THE ABSURD DEPTHS OF THE POKéBLOCK
Ойындар
IN WHICH WE DELVE INTO ABSOLUTELY EVERYTHING ABOUT POKéBLOCKS... Give or take a few things!
A deep dive into all the aspects of Pokéblocks, a shockingly complex mechanic that some of you haven't even touched. This topic splintered off of my previous video and basically grew into an entire tree-- look at the length of this video... Pokéblocks on their own really did eclipse everything in that last vid.
Welp-- have the references and the music!
How Collecting Every Pokémon Emerald Decoration Solved a 20 Year Old Mystery: • How Collecting Every P...
R/B/Y Safari Zone Mechanics at The Cave of Dragonflies: www.dragonflycave.com/mechani...
Pokémon Pinball Catch 'em All Speedrun:
• Speedrun Pokemon Pinba...
honestly, have the chinese lantern page, too, they've got nice pictures:
garden.org/plants/view/78308/...
Don't forget I'm streaming over on / iinneus !
Full Stream VOD (I recorded a lot of my B-Roll live): • PokéBlock Journey! - 7...
VOD Channel: @linneusstreams9041
Stream Art: www.deviantart.com/iinneus/ar...
♪ Music used:
•Sinjoh Ruins - HeartGold/SoulSilver
•Blue Star ...for Casinopolis - Sonic Adventure
•I Can't Remember - HOME
•Fly Away - Sonic Runners
•Challenge Level - Art of Balance
•Mysterious Phantom Egg - Gurumin: A Monstrous Adventure
•z10b2r0i1e2f0i9n1g3 - Xenoblade Chronicles X*
•Fire the Blaster Rifle - Blaster Master Zero
•Title Theme - E-Reader
•Where The Leviathans Roam - Ratchet: Deadlocked
•Close Proximity - Mystery Jayne
•Battle 2 - PokéPark 2: Wonders Beyond
•Planet Wisp Act 2 - Sonic Colors
*or just "Z10 Briefing", I just wanted an excuse to write out one of the XCX OST names
Пікірлер: 2 000
Just remember guys, the Azure Flute event was "too complicated" to be released
@Andrew-ww1hz
11 ай бұрын
You’re supposed to use the azure flute to shoot a poke block into your pokemon’s mouth. If they do a backflip upon catching it, you can see Arceus.
@mlpfanboy1701
11 ай бұрын
That was litterally go to a place and a cut sceen plays.
@chapocademesquit
11 ай бұрын
@@Andrew-ww1hzi let out a scream
@ethanmendiola3070
11 ай бұрын
That's Gen 4, unless they f'ed up Poffins like Pokeblocks I'll assume they wizened up to the absolute insanity that they tried in Gen 3.
@rusticdebris8021
11 ай бұрын
I imagine actually GETTING the flute would've been the hard part. Maybe you had to do some big, complex side quest to find the flute in a ruin somewhere?
I love how the black pokeblock was made specifically to punish the player for using the same berry only to end up as the most viable one thanks to the e-reader. Truly the greatest comeback of all time.
@karigrandii
10 ай бұрын
Once he firstly mentioned the black pokeblocks I fucking knew it would be the end game lmao
@PixelPenguin77
3 ай бұрын
I remember this mechanic being featured in Far Cry 3. When the bad guy asks "Did I ever tell you what the true definition of insanity?" and then proceeds to boot up Pokemon Ruby on a GBA. Good times.
@bruhchannel1216
3 ай бұрын
game freak: you cant have perfect contest stats >:( nutpea 4 player: eeeeeeeeeeeeeeeeeeeeeeeeeh?
I was one of the nutjobs who wanted all ribbons on a single mon as a kid. I knee nothing about all this, yet achieved my goal through sheer pure grinding. Man, the things we did as a kid
@dromalloma2651
8 ай бұрын
Which pokémon did you use?
@mercylessplayer
8 ай бұрын
@@dromalloma2651 shuppet
@dromalloma2651
7 ай бұрын
@@mercylessplayer Nice! edit: it was sh uppet, but the comment isn't showing up for some reason...
@D3__
6 ай бұрын
Me too, but in Platinum. I had all ribbons on a Gardevoir from Gen 4 to Gen 6. Before Gen 7 I put most of my pokemon into bank. And then the games took a long time. I didn't pay bank every time and after 2 years, my pokemon were deleted. My Ribbon-Queen, lost.
@jocelynarianna11
5 ай бұрын
I did this by using a combo of overheat and sunny day on a Ninetales!
As someone who has worked as a programmer, this definitely feels like something a programmer/programming team was tasked to implement, but then had *no* opportunity to work with the other teams about. It would explain why the NPCs give barely any hints as to how Pokèblocks work; NPCs were likely handled by a dedicated person/team, who were only given a rough idea of how Pokèblocks worked.
@Sarah-yd9gt
6 ай бұрын
In the Pokemon anime, the writers made it seem like becoming a champion Pokemon Coordinator was a worthy goal on level with becoming a champion Pokemon Trainer. With regards to the contests in the main series games, I think that the game designers weren't willing to commit to making an alternative path to victory through contests. They could have put a few legendary pokemon as the exclusive reward at the end of that path. Latios and Latias for generation III. Cresselia for generation IV.
@AnEveryManJack
5 ай бұрын
Maybe. The game had 12 programmers, and only specifies a battle team and field team. I'm willing to bet they wanted it to be complicated so that it wouldn't be figured out.
The more I learn about old Pokemon mechanics the more I'm convinced that developers made them overly complicated on purpose just so people wouldn't try to optimize the fun out of the games. Judging by the videos I keep seeing it would seem that they failed.
@ashross5860
11 ай бұрын
It worked, we're just now old enough that we can optimize the fun INTO games :)
@bigshaxx2446
11 ай бұрын
I disagree. While the mechanics are overly complicated, Pokemon is a children's game and including information on how natures work and how they relate to pokeblock and base stats in the actual game would be way too confusing for a child even in its most simple forms. However, understanding the details of these mechanics means you can have so much more control over your Pokemon's growth and beat aspects of the game that are made to be challenging and targeted towards an older audience. There are nintendo licensed guides out there that outline many aspects of these mechanics so it's clear that nintendo wanted you to understand them and take advantage of them but only if you made the effort to seek them out. It's this level of complexity that imo makes these older games so much more special and replayable than the simplified souless crap they release now-a-days. I'm glad nintendo included detailed and complex mechanics like this back in gen 3 and sad that they are completely bereft from their games from the last decade and a half.
@expohshappyhour1460
11 ай бұрын
@@bigshaxx2446brilliant take 🙏
@ZigealFaust
11 ай бұрын
@@bigshaxx2446 Omega Ruby and Alpha Sapphire and Soul Silver and Heat Gold are what I would consider the games that break that mold of being "just for kids". The only two games worth playing imo.
@alexs7670
11 ай бұрын
@@ZigealFaust absolute brainlet take. The only pokemon game worth playing is either pokemon ranger: shadows of almia or pokemon rumble blast
All i remember doing with the pokeblocks is mixing berries with a high stat in what i wanted, fed those berries to my pokemon until it didnt eat anymore and i figured it was maxed out for that pokemon and proceded to stomp contests. Man, I had no idea it was this deep.
@JrIcify
11 ай бұрын
the entire pokemon series in a nutshell
@nunyabiznes33
11 ай бұрын
That's what I do. I grow a bunch of the Berry Master's wife's one-off berries and turn that into Pokeblocks. For Safari Zone, I use the cheaper berries.
@IdentifiantE.S
11 ай бұрын
@@JrIcifyFr
@fern7702
11 ай бұрын
I made a bunch of blocks all because I wanted to feed my pokemon. Not for stats, not for glory but out of sheer willpower and kindness in wanting a pokemon as a pet
@pixilmon
11 ай бұрын
Lol
The black Pokéblock secretly being the most efficient reminds me of how on the Great Plateau in Breath of the Wild it's perfectly acceptable to cook and eat wood because restoring 1/4th of a heart when you only have 3 hearts, the game has a Focus Sash-style "live on 1/4th a heart if you have full health" mechanic, and actual food is more valuable in the early game, you can just start eating garbage to top off your hearts instead of wasting apples and stuff
@fortunasempermecumest
10 ай бұрын
Munching on wood is also incredibly useful in Trial of the Sword, given how scarce the food is! Just chuck a bomb at every tree you see, another one to neatly chop em down into batches, and cook them at the next resting spot! Bam, reliable source of healing, even in Master Mode!
@JoannaFalkowska
10 ай бұрын
@@fortunasempermecumest ...Oh god, I never realized this was an option. This changes everything.
@strange11220
10 ай бұрын
Wait... You can cook and eat wood?!?! How am I just finding this out?! 😅
@TavishMcEwen
10 ай бұрын
we goin beetle mode!
@pearlplayaa
10 ай бұрын
@@strange11220you can cook any material
As a kid, I wanted a contest-focused game. The gyms were just the main quest. The contests were the one reason I spent hours on the game.
@retrohanska4441
9 ай бұрын
And the anime always tried to promote that as equally valid path for trainers through May, Dawn and Serena so it's not like the expectation that there could be game focused on just would have been unwarranted
@grey9422
8 ай бұрын
when i was a kid i spent so much time doing the contests in ruby because i had no idea how they worked, a simpler time indeed
@mibaoj
8 ай бұрын
@@retrohanska4441ughhh as i grew older, i felt contests were more fun
@G-DORA
8 ай бұрын
@@mibaojthe dream pokemon game would be one where you could progress however you want, battles or contests.
@FairyPhantasia
7 ай бұрын
@G-DORA the paths from black and white and bw2 😢 Champion Professor Gym leader Movie star Add contests the Coordinator as they called it Pokémon breeder+groomer
Finally, a comprehensive ressource on all things pokébloc, I now have something to quote in my academic research paper.
@raphaelkhoury218
11 ай бұрын
Yeah! 😂
@andersjacobson2487
10 ай бұрын
Are you one of the “Pokémon academics” mentioned in Minun’s Emerald Pokédex entry?
@octavecollombel6093
10 ай бұрын
@@andersjacobson2487 Well, nice to hear *some* people have heard of me for more than the raichu indian elephant debacle.
@guggelguggel7491
2 ай бұрын
RAY GHOST TRICK??
I remember going on a tear for a few days, plowing through the Beauty contests with ease. My Weezing was the most beautiful poisonous ball of floating gas there was.
"In many ways, Pokeblocks are a representation of the series as a whole: deep, complicated, and never explained in any capacity." Ah, a formula as old as time. Such a classic Pokemon move. Gotta love it.
@LRM12o8
7 ай бұрын
It's just like real life and the existence of our universe as a whole! 😂
I assume they didn’t want to call sheen “hunger” so that players wouldn’t feel guilty for not feeding their Pokemon, and fill them up with whatever Pokeblocks were available ASAP.
@ArbitraryOutcome
10 ай бұрын
I think "hunger" also implies they would need to repeat the process rather than it being a permanent thing.
@GODDAMNLETMEJOIN
10 ай бұрын
Appetite would be a more neutral word.
@HoZKiNZ
10 ай бұрын
I literally can't ignore any Pokémon in Pokémon Sleep that are hungry, so maybe you're right!
@mads_in_zero
10 ай бұрын
It's because you're raising them for Pokemon contests - raising the sheen of their coats so they look their best.
@AttacMage
10 ай бұрын
@@mads_in_zeroyeah, I thought sheen was actually a decent word for it, and I remember it making sense as a little kid as well.
Bro a 55 minute video on gen 3 contest mechanics is the most up my alley thing ever, thank you for making this.
keep in mind: these games all have a catching tutorial at the start of the game. the literal fundamental mechanic to the entire series. that everyone and their grandma knows how to do, without even being told. these games are insane.
@ChestnutRiceandKamehameha
10 ай бұрын
I've been shown how to catch a pokemon like 20 times, but I haven't been told what a nature actually does when it's been relevant across 15 of those games
@strider_hiryu850
10 ай бұрын
@@ChestnutRiceandKamehameha not to mention IVs and other hidden mechanics.
@kemosonicfan123lbp
7 ай бұрын
@@ChestnutRiceandKamehamehaat least later games highlight the increased stat and reduced stat And mints now outright tell you what each nature does
@Tahngarthor
6 ай бұрын
@@strider_hiryu850 IVs are indirectly referred to in the more recent games (and shown in-game via the Judge function). EVs are referred to in newer generation games as "base points."
@strider_hiryu850
6 ай бұрын
@@Tahngarthor yeah nowadays they've made these things a little less hidden. but keep in mind that for half the franchises generations, they were much more hidden.
The 1 feel black pokeblock reversal is exactly the kind of dark sorcery this profane minigame deserves
29:58 oh boy I feel so called out. As a kid, after I managed to beat every Master Rank contest, I tried to get my favorite Umbreon to get every Ribbon in my Ruby cartridge, but I obviously knew nothing about the actual math, so I just tried to get the best Pokéblocks I could with the best berries I could get at the time - Spelon, Pamtre, Watmel, Durin and Belue. As you can imagine, I couldn't max any of those 5 contest stats, so I basically had to nail the 2nd phase every time. Some of those contests were hellish, given Umbreon's somewhat limited movepool - God knows how many times I had to retry for some of those. I managed to do it in the end, and somehow I even had the gall to try it again on Gen 4 (it was even more brutal...) Watching the video really made me miss contests, although I don't know if I'd be as invested as I was after knowing all the math and optimizations. I did enjoy experimenting with movesets and combos, but thinking about how much time it takes to get good berries and Pokéblocks... But well, putting in so much time into it was part of the fun. Thank you for the great video!
I love a version of black Pokeblock being technically efficient. 4 Nutpea Berry Pokeblock being 1 sheen 1 in all stats is hilarious.
@fiend-off-the-grid
11 ай бұрын
*1 sheen, 2 in 3 random stats
@halyoalex8942
11 ай бұрын
Break the rules, win the game
@geisttraft7190
11 ай бұрын
Boy dinner
@when-do-we-get-a-block-button
11 ай бұрын
@@geisttraft7190 we have girl dinner, we have boy dinner, now we have poké dinner
@user-burner
7 ай бұрын
@@geisttraft7190queue that picture of jerma eating lettuce
I'd love a deep dive on the Battle Frontier in Emerald. What it was, what it achieved, what it would inspire in the future, and what was left behind. And hey, it'd be one Emerald subject to another, so... consistency? You could even say it has real... smoothness.
@joshb7384
10 ай бұрын
Yes absolutely!!
I love being obsessed with one specific pokemon line because when at 44:30, the typhlosion used surf, i immediately noticed and was like "wait, that's illegal"
Genuinely, the amount of information obfuscation in Pokemon is criminal. You touched on it at the end, but when it comes to competitive it's just insulting. Information gathering is damn near impossible without a million external documents that oftentimes require ripping open the code, but that's just the first step! All the theory and mechanics knowledge in the world doesn't change the fact that actually GETTING a competitively viable team is complete and utter garbage. blisy's videos go into this in the appropriate level of detail, and once you watch those, really the only takeaway is "you know, I get why hacking is so rampant in the competitive scene".
@eoin8274
4 ай бұрын
I played competitive for years in the draft format and the thought of using the actual console versions rather than showdown, let alone legitimately obtaining the team, is hilariously impossible. I can understand the need to balance the competitive scene with the game being about collecting and trading, but at the moment the difficulty of gathering perfect competitively viable pokemon is just an absurd obstacle to attempt to overcome in the name of "legitimacy"
@Starpotion
3 ай бұрын
I'll never understand the "But they obfuscated it to make it more fun!" crowd, when there are in-game competitions such as contests and the battle frontier that require you to understand how they work to actually succeed in them. "Wow this game would be more fun if I didn't know how to play it" said no one ever
The real question though? How do you think they would taste? Are they gummies? Sugar cubes? Different flavors of tofu? Or brownie bites or something?
@VasiliyOgniov
11 ай бұрын
Seeing how it is basically a four fruits put in a blender, I would assume it would become a sort of mush with a weird color
@darkrain491
11 ай бұрын
I always imagined them as tasting a little like Fruitellas or Starbursts.
@Cindie4321
11 ай бұрын
i always thought itd be like fudge or one of those fruit snack bars you get for kids lunchboxes
@luckyinky7849
11 ай бұрын
I imagine them tasting like soft fruit candies along with the flavor the color gives (red : spicy, yellow : sour, etc...)
@LunarRaevyn
11 ай бұрын
My brain interprets them like a turkish delight or a fruit gummy i think
I still think they should have made a pez dispenser that looks like the pokeblock case
@pernajuel9771
10 ай бұрын
Oh no, not the dangerous z3d designer pills
@Green24152
9 ай бұрын
continuation: make the pack of candies that comes with it be correlated to the single-flavor pokeblock colors, flavor and all
As a big fan of May in the show, I was HYPED to finally start doing Pokemon Contests when I got Sapphire. Except... I couldn't find the person who gave me the Pokeblock Box for a long, LONG time, so they literally wouldn't even let me compete. And when I did, the pokeblock mechanic was so absurdly obtuse, I couldn't win a single one. It was one of the main reasons the Gen 3 games was my least favorite growing up. I had a ton of fun with it in ORAS, though! It was a really fun minigame! :)
I remember looking into the basics when these games first came out and going 'wow this is complicated'. Now, watching this video, it's more like 'WTF WHY DID THEY DO ALL THIS???' 😂
It's so weird that they went out of their way to add a side gamemode with contests and then made the process to play it so freakishly obscure AND having it be timegated by having to wait to regrow berries on top of that. What were they thinking??
@heirofaniu
11 ай бұрын
The team was still passionate back then. Passion projects just tend to do weird stuff like that.
@Cyntaria
11 ай бұрын
It was a test to see if we could figure out the upcoming Azure Flute
@videorelaxant2780
10 ай бұрын
Gen 3 was a weird time.
@Pyxis10
10 ай бұрын
They're bad at making games well.
@moonymonster
10 ай бұрын
[Laughs in Pearl] bro you have no idea. Pokemon Pearl became a farming sim for me because I was obsessed with winning contests. I put so many hours into Puffins and collecting accessories....I was honestly disappointed with the remake as it totally skipped the difficulty of winning contests and thus the satisfaction of winning. I barely did any SP contests. Pearl supremacy!
You can also jump in place with the Acro Bike to get infinite encounters without using up steps in the Safari Zone, which is not only faster and much easier to perform, but is also compatible with using speedup
@TheStupidRaptor
10 ай бұрын
What does that mean for zone 3 which requires the mach bike?
@SuperBlooperBrothers
10 ай бұрын
@@TheStupidRaptor Oh yeah, good point, you can't do that in the Mach Bike exclusive areas of the Safari Zone
@Green24152
9 ай бұрын
if you're using speedup why NOT just use codes to quickswap the two
@SuperBlooperBrothers
9 ай бұрын
@@Green24152 Because cheats change the method, speedup is just acknowledging that people have lives and can't be spending hours on video games but still want to experience the originally intended method
It's clear that contests were meant to be a fully realized alternative to pokemon battles. The mechanics are super deep and actually pretty cool if you explore them.
i think pokemon is one of those games/series that doesn't explicitly acknowledge the existence of its copious fan-made databases and wikis, but assumes that basically everyone who plays will be using them anyway, and if they aren't, they're probably too young to even care about any of the deep stats in the first place. i wish more games would just acknowledge that they are games and that people will want as much information about what they're doing as possible, and make it available on the face of the thing instead of making the absolute most dedicated portion of the fanbase do all the heavy lifting for them. either way, excellent video that had me enthralled in a mechanic i didn't even know existed.
25:51 Unlike what you might think, liking or disliking a pokeblock does not increase or decrease friendship. I've learned this the hard way, thinking I could feed my Swellow a pokeblock he liked to boost friendship, and therefore, the power of Return
@naplockblubba5369
10 ай бұрын
Truly walked so "Affection and Friendship are not the same thing" could run
My theory is that GameFreak has some sort of collaboration with an university and take interns from there to "bring something innovating", but interns can't change the core of the game, so we get these hyper complex, focused and niche mechanics as "skill tests"
@Onio_Saiyan
6 ай бұрын
Every Pokémon game has its gimmick. Or gimmicks. (Cries in hundreds of raid battles and Dynamax tournaments)
@PointsofData
2 ай бұрын
That...um...I don't want to be rude but...no. Interns are not having that large of an influence on a game, let alone a billion dollar franchise. The more likely culprit is a mixture of never having built something like [system name here] before, overthinking it, wanting to encourage the community working together at the expense of individual players fun, and crunch/deadlines preventing the mechanics from being fleshed out as much as they may have wanted.
There is something indescribably melancholic about games that are still available and playable, but with either cut or disabled content. It commands a feeling of futility or unreality.
I did not want to learn about pokeblocks tonight. But i just watched the whole video. And now I'm an expert on gen 3 safari zones.
I am one of those people who went for all the ribbons. Of course when gen 3 was the current gen, I had no idea what I was doing, so I maxed sheen without reason and just used explosion on the last round to win. Took a decade or something, but that Electrode finally has true maxed stats. Unreal how ridiculously complex this all was.
@Boobo_000
11 ай бұрын
imagine being a spectator of a pokemon contest and one of the contestants just has their pokemon kill itself in the last round via explosion
@tails183
10 ай бұрын
And freaking everyone loves it.
@CrimsonMey
10 ай бұрын
@@Boobo_000ngl, I want to read that fanfic.
@dschehutinefer5627
10 ай бұрын
@@Boobo_000 To be fair, in the Anime Brock's Pineco kept exploding on his trainer once an episode because it found it amusing. So I take it thatordering that move wouldn't be seen as quite such a negative thing, even though it should be very draining.
the Beedrill at 1:30 being named Zubes was total whiplash for me, I've been using that as my go to Zubat name for years lol
@mello-by
11 ай бұрын
zooby zooby zoo
@Z-ir
11 ай бұрын
Pubes
@frownyclowny6955
11 ай бұрын
I’m surprised you even use Zubat at all, lol
@TheRealMicheal
11 ай бұрын
@@frownyclowny6955 I finish the pokedex quite often, and Crobat is honestly not bad if you can get to it
@Laezar1
11 ай бұрын
@@frownyclowny6955 Zubat is honestly solid, it's just got a reputation of being terrible because it infests caves AND is commonly used by weak opponents (rocket grunts for exemple), making it look awful. But poison/flying is a really solid typing and the pokemon is easy to get with some solid use cases. It's not the most busted thing you can get by a long shot but it's really not that hard to include in a team.
I’m sorry but the “ … OH SHIT THE SAFARI ZONE” Gets me every single time I rewatch this. The way you say it is so funny and I cannot explain. I love it. 10/10
Both of these were very excellent videos; very thorough explanations, and good editing. And even more fuel to ensure that Masuda never, ever lives down the "Azure Flute was too complicated" quote.
I thought this was another cozy Pokemon video to fall asleep too, but the Sheen talk gave me flashbacks to kid me playing Emerald that were so anxiety inducing it woke me up.
For the next topic, how about berries themself? Flavor, color, growth rates, yield rates, distribution mechanics (wild hold item, shaking trees, batlle environments in gen 6), natural gift, cross breeding in gen 6, mulches, etc.
@ChestnutRiceandKamehameha
10 ай бұрын
Growth and yield alone, along with the ridiculous bp requirements for some berries in gen 3 all adds up to making these pokeblocks (or even learning about pokeblocks) an absolute shitshow.
@oodogla
4 ай бұрын
Getting liechi berry by literally stealing from trainers in the battle tower
Great video! small editing suggestion: during overlays, when you darken the background footage, you should consider adding a blurred effect as well. As it is, it kinda felt like my phone was going into power saving mode.
It makes me so satisfied to hear how simple pokeblocks are in ORAS. I was getting stressed thinking about that earlier system.
i always find the names of the berries funny, they either only change 1 letter of the fruit/veggie it's based off of or just spell it backwards and call it a day
This is unironically one of my favorite vids I've watched in a while. I remembering being so hecking confused about pokeblocks back in the day, and it's nice to know I wasn't just dumb and it is actually just unreasonably complicated haha
@IdentifiantE.S
11 ай бұрын
Same !
@lzrshark617
11 ай бұрын
Personally, the award for 'dear god why did they make this so complicated' goes to beefalo taming in Don't Starve. If you're interested in spiraling into insanity, James Bucket has a good video explaning it. The whole thing is ridiculous to the point that any interest I had in possibly having a beefalo mount was crushed permanently upon learning what the 'process' consists of
@TheSilvershadow200
11 ай бұрын
@@lzrshark617 Don't forget raising Chao in SA1 and 2. My lord...
@toomuchtime4896
11 ай бұрын
Unlocking the Lost in The Binding of Isaac
Gamefreak is truly unique. Whether it's old or new Gamefreak: they got some mad genius coders working for them. Coders capable of hyper specific mechanics you don't think too much of. I really didn't think Pokeblocks were... this complicated.
@TlalocTemporal
10 ай бұрын
There's certainly a lot of mad genius devs in there, all they really needed were some regular genius coders to make it work coherently.
@user-burner
7 ай бұрын
Unfortunately all those coders are also probably mathematicians
I love how the developers make all these complex and deep calculations while most of the kids playing just do what they think will work
@NEETKitten
25 күн бұрын
Holy shit a Nakajima pfp out in the wild
I've been very comfortable with Evs, Ivs, natures, abilities, Types, what moves do, and on and on. I have no experience with any of this Pokeblock stuff and I am really glad to finally understand how complicated it can be and the ins and outs of the process. I want to know all there is to know about these childhood games. :)
I remember only one thing about the Pokeblock as kid. I always thought it was just a fruit blender that turns berries into pez candies. And the way that it needs more than 1 people to throw iin something is like a hotpot dinner but for your pokemon.
I do have an idea for why most complex mechanics aren't directly explained to the player. Recent Pokemon games have been trying to walk the line between casual and competitive play, but they're likely aware that the majority of their players don't know what an effort value is and don't care/need to know. When it comes to casual play, randomness and unpredictability can be favored over the consistency that is valued in competitive play, so mechanics like EVs, IVs, natures, and more aren't fully explained because they give a degree of variance to everyone's Pokemon and make them all a little more unique. So when, as a random example, someone's Kricketune survives a Giga Impact from Cynthia's Garchomp, they don't have to think about the damage formula or what numbers had to align to make that possible, or the numerous more optimal things they could have done instead of letting a singing bug tank a land shark. They can just think "my Kricketune is the best". Items like the mints are there to give a wink and a nudge to the competitive players who'll know what they do and make their job of finely tuning their teams easier, while casual players probably won't be too confused by their simple descriptions. I'm someone who's almost always in favor of the side content and minigames in the core Pokemon games, and I'd love to see Contests or something similar make a return. When the amount of content available in a game increases over time, I can understand the idea of simplifying parts of the mechanics so that the player doesn't have to spend as much time learning intricate details when there's other stuff to do. I imagine that Pokeblocks in Gen 3 were as esoteric as they were because they wanted to avoid people gaming the system and instead have players work with what they got. Given their rework in ORAS, I doubt they'd go back to something as complex again, but as long as there's still depth to the content that it's supporting (Contests are complex enough as it is, which is probably why they thought that Pokeblocks didn't need to be as complex), I'll probably still enjoy it.
I don't like making you get into the contest side of the games, but I would really love a deep dive into how the move part of these contests work and what strategies are optimal.
this is a really great video but i cant overlook the fact that this guy's characters are named sexica and lustula (and sexio and bedmi..)
Not going to lie, I'd love to see you do Pomeg Glitches in this style of video essay. I feel like they're not very well understood by anyone, and having someone actually do a deep-dive into what causes each variation and how it's useful (or otherwise) would be a really fun video. Who knows, maybe you'll get credited as the person who finds a brand-new Pomeg Glitch variation that revolutionizes speedrunning 👀
@fossilfighters101
10 ай бұрын
glitzer popping my beloved
“It won’t eat anymore” (Dramatic zoom, dark echo) “I missed the part where that was my problem, Cacturne”
The way you breakdown info and your style of explaination is perfect man Before going into said topic, you layout each step you want to accomplish It's basically a brain-itch for my anxiety when approaching overwhelming information. Super digestible 😌. Thank you for the hard work.
Loved how my first thought after hearing the Black Blocks stats was “and what if we get 0 sheen black blocks”
I imagine the ‘Sheen’ stat being related to ‘fullness’ isn’t actually the idea. You’d assume a Pokémon gets to eat every day, it’s just that feeding a Pokémon a PokeBlock increases their “Sheen”. Whether that’s supposed to represent the shininess of their fur or how thick it is I don’t know (it’s definition is soft lustre, whatever the fuck that means). So you can feed them as much as you’d like but eventually their fur will shine a certain way and will never improve. I think Sheen is a good word to describe it actually
@1stCallipostle
11 ай бұрын
Thing is, it doesn't convey information very well at all. It technically fits as a description of what's happening, but you'd never guess what it means mechanically without trial and error.
@Razmatschannel
11 ай бұрын
@@1stCallipostle yeah of course but that’s just Pokémon in a nutshell isn’t it
@PointsofData
11 ай бұрын
I feel like people are looking too deep into it. I think they wanted to use the stars to illustrate the amount of pokeblocks you could give and then went with "sheen" to describe it because it makes the pokemon shine. Nothing to do with hunger or their coat, purely describes the stars.
@ettoresalvatore9437
10 ай бұрын
This has always been what I thought. "Sheen" or "Luster" is one of the criteria used to judge a dog's fur in dog show. It's pretty much how shiny it's coat is. Now, how that corresponds to stars and how many Pokeblocks...it still barely makes sense.
@ShadowKaiserin
4 ай бұрын
@@ettoresalvatore9437You don't understand how twinkly stars correspond to how shiny something is?
Videogame science videos are soo much fun, and this one is great and had me fully engrossed! Thank you for showing me the crazy depths behind this minigame I playef like twice XD
I checked your channel after watching this and was surprised to see that you only had a couple of video essay style stuff like this. This was super thorough and well structured and really enjoyable to watch! I hope you do more of this type of videos in the future!
The Macho Brace is another case of "lets you mess with the intricate mechanics but doesn't actually tell you that". I used it in Ruby a lot because the description is like "The pokemon using this will grow faster, but with lower speed" and I thought that meant more exp. Turns out it's effort values.
I watched both your most recent videos when they randomly came up on my feed. I didn't notice the view count until I finished this one, and I am honestly dumbfounded. This is so well researched, scripted and edited that I just assumed it was from a large content creator. You deserve so much more. You've earned a sub, and I'll be sharing these videos with friends. Keep doing what you're doing and best of luck!
@KhaiNguyen-ru7lk
11 ай бұрын
this exact statement for me but I'm bad with words
@BlueBillionPoundBottleJobs
11 ай бұрын
Yes
@distorq
11 ай бұрын
Quality doesn’t guarantee popularity
@KhaiNguyen-ru7lk
11 ай бұрын
@@anananananananananananananana you've never clicked on a video about a topic you're not familiar/interested in just to learn?
@launchbase4944
11 ай бұрын
@@anananananananananananananana what? there's a 7 hour comprehensive breakdown of pokemon omega ruby that has 2 million views
This is quality I would expect from a channel with over ten times your subscriber count! Amazing video.
That "OH SHIT THE SAFARI ZONE" genuinely gave me a jumpscare lol
Pokemon contests make you really appreciate the ability to pass food after you've eaten it.
I remember 12 year old me wanting a Milotic so when I was looking into how to evolve it i went down the pokeblock hole a bit, and this reminds me so much of that time but in a much more in depth look than i could ever imagine
@traddthomas8645
10 ай бұрын
Not to mention the amount of time needed to find feebas. At least the tiles don't randomize in RSE unless you change the trendy saying.
This video has eased the struggles of my childhood heart, and earned you a sub. Amazing amount of info here, definitely checking out your other deep dives as well!
I tried to do my own research on this a few months ago because I needed to talk about it and I could not understand a lot of it. This video is amazing and it broke down so much stuff in a very neat and interesting way. This is some amazing work here. Like seriously well done!
This awakened something in me. I just scrambled to buy a nutpea berry card from eBay. I have my original hardware, game, and e-reader ready to go. I've played Ruby/Sapphire since they came out, but never got good at the contests. I think I am finally going to go for that all ribbon Scizor I've been dreaming about.
@anonanonymous9670
11 ай бұрын
You better have a Scyther from XD It has one extra exclusive Ribbon
@Jeffeffery9
11 ай бұрын
@@anonanonymous9670 Correct
@anonanonymous9670
11 ай бұрын
@@Jeffeffery9 That's good to hear Shadow Golduck is yet another fantastic Ribbon Pokemon due to being in EVERY single Pokemon game There's actually no way of telling if Scyther shares the same fate since Golduck's pre-evolution is Masuda's favorite but so far it's very very good too
In my opinion, the deliberate obscuring of the mechanics feeds into what had been one of Pokémon's core tenets from the beginning: social interaction. Players are getting together and comparing notes, co-authoring documentation, making videos, and in general interacting socially with one another. It's beautiful, really.
@PointsofData
11 ай бұрын
Sure but look how many decades it took...
@prooamix
11 ай бұрын
Very true, but still, it all happened, and without those obscurities i don't think the pokemons would have such devoted community
@RadenWA
10 ай бұрын
I mean you don’t even need to know any of this to reach most things you’d want to achieve in-game, like winning Master ranks and evolving Milotic is achievable without completely min-maxing everything
@standard-carrier-wo-chan
10 ай бұрын
@@PointsofData ...that's the point? People are just finding these things decades later, keeping niche interests high.
@PointsofData
10 ай бұрын
@standard-carrier-wo-chan OP is talking about fostering socialization and community in Pokemon players. Nich, complicated mechanics that take decades for anyone to decipher doesn't do that. It frustrates the people currently playing who want to min max, and does nothing for the casuals currently playing who ignorantly stumble their way through. Complicated puzzles? Sure, there's a clear indication there's something wacky you're supposed to do so people can just talk about it. Complicated mechanics require people to sit and play through those mechanics over and over and over again to figure out and chart. You shouldn't have to do homework to be able to play a video game. It doesn't make people talk about those mechanics fondly, it makes them hate those mechanics.
An insanely well done, produced, and presented video. I really appreciate the documentation of mechanics and intricacies that many people have either not thought about, or have been unable to look into/understand.
"A chance to show off your moves" Captain Falcon in the distance intensifies
Hard to rewind for those nature-based animations on mobile, so I'm just putting these timecodes here for personal ease of access: First batch: 45:55 Second batch: 45:59 Third batch: 46:04 Fourth batch: 46:10 Fifth batch: 46:17
@konoyaronekobaka
11 ай бұрын
You should be at the top, this would have saved me so much time
The cool thing about the card berries is that neither the E-reader nor the card are used up, so you can share across all 4 copies.
Hey man, your last two videos are incredibly fascinating, well-presented topics and great content! Keep it up! :-) Perfect to watch whilst shiny hunting lol.
I love the pokeblock mini game I learned the hard way on how to optimize my given arsenal. Made me feel so proud Sincerely, A Pokemon Emerald Cute Contest Champion Edit: I wanted to lay down my strats for the pokeblock feeding on the Emerald Contest ranks i devised as an 11 year old back in the day without the web, so plant your preferred berries and water them, because this was is some "take it to nationals" old strats I put on myself that may have been based on assumption based mumbo jumbo that has nothing to do with the coding in the game. - I wait to play with the berry master. I had no friends to play with and the NPCs ALWAYS sucked to me. - After much trial and error, i had to make sure i figured out how to evenly spread the pokeblock stats, even though i mostly did cute contests. - You feed the pokemon a pokeblock for the a specific difficulty, it stays within that difficulty range. Any higher and it just did not work out for the first round or how much the judges liked you. - get underhanded with the movesets but not so much it affects your contest standing - i had no e-reader berries so I had to look up how to get good ones within the game that were not mirage (phrases with the berry lady) Normal: you can get away with none. Have good average movesets. first part will be weak depending on nature, but you shine in part 2 Super: You might have to feed one pokeblock or none. Have strong movesets if no pokeblocks consumed and hopefully the rng gods pity you. first part would give a boost, but not necessary. Hyper: a couple of pokeblocks with really good moves. toss in a secondary contest stat since they may have a status ailment. ideally you want to be minimum second place from part 1. Master: dump all your pokeblocks into this. good moves. good rng. backup plans when that goddamn togepi starts doing shit. perfect. rng hell.
Pokeblocks in gen 3 was such a complicated mechanic to get right when I was going for a ribbon master. I would love a Pokémon game all about contests lol
Y'know your conclusion reminds me of probably my favourite aspect of scarlet and violet. The fact they made nature changing items and more especially EV training items items available early on is so cool. On each playthrough I basically just bench my starter in the early game just so I can EV train them later on, it's so much fun to actually be involved in your pokemon training process as early as before you even got your first badge. S/V have a lot of issues, but they still brought so much to the table.
Everything in this video is explained in a crystal clear manner, the editing is on point and the effort you put in is more than evident. Thanks for your hard work, you honestly deserve much more.
the production and deep dive is absolutely insane, I am glad the algorithm was algorithming to lead me (and so many others) to this video!
This is one of the most entertaining pokemon videos I’ve watched in a while. Easily as good as someone like Absolblogs or Johnstone. Also the music was killer
@IdentifiantE.S
11 ай бұрын
Fr it was really cool !
I really love games that have almost puzzle-like in-depth layers of mechanics and I wish more games were like that today. It's not everyone's cup of tea, but I love how these kinds of mechanic can really make a game feel alive with how tiny things make each player have a somewhat different experience. Excellent video essay. Subscribed.
@nyahnyahson523
11 ай бұрын
That's what I hate about the sandwiches in ScVi, they're not puzzles, they basically have to be calculated via computer because of how weird it is.
@moppycat2669
11 ай бұрын
This would work well as long as you don't need to know every single part and mechanic of it to use it well
@psigreen3864
11 ай бұрын
@@moppycat2669 Very true. Pokemon kinda hits that awkward spot where the competitive scene makes these mechanics look incredibly annoying to deal with (because they are in that case). It's a shame because future Pokemon games have just been trying to simplify more and more as they cater to a younger audience and the competitive scene (to a limited extent).
Good to see this video is taking off. You definitely deserve it, you're as detailed as Bulbapedia
when you talked about black pokeblocks i just imagined an image of a pokemon drawn over the sad seal saying "he was force fed black pokeblocks when he was 6"
I like how throughout you critique how needlessly complicated or obtuse these mechanics can get. 8 year old me felt very seen
Can we appreciate that the spinda used to show the quirky eating animation is nicknamed "Quirked up"?
This was a fantastic video. I would love more mechanics videos like this. I have subbed in anticipation ❤
deep dive videos for niche video game content like this are my absolute cup of tea, i really enjoyed the video and the effort you put into researching for it. while i don’t think it’s nearly as complicated as pokeblocks, i’d love to see something about hgss’s pokeathlon.
As I was watching the video I was thinking "Gosh that seemed like a nightmare" then when ORAS was brought up, and I remembered how simple it was in those games I began to think that, maybe I preferred the old way? Sure it was tedious but at least it was interesting. Also as a potential deep dive what about the decline of event Pokémon? How it went from fun quests like Celebi in Crystal or Shaymin in Platinum to just codes for shiny legendaries that they shiny-locked for the sake of exclusivity.
@reina3074
11 ай бұрын
I was literally just talking to a friend about this. The last time I went to a Nintendo Event was for platinum. Toys R Us for the event regigigas, and GameStop for the Member’s Card
@kemosonicfan123lbp
11 ай бұрын
Eh, as a player who started in gen 6 and revisited the older games, there's certain tedious things that feel rewarding, and some that just.. suck. This.. is the latter. Mainly due to Milotic imo, as I never found contests interesting. I think Super Training was honestly the best example of a mini game that helps your Pokemon out in the series so far. (not counting spinoffs)
@queenofthesalt5199
11 ай бұрын
I’m gonna hard disagree with that. These sorts of systems that are unnecessarily complicated for 0 good reason can absolutely be worse than those that are simply and a tad boring. Would I prefer some of the earlier game’s systems? Sure, the minigame was fun, and I liked maxing out stats for contests. But so much of the process is obscured, and without ways to reverse progress, or at least sheen-lowering berries, it feels like the game is punishing me. Instead of being neutral and boring, it feels actively bad.
@shybandit521
11 ай бұрын
Screw event pokemon. I hate event pokemon. The new system is an improvement. It's nice that "mythicals" are inside the game the entire time and you don't need to be in the right place at the right time IN REAL LIFE to unlock the quest. Remember that in America, Marshadow was distributed ONCE ever. Marshadow and Volcanion are now completely purely unobtainable. I'd rather them be shinylocked but obtainable than "from now on only hackers can dream of obtaining these"
@Sadako2602
11 ай бұрын
@@shybandit521 And most of those quest, if any ever did, never make it to the rest of america, they're only fun for the US and Canada, I much prefer a code everyone can get than being locked from something so the US can have more fun.
It's wild that there was no way to reset stats and start feeding pokeblocks all over again, I remember fumbling around with making berries and being stuck with a feebas not beautiful enough to evolve. Great work on the video, I had never heard of the e reader berries before so that was neat.
this video and the one before it made me subscribe!! i love lengthy rambles about obscure pokemon facts 😭 please make more!
I don't know why hearing Z10 Briefing out of nowhere brought me so much joy, but you have brought a smile to my face good sir. BLADE needs more people like you.
Excited to be in on the ground floor of a well-produced essay channel! Honestly the bizarre intricacies of gen 3 being incomprehensible to child-me and hoping the internet could help me back when it was still novel is a good chunk of what endeared me to the series in the first place, so it's great to see an explanation like this (I had no clue what the secondary colors meant, really). It might be cool to see a deep dive on something like how pokerus generates or the battle facilities over the years. If you're looking for more (relatively) obscure, FRLG probably has some good material
I read somewhere that Ruby and Sapphire have an unused combo system, like apparently using Gust and Ember would combine the moves and turn it into Heat Wave. I wonder if they tried to do something deeper with the contests, because that's where combos like this are used the most in the anime. But considering that Contests's latest appearence in BDSP, they became simplified to the extreme, then I guess they won't make any developments on this area anymore.
The oras games are really bizarre when it comes to probability in general, not just for pokeblocks. To this day, the dexnav odds are still not fully understood, despite the fact that they would be really useful for shiny hunting and getting hidden abilities; for a while, we didn't even know if cresselia was random, and I'm fairly certain the odds are still completely undocumented. I'd honestly love to see someone make a video on this problem and what causes it
After this, my fifth rewatch, I feel like I should probably do more than just leave a like haha. Your Pokemon deep dives are some of my absolute favorite videos, they're the exact type of "digging deep into minute details most people don't think twice about" content that I crave!! All your stuff is so through, well-presented, and funny on top of that! Super looking forward to what you'll research next! :)
Do something that makes me money: Nah Watch an hour long video on an obscure 20 year old game mechanic: HELL YEAH
As someone who has always loved and adored contests...THANK YOU FOR EXPLAINING THIS STUFF qvq My brain can barely comprehend all the calculations I'll have to do anyway, but man. man! Little me was always baffled whenever I suddenly couldn't feed my pokemon anymore. Even to this day, I still get the Desire to do more contest stuff, and having this info in mind will hopefully help me strategize better rather than just going, "wow, that sure is a number!", and hoping for the best-- I am conflicted on the ORAS version of contests. On one hand, they're still pretty fun, and I went up to Master rank way easier than I ever got anywhere in the og contests, but on the other I was genuinely really looking forward to the return of the pokeblock mini-game with easier-to-access berries. Which I guess kinda sums up a thought I just got whilst typing this; between the simplification of contests and outright removal of the beloved Battle Frontier to be left with a "to be made :3" sign...it feels like there was both a lot of love and effort were put into ORAS and at the same time there was some kind of genuine disdain for anyone who genuinely wanted to do side stuff. I feel like the only thing that kept contests intact in the slightest was that they were so prominent in Ruby and Sapphire, and they could add a cute alternate pikachu to it. (Which, to be fair, I love that pikachu.) I was never a fan of the Battle Frontier, but even I felt like I got personally slapped in the face seeing that sign. (And then BDSP went and completely gutted the contests............) I'm definitely a fan of making things more accessible and perhaps not SO complicated you need to actually stare at the code and then do days or longer of research to understand it, but nnot so much where the games have decided "ain't nobody got time for that anyway", and just...leaves everything in the dust if they can't fit it into a nice and neat 10-20min max of added playtime, and god forbid they have to explain something other than the absolute base mechanics... To end on a much happier note, though! I did not realize there were different feeding animations for different natures. I absolutely adore little touches like that ;;w;; oh my gosh
Man, what a job you've done on this ! Keep goin' ! Plus, the safari escape trick is incredible for shiny hunters, they have to learn about this.
Just saw these 2 pokemon deep dives and I enjoy them. Very cool. Having all those esoteric mechanics reveals is so satisfying
you could do a video covering a bunch of minor things, like the gold leaves in HGSS, the fact you can increase happiness of pokemon in some games by training them in the route you catch them in. You know, things that aren't worth a full video on their own. Or maybe you could do the HGSS Safari Zone, but that's not as complicated as it seems afaik, it just requires a lot of waiting.
@everythingpony
11 ай бұрын
What?
@sunshowers3838
11 ай бұрын
Wait, pokémon are happier in their home routes?! That makes me feel a little guilty... like they're homesick.
Just gotta say, for all the effort that went into this video, you deserve waaaaaay more subscribers than you have. Super high quality video essay! Also “OH SHIT THE SAFARI ZONE” killed me lmao
"...[T]here's clearly a desire to learn about this sort of thing" My guy, I am here as if I am attending a glass-bottom boat tour, waiting for the moment when the dropoff / shipwreck comes into view, to listen to the tour guide explains it, all the while I am latched onto the safety rails as if there were even a chance I was going to fall into these nighmarish depths. This was horrifying. Thank you for this tour.
I can’t believe your previous videos had such low views. I loved these last two videos. Thanks for putting them out :)