Sonic DS: Stealth's preemptive response to SEGA's Sonic DS Collection.

Ойындар

Gameplay Presented as-is with minimal editing and upscaling in order to show off many of the features present. Turn on Captions for some extra commentary.
Sonic DS is a proof-of-concept port of 3 classic Sonic the Hedgehog SEGA Genesis/Mega Drive games to Nintendo DS. This demo was made by Simon Thomley, AKA Stealth, best known to Sonic fans for his work on the remakes of Sonic the Hedgehog 1, 2, and 3 commissioned for use by SEGA for app stores and in Sonic Origins, and Sonic Mania.
While the games in Sonic Origins and Sonic Mania run on Christian Whitehead's "Retro Engine", Sonic DS provides a more accurate direct port of the original engines to the DS. It was made with the intent to pitch to SEGA after the title of Sonic Classic Collection for Nintendo DS was leaked in the hopes that SEGA would not repeat the past.
The proof of concept was built off of Stealth's previous demo, "Sonic GBA", which set out to prove the original Sonic the Hedgehog could, in fact, run perfectly on the Game Boy Advance. That demo is often cited in conversation surrounding the infamous Sonic The Hedgehog Genesis, which had inaccurate physics, excessive slowdown, and barely passable remixes of the original music, often interrupted by more important processing tasks.
I made this video because of a lack of coverage and this project, being often overlooked in conversations about the history of Sonic collections. I believe it's not only important to the context of Sonic Classic Collection, but to Sonic Mania and Sonic Origins especially.
Visit the original Headcannon website for Sonic DS, and to try it out for yourself: www.headcannon.com/hchc/SonicDS/

Пікірлер: 128

  • @d.a.garden_mobile
    @d.a.garden_mobile5 күн бұрын

    People in the comments failing to understand what a Proof of Concept is. The whole point of this was to show that you could have these games running natively on the DS instead of via poor emulation.

  • @shilze1

    @shilze1

    4 күн бұрын

    Stealth didn't know exactly what he would be competing with if he did end up successfully pitching but I doubt he would have been too broken up about what really came of SEGA's project at the time, his biggest fear was just them royally screwing up like with Sonic Genesis. The final product was a commendable effort in its own right. Not perfect and a little barebones but not without a solid effort and certainly not below Sonic Genesis, and it helps that JenesisDS was already respected DS Homebrew. There's certainly a lot that could have been done and expanded on with direct DS ports but by the time Classic Collection was out there wasn't too much demand for last-minute additions to the library to justify a larger undertaking.

  • @AymenZero

    @AymenZero

    3 күн бұрын

    Should've said that from the beginning. My brain couldn't process all that information

  • @PhirePhlame

    @PhirePhlame

    3 күн бұрын

    ​@@shilze1 I agree! They actually went through the effort of modifying each game to work within the parameters of JenesisDS specifically, rather than just releasing them as-is.

  • @LasagaMan

    @LasagaMan

    Күн бұрын

    @@shilze1 So in essence, Stealth is the developer that sega "needs" but doesn't deserve?

  • @PsychoSk8r4bg

    @PsychoSk8r4bg

    9 сағат бұрын

    @@LasagaMan Nailed it. Stealth has been a pillar of the Sonic Community and romhacking scene for a couple of decades now at the very least. What’s awesome is stealth, created headcannon, that worked with Christian whiteheads company (evening star?) to bring Sonic Origins. Ultimately, he got there!

  • @Jurtaani
    @Jurtaani4 күн бұрын

    i absolutely LOVE that idea of bottom screen being a map for the blue sphere stages.

  • @GoldKnightProduction
    @GoldKnightProduction8 күн бұрын

    To this day it bugs me that the sprite layers are in the wrong order in Classic Collection. In S3&K some select sprites render on top of the characters. Most noticeably the levers that Knuckles uses in Mushroom Hill and the holes left by those worm badniks in Lava Reef.

  • @CrashTise
    @CrashTise7 күн бұрын

    I had Classic Collection on DS as a kid and didn't notice anything wrong with it. I'd then install the game on my hacked 2DS many years later and realise how bad it is with its low quality audio, compressed visuals and slow performance.

  • @ShrimpyFries

    @ShrimpyFries

    7 күн бұрын

    and for some reason in sonic 3 you couldnt get tails to fly at all(at least for me)

  • @GoldenGrenadier

    @GoldenGrenadier

    7 күн бұрын

    I just couldn't get past knuckles not having his top row of pixels.

  • @cfothough

    @cfothough

    7 күн бұрын

    Even as a little kid I noticed how laggy the game was and how some of the sounds were wrong

  • @thepuzzlemaster64
    @thepuzzlemaster648 күн бұрын

    Man, SEGA must have been in a very weird predicament with the DS Classic Collection. On one hand you have you have a developer who made an incredible homebrew Genesis emulator on the DS, and on the other you have someone who's willing to recreate every Sonic game from scratch. Honestly, neither decision was bad. It's just the Jenesisds dev got there first.

  • @shilze1

    @shilze1

    8 күн бұрын

    It's possible it just never came through to anyone who could've made a note of it, but the DS was also on about its last year and it was last minute enough that they probably wouldn't have wanted to devote much more time to it, especially with the Megamix part of the pitch.

  • @inktendo

    @inktendo

    8 күн бұрын

    @@shilze1also it's way easier to slap some roms into an emulator than port entire games to a console

  • @the1whoplayz

    @the1whoplayz

    8 күн бұрын

    @@inktendo It's also cheaper, which is the most likely reason why SEGA went the emulation route

  • @agreedboarart3188
    @agreedboarart3188Күн бұрын

    Idk why but the wrong music playing is so funny to me.

  • @riley2476
    @riley24766 күн бұрын

    say what you want, but a map for blue spheres levels wouldve been a really good use of the ds touch screen. especially in stages with the yellow spheres

  • @Adamwinters
    @Adamwinters7 күн бұрын

    Blue Sphere was ROUGH on DS.

  • @Gaizure

    @Gaizure

    3 күн бұрын

    It was pretty horrible, it was the one thing that really made me never want to play that port despite it being one of the better ones overall. Sonic Jam is also disappointingly kinda bad.

  • @betterwinds
    @betterwinds8 күн бұрын

    I really like the blue spheres implementation using the second screen

  • @MizunoKetsuban

    @MizunoKetsuban

    8 күн бұрын

    That's just for debugging purposes. It wouldn't have been there in the finished product.

  • @ssg-eggunner

    @ssg-eggunner

    8 күн бұрын

    Im completely aware it wouldnt be there in a final product but it would definitely make blue spheres less of a hassle

  • @drgabi18
    @drgabi187 күн бұрын

    7:33 wow, rude

  • @ThatRetroGuy2005
    @ThatRetroGuy2005 Жыл бұрын

    Looks better than sonic classic collection 😂

  • @shalpp

    @shalpp

    8 күн бұрын

    Save for maybe different screen positioning it looks almost exactly the same as the ds collection

  • @ThatRetroGuy2005

    @ThatRetroGuy2005

    8 күн бұрын

    ​@@shalpp I only said that since the frame rate is much nicer

  • @davidgameranimations

    @davidgameranimations

    8 күн бұрын

    ​@@ThatRetroGuy2005classic collection was made for DSi in mind, that is more powerful, It says un the back on the box, if you tested on an 3ds or normal DS you didn't play It correctly 💥

  • @VampireA1056

    @VampireA1056

    8 күн бұрын

    What's wrong with Sonic Classic Collection??

  • @davidgameranimations

    @davidgameranimations

    8 күн бұрын

    @@VampireA1056 idk

  • @NGO9000
    @NGO90005 күн бұрын

    Sonic classic collection is fine, it's just modified roms on a DS cart. Sad thing is they didn't even add blue spheres to the game.

  • @TheFallenStar64

    @TheFallenStar64

    5 күн бұрын

    What are you talking about?

  • @NGO9000

    @NGO9000

    5 күн бұрын

    @@TheFallenStar64 go to the Genesis vault in Vimm's lair and check the S section. You can see that there's roms of sonic games labeled "Sonic Classic Collection"

  • @gilitovenegas2339

    @gilitovenegas2339

    3 күн бұрын

    ​@@X_Lord_of_the_Nightso then, how do you get the chaos emeralds in the DS version of S3&K?

  • @HyperSonic1999orJTH

    @HyperSonic1999orJTH

    2 күн бұрын

    ​@@gilitovenegas2339 You can get them just like normal, what he is actually talking about is the blue sphere game that you get from locking on any game that is not sonic 2 or 3 on the sonic and knuckles cartridge. You get a "NO WAY!?" screen then you press A, B, C together and can play a endless number of new blue sphere stages.

  • @X_Lord_of_the_Night

    @X_Lord_of_the_Night

    Күн бұрын

    @@gilitovenegas2339 Hello, sorry for the late response. I got curious about the topic, there's not that much documentation about it, and the ones i saw said that blue spheres weren't in the game,so i went to try it myself. I tried Sonic 3, Knuckles in Sonic 3 and Sonic & Knuckles, the conclusion is Blue spheres is in all of them with the exception of the Knuckles campaign in S&K which is something that was already like that in the original. The being said, I'm sorry for my previous comment saying it wasn't included, i took as base some KZread videos that said that blue spheres aren't included, I'll be excluding my previous comment.

  • @Danielcvianna12
    @Danielcvianna122 күн бұрын

    The music make it look like a PS1 bootleg from Sonic 1

  • @BridgetGX
    @BridgetGX2 күн бұрын

    This might not be commercially viable anymore but it will always be a point of interest. Give this to the SAGE people and watch how fast they finish the development

  • @VictorSilva-lj4wy
    @VictorSilva-lj4wy10 күн бұрын

    "If that description sounds familiar, you might be a Blue Spheres fan! These officially debited in Sonic Origins!" Sonic Mania: -_-

  • @shilze1

    @shilze1

    8 күн бұрын

    I assumed it only made it in officially through Blue Spheres Plus, but I am also not a Blue Spheres (or Mania) fan myself and what I do know about that edition comes from lets plays.

  • @ventriloquistmagician4735

    @ventriloquistmagician4735

    5 күн бұрын

    ​@@shilze1blue spheres mania no good

  • @0DRONZER
    @0DRONZER2 күн бұрын

    am i going nuts from listening to microtonal music or is the soundtrack just out of tune

  • @parapkid

    @parapkid

    2 күн бұрын

    yeah it is out of tune

  • @beefaroni4733

    @beefaroni4733

    2 күн бұрын

    its not just you. the sound is off.

  • @TRMofYT

    @TRMofYT

    2 күн бұрын

    It's off by a few semitones. I took music in school so I would know.

  • @BigNate60_2.0

    @BigNate60_2.0

    Күн бұрын

    @@TRMofYTIt’s not off by THAT much. If our semitone knowledge is the same (which it more than likely is), then saying “a few semitones” would mean the new key is at least two or three half-steps above or below C, which is the normal key of the song. In just listening to it I can say it’s off by at most 1 semitone, which would make the new pitch more akin to B, but it’s not q u i t e there yet

  • @TRMofYT

    @TRMofYT

    Күн бұрын

    @@BigNate60_2.0 Fair point. So it's technically in B but yet off-pitch at the same time.

  • @vittosphonecollection4134
    @vittosphonecollection413410 күн бұрын

    Awww I thought it was gonna be a recreation of that Tech Demo where you swipe one the screen to run. Still, good job!

  • @shilze1

    @shilze1

    9 күн бұрын

    It's not something I made. This video is intended to showcase a lesser-known project by Stealth that was based on his well-known Sonic GBA port of Sonic 1 because there really isn't any footage of it anywhere else on KZread.

  • @vittosphonecollection4134

    @vittosphonecollection4134

    9 күн бұрын

    @@shilze1 Oh ok lol, at least you made the footage aviable tho

  • @Zawmbbeh
    @Zawmbbeh7 күн бұрын

    why are some of the music notes kindof flat? is it a sample rate thing?

  • @trash_lol

    @trash_lol

    7 күн бұрын

    i think some of the songs are played some microtones down, i think sample rate sounds like a feasible explanation

  • @Zawmbbeh

    @Zawmbbeh

    7 күн бұрын

    @@trash_lol i know it was like that with the botched port for Goin Quackers (N64)

  • @SplatMaster420

    @SplatMaster420

    7 күн бұрын

    Because it’s ds

  • @LolManI-75
    @LolManI-757 күн бұрын

    11:13 Actually, the Green & Pink Spheres debuted in Sonic Mania with Blue Spheres Mania Mode

  • @I-like-Sonic-91

    @I-like-Sonic-91

    7 күн бұрын

    This was made around 2011-2012 tho (Mania released in 2017) Therefore, this was the first appearance of the Green and Pink spheres.

  • @fiafiaaaa

    @fiafiaaaa

    7 күн бұрын

    @@I-like-Sonic-91 The captions say they *officially* debuted in Sonic Origins. They are correcting that as they *officially* debuted in Mania's Blue Spheres Mania mode.

  • @sackerlacker5399
    @sackerlacker53993 күн бұрын

    Playable special stages?

  • @PhantomBoi-ru9ci
    @PhantomBoi-ru9ci8 күн бұрын

    of course this is better THIS WAS RECONSTRUCTED INSTEAD OF EMULATED‼️

  • @Saetta06
    @Saetta068 күн бұрын

    I know this wouldn't have happened even if the project was green lit but I would've loved if this used both screens like sonic rush, would've made the games feel more immersive

  • @Danielcvianna12
    @Danielcvianna122 күн бұрын

    To beat the Megamix boss at 28:17 u need to spindash in egman ball

  • @jorgitoislamico4224
    @jorgitoislamico42245 күн бұрын

    The substitute music choices were WILD 😭

  • @caramelflann
    @caramelflann8 күн бұрын

    Where tf did sonic megamix come from

  • @GenghisConnThr333

    @GenghisConnThr333

    7 күн бұрын

    ROM hack of Sonic 1 that was really popular back in it's day, also Stealth worked on it.

  • @Ekstromer64
    @Ekstromer648 күн бұрын

    why are you using desmume rather than melonds? is your computer not 64 bit

  • @shilze1

    @shilze1

    8 күн бұрын

    Because built in raw video recording and I don't think it works on Melon

  • @YourUncleBenis

    @YourUncleBenis

    2 күн бұрын

    Desmume has built-in recording software that gets rid of any lag you may experience while playing. Like, you could have a ton of slowdown, but the recorded product won't have it.

  • @shalpp
    @shalpp8 күн бұрын

    Whats the deal with the music? Sounds almost like it's sequenced straight from the ds hardware

  • @frannielmartinez

    @frannielmartinez

    8 күн бұрын

    It is

  • @undyingstar

    @undyingstar

    8 күн бұрын

    Because it is, its being ran in midi

  • @shalpp

    @shalpp

    8 күн бұрын

    Makes me wonder a few things - How would the sound effects sound if they were synthesized in hardware sort of like how the saturn did it in sonic jam But also sonic jam would've fared with a sequenced soundtrack, either sampling bits of the fm patches or trying to match the original patches with its own built in fm synth

  • @ssg-eggunner

    @ssg-eggunner

    8 күн бұрын

    ​@@undyingstarnot midi Midi refers to a system built in music keyboards to communicate with PCs General Midi is separate from DS, even if creating a midi2ds driver could be possible

  • @ssg-eggunner

    @ssg-eggunner

    8 күн бұрын

    ​@@shalpp this definitely uses the full sampled versions from saturn games or atleast the same methods, which is why it sounds crusty compared to the music

  • @Ihartwalrusguy
    @Ihartwalrusguy7 күн бұрын

    You think if Sega approved of this pitch, Sonic Megamix would become canon?

  • @mateoleon1301

    @mateoleon1301

    5 күн бұрын

    The fan game within itself or just the title? Edit: I just saw the pitch demo for Sonic mega mix for the ds, and I can say maybe.

  • @nutbuster87

    @nutbuster87

    3 күн бұрын

    no dumbass, its a proof of concept, sega would not have added megamix into the final product had it been approved

  • @kolkagaming1234
    @kolkagaming12347 күн бұрын

    What the GBA of sonic 1 should’ve been.

  • @emmyheart2082

    @emmyheart2082

    6 күн бұрын

    Funny you mention that, Stealth made a port of Sonic 1 for the GBA to contest the Sega official one. It used a disassembly of the original game ported over to C, featured all of GHZ, and I think a little bit of Labyrinth zone? Also significantly better music and visuals

  • @LordScout
    @LordScout7 күн бұрын

    "ds collection nobody even remembers" ok wow think of the little zoomers who got this game when they were 8 and got to play around with those games on the go. besides nostalgia i think the fact that it had knuckles in sonic 2 and sonic 3 & knuckles makes it a pretty solid collection. good video though!

  • @netmeister7941

    @netmeister7941

    7 күн бұрын

    Did your comma and shift key fall off?'

  • @StudioMetroProductions

    @StudioMetroProductions

    7 күн бұрын

    The only I remember is that it uses music from sonic jam

  • @P0Ta33t0

    @P0Ta33t0

    7 күн бұрын

    Yeah I have it still.

  • @gameguider321GO

    @gameguider321GO

    7 күн бұрын

    I would know. Because I was one of those zoomers that got classic collection when I was 8 or 9.

  • @LordScout

    @LordScout

    6 күн бұрын

    @netmeister7941 if you can read what I say idgaf, it's a youtube comment not a job application

  • @MrMegaManFan
    @MrMegaManFan3 күн бұрын

    The music being wrong in the first special stage and for invincibility is f’ing me up.

  • @opa-rappa
    @opa-rappa8 күн бұрын

    Who tf disliked the video

  • @Zomboy4313

    @Zomboy4313

    8 күн бұрын

    How tf can you see that

  • @opa-rappa

    @opa-rappa

    8 күн бұрын

    @@Zomboy4313 Illegal ways

  • @Pack64

    @Pack64

    8 күн бұрын

    8 hours ago

  • @Nintendo_Homebrew

    @Nintendo_Homebrew

    6 күн бұрын

    Dr. Eggman and his alt accounts

  • @MaxusYT592

    @MaxusYT592

    4 күн бұрын

    ​@@Nintendo_Homebrewand his badniks

  • @getbluespheres3k
    @getbluespheres3k9 күн бұрын

    tis still better than GBA

  • @Karnage233

    @Karnage233

    8 күн бұрын

    Wait until you see stealths sonic 1 GBA tech demo

  • @mikecraftbro
    @mikecraftbro4 күн бұрын

    ?

  • @Penguimus
    @Penguimus8 күн бұрын

    Sonic Classic Collection: aM i A jOkE tO yOu- This feels like it wasn’t understood properly.

  • @purpleken279

    @purpleken279

    8 күн бұрын

    sonic classic collection used a genesis emulator developed prior to its release in order to "port" the games to ds, this tech demo is more of a remake of the sonic engine natively on ds hardware. Stealth wanted to stop sega from being lazy and take this concept to make the collection at least a bit more playable without the resolution looking like it was shredded and stuck together again

  • @Karnage233

    @Karnage233

    8 күн бұрын

    classic collection sucks

  • @MrOuchMouse
    @MrOuchMouse6 күн бұрын

    This is not the classic collection

  • @poopgoopboop123abc

    @poopgoopboop123abc

    Күн бұрын

    Nobody said it was the classic collection

  • @sonnythehedge
    @sonnythehedge5 күн бұрын

    next time use melon ds it's better

  • @bluedoge7749

    @bluedoge7749

    4 сағат бұрын

    What??

  • @alexboltSEGAGENESIS173
    @alexboltSEGAGENESIS1738 күн бұрын

    sonic games on nintendo FULL SHIT

  • @Karnage233

    @Karnage233

    8 күн бұрын

    what are you blabbering about

  • @Randi_MyMan

    @Randi_MyMan

    7 күн бұрын

    he's just another full sega fan, no nintendo stuff for him basically, wants the 1991 sega vs nintendo thing to happen again.

  • @Trimint123

    @Trimint123

    7 күн бұрын

    My guy, have you heard of Sonic Rush?

  • @Karnage233

    @Karnage233

    7 күн бұрын

    @@Trimint123 or the *entire* Advance series

  • @featheredhand

    @featheredhand

    6 күн бұрын

    @Karnage233 or Rush Adventure, the Story book series games, sonic colors' initial release, sonic Battle, sonic pinball party etc... 😂