[TAS] Back to precision 11.40 Attempt (fail)
So recently SaiMoen released a slightly altered version of the wallhugging script for TMInterface, but there's only one issue, the start of the wallhug can often times be a little flimsy and needs some time to become still. So I came up with an interesting idea that could make all wallhugs perfect from start to finish. Here's the idea I gave to him:
First full-steer at the starting frame of the wall hug, keep greatly decreasing the value until it doesn't "collide" with the wall of course, then add another steer command, however with the next steer command, add 1 tick to the input timing with the same steer value as the previous tick but increased by 1, keep adding 1 tick to the input timing once it gets to the point where it doesn't collide, then raise the steer value by 1, if the car collides, revert to the previous steer value.
As shown in the video, the wallhug stays stable from start to finish.
Also apparently an 11.40 is not possible even with the best start possible and the perfect wallhug, you'll only be able to shave off a few thousandths.
Inputs: pastebin.com/n...
Пікірлер: 38
FYI: Every single steer command for the wallhug was written manually and is optimized down to the hundredth and tightest steer value
@Eta_Bokas_slave
Жыл бұрын
Dang sounds hard and time consuming. Thanks for the effort
@gl1tch3d_tm
Жыл бұрын
@@Eta_Bokas_slave It did take a while, but you're welcome!
@BoredCapturer
Жыл бұрын
@@gl1tch3d_tm *_So you're telling me that if you increased a steering value by just 1, the car would touch the wall?_*
@gl1tch3d_tm
Жыл бұрын
@@BoredCapturer yes, it would, this applies to any steer command during the wallhug
This guy named tas is good
@gl1tch3d_tm
Жыл бұрын
XD
That’s sooo satisfying! Absolutely love these! Amazing work!
@gl1tch3d_tm
Жыл бұрын
Thank you :)
Amazing effort, can't believe how much work tassers put into these things!
@gl1tch3d_tm
Жыл бұрын
Thank you! Me neither!
This is beautiful
@gl1tch3d_tm
Жыл бұрын
It is!
beautiful
@gl1tch3d_tm
Жыл бұрын
Thank you!
It lost 1 thousandth to the tas record 🤔
@gl1tch3d_tm
Жыл бұрын
lol, oof
is this with jav start trick?
@gl1tch3d_tm
Жыл бұрын
no, as there is no booster at the start.
Will it automatically adjust when there is a gear change?
@gl1tch3d_tm
5 ай бұрын
When doing it manually, no. If you're using SaiMoens plugin, it most likely will.
Fail?
@gl1tch3d_tm
Жыл бұрын
Yes because it's not a full 11.40, only a few thousandths can be shaved off
Can you try it in A-1 ESWC?
@gl1tch3d_tm
Жыл бұрын
I actually did, and although I got close, I couldn't get it.
@Gosankyo
Жыл бұрын
@@gl1tch3d_tm Nooooooo 😭
Whats the precise time?
@gl1tch3d_tm
Жыл бұрын
11.416363955
@PlayrayGamer
Жыл бұрын
@@gl1tch3d_tm how do you get the precise time?
@gl1tch3d_tm
Жыл бұрын
@@PlayrayGamer it's now a built-in feature which lets you validate and see what the precise time of a replay is, Shweetz made a script to give you the precise time of a run, but after the TMI update, it got integrated.
@PlayrayGamer
Жыл бұрын
@@gl1tch3d_tm and before you just looked at the replay timestamp? ^^ Thx for answering
@gl1tch3d_tm
Жыл бұрын
@@PlayrayGamer yes
You can do better than this 😶 Good job👌
@gl1tch3d_tm
Жыл бұрын
prob not, but thanks