Samus Returns Review

Ойындар

She protec... she atac... but most importantly she... erm returns.
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  • @GuyN0ir
    @GuyN0ir2 жыл бұрын

    I love how his complaints about the counter have him literally describing the new counter mechanic in Metroid Dread

  • @EdgardR.

    @EdgardR.

    2 жыл бұрын

    At 4:47 he describes some bs the final boss actually does lmao

  • @ObamaTheHedgehog

    @ObamaTheHedgehog

    2 жыл бұрын

    How has he not reviewed Dread yet? Lol

  • @Tenchigumi

    @Tenchigumi

    Жыл бұрын

    I love how at 0:23 he literally says "Something I feel Samus Returns lacked ... was really any sense of Dread."

  • @robertkenny1201

    @robertkenny1201

    Жыл бұрын

    @@Tenchigumi Samus Returns lack nothing in my opinion.

  • @spark9189

    @spark9189

    Жыл бұрын

    @@EdgardR. except he doesn't. you can always do damage to him.

  • @FutBoy281
    @FutBoy2816 жыл бұрын

    SAFE GAME after Other M and Fed Force, I think that was kinda the point

  • @clayxros576

    @clayxros576

    6 жыл бұрын

    Don't wanna throw a new baby into a crowd that will just toss it into the fire that is still burning the other two. You'd want to see if they'd give the new one a chance first. So I would agree, playing this one safe was probably for the best.

  • @KotoCrash

    @KotoCrash

    5 жыл бұрын

    I dunno, theres a thing as playing it too safe. Dont have the game be too dark, make sure theres lots of bright colours! Dont want people getting lost, gotta put a "show all secrets" button! Make sure theres not too much lore hidden in there, thatll just confuse new players! Making the game have a creepy atmosphere might be off putting, make sure the music is bombastic and the Samus does a lot of cool poses! Like, whats left at that point? So much has been stripped away, I really hope this isnt the direction they're sticking with

  • @pengie-gw2lu

    @pengie-gw2lu

    5 жыл бұрын

    @@KotoCrash Why do people seem to get so upset about the "show secrets" button? Didn't Super Metroid have an item (combined with the map rooms) that did pretty much the same thing, but completely broke the flow of the gameplay?

  • @KotoCrash

    @KotoCrash

    5 жыл бұрын

    @@pengie-gw2lu 1. You had to earn it 2. You had to aim it Here there might as well not be secrets, takes all the fun out and makes it a chore

  • @pengie-gw2lu

    @pengie-gw2lu

    5 жыл бұрын

    @@KotoCrash You make a good point, and one that I hadn't really been thinking about. But still, using it is completely optional. If you're a hardened Metroid player, you can choose to not use it, and save the Aeion for other things. If you're a newcomer (or you're like me and have been here for a long time and are still bad at it) it can be used when you don't know what to do, or you're a bit stuck and can't quite figure a puzzle out, or you want to see what the map is like in the nearby areas, you can use it. ...So to summarize, I can't comprehend why people are complaining about something that makes the game easier for the people who need it while being completely optional for the people who don't want it.

  • @All_Powerful_God_Enel
    @All_Powerful_God_Enel6 жыл бұрын

    Your favorite is echoes? ECHOES!? ... I see you're a man of culture as well.

  • @bowserjjumetroid3645

    @bowserjjumetroid3645

    6 жыл бұрын

    Well, I guess that means I'm a man of culture as well -- My favorite Metroid is also Prime 2: Echoes.

  • @walder6014

    @walder6014

    6 жыл бұрын

    We are the culture!

  • @dysonwitwer6430

    @dysonwitwer6430

    6 жыл бұрын

    I dislike Echoes It represents the least Metro is Metro is game to me besides Pinball, fed force and other m

  • @k.-flynn

    @k.-flynn

    6 жыл бұрын

    All Powerful God Enel as opposed to: "Your favorite is prime 1? Good job going to your friends house that one time."

  • @Dogman_35

    @Dogman_35

    6 жыл бұрын

    Ironically, while having the least to do with the rest of the series, Prime 2 actually has the most of what makes Metroid games feel like Metroid. A dark eerie atmosphere, a plot straight out of a sci-fi horror movie, tough as hell enemies and bosses, etc.

  • @ToasterNinja
    @ToasterNinja6 жыл бұрын

    "You shouldn't buy something just to support a series,Buy it because it's good." Fuckin preach.

  • @robertkenny1201

    @robertkenny1201

    Жыл бұрын

    Samus Returns is good.

  • @alexanderstilianov

    @alexanderstilianov

    Жыл бұрын

    Except in this case, Nintendo didn't think there was much interest in Metroid.

  • @Kutikyla

    @Kutikyla

    Жыл бұрын

    @@robertkenny1201 No, not really

  • @robertkenny1201

    @robertkenny1201

    Жыл бұрын

    @Kutikyla yes it is, your just a salty AM2R fanboy.

  • @Kutikyla

    @Kutikyla

    Жыл бұрын

    @@robertkenny1201 how am i salty, did you read what you just said? and why did you decide that im am2r fanboy?. It strikes to me that you samus you are salty samus returns fanboy.Oh and its *you're

  • @OpXarxa
    @OpXarxa6 жыл бұрын

    I'm going to strongly disagree about the original M2 having the atmosphere it did by coincidence. Everything about that game's design screams "we have these hardware limitations to deal with... so we'll build around them and base the core of the concept on them". Maybe why they decided to go with that was a coincidence born of limitations, but they commited to it intentionally.

  • @suwatsaksri7191

    @suwatsaksri7191

    6 жыл бұрын

    Zaruian he probably put that disclaimer out there so people wouldnt use "you're just blinded by nostalgia" argument

  • @Jake_Eyes
    @Jake_Eyes6 жыл бұрын

    3:10 "Abysm"? Is that a portmanteau of "Abyss" and "Chasm"?

  • @mortvia
    @mortvia6 жыл бұрын

    “Gee five minutes without a DMC reference? Maybe there’s not (30 seconds later)...WHOOP DEYIT IS!!!”

  • @hollowman7168

    @hollowman7168

    6 жыл бұрын

    mortvia the man has a problem

  • @mortvia

    @mortvia

    6 жыл бұрын

    HOLLOW MAN Spard-holm Syndrome

  • @toxicastigator
    @toxicastigator5 жыл бұрын

    The inclusion of Proteus Ridley was mostly to bridge the Prime games with the 2D games, so it was just more continuity than spicing up the ending. (And in my opinion the fight was incredible too)

  • @gumfireparalax1371

    @gumfireparalax1371

    4 жыл бұрын

    I just think it's silly that Ridley now apparently shows up, gets his ass whooped harder than ever thanks to the Metroid draining him, and then is supposedly back and better than he ever was just a few hours later on Ceres station.

  • @toxicastigator

    @toxicastigator

    4 жыл бұрын

    Gumfireparalax Ridley’s natural healing factor. In the Mangas (which are confirmed to be canon) Ridley is seen surviving a collision with his own space ship by eating the corpses strewn about the desolate planet which revitalized him. Ridley most likely used his natural healing factor and the left over Phazon energy he had from Prime 3 to shed his robotic exoskeleton and become fully organic again.

  • @gumfireparalax1371

    @gumfireparalax1371

    4 жыл бұрын

    @@toxicastigator True, and I would buy that if the stories were at least a solid few days apart. My only issue is that: 1. The only bodies he could have had access to were on the station itself 2. His appearance in Super is almost immediately after, and while I don't doubt he could recover enough to fight in only an hour or two, him being at full strength seems a bit far fetched 3. This implies that he would have had enough bodies and time to recover fully, while ALSO having time to catch up with Samus. But yeah, from a gameplay standpoint, this Ridley fight was easily the best of the 2D games, and one of the best overall.

  • @CloudyAmorous

    @CloudyAmorous

    4 жыл бұрын

    @@gumfireparalax1371 I couldn't say he's back to full strength. In the beginning of Super Metroid, both Ridley and Samus were very underpowered, especially given that Samus could actually ward off Ridley with just her Power Beam alone, but come later in Super, he's more powerful with extra health, he had much more time to rejuvenate during the 'hours' of Samus exploring Zebes

  • @spudermoth

    @spudermoth

    2 жыл бұрын

    They could've bridged the Prime games in any other way that didn't one: ruin the beginning of Super Metroid, two: repeat the SAME BOSS we've seen countless other times, and three: ruin both Ridley's and Samus's character by putting him there. SO MANY DISCONNECTS pop up with this stupid inclusion and also ruins that reflective ending the original was going for in favor of braindead action.

  • @chipslight738
    @chipslight7386 жыл бұрын

    *watches the whole video about M2SR and it's well written critique* *Only thing I keep from the video :* GamingBrit's favorite is Echoes too ? Sick !

  • @RidleyXX45
    @RidleyXX456 жыл бұрын

    You know, you've brought up some very good points. And I see now why you waited for this one, now with hype died down, we can look at this game more subjectively. And I have to say, I've found myself agreeing with the bigger points here. As a fan of Metroid (fancy that) I do think Samus Returns is what the series needed. Would I rather have a remake that not only maintains the feel of the original game but improves upon it? Absolutely! It's called AM2R, but I see why it is the way it is. Colourful to draw people back in after Other M and Federation Force. It's safe, and in any other circumstance that's a poor move. But at the end of the day, it's Metroid. Really simple Metroid, but still, I'll take it over Federation Force any day. Now with Metroid's safe return, it means Metroid Prime 4 can try to take some risks and attempt to innovate the Metroid formula. It's my hope that Metroid Prime 4 can surpass Metroid Prime 2. It's good to be bold.

  • @Sean27007

    @Sean27007

    6 жыл бұрын

    We all hope it surpass the original and echoes. (heck no one should ever talk about prime 3, this game bad mkay?)

  • @clayxros576

    @clayxros576

    6 жыл бұрын

    Ah Ridley, I see you too are a man of culture.

  • @LiamNajor

    @LiamNajor

    4 жыл бұрын

    ​@@Sean27007 ...What? I fail to see how one would think prime 3 is bad but 1 and 2 aren't. They are all pretty close in quality, with prime 3 being admittedly the weakest, but not by much. If it being balls easy was so big a turn off that it made you think the game sucks, stop being such an elitist. If it was the story...Fusion was much, MUCH more story heavy. Also, you just called the WHOLE GAME bad. You don't get to diss Skytown like that.

  • @Collidedatoms

    @Collidedatoms

    4 жыл бұрын

    I think you meant objectively.

  • @ctpp64

    @ctpp64

    3 жыл бұрын

    well 3 years later, we have a 2d metroid taking risks

  • @ilovewallacebuthategromit
    @ilovewallacebuthategromit6 жыл бұрын

    I agree that the game did its job but wasn't really remarkable in any ways, though I disagree that Metroid was always about the tension you get from being low on health and ammo. I loved Super Metroid but since I first played it one of my big problems with it was just how easy it was to unload on enemies and then they drop health for you having put in minimal effort. I'm relatively new to the series but I rarely ever had any truly tense moments in these games. I feel like the toxic atmosphere in Prime 2 could have been setting up for a much higher level of tension but then like less than a quarter through the game you get the suit that makes all atmospheric damage negligible so it felt like a big missed opportunity for me to feel the same kind of tension you apparently do in these games.

  • @hubblebublumbubwub5215

    @hubblebublumbubwub5215

    6 жыл бұрын

    Waiting for your health to get back would get boring as hell though

  • @OneTrueNobody

    @OneTrueNobody

    6 жыл бұрын

    Well, in some aspect, most long-haul tension games always have a surplus of resources to cover the potential problems with that style of play, so resourceful and intelligent players tend to get more and more away from the danger zone as the experience goes forward. This is also true of games like Resident Evil, where if you're really smart about conserving your resources in the early game, your late game can be more trigger-happy and bombastic, making the part where you go up against the "harder" enemies actually easier because you can unload more ammunition on them and not really endanger yourself. Thing is that's a player-driven difficulty drop, just like collecting more health and missile upgrades in Metroid is a player-driven difficulty drop. One thing that struck me about my experience with Resident Evil 7 was how much easier of a time I had on my second and third times through the game when I had a better handle on where to find things, such as the early Repair Kit that can be used to repair either a better handgun or a better shotgun: springboarding off that, I played a really daring risk-reward early game to get through the first house with nothing but my bitch-basic handgun and found that ignoring the base shotgun entirely let me just grab the better shotgun as soon as I left the house and then use the stockpile of shotgun shells I'd gotten in that house to just sort of piledrive the rest of the game into the goddamn swamp, since I now found myself in a position where I had enough surplus ammo stocked up that the increase in damage output and the inflow of additional ammunition as I explored made it so that I never ran out. But that was the result of a tactical decision that *I* made based on prior knowledge of where things were in the game, my blind run, as in Metroid games, had more of an isolated, scrabbling-around-for-resources feeling. I guess this is the crux of the issue, though, not so much that the game is "harder" with that savepoints-as-checkpoints aspect but more that it presents a form of difficulty that looms over you and affects the level of caution with which you approach dangerous situations. In a game like Samus Returns you might well be more reckless, seeing the occasional death as an aspect of easy trial and error, whereas in old-school Metroid or in Metroid Prime you're more determined to get it right the first time and approach situations with more deliberacy because you know that dying too often would make things maybe a little tedious. In this sense "loss of progress" as a punishment isn't just a way to make the game harder, but a way to make the player more careful, which itself makes any gameplay situation more tense. You don't necessarily get the same feeling from an old-school PC game that lets you just manually save your game literally wherever you want and make your own checkpoints. See: Alone in the Dark and classic DOOM. Even in Resi7's Normal mode, the removal of limited saves made it easier for me to swallow death and even to revert to an old save if I just felt like I'd used a bit too much ammunition. So in Samus Returns, you can just throw yourself to your death in any boss fight and therefore the boss can be designed to be harder to figure out because dying to it isn't "cheap," but at the same time it's not really that... interesting... to figure the boss out by dying to it. Thing is the only thing keeping players from wanting to just barrel in and die until the enemy dies first is the pride of the individual player. Maybe SOMEONE wants to be that guy who tries to figure it out without dying, but much like my tendency to never tank hits in Sonic the Hedgehog bosses in order to abuse the invincinibility period and get a bunch of cheap shots in... it's not really something that's encouraged by the design of the game. I guess the point is that tension isn't just about difficulty, it's about stipulations, and the way the ebb and flow of a particular game's design affects player mentality and player action. It's hard to quantify, exactly, but the way you think about what you're doing in-game is almost as important to an experience as what you're actually doing.

  • @luisoncpp

    @luisoncpp

    6 жыл бұрын

    But even in Super Metroid, you had to be careful and pay attention to the health and ammo. They were easy to refill, but you had to care about it and refill it if it was low. What this video is arguing is not that Samus Returns it's easier, what is saying is that the automatic checkpoint system lowers the tension because dying in Samous Returns is not a big deal.

  • @jennytalia6724

    @jennytalia6724

    6 жыл бұрын

    Agreed about the difficulty. This was actually the most difficult Metroid sidescroller yet.

  • @bowserjjumetroid3645

    @bowserjjumetroid3645

    5 жыл бұрын

    I believe you should try Metroid Fusion and AM2R (Fan-made Metroid 2 remake), if you haven't already.

  • @MineNAdventurer
    @MineNAdventurer6 жыл бұрын

    7:00 The lore was that the Metroids were originally good but were turned hostile due to the mutations. So the devices were there to indicate that it is safe to head further down. Basically they're seals to keep the Metroids (and the X parasites) down. I know this video was quite some time ago but I still wanted to mention that.

  • @ItohKuni
    @ItohKuni6 жыл бұрын

    I was about to turn off my internet to get to like get stuff done and you uploaded. THE ONE video I would make an exception for came up!!! But thanks for the vid TGB, really liked it and was waiting for this review for a long time. Glad to hear it wasn't terrible and quite "OK". I'll take it and keep my fingers crossed for Prime 4!

  • @badtexture1062

    @badtexture1062

    6 жыл бұрын

    This was also an off-hand game of sorts, so I wouldn't call it indicative of the actual game. This one was made by MercurySteam, the guys who made American McGee's Scraplands along with Castlevania LoS and Raiders of the Broken Planet (that last one in particular is pretty strong as a co-op TPS).

  • @guchhaapav

    @guchhaapav

    6 жыл бұрын

    Man, I wish I could say that wasn't me. But, I've never related to a comment more.

  • @ButterNuss.
    @ButterNuss.4 жыл бұрын

    The original Metroid 2 had this extreme feeling of isolation and you always had the fear of getting lost. There was no Map to help you. No teleporters. No Arrow to point you in the right direction. There was only a blinking symbol of a metroid telling you how many Metroids are left in an area. Save points were rare and did not replenish your HP and Ammo. This is the stuff many games nowdays are lacking. The fear of dying, getting lost and loosing tons of progress. Most of the time nowdays when you die you just respawn in the last room with full HP and full Ammo.

  • @Matt-vx1mz

    @Matt-vx1mz

    Жыл бұрын

    Taking in account everything you said in this comment, no metrod before 2 was actually worth it lmao. You just want to shit on this game deliberately, probably because you're a Prime fan and hate Sakamoto. At least try to hide it a little better, like the guy who made this "review"

  • @ButterNuss.

    @ButterNuss.

    Жыл бұрын

    @@Matt-vx1mz What a way to say you did not understand my comment. Stop losing yourself in, and getting triggered by arguments you made up. This has nothing to do with Sakamoto lmao

  • @ZebitasMartinex
    @ZebitasMartinex6 жыл бұрын

    I personally don't have a problem with the 3D Graphics, and probably it could've been better with Pixel Art, but that's the thing, probably. I feel that the 3D Graphics added so much detail to the background like monsters in the enviroment behind, the machine workings, making the world feel more alive [whether the intentions of the og was making the opposite or not is another deal], as well as helping some mechanics like the 360° aiming, the smoother movements of Samus and the enemies, etc. Pixel art always feels much more detailed and pretty overall, but i don't know if i would've like to see another 2D Metroid in pixel art, i just think it would've been a waste after all these years. I always felt the series should've move on from 2D Sprites for the next Metroid and finally give a new step, Zero Mission was the peak of Pixel Art in the franchise, and i love pixel art in games nowdays, is a good throwback to retro nostaligia... but unlike things like Sonic Mania that people were waiting for something like that to happen, i feel that making a "next step-comeback" with pixel art wouldn't have feel that geat either, and it would have blent in with the other pixel art games, including AM2R. However, i'm not saying that 3D is the future and the way it should have been, no, what is a fact is a fact, and a fact is that many people didn't like it, and i wasn't sure if i was going to like it either at first, but that didn't drag me out of the game at first. I feel that a great way Metroid can be represented nowdays, is with a Wayfoward, Hollow Knight or Ori type of 2.5D, develop a new 2D style that blend with the franchise. Or even better than perfect, make something original with the pixel art instead of just "pixel art for the sake of making pixel art", like Project Octopath Traveller or The Last Night, that would be my dream inmersive Metroid

  • @harperworkmansmile
    @harperworkmansmile6 жыл бұрын

    the force awakens / samus returns comparison is actually really accurate, a safe return to form. i hope to god the next metroid isnt like last jedi.

  • @beetle3434

    @beetle3434

    6 жыл бұрын

    Why? The Last Jedi is good!

  • @All_Powerful_God_Enel

    @All_Powerful_God_Enel

    6 жыл бұрын

    But... but... but... I liked last jedi.

  • @Alias_Anybody

    @Alias_Anybody

    6 жыл бұрын

    The Last Jedi was the Life of Black tiger of movies.

  • @harlannguyen4048

    @harlannguyen4048

    6 жыл бұрын

    with you i feel alright The difference between Force Awakens and Samus Returns is that the latter is a remake so the intentional callbacks are less egregious by default.

  • @beetle3434

    @beetle3434

    6 жыл бұрын

    That is a ludicrous statement to make.

  • @TheAccursedHunter01
    @TheAccursedHunter016 жыл бұрын

    I agree with basically everything you said, but a good chunk of Samus Returns problems stem from being a remake of Metroid 2, and being the first core Metroid in a while, so playing it safe is expected if a tad disappointing. However, saying that "Metroid has to up the ante and can't just be Metroid to truly come back", doesn't entirely hold ground since history has shown that if Metroid did anything noticeably different like Prime 3 did, people will bitch, especially since a good chunk of the Metroid fan base seems to be occupied by a bunch of winy children going by the Federation Force Petition. That isn't entirely our fault, but it's there now. I know that those who were put off by Prme 1's controls and Prime 2 as a whole didn't last forever, but that's not always the case. A good chunk of people's critiques of Prime 3 contain "most everything this game does new is bad and/or should never be done again." The motion controls were a tad overused in Prime 3 like when you had to rip off 10+ panels in a row, but those moments are few and far between. Then there's the gross overreaction to Other M, treating the whole game as if it's Sonic 06 or Shadow the Hedgehog or Bomberman Act Zero bad. Other M isn't as good or bad as people make it out to be, it's long since been done to death, I just hope people will be able to move on now that Metroid something is happening again. Another good video and one I didn't expect to see today, always a pleasure for someone to talk about Metroid stuff.

  • @montecristosmith2343
    @montecristosmith23433 жыл бұрын

    9:11 The newly announced Metroid Dread is adding something like what you suggested called the melee dash. On Treehouse they showed her doing running kills on weaker enemies without losing any momentum

  • @TheFantasticJoe
    @TheFantasticJoe6 жыл бұрын

    I actually really liked Samus Returns but I'm willing to admit that I was mostly just overjoyed that the series was finally properly back. I agree with much of what you said and I would hope that the next 2D Metroid, if it is indeed happening like rumors say, takes more of a risk. I'm totally fine with a game like this to find its feet again, but now that they've done that, hopefully they think outside the box more. I think they were a bit restrained by making a remake because there were only so many things they could do differently, but maybe if Metroid 5 is next, they can do something we've never seen before.

  • @rync1372

    @rync1372

    6 жыл бұрын

    TheFantasticJoe Amen

  • @generalcjg

    @generalcjg

    2 жыл бұрын

    Well, you called it man, Metroid 5 is indeed next, and what you said MercurySteam should do with it, they are literally doing it.

  • @ToxikDnB544

    @ToxikDnB544

    2 жыл бұрын

    Well done, you are now the last prophet XD

  • @jedimasterpickle3
    @jedimasterpickle34 жыл бұрын

    Oh here's something funny. In this video you mentioned how the original Metroid II and AM2R were content to have new areas open up by just an earthquake. AM2R's creator made a blog post with some of his reactions to Samus Returns and he said "These chozo gates are a wonderful idea to justify the liquid draining. I'm kinda jealous I couldn't think of something like that.". I do still agree that AM2R is the better game, though. It's probably my favorite 2D Metroid game.

  • @adamfrisk956
    @adamfrisk9566 жыл бұрын

    The game makes you feel like Batman. It's the Dark Souls of the games that make you feel like Batman.

  • @chillplayer1234

    @chillplayer1234

    6 жыл бұрын

    Adam Frisk Wish he did that joke. XD

  • @hubblebublumbubwub5215

    @hubblebublumbubwub5215

    6 жыл бұрын

    In Metroid you play as Metroid

  • @TheFantasticJoe
    @TheFantasticJoe6 жыл бұрын

    I want to add that the Chozo Memories do some good contextualizing for the world that you claimed was missing. The Metroid DNA machine was added specifically by the Chozo, for instance.

  • @mjc0961

    @mjc0961

    4 жыл бұрын

    Yeah but it doesn't make them any less of a stupid idea. We could already guess that the Chozo added them.

  • @Varfair
    @Varfair6 жыл бұрын

    Did you just compare Metroid to Dark Souls? Goddamnit. And by the way, while I enjoyed Samus Returns a lot (So much in fact that it is definitely my favorite in the series) I have to admit that it would have been interesting to see a Metroid 2 remake that was more horror than action focused.

  • @charlieni645

    @charlieni645

    6 жыл бұрын

    It's an inevitable comparison. I always feel Souls games are partial spiritual successors of Symphony of the Night styled Castlevania games. The challenging combat, the desperation of finding the next save point, the inventory system, the interconnected level design and so on.

  • @Varfair

    @Varfair

    6 жыл бұрын

    倪传历 Yes, I know. However, coincidences and similarities can be found in anything if they are searched. Besides, it is plain fun to joke about “it’s like Dark Souls” meme.

  • @whoever12341

    @whoever12341

    6 жыл бұрын

    But come on, ever since i played the first ds years ago i had this feeling all the time that i was playing a metroid game with a different coat of paint. So much Ds stuff is so much like metroid that its innevitable.

  • @Metroid4ever

    @Metroid4ever

    6 жыл бұрын

    AM2R does a pretty good job of keeping you on edge. I screamed out loud plenty of times because I got caught off-guard by Doc's devious surprises throughout.

  • @combativeThinker

    @combativeThinker

    6 жыл бұрын

    CookieAlas What you just described is AM2R.

  • @signas501
    @signas5016 жыл бұрын

    When I stumbled across a thread while I was at work talking about Ridley in Samus Returns, I got pretty pissed, cuz at that point in the game I was literally just in the room to drop down and kill the Metroid Queen... I fought him, beat hard mode, and still thought it was retarded having Ridley as the "original" secret boss. But I actually looked up Proteus Ridley in the Wikipedia, and is says that the Ridley in Samus Returns is the same Ridley that was defeated on the Pirate Home world in Metroid Prime 3... And after hearing all sorts of dumb shit saying that the Prime series isn't canon anymore after Metroid Other Ms catastrophe, I was legitimately happy to see that Samus Returns was canon with the Prime series... Albeit, with a end boss that didn't need to be there-

  • @clayxros576

    @clayxros576

    6 жыл бұрын

    Gotta establish continuity somehow. And considering this game was made to set the series on course for the future, rather fitting that they did so in this way.

  • @ahumanbeingfromtheearth1502

    @ahumanbeingfromtheearth1502

    3 жыл бұрын

    @@clayxros576 there was no need to establish continuty, it had already been established. Other than sakamoto, no one was quetioning the connonicity of the prime games.

  • @clayxros576

    @clayxros576

    3 жыл бұрын

    @@ahumanbeingfromtheearth1502 Actually because of Sakamoto, there are a lot of folks questioning the canonicity of the Prime series. It's actually a bit of a meme.

  • @FrMZTsarmiral
    @FrMZTsarmiral6 жыл бұрын

    Pretty good points. For me Metroid's core gameplay while good always needed that ominous and atmospheric feel that the old titles nailed so well, a lot of modern Metroidvanias lack that feel and end up boring me. Since so many modern Metroidvanias imitate the structure and ideas from Super Metroid then going for such a vanilla approach just isn't enough, it makes this Metroid feel derivative as odd as this may sound. Another thing I really dislike is the parry mechanic; in 2d titles it's both easier to judge the area that enemy attacks are going to cover and where your movement options are going to make you land so moving around to avoid damage works great. In 3d it's more ambiguous to determine the hitboxes/reach of enemy attacks and being precise with your movement is a bit harder so parries or dodges that are more centered around timing instead of positioning are a welcome addition. To me parrying in this tile just doesn't feel as involved as moving to avoid damage and the mechanic lacks any nuance to it, it gets old pretty fast and overall doesn't feel like an idea that belongs in a 2d title.

  • @Teknanam

    @Teknanam

    6 жыл бұрын

    There is a little nuance, but people tend to just overly rely on timed parry which slows the game's pace. Regular Melee still stuns enemies while allowing you to be aggressive with it and you can combine it with the Lightning Armor to do minor damage and have a larger swing arc (which can be used to wipe out those tiny enemy swarms).

  • @jag9872
    @jag98722 жыл бұрын

    and then Dread came with a vengeance

  • @Furluge
    @Furluge6 жыл бұрын

    11:06 - Don't forget the Norfair theme covers up the damn BOSS MUSIC from the metroid fights.

  • @ModPallet
    @ModPallet6 жыл бұрын

    14:57 I still think that at the end of Zero Mission when the Space Pirates were able to go through doors is still really memorable to me.

  • @Hdubs44
    @Hdubs446 жыл бұрын

    Hey it's orange master chief from smash bras 8^2

  • @burnmydxead

    @burnmydxead

    6 жыл бұрын

    You mean Halo from Call of Duty?

  • @Hdubs44

    @Hdubs44

    6 жыл бұрын

    I like Persona 5 more like Zelda from super plumber bros.

  • @burnmydxead

    @burnmydxead

    6 жыл бұрын

    It's more like the pilot from titanfall in the alien universe

  • @Hdubs44

    @Hdubs44

    6 жыл бұрын

    I like Persona 5 what about yugi Ketchum from beyblade( the digimon ripoff)

  • @salanadrylis3621

    @salanadrylis3621

    4 жыл бұрын

    What about Red Luigi? He is my favorite Pokemon from Zelda!

  • @sidequest2230
    @sidequest22306 жыл бұрын

    i really hope Metroid doesn't become like some of the other nintendo franchises. "hey, remember the glory days?" yes, i do. and in those glory days you always did something different, even if it wasn't a good idea. metroid especially. metroid is like, my favorite nintendo ip right behind zelda. So prime 4 better not just be a retread of past metroids, just for the sake of "hey atleast we didn't make another other m right??"

  • @hubblebublumbubwub5215

    @hubblebublumbubwub5215

    6 жыл бұрын

    I hope it will be the Mario Odyssey of Metroid games but without the filler and low difficulty

  • @sidequest2230

    @sidequest2230

    6 жыл бұрын

    that was probably my only criticism of odyssey. that and some of early levels were so small. but yeah that's a very great example. i'd have also chosen BoTW as an example. since it did kinda shake the zelda series (gameplay wise anyway. the story was still just "hey, gotta go save the princess")

  • @hubblebublumbubwub5215

    @hubblebublumbubwub5215

    6 жыл бұрын

    I think BOTW is too different. I don't want MP4 to have a completely different world structure.

  • @sidequest2230

    @sidequest2230

    6 жыл бұрын

    wel no. i more mean what BoTW DID, as opposed to what it is. BoTW shook up zelda, by expanding on ti in a way that felt natural tot he series. but still majorly different from prior that's what i mean for prime 4 and onward. take the basic metroid set up, and expand on it some crazy way. it'd be a bit odd of Metroid became an open world game.

  • @hubblebublumbubwub5215

    @hubblebublumbubwub5215

    6 жыл бұрын

    It felt natural because it still had the same theme. Mario Odyssey wasn't as different and Prime 4 won't be as different.

  • @tomsantos9448
    @tomsantos94483 жыл бұрын

    Wow Charlie, they must've watched your video cuz Dread adds almost everything you asked

  • @benteychenne3258
    @benteychenne32585 жыл бұрын

    Totally agree with the mood of this game. That was the one thing I thought a lot of reviewers just straight up omitted. Like, yeah, the game runs fine, is fun and everything, but I didn't get anywhere near the level of tension I got from Super Metroid. Honestly, I was pretty sick of just battling enemy after enemy, the game rarely slows down like it does in other metroid titles.

  • @DrearierSpider1
    @DrearierSpider16 жыл бұрын

    Doesn't feel like a Gaming Brit video without a 30 fps rant.

  • @jedimasterpickle3
    @jedimasterpickle34 жыл бұрын

    You know what, fair enough. I was pretty hyped for Samus Returns and thought it was very fun, but I haven't gone back to it since.

  • @mjc0961

    @mjc0961

    4 жыл бұрын

    I probably never will without some kind of mod that does something to that mining robot boss. Screw going through that again.

  • @jedimasterpickle3

    @jedimasterpickle3

    4 жыл бұрын

    @@mjc0961 Yeah...that guy was a bitch. Satisfying when I finally got past it though.

  • @hylianbran7273
    @hylianbran7273 Жыл бұрын

    Why does the opening feel like it isn't working properly? is it a problem with the video player?

  • @contextsensitive8484
    @contextsensitive8484 Жыл бұрын

    Is there a weird cut at the beginning of this video now?

  • @richardmonjaraz7407
    @richardmonjaraz74076 жыл бұрын

    Bought it. Played it. Played Fusion after. Then Zero Mission. Its pretty good but I got the itch to play the older games after.

  • @christhestuddelgado

    @christhestuddelgado

    6 жыл бұрын

    I did the same exact thing

  • @urbiznesnunuv6938
    @urbiznesnunuv69383 жыл бұрын

    Brit the Ridley fight confirms the canonicity of the prime games and that alone is enough for me to be ok with the final boss fight even if shoved in.

  • @glueshoes7259
    @glueshoes72596 жыл бұрын

    I came home ready to pass out. Just then got the notification for another tgbs video. I just knew I had to take a peek.

  • @valeriegough7423
    @valeriegough74236 жыл бұрын

    Hey great video man! Surprised that echoes is your favourite metroid game, its probably mine as well, and i would love to see you do a video on it at some point.

  • @garrettwilkes1674
    @garrettwilkes16746 жыл бұрын

    Samus Returns is, if anything, an accessible Metroid done right without sacrificing any of Metroid's complexity. After the hiatus, we really needed an accessible Metroid for the series to continue. I love Prime 3, but it simplified Metroid a little too much. And Other M is so watered-down it's not even palatable. But Samus Returns at least gets the job done right. Would I have liked some better atmosphere? Certainly. Moving forward, Metroid will have to step it up in order to compete. But it's still a perfectly serviceable experience for me. It actually got me dabbling into speed running, which I've never done in any other Metroid game before. That's the power of its accessibility. It's not Legendary, and other Metroidvanias may do some things better, but Samus Returns is still a solid game.

  • @guillermoreyes9054
    @guillermoreyes90543 жыл бұрын

    You get it man. You really get it. Although I enjoyed it to a degree, Samus Returns doesn’t feel like classic 2D Metroid and it worries me a bit that this is what the franchise might turn into. For me Metroid is all about atmosphere, exploration, skill, world building and a story told through subtext and gameplay. Most of these characteristics are nowhere to be found in SR, the polar opposite to AM2R, the real Metroid 2 remake in my book. (the latter is now widescreen by the way, go play it again! Hehe) Thank you for this awesome piece of content. Subscribed.

  • @Timdeuces

    @Timdeuces

    3 жыл бұрын

    Yeah, and after seeing the Metroid Dread trailer, it looks like mercury steam is gonna give us more of the same.

  • @guillermoreyes9054

    @guillermoreyes9054

    3 жыл бұрын

    @@Timdeuces I feel the same but I don't want to judge it to much before playing it. At least I'm glad they improved a bit the meele mechanic by allowing you to run at the same time and dropped the aeion hability that reveals everything. Those few changes alone and the addition of the EMMI robots give me some hope that they listened to critisism. That being said we'll see. Until then everyone go play Zero Mission, AM2R, Super and Fusion. Haha

  • @rayzas4885

    @rayzas4885

    2 жыл бұрын

    AM2R is worse then SRs

  • @Timdeuces

    @Timdeuces

    2 жыл бұрын

    @@rayzas4885 hard disagree but ok

  • @rayzas4885

    @rayzas4885

    2 жыл бұрын

    @@Timdeuces K

  • @yoannhalle7613
    @yoannhalle76136 жыл бұрын

    Love your videos. Keep up the good work.

  • @MariusUrucu
    @MariusUrucu6 жыл бұрын

    17:08 Don't forget to put that tile in your thumbnail as well, written in bold letters on white background.

  • @GenderfluidHelisexual
    @GenderfluidHelisexual6 жыл бұрын

    I love you man.

  • @jerrysmith8814

    @jerrysmith8814

    3 жыл бұрын

    Нихера себе, Вертолет здесь?!

  • @TheTruestZero
    @TheTruestZero6 жыл бұрын

    FINALLY! Someone that finds the inclusion of Ridley in the end a bad idea. No matter what anyone says, Ridley in the end of the game is fucking out of the place.

  • @Mickey36replica

    @Mickey36replica

    6 жыл бұрын

    Zero The Bloodedge Is it though? I mean, the space pirates wanted to use the Metroids, so wouldn't it make sense for Ridley to go their home planet and snatch em up?

  • @TheTruestZero

    @TheTruestZero

    6 жыл бұрын

    And the bastard is THIS danm late for the party?

  • @TheTruestZero

    @TheTruestZero

    6 жыл бұрын

    Also, no danm space pirates in the planet for recon? Ya know, for Samus?

  • @agarciahunter

    @agarciahunter

    6 жыл бұрын

    I don't really think it's that out of place. It even works narratively. Super metriod starts off with Ridely attacking the research center immediately after samus leaves and with this game you could now explain that he survives (because he's Ridley), and follows samus who has the last metriod. Never really made sense why the space pirates new that that research ship had the metriods in it for super.

  • @ingeniousclown

    @ingeniousclown

    6 жыл бұрын

    How does it work narratively at all? You literally just beat the absolute SNOT out of Ridley, presumably within a few inches of his life. Samus has an enormous head start getting to the station, doesn't seem to spend much time there, then peaces out. During that time, a heavily injured Ridley who just lost a fight was able to be so close behind Samus to take out the station single-handedly? I don't buy it. The whole Ridley thing is ill-conceived.

  • @TehSenate
    @TehSenate2 жыл бұрын

    were the first 2 minutes of this video cut out? I remember the video starting out with Charlie talking about how his review is finally out after all the "KZread hack critics"?

  • @A_Grey_Person

    @A_Grey_Person

    2 жыл бұрын

    yeah i've noticed that from a few of his other reviews, like the Prime Hunters review and some pre-release nintendo switch videos have been removed from his channel entirely. no idea why tho

  • @oscarzxn4067

    @oscarzxn4067

    2 жыл бұрын

    @@A_Grey_Person I get he feels they are useless now. I remember a video rant about Nintendo, and in that case Nintendo has gotten better in some of the areas he mentioned, and worse in others.

  • @Mr.Faust3

    @Mr.Faust3

    2 жыл бұрын

    @@oscarzxn4067 I think he removed them because he realized he was being toxic for no reason he's lost that bitterness in his voice ever since DMC 5 came out he's finally at peace

  • @Rellik165
    @Rellik1656 жыл бұрын

    That last point you made on combining the darkest loneliest game in the series with a triumphant action-packed return for the series I think explains the game's most controversial addition: Ridley. The last Nintendo made Metroid game before this (where you play as Samus) was Other M, which had a lot of flaws to it. This game, in my opinion, shows that Nintendo knows how to respect Samus's original character while at the same time showing to newer players her nature and relationship with series antagonist Ridley. The cutscenes during the Ridley fight were ingenious in how they demonstrated the relationship between the two in addition to their strong suits as warriors.

  • @BIGBOSS9545
    @BIGBOSS95456 жыл бұрын

    I feel like AM2R captured the original greatly, almost perfectly I would say. And I dont say that begrudgingly. I mean that genuinely, Nintendo's remake isn't bad, was still a little sore what they've done when this was announced but even the developer of AM2R was supportive of this remake during the announcement. But I will say this, its still better than a certain 3ds "metroid" game

  • @SuperBlahmaster
    @SuperBlahmaster6 жыл бұрын

    I strongly disagree about the bosses, Samus Returns is one of the few Metroid games that isn't afraid to have bosses that are actually challenging and have complex patterns (other being Prime 2). I also prefer an extra Ridley boss fight over the mostly horrible ill-fitting stealth section at the end of Zero Mission (yes, I went there).

  • @Sean27007

    @Sean27007

    6 жыл бұрын

    banks oh my stfu already. Prime 2 was pretty good. It took sone risks but expanded upon the first game soo much

  • @DEADPOOL9AND

    @DEADPOOL9AND

    6 жыл бұрын

    SuperBlahmaster Wouldn't call the bosses challenging. They're kind of lame and repetitive, specially the Metroids.

  • @alexinabox6931

    @alexinabox6931

    6 жыл бұрын

    +DEADPOOL9AND not really, they have a gazillion attacks and are completely different to what we expect from a 2D metroid as they're not grinding and constantly being hit by attacks quickly.

  • @alexinabox6931

    @alexinabox6931

    6 жыл бұрын

    +banks that's called an opinion. Everyone likes different games.

  • @theGanonify

    @theGanonify

    6 жыл бұрын

    SuperBlahmaster I liked echos the least out trilogy for me it was Prime Corruption Echos I loved prime for the sections that felt like I was playing doom especially the part where you return the ice area for the gravity suit the music kicks in you were being punked by those guys last time you were here and this time you’re kicking their ass

  • @mikelramirez9003
    @mikelramirez90036 жыл бұрын

    I practically haven't seen one video where Brit decided not to mention/show DMC. Keep up the good work, yo.

  • @wolfgod6443
    @wolfgod64433 жыл бұрын

    You know we had to come back to this. TGB made the right calls, never would've guessed.

  • @charlesgray6385
    @charlesgray63856 жыл бұрын

    Funnily enough I had similar gripes about AM2R's atmosphere in comparison to the original. Small little details go a long way in such a remake. That being said it's to be expected, and quite frankly I'd rather have this game than not.

  • @VladNorris

    @VladNorris

    6 жыл бұрын

    I'm not sure why you would say that. AM2R manages to make some places feel absolutely unnerving. kzread.info/dash/bejne/lotnwdBwqZS0Z6Q.html

  • @charlesgray6385

    @charlesgray6385

    6 жыл бұрын

    VladNorris Yeah I realise I should probably clarify. The gameboy's limited sound capabilities and graphics for me simply created a far more isolating and lonely experience than AM2R really ever could. It's entirely personal preference, but I prefer the stifled, claustrophobic world of the game boy, despite AM2R having some beautiful world building in the form of reimagined levels, lore and creatures. In the end it's personal preference, and for me the game boy original felt far more unsettling than the fan remake - though I will happily concede the remake has some brilliant moments of unsettling atmosphere.

  • @Boltscrap

    @Boltscrap

    6 жыл бұрын

    I feel like a big part of NEStroid's and Return of Samus' atmosphere comes from the pitch black background and super simple beep music. It makes the whole game seem like you're in perpetual darkness, only inhabited by lethal creatures and lonely notes that echoe from the foreboding caverns. Super has its awfully junlgey brinstar, which its catchy beats kinda takes the floor from the Crateria's buildup, while ZM has its underground sections be more inviting than the surface ones. Fusion though never seemed to lose the sight of what it was doing, even seemingly nicer places are still either dark, have moody music, or both, it helped that every area had its own " it gets worse" subsection, expect sector 5 that just turned the whole level into one once you go after nightmare.

  • @gumfireparalax1371

    @gumfireparalax1371

    4 жыл бұрын

    Personally, the only atmospheric criticism I had with AM2R was the music in the transition area between the Nest and the Lab, which would have benefitted from having no music, still has the nest theme playing. It could have been a reflective moment on the journey that way. Also the Nest theme just doesn't fit the falls very well.

  • @leinadlink
    @leinadlink6 жыл бұрын

    Can a metroidvania be bombastic yet atmospheric? Ori and the blind forest

  • @leinadlink

    @leinadlink

    6 жыл бұрын

    Don't make fun of the tree's disability!

  • @internisus
    @internisus2 жыл бұрын

    I just finished Samus Returns a couple of days ago, and this review is absolutely perfect.

  • @CaptViewtiful98
    @CaptViewtiful986 жыл бұрын

    For the mobility in Samus Returns and lack of sequence breaking, I kinda feel that's partially due to Mercury Steam initially pitching to Nintendo a remake of Metroid Fusion. Since in that game, they take away Samus's ability to scale one wall and there's only one time that you can sequence break and it's an easter egg. Hopefully, when we get to Metroid 5 in the future they would have taken some notes from Zero Mission.

  • @rahumor7556
    @rahumor75566 жыл бұрын

    I feel like this video is just nitpicking. I should mention this game was meant to test the water not wow the world. They wanted to see if the fans would buy the game if it was respectable. Remember the last two games that came out basically killed the profitability of the series. So a lot of effort was probably used reusing old assets from old metroid games. However the counter is something extra, They probably tried to do what you said first but ran into either balancing issues or a constant counter problem. They didn't want this game to be a mash X game (what would have happened if they did what you said), they wanted it to still feel tactical. The teleportation was implemented by the Chozo to help them move around and raise the Metroids. it helps having teleportation to move from one facility to the next. They had to abandon them when the metroids decided to rebel (the images in extras). There is lore backing them up that makes sense. The Robot boss fight was actually fun if you took it for what it was... it was a mechanics boss, so they wanted to make sure you knew how to use all of your abilities you had received to this point in the game to the a certain potential because everything after that boss was that much harder. The Norfair theme always popping up was out of place, but when you are trying to reduce cost you have to come up with something. I agree with you on the final boss, but if you had put the boss on the Ceres station then people would have been triggered by the fact they didn't get to 'kill' Ridley, which is probably where it was originally going to take place... When people mentioned this little fact that they would probably get angry over it they decided to scrap it, instead of scrapping the entire fight they moved it to SR388. This is because programmers don't like deleting something if they can find some other use for it. Something else I should mention is that this game may have had more content to it that was cut because of AM2R, if they had the same bosses then AM2R fanboys would argue 'oh Nintendo just stole that from AM2R' and refused to enjoy Metroid ROS for what it is worth. Honestly AM2R probably rushed Metroid ROS to be produced, reducing its quality in the process. Are these excuses, yep, but I think you overlook the easy solution in your video... which is why I call it nitpicking.

  • @cameronmoore7675
    @cameronmoore76756 жыл бұрын

    10:44 FINALLY someone else complains about this! The tasteless repeated use of the Ridley theme from Super Metroid bothered the hell out of me, and every other review praised it! One of many reasons why TheGamingBritShow is one of the best reviewers out there.

  • @convergeman7825

    @convergeman7825

    6 жыл бұрын

    To be fair the remix of the theme itself was pretty good

  • @clayxros576

    @clayxros576

    6 жыл бұрын

    That was the Ridley theme? Since when? In Metroid Prime that was the music that played in the fire levels, and if I recall correctly other games did that as well. Since when was it the Ridely theme?

  • @convergeman7825

    @convergeman7825

    6 жыл бұрын

    (I think) older fans refer to it as ridley's theme since in the old games it played in his particular level/lair. It wasn't until the later games that he had his own battle theme (which itself is a remix of the old countdown escape themes).

  • @cameronmoore7675

    @cameronmoore7675

    6 жыл бұрын

    +ClayXros Sorry, I was a little vague there. At this point, Ridley has three themes associated with him. The track I'm talking about originated in Super Metroid, and played in Ridley's area of Norfair. Since his area was distinct, but didn't have its own name (since it was technically part of Norfair), people tend to call the entire area "Ridley" because that was the naming convention used for his and Kraid's areas in the first game.

  • @metroidvaniareview7946
    @metroidvaniareview79466 жыл бұрын

    I've made it my goal to play every Metroidvania Game on Steam, and of the ones I've played up to this point I definitely think you should try out Valdis Story: Abyssal City (Aka Castlevania meets Devil May Cry), Pharaoh Rebirth (Mega Man Zero with a Rabbit), and Momodora: Reverie Under the Moonlight (A Simple but deep combat based Castlevania-Like.) I'd especially be interested in hearing your thoughts on Valdis Story. It lacks the tongue in cheek campiness you seem to enjoy (though Pharoah Rebirth has your number for that), but its combat mechanics are really reminiscent of the kind of things you review on your channel.

  • @Tactical_wulf5.56
    @Tactical_wulf5.562 жыл бұрын

    What are your thoughts on metroid dread tgbs?

  • @johncapet
    @johncapet6 жыл бұрын

    She atac...she protec...but most importantly...erm...she returns! Read the description

  • @connor___
    @connor___6 жыл бұрын

    This game is the Force Awakens of Metroid games.

  • @Alias_Anybody

    @Alias_Anybody

    6 жыл бұрын

    It's officially a remake, LOL.

  • @badtexture1062

    @badtexture1062

    6 жыл бұрын

    It's more like a Special Edition kinda thing. Same thing as before, but with a lot of changes. The CGI is beautiful, but you really wonder if they needed to cram a bunch of CG bantha in front of that one scene. Either way, not a bad remake. It's just a bit weird to see their big Metroid-hype title as a 3DS game.

  • @malikoniousjoe

    @malikoniousjoe

    6 жыл бұрын

    TheSonicTurtles The Dark Souls of Force Awakens of Metroidvania?

  • @TheDavyStarAnimatons

    @TheDavyStarAnimatons

    6 жыл бұрын

    Well let's hope the next 2D Metroid is a bit more Last Jedi then! (Incurring the wrath of the internet in 3, 2, 1:)

  • @RandomTwat

    @RandomTwat

    6 жыл бұрын

    Deviant! You sure want the fans to start having second thoughts about wishing for Metroid to be back?

  • @nuffced1313
    @nuffced13133 жыл бұрын

    Came back to this after the Dread announcement

  • @theshadowdirector
    @theshadowdirector6 жыл бұрын

    I get the desire and need to push the series in new directions though I never exactly expected a remake to do that. At least the hidden art and plot details leave interesting set-up for a future. Come on Metroid V, please happen.

  • @TidusplZUO
    @TidusplZUO6 жыл бұрын

    I don't know where you got that "Survival in Metroid games" spin, chief. In my experience, all the games turn into a cakewalk after half an hour of play unless you run into a sequence like, say, Zero Mission stripping you of all your gear

  • @harry426

    @harry426

    6 жыл бұрын

    It's all about the atmosphere.

  • @TidusplZUO

    @TidusplZUO

    6 жыл бұрын

    Sure, but it's rather hard for me to feel the serious and tense atmosphere as dead enemies shower me in health and rockets

  • @agarciahunter

    @agarciahunter

    6 жыл бұрын

    and after you get back your gear it's even more of a cake walk if you got the extra stuff that unlocks more stuff in your arsenal.

  • @WhiteDragonOfLight

    @WhiteDragonOfLight

    6 жыл бұрын

    Another fun fact is that in super the game most often touted as being a survival experience ends up making the first normal enemy you find (Agents sent by MB to assassinate you no less) dies from one shot of your worst beam in a flurry of explosions. Honestly I never got how super was seen as anything other then a power trip of massacring pathetic resistance.

  • @combativeThinker

    @combativeThinker

    6 жыл бұрын

    Tiduidu Metroid Prime on Hard difficulty is actually really difficult. If you get complacent, ordinary Space Pirates can and will kill you, even when you have like 20 reserve energy tanks and the Phazon suit.

  • @JasonLuthor
    @JasonLuthor6 жыл бұрын

    This channel seems obsessed with two things: the use of the word "subverted," and nostalgia preference for older games.

  • @jeezed2950

    @jeezed2950

    4 жыл бұрын

    Well when all of the older games are way better, it's totally warranted.

  • @ElvenRaptor

    @ElvenRaptor

    4 жыл бұрын

    @@jeezed2950 Other M and Federation Force are better than Samus Returns?

  • @ahumanbeingfromtheearth1502

    @ahumanbeingfromtheearth1502

    3 жыл бұрын

    Which explains why dmc5 is basically his favorite game ever.

  • @legrandliseurtri7495

    @legrandliseurtri7495

    3 жыл бұрын

    What? Have you missed the part where he praises several metroidvania games and franchises more recent than Metroid and says that they make samus return look kinda average in comparison?

  • @Eichro
    @Eichro6 жыл бұрын

    Why does Sakamoto think he must stick ridley in every hole he could find

  • @dduuddeechil
    @dduuddeechil6 жыл бұрын

    "I INVENTED being an internet hack reviewing vidgea games" -TheGamingBritShow, 2018

  • @girlywolfpup1588
    @girlywolfpup15886 жыл бұрын

    I really wanna play Samus Returns

  • @datamanmachine

    @datamanmachine

    6 жыл бұрын

    Play Am2R! Its mutch better!

  • @Varfair

    @Varfair

    6 жыл бұрын

    datamanmachine Eh, not really. Though it is free and definitely better than Fusion and Zero Mission (to an extent), so there’s that.

  • @ZebitasMartinex

    @ZebitasMartinex

    6 жыл бұрын

    datamanmachine Or you can play both. I feel that they both complement each other, rather than one excluding the other

  • @Varfair

    @Varfair

    6 жыл бұрын

    Zebitas Martinex Well, I agree with that. Both are drastically different experiences.

  • @melontroid1828

    @melontroid1828

    6 жыл бұрын

    I finished both and they are both good.

  • @kato856
    @kato8566 жыл бұрын

    Remakes usually aren't that amazing since it's either a graphical update or a re-imagining which is this case, I honestly would've just preferred a new 2D Metroid all together but hey maybe this is testing ground and Nintendo will listen to these and other criticisms so that an actual fully new 2D Metroid can be better than this. But that's just what I think, great analysis as always Brit.

  • @clayxros576

    @clayxros576

    6 жыл бұрын

    Considering how badly the past few metroid games have gone, I would say they are playing it safe to see if the fanbase is even accepting of games anymore. (some can grow so toxic they'll lampoon anything so it's better to kill a series) I would say they did a safer game to get the itch scratching and see if people would buy it and like it. After all, why build something only to see people kill it with dynamite just because it took too long to make?

  • @kato856

    @kato856

    6 жыл бұрын

    ClayXros I see where you're coming from but they announced Samus Returns and Metroid Prime 4 at the same time (heck they announced Metroid Prime 4 before Samus Returns at day one of E3) they were likely playing it safe yeah but I think Nintendo did this to get criticism of the game since they probably forgot the formula considering it feels more like style over substance, next 2D Metroid will probably be a 2D animated semi sprite game with more of what made the series great so a continuation of the 2D series can be better. Again just what I think.

  • @ItIsMeTime123

    @ItIsMeTime123

    6 жыл бұрын

    I'm pretty sure that remakes are to remake a game from the original, adding in new things, while remasters are graphic/image updates.

  • @JohnnyYeTaecanUktena

    @JohnnyYeTaecanUktena

    6 жыл бұрын

    ClayXros Federation Force is a good game just bad timing, if they would have at least said they where working on another Metroid game at the time of them showing Federation Force no one would have complained or make a stupid petition to cancel the game.

  • @kato856

    @kato856

    6 жыл бұрын

    Cicopath Remaster usually just upscale the visuals not upgrade the graphics from the ground up. When I say remake I just mean something like Crash Bandicoot

  • @NotOrdinaryInGames
    @NotOrdinaryInGames5 жыл бұрын

    Ridley popping up is like Darth Vader popping up. BECAUSE POPULAR CHARACTER.

  • @bionicleanime
    @bionicleanime3 жыл бұрын

    Who else is here after the Metroid Dread reveal?

  • @deepblue2
    @deepblue23 жыл бұрын

    That Ridley fight at the end of the fight, for me, was totally shoe-horned in. Like seriously?

  • @isauldron4337

    @isauldron4337

    3 жыл бұрын

    I liked it it was a fun Boss fight

  • @DanielleBrown342

    @DanielleBrown342

    3 жыл бұрын

    I agree. That fight was totally unnecessary.

  • @robertkenny2636

    @robertkenny2636

    3 жыл бұрын

    F&@k off.

  • @robertkenny2636

    @robertkenny2636

    3 жыл бұрын

    @@DanielleBrown342 It makes sense storywise.

  • @deepblue2

    @deepblue2

    3 жыл бұрын

    @@robertkenny2636 Awww. Bebe is mad.

  • @CineGoodog
    @CineGoodog6 жыл бұрын

    Metroid is not a metroidvania its a fucking metroid.

  • @Arcananine77
    @Arcananine776 жыл бұрын

    "I've been waiting for this!"

  • @hedgehoundable
    @hedgehoundable2 жыл бұрын

    MercerySteam must have seen this video because that bit about reworking the melee counter seems to be exactly what's going to happen in Dread.

  • @Christopher-md7tf
    @Christopher-md7tf Жыл бұрын

    I'd still rather play Samus Returns than Metroid II any day. Or than Hollow Knight, for that matter.

  • @robertkenny1201

    @robertkenny1201

    Жыл бұрын

    As would I Samus Returns is a great game.

  • @The94Venom
    @The94Venom4 жыл бұрын

    Diggernaut : "one of the worst bosses in the series" You're banned

  • @mjc0961

    @mjc0961

    4 жыл бұрын

    Why would you ban a man for speaking the truth? That boss sucked. Loads of waiting around to be able to attack, and if you die, you do the whole boring affair all over again. Bleh. That boss alone is probably why I'll never play Samus Returns again. Not unless somebody makes a mod that does something to the game so that boss either doesn't exist or doesn't suck.

  • @The94Venom

    @The94Venom

    4 жыл бұрын

    @@mjc0961 I dunno, it was more reminiscent of a Prime boss to me.

  • @Indigo_Gaming
    @Indigo_Gaming6 жыл бұрын

    Fair-handed overview the game. Good job! I really was never a fan of the 3D games as much, and this low-fi 2.5D really isn't as appealing as the sharp 2D pixel art of the SNES and GBA versions, like you said. I'd like to see a throwback game that takes the atmosphere and feel of Super Metroid/Fusion and mixes it with the high difficulty and survival elements of the original. Most people haven't played Metroid 1, but that game was incredibly punishing. "NES Hard" was totally a thing.

  • @lumorales2385
    @lumorales23856 жыл бұрын

    Great video bro keep up the good work💯🤘

  • @JuliusCaesar103

    @JuliusCaesar103

    6 жыл бұрын

    Luis Morales9170 bruh you haven't even seen it yet

  • @lumorales2385

    @lumorales2385

    6 жыл бұрын

    JuliusCaesar I’m still watching it when I commented I’m 5 minutes into it and so far it’s good

  • @JuliusCaesar103

    @JuliusCaesar103

    6 жыл бұрын

    Luis Morales9170 the video has been up for 4 minutes

  • @lumorales2385

    @lumorales2385

    6 жыл бұрын

    JuliusCaesar I know that’s why I’m still watch it right now lol

  • @JuliusCaesar103

    @JuliusCaesar103

    6 жыл бұрын

    Luis Morales9170 haha bro just trying to have some fun, not hating lol

  • @CroneRaven1810
    @CroneRaven18106 жыл бұрын

    I swear to God if Metroid prime 4 is going to turn out to be utterly disappointing, I am done.

  • @Spiderdude93

    @Spiderdude93

    6 жыл бұрын

    Isn't Sakamoto in charge of the new prime game? I'm not keeping my hopes up, I can't stand to be even more disappointed.

  • @CaptainAardvaark

    @CaptainAardvaark

    6 жыл бұрын

    No you're not. Just don't buy the disappointing one. Like I didn't buy Other M or whatever that co-op shooter was called. You'd still probably buy the next one after that if it turned out to be amazing.

  • @Spiderdude93

    @Spiderdude93

    6 жыл бұрын

    Not saying I'm not buying the new metroid game if it's great and I can't speak for CroneRaven here but I agree that if they release a disappointment next then I'll think twice about giving a new metroid game my attention and, most importantly, money. After the combined years of shit games and radio silence from the metroid series, how long can a fan of both the 2d and 3d games take this before finally jumping ship. You going "No you're not" makes you seem like a complete dumbass since there is such a thing as too little too late and if you want to continue supporting nintendo shitting on many people's favorite IP then that's your shit. "You won't leave, I know you'll be back" fuck off.

  • @CaptainAardvaark

    @CaptainAardvaark

    6 жыл бұрын

    Spiderdude93 just don't buy the shitty or disappointing ones. Ignoring a great release because of a previous shitty one would be pretty dumb IMO. That'd be like if you refused to buy Breath of the Wild because you felt let down by Skyward Sword. Even if it's not dumb it's silly. Why get hung up on a grudge?

  • @yumiharitsuki

    @yumiharitsuki

    6 жыл бұрын

    No, Sakamoto has never been in charge of the Prime series, he does the 2d Metroids, while Tanabe does Prime

  • @ModelOmegaForReal
    @ModelOmegaForReal6 жыл бұрын

    Ok I have a lot of opinions between this and AM2R so forgive me while I splurge a bit. 1. What the goddamn hell is with the music? There's almost none of it, and I'm pretty sure they reuse the same track for like, half the areas 2. None of the environments feel visually distinct, I've beaten SR 3 times now and I probably wouldn't be able to tell certain areas apart in screenshots, but I could do that for AM2r after one playthrough- none of the "areas" (why did they just call them that by the way, give them real names) have any real identifying marks besides "water area" and "lab" (which has the only good original track in it, but not ALL of it) 3. AM2R did something that genuinely surprised me, it salvaged the terrible "power bomb the Metroid Queen" shit from MOM. There it was super awkward because nothing in the game tells or hints you should do it, but they kept it in as a sort of scripted event in AM2R, but as a bonus YOU COULD STILL KILL THE QUEEN WITHOUT IT IF YOU DIDN'T FIGURE IT OUT! In fact that's how my first fight with it ended, but just blasting more missiles into its mouth as it grabbed Samus. But here? No you *have* to power bomb it, and by this point it just feels complacent, "ah well you're fighting the Queen Metroid, I guess you gotta roll into its belly and power bomb it. Twice, because of course just once would be underwhelming" 4. Nothing about SR here I'm, just surprised I found another human being that prefers Prime 2 over the rest of the trilogy, it isn't my favourite in the series (that would be Super), but it is my #2, neat.

  • @aperson6505

    @aperson6505

    6 жыл бұрын

    I'm still a big fan of Prime 1, but 2 gets way too much flak, especially when Prime 3 is the least Prime-like game. Not that 3 is necessarily bad, but it feels very action-y.

  • @Viichan777

    @Viichan777

    6 жыл бұрын

    ModelOmega you don't have to power bomb it,you can still kill it with missiles

  • @DrummerDucky

    @DrummerDucky

    6 жыл бұрын

    Metroid Prime 2 is certainly the better game from the Prime franchise, but the sometimes senseless backtracking (and some very underwhelming BGMs) still put it way under SM, MF and MZM for my own appreciation.

  • @ZebitasMartinex

    @ZebitasMartinex

    6 жыл бұрын

    1. That one is really subjective. I have seen a lot of people liking the music, is not ZM or MF levels, but i would put it in a same level of SM OST. I like to compare some of them to AM2R and the original, how beat up is Surface of SR388 is, but Chozo Ruins is way more relaxing and inmersive, the evolution of Metroid bosses felt more dinoish and i really loved that detail, but i wished for a more natural evolution like AM2R. And i appreciated things like actually making some tracks based in the beeps and boops from the original and make them somewhat... relaxing and intriguing instead of annoying. I have to agree with TGBS that using the same theme for hot areas was annoying. 2. That one i have to partially agree. I only played once because i had work to do, but besides the generic interconnection, i felt some of the areas [I would have prefer names too, but is just how people always identified those, that or like "Phase"] really remarkable, like the dam, the mines with the little robots around, the tropical aquatic area, the lab... the biggest mistake they made is always using yellow caves for so many parts, no matter the area, that ruins the inmersion a lot. Area 4 with those large purple and blue crystals popping out in the background and foreground would've been so unique and pretty if it wasn't because there were so many parts in that era that were just yellow caves, same with Area 6, a orange wasteland full of bones and corpses, with the giant slurg creatures moving in the background, with signs of the nest of the Metroid, is a small area but... then again, suddenly has a lot of yellow caves. I know it has a point to mark the enviroment as "There is a Metroid close by", but makes more damage than what it does right. Plus, the lack of variety in enemies just makes everything blend together 3. That thing is from the original Metroid 2, bombing the interior of the Queen. They couldn't just go away with that, is something iconic from the game. Yet, you can still beat it with just shooting, like in AM2R. And what do you mean by two?, i only had to do that once.

  • @EvilLucario

    @EvilLucario

    6 жыл бұрын

    I can see most of the points #3 is completely wrong. I beat the Queen Metroid without using Power Bombs and was wondering why I didn't need to. I never Morph Balled into her mouth, I just kept shooting her in the mouth. It was only after where I learned of that.

  • @MrJoy-hn9il
    @MrJoy-hn9il6 жыл бұрын

    15:29 Right there, words to live by.

  • @shiroamakusa8075
    @shiroamakusa80752 жыл бұрын

    The point about that the Metroids should be surrounded by empty waste doesn't ring true and makes frankly no sense. So what, the Metroid Queen lays eggs but all the larva have to cross enormous distances before they can find something to eat? Are lion dens hundreds of miles away from the nearest wildebeest herds? Logically the areas teeming with life should also feature all the larger Metroid forms since you'd think they need plenty of food to advance in their lifecycle.

  • @ArchetypeGotoh
    @ArchetypeGotoh6 жыл бұрын

    You say “don’t buy it if it’s bad, just to support the series, buy it if it’s good.” But how am i supposed to know if it’s good if i don’t buy it? By *watching* someone else play the inherently-tied-to-skill-interactive-experience? Nah, the series encouraged me to buy the game, and my expertise with it keeps me playing

  • @Ad-im1ne

    @Ad-im1ne

    6 жыл бұрын

    ArchetypeGotoh It’s official - gaming Brit encourages piracy.

  • @chiyo-chanholocaust8143
    @chiyo-chanholocaust8143 Жыл бұрын

    My man I know you wanna lay on the cynical gamer I-hate-everything-new-speech, but you're not gonna convice me in a trillon years that original Metroid 2 was a better game than this

  • @robertkenny1201

    @robertkenny1201

    Жыл бұрын

    I agree Samus Returns was a way better then the original Return of Samus.

  • @orlandofurioso7329

    @orlandofurioso7329

    Жыл бұрын

    I will say that am2r is still better though, mainly because of the screen space

  • @Matt-vx1mz

    @Matt-vx1mz

    Жыл бұрын

    Because he's a metroid prime fan (also known as Primefag) and hates any game directed by Sakamoto. Anyone who criticized this game at the time is like that.

  • @blackwolf616
    @blackwolf6165 жыл бұрын

    Real quality content my dude

  • @Johny40Se7en
    @Johny40Se7en6 жыл бұрын

    Super Metroid will always be my favourite, everything about it, the difficulty, the atmosphere and the music which is a character on its own. Good video.

  • @BeekoBaggins
    @BeekoBaggins6 жыл бұрын

    *this is the dark souls 2 of Metroid games*

  • @44bigfreeze

    @44bigfreeze

    6 жыл бұрын

    Is Dark Souls 1 Fusion?

  • @NintendanGX
    @NintendanGX6 жыл бұрын

    0:06 Oh great, here comes more narcissism.

  • @TwilightWolf032
    @TwilightWolf0326 жыл бұрын

    Echoes is my favorite 3D Metroid as well. And I agree with your review of the ending, those caves being filled with enemies contradict Metroid II's visual story telling - that Metroids, if left alone, can destroy life in a planet. The reason those caves are so empty is because Metroids were born there and had devoured all life on there! In Samus Returns, with enemies being seen before and after Metroid Queen, it kinda seems like all the Metroids are living in peace with the wildlife. Have they gone vegan? And Ridley showing up out of nowhere was stupid. Pretty stupid.

  • @MJSHappy
    @MJSHappy6 жыл бұрын

    That dig at TFA Plinket review was pretty accurate

  • @ebpianostudio
    @ebpianostudio6 жыл бұрын

    "This is not the game I expected therefore it is objectively bad."

  • @bowserjjumetroid3645

    @bowserjjumetroid3645

    5 жыл бұрын

    That's not what he's saying, at all.

  • @hubblebublumbubwub5215

    @hubblebublumbubwub5215

    5 жыл бұрын

    “This is not the youtube video I expected therefore it is objectively bad.”

  • @bowserjjumetroid3645

    @bowserjjumetroid3645

    5 жыл бұрын

    @@hubblebublumbubwub5215 I guess, in some way, that's true, but he's just disappointed at what Gaming Brit had to say.

  • @bowserjjumetroid3645

    @bowserjjumetroid3645

    4 жыл бұрын

    @Robert Kenny lol wut?

  • @bowserjjumetroid3645

    @bowserjjumetroid3645

    4 жыл бұрын

    @Robert Kenny k, I'm wrong in that it's partly 'cause it wasn't what he expected, but mainly, as a Metroid game, it's a stagnant, cheap and safe game that tries to appeal to a younger audience than usual by doing so; it's a weaker game than expected. And he didn't say it was *bad,* he just said what I have just quoted and that, to him, _"it was pretty alright"._ So that's *_NOT_* _"exactly"_ what he said -- you probably are just disappointed in his rather rigorous viewpoint, but I could be wrong.

  • @wolfgod6443
    @wolfgod64434 жыл бұрын

    Coming back to this video after replaying the game, like, 7 times. And I love this game more than ever. First time through, I agreed with most of this review, but I've come to realize how much you can "master" in the game. Your route gets better, you kill Metroids before they run, you see more details in the world, dodge enemies/counter less, and generally it just gets better. It's interesting watching a review I understood before now coming off as pretty whiny, but I know why it does. It has it's problems, and it doesn't give the best first impression like Zero Mission or Fusion, but as I replayed it I found more appreciation for its own style and it's definitely a game designed to be mastered. And the item completion artwork literally explains the lore you were questioning, that did bother me the first time watching this video.

  • @countlazuli8753

    @countlazuli8753

    2 жыл бұрын

    Yeah I thought the chozo memories was a fantastic way to tell a cryptic story. Also, you can kill metroids before they run?

  • @wolfgod6443

    @wolfgod6443

    2 жыл бұрын

    @@countlazuli8753 Yeah but kind of involves knowing how much damage a gamma can take before it runs. What you do is shoot it just enough so you can kill it during a counter animation, but not enough to make it flee before it attempts the counter move, also you need to be shooting it as its revving up for the counter move because the window for doing enough damage is tight. Beam burst can do more damage during the counter animation than missiles, and you have a brief chance to hit it one or two more times as it tries to run if you didn't get him during the counter, just jump in front of him and shoot, he's definitely almost dead anyways.

  • @Tsniper2009
    @Tsniper20095 жыл бұрын

    Are we not talking about the x-parasite at the very end that teases what I assume will be a Fusion remake? If that doesn't get the atmosphere and linearity right from the original, I'm not sure they'll be able to keep this newfound spark for the series alive.

  • @Collidedatoms

    @Collidedatoms

    5 жыл бұрын

    I sure hope not. Fusion doesn't need a remake. Zero mission doesn't need a remake, Super DEFINITELY does not need a remake. But even if Nintendo ever decided to remake any of these, I sure hope that they would remake this game right, the way it should be, and not one of the others, and I sure hope they would never hire mercury steam again to do it.

  • @bakubread9308
    @bakubread93086 жыл бұрын

    I think how you view this games relies heavily on what you play Metroid for. I don't play 2D Metroid for atmosphere, story, or whatever else. I play it purely to have fun exploring a world, beating bosses, and collecting upgrades, Prime 1 and 2 are the ones I play to feel isolated on an alien planet. This game does everything I look for in a 2D Metroid for me, save for the speed running/sequence breaking tricks that Zero Mission has. I like the counter and how it's implemented, I like how the 360 aiming meshes with the more tight corridors and shafts that this game has, and I loved fighting Ridley at the end because it doesn't feel played out to me. I haven't fought Ridley in a Metroid game since Prime 1 (never bothered with Other M and I don't like Prime 3 enough to get that far) so fighting him again in that surprise ending in a boss fight that I frankly loved felt fresh and new, especially with how the fight feels much different from any previous fight with him (again, haven't fought him in Prime 3 or Other M so I don't know if it's similar to those)

  • @hollyday04
    @hollyday046 жыл бұрын

    I feel like it was a better choice to play it safe, any gimmicks after not having a metroid game for so long would upset some fans.

  • @autismalert2788
    @autismalert27885 жыл бұрын

    Yeah, I much prefers am2r a lot of that was because they added more bosses and a far superior atmosphere

  • @vaugna1620
    @vaugna16206 жыл бұрын

    Spot on. Yeah I mean I guess you gotta play it safe for Metroid's big come back, gotta show all those kids who weren't even born when the last 2D metroid released what all the hubbub is about, but here's hoping something real special is in store for what's coming next (especially since the secret ending has some pretty interesting implications for the lore... assuming they ever follow up on it)

  • @KorytheMaril
    @KorytheMaril Жыл бұрын

    I never actually played Samus Returns, but I have played Metroid Dread, which seemingly builds off the control scheme of this game and, at least from what I could tell, improves on it. I'd love to get your thoughts on Dread

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