Super Metroid - Setting the Standard | Trav Guy

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Many have reviewed Super Metroid, but this review is a little different. Super Metroid may not have been the first Metroidvania in the industry, but it sure was the one that kickstarted the genre - a game who's influence transcends the side scroller genre.
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Intro Music by Schotz ► / sch0tz
"Biffalo" is a BrainscratchComms reference
"Fuzzy Meatloaf" is a Super Gaming Brothers reference
Music Used:
Mega Man 9
- Wily Machine
Metroid (NES)
- Kraid's Hideout
Sonic The Hedgehog 2
- Casino Night Zone
- Special Stage
- Super Sonic
Super Metroid
- Big Boss Confrontation 2
- Brinstar Overgrown with Vegetation
- Ending
- Maridia Drifting Sand Underwater Area
- Theme of Super Metroid
City - Strapping Young Lad
- Spirituality
Videos Used:
Eggman's Announcement (Isolated Studio Vocals) by @SnapCube
► • Eggman's Announcement ...
Metroid - Samus Returns - Developer Diary (Nintendo 3DS)
► • Metroid: Samus Returns...
Metroid Dread - Development History - Nintendo Switch E3 2021
► • Metroid Dread - Develo...
Super Metroid - Stoke (Unused Enemy)
► • Super Metroid - Stoke ...
Crying Meme Greenscreen
► • Black Guy Crying Meme ...
Zelda - Skyward Sword - E3 2010
#Metroid #MetroidDread #Nintendo
~-~~-~~~-~~-~
Please watch: "Mega Man Xtreme - An Extremely Missed Opportunity | Trav Guy"
• Mega Man Xtreme - An E...
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Пікірлер: 892

  • @StubzTurner
    @StubzTurner2 жыл бұрын

    Sakamoto not wanting to finish the original game because he thought the hardware wasn't powerful enough is really believable considering the development of Metroid Dread.

  • @niclaswa5408

    @niclaswa5408

    2 жыл бұрын

    And that’s why Metroid 64 doesn’t exist

  • @marcoscabezolajr.8408

    @marcoscabezolajr.8408

    2 жыл бұрын

    @@niclaswa5408 metroid 64 essentially became Metroid Prime.

  • @meta9492

    @meta9492

    2 жыл бұрын

    @@marcoscabezolajr.8408 no it didn’t, prime 1 was always a gamecube game. They didnt make a metroid game on the 64 because they didnt know how she would control

  • @Momoka7

    @Momoka7

    2 жыл бұрын

    @@meta9492 They also didn't know in what perspective the game should be, like Mario 64 but then there would be issues with aiming, or first person... but the N64 is not good enough for that... or so they thought because Metroid has big rooms, as seen in the Prime games.

  • @marcoscabezolajr.8408

    @marcoscabezolajr.8408

    2 жыл бұрын

    @@meta9492 I didn't mean it was in development and became Metroid Prime, but I instead meant that their ideas for a Metroid 64 was instead put into Metroid Prime. They couldn't figure it out on N64 so they did it on GameCube.

  • @screenwatcher949
    @screenwatcher9492 жыл бұрын

    Learned wall jumps from the aliens. At first I thought I had missed a power-up. Then realized that the aliens kept cycling. Literally spent an hour and a half just slamming my head against the wall and trying to get the timing right. I'm 99% sure that the aliens have different timing from Samus 💀

  • @robertlupa8273

    @robertlupa8273

    2 жыл бұрын

    They're just built different. Literally.

  • @seraph4581

    @seraph4581

    2 жыл бұрын

    That's probably one of the greatest moments in gaming ever, congrats for experiencing it raw. It's one of those experiences only videogames can provide.

  • @screenwatcher949

    @screenwatcher949

    2 жыл бұрын

    @@seraph4581 Damn straight! I'm glad I did it the hard way after all

  • @HabAnagarek

    @HabAnagarek

    2 жыл бұрын

    From what I remember from the time, I think a friend showed me, and it was familiar from years of games like Shinobi and Ninja Garden.

  • @AkaiAzul

    @AkaiAzul

    2 жыл бұрын

    @@HabAnagarek For Ninja Garden, the timing is still different because there you could stick to walls before jumping off, but to be fair, Ninja Garden required you to move and react fast that the difference between both games is minor.

  • @KentaKurodani
    @KentaKurodani2 жыл бұрын

    25:57 Yep, it's a Chozo ship, that was never retconned. It's even IN Zero Mission, the Green Area to the bottom left of Chozodia. You even can enter it through the very same lake that you do in Super, a lot of people miss that reference for some reason. Essentially, the Chozo built their temple around the ship they took to the planet, and then the pirate Mothership exploding blew away the ruins and revealed the ship proper

  • @wingbeltcreations5455

    @wingbeltcreations5455

    2 жыл бұрын

    I guess it makes sense why. I missed that connection on my first playthrough of ZM because of the sheer power trip from the ending.

  • @tsyumamatsuthehavenofguard32

    @tsyumamatsuthehavenofguard32

    Жыл бұрын

    Isn't that ship though substantially smaller in scope? This one scales for a whole area, the one in chozodia is like two rooms long

  • @KentaKurodani

    @KentaKurodani

    Жыл бұрын

    @@tsyumamatsuthehavenofguard32 The implication based on where you enter/exit the ship is that you gain access to the other floors after the ship gets rocked by the explosion. If you notice, a lot of the ship is accessed through what appears to be broken floors/ducts in Super. It could also be implied that Chozodia was actively built around the ship, and some of the areas you run around in in ZM there when exploded revealed more of the ship lying inside the walls/behind the doors.

  • @djangofett4879

    @djangofett4879

    Жыл бұрын

    the chorizo aliens are basically the engineers from Alien

  • @DaniPup_

    @DaniPup_

    Жыл бұрын

    and I'm pretty sure that the pirate ship sunk into Meridia, and that's where you find the mocktroids

  • @derivative3704
    @derivative37042 жыл бұрын

    38:50 - Fun fact: You can stun the Baby Metroid with super missiles and escape to the save room completely unharmed. You still need to run like hell. (Don't ask me how I figured this out - I just tried it one day.)

  • @CoralCopperHead

    @CoralCopperHead

    2 жыл бұрын

    You monster, that's your child.

  • @100organicfreshmemes5

    @100organicfreshmemes5

    2 жыл бұрын

    Cool secret, though it kinda messes with the story because the Super Metroid is supposed to remember Samus by almost killing her and hearing the beeping of the suit warning her shields are almost down.

  • @phillipk4196

    @phillipk4196

    Жыл бұрын

    aahh yes the why not? is it stupid? yes! is any gonna know if it won't work? no! LET'S DO IT!

  • @tsyumamatsuthehavenofguard32

    @tsyumamatsuthehavenofguard32

    Жыл бұрын

    How many super missiles would that take though

  • @tsyumamatsuthehavenofguard32

    @tsyumamatsuthehavenofguard32

    Жыл бұрын

    @@derivative3704 well that's literally the entirety of grapple beam skip, that died a while ago

  • @Erekai
    @Erekai2 жыл бұрын

    34:17 fun fact, you CAN get both in one trip. You just have to carefully step on the crack between the two sets of crumble blocks so that they *both* crumble away on your first descent. Then you can just go get both missile packs and not have to backtrack. Big time saver.

  • @tinyguy9398

    @tinyguy9398

    2 жыл бұрын

    Yup!!!

  • @wonderfulone2902
    @wonderfulone29022 жыл бұрын

    I remember the first time I played this was on the Wii shop. Never really played an SNES game before and only start to play games around the N64 era. I thought it would be a fun game at the very least. The atmosphere and the visuals along with the gameplay had me making sure I played this game in total darkness Everytime. What an amazing game.

  • @bluegum6438

    @bluegum6438

    2 жыл бұрын

    I first played it as a small child on the SNES and the bomb torizo scared me so badly I went and hid in the closet

  • @wonderfulone2902

    @wonderfulone2902

    2 жыл бұрын

    @Tim Bowen I agree man I feel like the truly great classics will always be appreciated no matter what timeline

  • @htxflow

    @htxflow

    2 жыл бұрын

    I feel old in my early 30s. As a kid, my cousin had this on snes. I watched in awe as he ran through the game. I remembered everything!!!! I use to beat the game once a year, but I officially retired the game. Im older now, I want the Metroid Prime trilogy HD remaster/remake

  • @abdullahyildiz3060

    @abdullahyildiz3060

    2 жыл бұрын

    It's so strange how they made it look like megman x4 wich came out on the ps1 a console that had 3d games.

  • @ellocojoncrazy3270
    @ellocojoncrazy32702 жыл бұрын

    The problem with trying to be objective with a game that you know like the back of your hand is that you can't remember how the game gave you clues to beat it and it's hard to judge the design. I played Super Metroid shortly after about 10 years, and I don't know it very well, But I think the game does a good job communicating what to do (most of the time, I also got stuck at Ridley's exit) without holding your hand, It is very rewarding to explore and has a great admosphera ..... But fuck Maridia

  • @Orange_Swirl

    @Orange_Swirl

    2 жыл бұрын

    As a person who has played Super Metroid multiple times... I agree, fuck Maridia. I'm not really sure what indie developers can learn from Maridia, though, specifically what to do and what NOT to do.

  • @jacobmonks3722

    @jacobmonks3722

    2 жыл бұрын

    Maridia is a very different kind of challenging than most people would assume or expect. It's not a "hard" section of the game. The challenge comes from progression itself. And given that Ridley's lair is directly after and the polar opposite, I think it was very much intentional, and I respect what it does for the atmosphere and pacing of the game. That said, the backtracking for 100 percent is pretty repetitive. I also don't think anything about the game is as obtuse as some people make it out to be. It seems as though every problem I hear someone say about the game can be solved by simply pressing Start and looking at the map, or just observing the surroundings.

  • @blackzero786

    @blackzero786

    2 жыл бұрын

    You should see some of the Reverse Boss Runs in Super Metroid, starting with Ridley first instead of Kraid.

  • @shortvalleyblues335

    @shortvalleyblues335

    2 жыл бұрын

    Ive played it yearly from realese year, Maridia gets no easier

  • @omegahorizon82

    @omegahorizon82

    2 жыл бұрын

    Yeah Nah Fuck maridia!

  • @The_Real_Noise
    @The_Real_Noise2 жыл бұрын

    (7:53) "The last metroid is in captivity. The galaxy is at peace" iconic opening words.

  • @Chconroy
    @Chconroy2 жыл бұрын

    "I remembered when I first learned I could roll under his legs," he says, while I sit here processing this new information. Super Metroid is a unique game for me because it was the last 2D Metroid I played (not counting GB Metroid 2, which I still haven't played). It's the one that gives me the most trouble to actually play because of its specific control feel, physics, and world design. But I respect it so much, not just because of what it did as a follow-up, but on the whole. The experience this game presents through the sequences from beginning to end, the wonderful atmosphere, and the freedom through the abilities of Samus (intentional or unintentional). I would probably play Zero Mission, Fusion, and Samus Returns before Super, but I feel that Super manages to be something unlike any other game in this series and I think that's genuinely amazing.

  • @Nediablo

    @Nediablo

    2 жыл бұрын

    Fantastic breakdown 👍👍 I feel the same about Dark Souls! I'm no good at them but bloody hell do I respect and love them.

  • @TheSqueakerNerd

    @TheSqueakerNerd

    2 жыл бұрын

    Exactly XD Rolling under the statue's leg was something new that I learned from this video.

  • @BigHailFan

    @BigHailFan

    2 жыл бұрын

    Bruh, they're all great in their own rights. you're missing out.

  • @Cobaltios

    @Cobaltios

    2 жыл бұрын

    Yep, same here; not a fan of the movement in Super, but it did so much to kick off the genre that I respect it.

  • @dreamz1417

    @dreamz1417

    2 жыл бұрын

    I can relate. I started out with Fusion and played through all of them except Super. Bought it on 3DS virtual console and started over multiple times but I just can't bring myself to finish it. I respect the hell outta it, but I just don't gel with it.

  • @NerfPlayeR135
    @NerfPlayeR135 Жыл бұрын

    35:21 Finally, someone mentions this! If the Golden Torizo is still alive, holding down ABXY when entering its boss room triggers a debug cheat. It was likely used to test the fight late in development, but was never removed. It resets your inventory to 700 Energy, 300 Reserve Energy, 100 Missiles, 20 Super Missiles, 20 Power Bombs, all beams, and all items except Screw Attack. However, the cheat also _enables_ all of the beams at the same time, which is a problem. The game will crash if you fire with all beams active - Spazer and Plasma are incompatible for a reason. Since you have to hold the fire button to activate the cheat, you need to enter the room in Morph Ball mode to avoid crashing.

  • @tsyumamatsuthehavenofguard32

    @tsyumamatsuthehavenofguard32

    8 ай бұрын

    So it triggers the "omega beam" ...always wondered how that happens

  • @SilverSpireZ
    @SilverSpireZ2 жыл бұрын

    Trav’s back with the Metroid, and just in time!!!

  • @scruffytrav

    @scruffytrav

    2 жыл бұрын

    He is 😳

  • @Bondokill

    @Bondokill

    2 жыл бұрын

    It's almost like he planned it! 😱

  • @DragonEnthusiast

    @DragonEnthusiast

    2 жыл бұрын

    Of topic, I had that EXACT pfp on Reddit until I swapped it for a different Rex one.

  • @silverdust9176
    @silverdust91762 жыл бұрын

    +100 for being someone who KNEW that the item collection jingle came from Ys. One of my first JRPGs was Ys Oath in Felghana and it took me as a shock when I heard the same jingle in Metroid Zero Mission. I was like who copied who and there's like no one ik who played Ys so I couldn't even talk to anyone regarding that.

  • @skew5386

    @skew5386

    2 жыл бұрын

    I think I heard at some point that in an interview they said it was inspired by Metroid but don't quote me on it

  • @Dimensiom

    @Dimensiom

    2 жыл бұрын

    The item collection jingle was in Metroid first, then "borrowed" for Ys. Metroid came out in 1986. Ys in 1987.

  • @calebcollette7806

    @calebcollette7806

    2 жыл бұрын

    @@Dimensiom That is commonly thought, but if you go back and listen to the Metroid 1 Item jingle it is in fact not the same one. The one used in all the other games (minus Zero Mission) came from Metroid II which in fact came out after YS I. Though if you wanted something really uncanny check out Ys Seven's OST Crossing Rage and compare it to Sum 41's still waiting. Stuff is crazy similar.

  • @esmooth919

    @esmooth919

    2 жыл бұрын

    @@calebcollette7806 The Metroid item jingle is the same throughout every game, just remixed.

  • @calebcollette7806

    @calebcollette7806

    2 жыл бұрын

    @@esmooth919 yes, that is right, but regardless the metroid 1 item jingle is not anywhere close to the same sounding as ys or metroid 2 onward. The remix used from metroid 2 onward is drastically changed in its remix. And it's the one that sounds the same as ys, and ys came out before metroid II. I mean if you look up the metroid 1 item jingle and compare it to YS and think they are rhe same, fine, but I dont think they are near identical.

  • @thedogmaticdirector
    @thedogmaticdirector2 жыл бұрын

    When I got to the Etecoons, I learned the wall jump from them purely by watching. I saw that they would turn as they hit the wall, then jump again. So I followed suit, hitting the opposite direction as I hit the wall and jumping. I wall jump regularly now, I even do it when I already have the space jump, it's great.

  • @VideoGameAnimationStudy
    @VideoGameAnimationStudy2 жыл бұрын

    2:03 - SO MUCH OF THIS for many other things too, like Mega Man 2 and other 'popular' games of any given franchise. It almost smacks of jealousy that they weren't there at the time and have missed out on being a part of it.

  • @VenomSnakeMGS

    @VenomSnakeMGS

    2 жыл бұрын

    I don't think it has anything to do with jealously, people are just tired of hearing about it I suppose. To be clear I like Megaman 2 and Super Metroid, but thats just what I gather from what i've seen.

  • @darksaiyan9103

    @darksaiyan9103

    2 жыл бұрын

    The main analysis himself welcome to the video

  • @tsyumamatsuthehavenofguard32

    @tsyumamatsuthehavenofguard32

    2 жыл бұрын

    Well to be fair from my experience, I liked megaman 9 over 2 simply because the abilities were just more fun to use. Relying on the metal blade most of the game can get stale

  • @GeometrydashBrad

    @GeometrydashBrad

    2 жыл бұрын

    Personally I thought mega man 2 is good, just not nearly as good as most of the other games. It’s definitely true that lots of people do this though

  • @thecheesemeister7863

    @thecheesemeister7863

    2 жыл бұрын

    YOOOOO I SAW YOUR VIDS ON SUPER METROID AND THEY ARE ALSO REALLY GOOD! Currently just in a rabbit hole of watching people talk about this masterpiece of a game before dread comes out lol

  • @BradenBest
    @BradenBest2 жыл бұрын

    27:05 "I wish Phantoon had more lore to him" You mean other than him being the physical manifestation of Mother Brain's murderous rage?

  • @robertlupa8273
    @robertlupa82732 жыл бұрын

    41:49 I love this ending sequence, especially the bright, Saturn-shaped explosion at the end.

  • @pious83

    @pious83

    2 жыл бұрын

    They definitely wanted to make sure the player understood Zebes was destroyed.

  • @zediahtimmons9704
    @zediahtimmons97042 жыл бұрын

    You can get both Missle tanks from the gauntlet in one pass through you need to land in the exact middle

  • @2yoyoyo1Unplugged
    @2yoyoyo1Unplugged2 жыл бұрын

    5:43 was NOT retconned. That was what happened in Metroid 1/Zero Mission. Prime happened between 1 and 2.

  • @randombloke165

    @randombloke165

    2 жыл бұрын

    I haven’t played any of the Prime games, but I think what he’s saying is that in Prime 3 you go to the Space Pirate’s home world, and that the Space Pirate home world in that game is not Zebes, which would contradict Super’s manual which said that Zebes was the Space Pirate home world. However, I think on the wiki it said that the manual for Prime 3 says that there are multiple Space Pirate home worlds, so you’re right that it’s still not a retcon.

  • @redpup112

    @redpup112

    11 ай бұрын

    @@randombloke165 ... I thought a home world was the planet a spacefaring species originated from? unless the Space Pirates are a group of species, which if I remember right, they aren't

  • @alanherbethe7338
    @alanherbethe73382 жыл бұрын

    My favorite game ever. About the wall in Lower Norfair, unfortunately it's a glitch, the X-Ray Scope doesn't work in rooms with the fireflies enemies.

  • @Duckas
    @Duckas2 жыл бұрын

    The fact this guy successfully called the planet a different name every time made this video worth it

  • @numberpi5473
    @numberpi54732 жыл бұрын

    About the wall jump, yep, I learned from the little critters. I can't really explain to you what the mental process was, I literally saw them do it and tried a few different combinations. Took me a few minutes but I got there.

  • @momoglo1644
    @momoglo16442 жыл бұрын

    I learned to wall jump from those little guys! But not when I first saw them. I came across them but had no idea what they were doing and figured I'd find a power up along the way to help me get up the wall. I later came across the ostrich looking thing and figured out it was trying to show me how to use the shinespark. Then it clicked that those 3 little guys were trying to teach me something. I went back to that spot and started messing around, jumping off of the wall. It was a delayed lightbulb moment.

  • @jacobmonks3722
    @jacobmonks37222 жыл бұрын

    I wait even longer before fighting Spore Spawn. Since I already got Super Missiles, there is no rush to get him. I always fight him after getting a fully decked out Beam, and a single charge shot from a Plasma Beam is enough to kill him. The fight ends in 15 seconds. It feels great.

  • @spaceduck413

    @spaceduck413

    2 жыл бұрын

    If you're good at wall jumps and shinesparks, you can do the same thing with crocomire. One charge shot and he just nopes himself all the way back into the acid. It's wonderful. Edit: The point of being good at wall jumps and shine sparks is to skip grapple, in case that wasn't clear.

  • @jacobmonks3722

    @jacobmonks3722

    2 жыл бұрын

    @@spaceduck413 Right, the Grapple Beam is something I really only use for Draygon.

  • @lucasvidal2640
    @lucasvidal26402 жыл бұрын

    22:09 "Now who wants some speed, boi?" I can't lie, that part is hilarious for some reason

  • @jimbolic0809
    @jimbolic08092 жыл бұрын

    To answer your query at 28:50, I'm a player who learned the wall jump from the little guys. I was stuck in the area and there was no way for me to leave the rooms, and I couldn't reset the game since there is a save station located there, which locked me in. And due to my progress, starting from the very beginning of the game was NOT going to be an option. I kept looking around and bombing/shooting everything. I started wondering about the green creatures, how they sing that jingle and how they don't damage you (and you cannot damage them as well. I saw what they were doing, and I would just try to jump along with them, even imitating their exact jump height and what not. I noticed a single sprite frame from Samus and thought it was somehow relevant during this. I pressed random buttons from frustration and then I saw that Samus would push off the wall. And I think the rest pretty much explains itself. It was a huge accomplishment for me, and I played this game when it released when I was 11 without other sources to learn from (e.g. guides, friends, etc).

  • @maybeher0

    @maybeher0

    2 ай бұрын

    holy shit. massive props to you. playing this game in this year for first time (on NSO) and i was STRUGGLING with this room in particular. i had to give up and look up the walljump tutorial.

  • @Wayneisboss
    @Wayneisboss2 жыл бұрын

    Man, I've watched this twice now. Excellent video, Trav. The amount of detail and work that went into it, it certainly didn't go unnoticed. Also really interested to see your full thoughts on Fusion when you get to it, I find that game really fascinating for a lot of reasons lol

  • @ProfesorWillem
    @ProfesorWillem2 жыл бұрын

    I love how this game brings liberty to explore and experiment with your moves and your items, is very satisfying when you discover wall jump and you can skip parts that apparently required other things, one of my favorite games ever, great video btw

  • @ScootsLounge
    @ScootsLounge2 жыл бұрын

    34:10 it's actually possible to get both those missile tanks in one go. I've done it myself, but its very precise and if you screw it up you will have to make a second trip.

  • @korruption6
    @korruption62 жыл бұрын

    Referencing 'Spirituality' for the Ice Beam. Good call. \m/

  • @esmooth919
    @esmooth9192 жыл бұрын

    27:43 I personally love the coloration of the gravity suit here, and they use it again in Zero Mission. Reason being is because it feels like the orange layers of the Varia Suit are being coated by a transparent purple pink aura

  • @tjakal
    @tjakal2 жыл бұрын

    Playing as kid on snes I figured out the walljump existed since we had seen it happen on accident few times while playing the game. Seeing them aliens chain it together to go up the shaft provided an excuse to learn how to do it. Recall how it took me a tremendous amount of time and lots and lots of foul words to reach the top.

  • @anthus9786
    @anthus97862 жыл бұрын

    34:25 You actually can get both in one go. You have to land directly in the middle so you take out both sides. You can then jump to grab both, but you have to time it right.

  • @kupokinzyt
    @kupokinzyt2 жыл бұрын

    This game has my favorite music from any OST. Nothing comes close to it's unique composer and varied genres.

  • @ConsarnitTokkori

    @ConsarnitTokkori

    2 жыл бұрын

    wrpng yoy fotgot sonic's schoolhuose

  • @luisburgos7365
    @luisburgos73652 жыл бұрын

    I learned the wall jump from the aliens. I looked closely at their animation and noticed Samus’ when turning away mid jump. But this was when I was much older and finally beat the game myself. But as a kid, I was fortunate enough to never have found them LOL

  • @RetroMikesVODs
    @RetroMikesVODs2 жыл бұрын

    I did learn wall jumping from the Etecoons. During my first playthrough I fell down there and realized right away the only way out was up. So I figured, if they can do it so can I.

  • @madspunky

    @madspunky

    2 жыл бұрын

    Yeah, I remember the same, and then falling a lot. It took me a long time to figure out the timing: I had to re-wire my brain as the mechanic was different to games like Batman and Mega Man X.

  • @dantekirenryu980
    @dantekirenryu9802 жыл бұрын

    To answer your question on the wall jumping when I played Super Metroid on my Switch in my 20s: It was hell. I never played a Metroid game before and I thought you needed some wall jumping ability to do it. I was pissed when I found out you had to wall jump yourself and I kept getting mad at not being able to do it right. XD Needless to say, I basically lost my marbles in the process. -w-;

  • @Momoka7
    @Momoka72 жыл бұрын

    28:32 I in fact learned the wall jump from them. If you watch them closely, they jump to the wall and then briefly show the same animation Samus shows when you push your directional pad away from the wall. I remember I was standing at that spot for a good 5 minutes until I got it lol, and 5 more minutes until I reached the top. 29:01 That running was much easier to get, but I struggled with pressing down at the right moment lol. 20:16 Actually... I didn't figure that tube out watching the Demo... I didn't know that demo existed when I was figuring the tube out. The way I figured it out was... I went to Maridia and ran around there. Soon enough you cant get further and you are stuck and you come across a broken tube. So I was thinking "there got to be another entrance to Maridia"... and I remembered that there is that tube in Brinstar that also moves you to Maridia. When I ran around there... I seen that tube and thought "I seen something that looks like leftover of this"... and started to fiddle around, shoot some missiles, super missiles... super bomb... then the game froze and blew my mind back then, lol. 36:45 That wall... shows not the usual black, but whiter black. You see what I mean when you use your X-Ray Visor... parts that cant be walked through have a darker black color, this spot has a more greyish black. That's what gave it away for me. The thing that's pissing me is that everyone runs around calling stuff "Metroidvania" when in fact Metroid is the very first game of that style. Ever. That Castlevania Simons Quest came out in 1987aproximately one year after Metroid. Even Zelda 2 The Adventure of Link came earlier. And Castlevania Symphony of the Night was all but re-picking up that style of game... and then Konami used it for every GameBoy Castlevania title afterwards. Another grudge I have is nearly every "Metroidvania" that is released... is more Castlevania Symphony of the Night with melee combat and stuff... then Metroid. One of the few games close is Axiom Verge, but there are so many that are like Castlevania.

  • @325supersonic
    @325supersonic2 жыл бұрын

    I love that quiet half life ragdoll impact sounds at 39:51 nice touch there.

  • @llmkursk8254
    @llmkursk8254 Жыл бұрын

    Love the little details in sound you added, especially the Gmod physics jiggle noise when “hitting” Mother Brain.

  • @KuonilerariLoufanwald
    @KuonilerariLoufanwald2 жыл бұрын

    The fact that you can sequence break the ever loving shit of Super Metroid makes it even better

  • @lilsoonerfaninmo

    @lilsoonerfaninmo

    2 жыл бұрын

    Definitely not control wise

  • @redpup112

    @redpup112

    11 ай бұрын

    @@lilsoonerfaninmo disagree, while I think that ZM and Dread control better for sure, SM controls well. If you tell Samus to do a wall jump, with practice you can make it happen. and it should be noted that you never _have_ to do a wall jump but it is a little bit too floaty in comparison to every entry after. if you bounced off of SM, I recommend giving ZM a try. it essentially takes this game and replaces the floatiness with the ability to just stop on a dime

  • @ArcNeoMasato
    @ArcNeoMasato2 жыл бұрын

    So as I understand, Phantoon IS more fleshed out in the Japanese version of the manual to this game, and it more or less makes it out to be the ghost of the first Mother Brain, which then implies that the Phantoon in Other M is the ghost of the MB AI. It's not much, but it's a neat touch I think that actually explains the existence of these things, being more or less the ghost that's left behind when something with telepathic powers is destroyed. (And specifically, things that could control Metroids telepathically)

  • @TheGoodTrash
    @TheGoodTrash2 жыл бұрын

    This is super timely. I'm making my own retrospective on what I think makes the series special, and "Setting the Standard" is pretty much exactly how I'd define Super. What a great video. Great job!

  • @ThatTravGuy

    @ThatTravGuy

    2 жыл бұрын

    Wish you the best on your retrospective!

  • @nickneckerman2220

    @nickneckerman2220

    Жыл бұрын

    @ThatTravGuy Why did you named the Metroid Bifalo

  • @trendybrendy4483
    @trendybrendy44832 жыл бұрын

    For the controls, I also had Y to shoot, B to jump, and A to run! But because I was playing on a Switch Pro Controller, I went into controller settings and made the ZR button read as an A button press

  • @cypher838

    @cypher838

    2 жыл бұрын

    Using x to shoot was so awkward.

  • @lawrencemcstephens308
    @lawrencemcstephens30811 ай бұрын

    The part of upper Crateria where you go through the acid room, and you have to drop down to get the two missiles, you actually can land on the middle spot between the two sets of crumbling blocks and collect both missile tanks in one run. It is just tricky though

  • @knightofthesunlightlord
    @knightofthesunlightlord2 жыл бұрын

    I know people who call the theme from lower norfair the magmoor caverns theme. It dives me absolutely insane when they do that.

  • @itsClaptrap
    @itsClaptrap2 жыл бұрын

    28:50 I thought I was missing an upgrade to bounce off walls at first ngl, until it struck me that they were spinning like I was and I just tried spinning into the wall and I noticed Samus doing that little pose off the wall to indicate a jump. I didnt know what it meant at the time but I felt like I should at least move so I just started spamming buttons and I eventually hit the jump button again and figured out that I can just wall jump

  • @sweetdeal68
    @sweetdeal682 жыл бұрын

    I first played Super Metroid a few years ago after getting the SNES Classic. I grew up with a Sega Genesis so never got to experience this game as a kid. I'm 30 now. When it comes to the wall jump, I had no idea that was a thing and when you get to the room where you're locked in and the creatures show you, it took me a while to under stand what the hell to do. I tried everything and then realized the little dweebs were showing me how to wall jump and it took a lot of trial and error to perfect the wall jump since the controls are very picky with it. But yeah, I learned the way the game intended I suppose. Not super hard. Definitely makes you think which I greatly appreciate since most games nowadays hold your hand way too much.

  • @Wieboat

    @Wieboat

    2 жыл бұрын

    Be glad that you didn't have to learn it as a kid, like I did. Just left a comment about my experience of learning the wall jump and is glad more people commented their experience with it. ^^

  • @xenos_n.
    @xenos_n.2 жыл бұрын

    I would tell you what it felt like to have those little creatures teach me how to wall jump, but that was 1994 and I'm having trouble remembering last week.

  • @TriZaba
    @TriZaba2 жыл бұрын

    18:33 The devs expect you to figure it out (i suspect) with the map.

  • @themotioncodemarc
    @themotioncodemarc2 жыл бұрын

    When I learn how to wall jump from the those little critters. It was the single most frustrating thing I ever had to endure…I got to a point where I almost gave up but I kept at it and finally got it.

  • @nickbilske8140
    @nickbilske81402 жыл бұрын

    My first playthrough as a kid ended when I saved at the wall jump tutorial

  • @cartergamegeek

    @cartergamegeek

    2 жыл бұрын

    You and me both. I will be blunt that save is BS and the stupid aliens do not teach the wall jump well. The button combo needed for it was not at all clear enough.

  • @Killysunt
    @Killysunt2 жыл бұрын

    I just played through it for the first time & loved it. I had a strange reverse nostalgia experience, where the music from Magmoor in Prime was in one of the areas here, and it was so cool when that song kicked in & I realised that this is where it came from

  • @wangchung2157
    @wangchung21572 жыл бұрын

    Been doing my yearly run of all 2d Metroids and my Super run was finished a few weeks ago this was a nice monday morning surprise

  • @RedAce93
    @RedAce932 жыл бұрын

    Travguy: "I remember when I first learned I could roll under his legs..." Me, who has played Super Metroid 3246 times: *surprised Pikachu face* *** As someone who learned to wall jump from the trio of green aliens... my process for learning to wall jump was...to not learn it very well. In short, I learned it enough to exit that cursed chamber and then never fall down that pit of despair ever again to avoid having to deal with it. Jeff lore time, my brother was convinced that you could use your ice beam and freeze enough enemies to run fast enough to shine spark up the chamber...he never could do it and had to resort to wall jumping, something that no one in my family can do well.

  • @bubz491Archive
    @bubz491Archive2 жыл бұрын

    a few things. thank you for this video. I have been really, REALLY down the last.... christ month and a half and seeing this video break down my all time favorite game is so nice. I learned the wall jump from the Etecoons and i gotta say... it was weird trying to figure out the timing. like. I saw the little guys goin up and figured i could do the same. but it took me forever to actually make it up. and you can get the two missile tanks in one go in Crateria you just have to go down the middle of the room and react quick enough. it is a pain but doable.

  • @tylerhilton4295
    @tylerhilton42952 жыл бұрын

    Did nobody notice it was the Somecallmejohnny logo at 3:05? He's such a great KZreadr, and a long time Metroid fan as well.

  • @Hipno702

    @Hipno702

    2 жыл бұрын

    So I’m wondering did Trav buy the game from Johnny at TMG or did he buy it and have him autograph it?

  • @amso7169

    @amso7169

    2 жыл бұрын

    That was the joke…

  • @tylerhilton4295

    @tylerhilton4295

    2 жыл бұрын

    @@Hipno702 either way, that's a really cool thing to have. Johnny is a legend, and low and behold he's redoing his 2d metroid review right now. Super metroid is next haha

  • @HiddenAccount

    @HiddenAccount

    2 жыл бұрын

    I’m actually more amused you guys never watched somecallmejohnnys video on it, they both make the same joke but with each other’s mark

  • @tylerhilton4295

    @tylerhilton4295

    2 жыл бұрын

    @@HiddenAccount wow lol I've seen that video a dozen times over the years and didn't remember that at all haha. Do you have a link? I don't remember that in the original sgb review

  • @NonEmployee
    @NonEmployee7 ай бұрын

    Watching this right after Johnny's review gave me joy with the moment at 3:05

  • @ZeroKnight95
    @ZeroKnight952 жыл бұрын

    Super Metroid was the first Metroid game I've ever played, but I've never actually finished it until about 3 months ago. While it's not my favorite Metroid game, I definitely still really enjoyed it and it's at least among my Top 5 favorite Metroid games. :)

  • @backyarddad4198
    @backyarddad41982 жыл бұрын

    what kind of person DOESN'T rebind the dash in Mega Man X to the L or R button? It just makes the games easier to play.

  • @ThatTravGuy

    @ThatTravGuy

    2 жыл бұрын

    I am that person, and I honestly have no idea why I never changed it growing up.

  • @backyarddad4198

    @backyarddad4198

    2 жыл бұрын

    @@ThatTravGuy the zero series defaults to it. Doing it for x makes are dashes feel so much more natural. In super metroid i bind run to R2 so i can hold it all the time easily and aim up/down to L1/L2.

  • @TheSqueakerNerd
    @TheSqueakerNerd2 жыл бұрын

    Awesome! Enjoyed the video! I learned a few new things from this. Also, I very recently played through Super Metroid again. Just to let you know, I was able to trigger the flying kicks from those pirates just by turning into the morph ball. Not sure if that's full proof but losing again Ridley a number of times showed me the way.

  • @Darkkfated
    @Darkkfated2 жыл бұрын

    Re: knowing how to nuke the Glass Maridia Tube Tunnel outside of watching the demo reel - It's a pretty subtle thing, but there's a Broken Tube Tunnel in the wrecked ship; you're supposed to see this blowed-up version, equate it with the intact one in Maridia, and then get the light bulb to go off that there must be some way to turn an Intact Tube Tunnel into a No-Longer-Intact Tube Tunnel. Or, you know, be like me - I was just plopping down a Power Bomb on every single screen 'cuz it was faster then X-ray-scoping all over, and pretty much lucked my way into blowing up the Tube Tunnel. Also, I LOVE all the little visual touches they gave Samus in this game: * She still gets New Shoulders when upgrading from her normal suit to the Varia Suit. * Whenever the ambient lighting in an area is dim, her visor flickers and glows green. * In any room where the heat can damage her in the standard suit, Samus takes on a softly pulsing reddish glow when she visits in the Varia or Gravity Suits. * After Zebes explodes, Samus' ship shakes up and down for several seconds to REALLY sell the impact of an entire planet exploding nearby.

  • @X1stence
    @X1stence2 жыл бұрын

    I had never played metroid. Your video made me try it and now I have a new series to try out. Thanks!

  • @Ceraii
    @Ceraii2 жыл бұрын

    I learned to wall jump from the etecoons because I found that bird first. So by logic I figured if the ostrich could teach me the shinespark then these dudes could teach me how to get out of this hole. Granted I didn't learn any of these names until I was an adult and the bird I can never remember.

  • @purebaldness
    @purebaldness2 жыл бұрын

    Regarding the animals teaching you how to wall jump. I just brute forced it until it worked. I never fully understood how to do it until, well, videos like this came about on YT. I never realised Samus would lean on the wall for a few frames. I would have been around 10-11 years old when i first played this. Great video, as always. There's countless 45 minute videos on this game out there, yet this one is very 'you' so it definitely has it's place. Really interested in that tiny crocomire! He's my favourite boss. Scary AF back in the day.

  • @kingbash6466
    @kingbash64662 жыл бұрын

    Super Metroid was my first Metroid game (thx Somecallmejohnny), and I was engrossed in this game’s atmosphere and speechless storytelling. This is my favorite SNES game ever and is tied with Sonic 3, Mario Galaxy, and Megaman X as one of my favorite games of all time.

  • @hadinasrallah8928

    @hadinasrallah8928

    2 жыл бұрын

    same finally beat it a few days ago he made me interested in it for years

  • @thevgmlover
    @thevgmlover2 жыл бұрын

    28:50 I learned it from those guys out of sheer frustration and determination. I WANTED to get up there.

  • @MadmanEpic
    @MadmanEpic2 жыл бұрын

    This video has been a nice loop of me going "yep, yep, yep, _YOU CAN DO THAT?_ "

  • @TiredBeing
    @TiredBeing2 жыл бұрын

    "samus steals the metroid that samus saved in the last game" -ThatTravGuy

  • @refeals
    @refeals2 жыл бұрын

    I played this game for the first time last month on Nintendo Switch Online. Wall jumping gave me nightmares, specially being so used to MegaMan X controls. That said, amazing game, should have played it years ago.

  • @Zeomantic
    @Zeomantic2 жыл бұрын

    As someone who's played this game many times since it came out, I never noticed the turning faces at the beginning. Truly a masterpiece! Looking forward to Metroid Dread!

  • @djangofett4879

    @djangofett4879

    Жыл бұрын

    Those turning faces gave me nightmares as a little kid. I loved this game but it was pretty scary (i was like 6 yrs old)

  • @kraftkyle
    @kraftkyle2 жыл бұрын

    “Imagine seeing this as a kid in the 90s”. - yes. It was fucking dope.

  • @Zarathustra-rj4yz
    @Zarathustra-rj4yz2 жыл бұрын

    Fantastic video! Very entertaining.

  • @yolojocolo5523
    @yolojocolo5523 Жыл бұрын

    This video really makes me realize how many power ups and stuff I missed, I don’t remember in my play through ever getting the spring ball or plasma beam

  • @CrimsonBlackGames
    @CrimsonBlackGames2 жыл бұрын

    I really loved this video. I can’t wait to see your take on the 2.5d titles.

  • @sikevillian
    @sikevillian2 жыл бұрын

    In anticipation of Metroid Dread , ive been playing Super Metroid for the very first time on my switch.. I loved Metroid fusion alot as a kid & ive been throughly enjoying this game.. Im really glad i found your video on this.

  • @rarefeline
    @rarefeline Жыл бұрын

    Dude I'm so glad I found your channel. Super Metroid and Doom have been my all time favorites that I still play over and over to thos day.

  • @rarefeline

    @rarefeline

    Жыл бұрын

    Also feel like we are very similar people. Have also beaten this game numerous times (first time I was 4 years old, somehow???) and Norfair is just a maze to me with almost every playthough I've done.

  • @rarefeline

    @rarefeline

    Жыл бұрын

    Also remember bawling my eyes out when Mother Brain killed the Metroid then proceeding to kick the ever loving shit out of her for killing my friend. Being a kid in the 90s was awesome.

  • @versebuchanan512
    @versebuchanan5125 ай бұрын

    "Imagine seeing this as a kid in the 90s" Imagine? Brother, I was there. The second that timer started might have historically been my first verbal "OH SHIT" in my life.

  • @sarmavlada
    @sarmavlada2 жыл бұрын

    Remember drawing Metroid comic back in 4 grade and wining 2 place on local tv station VG drawing contest with a box drawing collage. This game was so inspiring for me.

  • @videos8159
    @videos81592 жыл бұрын

    I remember watching this at my friends place back in the day. His older brother was playing it. Such good memories

  • @CarbonMage
    @CarbonMage2 жыл бұрын

    29:30 so I played Super for the first time recently (Dread hype, basically) and didn't watch the demo. There is a room you pass through in Maridia shortly before the map room (if you come down directly from the right of the crashed ship) that has some crabs showing a somewhat hidden hole in the floor. That room has an already-destroyed water tunnel, hinting that you can blow it up. Between that, the map of the area I just got, and really having nowhere else to go, I figured it out without too much wasted time. Felt pretty good. Hooray level design?

  • @jacobmonks3722

    @jacobmonks3722

    2 жыл бұрын

    And that was very much intentional. I keep hearing people say the game is too obtuse and easy to get lost in, and I have to wonder if these people know how to use a map, or just observe the surroundings. The map tells you everything you need. Maridia is a bit convoluted even with the map, but considering how far into the game it is, not to mention the general lack of enemies as sources of obstruction, it's appropriately obtuse I think.

  • @daganisoraan
    @daganisoraan2 жыл бұрын

    28:38 I only recently (like 2 months ago) learned how to wall jump. So way back on my first playthrough, when i got in that spot, with no space jump and of course having saved in that hole, my only option to get out of there was with the bomb jump. And I always had difficulty to find the proprer rythm too. Sigh, I always dreaded to go back into that hole and on future playthroughs always made sure I had the space jump before going there.

  • @yozarian86
    @yozarian862 жыл бұрын

    The ending music literally gave me chills. Goosebumps and everyone. This is one of the most nostalgic games ever.

  • @yozarian86

    @yozarian86

    2 жыл бұрын

    Also, 4+ play throughs and many videos late,. I just learned new things from this. Lol

  • @nerddub
    @nerddub2 жыл бұрын

    Love the video, excellent synopsis of all the important nuances, though this game’s mechanics are on a different level to almost anything. Seems to me the beginning escape sequence door transfer was to differentiate the atmosphere of the station versus the planet. The planets doors would need to protect the contents of the rooms with hard (impermeable without the energy blaster) barriers wheres the supposedly sterile environment of the station is right at home with auto doors. Very much a this will not be that moment when you land on the planet.

  • @piecheese1214
    @piecheese12142 ай бұрын

    I just realized that SNES Ridley, Draygon, and Kraid use Anguirus' roar from the Godzilla franchise.

  • @concordiaharmony2302
    @concordiaharmony23022 жыл бұрын

    The funny thing about Other M and phantoon is that as it turns out, as shown in concept art, phantoon isnt JUST that head. He actually has a full body and hes peeking his face into our dimension.

  • @ShibuNub3305

    @ShibuNub3305

    2 жыл бұрын

    *...Oh.*

  • @endlrls
    @endlrls2 жыл бұрын

    This video brings back memories. Everything you've done is exactly what I thought at that moment in game.... thanks for the video, mate! "INTRUDER DETECTED!" lol

  • @bucky5869
    @bucky58692 ай бұрын

    Learning the wall jump from the aliens was quite possibly the most frustrating process possible. It was a mind-numbing repetition of jumping into the wall, trying everything possible. The first wall jump was mind-blowing, but it must have taken at least a half hour to achieve relative repeatability. I had an easier time mastering the space jump in Metroid II. It is a master class of forcing you to become proficient in something before allowing progression, however. Depite this frustration, I can't bring myself to fault the game. It's my favorite childhood video game adventure. Thanks for your work on this video.

  • @riahlexington
    @riahlexington2 жыл бұрын

    34:19 you can get both if you’re perfect

  • @dylana0032

    @dylana0032

    2 жыл бұрын

    you can get both if you are the sex master

  • @mrGonakaTV
    @mrGonakaTV2 жыл бұрын

    i did not expect to see a strapping young lad reference in a video about super metroid! Good lad! \m/

  • @partlyawesome
    @partlyawesome2 жыл бұрын

    When you talked about the DEMO on the title screen I was so hoping you'd mention that the things samus does actually change if you have a completed save file!! It's one of the more interesting features of Super that a lot of people don't know about, it's how the designers intended you to learn about the Gauntlet and the Shine Spark recharge and that.

  • @ArnieMcStranglehold

    @ArnieMcStranglehold

    10 ай бұрын

    That's an interesting thing to know because at this point, even with emulators, I don't really have a version of super metroid without save files, and especially one near the end of the game. This specifically is something I've never heard anyone else talk about.

  • @Nediablo
    @Nediablo2 жыл бұрын

    Having only played through this for the first time on the SNES mini ( along with Link To The Past...... Jesus I missed some gems......), I believe this to not only be my favourite SNES game, but the best game of the generation. To me this is like The Thing. Everyone I watch it, I find or spot something new. Same with this. In your vid seeing those heads turn when you go up the elevator, never noticed it! And both this and The Thing have my joint number 1 best soundtrack in all of Sci Fi. Thanks for the great video and looking forward to your next one already!

  • @GeekMasterGames
    @GeekMasterGames2 жыл бұрын

    This game, and Castlevania: Symphony of the Night, are the gold standards of this genre of game. They may have been surpassed in some areas by other titles, but few games even come close. There's a reason it is still as beloved as it is today. And to the haters: Try it. Play it, even with a guide, even with NSO emulation. It's fun as heck.

  • @nelisezpasce
    @nelisezpasce Жыл бұрын

    12:54 Love the delivery there with my whole being!

  • @charizard1802
    @charizard18029 ай бұрын

    I have watched this video like 7 times and only now did a core memory unlock when you got to the wall jumping monkeys. I remembered learning the wall jump from them. It took me hours to get it down but I eventually got it. Then I proceeded to hate wall jumping with a passion and never wanted to do it again. Only years later did I get the concept down better and enjoy it.

  • @TheBitishDragon
    @TheBitishDragon2 жыл бұрын

    The SGB and Brainscratch Comms references were awesome.

  • @alolanfell1051

    @alolanfell1051

    2 жыл бұрын

    Yeah, it was really nostalgic.

  • @7milesdavis
    @7milesdavis2 жыл бұрын

    I only recently got into metroid. Super metroid was my fist in the series. I immediately understood why the game is considered a masterpiece. It hooked me in right away. I love everything about these games. Great video.

  • @neddiespaghetti5646
    @neddiespaghetti56462 жыл бұрын

    Learning to wall jump from the lil green friends was the coolest part in the game for me, that and speed booster as well

  • @ricksloan5588
    @ricksloan55882 жыл бұрын

    Always been my favorite game. Mother Brain fight blew my mind as a kid.

  • @legionoflegion8504
    @legionoflegion85042 жыл бұрын

    I actually learned walljumps and Shinespark from the animals, as I did a pseudo-blind playthrough of Super Metroid recently. It took me a while to process they were teaching me game mechanics, and I was shocked when Samus blasted off at the speed of light and I struggled with wall jumps for the longest time

  • @SimplyAJ
    @SimplyAJ2 жыл бұрын

    Whew, finally got the time to sit through this! Recently went through all the Metroid games casually in preparation for Dread, and while Super Metroid isn't my favorite, I absolutely appreciate everything that it did for the series going forward, and most definitely hope that Dread emulates Super a bit more. Always enjoy seeing different perspectives though, great vid man.

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