell, this is even where the whole concept of the "boss fight" comes from, they're supposed to be the guy in charge of the "dungeon"! The Goblin King or the Lich or the Rebel Leader. You certainly don't need every FPS to have maze elements, but remember that the 90s also had ridiculously popular first person games like Myst, which was the best selling game of all time for a while and was nothing *but* the kinds of mazes and puzzles that you're deriding here. You might not enjoy exploration based challenges, but it's certainly not some archaic technical relic that developers only used because they didn't know any better.

  • @Herrikias

    @Herrikias

    2 жыл бұрын

    You've never been lost inside your own head. A video game maze causes horrifying self-reflection. How you've trivialized the important, overlooked the blaringly obvious like missed romantic connections and other golden opportunities. If you can't find the keycard fast enough, your delusional self-confidence will melt away and never return.

  • @madladon

    @madladon

    2 жыл бұрын

    @@Herrikias this man is clearly living in your walls

  • @spyczech

    @spyczech

    2 жыл бұрын

    I agree like how is it a technical limitation or a relic? Key cards have nothing to do with map loading etc he clearly lumped in that design critique and chalked to up to tech, to drive his whole thesis that games kept this even after it wasn't technically key anymore. Except keycards were never a tech limitation so why get rid of them?

  • @co2blast996
    @co2blast9963 жыл бұрын

    I feel like Titanfall 2’s campaign would also be a good example of the “new FPS” , blending new design philosophies maybe even better than Doom Eternal did

  • @johngeannaris2470

    @johngeannaris2470

    3 жыл бұрын

    Titanfall 2's sp campaign is the reason i suggest to all my friends its a game they should play. It was so shockingly well put together, made even more so by the fact that the first games sp was a glorified bot match.

  • @nim2187
    @nim21873 жыл бұрын

    So if you were to design your perfect FPS what would it look like?

  • @BabzaiWWP

    @BabzaiWWP

    3 жыл бұрын

    make it more of a platformer than a shooter

  • @nous2025

    @nous2025

    3 жыл бұрын

    @@BabzaiWWP platforming in fps sucks though

  • @BabzaiWWP

    @BabzaiWWP

    3 жыл бұрын

    @@nous2025 have you played mirrors edge

  • @zxvadcsfbh

    @zxvadcsfbh

    3 жыл бұрын

    He'd make a corridor shooter lol.

  • @dkskcjfjswwwwwws413

    @dkskcjfjswwwwwws413

    3 жыл бұрын

    @@BabzaiWWP try platforming in any valve fps youll regret it

  • @andycopeland7051
    @andycopeland70512 жыл бұрын

    Goddamn on the Foundry level of DooM 2016 I always want to blow my brains out

  • @GG_1318
    @GG_13183 жыл бұрын

    These aren't problems, it's just a different in taste.

  • @zxvadcsfbh

    @zxvadcsfbh

    3 жыл бұрын

    Straight up. Doom 4 even gives you a 3D map and a fucking compass.

  • @exodusn2233

    @exodusn2233

    3 жыл бұрын

    Agreed.

  • @BlindBison

    @BlindBison

    3 жыл бұрын

    Yeah, I enjoyed how DOOM 2016 handled key cards personally. I rarely got lost and if I did the map was usually very useful for me.

  • @thosemerc3113
    @thosemerc31133 жыл бұрын

    "I can't find my kitchen without GPS, so you shouldn't be able to as well" - The Video: The Movie: The Game

  • @notaraven

    @notaraven

    3 жыл бұрын

    If he was playing doom 64 then this video is pretty warranted. A timed button press to open a door without any indication where the door is? On the first stage? How the hell did that get out of qa testing.

  • @thosemerc3113

    @thosemerc3113

    3 жыл бұрын

    @@notaraven Wasn't there a loud and clear sound to go with the door opening? I don't remember having any problems with 64, but then again, I've only played the PC version. My personal arch-enemies are "Turok 2" and "Thief" (even though it's not an FPS) - now that's some fucked up mazes.

  • @AlbertWillHelmWestings2618

    @AlbertWillHelmWestings2618

    3 жыл бұрын

    @@thosemerc3113 who would expect a 5-6yo to play and finish turok 2, eff that shit literally watch my friend from that time cry over not being able to finish it.

  • @qee4617

    @qee4617

    2 жыл бұрын

    @@thosemerc3113 Getting lost in Thief? how?

  • @thosemerc3113

    @thosemerc3113

    2 жыл бұрын

    ​@@qee4617 You either have the best memory/patience in the world, or thinking of Thief 2014.

  • @Iamg1004
    @Iamg10043 жыл бұрын

    Damn dude! Pretty good video, with somehow an even greater soundtrack. Nicely done! Instant sub on the Soundcloud. Love your music and your videos!

  • @arkgaharandan5881

    @arkgaharandan5881

    3 жыл бұрын

    joke comment?

  • @Iamg1004

    @Iamg1004

    3 жыл бұрын

    @@arkgaharandan5881 ...no? He made this video's Soundtrack (The Soundcloud link is in the description), which I've heard on repeat since then, cause I very much liked it. What do you mean by "Joke Comment"?

  • @jinjunliu2401

    @jinjunliu2401

    3 жыл бұрын

    @@Iamg1004 Because this is his second channel and you usually see comments like yours in comment sections from small youtubers, which Tyler actually isn't. So arkgaha probably thought your comment was somewhat in ironic spirit

  • @Iamg1004

    @Iamg1004

    3 жыл бұрын

    @@jinjunliu2401 Hmm, probably. I mean, praise is praise, but rereading it I can see how it could come as ironic. Thank you!

  • @drago5819
    @drago58193 жыл бұрын

    15:10 talks about FPS revival, shows clip of company that is doing the revival, fails to actually say the name of the company (the company is called New Blood)

  • @clamum
    @clamum3 жыл бұрын

    I actually think Doom 2016 is way more maze-like than the original 90s Doom. I was playing 2016 recently and was totally stumped on where to go (still am lol), then pull up the map and basically went "uh... wat." I maybe got lost sometimes in original Doom but I think 2016 is worse. It looks good at least!

  • @cecillewolters1995
    @cecillewolters19952 жыл бұрын

    It may be a longshot, but what if fps games use strategy combat to lessen the pace and give a breather for all the hardcore action you like? So you shoot lots of enemies down, lots of fun and then new enemies show up that can be killed, but in another way. Maybe using the terrain, sneaking, hitting specific parts, or they are invulnerable to your normal weapons and you have to find different ways of defeat. Fast action + slow/tense action = fun... hopefully

  • @Bcso591
    @Bcso5913 жыл бұрын

    Yep, can agree. Spending 5 to 10 minutes looking for a single keycard sure is fun. Half-Life 1 did this type of advancement well though, without the keycards.

  • @adgVelaepyaety
    @adgVelaepyaety3 жыл бұрын

    0:55 *screams in UltraKill Fan*

  • @cua2279
    @cua22793 жыл бұрын

    Your videos are so high quality and engaging, keep doing your thing :)

  • @T34RG45

    @T34RG45

    3 жыл бұрын

    What they said, please.

  • @kyleerisshow5484
    @kyleerisshow54843 жыл бұрын

    yeah I got lost in DOOM too... also hell yeah for platforming in DOOM ETERNAL

  • @ApolloTheDerg
    @ApolloTheDerg3 жыл бұрын

    Titan Fall 2. I bought it for the single player and I do not regret it.

  • @HereForTheComments
    @HereForTheComments3 жыл бұрын

    I thought this biggest problem was gonna be "Lack of peripheral vision." That's why I don't play FPS games, I'm all like "Is there someone behind me??? What's happening???" I just play Mario. That's all. That's the only game.

  • @TheTb2364

    @TheTb2364

    3 жыл бұрын

    I'll take the bait. Modern FPS with good surround sound design with have slightly exaggerated sound cues in order to ensure player won't miss an enemy that's behind them.

  • @HereForTheComments

    @HereForTheComments

    3 жыл бұрын

    @@TheTb2364 Sound cues? I don't have time for puzzles, I need to see the enemy in front of me. Also I can't afford surround sound.

  • @flowgangsemaudamartoz7062

    @flowgangsemaudamartoz7062

    3 жыл бұрын

    Try a game like SYNTHETIK. Its a tactical topdown shooter, with a futuristic touch to it. Very enjoyable, but can be quite hard.

  • @thosemerc3113

    @thosemerc3113

    3 жыл бұрын

    @@HereForTheComments Ikr. Like who are they making all those mazes for? Archaeologists? Shooting games are meant for SHOOTING, it's in the damn name, so why am I forced to WALK for Christs sake?! Just give me a gun, small bunker with a window, and send enemies in waves, now that would be a good game! Well, at least Bethesda finally understood the damage they've done, and released "Linear Doom" mod for those shitty "OG" doom game, (why the hell didn't Bethesda sue ID for the theft of "Doom" title btw?) at least it's playable now, despite the ugly graphics.

  • @LucyWest370

    @LucyWest370

    3 жыл бұрын

    Considering how in most FPSs you’re supposed to be spinning around 360 degrees a thousand times each second I think your probably just bad mate lol

  • @nrist1
    @nrist13 жыл бұрын

    I got lost on that exact same level in Doom 2016.

  • @ntorix599
    @ntorix5992 жыл бұрын

    I regularly watch horror movies at night and nothing has sent shivers down my spine like that close up of Ronald McDonald.

  • @UnitSe7en
    @UnitSe7en2 жыл бұрын

    Did we play different HALOs? Because the HALO I played was one of the most linear games I've ever experienced.

  • @FlameLFH
    @FlameLFH2 жыл бұрын

    To me, the maze-like level design in shooters is more fun because it makes the action you encounter later more satisfying, like getting rewarded with a boss fight after completing a complex Zelda dungeon. It's far better than Call of Duty's linear gameplay.

  • @DetectiveMekova
    @DetectiveMekova3 жыл бұрын

    Far Cry is a great example of this. It came out as an open fps game and set the precedent for future fps games. Though it was mostly limited to ubisoft in general, so many fps games either fall into cinematic fps games, arena fps games, or open world fps games. Not to mention Battle Royale games. The issue now isn't that we lack choice, but that hardly anything feels new or engaging because there's only so much you can do with an fps game on a controller. The most revolutionary ideas as of late derive from VR games like boneworks and Alyx.

  • @_vallee_5190
    @_vallee_51903 жыл бұрын

    Keycard design hasn't been in rogue since the 1990s. Most designers don't use them, instead it's a module based narrative with usually no more then three separate paths and no backtracking. That's most modern design in FPS. Granted the FPS genre is so varied, with incredible differentiation when compared to the 2000s conventions barely apply anymore. And for the first time since the 1990s the majority of games aren't FPS's and games are taking more risks with an immense amount of genres particularly from Indie devs but still this design ethos is still considered one of the most common if incredibly flawed and some would consider horrible.

  • @flamingburritto
    @flamingburritto3 жыл бұрын

    When i saw the title i thought this was going to be an analytical video about actual flaws. Then i saw the channel name and immediately regretted my expectations.

  • @exodusn2233

    @exodusn2233

    3 жыл бұрын

    Yup.

  • @Ethan-qj8uq

    @Ethan-qj8uq

    3 жыл бұрын

    Yeah, tyler's more about entertainment these days.

  • @mattclaybaugh8578
    @mattclaybaugh85782 жыл бұрын

    Omg thank you. I always get so frustrated when an FPS or TPS game level that I'm on and even though it's not supposed to be a puzzle im completely lost

  • @AleK0451
    @AleK04513 жыл бұрын

    i think immersive sims did gooder job on keycard cause you just shoot door and it blow open thats cool

  • @infinitelybanta
    @infinitelybanta3 жыл бұрын

    Goldeneye 64 might be overrated at this point, but it was an amazing experience for me at the time and definitely helped evolve FPSes, especially for consoles. It wasn't completely a "find the keycard" game, there were some objectives that were more complex than that. Just saying I'd rate it a bit higher than Quake 64!

  • @wantspizzadaily1316

    @wantspizzadaily1316

    3 жыл бұрын

    I was surprised he didn't fit Goldeneye into his story somewhere

  • @OriginalWarwood
    @OriginalWarwood3 жыл бұрын

    Golden Eye wishes to speak to you.

  • @kaitlyn__L
    @kaitlyn__L2 жыл бұрын

    Funnily when you were discussing full 3D leading to new paradigms I was thinking about GoldenEye/Perfect Dark with open areas, clear missions, few mazes. Metroid Prime with a focus on platforming, and while there is backtracking it’s usually to use a new tool rather than just because of one keycard door (though Prime 2 got keycardy with its dark and light beam doors). And I thought about Dishonored where there’s much more to do than just shoot, but you can still just shoot, and again has GoldenEye-ish missions. But maybe they’re the “sub-genres” you briefly mentioned? Though I’d argue that framing is tautological - if the “core” genre is based on Doom and inherits its features, while things that stray too far are sub-genres, then it’s not surprising that the “core” genre (in your construction) didn’t change much.

  • @eijdsjns8602
    @eijdsjns86023 жыл бұрын

    I find that fps at least for my tastes works best as an adative, or a framework. For example prey 2016 is one of my favorite games and is definelty not focused on the core fps side of things but just uses it as a framework, and its not jusy fps's but shooters in general. another one of my favorites is resident evil 2 remake. I love the moment to moment game play shooters can bring to the table but with added elements like prey 2016 and resident evil 2 remake do. Thats why i think that games like doom eternal are in a tricky spot because if your just looking at moment to moment gameplay to be the thing that carries the game then it makes things a lot harder to inovate on and change up compared to other genres like platforming, or shooters why add in other elements like story. Btw really enjoyed the video, the main channel stuff and these second channel videos are probably my favorite content on this site currently, whith your editing style and writing and just the topics in general its alot more different than what others are doing which seem to be the same recycled ideas but with new topics. But you seem to have complety changed that, when i first saw your video on pc gaming i was like, "oh great another person whos just going to restate the already said things about pc gaming". But then i watched it and was pleasantly suprised with the new things you brought to the table about the subject, amd youve been doing it consistently with every video. As someone who has been watching since the main channel was uploading history stuff like the ford videos and the wright brothers, Keep up what your doing.

  • @TheMightyBattleSquid
    @TheMightyBattleSquid2 жыл бұрын

    lol this was literally why I stopped playing the first title of new doom, I got sick of walking in circles.

  • @ellugerdelacruz2555
    @ellugerdelacruz25557 ай бұрын

    "Mazes, Puzzles, Keycards, & Switches" sounds like a different kind of game altogether...

  • @feelingchanvre928
    @feelingchanvre9283 жыл бұрын

    Yeah that's exactly why I got disinterested in most shooters that came out in the past 15 years or so... I used to love FPS games, they were my favorite genre for most of the late 90's and early 2000's. I thought I was just impatient and bored with this type of game design after playing dozens of similar games but now thanks to you I know I'm not the only one. Anyway, I wish you good luck with this new channel!

  • @joshuaschroeder5686
    @joshuaschroeder56863 жыл бұрын

    this is so good, i love everything you d0o! KEEP doooooo

  • @YoDzOnHalo
    @YoDzOnHalo2 жыл бұрын

    Same argument for rpgs. Just fetch quest and escort missions you get lost on. Take a break longer than a week and you can’t even remember what the hell you were doing

  • @neveseos5423
    @neveseos54233 жыл бұрын

    Thanks for the refresher, I was in a CV-11 rabbit hole

  • @neveseos5423

    @neveseos5423

    3 жыл бұрын

    I'm back on the hole

  • @Totgehoert
    @Totgehoert2 жыл бұрын

    I can totally identify with this video. I always lose my directions as well in FPS games - there are so many interesting games out there that I am simply not able to play 🙈

  • @bobross4886
    @bobross48862 жыл бұрын

    I’m stuck in the damn foundry to. The struggle is real.

  • @whazzup_teacup
    @whazzup_teacup2 жыл бұрын

    A "key card hunt" is no problem for a perfectionist like me.

  • @Darkdaej
    @Darkdaej3 жыл бұрын

    Kinda funny that you didn't mention Crysis...It had no keycard BS. You had a large mission map that was essentially about getting from point A to point B and even when playing on Delta difficulty with no HUD it's not hard to find your way. Okay, there *are* buttons, but most are actually optional and none are hidden or hard to find. The only level with pathfinding issues is the Zero-G level and that's *on purpose* it's not a maze, it's just disorienting because you navigate a 3d space and the combat forces you to spin around constantly. As frustrating as the level is, I still think it's great level design. The latter part of the game is another topic though :)

  • @smellydot1233
    @smellydot12332 жыл бұрын

    1:22 Titanfall 2: Am I a joke to you?

  • @CardCrusher29
    @CardCrusher292 жыл бұрын

    2:19 is the reason I had an aversion to FPS for years. Very frustrating like the guy said.

  • @thebigbean8783
    @thebigbean87832 жыл бұрын

    This video deatils the whole reason I loved the call of duty campaigns. I still do tbh. It's a fun little single player fps with usually a good story and fun gameplay.

  • @Maid_of_Spiders
    @Maid_of_Spiders3 жыл бұрын

    I was wondering why I had some dude named Whimsu in my sub feed, now I know. Wish i had a little notice you were rebranding though.

  • @boygenius538_8

    @boygenius538_8

    3 жыл бұрын

    It’s not rebranding it’s a second channel

  • @Maid_of_Spiders

    @Maid_of_Spiders

    3 жыл бұрын

    @@boygenius538_8 oh, really? Huh....well ok then

  • @jinjunliu2401

    @jinjunliu2401

    3 жыл бұрын

    @@Maid_of_Spiders Huh... How'd you get here? Via is main channel right? lol what

  • @evzenvarga9707
    @evzenvarga97072 жыл бұрын

    I agree with this, especially Doom 2, I don't mind a bit of exploration, but gets pretty ridiculous in Doom 2.

  • @stephenrego6065
    @stephenrego60653 жыл бұрын

    Kind of a hot take. I agree i got lost sometimes in the original doom games. Because it was new level design in a genre that was in its infancy. Alot of stuff was still being figured out. However newer retro/boomer shooters that are well designed i feel have learned from this. I never once got lost in doom 2016 or other games like Dusk, and Amid evil. Similar level designs with key hunting and shit, but made 100x better and more intuitive.

  • @LifeEnemy
    @LifeEnemy2 жыл бұрын

    Tells you something about the hype around the DOOM reboot, I didn't even realize it had multiplayer!

  • @henryfleischer404
    @henryfleischer4042 жыл бұрын

    Other than in doom 2, it's pretty rare that I have trouble with mazelike level design. I haven't finished doom 2 because of that. I got more than halfway through Sunlust on hey, not too rough, so encounter difficulty was definitely not the problem.

  • @deathtrooper2048
    @deathtrooper20483 жыл бұрын

    The complaints only applies to old shooters pre 2000, Halo doesn't have this issue. Most games have instant action like fighting games or even platformers, it never was a gradual build-up except for RPG.

  • @user-zs4rx4xv1x
    @user-zs4rx4xv1x2 жыл бұрын

    6:15 I guess Tyler is lucky that Civvie 11 is locked up in a secret facility

  • @LucreDenouncer
    @LucreDenouncer2 жыл бұрын

    You should try Ziggurat 2

  • @markray2769
    @markray27692 жыл бұрын

    "I mean, you don't see action scenes that follow action scenes with more action scenes." Michael Bay: *sweats profusely*

  • @PKAmedia
    @PKAmedia2 жыл бұрын

    I mean you say move on from keycards, but if I hadn't played doom as a kid I never would of developed the important keycard finding life skill, and oh man I'd probably still be stuck at the house I grew up in banging on the front door to get out, rather then obviously knowing I needed to find, the blue keycard to unlock the door to the yellow keycard, to unlock the door to red keycard that opened the front door. Seriously they never taught us any of this sort important everyday life stuff in school. Thank god for early 90's video games.

  • @007kingifrit

    @007kingifrit

    2 жыл бұрын

    you joke but studies show kids given old FPS games develop vastly superior memories

  • @xboi3607
    @xboi36073 жыл бұрын

    Ultrakill and dusk as the first video examples, hell yeah

  • @AlbertWillHelmWestings2618
    @AlbertWillHelmWestings26183 жыл бұрын

    wtf is up with the ppl actually getting lost in the factory level with molten stuff form doom(2016)?

  • @Blinkster93

    @Blinkster93

    3 жыл бұрын

    I always get lost on that level. And I beat doom 2016, 9 times.

  • @rihardsrozans6920
    @rihardsrozans69203 жыл бұрын

    "Fun is just a buzzword when you can't actually think of any real reasons as to why the game is good"

  • @br3db1rb18
    @br3db1rb182 жыл бұрын

    I've always thought the same thing about keycards and shit, I've never liked them

  • @dabestofdabest697
    @dabestofdabest6973 жыл бұрын

    Dang, this dude’s channels are all S tier

  • @LucyWest370

    @LucyWest370

    3 жыл бұрын

    Channels?

  • @oz_jones

    @oz_jones

    2 жыл бұрын

    S in shit? Sounds about right.

  • @monchytales6857
    @monchytales68572 жыл бұрын

    I'll keep that in mind when I make my fps

  • @spimpsmacker6422
    @spimpsmacker64222 жыл бұрын

    Not gonna lie this whole video just sounds like one really extensive tangent, but hey, you've successfully managed to replicate how boring you find keycard hunting is with your commentary. When everything comes to a sudden halt and you now have to deal with this long-winded midpoint of filler, only until after a tedious segment of looking and waiting you finally get what you want. Yeah, now that I think about it that way, this whole video seems a long more intricately designed than it presents itself to be.

  • @buttonasas
    @buttonasas3 жыл бұрын

    Multiplayer is so prevalent I thought this video was going to be about multiplayer.

  • @miserablebugger7076
    @miserablebugger70763 жыл бұрын

    Dungeon Master set this run around pressing buttons before Wolfenstein 3D

  • @saaaaaakkkkkkkkkkeee
    @saaaaaakkkkkkkkkkeee3 жыл бұрын

    lol. i totally stopped playing the Doom pre-eternal when i had to find keycards.

  • @the_quadracorn
    @the_quadracorn3 жыл бұрын

    Tbh I love the mazes. The level design of Duke3D is my favourite shit of all time. I love the shit out of it.

  • @NorroTaku
    @NorroTaku3 жыл бұрын

    this video is a very elaborate way of saying "I hate boomer shooters" and thats okay

  • @CardCrusher29

    @CardCrusher29

    2 жыл бұрын

    Wouldn't that be Gen X shooters? Boomer shooters would be pre NES games.

  • @spyczech

    @spyczech

    2 жыл бұрын

    @@CardCrusher29 of course but boomer is used colloquially to mean old fashioned

  • @kingo6378
    @kingo63783 жыл бұрын

    Is this the KnowledgeHub guy? Sounds so similar.

  • @neotron6490
    @neotron64903 жыл бұрын

    Speaking of the button under the water thingy, You might either forgot that the "Secret area" did existed in FPS since Wolfenstein 3D and its very great than nothing, you either get more items for more advantage or just straight up easter egg reference at your face. Also its just you for not check the map at all even map checking did existed in FPS since 90s. Imo the biggest flaw in FPS was nothing but overused mechanic in every single new title that the developer just launch from Sprint button in other games like Halo to ADS on every single weapon not just Sniper Rifle, which i honestly dont feel any problem at all, but its just made the most favorite FPS looks either off from their previous title as a whole franchise concept in general, not forgeting the nerf of fast paced to go slower as well

  • @simbachvazo6530
    @simbachvazo65303 жыл бұрын

    FPS is a medium if it has good world and story, its a genre if its just the shooty bang kapowie.

  • @kueller917
    @kueller9173 жыл бұрын

    I never realized how much I hated the keycards cause I realize I subconsciously avoid titles that lean too heavily on it.

  • @twqwhy6763

    @twqwhy6763

    3 жыл бұрын

    i was about to shit-talk you, but then i saw that i liked one of your vids back in the day, so you get a free pass.

  • @arkgaharandan5881

    @arkgaharandan5881

    3 жыл бұрын

    filthy casual

  • @LucyWest370

    @LucyWest370

    3 жыл бұрын

    @@twqwhy6763 what

  • @zxvadcsfbh
    @zxvadcsfbh3 жыл бұрын

    Hehe. Key hunt confuse smoothbrain man. I love large levels I have to hunt through because that satisfies my urge to find and explore everything. Much better then massive open world blobs with no effort put into most areas or linear corridors you just keep moving forward. Let alone AFPS multiplayer arena design.

  • @djblue76
    @djblue763 жыл бұрын

    we need more

  • @hi_tech_reptiles
    @hi_tech_reptiles2 жыл бұрын

    There's a couple old games that are stupid with the cards - Hexen/Heretic, Redneck Rampage being the standouts. But this video just made me want to play Doom and Ultrakill and stuff again... I think you just don't like retro FPS games lol (Which is fine, give me the key cards!)

  • @Snipergunny2
    @Snipergunny23 жыл бұрын

    So has anyone reccomended you a game like Earth Defense force? I can't vouch for like the original or older games. But titles like the most recent release and one prior make for incredibly basic (maybe too basic) shooter games. Start mission, kill bugs, next level, kill more bugs.

  • @TheLoneTerran
    @TheLoneTerran Жыл бұрын

    I wish he named some of the really good revivals. A good ol' shooter would be nice.

  • @FurryEskimo
    @FurryEskimo3 жыл бұрын

    Well, this is probably an easy question to answer.. When video games were first being created, puzzle games were some of the first created, and they had wonky systems, many of which revolved around collecting items, then using them together, or on an item, because that’s easy to code. Those systems were carried into FPSs, but in a more, brain dead version. They went from being impossibly cryptic, to basically random.. (Also it’s a super easy way to pad out a game’s playtime, which is still done today (looking at you Anthem!))

  • @krystina662
    @krystina6622 жыл бұрын

    Borderlands 3 devs really thought "why don't we turn the main hub of the game into a fucking multilevel maze"

  • @zxvadcsfbh
    @zxvadcsfbh3 жыл бұрын

    1:06 OH NO AN AUDIO EDITING MISTAKE. OH NOSE

  • @Daisy-uw5oz
    @Daisy-uw5oz3 жыл бұрын

    I really like the music in these videos, I know that he posts a lot of it on his SoundCloud but it seems not all of it. Anyone know where the rest is?

  • @Whimsu

    @Whimsu

    3 жыл бұрын

    I will try and compile it on soundcloud today, had a bunch of stuff I haven't uploaded yet

  • @Yamikani

    @Yamikani

    3 жыл бұрын

    @@Whimsu will be under whimsu, no sustain or something else?

  • @Daisy-uw5oz

    @Daisy-uw5oz

    3 жыл бұрын

    @@Whimsu you the man

  • @timothymercier325

    @timothymercier325

    3 жыл бұрын

    @@Whimsu Every time you release a new banger is a holy day.

  • @infinitelybanta
    @infinitelybanta3 жыл бұрын

    Overall, I agree with the general premise of this video. Single player FPS isn't even really a genre by itself, it's just a gameplay mechanic/perspective. Presuming that non-stop shooting would get monotonous, it's clear that FPSes need another layer added to be intriguing, whether that's a story, fetch quest, puzzles, or something completely different. But since they're mostly just a delivery system for online multiplayer now, you don't see the sort of creativity you might see in other genres that need a captivating single player experience. And if you change it a lot, then are they even "shooters" anymore? I'm thinking of games like Thief.

  • @Mehtaru
    @Mehtaru3 жыл бұрын

    So... how long till we start complaining about platforming challenges being in every fps?

  • @agt_pendergast8899
    @agt_pendergast8899 Жыл бұрын

    I feel like I'm missing something here. The "flaw" you're talking about seems highly subjective. And yes, I know everything is pretty much subjective, there are some things a lot of people will agree on and be a little less subjective, like wanting the shooting in a game to not feel like your hitting paper targets. A lot of people will prefer games that let you navigate and explore the level and some won't care that it's the most basic premise presented. In fact, some might prefer an unpretentious set up of "need a thing to get past the locked thing, kill everything in between." I also don't see how it's specifically an FPS problem, if it even is a problem (which I don't think it is). Finding a key and working your way through a maze can be applied to classic Resident Evil games and other survival horror, Metroidvania's, Zelda dungeons, Souls games, etc.

  • @TheLakabanzaichrg
    @TheLakabanzaichrg2 жыл бұрын

    I don't understand your gripes, it sounds more like you just don't like the genre on itself

  • @lc7664
    @lc76642 жыл бұрын

    Alternative solution: Just play the original Battlefront II instead

  • @cryptidcloud
    @cryptidcloud2 жыл бұрын

    you had a problem with THAT doom 2016 level?? wow lol

  • @sookendestroy1
    @sookendestroy13 жыл бұрын

    So youre saying the next gen in fps content is buttons and keycard simulators

Келесі