SM64 - Watch for Rolling Rocks - 0.5x A Presses (Commentated) [OUTDATED]

Ойындар

THIS VIDEO IS OUTDATED - SEE A BETTER VERSION OF THIS VIDEO HERE:
• HMC Watch for Rolling ...
I collect the star Watch for Rolling Rocks in Hazy Maze Cave using 0.5 A presses. The A press is to perform AB kicks on the rising elevators. Without doing these kicks, Mario would go through the elevator, and so there'd be no way to navigate out of the lake area with QPU speed. For the record, this is TAS.
This video is an improvement from my previous video in which I collected this star in 1 A press. You can find that video here: • SM64 - Watch for Rolli... . Since then, we discovered PU movement and scuttlebug raising, which made this strat possible.
For convenience, here are the informative parts of the video:
0:35 for half A presses
3:44 for scuttlebug transportation
5:01 for scuttlebug raising
8:07 for hyper speed walking (HSWing)
10:40 for parallel universes (PUs)
Here is a play by play of what I do. First, I use scuttlebug transportation to move a scuttlebug to the corner of the Watch for Rolling Rocks platform. Then, I use scuttlebug raising to raise him to about the height of the platform. Next, I use hyper speed walking to generate massive speed. Finally, I use PU movement to navigate to the top of the course, launch to the scuttlebug to bounce on him, and ground pound in the misalignment of the platform to get onto it. And from there, I collect the star.
If you want to see my workspace/calculations and read about the process of TASing this, I've chronicled it here: imgur.com/gallery/rK24p
.m64 stats:
Length: 13 hours and 49.5 minutes
Re-records: 6824
Frames: 2986271 (1493100 input)
This video is without a doubt the one that I've put the most time into out of all my videos. I knew this going in, and so I decided to keep a log of how much time I spent on each aspect of it (note: if my computer was doing work like compiling/recording and I could let it be, I didn't count that time). Here are the stats:
Time to TAS: 12 hours
Time to record/manage raw avis: 9 hours
Time to create uncommentated version: 31 hours
Time to add visuals/commentary: 75 hours
Update: The PU route used in this video actually crashes on console, as it turns out PU crashes can still occur even when locking the camera in the main map. Nevertheless, an alternate route has been found that avoids these PU crashes and has been console verified: • HMC Watch for Rolling ...
Uncommentated Version: • SM64 - Watch for Rolli...
ABC Playlist: • Super Mario 64 - A But...
ABC Routes: docs.google.com/document/d/1y...

Пікірлер: 17 000

  • @KazeN64
    @KazeN648 жыл бұрын

    nintendo tricked us when they told us mario was a platformer. its actually a puzzle game.

  • @bellusdaisy

    @bellusdaisy

    8 жыл бұрын

    Mario 64 is actually a subsection of calculus

  • @SimpleFlips

    @SimpleFlips

    8 жыл бұрын

    +Kaze Emanuar ITS HIM! ITS THE GUY THAT MAKES THE ROM HACKS. HOLY SHIT

  • @ShinyHunterHunter

    @ShinyHunterHunter

    8 жыл бұрын

    +SimpleFlips IT'S HIM!! THE GUY THAT SPEEDRUNS ROM HACKS!! HOLY SHIT!!

  • @KazeN64

    @KazeN64

    8 жыл бұрын

    Shiny Hunter Hunter IT'S HIM! ITS THE GUY THAT IVE NEVER EVER HEARD ABOUT

  • @bellusdaisy

    @bellusdaisy

    8 жыл бұрын

    shoutout to simpleflips

  • @irisofrosebloom8741
    @irisofrosebloom87414 жыл бұрын

    when you revolutionize the theoretical physics of a virtual multiverse because you don't want to let go of the a button

  • @orvilleredenpiller338

    @orvilleredenpiller338

    4 жыл бұрын

    “revolutionize the theoretical physics of a virtual multiverse” is a weird way of spelling “cringe”.

  • @trollface7622

    @trollface7622

    4 жыл бұрын

    @@orvilleredenpiller338 ok boomer

  • @thatsabruhmoment17

    @thatsabruhmoment17

    4 жыл бұрын

    @@trollface7622 let the demons to his demons. Coming close will only hurt yourself

  • @blackjack7654

    @blackjack7654

    4 жыл бұрын

    @@orvilleredenpiller338 man you a little bitch

  • @JohnnyLeven

    @JohnnyLeven

    4 жыл бұрын

    This makes me wonder how often challenges like this are done in math/physics academia? Like are there challenges out there to solve some simple known problems without the use of common methods of solving it? I know a lot has been learned about Mario 64 due to the A button challenge, and recently the Ice Climbers' break the target record was lowered substantially due to a discovery during a restricted challenge competition. These kinds of challenges really force you to think about things in a different way and stumble upon new and exciting things.

  • @anyonewhocares765
    @anyonewhocares7652 жыл бұрын

    “Walls are really just rectangles that push Mario out perpendicularly” - Plato

  • @RoachDogg_JR

    @RoachDogg_JR

    Жыл бұрын

    A man is a featherless biped.

  • @nobody5333

    @nobody5333

    Жыл бұрын

    Diogenes with a rectangular bully enemy: BEHOLD! A wall!

  • @enderguardian7443

    @enderguardian7443

    Жыл бұрын

    @@nobody5333 Plato: Ok then a wall is a rectangle that pushes Mario out perpendicular and doesn’t move

  • @Maxawa0851

    @Maxawa0851

    Жыл бұрын

    ​@@enderguardian7443 * grabs rectangle of wind * BEHOLD, A WALL

  • @keiyakins

    @keiyakins

    Жыл бұрын

    Actually walls aren't necessarily rectangles, they're parallelograms. (also they're 3d shapes but bah)

  • @fluffyplayery3017
    @fluffyplayery30179 ай бұрын

    Seeing [OUTDATED] on this video is the most surreal fucking thing

  • @superdejan64

    @superdejan64

    9 ай бұрын

    it feels like we're in a parallel universe

  • @flashypork

    @flashypork

    8 ай бұрын

    I don't care if this strat has been replaced by 0x A push, this video is a masterpiece and I will always keep coming back to it.

  • @Law-and-Disorder

    @Law-and-Disorder

    8 ай бұрын

    I don’t know what to do with myself now

  • @Kaltsit-

    @Kaltsit-

    2 ай бұрын

    @@flashyporktrue

  • @music79075

    @music79075

    2 ай бұрын

    .25 A presses...😮

  • @themonadoman116
    @themonadoman1167 жыл бұрын

    " A s s i m p l e a s t h a t . "

  • @chevlin3386

    @chevlin3386

    7 жыл бұрын

    YesImSwag Productions "O k a y, G l a d T h a t ' s E x p l a i n e d "

  • @ianleather5699

    @ianleather5699

    7 жыл бұрын

    To be fair I think he explains these things pretty well, despite how complicated they were.

  • @Sednas

    @Sednas

    7 жыл бұрын

    I screenshots this.. Why? 666 likes

  • @StabbedMeat

    @StabbedMeat

    7 жыл бұрын

    i'm pretty sure he was being ironic haha

  • @dangergErBi

    @dangergErBi

    6 жыл бұрын

    a simple asshat

  • @Alto_C
    @Alto_C4 жыл бұрын

    math teachers: it isnt rocket science. rocket scientists: it isnt mario 64 half a press challenge mechanics.

  • @haronka

    @haronka

    4 жыл бұрын

    Yay!

  • @trishaann3489

    @trishaann3489

    4 жыл бұрын

    Mario 64 speed runners: it isn’t donkey Kong 64 2020 TAS.

  • @pants1403

    @pants1403

    4 жыл бұрын

    lmao

  • @ryangainey94

    @ryangainey94

    4 жыл бұрын

    @@trishaann3489 Much as I appreciate that comment, because DK64 TAS 2020 is far more amazing than SM64 TAS, this video is always going to be legendary as Mario science goes.

  • @fearedjames

    @fearedjames

    4 жыл бұрын

    I don't mean to burst your bubble, but with even basic programming understanding, how this works is incredibly obvious. Actually doing this with entirely ingame bugs is crazy, but its not confusing at all.

  • @user-wk4np7fh2v
    @user-wk4np7fh2v Жыл бұрын

    Nobody has ever taken an L as big as TJ "Henry" Yoshi did when this certified classic dropped

  • @Gyno-Mackima

    @Gyno-Mackima

    Жыл бұрын

    Glad to see people are still watching this magnum opus of comebacks

  • @LucaAwooca

    @LucaAwooca

    Жыл бұрын

    Dude was humble about it too, every so often I see him out in the wild in Twitter or KZread comments. Apparently getting meme status was stressful for him for a little bit but he more or less seems to regard this all fondly now. I always smile when I spot him. Seems a chill guy.

  • @Gyno-Mackima

    @Gyno-Mackima

    Жыл бұрын

    @@LucaAwooca yea if u look at pannenkoek’s short of him singing a song for a koopa you’ll find henry in the comments saying nice things

  • @l.n3187

    @l.n3187

    11 ай бұрын

    TJ Henry Yoshis reputation was never the same after this public humiliation

  • @karsram2522

    @karsram2522

    10 ай бұрын

    """""""Henry"""""""

  • @mrjellyfish2
    @mrjellyfish29 ай бұрын

    hard to believe that over 7 years later we've managed to perfect this level down to 0x A presses

  • @joshuabytestv8798

    @joshuabytestv8798

    8 ай бұрын

    ITS BEEN 7 YEARS??

  • @jacobmaxwell682

    @jacobmaxwell682

    8 ай бұрын

    0.5x A press still a fire video though

  • @azophi

    @azophi

    8 ай бұрын

    TJ “Henry” Yoshi was right all along

  • @Naifkopi

    @Naifkopi

    8 ай бұрын

    @@azophi We called him crazy, and he was right

  • @dane3311

    @dane3311

    5 ай бұрын

    seeing [OUTDATED] added to this title made me feel so old

  • @GreatJinjonator
    @GreatJinjonator4 жыл бұрын

    I wish whenever I was confused, the save select music would play and pannenkoek would explain the situation to me

  • @charKT-7461

    @charKT-7461

    4 жыл бұрын

    "The reason why she rejected you is simly because you're ugly" in Pannen's voice.

  • @deffinatalee7699

    @deffinatalee7699

    4 жыл бұрын

    “...then, you simply pay for it at the checkout. But first, we need to talk about taxes.”

  • @JoNarDLoLz

    @JoNarDLoLz

    4 жыл бұрын

    Math teacher enters the room "Why do I hear save select music?"

  • @TheWASHINGMACHINEBOY

    @TheWASHINGMACHINEBOY

    4 жыл бұрын

    pannenkoek: allow me to assist you ;)

  • @DoorknobPlus

    @DoorknobPlus

    4 жыл бұрын

    i wish a dutch pancake was here to help me

  • @TheDiego908
    @TheDiego9084 жыл бұрын

    "Parallel universes have no objects, no enemies, no items and not even any walls." -Max Planck, 1899.

  • @RezacAndToast

    @RezacAndToast

    4 жыл бұрын

    I’ve given you the 255 like limit

  • @lickthrum

    @lickthrum

    4 жыл бұрын

    "Walls are just rectangles that push Mario out perpendicularly." -Isaac Newton, 1687.

  • @iambread2914

    @iambread2914

    3 жыл бұрын

    @@RezacAndToast looks like it was useless

  • @Ceafto2007

    @Ceafto2007

    3 жыл бұрын

    Except koopa the quick, is he still there? He send him there a while ago

  • @falksalt9890

    @falksalt9890

    3 жыл бұрын

    @@Ceafto2007 Yes, but he's unloaded from being too far away from mario

  • @ashleycampbell8380
    @ashleycampbell83809 ай бұрын

    "An A press is an A press. You can't say it's only half!" *Well, let's do it in ZERO.*

  • @mattland2998
    @mattland2998 Жыл бұрын

    It will always blow my mind how we got one of the greatest videos on KZread simply because people don't read the description section.

  • @algotkristoffersson15

    @algotkristoffersson15

    Жыл бұрын

    Well the reason we don’t is that it is usually just a list of links to other sites, rather than an actual description

  • @RandomPerson964

    @RandomPerson964

    10 ай бұрын

    @@algotkristoffersson15 I feel like video descriptions were much better back in the day. By back in the day I mean "rate this video five stars" back in the day. I remember I would constantly see comments about something that was addressed in the description, and there would almost always be someone who already told them to read the description. Now it's, as you said, a dumping ground for social media links. Also, KZread's page layout obfuscates the fact that the description even exists. You have to click on that tiny "...more" that's slightly darker than the rest of the text around it. If it's a video about a video game, it's above that KZread gaming stuff. It throws me off, and I'm active looking for it.

  • @algotkristoffersson15

    @algotkristoffersson15

    10 ай бұрын

    @@RandomPerson964 Those youtube gaming and youtube music things are stuoid, just use the normal website

  • @d-land7775

    @d-land7775

    6 ай бұрын

    What the hell are you even talking about, the video would in fact exist regardless if everyone read the description

  • @darthparallax5207

    @darthparallax5207

    5 ай бұрын

    It wouldn't be as perfect without calling out HENRY.....but it's mainly an product of the absolute mad laditude of speed runners

  • @IronPineapple
    @IronPineapple2 жыл бұрын

    this is still the best video on the site

  • @poabott

    @poabott

    2 жыл бұрын

    This video should be engraved on satellites for aliens to learn what humans are like

  • @SomeAssh0le

    @SomeAssh0le

    Жыл бұрын

    idk, door squad is a banger too

  • @jordanwarner1352

    @jordanwarner1352

    Жыл бұрын

    idk man, pootis engage extreme tho

  • @LinkNinjaMaster

    @LinkNinjaMaster

    Жыл бұрын

    The new one probably ties or surpasses this one haha

  • @Gabe413

    @Gabe413

    Жыл бұрын

    ​@@Matt_19-89 its the same type of video, but every time the games are different and thats exciting

  • @TARINunit9
    @TARINunit98 жыл бұрын

    We displaced wildlife, defied gravity by selectively freezing time, exploited subtle differences in collision detection code that have no practical value in regular gameplay, and developed quantum tunneling All to avoid depressing a single button

  • @OneGamer2EnvyThemAll

    @OneGamer2EnvyThemAll

    8 жыл бұрын

    +TARINunit9 All to avoid FINISHING pressing a single button.

  • @TARINunit9

    @TARINunit9

    8 жыл бұрын

    ***** That would be the definition of "depress", yes

  • @gloverelaxis

    @gloverelaxis

    8 жыл бұрын

    +TARINunit9 nope, that's not what depress means

  • @Turovale

    @Turovale

    8 жыл бұрын

    +TARINunit9 No, the button is being held down...it's already depressed. It just needs to be released.

  • @TARINunit9

    @TARINunit9

    8 жыл бұрын

    gloverelaxis ***** Well I guess it could go both ways. "Depress" can either mean "force into a lower position by pressing" or "the opposite of press"

  • @bcutler13
    @bcutler132 жыл бұрын

    I came here to learn how to bring all the scuttlebugs together for one big jamboree. Man, what a letdown.

  • @Chyde109

    @Chyde109

    2 жыл бұрын

    Someday we will have that jamboree

  • @Illoosion

    @Illoosion

    9 ай бұрын

    Lol

  • @skodware

    @skodware

    9 ай бұрын

    I have good news

  • @soznomic

    @soznomic

    9 ай бұрын

    @@skodware DS with the clutch baby

  • @Ronnie7X

    @Ronnie7X

    9 ай бұрын

    My day is ruined and my disappointment is immeasurable

  • @SunlightGwyn
    @SunlightGwyn Жыл бұрын

    10:38 What makes this video a masterpiece is after ten minutes have passed, and after all the ridiculously complicated stuff he went over so far, you realize he’s just getting started.

  • @barnbarn8178

    @barnbarn8178

    Жыл бұрын

    “Now we can finally play the game”

  • @antkiller7537

    @antkiller7537

    8 ай бұрын

    My brain just shutted off at around 15 minutes. Too smart for me

  • @RuyVuusen

    @RuyVuusen

    8 ай бұрын

    ​​@@antkiller7537Now let us call that point for an individual their brain-shutting point _ξ_ and start extensive studies over it. To solve for an individual's _ξ,_ we must find the limit for the function 𝑓: ℝ→ℝ, 𝑓(𝑥)= 𝑥 as 𝑥 approaches 0, and where 𝑥 is the brain's capacity to work under normal circumstances. We can assume the limit is 0, but to prove that rigorously let us use the ε-δ method: Let ε > 0. We must prove that |𝑓(𝑥) - 𝑓(0)| Now that we know the limit as 𝑥 approaches 0 is 0, we can use Newron's second law of Brain Capacity, which states _ξ_ = _m_ + _a,_ where _a_ is the point at which the individual's brains collapse to a singularity (the limit we just proved) and _m_ is the amount of brainpower needed to lose after the brain-shutting point to reach _a._ Empirically it has been shown that _m_ can accurately be calculated with _m_ = 𝐿/4 where 𝐿 is a value in the interval [0.8, 1.2] that has to be measured separately for every individual, because it represents the individual differences in brain function. On average it has been shown _L_ = 1, so for the layman it can be said _ξ_ = 1/4 + a, so _ξ_ = 1/4 + 0 = 1/4. _I sure hope you don't reach your brain-shutting point reading this._

  • @Mswordx23
    @Mswordx232 жыл бұрын

    "Now, you're probably wondering what I'm gonna need all this speed for. After all, I do build up speed for 12 hours. But to answer that, we need to talk about parallel universes, and if you thought my other tangents were complicated, just you wait." Such an iconic line.

  • @XxXNOSCOPEURASSXxX

    @XxXNOSCOPEURASSXxX

    2 жыл бұрын

    "Ok glad that's explained"

  • @chickpea

    @chickpea

    2 жыл бұрын

    Seeing you is so nostalgic , hope you are well!

  • @The52car

    @The52car

    2 жыл бұрын

    He wasn't kidding...

  • @DekuStickGamer

    @DekuStickGamer

    2 жыл бұрын

    10:31 - iconic line

  • @lingonberryjam

    @lingonberryjam

    2 жыл бұрын

    @@chickpea omg the real chickpea!?

  • @technoultimategaming2999
    @technoultimategaming29994 жыл бұрын

    Misses 1 day of school. The 1 day of school:

  • @laithakkad2221

    @laithakkad2221

    4 жыл бұрын

    lol underrated comment

  • @huhneat1076

    @huhneat1076

    4 жыл бұрын

    Repost this comment once all the quarentine is over and we will understand

  • @junkalicious_

    @junkalicious_

    4 жыл бұрын

    I don't know if you meant the first day or just a single day but both are true

  • @kass1564

    @kass1564

    4 жыл бұрын

    literally one single class of my uni

  • @ahmadaimam

    @ahmadaimam

    4 жыл бұрын

    💀

  • @Mephi_uwu
    @Mephi_uwu6 ай бұрын

    The fact that this is outdated is ominous in a way i cannot really describe

  • @LiEnby

    @LiEnby

    Ай бұрын

    Watch for rolling rocks in 0xA ...

  • @isavenewspapers8890

    @isavenewspapers8890

    Ай бұрын

    It's like seeing the Great Pyramid of Giza reduced to rubble. It lasted so long, and now it's just... gone.

  • @C-Llama
    @C-Llama3 ай бұрын

    Always loved how this 24 minute sm64 PhD dissertation borders on absurdist comedy. He definitely made it out of genuine passion but also he knew/knows exactly what he's doing

  • @michaelrhyes7775
    @michaelrhyes77755 жыл бұрын

    Dude sounds like an anime detective explaining how he caught the villain.

  • @SkillUpMobileGaming

    @SkillUpMobileGaming

    5 жыл бұрын

    I love that we can all agree that this guy is a goddamn genius! This guy's mind is simply a work of art.

  • @HeyKevinYT

    @HeyKevinYT

    5 жыл бұрын

    Wanna know the dark truth? Read his FAQ Question 17... the joy in his voice explaining concepts is fake

  • @kulekid6917

    @kulekid6917

    5 жыл бұрын

    he's even got the part where he spends the entire episode (24 minutes)

  • @AltimaNEO

    @AltimaNEO

    4 жыл бұрын

    He sounds like ulillia

  • @bloodstoneore4630

    @bloodstoneore4630

    4 жыл бұрын

    Char: how did you catch the villain? Protag: to answer that, we need to talk about parallel universes Char: that wasnt even a plotpoint

  • @lordslothu5013
    @lordslothu50134 жыл бұрын

    Imagine hitting the A button instead of breaking time and space

  • @sweetiecandy4885

    @sweetiecandy4885

    4 жыл бұрын

    weak. that would make you weak.

  • @cringyperson9670

    @cringyperson9670

    4 жыл бұрын

    We don't do that here

  • @thebramblings6083

    @thebramblings6083

    4 жыл бұрын

    Ikr who presses the a button?

  • @justapassingguy83

    @justapassingguy83

    4 жыл бұрын

    You mad lad.

  • @davidthecommenter

    @davidthecommenter

    4 жыл бұрын

    *smiling in SM64DS* I don't.

  • @LilyBlue53
    @LilyBlue539 ай бұрын

    ITS [OUTDATED], 7.5 YEARS LATER, WHAT A TIME TO BE ALIVE It might be outdated literally, but this video will always retain its legendary status!

  • @Sleepdeprivedkitty

    @Sleepdeprivedkitty

    8 ай бұрын

    It's not the minimum A-press run, but it's *our* minimum A-press run or something like that.

  • @nevergonnagiveyouup291

    @nevergonnagiveyouup291

    3 ай бұрын

    ​@@Sleepdeprivedkitty maybe the real minimum a press run was the friends we made along the way

  • @ChrisBabaganoosh
    @ChrisBabaganoosh Жыл бұрын

    "So once I hit the sync speed on triangle 1 through triangle 4, the scuttlebug launches Mario 6 feet in the air and my N64 has effectively turned into a time machine."

  • @link3hyrule

    @link3hyrule

    Жыл бұрын

    DAMMIT!! I wanna like this comment....but the number....

  • @-Ryu

    @-Ryu

    Жыл бұрын

    "I am now 48 years in the past, speaking to you in a KZread video."

  • @keyboundDragon

    @keyboundDragon

    Жыл бұрын

    "I just wanted to play Mario 64 for the first time, but now I'm stuck in the prehistoric era!"

  • @tanaka1477

    @tanaka1477

    9 ай бұрын

    alternate Steins;Gate plot

  • @darthparallax5207

    @darthparallax5207

    5 ай бұрын

    It's like the Time and Space Stone at the same time.

  • @l0lLorenzol0l
    @l0lLorenzol0l7 жыл бұрын

    I have transcended the mortal form and achieved nirvana. I am now a being of pure thought and energy. These petty things such as matter and time no longer concern me. And I did it in half a A press.

  • @harmonicposting

    @harmonicposting

    7 жыл бұрын

    Lorenzo Pagani Sorry dude, you didn't use HSWalking and silly kicking.

  • @xenosonic9x414

    @xenosonic9x414

    7 жыл бұрын

    Lorenzo Pagani And you still get the fruit back.

  • @g80gzt

    @g80gzt

    7 жыл бұрын

    Lorenzo Pagani LIAR you didnt think bout grammar. An a press.

  • @NicoRTM

    @NicoRTM

    7 жыл бұрын

    an a press is an a press. You can't say it's only a half

  • @xenosonic9x414

    @xenosonic9x414

    7 жыл бұрын

    ***** Well, TJ "Henry" Yoshi, you need to update your home to the Death Barrier.

  • @QueerWebs
    @QueerWebs7 жыл бұрын

    *RIP* MY PLANS FOR A SCUTTLEBUG JAMBOREE DURING NEW YEARS IT WAS GONNA BE LIT

  • @chrisallisonbreen5570

    @chrisallisonbreen5570

    7 жыл бұрын

    + raydarable you have a point

  • @shilohschwartz8671
    @shilohschwartz86712 жыл бұрын

    I know this video's production was a shitshow and you sacrificed a lot to make it possible, but this video is incredible. It has impacted internet and Nintendo culture forever. Thanks for showing my childhood game in this incredible novel light.

  • @Ten_Thousand_Locusts

    @Ten_Thousand_Locusts

    Жыл бұрын

    How?

  • @toebel

    @toebel

    Жыл бұрын

    ​@@Ten_Thousand_Locusts He was a college student going into winter break. There were 7 videos he'd been wanting to make (this was just 1 of them), but this video snowballed out of control because there was so much to explain. He spent the rest of break working nonstop on this video, which he barely finished in time. He only finished 2 of the 7 videos he wanted to make, and the process left him mentally drained. That's why he hasn’t uploaded this sort of video in years

  • @emilianozamora399

    @emilianozamora399

    Жыл бұрын

    ​@@toebel how do you know this?

  • @toebel

    @toebel

    Жыл бұрын

    @@emilianozamora399 His second channel used to link to an FAQ where he described this in a lot of detail. He's since made the FAQ private, although I suspect it can probably still be found online (just not as easily) Update: ooo this is exciting, I guess he’s doing better now?

  • @Runovaris

    @Runovaris

    Жыл бұрын

    @@emilianozamora399 A google docs FAQ (now only accessable if you request access, not sure if Pannen would give it out), but there's also a video going over the docs when it was public: kzread.info/dash/bejne/nYh9m65qeqfcdMo.html

  • @4eedomNation
    @4eedomNation9 ай бұрын

    Seeing that big [OUTDATED] in the title really brings a tear to my eye.

  • @Mark-xk3hh
    @Mark-xk3hh7 жыл бұрын

    Everyone, he's not uploading to his main channel because he's building up speed to get the correct syncing speeds to get to the upload button in 0x A presses.

  • @foxtrot1962

    @foxtrot1962

    7 жыл бұрын

    +raydarable It's a joke, dude

  • @bryede

    @bryede

    7 жыл бұрын

    I'm surprised this video didn't appear on every 4th KZread channel!

  • @HighTechSavvy

    @HighTechSavvy

    7 жыл бұрын

    +Nathan (and also anyone not getting the joke): 0x A presses. ;)

  • @MetaKnight68

    @MetaKnight68

    7 жыл бұрын

    Build up speed for 12 months

  • @niamhw9208

    @niamhw9208

    7 жыл бұрын

    He may be uploading in one of the many PUs but because he misjudged his DeFacto speed he went over the 4 PU threshold and now is QPU misaligned to our standard view. You need the relative view to see his recent uploads.

  • @thesyndrome43
    @thesyndrome432 жыл бұрын

    I can't believe I got so caught up with the parallel universes and acceleration that I was genuinely surprised when the scuttlebug showed up again 12 minutes later, it's like getting a setup and payooff in a movie. Chekhov's Scuttlebug

  • @Chyde109

    @Chyde109

    2 жыл бұрын

    Now if only we can get the rest of the Scuttlebugs together for that long-overdue jamboree 😭

  • @squidymeares

    @squidymeares

    Жыл бұрын

    The scuttlebug reappearing was like something of a Jojo scene.

  • @Allen-R

    @Allen-R

    Жыл бұрын

    Anyone here know where Henry's comment went? (had like 11K likes or something) did it dissapear when name changed to @OrangeYoshi? (saw that commenter in a differen vid but seems to be the same guy) edit: wait, nvm found it. for some reason it's buried somewhere at below despite having 12K likes.

  • @mauer1

    @mauer1

    Жыл бұрын

    @@squidymeares especially considering that there is no other use case. like everyone should have seen it coming but still we all got surprised by it reappearing

  • @LenDiego

    @LenDiego

    Жыл бұрын

    DUDE

  • @Retrorator
    @Retrorator19 күн бұрын

    Mario Party Jamboree was just announced! Let’s get all of the Scuttlebugs together!!

  • @zerorevenger105

    @zerorevenger105

    19 күн бұрын

    This video was the first thing I thought of when I saw it

  • @lestertheearthworm809

    @lestertheearthworm809

    18 күн бұрын

    And no playable Scuttlebug. Still no Scuttlebug jamboree 😔😔😔

  • @ninjack11

    @ninjack11

    11 күн бұрын

    sorry it's not going to happen

  • @VanadiumVoxel
    @VanadiumVoxel10 ай бұрын

    Our college is using this for an assignment where we need to code out three different functions that calculates Mario's speed, how many parallel universes he can travel, and scuttlebug transportation. Thanks man.

  • @jakejackson6362

    @jakejackson6362

    10 ай бұрын

    CSE 231? Im here for the same reason

  • @VanadiumVoxel

    @VanadiumVoxel

    10 ай бұрын

    @@jakejackson6362 yep, pretty much. Got it done now, but this was mad confusing for no reason 💀

  • @jasonsandberg3952

    @jasonsandberg3952

    10 ай бұрын

    how did you do the 2nd part tho lmao @@VanadiumVoxel

  • @joziv
    @joziv7 жыл бұрын

    The man found the fucking multiverse in Mario 64

  • @keksidy

    @keksidy

    7 жыл бұрын

    I betchya he's then gonna discover the meaning of life sometime soon while only doing 0.5x A presses.

  • @Eroil

    @Eroil

    7 жыл бұрын

    Hyrule Legend Hopefully it won't take him that long though, so he doesn't have to keep holding the a button.

  • @drippylad3973

    @drippylad3973

    3 жыл бұрын

    @draft draft ft. Luigi Mario, spiderio and Peachio

  • @naoaquieopatrickpatrick8565

    @naoaquieopatrickpatrick8565

    3 жыл бұрын

    @@drippylad3973 uh oh, this sounds like some cringy ass rule 34 drawn by some devianart user. *I don't like where this is going...*

  • @nataliexists

    @nataliexists

    2 ай бұрын

    @@naoaquieopatrickpatrick8565 and then, it went nowhere.

  • @paulaadeen4209
    @paulaadeen42096 жыл бұрын

    I know a guy that once recited the first minute of this video at a party.

  • @HeyKevinYT

    @HeyKevinYT

    6 жыл бұрын

    Lol same I watched this so much i remember it too

  • @rickthelai

    @rickthelai

    6 жыл бұрын

    best pick-up line, surely

  • @themariomedic8753

    @themariomedic8753

    6 жыл бұрын

    """"""""""""""""""""Henry""""""""""""""""""""

  • @themariomedic8753

    @themariomedic8753

    6 жыл бұрын

    Paulaa Deen That guy is a legend

  • @BrandonTheBicon

    @BrandonTheBicon

    6 жыл бұрын

    Fucking. Legend.

  • @hnglbanana
    @hnglbanana9 ай бұрын

    after the success of this video, pannenkoek released a statement on why he didn't want to keep making commentated videos in this style, and one of the key reasons given was that, since the ABC route is constantly being improved, any video made on a strategy currently being used would almost invariably become obsolete, and the time and effort put into making a commentated video would be significantly lessened in value well, today it finally happened, just as pannenkoek said it would. a new strat has been developed for this star that almost completely invalidates everything shown in this video. PU movement isn't utilised at all, meaning that everything from around 8 minutes and onward in this video is now irrelevant to how the star is obtained. the scuttlebug raising is different, meaning that the reason for doing it the way as shown and explained in the video is also no longer true. the star isn't even x0.5A anymore - it's x0A now, so not even the explanation of what half an a press is is really relevant the new strat is great btw, and you should definitely check it out on pannenkoek's second channel, but yeah. while this video still has entertainment value in its own right, almost nothing said in this video is relevant to how this star is collected now

  • @GuyYouMetOnline

    @GuyYouMetOnline

    9 ай бұрын

    Perhaps, but it still does an excellent job explaining ways in which the game's mechanics can be manipulated.

  • @marcslaia4671

    @marcslaia4671

    8 ай бұрын

    Second Channel!? What?!

  • @Jonjooooo

    @Jonjooooo

    8 ай бұрын

    It is still, and shall forever be, relevant to the historiography.

  • @darthparallax5207

    @darthparallax5207

    5 ай бұрын

    Not only that but the immortality of this particular moment in time in history is like when historical reenactors and thespians master sword duelling or charioteering. Though it won't come up in formal high competition ever again, if you yourself can learn the specific trick of Watch for Rolling Rocks in 0.5 A Presses through QPU alignment and Scuttlebug Raising, it makes you as cool as Josh Brolin putting on a performance as Thanos the Mad Titan. Thanos isn't the most interesting character anymore but that ONE storyline was so Epic that respect and street cred can be gained for collecting the Infinity Stones yourself even if Infinity Stones arent the best plan anymore. :) Like how Hayden Christensen would have been an idiot to turn down the chance to play Darth Vader and Samuel Jackson jumped at the chance to play Master Motherfucker. The Jedi philosophy is not the most profound. But COME ON! LIGHTSABERS! :D

  • @michaeletzkorn

    @michaeletzkorn

    3 ай бұрын

    it's still an incredibly well made video with kickass analysis. who cares if its a "relevant" route.

  • @Luckingsworth
    @Luckingsworth9 ай бұрын

    Henry's curse has been broken

  • @asquil7805

    @asquil7805

    9 ай бұрын

    There are other half A presses in the run yet

  • @a.j.leclair5426

    @a.j.leclair5426

    29 күн бұрын

    I noticed Henry's comments been deleted!?

  • @pannenkoek2012
    @pannenkoek20128 жыл бұрын

    You guys wanted more commentary? Well here you go!

  • @SimoZXGaming

    @SimoZXGaming

    8 жыл бұрын

    +pannenkoek2012 As soon as I hear the SM64 main menu music over your commentary, it's time to learn! Appreciate these, watching now.

  • @SimoZXGaming

    @SimoZXGaming

    8 жыл бұрын

    Tyrone English My eyes have met yours before. Welcome to the 301 club, Bradley.

  • @Azure1992

    @Azure1992

    8 жыл бұрын

    +pannenkoek2012 Yay more commentary. I always look forward to your videos :P

  • @spook953

    @spook953

    8 жыл бұрын

    +pannenkoek2012 is there a limit on how much speed Mario can build?

  • @NoahGreen

    @NoahGreen

    8 жыл бұрын

    This commentary style of video is very helpful. I always thought I understood the way the glitches you do work, but just not all the way. Also, do you plan on posting each of the explanations for the tricks on their own?

  • @michaelpowell3204
    @michaelpowell32048 жыл бұрын

    Revisiting this video after a while. Congratulations on the most obsessively complex and detailed video game strategy explanation I've ever seen.

  • @Spartansoldier217

    @Spartansoldier217

    8 жыл бұрын

    It really is impressively pedantic.

  • @fish4716
    @fish4716Ай бұрын

    theres some primal fear thats invoked by that PU part of the video. the idea of making one wrong step and not having enough speed to get home and forever wandering in an empty parallel universe is terrifying

  • @user-dw6so4vf7u

    @user-dw6so4vf7u

    Ай бұрын

    Multidimensional intergalactic hyperspace survival horror is my favorite imagination.

  • @vigorousapathygames888
    @vigorousapathygames888 Жыл бұрын

    Video needs to be on 24hr loop at the Guggenheim as a work of contemporary art.

  • @JimmyJazz332
    @JimmyJazz3328 жыл бұрын

    Can we just play the game now, daddy? LET ME EXPLAIN PARALLEL UNIVERSES FIRST!

  • @TheGael95

    @TheGael95

    8 жыл бұрын

    ~ A normal day with pannenkoek2012 and his children

  • @mineturte

    @mineturte

    8 жыл бұрын

    +TheGael95 xddd

  • @ethteck

    @ethteck

    8 жыл бұрын

    +JimmyJazz332 YOU HAVE TO UNDERSTAND THAT THE FLOAT IS BEING CAST TO A SHORT FOR COLLISION CHECKING PURPOSES! APPRECIATE THE GAME!

  • @calvinanderson4245

    @calvinanderson4245

    8 жыл бұрын

    +JimmyJazz332 420 likes. dude weed lmao

  • @Oozywolf

    @Oozywolf

    8 жыл бұрын

    +JimmyJazz332 The user image fits so damn well.

  • @xXxthe_epic_gamerxXx
    @xXxthe_epic_gamerxXx7 жыл бұрын

    I think this guy doesn't realize we don't hate him, we fucking love him.

  • @supergrog5653

    @supergrog5653

    6 жыл бұрын

    Yeah Tj Henry yoshi is great

  • @swordsmancs

    @swordsmancs

    4 жыл бұрын

    Depression’s a hell of a drug man

  • @thekeyandthegate4093

    @thekeyandthegate4093

    4 жыл бұрын

    @Tiztu I hate you

  • @kkmac7247

    @kkmac7247

    3 жыл бұрын

    He quit commentate videos because he put so much effort into this one

  • @hajilee4539

    @hajilee4539

    3 жыл бұрын

    @@kkmac7247 No it's because he didn't like the memes people made about the video.

  • @voidify3
    @voidify3 Жыл бұрын

    I think part of the reason this went so viral is that pannen never mentions out loud in the video that it’s a TAS, just in the description, assuming that people who watched would understand that this was a TAS only sequence of tricks. But people started watching it who didn’t know about TAS, so they had the mental image of some guy with frame-perfect reaction time holding a n64 controller in front of a tv for 12 hours building up QPU de facto speed which is indeed a very funny mental image

  • @Jecket22
    @Jecket229 ай бұрын

    History is settled, 0.5x is no more

  • @Allen1350

    @Allen1350

    9 ай бұрын

    Congratulations being the first person to comment on this video, explaining that it is now obsolete.

  • @a4g4st09

    @a4g4st09

    9 ай бұрын

    ​@@Allen1350what does this mean

  • @Allen1350

    @Allen1350

    9 ай бұрын

    @@a4g4st09 They were the fastest to come to this video after Pannen's new video on obtaining Watch for Rolling Rocks in 0x A presses, and let everybody know that this video is outdated. Pannen's most (in)famous video is now a slice of history. Wow!

  • @veegr841
    @veegr8418 жыл бұрын

    the biggest meme of 2016 is about mario running for 12 hours to jump into parallel universes. We have reached a new level of memeing.

  • @TalysAlankil

    @TalysAlankil

    8 жыл бұрын

    +ladder senpai It's probably early to call this the biggest meme of 2016, but…yes. Yes we have.

  • @kefalos6759

    @kefalos6759

    8 жыл бұрын

    +TalysAlankil its the biggest meme so far

  • @gerbilabi

    @gerbilabi

    8 жыл бұрын

    Where's the meme?

  • @bruhhhsmm2615

    @bruhhhsmm2615

    8 жыл бұрын

    +ladder senpai its a meme from this video :P

  • @hibyhihi

    @hibyhihi

    8 жыл бұрын

    +ladder senpai I've been building up speed for 21 years to get to this meme

  • @CyberWaifu
    @CyberWaifu5 жыл бұрын

    10:38 But to answer that, we need to talk about *P A R A L L E L U N I V E R S E S*

  • @joseortiz8509

    @joseortiz8509

    5 жыл бұрын

    MARIOS, KING KOOPER HAS KIDNAPPED THE PEACH AND STOLE MY EGGS...

  • @jankoperski3278

    @jankoperski3278

    5 жыл бұрын

    [ angry in spanish ]

  • @책쪼아먹는학헌

    @책쪼아먹는학헌

    5 жыл бұрын

    @@jankoperski3278 yayayayayayayayayayayayayayayayayayayayayayayayayayayaya [[Here we go again]] YA HOO!!!

  • @Abkenn

    @Abkenn

    4 жыл бұрын

    Bob The magic being 2 and the ones you beat me in. Which are none

  • @bluee-owo

    @bluee-owo

    4 жыл бұрын

    @@책쪼아먹는학헌 -iggy sounds-

  • @invalid_user_handle
    @invalid_user_handle Жыл бұрын

    There's few videos where you can actually tell the person explaining something is genuinely passionate about it, and wants to teach it to you. This is one of them.

  • @origamiscienceguy6658

    @origamiscienceguy6658

    Жыл бұрын

    To a first time viewer, it is not entirely clear if that is the case, or if this is just a really elaborate shitpost. That just adds to the humor though.

  • @mysticjuicer01
    @mysticjuicer012 жыл бұрын

    this is - without exaggeration and with all possible sincerity - one of the best videos I have ever watched

  • @GENOSAD
    @GENOSAD6 жыл бұрын

    No matter how many colleges you get accepted into, there will always be someone else who found out how to beat an SM64 level in only half an A press.

  • @haruhisuzumiya6650

    @haruhisuzumiya6650

    6 жыл бұрын

    Dead GamΞr what the hell did I just watch? Infinite speed? QpUs PU checks, 12 hours? De facto speed and relative speed, this is basically sliding through dimensions then reappearing in the default universe.

  • @dtracers

    @dtracers

    6 жыл бұрын

    now the entire game is finished in 0 A presses

  • @smokeyeo
    @smokeyeo3 жыл бұрын

    i legitimately believe this is one of the greatest videos on youtube

  • @chrisdawson1776

    @chrisdawson1776

    3 жыл бұрын

    kzread.info/dash/bejne/qImum9p8hLK2gto.html

  • @thedesyncedcontroller7404

    @thedesyncedcontroller7404

    3 жыл бұрын

    you're right gruce with a name of... oh

  • @xuanhuy6735

    @xuanhuy6735

    3 жыл бұрын

    Indeed it is

  • @jessecupp2387

    @jessecupp2387

    2 жыл бұрын

    Absolutely.

  • @LRAStartFox

    @LRAStartFox

    2 жыл бұрын

    This is not an option, it's a fact

  • @nyroysa
    @nyroysa9 ай бұрын

    You can rest now, TJ "Henri" Yoshi. Sorry for bothering you for 7 years

  • @notme8232

    @notme8232

    9 ай бұрын

    Now we truly can't say it's only a half

  • @BMB
    @BMB9 ай бұрын

    seeing [OUTDATED] on this video is surreal

  • @TJ-Henry-Yoshi
    @TJ-Henry-Yoshi8 жыл бұрын

    OMG, this video showcasing my comment about 1/2 a presses has caused my channel to be attacked by fans of your videos asking why I thought what I did. Its actually pretty hilarious. I had not considered that you were doing a full game run. I was wrong and I didn't understand what that meant. Sorry for my foolishness and thank you for showcasing just how much SM64 can be exploited to create one of the most entertaining speed runs of all time.

  • @KaiserMazoku

    @KaiserMazoku

    8 жыл бұрын

    +TJ “Henry” Yoshi We all make mistakes

  • @AHMbros4life

    @AHMbros4life

    8 жыл бұрын

    +TJ “Henry” Yoshi but we can do better

  • @pruchi111

    @pruchi111

    8 жыл бұрын

    +TJ “Henry” Yoshi :)

  • @pruchi111

    @pruchi111

    8 жыл бұрын

    +TJ “Henry” Yoshi Remember "Henry", you're not a loser. You just need a scuttlebug to raise your spirits

  • @luigifan001

    @luigifan001

    8 жыл бұрын

    PARALLEL UNIVEEEERSE

  • @Gamesforus1
    @Gamesforus17 жыл бұрын

    Some say, he's building up speed to this day.

  • @deffdefying4803

    @deffdefying4803

    7 жыл бұрын

    Gamesforus Jesus christ imagine the speed that would be

  • @juneru2

    @juneru2

    7 жыл бұрын

    But since he can't build speed infinitely, he angles himself to a floor, letting him build more speed.

  • @leoleo4469

    @leoleo4469

    7 жыл бұрын

    Gamesforus R U TRYING TO MEME

  • @jojo0753

    @jojo0753

    7 жыл бұрын

    Gamesforus The amount of speed you have is a float, so the game would of crashed by now because of the value getting too high.

  • @nyodesu

    @nyodesu

    6 жыл бұрын

    Gamesforus He would've broken the ALL barriers by now. 😆

  • @weezerfan6224
    @weezerfan622410 ай бұрын

    this was considered a comedically long sm64 video in 2016

  • @the_cheese_cultist

    @the_cheese_cultist

    9 ай бұрын

    watch for rolling rocks got nothing on TTC

  • @JJAB91

    @JJAB91

    Ай бұрын

    Then 8 years later in 2024 he released his 3 hour and 45 minute magnum opus "SM64’s Invisible Walls Explained Once and for All".

  • @applebane2000
    @applebane20009 ай бұрын

    [OUTDATED] End of an era...

  • @edfreak9001
    @edfreak90018 жыл бұрын

    "But first we need to talk about *parallel universes*." ...are... are we still playing video games about a chubby plumber?

  • @edfreak9001

    @edfreak9001

    8 жыл бұрын

    +edfreak9001 Also are the elevators jsut not "objects"? Because you said PU's don't have objects so I don't understand how you're riding it.

  • @JoseFranco-xl6pi

    @JoseFranco-xl6pi

    8 жыл бұрын

    +edfreak9001 He travelled back to the original Universe to ride the elevators

  • @Anteo4ever

    @Anteo4ever

    8 жыл бұрын

    +No Name is Good Enough for Luggy That sounds like fan fiction

  • @JoseFranco-xl6pi

    @JoseFranco-xl6pi

    8 жыл бұрын

    Anteo The only fictional thing here is that *Merio* here waits for *twelve hours* just to travel through multiple *PARALLEL FUCKING UNIVERSES!!* I mean, just WHAT is the next thing they'll find?! A way to flip the level upside down and then rotate it 90 degrees while travelling with a shell and carrying Bowser JUST to beat King Bob-omb without grabbing him?! This is MADNESS

  • @arempy5836

    @arempy5836

    8 жыл бұрын

    +No Name is Good Enough for Luggy It's beautiful

  • @DumbTomato
    @DumbTomato8 жыл бұрын

    I seriously feel like if it hadn't been for video games, you could have solved cold fusion or something.

  • @user-ou5ns9sb7d

    @user-ou5ns9sb7d

    8 жыл бұрын

    How to beat Watch out for Rolling Rocks in 0.5 A presses > Cold Fusion

  • @Neowattmk4

    @Neowattmk4

    8 жыл бұрын

    +DumbTomato Some people are really good at specific things. If you put a quantum mechanics expert in an operating room, do you think he can perform heart surgery because he's that smart?

  • @DumbTomato

    @DumbTomato

    8 жыл бұрын

    Neowattmk4 Talking about potential here. If the quantum professor had chosen human anatomy instead of quantom mechanics as his passion, then yeah, why not?

  • @hustlerfour

    @hustlerfour

    8 жыл бұрын

    +DumbTomato That's not how humans work.

  • @DumbTomato

    @DumbTomato

    8 жыл бұрын

    Shino Hunter Well, "chosen" might not be quite the right word, but if thats what he had been into, I guess.

  • @jackt4855
    @jackt48559 ай бұрын

    massive fan that after the 0 a press strategy got discovered, this video can finally rest easy. extremely excited for the long awaited sequel of this video

  • @diribigal

    @diribigal

    7 ай бұрын

    Can't wait for the 10 hour video 3 years from now when the ABC krew explains how they beat Bowser in the Fire Sea without an A press.

  • @dragonmanover9000
    @dragonmanover9000 Жыл бұрын

    TRANSCRIPT: In this video, I'll be explaining exactly what I do to collect Watch for Rolling Rocks in 0.5 A presses. But first, we need to clear something up, because every time I post a half A press video, I get the same comments over and over asking what it means, even though I always have a whole paragraph in the description explaining it, which even starts with "If you're wondering what a half A press is, read this before commenting to ask." But maybe what you guys need isn't a paragraph. Maybe you guys need an example. So, consider Wing Mario over the Rainbow. Not even the whole star. Just consider getting to that cannon platform, which is a necessary part of getting the star. So, how many A presses does it take to get there? Well, if you say zero, that's wrong, because then Mario can't go far enough. If you say one, well it's true that Mario can get there with one, but we can do a little better. We can do it in half an A press. To do that, we start the level already holding A, and then we use that A press to reach the platform. Now, hold on. I know what you're thinking. "An A press is an A press. You can't say it's only a half." Well, TJ "Henry" Yoshi, hear me out. An A press actually has three parts to it: when A is pressed, when A is held, and when A is released. And together, this forms one complete A press. Now, usually, it's the pressing that's useful, because that's the only part that makes Mario jump. However, sometimes it's sufficient to just use the holding part, which allows Mario to do little kicks, to swim in water, to fall slowly while twirling, and to fall slowly with the wing cap. And as for the release, well, there's currently no cases where that's useful or important, so don't worry about that part. Now ,if we map out the required A presses for Wing Mario over the Rainbow, it would look like this. We merely need to hold A to reach the cannon platform, we need to press A to launch from the first cannon, and we need to press A again to launch from the second cannon. So, how many A presses is that total? Well, it appears to be three, and if we were doing this star in isolation, then yes, it would be three. But in a full game A button challenge run, there are other A presses that occur earlier in the run, such as this A press needed to get into the course. So, if we take that A press into consideration as well, then how many A presses would it take? The naive answer would be four: one to enter the course, and the three within the course that we established earlier. However, we can do better. We can actually do it in three by simply holding out the first A press to be used for the half A press, because the half A press only required A to be held, not actually pressed. So in this fashion, Wing Mario over the Rainbow only adds on an additional two A presses to the run, since the first A press just leeches off of a previous A press. So to capture this phenomenon, we call it 2.5 A presses. On a single-star basis, you'd round that up to three, but in a full-game run, you'd round it down to two. So, in conclusion, since that first A press counts in some contexts, but adds no additional A presses in other contexts, we refer to it as a half A press. So, going back to the video, you can see that I start the level with the A button already held, as indicated in the bottom left corner, and so in the full game run, this A press will just leech off of a previous one, and so it won't incur an additional A press. Okay, glad that's explained. Now, what am I doing in the video? Here, I'm using a trick called Scuttlebug transportation. You see, like most enemies, Scuttlebugs have a home, which is just a point in 3D space, and they'll patrol a certain radius around that point. So, If mario enters that radius, they'll lunge at him to attack. But, unlike most other enemies, a Scuttlebug's home can change positions, because if a Scuttlebug bumps into Mario the Scuttlebug's home will update to where the Scuttlebug was when the collision occurred. So, by strategically lowering the Scuttlebug to the edge of its radius and bumping into it, we can effectively transport the Scuttlebug and it's home. So, that's what I'm doing here. Note that we can't actually transport a Scuttlebug to outside of its native room. They actually get stuck at the door So, if your dream was to bring all the Scuttlebugs together for one big Jamboree, I'm sorry, but it's not gonna happen. Also worth noting is that Scuttlebugs will actually disappear if they walk into a wall while too far below their current home, so I do have to be careful to avoid that. It's pretty weird if you've never seen it before, but I'm pretty sure they did it so that if a Scuttlebug jumps into a hole, it wouldn't just walk around down there. Anyway, I'm transporting the Scuttlebug to the corner right below the Watch for Rolling Rocks star, because next I do a trick called Scuttlebug raising, and here's how it works. On the left, I show a bird's-eye view of the scene, and on the right, I show a view from the side. Now, when Mario leaves the rolling rocks room, the Scuttlebug deactivates. That's because the room and everything in it are only active when Mario's in the room, or standing in a smaller region right outside the door, indicated here in yellow. So, if Mario isn't in the rolling rocks room or in the yellow region, then the room will be completely black, and everything in the room will be invisible and won't move. Conveniently, this allows us to raise the Scuttlebug by performing the following steps. First, Mario enters the Scuttlebug's radius. Although the Scuttlebug is invisible and can't move around, it can still turn towards Mario and activate a lunge. Then, Mario leaves the radius and the Scuttlebug returns to facing its home. Next, Mario enters the yellow region to activate the Scuttlebug. The Scuttlebug will perform the lunge that it started, but cleverly, we have Mario exit the yellow region right when the Scuttlebug is at the peak of its trajectory, thereby deactivating it so it won't fall down. And finally, since the Scuttlebug moved past its home, it turns around to face its home once more. Now, we've gotten all the height we could out of the Scuttlebug's current lunge, but that's no problem, because we can just activate another lunge by repeating this procedure. Activate a lunge while the Scuttlebug is deactivated, reactivate the Scuttlebug just for the upwards portion of its trajectory, and then repeat. As simple as that. So that's what I do here. And I have a second screen to show it from the Scuttlebug's perspective. Fortunately, the Scuttlebug's radius isn't a sphere, but a cylinder that extends up and down infinitely. So really, no matter how high the Scuttlebug gets, we can continue to enter its area to activate its lunges and move it upwards. There's no limit to how high we can raise it. Now, it's worth noting that I only activate the Scuttlebug while I'm not inside its radius, so the Scuttlebug will always lunge towards its home and not towards Mario. This causes the Scuttlebug to effectively travel straight up above its home, but alternatively, I could have activated the Scuttlebug while inside of its radius, and in that case the Scuttlebug would always lunge towards Mario instead of towards its home. So it would actually make its way towards the door and then travel straight up from there. That method's actually a little faster because we wouldn't have to wait for the Scuttlebug to turn back toward this home before each activation. However, it wouldn't work for what we're doing because we need the Scuttlebug to be right next to that corner. In fact, the top of that corner has a special property which we call a misalignment. Basically, in the game's code, there's a discrepancy between the way the game handles collision checking with floors versus walls. This results in a one-by-one-unit area where Mario can get under the floor without being pushed away by the walls, and if Mario's less than seventy-nine units under a floor, they'll snap right up on through it. So that'll be important later for getting up there. Anyway, now it's time to build up some speed. And I mean a lot of speed. So to get that speed, we're going to use a trick called Hyper Speed Walking, and here's how it works. You probably already know that there are some slopes in the game that are too steep to stand on. Mario just slides off of them. But, did you know that you actually can stand on these slopes if they're submerged in shallow water? In fact, the underwater portion of these slopes has a special property. If you try running uphill on them, you'll end up running backwards at an increasing speed with no upper bounds. But in most circumstances, this would cause us to end up in the water before building up any real speed. We can get a little more speed by running nearly parallel to the slope but ever so slightly uphill, but eventually the slope runs out, or we move too fast around a corner. But, there are some ways to have Mario walk while staying in place. For example, if there's a wall perpendicular to the slope, then we can use that. That allows Mario to build up quite a bit of speed before he breaks through. However, if the wall isn't perpendicular to the slope, then we end up sliding down into the water. That's because walls are really just rectangles that push Mario out perpendicularly. So, if Mario moves into a wall at an angle, the game will calculate his intended next position, then the wall will push that position out, and then Mario ends up having a net movement along the wall. So ultimately, he'll end up moving into the water.

  • @dragonmanover9000

    @dragonmanover9000

    Жыл бұрын

    So, is all hope lost? Well no, because Tyler Kehne figured out that we could actually make use of the gate. You see, the bottom of the gate is a ceiling, and the game doesn't like putting Mario too close to the area right under a ceiling, because it doesn't think he fits. So, if we have Mario move backwards into the ceiling, the game will choose not to move him, so we're free to build up speed in place. But not infinite speed, because we end up breaking free if our speed moves past the gate. So what do we do? We turn to redirect our speed out of bounds. Notice that we now have enough speed so that our intended next position is past the wall and out of bounds, and since the game doesn't like placing Mario out of bounds, it doesn't move him, and instead just lets him stay in place, just like the ceiling. But unlike the ceiling, out of bounds goes on forever, so we can essentially build up as much speed as we want without having to worry about breaking free. So now, I do just that: open the gate, use the ceiling of the gate to build up some speed, and then redirect my angle out of bounds to build up the rest. Now, you're probably wondering what I'm going to need all this speed for. After all, I do build up speed for 12 hours, but to answer that, we need to talk about parallel universes. And if you thought my other tangents were complicated, just you wait. Okay, so Mario's position is a floating point number, but it's converted to a short when the game uses it to test for collision with floor triangles. In other words, Mario's position can basically be any decimal number, but it's converted to an integer between -32,768 and 32,767 inclusive. So, any fractional portion is truncated, and numbers too big or too small are moved into this range using the modulo operator. Graphically, that means that the position used for floor detection is always inside of this box. So if Mario's in that box, then his actual position and the position used for floor detection are the same, albeit maybe off by a single fraction due to the truncation. But if Mario leaves that box, then his actual position and the position used for floor detection will separate, since the position used for floor detection will just loop back around to remain in the original box. So now I ask you this. Here's the course, so if Mario is standing way over here where there's no land, but the position used for floor detection is on land, can he stand over here? The answer is yes. As far as the game sees it, Mario is in fact above land over here, because the game actually checks for land over here. So, for all intents and purposes, there is essentially land over here, a copy of the original map. And this is what we call a Parallel Universe, or a PU. And this applies to every one of these boxes, so there's actually a grid of nearly infinite PUs. Here is a to-scale diagram of the PU grid. As you can see, the PUs are actually pretty far apart, but I'll be taking some creative liberties and drawing them closer together for the sake of clearer visuals. Now, PUs aren't as glamorous as you might think. The graphics are only found on the original map, so the PUs are completely invisible. Furthermore, PUs have no objects like elevators or item blocks, no enemies, no items like coins or stars, and not even any walls. So really, it's pretty barren. Furthermore, the N64 console will actually crash if you go to a PU and let the camera follow you. But luckily, we can avoid that crash by fixing the camera in place on the original map before leaving it, though that does make it even harder to tell what's going on in the PUs. So, as you just saw, you can travel to a PU if you have enough speed, but it's not as simple as you might think. If you have just enough speed to reach the PU one-over, it won't actually work. That's because the game actually checks if Mario is above land at each quarter-step of his movement. That means the simplest PU movement is moving over four PUs at once. That way, each quarter step is above land and therefore valid. For simplicity, we call this Quadruple PU distance one QPU. Now, up until this point, I've been glossing over a very important detail, which I now need to clear up. What if I told you that distance Mario moves isn't necessarily equal to his speed? For example, look how fast Mario moves at 31 speed on this flat slope, and now compare it to how fast he moves at the same speed on this steeper slope. In both cases, he has about the same speed, but clearly he's moving at different rates. That's because the distance Mario moves is only a portion of his actual speed, and this portion depends on the slope of the ground. The steeper the slope, the smaller this portion is. Note that it only depends on the steepness, not whether Mario is facing uphill, downhill, or sideways on the hill. In these visuals, blue will represent Mario's actual speed, and green will represent the portion of it that he moves, which we call Mario's de-facto speed. So in these three pictures, Mario has the same speed, but he has different de-facto speeds since he's standing on slopes with different steepnesses. So, if we want to move one QPU, it's not sufficient to have QPU speed, we need QPU de-facto speed, which often means our actual speed will need to be greater than one QPU to compensate. So to reiterate, we need to increase our speed until our de-facto speed syncs up with one QPU, and the speed needed to do this is called the syncing speed. So in this diagram, the blue arrow represents the syncing speed. When we have that speed, the quarter steps of the de-facto speed sync up with the PUs, and we can move. Now, what I'm showing here is just the lowest, or first syncing speed, aka the speed to move exactly one QPU. If we increase our speed, eventually our de-facto speed would sync up again when it covers a distance of two QPU, and so we'd be able to move at that speed, which is two times as fast as before. So in general, any multiple of the lowest syncing speed is itself a syncing speed, and we'll cover multiple QPU at once. So remember, every slope has a different set of syncing speeds and this can make routing tricky. For example, in the video where I do PU movement to reach the secret aquarium, I had to traverse several different slopes. First this slope that I used for hyper speed walking, then this slope at the edge of the water, then the flat ground of the castle foyer, then the castle stairs, which is really a steep ramp, and then the flat ground of the upstairs, and note that the stairs you see there are actual stairs and not a ramp. So, they're just flat ground. Here is a graph showing the syncing speeds for each of these slopes, and so these are the speeds I need in order to have PU movement while standing on each of these slopes. Naturally, the steeper slopes have greater syncing speeds. Now, keep in mind that I can only build up speed while I'm on the hyper speed walking slope. Once I leave it, I can't generate any more speed, so my speed will only decrease from there. So to successfully perform this PU route, I'd better have generated enough speed to meet each slope's syncing speed in turn. For example, let's say I build up enough speed to reach the first possible syncing speed, and I use that to go to the next slope. Then, I could let my speed drop until I reach this slope's syncing speed, go to the next slope, let my speed drop again until I reach this slope's syncing speed, go to the next slope, but then I have a bit of a problem. I have less than the required syncing speed and no way to gain anymore. So is this route just impossible? Well no, because these are just the slopes' first syncing speeds. But remember, any multiple of these will work as well. So now, let's factor in each slope's second syncing speed as well. These speeds allow Mario to move two QPUs at once instead of one. So now, if I instead build up enough speed to reach the second syncing speed of that first slope, then I'll actually have enough speed to meet each syncing speed in turn and complete the route, and if that didn't work, we could have considered each slope's third syncing speed and so on until we did get it to work. However, which syncing speed we need to reach initially is kind of a big deal, because reaching that first syncing speed takes about twelve hours, and reaching that second syncing speed takes about twenty-five hours, so if there's a way to use a lower syncing speed initially, then that's a twelve-hour save. So, how much speed will we need to generate for the Watch for Rolling Rocks star? Well, keep in mind that even with access to unlimited horizontal speed, we don't have any improved vertical mobility, so to get to the top of the course, we need to travel up slopes and ride up elevators, so this will be the basic route. Start on the hyper speed walking slope, navigate along the path up from the lake, ride up this elevator, ride up this other elevator, make your way onto the amazing emergency exit platform, which is the highest point we can reach, and then launch to the Watch for Rolling Rocks platform. By itself, that still won't be enough height, but the Scuttlebug we positioned will provide the extra bounce we need.

  • @dragonmanover9000

    @dragonmanover9000

    Жыл бұрын

    So this is the graph of the syncing speeds of these slopes. Unfortunately, we run into a bit of an issue with the path up from the lake. That area is actually made up of dozens of floor triangles that each have different slopes, but that didn't stop me. After careful observation and scrutiny, I isolated six triangles which I named T1 through T6. These triangles have strictly decreasing steepnesses, so we can meet each of their syncing speeds in turn. Additionally, their Heights span the entire vertical distance we need to cover to go from bottom to top without leaving any gaps in between. So, by using the slopes of those six triangles, we can complete the blueprint for our route, allowing us to utilize the first syncing speed of that initial slope, so building up speed only takes twelve hours instead of twenty-five. Now, we're almost ready to go back to the video, but there's just some final points I want to make. For example, you don't need to have exactly the syncing speed to traverse PUs. If you have slightly less than the syncing speed, you'll move relatively forwards in the map. If you have slightly more than the syncing speed, you'll move relatively backwards in the map. And the further you deviate from the syncing speed, the greater this relative movement will be. Additionally, if you adjust your angle slightly away from the cardinal direction, you can move relatively sideways, but keep in mind that even the smallest possible angle deviation will be magnified over the QPU distance, and thus, Mario will be sent multiple feet to the side. Now, based off what I've told you, you might think you can only travel multiples of four PUs at a time, but that's not actually true. For example, if one of your quarter steps is out of bounds or over a ceiling, then that quarter step will be invalid, and since Mario moves up to but not including the first invalid quarter step, he can in fact end up stopping prematurely at one of the quarter steps. Separately, if you change slopes during a quarter step, your de-facto speed will change and you'll alter the distance of the next quarter step, and so most likely it will no longer sync up with a PU and you'll end up stopping on the new slope. Finally, for simplicity, the set of PUs that are multiples of four away, we call the QPU grid, and if Mario's on the QPU grid, then we say he's QPU aligned. Remember, moving a multiple of four QPUs is easy, but moving a different amount requires special conditions like out of bounds or changing slopes, so if you're QPU aligned, it's easy to stay that way, and if your QPU misaligned, it's easy to stay that way as well. Now, if you become QPU misaligned, you'll need to correct that in order to return to the main map. But that can be difficult if you're not near out of bounds and your sequence of slope changes is predetermined, so managing your QPU alignment is one of the many challenges of planning a PU route. Okay, so now we're finally ready to resume the main video and watch the PU movement. Just kidding. First I need to explain what these screens are. These extra screens will help you follow along during the PU movement. The standard view is just a view that the game shows, but since I fixed the camera on the main map to prevent the game from crashing, this screen won't tell you very much. The relative view shows where I am in each PU. This is what it would look like if I let the camera follow Mario around and if PUs weren't invisible. The relative map also shows where I am in each view, but from an overhead perspective. And finally, the PU map shows where I am in the PU grid. Okay, so now let's really start. So, as I explained earlier, I navigate up the path from the lake using the six triangles I isolated and, I've marked them in the relative map so you can follow along. So basically, I get onto a triangle, let my speed drop until I'm around the syncing speed for that triangle slope, then navigate uphill on the triangle, and then move to the next triangle. Using what I taught you, you should be able to follow along with my movement. For example, I'm able to move relatively backwards because I have slightly more than the syncing speed. Whenever I move sideways, it's because I'm slightly angled away from the cardinal direction, and every time I move from triangle to triangle, my QPU alignment changes, but cleverly, I planned it in such a way that they'd all cancel out by the end and I'd end up QPU aligned. So right now, I'm on the sixth triangle, so I do a little zigzag to bring me back towards the main map, as you can see on the PU map screen. Remember, I need to return to the main map in order to access the elevator, since there are no objects in PUs. As you may have noticed right there, the elevator didn't register me until I started kicking. and that's actually the reason why I've been holding A this entire time. By holding A, I can press B to do these little kicks. Without these kicks, I go through the elevator, but with the kicks I can ride it up to gain precious height. Okay, so now we're closing in on the end. The final movement I do will be a kick onto the amazing emergency exit platform, then turn and launch myself towards the Scuttlebug. That movement will bring me ten PU to the right and three PU down, but since I want to end up on the main map, I reverse that displacement and so position myself three PU up and ten PU left. While doing that, I simultaneously positioned myself in the correct relative part of the map to make the movement work. Okay, now don't blink. And there we go. By bouncing on the Scuttlebug and ground-pounding in the misalignment, I achieve just enough height to get on to the rolling rocks platform. Here, I show an abridged version of the Scuttlebug raising, in case earlier's viewing was too choppy to follow. As you can see, the Scuttlebug moves back and forth above its home. At the end, you can see I do two special raisings purely to move him sideways and closer to the corner, since he ended up being too far away for the bounce to work, and here I show an alternate angle of the final PU movement. The Scuttle bug actually became active once I entered the PU version of this room, so I really only had a handful of frames to get over here before he fell too far. And, there you have it. Watch for Rolling Rocks done in 0.5 A presses. Man, I did not expect this video to become twenty-five minutes long when I started commentating, but I guess there was just that much to explain. Hopefully, you were able to follow along with my explanations and visuals, learned something new, and had an enjoyable experience. So, thanks for watching.

  • @vinifranchelli8566
    @vinifranchelli85667 жыл бұрын

    hes not dead hes just been building up speed on a nother course for 11 months hell be back with 0x a presses

  • @marioaguilar3343

    @marioaguilar3343

    6 жыл бұрын

    :v

  • @11energize
    @11energize6 жыл бұрын

    Pannenkoek is legit a genius, he both somehow figured this out, AND is able to explain it to idiots like us

  • @hh8302k

    @hh8302k

    5 жыл бұрын

    if you can't explain it simply, you don't understand it well enough

  • @alaljote5869

    @alaljote5869

    5 жыл бұрын

    my thoughts exactly

  • @jonahlouque9621

    @jonahlouque9621

    5 жыл бұрын

    Johnny Thompson oh shoot? You must have 200 IQ.

  • @mambodog5322

    @mambodog5322

    5 жыл бұрын

    @Johnny Thompson Ok you can go back to watching Rick and Morty

  • @in5aneguy597

    @in5aneguy597

    5 жыл бұрын

    hey don't call me an idiot, idiot (saying that while being an idiot myself)

  • @Blovvfish1
    @Blovvfish1 Жыл бұрын

    I keep coming back to this video every few years, today I learned a friend of mine does too. What an eternal masterpiece

  • @ragesaq
    @ragesaq2 жыл бұрын

    This is the greatest video on youtube in so many ways.

  • @justapassingguy83
    @justapassingguy835 жыл бұрын

    Imagine ever time you bump into someone you have to move your whole home

  • @mranvil05

    @mranvil05

    4 жыл бұрын

    Bruh moment

  • @hongongongongo

    @hongongongongo

    4 жыл бұрын

    @@mranvil05 scuttlebug moment

  • @mranvil05

    @mranvil05

    4 жыл бұрын

    @@hongongongongo scuttlebug moment

  • @phet1211

    @phet1211

    4 жыл бұрын

    *bumps into someone* *sigh* hold on... *Starts to drag home to them*

  • @yellowpowr8455

    @yellowpowr8455

    4 жыл бұрын

    @@hongongongongo ScuttleBRUH moment

  • @kirbymaster5
    @kirbymaster57 жыл бұрын

    TJ "Henry" Yoshi on suicide watch

  • @imaginaryboy2000

    @imaginaryboy2000

    6 жыл бұрын

    A murder is a murder. You can't say it's just suicide.

  • @thegrinch2449

    @thegrinch2449

    6 жыл бұрын

    Well Jason "Skywalker" hear me out

  • @duncancarter9410

    @duncancarter9410

    6 жыл бұрын

    Well Fizzy "Fusion" hear me out

  • @notglitchx

    @notglitchx

    6 жыл бұрын

    Duncan Carter But first, let's talk about parallel universes

  • @B3Band

    @B3Band

    6 жыл бұрын

    How to update your home to the death barrier in 0.5 trigger presses. (you don't need to release the trigger)

  • @Syogren
    @Syogren Жыл бұрын

    Memes aside, this is still to this day one of the greatest videos on the entire site. It took everything I thought I knew about Super Mario 64 glitch hunting and blew it out of the water. And for that I thank you.

  • @fsythy
    @fsythy Жыл бұрын

    TJ "Henry" Yoshi is now forever a recognisable part of this 26 year old game

  • @suicideposter
    @suicideposter6 жыл бұрын

    This guy legit deserves a Nobel Prize for his discoveries about Mario 64 physics.

  • @fero8955

    @fero8955

    6 жыл бұрын

    en.wikipedia.org/wiki/Ig_Nobel_Prize

  • @rybak908

    @rybak908

    6 жыл бұрын

    suicideposter I am the 100th like yay

  • @yoshi6236

    @yoshi6236

    6 жыл бұрын

    Yeah xD

  • @msm1990ify

    @msm1990ify

    6 жыл бұрын

    suicideposter Shut the living fuck up you primordial insect.

  • @ilt255

    @ilt255

    6 жыл бұрын

    sir do not be mean

  • @mitchmomo
    @mitchmomo7 жыл бұрын

    This guy just proved that Mario is actually faster than Sonic

  • @zeph7210

    @zeph7210

    6 жыл бұрын

    Fizzy Fusion a spindash is a spindash, you can say it's only half

  • @ibhaenggi

    @ibhaenggi

    6 жыл бұрын

    At least we've got the drop dash which is similar to a spindash in sonic mania

  • @the1whoplayz

    @the1whoplayz

    6 жыл бұрын

    mitch momo M-Speed created a black hole.

  • @tl1882

    @tl1882

    6 жыл бұрын

    Fizzy Fusion u mean ehz because you can only spindash in sonic 2+

  • @tl1882

    @tl1882

    6 жыл бұрын

    Snoic is fester

  • @wheezy_1
    @wheezy_14 күн бұрын

    This really is a timeless video. You couldn't tell this was 8 years ago without checking.truly amazing

  • @Gettenhart
    @Gettenhart Жыл бұрын

    Couldn't sleep and decided to come back to this masterpiece.

  • @cwasm
    @cwasm4 жыл бұрын

    It's actually kind of amazing how concisely he explains something this confusing. I've had a lot of teachers that weren't even close to this level.

  • @colinouille2786

    @colinouille2786

    4 жыл бұрын

    yes

  • @Eyetrauma

    @Eyetrauma

    4 жыл бұрын

    IMO this is a sign of someone being passionate about something. The question isn’t why is pannen good at explaining this, it’s why people who whose job is explaining concepts are so bad at it.

  • @fearedjames

    @fearedjames

    4 жыл бұрын

    Visual animations help a lot. It also helps that he made up bullsit terminology that makes sense, a little bit like how many programming concepts are named after reductionist concepts that are completely unrelated.* If he just said that "Mario's position is just always being checked in the original area because how the code divides that way" and named each area a division and displayed it by just representing the current divisions, it'd make less sense to an everyman. Parralel universes are more enjoyable and engaging tho, and by placing a faded out version of the map in each grid, you get the idea, even if your actual knowledge may be too low to understand what is actually happening. * An example what I mean by programming concepts. A stack is a data structure where you insert information onto data, with each new bit of data representing the new access point and linking to the previous placed data. As there is no designation of an index, you cant read any information except the last placed information. You probably barely understood that. If I say its like stack of plates with each plate being a piece of data. You place each plate on top of the previous top one, and cant take out lower ones without pulling the plates one by one above it off first. That's far simplier.

  • @RobotronSage

    @RobotronSage

    4 жыл бұрын

    SchoolTube *SOMEBODY MAKE THIS*

  • @roastingpotato

    @roastingpotato

    4 жыл бұрын

    Now that’s just sad. Gives me less faith in the educational system.

  • @toriokii
    @toriokii6 жыл бұрын

    Boi imagine hiring this guy as a beta tester

  • @xenoalvis7866

    @xenoalvis7866

    6 жыл бұрын

    OrBit *game gets relased 80 years later*

  • @user-kf3fs2sz2d

    @user-kf3fs2sz2d

    5 жыл бұрын

    At some point the dev's just like "fuck it, I'm not even going to try to fix that."

  • @warrioroflight8329

    @warrioroflight8329

    5 жыл бұрын

    I'd hire him, if I was a dev

  • @EVPointMaster

    @EVPointMaster

    5 жыл бұрын

    "fuck it, I'm not even going to try to fix that." every developer working for Bethesda

  • @JorgetePanete

    @JorgetePanete

    5 жыл бұрын

    @@xenoalvis7866 released*

  • @PTFVBVB
    @PTFVBVB Жыл бұрын

    The production value of this video and how effectively he is communicating this fucking insane tech is bewildering given this came out 6 years ago

  • @dj_rh

    @dj_rh

    Жыл бұрын

    @@twelverth This video was made with techniques from 2007 forums, 3 years of technical knowledge, 2 months of preparation and 140 hours of scripting, recording and editing (over the span of the last 2 weeks of his holiday season from college). We could say this isn't hyped enough given the effort this guy and his colleagues put into what is "just" a passion project.

  • @thatsprettylunchean

    @thatsprettylunchean

    Жыл бұрын

    @@twelverth wow man sorry your life is so miserable and so lacking of passion that you feel the necessity of acting like a gigantic asshole.

  • @wenisdead6829

    @wenisdead6829

    Жыл бұрын

    @@twelverth its funny get a life and stop being so pretentious

  • @pasu2k
    @pasu2k9 ай бұрын

    I can't believe this legendary video is now finally outdated! Congratulations! Hopefully this half A press save will save a full A press in the future!

  • @oOBeagleOo
    @oOBeagleOo7 жыл бұрын

    In the far future where n64 controllers come few and far in-between, we will thank pannenkoek2012 for conserving the longevity of our buttons by reducing the number of button presses required to play the game. The guy is a genius solving a problem that doesn't exist yet, a thankless job but he will be remembered as one of the greatest minds of our generation.

  • @martenwulf

    @martenwulf

    7 жыл бұрын

    21Beagle but you need to HOLD the button for 12 hours so...

  • @closotezuka

    @closotezuka

    6 жыл бұрын

    21Beagle building up speed for 12 hours would probably fuck your analog stick

  • @Shrektacular2468

    @Shrektacular2468

    6 жыл бұрын

    @martenwulf he has to hold A for 25 hours since he has to meet all the checkpoints. Rip A button, analog stick, and sleep. DX

  • @joseppi1121
    @joseppi11214 жыл бұрын

    Unironically, this video is a work of art.

  • @waspoppin4784

    @waspoppin4784

    4 жыл бұрын

    Ivek yah

  • @TheUltimateMarioFan

    @TheUltimateMarioFan

    4 жыл бұрын

    No, it's quite ironic

  • @Ray-hx3rm

    @Ray-hx3rm

    4 жыл бұрын

    Ivek then you’ll love kzread.info/dash/bejne/maOVxpSimquodZs.html

  • @Danzignan

    @Danzignan

    4 жыл бұрын

    @@Ray-hx3rm Just watch this video. God damn, you can't be more right!

  • @yellowpowr8455

    @yellowpowr8455

    4 жыл бұрын

    Not related to what you posted, but I love the little lizard in your p[profile picture. What's it from?

  • @richardfirsdon2926
    @richardfirsdon29269 ай бұрын

    i shed a tear when i saw [OUTDATED] but whether it was one of joy or pain i do not know

  • @carolinec1369
    @carolinec13692 жыл бұрын

    op I don't know if you read comments anymore but if you do, I hope you know that this video is one of the biggest inspirations to me as someone who hopes to be a proper scientist someday. The hardest part of anything for me is figuring out how to explain weird concepts in an engaging way, and the way you explain this run is so beautiful and works so well with the visuals... I aspire to be this skilled at communication one day. hope you are doing well!

  • @StykeWarden

    @StykeWarden

    Жыл бұрын

    same

  • @dasenase
    @dasenase8 жыл бұрын

    24 minutes long. Near perfect amount of time for a half hour Discovery Channel episode. If we put cut away interviews with pannek the believer and Henry the doubter we could turn it into an hour special.

  • @Alienrun

    @Alienrun

    8 жыл бұрын

    You don't watch a lot of analytical video game videos do you?

  • @dasenase

    @dasenase

    8 жыл бұрын

    what are video games?

  • @Alienrun

    @Alienrun

    8 жыл бұрын

    dasenase What suffices as something that you would watch on youtube that's 24 minutes long then?

  • @NotBenStiller

    @NotBenStiller

    8 жыл бұрын

    TO ANSWER THAT

  • @Alienrun

    @Alienrun

    8 жыл бұрын

    Not Ben Stiller ????

  • @dude99121
    @dude991216 жыл бұрын

    Just think, some random Japanese programmer decided to put "short" instead of "float", and now there are parallel universes because of it.

  • @Nikarus2370

    @Nikarus2370

    6 жыл бұрын

    Thats how some of the most entertaining bugs happen.

  • @blankthehedgehog6279

    @blankthehedgehog6279

    6 жыл бұрын

    *LIKE SCUTTLEBUGS*

  • @Dappis

    @Dappis

    6 жыл бұрын

    Oh my god that's gold :"D

  • @kargaroc386

    @kargaroc386

    6 жыл бұрын

    I'm sure it was intentional

  • @bobson_dugnutt

    @bobson_dugnutt

    2 ай бұрын

    That would not have been an offhand decision. The entire floor collision detection system is based on shorts. I imagine for performance reasons.

  • @Joseju
    @Joseju10 ай бұрын

    I watch this video once a month. It's one of my favorite videos ever

  • @posingsaucer251

    @posingsaucer251

    10 ай бұрын

    Same

  • @DoctorSparta
    @DoctorSparta Жыл бұрын

    To say that this video is important to me is an understatement. Not sure how I got here the first time, but it opened a door to a whole new world of amazing oddities. This community is absolutely nuts, and I’m happy to be here.

  • @scrubbingdoubles8585

    @scrubbingdoubles8585

    Жыл бұрын

    Jesus loves you John 3:16-17 Romans 8:35-39

  • @AwesomeFinn1792
    @AwesomeFinn17927 жыл бұрын

    A meme is a meme. You can't say it's only a half

  • @abcdefzhij

    @abcdefzhij

    7 жыл бұрын

    LOL

  • @AwesomeFinn1792

    @AwesomeFinn1792

    7 жыл бұрын

    Basically It 20 hours is 20 hours. You can't say it's only 15.

  • @AwesomeFinn1792

    @AwesomeFinn1792

    7 жыл бұрын

    Basically It first i need to build up strength for 12 hours

  • @abcdefzhij

    @abcdefzhij

    7 жыл бұрын

    TJ 'Hentai' Joshy 20 hours is 20 hours. You can't say it's only 12

  • @AwesomeFinn1792

    @AwesomeFinn1792

    7 жыл бұрын

    Andrew Ricklefs oh god you're right

  • @jerssonveliz4234
    @jerssonveliz42345 жыл бұрын

    I regained 200 brain cells by watching this

  • @Horny_Fruit_Flies

    @Horny_Fruit_Flies

    4 жыл бұрын

    The average human has about 100 billion brain cells, so gaining just 200 more is a 0.0000002% increase.

  • @officerwizz

    @officerwizz

    4 жыл бұрын

    Horny Fruit Flies r/WoOoOsH

  • @czajkowski2352

    @czajkowski2352

    4 жыл бұрын

    @@officerwizz r/ihavereddit

  • @officerwizz

    @officerwizz

    4 жыл бұрын

    Piotr Czajkowski did the UpPeR CaSe LoWeR cAsE letters not give away that it was a joke?

  • @czajkowski2352

    @czajkowski2352

    4 жыл бұрын

    @@officerwizz No

  • @Verlisify
    @Verlisify Жыл бұрын

    This is my favorite video on the entire site

  • @stalememe3305
    @stalememe33052 ай бұрын

    I never thought I'd live to see the day when this video became outdated. Amazing work on the ABC team's part!

  • @thePeterandByron
    @thePeterandByron3 жыл бұрын

    TJ “Henry” Yoshi has been awfully quiet ever since this dropped

  • @PretzelYT

    @PretzelYT

    3 жыл бұрын

    He actually made a separate twitter account for all the half a press jokes people make at him.

  • @IanZWhite00

    @IanZWhite00

    3 жыл бұрын

    I was so certain I saw an apology comment on this video not too long ago. Wouldn’t be surprised if he deleted it lol

  • @Asdayasman

    @Asdayasman

    3 жыл бұрын

    kzread.info/dash/bejne/naSflNado7POYKQ.html&lc=Ugjog1vy4L4URXgCoAEC no he hasn't

  • @illford6921

    @illford6921

    3 жыл бұрын

    @@Asdayasman I think they mean as in response from people.

  • @JohnnyLeven

    @JohnnyLeven

    3 жыл бұрын

    I see him in various speedrunning video comments pretty often.

  • @brink1551
    @brink15518 жыл бұрын

    by the time this guy is 80, he'll probably be able to rebuild the whole game with his eyes closed

  • @WaffleAbuser

    @WaffleAbuser

    8 жыл бұрын

    by the time he's 64*

  • @brink1551

    @brink1551

    8 жыл бұрын

    WaffleAbuser I see what you did there ( ͡° ͜ʖ ͡°)

  • @bradley9037

    @bradley9037

    8 жыл бұрын

    By that time, he'll have built up enough speed to transend the IRL universe

  • @amiemallich3255

    @amiemallich3255

    7 жыл бұрын

    +Ismail Kherbouch And he'll build it by manipulating random variables with Mario's movement.

  • @Antiformed

    @Antiformed

    7 жыл бұрын

    His Scuttlebug will soar higher and higher

  • @FeliciaSopokovitch
    @FeliciaSopokovitch9 ай бұрын

    Outdated? No, this is timeless.

  • @dububro
    @dububro9 ай бұрын

    >[OUTDATED] never thought i'd live to see the day

  • @JacksonJinn
    @JacksonJinn8 жыл бұрын

    Game Theory ain't got shit on you, man. No seriously meme or not this shit's interesting. Thanks.

  • @garrettterminal1400

    @garrettterminal1400

    8 жыл бұрын

    OMg!!! don't fukn insult game theory this guy fuckbng sux!!! game theory actually nos math unlike this f aker!!! pls if u watch the enewest fnaf video it u Chang e ur view on the world 4evr! stop listneing 2 this assfuck

  • @angiebeaudin7869

    @angiebeaudin7869

    8 жыл бұрын

    +Gary The Snail Nobody took the bait

  • @garrettterminal1400

    @garrettterminal1400

    8 жыл бұрын

    WTF is that supposed 2 mean!! learn english

  • @KatieKat223

    @KatieKat223

    8 жыл бұрын

    +Gary The Snail This is sad.

  • @noble6TheReachGod

    @noble6TheReachGod

    8 жыл бұрын

    +DeepSpaceDogs ok but honestly though, this guy did do relatively better math-wise and planning-wise than Game Theorist could possibly do. I'm actually impressed.

  • @Andy-bq4vd
    @Andy-bq4vd6 жыл бұрын

    Mom: What are you doing in there? Me: Building speed for 12 hours to travel multiple parallel universes.

  • @blinkingberry9591

    @blinkingberry9591

    5 жыл бұрын

    Shut up.

  • @Andy-bq4vd

    @Andy-bq4vd

    5 жыл бұрын

    Great point.

  • @iloric6544

    @iloric6544

    5 жыл бұрын

    genius!

  • @MarMaxGaming
    @MarMaxGaming2 жыл бұрын

    This is still one of the most astonishing and amazing things ever put together. Thank goodness for such a video… and the unbelievable work behind the whole concept.

  • @ultrio325
    @ultrio3259 ай бұрын

    After 7 years, we finally have watch for rolling rocks 0x

  • @CameronWasmund
    @CameronWasmund6 жыл бұрын

    Like, this is completely insane but he legit did a really great job of explaining it.

  • @Koopazu

    @Koopazu

    6 жыл бұрын

    Cameron Wasmund this has about 550 likes and no replies. Today that changes.

  • @Koopazu

    @Koopazu

    6 жыл бұрын

    Cameron Wasmund also, agreed

  • @orvilleredenpiller338

    @orvilleredenpiller338

    4 жыл бұрын

    He did not.

  • @TheTonyMcD
    @TheTonyMcD6 жыл бұрын

    I swear, there are college courses that don't break down their subject this much and go into so much incredible detail...

  • @Watcher863

    @Watcher863

    5 жыл бұрын

    Anthony McDevitt yeah, this is basically a research paper.

  • @profile2047

    @profile2047

    5 жыл бұрын

    I don't think you understand what your average college classes are for.

  • @CeleryMan666

    @CeleryMan666

    5 жыл бұрын

    Just go into a hard science/ engineering or math and you will quickly see how deep shit goes. You could study divisibility for a week in number theory or prime numbers literally forever.

  • @TheTonyMcD

    @TheTonyMcD

    5 жыл бұрын

    Ok... So what? That has nothing to do with what I said. I'm sure that there are many, if not most classes that are far more detailed and complex than this.

  • @CeleryMan666

    @CeleryMan666

    5 жыл бұрын

    I does have everything to do with what you said, and now you are backtracking from your idiotic statement.

  • @diexditi3175
    @diexditi31754 ай бұрын

    Came back to watch this again on a whim. I knew about the new method but it’s still surreal to see [Outdated] appended to the title of this masterpiece.

  • @rtg_onefourtwoeightfiveseven
    @rtg_onefourtwoeightfiveseven9 ай бұрын

    This is the video that got me and so many others into the challenge. And though it is outdated as of less than 24 hours ago, it remains legendary as one of the best videos on all of KZread.

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