[SMG ABC] Deep Dark C "Ghost Ship Daredevil Run" 1.5xA (Mario)

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This one was actually so cool. I originally thought this would be pretty simple to TAS because both of the saves in Deep Dark 1 pretty obviously required damage being taken. But then after messing around a bit with the shell I found that if you hold a shell, you can triple bounce off a second shell, and with a bit of spin-in-midair shenaniganry this would get you enough height to reach the mast without getting hit by the flame.
I was originally pretty worried about whether the strat would actually work out, mostly because there wasn't obviously a way to get on the shell without falling off before you could double bounce. After a lot of messing a lot with jank though, I found this spot where it works. Overall an A Press save which seemed very unlikely a few stars ago but looks really cool to see done.
Next is Deep Dark P which is gonna be... a task

Пікірлер: 7

  • @gembai
    @gembai5 ай бұрын

    that shell bounce was amazing ;D

  • @mcmooshroo2974
    @mcmooshroo29745 ай бұрын

    Can’t believe you found a setup that actually works for the shell saves. What’s it with Deep Dark randomly having absurdly precise tech

  • @usernameispassword4023
    @usernameispassword40235 ай бұрын

    HOHOHO Yoooooo!

  • @Zyon134
    @Zyon1345 ай бұрын

    Sorry if this is a dumb question but couldn't you stay on the fence and leave a magikoopa alive to bounce into the star? Or do the magikoopas die when the star spawns

  • @PurpleSunTAS

    @PurpleSunTAS

    5 ай бұрын

    The magikoopas die, but also Mario gets teleported to the middle

  • @PurpleSunTAS
    @PurpleSunTAS5 ай бұрын

    Ayoooo

  • @agoodduck
    @agoodduck5 ай бұрын

    What a boring star lmfao

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