Talking Darktide with TinyAngryCrab for a little over 3 hours

Ойындар

he's a cool guy
/ telopots

Пікірлер: 56

  • @rykenxiv
    @rykenxiv5 ай бұрын

    Watching this was like sitting in lecture where I was totally engaged with the topics going on! Agree with lots of what was talked about here - especially ont how Darktide should emphasize more active decision making rather than "here - take these bunch of passives and you are stronger now" or mindlessly steamrolling enemies when they are suppose to be actual threats. HOpe to see some of the ideas here implemented (ammo dropping from ranged enemies please!)

  • @tobiasnenseter8044
    @tobiasnenseter80446 ай бұрын

    I like crab talks, he has interesting/good takes and he is good at explaining concepts and why they should change

  • @Reginald-sc9tk
    @Reginald-sc9tk6 ай бұрын

    this was great, enjoyed it a lot. Hugely in agreement with almost all of it.

  • @100skinks
    @100skinks6 ай бұрын

    I could not agree more about the beast of nurgle. It is by far my least favorite monstrosity to fight in its current state.

  • @sturmmagnunstein1008
    @sturmmagnunstein10086 ай бұрын

    Suggestion if this does happen again - make the discussion more structured. Have topics separated clearly, and have dedicated back and forth. Crab has a tendency to get distracted by whatever telos brings up and never finishes his thought on the previous topic. I know hes not super big on doing this type of stuff but there are genuinely a lot of interesting behind the scene and design philosophy.

  • @IroskTheOrc

    @IroskTheOrc

    6 ай бұрын

    100%. Also tele needs to not be like "oh Jesus blah blah happened in game" as it derails the discussion. So irritating

  • @telopots

    @telopots

    6 ай бұрын

    this is a good idea, crab talks are all spur of the moment things where he'll just show up to talk about whatever for some hours

  • @KeetSeel
    @KeetSeel6 ай бұрын

    You should do crabtalks more often!

  • @nownowlater

    @nownowlater

    6 ай бұрын

    Crabtalk mondays sounds like a perfect way to make mondays good again

  • @Neil_Manta
    @Neil_Manta6 ай бұрын

    We love crab

  • @robertswinea1824
    @robertswinea18246 ай бұрын

    15:40 also dogs have started doing a thing where they will face a random direction (not at you) but pounce directly at you even tho they are facing a wall

  • @wyrdplae8586
    @wyrdplae85866 ай бұрын

    Loved this video and everything spoken about. More of this please.

  • @Healy0
    @Healy06 ай бұрын

    2:39:16 truly horrifying. The demon appears.

  • @therealw04
    @therealw046 күн бұрын

    Truly an awesome video! Loved listening to this high tier balancing and brainstorming convo. A little nitpick - don't interrupt Crab as much. I love listening to you guys EQUALLY.

  • @borbo23
    @borbo236 ай бұрын

    A great talk! I know I have wanted FOR YEARS to have enemies be able to be split down the middle when you do a big overhead. Doesn't even need to have dismemberment involved, like not necessarily all the way. But c'mon, heads should at least cleave apart!

  • @pigslayer275
    @pigslayer2756 ай бұрын

    crab

  • @MordheimSmore
    @MordheimSmore6 ай бұрын

    wish i could catch a tiny angry crab while fishing

  • @wifeburger
    @wifeburger6 ай бұрын

    I love hearing the discussion about the sargeant and the 4 man squad idea, would love to see FartShart implement something like that. Especially when that's something HL2 did nearly 2 decades ago haha.

  • @user-mz6sh4uo7u
    @user-mz6sh4uo7u4 ай бұрын

    i like focussed fire, it really makes you feel like a defacto run leader with how you could either designate a squishy target for easy/fast buffs or designate a tanky enemy target to get value out of the dmg buff + the longer u take to kill one yellowed target, the more time you give focussed fire to refresh

  • @666stonewall
    @666stonewall6 ай бұрын

    Excellent talk.

  • @apple-tarts5026
    @apple-tarts50265 ай бұрын

    My preferred change for all class trees is to remove auras and the tiny nodes and have them compensate by adding unique curio modifiers (possibly replacing the large health/wound/toughness slot) and buffing curio numbers a tiny bit. I also want all of vet's nade-based talents to be removed and then replace the focus keystone with a complete grenadier keystone. It could have as many point options as combat specialist, or just function as empowered psionics with a tougher proc condition. A free horde/crusher patrol eliminator every couple minutes isn't healthy. I also like the idea of tougher elites, and giving the dreg and scab bruisers more unique presence to make hordes less braindead would be great.

  • @atticlion7648
    @atticlion76486 ай бұрын

    A fun listen. Bunch of stuff I agree with. Some stuff I really, really don't agree with. I particularly enjoyed Crab's opinions on enemy design and his insight in to the internal workings at Fatshark.

  • @user-mz6sh4uo7u
    @user-mz6sh4uo7u4 ай бұрын

    i swear these guys are priming us to see a massive skill tree overhaul

  • @MisakaMikoto1069
    @MisakaMikoto10696 ай бұрын

    Wowow tinyangrycrab represent

  • @wyrdplae8586
    @wyrdplae85866 ай бұрын

    Also the chat calling the zealot relic, Zealot Phone is fucking hysterical.

  • @rain8478
    @rain84786 ай бұрын

    bullet magnetism is the curse bungie puked up upon the world of fps games

  • @Explosiivo
    @Explosiivo6 ай бұрын

    43:55 kingkhal_drogo expressed exactly what I had been thinking of while listening to this conversation. Great discussion btw. Vacuum Capsule!

  • @trip9g
    @trip9g6 ай бұрын

    pure and unadulterated, but self aware.. good stuff lads : D also i'm gay

  • @dovahprivate7168
    @dovahprivate71686 ай бұрын

    FINALLY! THX

  • @evilduck44
    @evilduck445 ай бұрын

    You guys mentioned my biggest pet peeve! Vermintide 2 warning swoosh sound for when you’re getting attacked was so consistent and you could always time the block perfectly with the audio queue but darktide groaners attacking audio queue is so unreliable and I’ll block or dodge and the attack just comes way too late and I’ll take the hit and it just so irritating and deflating

  • @telopots

    @telopots

    5 ай бұрын

    (it wasn't consistent in V2 either) but to be fair in DT it breaks so consistently you can spawn a dude in meat grinder and you'll see that every other hit he does will not have a backstab sound, I don't remember if V2 was ever that bad

  • @LancerkiLs
    @LancerkiLs6 ай бұрын

    Sniper should indeed be the NCR ranger from the new vegas opening

  • @Ripthejack3r
    @Ripthejack3r4 ай бұрын

    Remember when you could slide on the beast of nurgles slug trail and go really fast? that was fun, could get you to the boss faster and had risk vs reward with the corruption, the trail shouldnt slow you it should make you faster!

  • @SpyShipDen
    @SpyShipDen5 ай бұрын

    When class rework came out I really wanted for the zealot middle tree to be similar to warrior priest. WP can heal teammates depending on how well he plays when his passive procs. The more he kills, and the stronger the enemies were, the more hp the team gets. It encourages the player to be active and "mend through violence". Why devs decided to not implement something similar in darktide is beyond me. It could be capped, it could only count for elite and special kills, it could have a longer cooldown... But nah, a support zealot can only cleanse a bit of corruption and give some shields every now and then.

  • @telopots

    @telopots

    5 ай бұрын

    the middle tree is a bit of a disaster

  • @sirgaz8699
    @sirgaz86994 ай бұрын

    2:20:00 ish - "if given the options players will optimize the fun out of any game" - I don't remember, probably a dev

  • @ieatmentoss1714

    @ieatmentoss1714

    2 ай бұрын

    they returned to this idea in a recent stream actually, talking about plasteel farming that time

  • @henriboteule
    @henriboteule6 ай бұрын

    KINO

  • @corio1
    @corio15 ай бұрын

    hello mr pots what is the mod that gives you inventory and other shortcuts from the character select screen?

  • @telopots

    @telopots

    5 ай бұрын

    psych ward

  • @corio1

    @corio1

    5 ай бұрын

    thank you very much @@telopots

  • @CrzyLion
    @CrzyLion4 ай бұрын

    good thing you didnt record the run

  • @MOTHMAN_y0
    @MOTHMAN_y06 ай бұрын

    25:50 Still haven't seen a game that has a better gun feel than the BF4, BF1, BF5 games. They really should have consulted DICE yet another swedish game company that does their job better.

  • @FriedBananas642
    @FriedBananas6425 ай бұрын

    Crabs is content, confirmed. I dislike his thoughts on Ragers because being forced to use context based counters against the Ragers would result in actual gameplay with result in there being no meaningful way to counter them other than just shooting them which is exact where they are now, if they further buff them with carapace armor on the body would fully solidify how toxic they make games. but other than that I'd have to agree with almost everything he said, good show.

  • @user-mz6sh4uo7u
    @user-mz6sh4uo7u4 ай бұрын

    1:32:52 talking about smoke grenades n how theyre either shit or op "i dont think it would be fun to play with or AGAINST" against? Darktide pvp?

  • @telopots

    @telopots

    4 ай бұрын

    you know how horribly annoying it is to have someone griefing with them ? now imagine if an enemy could disrupt your vision like that

  • @pvtspartan
    @pvtspartan6 ай бұрын

    What if they removed slide tech and gave us a dedicated roll instead?

  • @lukusridley

    @lukusridley

    6 ай бұрын

    Only if it spins your camera 360 degrees really fast with maximum motion blur like a barrel roll

  • @telopots

    @telopots

    6 ай бұрын

    delete this

  • @jlstudio1050
    @jlstudio10505 ай бұрын

    your character names are based

  • @Ceph_ilis
    @Ceph_ilis4 ай бұрын

    Interresting discussion. Strongly disagree with your take on implementing dodging patterns on ragers tough. This would make the game unecesserarly complex and only enjoyable for the elite player base (no offense but i think that balancing a game around the top players is generally the worst idea). It raises an interesting problem however. Ennemies that have no correct way to deal with them in melee are frustrating.

  • @ChairZomg
    @ChairZomg5 ай бұрын

    as a new player, i got level 30 and cleared auric malestrom on my third day and feel i have done everything, the game needs more content first and foremost

  • @ethanwelner1230
    @ethanwelner12305 ай бұрын

    46 minutes of an okay discussion about game design with some ranting, some fair suggestions, and some technically impossible ones by people who have never worked in software. Then the quick rant about having to hear "female soldier voices voices" outta nowhere. The sub count of this channel makes sense now I guess.

  • @telopots

    @telopots

    5 ай бұрын

    crabe has experience in coding and has been able to point out specific lines in the lua that needed changing to fix certain things I'd love to know what you consider technically impossible I don't hate them because they're chicks, female voices across the board in darktide have some of the worst and most grating voice acting I have ever heard, I loved Keri and Sienna

  • @harrycherns1037
    @harrycherns10374 ай бұрын

    Maan, such a noob, crying about one of the easiest monstrosity out there..

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