Stellaris Advanced Modding Tutorial Archeology Sites

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In this tutorial, I will show the basics of Archeological Site Modding.

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  • @biggusdickus2493
    @biggusdickus249326 күн бұрын

    Hey there, these videos are awesome! I've been trying to get into modding Stellaris, but I've struggled to find good resources for beginners. I noticed you have some live streams about building a crisis mod, but I haven't had the time to watch them all. Could you help me out with something specific? I'm having trouble figuring out what actually triggers the start of a crisis. I can start an event in-game, but I'm not sure how to trigger a crisis. Any tips would be greatly appreciated!

  • @ezraneilson

    @ezraneilson

    26 күн бұрын

    Great Question, the live streams are mostly me working (and failing) on making some custom ships, so I don't know if they are going to be the best help for you. To be honest, I have not really figured how I am going to spawn my Crisis, but I know how the game does it. There is an event (crisis_trigger.1) that is triggered every five years through an on action (on_five_year_pulse), so every five years it sees if you are past the set endgame year, if so it runs a random list, which 2/3 of the time will do nothing, but the other 1/3 of the time it picks a crisis to spawn after 200-800 days. This is why sometimes you have to wait 25 years after the end game year for the crisis to spawn.

  • @biggusdickus2493

    @biggusdickus2493

    26 күн бұрын

    @@ezraneilson Thanks so much for the detailed explanation! I'll definitely look into on_actions. I appreciate you pointing me in the right direction.

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