Rigging Folding Doors in

Фильм және анимация

Пікірлер: 21

  • @tutown7167
    @tutown71678 ай бұрын

    I love you, you are a genius, I keep trying IK but my models would rotate weirdly and fold in the wrong direction, your method is awesome

  • @Frolman
    @Frolman11 ай бұрын

    AWESOME!

  • @B0g3465
    @B0g34652 жыл бұрын

    Thank you, this was exactly what i was looking for. =)

  • @dinisdesigncorner332

    @dinisdesigncorner332

    2 жыл бұрын

    u’re welcome

  • @muhammadzazulirizki1000
    @muhammadzazulirizki1000 Жыл бұрын

    Hi, awesome tutorial! exactly what I need. But I have question, what is the purpose of limit rotation constraint in the first parent object? I see you put everything at 0, I tried to turn it on and off it doesn't make any difference. Or is it for future use, like limiting rotation of the first parent to maximum 90 degree?

  • @user-ug6hh4qg3n
    @user-ug6hh4qg3n10 ай бұрын

    Hi, how do i make this, but it folds following a curve and not a straight line?

  • @ofcanjan
    @ofcanjan2 жыл бұрын

    This is exactly what I was making. I have one problem though, the objects rotate from the center of the object. How can I change it to the way you rotated it? Thank you.

  • @dinisdesigncorner332

    @dinisdesigncorner332

    2 жыл бұрын

    go into edit mode for the first door and set the origin in the buttom corner like i did (watch closely and you see where it is) ..after doing tha your door will rotate properly.. (you have to do this for all doors

  • @ryanbendall2865
    @ryanbendall2865 Жыл бұрын

    Wonderful tutorial, but how would I go about exporting this to UE5?

  • @dinisdesigncorner332

    @dinisdesigncorner332

    Жыл бұрын

    i would export it as fbx with animation. that animation can later be driven in the sequencer, I think. I dont do much with unreal lately so not 100% sure. but this is the typical walkthrough as far as I know. So when exporting from blender as fbx you get that information on the right side where it says: export with animation…

  • @chickpea71
    @chickpea71 Жыл бұрын

    Hi! Really appreciate the video, really helps. Is there any way to do this but more efficiently? I need to do this for like 100 doors lol cause I want to create like a slat panel for a cabinet. where you push the panel and the rest collapse as your pushing it to get to inside the cabinet.

  • @dinisdesigncorner332

    @dinisdesigncorner332

    Жыл бұрын

    you can do this with geometry nodes.. but i’m afraid i cant help u with that. still new to geonodes …the overlapping results from a wrong origin of ur object.. you need to check the position of the little yellow dot for each element.. if u look closely you can see where the origin location is..

  • @chickpea71

    @chickpea71

    Жыл бұрын

    @@dinisdesigncorner332 thank you! i will try that

  • @philiplorenz7572

    @philiplorenz7572

    Жыл бұрын

    @@chickpea71 do you have a solution for that case?

  • @user-mr.donald
    @user-mr.donald2 жыл бұрын

    what is this ?

  • @dinisdesigncorner332

    @dinisdesigncorner332

    2 жыл бұрын

    it’s a way to animate folding doors in blender using constraints

  • @maniac6594

    @maniac6594

    2 жыл бұрын

    Or an accordion. Have some fantasy.

  • @marcel6X6
    @marcel6X6 Жыл бұрын

    Can't see exactly what you're doing, resolution video too low

  • @kegabutankuexwayzet

    @kegabutankuexwayzet

    Жыл бұрын

    Where part that u dont understand?

  • @claudiaatteveld4971
    @claudiaatteveld4971 Жыл бұрын

    Too low resolution to follow any of it. Also the music is too much and then trying to see / read / understand what's happening in the video is very distracting. Is there any possibility that you can make a good quality video?

  • @dinisdesigncorner332

    @dinisdesigncorner332

    Жыл бұрын

    hey claudi ill try to make another one in the next days…

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