Stationeers tutorial - newbie introduction 1: Breathing on the Moon (2023-12-28)

Ойындар

This 53 minute video will get you from standing helplessly on the Moon to having a space to breathe/eat/drink in with a manual airlock and energy supply, and will convey tons of knowledge that you'll eventually put to good use. Once you're an addict like the rest of us.
If you want to get going FAST: This 10 minute realtime video • Stationeers - Moon - q... demonstrates everything from "new Moon game" to "stand in a room with helmet open". With slightly more info on Mars, 14 minutes: • Stationeers - Mars - q...
00:00 - Intro
00:44 - New world
04:23 - Start building!
12:41 - Put up some walls
19:15 - The doors
22:56 - Electroneering
30:24 - Some info about pipes and air pumps
37:01 - Energy source and cable capacity
39:36 - Solar power
47:01 - Airlock piping
50:00 - Getting some air
51:37 - Using the manual airlock
Part 1 (this video): • Stationeers tutorial -...
Part 2 (NEXT video): • Stationeers tutorial -...
Part 3: • Stationeers tutorial -...
Part 4: • Stationeers tutorial -...
Part 5: • Stationeers tutorial -...
Part 6: • Stationeers tutorial -...
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So you're a Stationeers newbie and ... DO NOT PLAY THE TUTORIALS, they're broken! And FORGET the 2 hour Steam refund clock ticking in your head, you want to keep this product! Ask your future self. See the double-thumbs up and the fervent nodding? Told ya!
Stationeers is hard to get into, but it's ULTRA worth it! So please bear with us. Make your little test worlds and toy around in them. And/or watch tutorials etc. - but please: This "game" is beyond anything you have experienced, it's easily NEXT GEN! Part of the future of gaming, Early Access in more than one sense.
It's like the evolution from classic Doom to System Shock 2, except a large step further. (And without foes.)

Пікірлер: 36

  • @johnlab9279
    @johnlab927912 күн бұрын

    thankyou so much for this VERY concise and easily followable guide!

  • @OwnerOfTheCosmos

    @OwnerOfTheCosmos

    12 күн бұрын

    Thanks, John! - Here are even more concise videos (though with less information, of course): kzread.info/head/PLRHmcqMWXdLArwm-pSpJxK1kZt6yXHtDy - And KZread is currently crunching one that is only 55 minutes long, but gets you from nothing to fully working base with everything (via cutting, so it's not realtime).

  • @71tattoobat
    @71tattoobat3 ай бұрын

    Why are some of the Best Channels so Hard to Find. Great Tutorial Thank You So Much.

  • @OwnerOfTheCosmos

    @OwnerOfTheCosmos

    3 ай бұрын

    Thank you man. ... I guess it would be hard to find because I'm not quite trying to be found, and the content is mostly so-so. I know it'll get better in the future, but that's a long ways off still. Glad if people can find the occasional gold nugget suiting their interests :D

  • @birard0
    @birard05 ай бұрын

    I hope newbies will find this video.

  • @dunny1479

    @dunny1479

    5 ай бұрын

    Found it and because of this content and another creator I purchased the game. I work in a chemical refinery and can image building one on this game with compressors, liquid and gas storage, purge system and flare stack. Definitely will be spending hours online. The coding is very interesting I've always wanted to learn that skill and now I have a game to learn it with. very cool game.

  • @madwulfus3236
    @madwulfus32362 ай бұрын

    Great tutorial, I stumbled onto the game, and as always wanted to get some background info before I die 1000+ times and get cheesed off 🙂

  • @OwnerOfTheCosmos

    @OwnerOfTheCosmos

    2 ай бұрын

    You're welcome - but be aware that a *key* part of Stationeers' fun is the learning. You're leveling up, so to speak, like in a roguelite (not roguelike), even between your runs. You're also leveling up from zero in every new run by getting better equipment and making e.g. an automated oxygen station, but the learning (Which you can't reset with a button!) over time will make you permanently better. I wish I could reset my progress, but I can't. In a way, it's sinister that I make these videos, but I do them for fun and hope that people are responsible enough.

  • @rondevrind7655
    @rondevrind765518 күн бұрын

    The way you have set up your batteries and power controller means it is possible for the airlock to lose power so you cannot open or enter it. If any batteries in the recharger are drained, they will try to recharge from the battery inside the power controller, thus losing power to the airlock.

  • @OwnerOfTheCosmos

    @OwnerOfTheCosmos

    18 күн бұрын

    That's all true, and these days I hook up my 2 APCs in parallel anyway so that both benefit from incoming solar/coal power.

  • @Lee_Hall
    @Lee_Hall4 ай бұрын

    Great video, looking forward to checking out the rest of the series. Subcribed to your channel 🙂 Tuning back into Sationeers after a very long break, trying to remember how to play it and lots changed. Shame they have broken the tutorials, but still a great game / simulator.

  • @OwnerOfTheCosmos

    @OwnerOfTheCosmos

    4 ай бұрын

    Thank, Mister :D The RocketWerkz devs are currently working on fixing the tutorials, incl. work on making them more robust in regards to development changes. You *can* play the tutorial right now! Just revert to the pre-phase-change version, which takes only a few minutes, then you can play them all. Later switch back to the current release version (or even to beta, which is what I always play). In case you don't know how that is done with Steam, the first few seconds of this video explain it: kzread.info/dash/bejne/hKRt17lpf5SzntY.html

  • @Spidair1
    @Spidair15 ай бұрын

    Thanks.. I have 200 hours in the game, and can automate a few things, like solar panels and heat/cooling, but I still have a lot too learn, so keep it up by showing us newbies and greenhorns some mid game too, how to heat/cool gases and how to prevent liquid in pipes etc... Many of the old tutorials do not do the work anymore after the phase shift update, so it would be nice showing us some of that too... :)

  • @Spidair1

    @Spidair1

    5 ай бұрын

    What god created the universe as your avatar claims? Not the middle east god... The universe today, has over 170 billion galaxies... To think a god created that for us is just foolishness and wishful thinking... Besides, the middle east god is just too primitive and dumb to be a creator of anything...

  • @OwnerOfTheCosmos

    @OwnerOfTheCosmos

    5 ай бұрын

    Thanks for your comment. It's delightful to know that there >=1 person who appreciate the content (which frankly is just fun to make). Btw., while the in-game tutorials are currently old, they can at least be played - by rolling back to pre-phasechange via Steam (super easy: kzread.info/dash/bejne/hKRt17lpf5SzntY.html), and then you switch back to standard afterwards. The quick&dirty solution to keep your pipes safe from liquids is to make a kit Drain in the Pipe Bender, it has Active Liquid Outlet (for liquid pipes, needs electricity and to be turned on), Passive Liquid Inlet (for liquid pipes, e.g. when you sprayed water all over your room's air), and the Passive Liquid Outlet, which is what you want. If the pipe is likely to have/produce a lot of liquid, then you should consider using multiple of these, is my experience with my outdoor cooling pipe. Simple room heating: Wall heaters (1000W). Heating/cooling: The portable AC, but I prefer my custom outdoor-pipe-with-radiators (kzread.info/dash/bejne/f6x7rpV8d9i_ddY.html, video 3, which will be automated in episode 4 with MIPS programming, but that damn 29 GB video so far failed to process completely on KZread's side; that's why video 5 and 6 aren't public yet, which have Deep Miners, simple Centrifuge, Recycler, Advanced Furnace, gas mixing with MIPS programming). Cooling: Air Conditioner (part of kit Atmospherics), which I only use if my radiation (or convection if atmosphere is present) cooling solution fails. Advanced cooling would be intentional phase change (evaporation cools, condensation heats, so you do that on the respective side of your "wall" between atmospheres), I haven't done that one yet though. Will probably do at some point.

  • @OwnerOfTheCosmos

    @OwnerOfTheCosmos

    5 ай бұрын

    In my very individual theism, the big dude made this place to live in it himself eventually - with us. The Universe is Heaven in the making. - But I'm not preaching, I'm just responding. It's a fickle topic, so it's best to quasi leave it alone.

  • @Spidair1

    @Spidair1

    5 ай бұрын

    @@OwnerOfTheCosmos So far all gods are just fantasies.. And the primitive bullie in the bible is just to dumb to be a creator of anything and I use the bible it self as evidence... Read it and see for yourselves... :)

  • @MrSpirit99
    @MrSpirit99Ай бұрын

    You got that instant freezing part wrong. You insta freeze. But bot because of the temperature, but because of the pressure. All your liquids boil away and that costs all your heat energy.

  • @OwnerOfTheCosmos

    @OwnerOfTheCosmos

    Ай бұрын

    Only the surface liquids boil away (and thus cool via phase change), but you don't freeze through and through. EDIT: Here's a detailed source, though it's a crap site where you have to click a dozen times before you're allowed to do what the Web in ye olde days allowed you to do unimpeded: To read. www.livescience.com/human-body-no-spacesuit Better source: sitn.hms.harvard.edu/flash/2013/space-human-body/

  • @OwnerOfTheCosmos
    @OwnerOfTheCosmos2 ай бұрын

    I've asked Rocket to implement a smooth mouse (Has inertia.) like Minecraft had it for a decade, and he said that he likes the idea and that some code like that is even already in the game somehow. ... But they haven't yet gotten around to make it happen, and I'm not holding my breath. It's a pity, because every video (Which are all effectively a bit of an advertisement.) would benefit from it.

  • @CecilMerrell
    @CecilMerrellАй бұрын

    lol, let it go in one ear and out the other and watch the video again later

  • @homeopathicfossil-fuels4789
    @homeopathicfossil-fuels47895 ай бұрын

    if the thermodynamics are realistic in stationeers isnt it super inefficient to build a base entirely out of windows? Thermal radiation, why crewed spacecraft IRL rarely have many/large windows, why realistic sci-fi spacecraft often have zero windows and only an electronic periscope, etc. Edit: Love your sense of humor and your accent sounds germanic. Subscribed.

  • @OwnerOfTheCosmos

    @OwnerOfTheCosmos

    5 ай бұрын

    They are realistic-ish: The sun shining in will heat up the base. But so will electrical consumer or the player (if their body is exposed; is what I heard). 1) I want to see the world around, 2) I didn't much think about it, 3) and this way I don't risk it becoming too cold, so I only have to care about cooling, not also about heating. I'm aware that all my stations, if not overhauled, are boxes ... of window boxes. Isn't the main issue with crewed spacecraft and windows rather radiation/particles that are not visible light? I mean, I don't know how much heat comes in - and how much goes out. Anyway, cooling is a problem, that's why e.g. the ISS has large radiators outside. Thanks for subscribing :) If you have a request, let me know. I have some ideas, but the more the merrier.

  • @homeopathicfossil-fuels4789

    @homeopathicfossil-fuels4789

    5 ай бұрын

    @@OwnerOfTheCosmos In order of importance (according to someone who isnt but really wanted to be an aerospace engineer who reads a lot of project rho and old design documents from various space programs) Primary concern is structural which is why the cupola on the ISS has shutters for every single panel and is rarely used beyond photography and filming pretty videos Secondary concern is thermal radiation both in and out, relates to tertiary, photons in the infrared, visible and shorter, more evil wavelengths like to whizz through transparent materials, your average living-room oriented towards backyard style of wide window paned room would have a much harder time in space than on earth, where it is already one of the larger heating expenses in your average suburban home. Tertiary concern is radiation. but mostly gamma, x-ray, UV, etc, those are all electromagnetic as you already know, unlike alpha and beta particles, which are particles with mass that glass can resist/block to some extent. Also especially down here in the inner solar system where the sun is an angry and deadly death ray disco ball our eyes fry out quite easily from the sun and even with a visor they wont last long,. It is generally less trouble to design spacecraft with as few, ideally no windows. Oh yeah, an "early game logistics" tutorial would be cool, I always screw up on something when building my moon base, what to focus on the first ingame lunar week. When to make steel, etc. Because I am sitting here stuck without steel and having forgotten how to get a furnace to work :p

  • @OwnerOfTheCosmos

    @OwnerOfTheCosmos

    5 ай бұрын

    @@homeopathicfossil-fuels4789I think Stationeers *does not* simulate thermal energy *escaping* through windows via radiation (or vice versa; except for the sun). As for 1st week lunar steel: In the 2nd video of this (so far) 6 part series series, I set up a Station Battery (Aka I have steel.) on day 9: kzread.info/dash/bejne/dnadq9aPfcqulbQ.html Since I'm idling around a lot talking (and thus also being confused :P) it's pretty clear that it can be done in the first week, and if you play on hard instead of (like I did here for demo) easy, you're more under pressure, so you're gonna be faster anyway. - If you had something else in mind for early Moon playthrough, please clarify.

  • @nathalieadams
    @nathalieadams4 ай бұрын

    The jerkey movements is making me sick. Hopefully the movements will calm down in the upcoming videos

  • @OwnerOfTheCosmos

    @OwnerOfTheCosmos

    4 ай бұрын

    They won't calm down. Sorry, I'm playing first and showing second - also, I have trouble not doing anything with my hands in this game while I'm talking/thinking.

  • @bowchicabowwow467
    @bowchicabowwow46712 күн бұрын

    meh. I need a real newbie tutorial. you keep clicking stuff without proper explanation on how to do it and for what purpose.

  • @OwnerOfTheCosmos

    @OwnerOfTheCosmos

    12 күн бұрын

    Hm. I'm not aware any more about the details of this 5 months old video, but I did one yesterday that is so far *very* well received, where I cut out all the fat (by pausing the recording), so you get real fast onboarding from "Where are the tutorials?" to potato plant, cooling, station batteries, furnace, manufactories: kzread.info/dash/bejne/qmR63KydkbTZcco.html ---- I don't know if you'd find the level of explanations sufficient, because I don't remember what THIS video's level in that regard was.

  • @stormfire962imastarcitizen5
    @stormfire962imastarcitizen55 ай бұрын

    Sir as a person who is experienced in this game and I don't consider myself an expert either. But you're a beginner tutorial video is actually terrible at best. Going through the entire video it is obvious and clear that you didn't have a game plan set out for yourself and what you were going to do and talk about which is a huge critical mistake. You also spent a lot of time over elaborating on useless information that doesn't help out a beginner. Therefore if you decide to do a new tutorial video here is a few tips but I think you'll find very helpful. First, sit down with a pad of paper and write down a list of things that you wanna talk about. Second, this part is going to be the hardest thing for yourself that you're going to have to learn and that is learn to listen to yourself. Meaning after you create the video listen to it from the point of view of what a beginner would want to hear and not what you want to hear. Third, set the stage of what you're going to build and above all stay on track. Also again don't overelaborate since it doesn't help anyone. Fourth, and this is by far the hardest thing you're going to have to learn and that is take constructive criticism and use it to help to make your videos better. If you can't handle constructive criticism then you shouldn't be doing videos at all. One final note. Work with in the game settings and it's default settings and whatever you do don't spend time talking about what settings you use because it doesn't do it beginner player any good. If you use some of these tips and advice I think you'll find the next video that you do will get more thumbs up on it.

  • @Merv63

    @Merv63

    5 ай бұрын

    Can I see your tutorial video please?

  • @OwnerOfTheCosmos

    @OwnerOfTheCosmos

    5 ай бұрын

    Well, that's thoughtful criticism. - Indeed I didn't have a game plan, apart from wanting to go from zero to station while mentioning a few key things (Alt, frames as foundations, tooltips, ...) - Regarding overelaboration: That's probably "objectively" true in some cases, but in others it's unknowable in advance what conveyed knowledge the individual viewer will find useful, so I go by what I myself find useful. Setting the stage: I actually did this with the newest one I just made ("Stationeers HowTo - Airlock, Seeds/Potatoes/Ingestion, Chickens, Logic Chips, LED Display"), which also has some useful random occurrences: I was plant analyzing, and just then the Light Deficiency kicked in, and seconds after, the sun came up. And I was looking at chickens, and just then, a chicken laid an egg - and a chick became an adult. Stuff like that. - But it's still quite a video like the one above, I'm just not wasting time building. As for my settings: Using shift for Jetpack instead if j is a good example why talking about them makes sense. You need the Jetpack all the time, and Shift isn't occupied by running, and running is almost equivalent to using the Jetpack. I'm pretty sure that while my way is far from optimal from many perspectives, it's good in some way that I do it like this regardless. I don't ask people for upvotes or subscriptions, because I'm a take-it-or-leave-it kinda guy, a door that (Like this sentence expresses.) swings both ways, and I wanna keep it that way. Partly also because ... what if people don't watch these? Or just downvote them? Or rip them a new hole with random-internet-stranger droppings comments (which your's is not, to be clear)? I only spontaneously picked up making vids about Stationeers, because I'm extremely enthusiastic about that "game" and it's fun to do this - and I wanna keep it fun. If that leads to less of a level of quality than desired, that's the way it is then. I go with the flow, this has served me well and is too ingrained to change. Also, this sometimes produces pearls that would not have come about by planning. - So, in a way, I can't take constructive criticism, because I'm too large of a planet to change my inert path, but good thing the cosmos is vast, so it shouldn't be a problem.

  • @DerTroglodyt

    @DerTroglodyt

    5 ай бұрын

    Just my five cents: You shurely are mostly spot on with the mentioned points of criticism. But as valid as they are your tone is WAY of. There's a big difference between good criticism and lecturing someone. May I suggest that you try to get as clear a grasp on how to communicate as you seemingly have on setting up a tutorial. That said, apart from the slight chaotic flow of the information given, the actual information I would rate as very relevant especially for a beginner. Just my humble opinion of course.

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