Rocket Lasso Live S4 Ep 16: Ripples in Water
Patreon Plugin Discounts! / 55690013
RKT Utility Splines: rocketlasso.com/utilityspline...
RICOCHET: rocketlasso.com/ricochetinfoYT
RECALL: rocketlasso.com/recallYT
MESH TO SPLINE: rocketlasso.com/meshtosplinei...
SLICER: rocketlasso.com/slicerinfoyt
Scene Files for this episode here: / 69437088
TOPICS TACKLED:
00:02:08 Greetings!
Branding Iron (sorta works)
00:01:21 Modeling a brand, inverting it, boole-ing it out. A bit a texturing. This one is plagued with a lot of little issues with modeling and inverting.
Ref: • DiResta: Making a Wood...
Using the New Cloth to Fake a Liquid
01:15:48 An old idea but with the new Cloth. Capsules help out a bunch with the subdivisions.
Ref: / cgfmibxvgkk
Ripples in Water (Stylized & Cartoony. Good one!)
01:34:22 Making water ripples. Works really well out of the gate. Lots of Fields with Vertex Weight Maps. Tons of control!
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Rocket Lasso Live is a 2-hour live show where viewers ask questions about the 3D software Cinema 4D
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Пікірлер: 15
I love Chris Schmidt! Ive learnt more from Chris than everyone else combined. Thanks mate
Love your stuff)
Amazing.
Bloody hell, you are so clever!
i love this. 1:34:46
1:38:36 I just switched the formula to overlay also, it stopped the flassing on the edges. Is there any advantage (maybe faster viewport or sg. like that) of your method? Thanks, I really loved this one, used a lot in other setups as well !
You don't need your geometry to be editable in order to use a vertex map on it? Or am I misunderstanding something? Just today I made something using a vertex map on a parametric object with no problem :)
@eorafelson1145
Жыл бұрын
This is a recently updated feature!
The ripple thing only works on a plane with even and squared polygon distribution. Try it on a disc, or the face of a cylinder that you've patched using the close hole tool and it doesn't work. Kinda sucks because generally that's the shape you'd want it on isn't a perfect square.
@cjhatesu
Жыл бұрын
Just thinking here, but I wonder if running the mesh through remesher would work since it does a pretty nice job at creating even quad topology.
@yassinedjebbari4819
10 ай бұрын
It's not the shape the problem but the topology. Just remesh it and it works fine
@WalterSamuels
10 ай бұрын
@@yassinedjebbari4819 it doesn’t…
is there a way to stop the edges from being displaced?
I dont have in materials RS standart material :(
Déjà vu: but a good one.