RIGGING - NEW, better way to make handles (Harmony)

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Пікірлер: 14

  • @itsalexclark
    @itsalexclarkАй бұрын

    Awesome to know. Thanks for posting

  • @ZeBirdBrain

    @ZeBirdBrain

    Ай бұрын

    My pleasure ! Share the gospel, so more peeps know !

  • @crabofchaos7881
    @crabofchaos78812 ай бұрын

    0:23 It was Harmony 22 when they added OGL handles, with line animation nodes. As I recall, those are the two major things distinguishing 22 from 21.

  • @Adrianimations
    @Adrianimations2 ай бұрын

    oh my goshhhh WHAT this is amazing!!! Thank you for sharing 👀

  • @ZeBirdBrain

    @ZeBirdBrain

    Ай бұрын

    no prob!

  • @Tag0Tronne
    @Tag0Tronne2 ай бұрын

    That's a lot more control than the original method! Thanks Zee!!

  • @ZeBirdBrain

    @ZeBirdBrain

    Ай бұрын

    right ? :D

  • @playme676
    @playme6762 ай бұрын

    Oh! Could you draw something specifically for the handle and then plug it into the left? So that you can have a lil torso body inside a circke to show its the upper body controller. What I currently do is I just draw a lil icon for whatever the controller goes into and then plug it into the same existing Peg. I then usually use the lil yellow box on the drawing layer and pull its z depth up.

  • @ZeBirdBrain

    @ZeBirdBrain

    2 ай бұрын

    Yeah you can do that ^^

  • @doodledlie
    @doodledlie2 ай бұрын

    Yooooooo OGL controllers are so cool!!!!

  • @ZeBirdBrain

    @ZeBirdBrain

    Ай бұрын

    YE

  • @markystudio14
    @markystudio14Ай бұрын

    why there's no ogl on my node view

  • @4li_j999
    @4li_j9992 ай бұрын

    How do u update harmony? I bought the version that allows updates but I don’t know if you need to manually update harmony

  • @4li_j999

    @4li_j999

    2 ай бұрын

    Weirdly for me I can use OGL controllers with 22.0 which is nice but just worried it won’t run as nice as it would on 22.3