SPINE 2D - 4.2 BETA - RIG WITH PHYSICS - TUTORIAL PART 1

Hello Spinemators!
Here is another (more comprehensive) tutorial, with a more complex character and complex setup using the new Physics Constraint feature on Spine 2d version 4.2.
For this first part I am covering the first basic bone structure, the initial Physics setup and showing you what the Global parameter does.
Also, I am animating a simple dance with the character in order to test the first pass on the rig. The video is filled with some tips I use to make my personal Spine workflow faster and more productive.
I hope you enjoy it! Have fun!
Want to know more about my work? Check my social channels:
/ julianocastro
www.artstation.com/julianocas...
www.julianocastro.com/

Пікірлер: 15

  • @julianocastro
    @julianocastro7 ай бұрын

    Subscribe to learn animation: spinemation.com Check more of my work at: instagram.com/julianocastro/

  • @GabrielFernandes-qy9no
    @GabrielFernandes-qy9no7 ай бұрын

    Wow , mais conteúdo fresquinho 🎉👏🏽🙌🏽🚀🔥!!! Amazing tutorial, best content always!!!

  • @ZellisArt
    @ZellisArt7 ай бұрын

    Thanks for the tutorial! Hope you post more in the future!

  • @julianocastro

    @julianocastro

    7 ай бұрын

    that’s the plan!

  • @nekokna
    @nekokna7 ай бұрын

    Thanks for the tip for the footsies!❤

  • @julianocastro

    @julianocastro

    7 ай бұрын

    Glad you like it, I am uploading a video today for an advanced leg/foot setup 😉

  • @TahOgawa1
    @TahOgawa17 ай бұрын

    n vejo a hora de sair seu curso 💕

  • @julianocastro

    @julianocastro

    7 ай бұрын

    Oi Thays! Eu também não vejo a hora! 😂 Quando sair espero q vc goste e que possa ajudar. Muito obrigado por acompanhar por aqui! 🙏🏻

  • @gennady82
    @gennady827 ай бұрын

    reactoon😄

  • @qua3ro
    @qua3ro7 ай бұрын

    when I have a cyclic animation like yours and it’s fast, then if it looks good on the screen, then when exported to a gif or a sequence of frames, it doesn’t match the last and first frames. the keys on the bones do not work with physics, you can only wait for all the physics to be calculated and the object to return to its original position.

  • @julianocastro

    @julianocastro

    7 ай бұрын

    Hey, it never happened so far, but keep in mind this is a beta version, it is not like a final release and it is constantly in update, almost daily or weekly, it could be a bug. Try to report it, maybe capture a video and post on their foruns or on the discord channel. So they can check and fix it.

  • @nekokna

    @nekokna

    7 ай бұрын

    A trick of sorts is to add along pause so when it stports it has time to get to the initial pose..you mean about exporting loop gifs with physics right? Normally isñf you need for it too loop,remember to put at the end the exact same first frame( at bare minimun,other paste it at the end make one inmediatedly before the last one all keys,and erase the one that looks exactly like the first at the end.

  • @henryyoungchoi9557
    @henryyoungchoi95577 ай бұрын

    News on spinemation?

  • @julianocastro

    @julianocastro

    7 ай бұрын

    Things are moving again! Thanks for your interest and patience. Hopefully I will be able to share the first Courses very soon.

  • @henrique009ful

    @henrique009ful

    Ай бұрын

    Pq não grava em português?