SOG AI: Now compatible with Forgotten Few 2 mission by KingN

SOG AI has just been updated with these changes:
- Fixed "Disembark" problem where AI exiting helicopter would not forget the helicopter and follow it after it flew away.
- SOG AI now works with KingN's awesome Forgotten Few 2 campaign/missions.
- SOG AI now works with Pandemic's awesome Welcome To the Border campaign
Forgotten Few 2 is very impressive. Lots of options for player, and you can really explore missions all over the vast Cam Lao Nam map. You should subscribe and give a thumbs up to KingN's missions.

Пікірлер: 23

  • @user-co8go1ty1i
    @user-co8go1ty1i Жыл бұрын

    Holy shit. The mod itself as well as your control of AI is nearly perfection. I have never seen Arma Ai fighting that well.

  • @johnnyboy8657

    @johnnyboy8657

    Жыл бұрын

    Thanks man, its been an interesting project for sure.

  • @HazBofficial
    @HazBofficial Жыл бұрын

    OMG love FH2, but your mod is gonna take it to the next level for my SP playthrough. Thank you for the hard work you've poured into the mod 👍

  • @johnnyboy8657

    @johnnyboy8657

    Жыл бұрын

    Thanks dude.

  • @charlesfngo5776
    @charlesfngo5776 Жыл бұрын

    I did not know about these missions. this looks much better than DRO

  • @johnnyboy8657

    @johnnyboy8657

    Жыл бұрын

    I like them. It's slow to load because its searching entire CLM map to find positions for various enemy locations, but worth it. And since you can insert by boat or air, you don't have the problem of AI driving and not of vehicle seats for AI team like you do in DRO.

  • @charlesfngo5776

    @charlesfngo5776

    Жыл бұрын

    @@johnnyboy8657 i changed the mission.sqm, now i have the radio support and i can choice my team with your sog option at the beginning of the mission !! great

  • @johnnyboy8657

    @johnnyboy8657

    Жыл бұрын

    @@charlesfngo5776 Sweet.

  • @maqimusic
    @maqimusic Жыл бұрын

    Bohemia should have you working on Arma4. Luckily for all of us, you are improving Arma3 SP in ways that ... there are no words ... Thank you, sir 🙏

  • @johnnyboy8657

    @johnnyboy8657

    Жыл бұрын

    Thanks man. I actually tried to get Savage Game Design to consider my mod before releasing it, but they didn't even look at it. Too busy. C'est le guerre.

  • @maqimusic

    @maqimusic

    Жыл бұрын

    @@johnnyboy8657 True dat! Still, what a missed opportunity for them ...

  • @michaelwaltz1204
    @michaelwaltz1204 Жыл бұрын

    This rocks. Like DRO but with even more stuff.

  • @SethCrowGamer
    @SethCrowGamer5 ай бұрын

    if you could have the ai get in and out of vehicles via the menu wheel that would be good, its such a pain trying to use the other action menu on top of this menu and then also the ace menu system, someone should have tried to bring it all into one as an action wheel that can extend.

  • @jordenanthony9746
    @jordenanthony97466 ай бұрын

    I love the mod. I was playing with both these mods and after completing a mission SOG AI seems to deactivate but it says it’s still enabled. None of my teammates will function with SOG AI until I reload the mission. This happens every time a mission is completed

  • @johnnyboy8657

    @johnnyboy8657

    6 ай бұрын

    Thanks for the report Jordan. Unfortunately I've had no time for the mod the last few months, so I'm not sure when I can look into this problem.

  • @jordenanthony9746

    @jordenanthony9746

    5 ай бұрын

    @@johnnyboy8657 that’s alright. I still enjoy the mod. I appreciate the response and I’m gonna continue to have fun with it. Keep up the amazing work!!! Thanks again

  • @johnnyboy8657

    @johnnyboy8657

    5 ай бұрын

    @@jordenanthony9746 Thanks man, I really appreciate the feedback.

  • @jupaga
    @jupaga4 ай бұрын

    SOG AI is ACE3 compatible?

  • @Gofaw
    @Gofaw Жыл бұрын

    How do you make it so that the SOG AI revive system doesn't clash with the Forgotten Few one? I've had units die while in the SOG AI downed state

  • @johnnyboy8657

    @johnnyboy8657

    Жыл бұрын

    I played FF2 alot, and didn't notice a clash. Note that it is possible for AI to die while downed if they are shot again or take explosion damage while in downed state. Also, after about 2 minutes, they bleed out if no one gets to them in time.

  • @Gofaw

    @Gofaw

    Жыл бұрын

    @@johnnyboy8657 that's weird, just last night I had a unit get revived only to then die instantly, and the KIA tracker said the reason for his death was an "accident". Maybe I should disable FF2's revive parameter so it's only SOG AI handling that?

  • @johnnyboy8657

    @johnnyboy8657

    Жыл бұрын

    @@Gofaw tbf, I didn't even know that FF2 had a revive option. Disabling it is a good idea, as it will likely conflict with my revive.

  • @Gofaw

    @Gofaw

    Жыл бұрын

    @@johnnyboy8657 aight I'll try that then, thanks man