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SOUL BLADE (PS1) - MITSURUGI Edge Master Mode Playthrough - Soul Edge

EDGE MASTER MODE Playthrough / Longplay / Gameplay as HEISHIRO MITSURUGI from the game Soul Blade / Soul Edge, for Playstation 1. #souledge #mitsurugi #soulcalibur
Playlist: • Soul Edge / Soul Blade...
Difficulty Level: Medium
Ring Size: 18 m
Battle Count: 1
Life Bar: 100%
Battle Time: 40 sec
CPU Character's Weapon: Normal
Soul Blade / Soul Edge (1996)
Genre: Fighting
Platform: Playstation 1 / PS1 / PSone / PSX
Developer: Namco

Пікірлер: 12

  • @guilhermefreitas5321
    @guilhermefreitas532111 ай бұрын

    Faz uma série com todos os Soul calibur falando da história? É uma hidden gem muito maravilhosa essa saga.

  • @PrimevalDemon
    @PrimevalDemon10 ай бұрын

    I wish the series stayed more like this

  • @mrnobody2683

    @mrnobody2683

    9 ай бұрын

    Me too

  • @Sam-Dashing
    @Sam-Dashing Жыл бұрын

    How to use complete power hits ?

  • @ShiningJudgment666

    @ShiningJudgment666

    5 ай бұрын

    That Voldo stage was always a roadblock for me. Same with Sophitia in Taki's Edge Master Mode. Ended up getting a save from someone who had already cleared those stages and just finished what hadn't been finished.

  • @constipatedparker5879

    @constipatedparker5879

    4 ай бұрын

    I used to ace that Voldo stage 20 years ago. Now I'm 28 and that shit is tough as nails. I still wonder how my younger self managed to beat that on the PS1 with the patience of a saint, having to wait for the loading screen everytime I lost.@@ShiningJudgment666

  • @saurabhpathakYT
    @saurabhpathakYTАй бұрын

    You're playing with duckstation upscaling and didn't have Lee long stage glitch how?

  • @lcfreezer

    @lcfreezer

    Ай бұрын

    but is glitched 5:16

  • @saurabhpathakYT

    @saurabhpathakYT

    Ай бұрын

    ​​@@lcfreezeroh now I see. But it's only on water though. In my game it's all over the mountains and water. I think the newer versions should've fixed this

  • @user-es4py8ns4i
    @user-es4py8ns4iАй бұрын

    버추얼 파이터나 소울 에지같이 처음에는 철권보다 더 나았던 작품들이 결국 망하고 철권만 살아남았다는 게 아이러니하다.

  • @lcfreezer

    @lcfreezer

    Ай бұрын

    Katsuhiro Harada recently posted a long text on Twitter about the differences between the Tekken and Soul Calibur franchises and survival of the games. It was on June 25th, you can find it if you scroll through his timeline a little. x.com/Harada_TEKKEN/status/1805489285875089826

  • @user-es4py8ns4i

    @user-es4py8ns4i

    Ай бұрын

    @@lcfreezer Very interesting and informative. Thanks.