SpectraLayers 11: Noise Reduction and Song Unmix Testing While Searching for Alligators

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Steinberg has released the latest version of SpectraLayers, version 11, and it is the first version to feature an AI engine to help its do its magic. SpectraLayers can separate a fully-produced track into its component parts, and remove noise from recorded audio. In this video, I go hiking through a very noisy trail in Florida while hunting for alligators, and use SpectraLayers to remove the noise from my audio after the fact. Then I demonstrate using SpectraLayers to unmix a track I released some time ago, to see how well it separates its component parts.
The track I unmixed in this video: • Artificial Horizons - ...
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0:00 Intro
0:54 No Noise Reduction
1:22 Noise Reduction On
1:53 Anhinga
2:40 Why I'm in Florida
3:09 Turtle
3:22 Eliminating Loud Bugs
3:58 Crabs
4:29 Alligator!
5:50 Eliminating Bugs and Traffic Noise
6:26 Eliminating Road/Wind Noise
6:53 Walking to the Beach
7:10 Eliminating Wind/Surf Noise
9:35 Process Audio from this Video
12:33 Unmix Song Demonstration
14:57 Unmixed Song Results
20:33 Unmixing on Powerful DAW PC
#SpectraLayers #Unmix #Alligator

Пікірлер: 7

  • @unclejerrysworld
    @unclejerrysworld18 күн бұрын

    I'm sure glad you found him before he found you!!! Great video (as usual)! Thanks Scott!

  • @runestone1337
    @runestone133718 күн бұрын

    In Australia we have salt water crocodiles. You don't have to go looking for them -- they'll find you when you least expect it ;)

  • @PanopticMotion
    @PanopticMotion18 күн бұрын

    This software is phenomenal! In a few more iterations, it's going to be mind-blowing.

  • @MasonTorrey

    @MasonTorrey

    17 күн бұрын

    It's mindblowing now!

  • @ScottsSynthStuff

    @ScottsSynthStuff

    17 күн бұрын

    It really is.

  • @valleyken
    @valleyken18 күн бұрын

    - Cool. Seems to do a good job.

  • @imsunnesching8014
    @imsunnesching801417 күн бұрын

    Thank you Scott for sharing your knowledge, although I like SpectraLayers i`d like to ask you if it might be possible to use an audio Input fed by the Base Drum of my Drummer to control my click in Cubase in a life Situation. As you already made a Video (playing Live: Learn the Tips and Tricks of the Pros)a year ago for a connection with your Roland Phantom to your Yamaha Montage I thought it might be possible in Cubase also

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