Snnuy Interviews PVDDR About the Future of Path of Champions

Ойындар

Senior Game Designer PVDDR Answers some of the most asked questions reading PoC! x.com/PVDDR
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Пікірлер: 61

  • @jakobg8200
    @jakobg820018 күн бұрын

    Snnuy is even in reallife an elusive blocker

  • @Envy_Dragon

    @Envy_Dragon

    17 күн бұрын

    His glasses give him Sharpsight until removed

  • @shai310
    @shai31018 күн бұрын

    Really great interview Sunny. I feel like you're the only content creator trying to keep LoR alive on both Twitch and YT, I know the pvp news has hurt LoR in both the competitive side and on the content creation side since most of the content revolved around ranked games. So I don't take for granted the effort you've put in for the game and I'm glad Riot sees it too. In regards to the interview, I feel like we got to understand more the devs' side of thing so I'm just hoping for more exciting content for the game.

  • @Snnuy

    @Snnuy

    17 күн бұрын

    thank you, I'm ride or die with Runeterra but in general I just really appreciate getting a look into the dev life and everything that goes on behind the scenes. It brings us closer as a community too

  • @cupidok2768

    @cupidok2768

    15 күн бұрын

    I like the guy on the left what is his main website I wonder look him up

  • @Incarnato009
    @Incarnato00918 күн бұрын

    YOOOOOO AMAZING, I love what you guys are doing with path of champions, thanks for not leting the game die.

  • @ninja666gaming
    @ninja666gaming17 күн бұрын

    you can tell this guy cares about the game, I really like their design philosophy and am exited for content going forward.

  • @NapoleonSoares

    @NapoleonSoares

    16 күн бұрын

    "This guy" is also legitimately considered the best or 2nd best magic the gathering player of all time, so he has an incredible grasp on what makes card games interesting and fun to figure out.

  • @chrishaven1489
    @chrishaven148917 күн бұрын

    I want a multiplayer aspect to PoC, whether it be pvp or co-op, i dont mind either. Im just gonna drop this here and fly off into the wind

  • @TheThe.

    @TheThe.

    17 күн бұрын

    Imagine a A sol like event but the final encounter is matchmaking into someone else who has cleared it

  • @xavierburval4128

    @xavierburval4128

    17 күн бұрын

    It'd have to be coop, pvp would be so toxic with PoC items and powers lol

  • @chrishaven1489

    @chrishaven1489

    17 күн бұрын

    @@xavierburval4128 What if it were randomized?

  • @xavierburval4128

    @xavierburval4128

    16 күн бұрын

    @@chrishaven1489 that just sounds like urf. Granted urf was pretty fun but I don’t see why they would make an entire thing out of it

  • @chrishaven1489

    @chrishaven1489

    16 күн бұрын

    @@xavierburval4128 It's just an idea. As fun as PoC is, I genuinely don't see PoC as it is now, even with the constellations, as the silver bullet that'll save LoR. I'm of the very strong opinion that there needs to be a multiplayer aspect of the mode

  • @SuperLotus
    @SuperLotus18 күн бұрын

    Great interview, but what I'd really like from Path is the ability to customize my starting deck. Even if it's just change one spell and one unit (or maybe a landmark in some decks) that would be enough to make my runs more fun. I know other roguelikes don't have this feature, but given the amount of cards and archetypes LoR has it's a shame we can't bring deckbuilding to PvE.

  • @bennie1079

    @bennie1079

    17 күн бұрын

    An interesting way to do this, would be to change the first “power node” in each adventure with a “switch node”, which allows you to cut one card and replace it with one card of your own choice from your region! I’m interested to hear if that would be enough for you?

  • @triffnix

    @triffnix

    17 күн бұрын

    @@bennie1079 maybe even a combined "cut 1 card, select 1 of 9 cards from the base region, add 2 to of those to your deck" would be enough

  • @SuperLotus

    @SuperLotus

    17 күн бұрын

    @@bennie1079 I guess at this point I'd take anything. Whatever is easiest for developers just to make sure it gets implemented. I assume that the reason it hasn't is that they don't want to spend resources, but maybe they're afraid people will come up with those broken 'free build' decks if people have too much control over their decks

  • @SuperLotus

    @SuperLotus

    17 күн бұрын

    @@bennie1079 Just a quick add on to my last comment, I would prefer it worked like relics where there was just another tab for substitutions and you get up to 3 slots like relics once you fully level up, but again whatever is easiest to implement would be better than nothing

  • @vincentsolus9227
    @vincentsolus922718 күн бұрын

    26:10 a good guess is that they scale damage with lurk, wich would be really fun

  • @guney104

    @guney104

    18 күн бұрын

    make it "if pyke lurks, you summon him"

  • @Wedbletume

    @Wedbletume

    17 күн бұрын

    @@guney104 or ''when you lurk a spell with 5+ cost, transform into death from below''

  • @dinochan3560

    @dinochan3560

    17 күн бұрын

    My guess would be "lurk now grants an additional +1/+1 to all lurkers"

  • @vincentsolus9227

    @vincentsolus9227

    17 күн бұрын

    summoning Pike would not be that good, having death from bellow is pretty good i hope they add some item to death from bellow too also transforming all +5 spell into death from bellow is kinda griefing if have good spells that you do want to use

  • @bennie1079
    @bennie107917 күн бұрын

    My guess for the last part of pyke’s 6 star, is that the damage of spells scale with lurk. That’d be sick.

  • @fourth4q118
    @fourth4q11818 күн бұрын

    The overall UI right now was a bit cluttered for me since we added many champions (keep 'em comin but needed more clarity), many types of rewards and fragments (that feel all over the place, not quite simple like it used to be) Hope they do sth about this too.

  • @edgarmarques97
    @edgarmarques9717 күн бұрын

    Why do I feel like a card in my hand is about to get exiled and I need to pay 2 more mana to play it...

  • @NekoBatyx
    @NekoBatyx17 күн бұрын

    For custom difficulty in PoC, I suggest checking out how Arknights does its Contingency Contract system, where each difficulty modifier has points ranging from 1-3 based on their level of difficulty. The player gets to choose which ones they want to add to their own runs and is rewarded for completing a run that meets a certain number of points. More varied and harder modifiers are unlocked this way as well. This lets players customise their own difficulty based on what champions or relics they have access to.

  • @dieterbohlen1572
    @dieterbohlen157217 күн бұрын

    Love the communication

  • @bennie1079
    @bennie107917 күн бұрын

    I’m actually REALLY happy with the direction the game is going and with choices the devs have made so far. The only thing I request and hope for in the future, is more champs in poc/more 6 star champs, as well as more champions to the game. I’m still waiting desperately for Blitzcrank and Alistar.

  • @Noobie2k7
    @Noobie2k717 күн бұрын

    Something I'd also love to see is a weekly adventure with a leaderboard. Like rveryone competes in the same asventure using the same set champion with the same modifiers and everything in the advebture is the same for everyone and you then compete to finish the adventure with the highest score possible.

  • @dragomaster2422
    @dragomaster242217 күн бұрын

    Paulo interview BASED

  • @mac1122
    @mac112217 күн бұрын

    i would love a "custom adventure" mode where you could define encounters from a list of existing encounters, define modifiers for the run and make your own nodes path. Could be a late/end game content mode.

  • @danfelder8062
    @danfelder806217 күн бұрын

    Woot! PVDR!

  • @lornemalvo7551
    @lornemalvo755118 күн бұрын

    More story adventures would be nice too, thank you and lor devs for keeping the game going (and us players ofc 🤝)

  • @showd6229
    @showd622918 күн бұрын

    My guess is the rest of the 6 star is either allies can lurk multiple times per turn or their health growth as well as their attack

  • @alexderp2022
    @alexderp202218 күн бұрын

    nice!

  • @dragomaster2422
    @dragomaster242217 күн бұрын

    I think it would be awesome if Snnuy maybe started out some streams going through some of the LoR reddit threads and covering what some of the devs are saying on there for the people that don’t have or use reddit. Then he can upload it here.

  • @Noobie2k7
    @Noobie2k717 күн бұрын

    One thing i think everyonebwill agree also would be very welcome now with so many xhampions in the game and so many constelations now too is Duplicate protection on quest rewards/chest rewards. So we don't constantly get blue fragments for champions we already have maxed out when we still have 100's of stars still to unlock for other champs. Overall Stardust still feels pretty useless so to be excited to get a gold chest only to then only get 50 stardust feels awful when you were really hoping for 20 fragments for a champion you need to star up. I currently only have 100 stars out of 241 available and recently have lost so many blue fragments because the rng decided to pick one of the few champs i have at 3* already.

  • @Plag-Dmon98
    @Plag-Dmon9817 күн бұрын

    I think if Pyke were to get a star power where every time you get the atk token you summon an ephemeral lurker? Kind of like Gwen with her hallowed ephemerals but only on atk turns Then I hit 22:20 in the vid, welp, guess that change was more obvious than I thought lol Gwen support with Pyke will go hard, just like the other way around already does 🎉

  • @kalashydra9016
    @kalashydra901617 күн бұрын

    29:31 another question for the next interview . is there any chance we could edit the decks in path ? like choosing some cards we can add/remove before the adventure starts ? like few would be good enought so the core of the deck is intact but changing few to customize our playstyle would be really cool

  • @Plag-Dmon98
    @Plag-Dmon9817 күн бұрын

    They added Swain as another Endgame boss and here I've only beat A.Sol once, can't even make it to Liss

  • @AmelliaKyusei
    @AmelliaKyusei16 күн бұрын

    8 Star swain summons 3 Leviathans instead of 3 City breakers

  • @bennie1079
    @bennie107917 күн бұрын

    Yaaaay

  • @Picabeba
    @Picabeba18 күн бұрын

    I started playing poc last month. I have to say that even if im actually playing ( a lot ) more than what i did with pvp, the experience Is different from pvp, in not a Better way. I used tò play when eager, motiveted and focused now i m playing out of boredom as i did with many other time comsuming games out there. Moreover, i m not going to spend a reallife Coin to win more, nor to beat a random champ on the Path....not out of principle but because i don t think is fun.

  • @dragomaster2422
    @dragomaster242217 күн бұрын

    6:25 truuuue there are champs that are too slow even when six star and max level too. I feel like volibear is too slow to even go toe to toe with swain’s adventure, so it just ends up feeling bad.

  • @plundypops
    @plundypops18 күн бұрын

    I have played mtg for decades and know pvddr from there and had no idea pvddr was a game designer, let alone for lor! D: Also team heimerdinger is goated btw.

  • @pamonja4301
    @pamonja430118 күн бұрын

    How likely are that they are changing Pike becuse the way he works leaves very little to a future Rek'sai?

  • @bennie1079

    @bennie1079

    17 күн бұрын

    My thought about this, is the same as like Jax and Ornn. Ornn is more control, slowly building up one or two units to become really big, and then finish the game, where as Jax is Aggressive attacking all the time, with the equipment giving a small amount of extra stats. Both of their powers in poc are reflected in this, with Jax giving a ton of attack to their equipment with the 3 star, and allowing you to sacrifice your own units just to get the attack in with the 2 star. Ornn has his 3 star which doubles the first forge each round (his powers definitely need a buff). That still fits with the “time and dedication” that Ornn’s gameplay leads into. Just like Jax and Ornn, Pyke and Reksai do a lot of the same things, so isolate what they are best at individually. Reksai is better at buffing all lurkers for just bigger stats, where as pyke is better removal with summoner spell, himself and followers. Building onto that, it wouldn’t make much sense for pyke’s 1 or 3 star to be like “lurk grants +2 instead of +1”, but it WOULD make a ton of sense for Reksai. Basically, I do believe there’s a ton of room for Reksai to shine as a more big stat focused lurker in contrast to pyke who just wants to remove the enemy. It’s a bit like Reksai is Darius (big stats go through enemy to win), and pyke is swain (remove the enemy threat before going in for the winning swing.)

  • @Matsupitsu2nd
    @Matsupitsu2nd18 күн бұрын

    Swain could easily made into 4 star or 3,5 star just by removing the half its stats buff while keeping double dmg

  • @wallacejunior15
    @wallacejunior1518 күн бұрын

    Vai Brasil

  • @Sten43211
    @Sten4321117 күн бұрын

    i tend to dislike ascension systems, since they often just work by making your starting deck worse.

  • @xter5967
    @xter596717 күн бұрын

    what is grapplr doing

  • @ongseungwu4311
    @ongseungwu431118 күн бұрын

    why is he cute though

  • @chillmadude
    @chillmadude18 күн бұрын

    i hate playing jinx in poc, because you never even get a chance to level her up, it makes her feel like a follower in her own deck

  • @snailwholovesmud

    @snailwholovesmud

    18 күн бұрын

    what do you mean by you dont get a chance to level her up?

  • @someonesgenericfish0

    @someonesgenericfish0

    18 күн бұрын

    There is a relic you can get from the second Garen story adventure that is designed for Jinx and auto-levels her when you play her. It's pretty much a must-bring for her

  • @RexDeorumYT

    @RexDeorumYT

    17 күн бұрын

    Bro you are playing her so wrong lmao. Get her BiS relic from the garen story and she levels on play, 100% of the time.

  • @atroll9996
    @atroll999618 күн бұрын

    last

  • @raulsdrsd
    @raulsdrsd17 күн бұрын

    its funny seeing PVDDR as a game designer for riot, i mean the dude is one of the greastest magic player of all time, is just weird

  • @Immadipp
    @Immadipp18 күн бұрын

    WHY U ARE BLOCKER..BE JUST ELUSIVE 💔🥺

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