Starfield Mod Matilija's Aerospace how to connect weapon platforms on xbox/creations.
Ойындар
Just a short how to video. For those wondering about cargo lifts, the process is similar, but instead, you put your cargo hold down, the grab a cargo lift, move it to where you want it, flip to another version of it, then hit the b button, then hit RB on the cargo lift, and then a and it too should snap green where you just hit A again.
If you like what I do, and you want to help support me in my efforts to bring about more SF content you can now offer tips.
ko-fi.com/matilija
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Drove me nuts for about 45 minutes trying to get them to work, this will help! Thanks! And awesome job on the mod in general
@matilija
13 күн бұрын
No problem, I knew people were having issues, so I wanted to get a video out that could help.
@MTF-EPSILON-11-5-NULL
13 күн бұрын
@@matilijahonestly i think you should tone down the price there a little expensive and well we all want massive destroyers
@matilija
13 күн бұрын
@@MTF-EPSILON-11-5-NULL Here's a trick, add a security hab first, save your ship, and then go into the little security office in the security hab when in there and check the chest, take contents, delete the security hab and re-add it back and rinse and repeat until satisfied. ;)
@MTF-EPSILON-11-5-NULL
13 күн бұрын
@@matilija oh i have cheat mods that give money 10k a time i just feel that once the new update rolls out i wanna do a legit run so chessy feels wrong
@matilija
12 күн бұрын
@@MTF-EPSILON-11-5-NULL That's fair, it's just an option for the time being, I RP that MA is a premium company, charging premium prices for premium products, but I also know people have lives and farming up 15 million credits to make their dream boat might be excessive, so I threw in the "cheat" chest.
Hi Eric! Love the work that you're doing. I just built a new ship on Xbox using your modules. I would love to see more hab modules/connectors with glass windows/small observation domes in the future if that's possible. Cheers!
Love your mod. I can’t wait to see what else you add to the arsenal.
Thank you so much for this fix it was killing me not being able to use these 🎉
Thanks so much, love your mod brother.
Im not sure which one, but either darkstar or the m class ship parts v2 mod changes the collisions threshold. Still a great video, for helping out. I had zero problem installing these on xbox, but it was due to one of those mods, i really think it was the m class mod
@matilija
13 күн бұрын
That's good to know, I'll have to take a look and see how they did it, because as far as I knew, only could be changed via an ini setting.
@darkstar_sierra1588
13 күн бұрын
It was the M-Class V2 mod that changes the tolerance of the ship builder (Done via Script) not Darkstar's mod that one did not change any of the tolerance of the modules connection points.
@DaAngryMechanic
13 күн бұрын
@@darkstar_sierra1588 thank you!
@matilija
12 күн бұрын
@@darkstar_sierra1588 Ok then, I'll take a look at it, and try to emulate it for my mod, that would be easier than re-building every module from scratch to try to solve an issue that's kind of hard to test for. Or I guess I could just recommend everyone download the M-Class V2 mod! lol
@darkstar_sierra1588
11 күн бұрын
@@matilija And Recommend your mod too lol. They are awesome the weapons feel good i do hope you add some Variable wings that move when taking off and landing like the wings in the Derretech mod that is the only thing that is missing from your mod is cool animated wing modules.
I was having trouble on pc.. first time it worked no problem the next 2 ships I had this same issue. Man your mod is amazing btw loving it
wow great mod, even with the explanations it's complicated the first time but after that it gets better!
Thanks for this i hope your day improves
@matilija
12 күн бұрын
Thank you, it was just a long hot work outside kind of day, and the heat was getting to me I think.
Well this was helpful thank you unfortunately I don't have a use for these weapons just yet seeing as I don't have any space on my Pillar of Autumn... but maybe I'll stumble across a ship design that I like on KZread and I'll try to recreate it and modify it from my own use using some of your components. Your mod is definitely my favorite ship building mod and I constantly check my mods to see if there's any new updates hoping there's more content from you.
@Plxix
13 күн бұрын
Love you mod, you rock!!!!
I’m glad I found you. I love this! I’m still having issues with the acs100 anti capital ship.
@matilija
13 күн бұрын
Yeah, unfortunately there is a bug in it's collision that I need to figure out.
@acemaster038
13 күн бұрын
@@matilija thanks for the update! I really love this mod, do you have any more?
@matilija
12 күн бұрын
@@acemaster038 Not yet, but updates with more modules and improvements are coming. Also, just a note, I was told that if you download the M-Class V2 mod, it has a script that basically solves the tolerance issues, not my ideal solution to recommend another mod to fix a bug in mine, but at least it could be used a temporary solution until I actually solve it for myself.
Great mod. This answered my question posted on your other vid. Hope you do some 2x2x2 with stairs. Love the 3x3x2. Hate the door in the 1x1x3 can't leave them open which bothers me more then ladders but the room stairs are perfect.
@matilija
13 күн бұрын
My next update is going to change the stairs to not use doors in the fore/aft sections unless they are connected to a cockpit or bay.
@rob8820
13 күн бұрын
@matilija great that fixes issue. Using all your Glassworks to make hydroponics ship next. Any way to build the outpost plant raising into a hab? You have the neatest ideas on new habs.
@matilija
13 күн бұрын
@@rob8820 Why thank you kindly, I have more coming, it's going to take me a bit of time to get it all together, but I promise, more is coming.
Been wanting to see when you turn the grave drive off you go zero g in your ship. Just like Cora says
I'm also having trouble with the shielding for the cockpit windows not snapping. Also, Entrance to reactor is blocked no matter how I flip it for aft entry. (Note: Reactor is connected to rear of stair well and front of engineering hab.)
any slim chance that you can make the bar rotatable?
I love the shield boosters, but I have 1 fav to ask you could you optimize theses for FPS, because they're fps killer's on capital ship builds and love using your structure pieces and now I love theses shield boosters too
@matilija
9 күн бұрын
Unfortunately, their's not a lot I can do to optimize them, most of their performance hit comes from the "wobbling" animation, which is actually just an explosion distortion effect on them.
This mod is more than great! Thank you! Only thing is, the second i place the large security hab, the framerate drops like crazy. Even when i switch the settings from max to lowest. What did i do wrong
These hate me lol been at it for 30 min any tips to make the habs snap together when they don't want to? Update I have completely broken my ship the stairs don't acess all the doors and I cant get to my cockpit 😅😅 tried replacing stairs with companionway and now I csnt even get into ship haha
The rest of it looks great though
Hi!! Thank you for the awesome work! The equipment like the parabolic are great additions! I had 2 questions: - could you do a breakdown of the different weapons? I couldnt find a setup thats not too powerful and doesnt obliterate any enemy ship before i can destroy the engines. - im also having trouble with the cargo thing, the closed storage works fine but the open with cargo getting on floor level when landed only appears red, i see it clicking with the platform but just doesnt want me to confirm it on xbox Thanks again for the impressive work! The 1x1 c class grav drive was also an amazing idea!
@matilija
11 күн бұрын
I recommend not using any of my turrets, except for my EM turret if you are trying to disable engines to be able to board ships, my manual fire weapons are fine to use, as you simply don't use them if the enemy's health is a bit low.
@nathanrousseau1243
11 күн бұрын
@@matilija thanks a lot! I just switched back a vanilla PB cannon set so I can disable them easily. It's awesome tbh your mod is incredible!
Did you add new weapons? Because I noticed a few, one of them I think has a visual glitch where I think the glowing color is supposed to be blue but parts of it are purple
@matilija
10 күн бұрын
There are a lot of weapons in my mod, some have blue parts, some have purple parts, but they all use vanilla textures, so if they are purple in game, that is the color they are supposed to be.
@orest395
10 күн бұрын
The weapon im talking about is rail something, it used to be a b class only, but i just realized there’s a class version plus another weapon i didnt see the first time I downloaded your mod
@matilija
10 күн бұрын
Probably my class C rail cannon, and there are parts, that if you look at it in one direction it will be purple, but if you face it from the other direction they will be blue, that is intentional, I wanted it to seem a bit sureal.
@orest395
10 күн бұрын
Oh ok
Awesome! Thanks! Any chance can you do one for cargo lifts on Xbox, having the same issue with them as well! Loving the mod though 👍
@matilija
13 күн бұрын
It's very similar with cargo lifts, but instead of flipping the container, you flip the lift from one to another before hitting the b button, then just hit RB on the lift that's left there, and then a and it should snap into place.
Great mods and thanks for the video. Looked like you are using Xbox and there was no lag. For some reason the battle stations make mine lag real bad, very choppy. Any suggestions? It carries over while inside the ship, remove the battle stations and it’s very smooth
@matilija
12 күн бұрын
I'm on PC, just using an xbox controller, and yeah, I know about the lag with the battle stations, I'm working on optimizing their meshes, they have a ton of poly's, making them hard to render on an older 3xxx series ryzen cpu, but I should have the poly count reduced by a good ~20% by the time I release my next update, which should help lessen the lag at the very least.
@DavidBarile-sc1cw
12 күн бұрын
@@matilija thanks so much. Really great stuff, appreciate the work.
@matilija
12 күн бұрын
@@DavidBarile-sc1cw No problem
How do you connect the equipment like the shield booster???
@matilija
10 күн бұрын
Well, there are two different types of shield boosters, the smaller one that consumes power connects to equipment connection points just like weapons, the larger one, which is setup to work similar to a structural brace can connect between any normal connection points just like the structural pieces and habs.
How about the habs like the 2x2 captains quarters can’t connect things like that can’t figure it out 😢
@matilija
11 күн бұрын
What do you mean you can't connect things like it? It's basically just a redecorated and colored stroud 2x2 hab, it uses a vanilla template for connections. Are you on xbox? Have you updated to version 1.05 on xbox?
Just a few things. The weapons are OP compared to other ship weapons. I am playing on extreme and the weapons your mod adds literally destroy most ships in like 3 hits. Also, the stairs legit break ai. They can't navigate it and refuse to even stand in the stair habs
@matilija
11 күн бұрын
It's not the stairs, all of my habs have broken navmesh that breaks AI, the security hab appears to work, but NPC's will refuse to leave it if they get into it, I am aware of that, and it is an ongoing quest to figure out why. When I do, I'll fix it, but for now, it's still a work in progress. As for the weapons being OP, if you are only using the high level weapons that are all higher level than any of the vanilla weapons, they will feel OP because yes, they are higher level and scaled that way, but when I start adding custom blueprints in there, and NPC ships start spawning with them, you won't think they are OP any longer. 😈
Any reason you gotta perform all that black magic to get these to place ?
@matilija
7 күн бұрын
Besides the default ship builder overlap tolerance being ridiculously small, no, but the mod is designed on PC to work on PC, and shared for the xbox community. If you want an easier time with getting these connected on xbox, I'd recommend you download and install the mod M-Class V2 because it has a script in it that increases the overlap tolerance in the ship builder on console.
thank kid was having snap issue this works thanks
@matilija
13 күн бұрын
You are quite welcome! I knew a few people were having issues with it, so I wanted to make a video on how to for them.
Please fix these. I love the concept but it’s too hard to piece together. What about making them a all in one module instead of combining them.
Ok, so pretty much you're just duplicating it and forcing the snap, like you would if you wanted to stack engines. You can skip the RB part when you get closer and just duplicate it
@tombooze74
2 күн бұрын
Do you have to do this for every weapon. ? Those battle stations are awful for ship,building
@TheIronBear290
2 күн бұрын
@tombooze74 yea, but I haven't had a problem with it on regular weapons spots. Mind you I'm on xbox
Oh, so thats what they snap to....Now if I can just attach them before the FPS drop melts my console, thatd be swell.
@matilija
9 күн бұрын
🤣 Yeah, I'm still working on getting them optimized so they won't cause so much lag on the xbox, my next update which should be within the next 2 weeks should help improve their performance quite a bit.
how is it 2024 and people are still making videos with shitty ass mics
@matilija
10 күн бұрын
Not everyone is rich and vanity is dumb.