Reused Maps in Black Ops Zombies

Ойындар

Today we look at the maps in Black Ops Zombies that reused maps from other parts of the game.
Previous part: • Reused Maps in World a...
Twitter: / thegodzilla150

Пікірлер: 357

  • @awc6007
    @awc6007 Жыл бұрын

    I think “Call of the Dead” was partly based on the Campaign mission “Project Nova”. In the final part of the mission Reznov and the red army enter an abandon ship frozen in place containing nova gas. Looks very similar to that ship on COTD.

  • @alex.pvsz1727

    @alex.pvsz1727

    Жыл бұрын

    Campaign element of project nova ship in call of the dead

  • @milksteak9213

    @milksteak9213

    Жыл бұрын

    There was no lighthouse in that mission where you're with the nazi Steiner for the nova 6 Gas

  • @alex.pvsz1727

    @alex.pvsz1727

    Жыл бұрын

    @@milksteak9213 on Wikipedia say campaign element project nova it's the ship.

  • @bearzdlc2172

    @bearzdlc2172

    Жыл бұрын

    @@milksteak9213 ok? not like they couldnt just add that in

  • @DogeismYT

    @DogeismYT

    Жыл бұрын

    I forgot where project nova is but COTD is in Siberia def not the same ship tho

  • @intonerpx2139
    @intonerpx2139 Жыл бұрын

    Dude your channel is a gem for old school zombies fans

  • @lobaandrade7172

    @lobaandrade7172

    Жыл бұрын

    The best type of zombies fan

  • @gekoh.

    @gekoh.

    Жыл бұрын

    It people like me who are so broke we can’t afford to upgrade from 360

  • @Bluesjet1234

    @Bluesjet1234

    Жыл бұрын

    Old zombies is so much better

  • @gekoh.

    @gekoh.

    Жыл бұрын

    @@Bluesjet1234 yes.

  • @MalcolmIIofCaledonia

    @MalcolmIIofCaledonia

    Жыл бұрын

    Yes.

  • @freddywondercat1362
    @freddywondercat1362 Жыл бұрын

    The reason Area 51 is the only reused portion of Moon is because it was the last portion added to the map. We know this because originally Moon was a Paris-themed map, however during its development it was changed to a moon-themed map, and at the last minute they changed the PaP area from some black void area (thx Blundell for that info) to Area 51.

  • @genericwhitekidthesecond4330

    @genericwhitekidthesecond4330

    5 күн бұрын

    Although it is true that Moon was originally Paris themed as confirmed by the games own internal tags which list the level as ".paris" or the fact that a photo of zombies in Paris can be seen in Der Riese on WAW, we can confirm that the Moon was still going to play a role since you can see the lights of the space station on the moon in Der Riese. Most likely the Moon was going to have less importance being half in Paris and half on the space station but the former ended up gaining so much prominence that the Paris elements were cut completely and an Area 51 setting was hastily put together just to explain how people ended up on the Moon.

  • @ProGamer-lk9qw

    @ProGamer-lk9qw

    6 сағат бұрын

    @@genericwhitekidthesecond4330 I actually heard they cut out Paris because MW3 was coming out and already had a mission there where a terrorist attack occurs.

  • @smgeezus7186
    @smgeezus7186 Жыл бұрын

    I think hanger 18 was proof that at times the logic was reversed, and multiplayer maps were designed with the zombies maps in mind. There are areas of the map "discovery" that resemble Call of the dead, even featuring the "zombie caution" signs seen in der rise. Every zombies map in Black ops had a counterpart previously shown in multiplayer.

  • @bartzacky9639

    @bartzacky9639

    Жыл бұрын

    COTD also uses elements for the Campaign Mission, Project Nova, due to it’s snow aesthetic and the Ship broken in half

  • @WarVeteran213

    @WarVeteran213

    Жыл бұрын

    @@bartzacky9639 I was gonna say that too

  • @WarVeteran213

    @WarVeteran213

    Жыл бұрын

    I was gonna cotd is based off of both project nova and discovery from multiplayer

  • @maxdurk4624

    @maxdurk4624

    Жыл бұрын

    Do you think those signs were supposed to be foreshadowing? Clues left for players to guess at the next map

  • @smgeezus7186

    @smgeezus7186

    Жыл бұрын

    @@maxdurk4624 exactly my thought.

  • @gatokal
    @gatokal Жыл бұрын

    I kinda wish you mentioned the fact that the moon excavator comes from the campaign mission “Vorkuta” There’s probably other props and miscellaneous things that get merged together, which comes naturally from the great collaboration that are the cod games. But this one just so happens to be my favorite.

  • @Dylan-xx2tk

    @Dylan-xx2tk

    Жыл бұрын

    There was also one in the map Radiation.

  • @user-dy1rj6mi9q
    @user-dy1rj6mi9q Жыл бұрын

    Ascension and Luanch are actually taken from the campaign mission Excutive order hanger 18 and luanch area in moon are maybe from Mission WMD were you fly SR71 black bird

  • @hoxypoxie

    @hoxypoxie

    Жыл бұрын

    Damn and I just commented that too

  • @stars111535

    @stars111535

    Жыл бұрын

    no they are not, the layout of Ascension and Launch is absolutely nothing like the layout of Executive Order. the only thing the maps have in common is that they have a rocket.

  • @nestormelendez9005

    @nestormelendez9005

    Жыл бұрын

    Well yes but no

  • @hunterbird4949
    @hunterbird4949 Жыл бұрын

    Technically, Kino der Toten is a reused asset map as well, though it uses the last mission from World at War (as you mentioned, it is a world at war map). Keep up the good work man, love having some good zombies content by some passionate creators again!

  • @RuziNuk3

    @RuziNuk3

    Жыл бұрын

    It´s not, completely different layouts

  • @Squiddy-go1du

    @Squiddy-go1du

    Жыл бұрын

    @@RuziNuk3 so? They just took it and moved stuff around.

  • @RuziNuk3

    @RuziNuk3

    Жыл бұрын

    @@Squiddy-go1du hell, fucking no

  • @jasonbrodbeck

    @jasonbrodbeck

    Жыл бұрын

    I think this is a popular misconception due to how similar the map is to downfall and how the map had that general all around WaW feel to it even in BO1, I don't believe any actual assets were directly taken from WaW

  • @RuziNuk3

    @RuziNuk3

    Жыл бұрын

    @@jasonbrodbeck exactly

  • @alittlespice7723
    @alittlespice7723 Жыл бұрын

    All I ever wanted was the outside of the Pentagon to be a part of Five.

  • @Eddiethalow

    @Eddiethalow

    Жыл бұрын

    Noclip

  • @DB-bq6zc

    @DB-bq6zc

    Жыл бұрын

    Can you explain further why you want it? So I can visualize it.

  • @alittlespice7723

    @alittlespice7723

    Жыл бұрын

    @@DB-bq6zc I was thinking maybe an Area 51 type thing that Moon had except with the Pentagon. On the Campaign mission, you walk throughout the outside area, which is the only reason I had this idea. Imagine fighting off hordes in an Area 51-horde type area outside of the Pentagon before using one of the teleporters in Five to transport yourself into the Pentagon in the starting room.

  • @90sGamingGuy
    @90sGamingGuy Жыл бұрын

    That’s the genius of black ops 1 and 2. Re-using maps as both zombies and multiplayer maps. It not only makes it easier on the developers, but it makes us feel like we know a bit more about the “lore of the map” having played the campaign which is something that goes way underrated imo

  • @theGODZILLA150

    @theGODZILLA150

    Жыл бұрын

    I’ve always thought there was a sort of charm about it. Being able to see the thought process behind some of these maps is a good reminder that they’re made by real people

  • @asm7406

    @asm7406

    Жыл бұрын

    WAW

  • @nuttyak2taps
    @nuttyak2taps Жыл бұрын

    This is a really solid video! The cuts from campaign to zombies were seamless, and your information was on point. One thing you could've used was noclip to view areas of levels you can't normally access (Especially if they are accessible in other modes)

  • @theGODZILLA150

    @theGODZILLA150

    Жыл бұрын

    Thanks man. I would have liked to use no clip to show things more clearly, but I only have the game on console

  • @xVenova

    @xVenova

    Жыл бұрын

    @@theGODZILLA150 Hey if you plan on making more of these videos, Plutonium BO1 and BO2 are free to download and you can noclip and turn off fog and stuff.

  • @daemonvanmeir9697

    @daemonvanmeir9697

    Жыл бұрын

    @@theGODZILLA150 if you'd like i could get tou some footage on pc if you're interested in remaking the video, i noticed you missed some details about ascension and skipped over some possible reused things about call of the dead.

  • @hfactor66
    @hfactor66 Жыл бұрын

    It’s nice to see that the devs’ clever reusing of assets in old school zombies is finally getting the recognition it deserves, cuz that’s basically what they had to do, given that the zombies mode was still a more underground thing in the days of WAW/BO1, and as such didn’t have quite as big of a budget to make the kind of lavish, completely original maps we got starting in BO2, when zombies really started to take off. EDIT: I've since learned from the commenters here that not every new map post BO1 is entirely original, since Cold War's zombies has tons of reused assets for its maps, like Firebase Z and Forsaken borrowing assets from campaign missions, just to name some examples, so that was poor phrasing on my part, my bad. I really should have read over my OP more carefully, cuz this is something I should have known when I was writing this, but I still stand by what I said, because before zombies really took off, this kind of thing was really done more out of necessity due to the niche nature of zombies back in WAW & early BO1, when Activision still wasn't fully convinced about the viability of zombies.

  • @declangaming24

    @declangaming24

    Жыл бұрын

    They didn't reuse everything some of these assets had changes made in them.

  • @hfactor66

    @hfactor66

    Жыл бұрын

    @@declangaming24 I know that, but that still constitutes as reused assets in my book. If you're taking an existing asset and modifying it to fit with something else entirely, that counts as a reused asset. It's all about how well those modified assets are implemented.

  • @TheBuster0926

    @TheBuster0926

    Жыл бұрын

    Hot as fuck take: Activision knows full well that Zombies has more staying power than Multiplayer, and has a longer-lasting "Compulsion Loop" (as they call it) and Bo3 100% showed that people were willing to pay MTX for the mode too. They just actively go out of their way to Girlboss/Fail Upward at managing the mapping teams nowadays. FIVE and Classified are an amazing case study in "Fucked Prioritys" Ok make the whole map harder on new systems by round 15. By having Novas spawn *Everywhere* and not just whenever the player makes a choice to visit the labs. "Ok but won't that make the Pentagon Theif look even worse by comparison?" "Who?" We *Gotta* make sure we tie the map back in to the rest of the story... put the Cutscene behind an 8 hour shift.

  • @hfactor66

    @hfactor66

    Жыл бұрын

    @@TheBuster0926 Absolutely agree with this.

  • @Phyllip21

    @Phyllip21

    Жыл бұрын

    The thing is these maps where still amazing with the reused assets

  • @J0kerHecz
    @J0kerHecz Жыл бұрын

    Making Cod zombies content great again! I knew some of these things but missed some, so thank you for providing details into what was used in MP maps for zombies. I'm glad I found this channel through recommendations.

  • @Dumbosworld
    @Dumbosworld Жыл бұрын

    If I remember correctly, and this maybe wrong, I think Kino Der Toten was a reused map from the campaign level Downfall from World At War. Since Kino was originally supposed to be in World At War, and the zombies maps were reused from campaign and multiplayer existing maps.

  • @Nothingforever192

    @Nothingforever192

    Жыл бұрын

    Nah you’re right. it’s one of the pictures on that pin board from der reise that showed possible future maps. There was others too. A photo of call of the dead in a prototype state, along with the cut Paris map. Really wished we got that instead of moon lol. Probably could’ve kept a more grounded zombies experience.

  • @boymaica387
    @boymaica387 Жыл бұрын

    I knew about five and ascension but never knew moon was partially from a multiplayer map. Thanks for the information. Awesome video.

  • @hyakodon

    @hyakodon

    Жыл бұрын

    I second this comment

  • @bartzacky9639

    @bartzacky9639

    Жыл бұрын

    Like Nightfire being Der Riese.

  • @Nothingforever192

    @Nothingforever192

    Жыл бұрын

    @@bartzacky9639 such a pretty map. I only got to play it online a few times back in 09

  • @Darkwolf883
    @Darkwolf883 Жыл бұрын

    Ascension is also made from the 4th campaign mission "Executive Order"

  • @UndertaleFan-cx2mc
    @UndertaleFan-cx2mc Жыл бұрын

    I swear in BO2, on the campaign mission Celerium, they reused a bunch of the Shangri-la temple walls for one part And then in the Summit remake in the same game based off the mission

  • @ricardoron3395
    @ricardoron3395 Жыл бұрын

    This was such a joy to watch, makes me glad there's still people out there who dedicate themselves to old gen zombies.

  • @clevername4188
    @clevername4188 Жыл бұрын

    Great content, man! Im so glad that i came across your channel. I personally stopped playing after bo4 flopped so ive been catching up with cw and vanguard through your videos

  • @ColdDogWater
    @ColdDogWater Жыл бұрын

    One of my favorite series to watch , bravo my friend.

  • @skateup2291
    @skateup2291 Жыл бұрын

    It also just makes sense to have hangar 18 as the moon map beginning considering there is a conspiracy theory about a place hangar 18 in real life that stored alien ships and stuff like that. Hangar 18 by megadeth is a pretty good song that talks about some of those.

  • @Shwaznut
    @Shwaznut11 ай бұрын

    small fact: the excavators that you can see around the map are ripped from the escape Vorkuta mission. You can see them clearly in the background when you're on top of the tower destroying other guard towers with the fireball catapult thing.

  • @TheReformedTyrant
    @TheReformedTyrant Жыл бұрын

    Great video bro! This is the type of content we need to get us through the 2 year zombies drought

  • @StrawberryBnnuy
    @StrawberryBnnuy Жыл бұрын

    It's crazy how back in the day it was actually difficult to even notice a lot of zombies maps were reused from other modes. Lately it's much easier to tell when maps are reused and it seems to point to development constraints like crunch and whatnot and it makes the maps so much less interesting. Especially in something like cold war where I don't think theres a single wholly original map aside from die maschine and that still has some nacht of course. I suppose I just miss the days where each map felt truly new and had it's own identity, now they are relatively interchangeable minus a few key differences and whichever you play for a casual experience is just whatever layout you prefer.

  • @TheinvisibleTV19

    @TheinvisibleTV19

    Жыл бұрын

    when I was a kid, I notice from the get go those were reused assets and maps from multiplayer or campaing, actually that was my favorite thing about zombies because it made me think it was happening in the same universe or story but way after what happen in either multi or campaing; the sad part was knowing that it is not the same as before as now we have original maps (except cold war) from the very beginning or at least I couldn´t find some alikes from campaing or multiplayer in BO2 and so on. That´s why I love those games more than BO2 because it made me think they all were a part of a whole main story but then they put things that where very strange with apothicons and what not, but idk, I thought it was kinda obvious to see they were doing a "here´s the zombies version" of whatever you like to think

  • @officialmrfifty

    @officialmrfifty

    Жыл бұрын

    It was harder to tell back then because there was clear effort put in to differentiate the source material from what would become the map. Take, for example, Ascension; it's built from the bones of both the campaign mission "Executive Order" and the multiplayer map "Launch" but, as shown in the video, really only has the main chokepoint and a couple other key areas whereas most of the topography is almost wholly novel - to further cement this, you have the addition of the lunar landers (which I, in retrospect, believe was a means of Treyarch experimenting with fast-travel mechanics that would be further tested in BO1's DLC season) to really sell the fact that it's a "new" map. Then, as you mentioned, you have Cold War: the best example for this is Mauer Der Toten which, like Ascension, was built from a campaign mission and later multiplayer map respectively; the only difference being is that the map borrows too much from these assets to the point where it's, like you said, interchangeable. Aside from Klaus, the Nightclub easter egg and the hell-train in the subway, there's almost nothing to truly differentiate Mauer from its source material. While I enjoy both games respectively and don't necessarily think that maps made from existing maps/assets is a bad thing, I believe above all what must be considered when designing the map is that you a) differentiate it enough from its source material and b) focus on giving the map its own identity with unique mechanics/features you seldom find elsewhere (in Ascension's case, it'd be the landers whereas an AI companion in Zombies has been done before.)

  • @TheinvisibleTV19

    @TheinvisibleTV19

    Жыл бұрын

    @@officialmrfifty yeah, some subtly is a must and not only that but make at least not that obvious the fact that you were reusing pretty much all things from previous things such as campaign or multiplayer, the subway isn't that original either, it was a multiplayer map for cold war, don't recall if it was before or after but still a multiplayer map to which makes the map a lot less unique. I guess it all boils down to the feeling of genuinely effort from the devs to actually call the map "good" or a quality map, mauer is the perfect example of how even if the map isn't (almost entirely) unique or new, it still was and is the best map from cold war, we can all agree that no one and I mean NO ONE want the replicated experience of vanguard or even BO4 as the last Black ops left us with this bad taste of purely remake or reimagined of maps to which cold war maps where perceived as that but still even then they at least put some effort, you could say COVID was an issue but again, doing at least something to make a little difference wouldn't have hurt anyone. Completely agree on there

  • @DemisingEnd

    @DemisingEnd

    Жыл бұрын

    The community just got more perceptive to it. I noticed it instantly with Nacht, and Der Riese (didn't play Verruckt or Shi No Numa at the time). Also noticed Kino was the same as the final mission from the campaign (at least the grand theater area). The community just got more perceptive to it, because besides Forsaken, the other 3 maps are completely different from their campaign counterparts. The only thing that's reused on Die Maschine is Nacht Der Untoten, and it's been heavily modified to include a roof and more to the second floor. Firebase Z, it's the spawn room. And it's only the outside structure of the spawn room that's the same. I was replaying the campaign recently, and noticed that besides the layout of the main room with PAP and the indoor stair, every other room is unique from the campaign. And the Firebase Z portion of the map isn't from the campaign. Sure, the mountain is, and it's old location was Firebase Ripcord. But when you're in the bird looking down at it, you'll notice the terrain is the only thing that's the same. And Mauer Der Toten, the outside is the only thing that's the same, and even then it's heavily modified. We've only got to explore the top of the Korbor rooftop building, the bar, and a top down view of Berlin in the campaign. Everything else is new to the map, and even already existing places were heavily modified, like the streets and bar.

  • @alexjackson4698

    @alexjackson4698

    Жыл бұрын

    I always knew tbh the only maps that I couldn't tell were kino, moon, and Shangri la

  • @mdn737
    @mdn737 Жыл бұрын

    Its amazing to look back to the campaign after playing so much zombies. unexplainable feeling.

  • @bensturr4972
    @bensturr4972 Жыл бұрын

    so happy to see your videos get over 10k views pretty consistently, you definitely deserve it!

  • @xoysr488
    @xoysr488 Жыл бұрын

    Just went to see ur other video it was amazing even tho I knew some already 😅 can’t wait for ur next one

  • @bigfatbucko012
    @bigfatbucko012 Жыл бұрын

    Ive quickly become a fan, love your stuff

  • @Grim20s
    @Grim20s Жыл бұрын

    Yeah man just took a look at your channel, PLEASE keep doing these you are gonna blow from these! Cheers

  • @Jympyx
    @Jympyx Жыл бұрын

    I love this series please keep going

  • @Joseph-ed6hl
    @Joseph-ed6hl Жыл бұрын

    Bo1 has always been my favorite game and I’ve played the campaign so many times, but for some reason I do not remember the pentagon mission other than meeting JFK and walking through it with McNamara

  • @jesseguzman4032
    @jesseguzman4032 Жыл бұрын

    I enjoyed these videos reviewing the maps that I grew up with

  • @Bagster321
    @Bagster321 Жыл бұрын

    Short, crisp, informative, subscribed!

  • @Moderncowboy77
    @Moderncowboy77 Жыл бұрын

    Skipped school today unintentionally and this came up, feels like I’m back in middle school again when I would miss school to play the new zombie maps n what not. Miss those days

  • @purquos
    @purquos Жыл бұрын

    this is such a good video bro u earned a sub

  • @StudMacher96
    @StudMacher96 Жыл бұрын

    Ah, memories. I miss the times when zombies maps intertwined with Multiplayer maps and campaign missons without us even knowing

  • @gorditacrunch5168
    @gorditacrunch5168 Жыл бұрын

    Awesome stuff man!

  • @x_dirtyaf_x8943
    @x_dirtyaf_x8943 Жыл бұрын

    Im loving the content keep grinding

  • @owenpatenaude1072
    @owenpatenaude1072 Жыл бұрын

    First video of yours I’ve watched and I’m already subbing

  • @jimhoxworth8655
    @jimhoxworth8655 Жыл бұрын

    These vids are the best. Please keep making them 🙏

  • @zaact
    @zaact Жыл бұрын

    One of the most simple, but best channels on KZread.

  • @seandonntheg8433
    @seandonntheg8433 Жыл бұрын

    Love this video, it's about one of the really trivial things that has always intrigued me for some reason lol. Also I always thought that launch and by extension ascension were based off of the campaign level executive order, is that not the case?

  • @matthewy393
    @matthewy393 Жыл бұрын

    love detailed videos like this about old zombies

  • @rudolphiv3047
    @rudolphiv3047 Жыл бұрын

    Finna sub , love the content

  • @AtZeroDansGames
    @AtZeroDansGames Жыл бұрын

    Wow didn't know they reused so much Amazing work

  • @CH-hn2rj
    @CH-hn2rj Жыл бұрын

    Unless you're doing these in order, do Vanguard next. The amount of reused assets in that game🙄

  • @seandonntheg8433
    @seandonntheg8433 Жыл бұрын

    I've always found it weird that the best designed maps in zombies were based off of pre existing multiplayer/campaign maps and that the best multiplayer maps were based off of campaign maps dating all the way from cod4 through to bo2

  • @M0D776
    @M0D776 Жыл бұрын

    These are good examples of asset reuse, you grab stuff you've already made, change it up and add new cool stuff, done in a way that you wouldn't notice unless you really tried to discover it.

  • @danielvanderstruis1516
    @danielvanderstruis1516 Жыл бұрын

    This is pure gold man

  • @ThelegalSWAG
    @ThelegalSWAG Жыл бұрын

    i live for your zombies content

  • @benjaminj.9730
    @benjaminj.9730 Жыл бұрын

    This is the best way to make a zombie map, reused some part but change it a lot more unlike the Vamguard maps

  • @raygun26
    @raygun26 Жыл бұрын

    I just found you, and you’re sick. More zombies videos plz

  • @mikespanj
    @mikespanj7 ай бұрын

    Great content. Keep it up.

  • @jihwan990706
    @jihwan990706 Жыл бұрын

    Huge nostalgia, ngl i didn’t even realise that rebirth was five’s underground labs despite playing cod bo campaign mp and zombies religiously in high school… i kinda wish you could turn on noclip to show other areas (esp five, since you then move out of the scripted body for a full free movement) but i read that it’s recorded on console so that’s not possible Still loved this video and the previous one, please keep up with these nostalgic cod content that people may have missed as a teen

  • @bernardoribeiro5959
    @bernardoribeiro5959 Жыл бұрын

    great vid!

  • @RocketSloth
    @RocketSloth Жыл бұрын

    Im pretty sure some of the architecture from Kino was originally reused from the final level of World At War, especially since the level was going to be in a fourth WAW DLC. Could you look into this and see if you can spot the massive differences, or alternatively the similarities that survived?

  • @theGODZILLA150

    @theGODZILLA150

    Жыл бұрын

    Wow, it’s exciting to see a comment from one of my favorite channels. Thanks for watching. But yeah, a lot of people have been saying that. I didn’t believe it at first, but I’m not so sure now. I guess I’ll have to make a follow up video

  • @dono6474
    @dono6474 Жыл бұрын

    Ascension/Launch’s Rocket ship + Launch site were also in the mission were you save weaver from Kreptchenko and have to destroy the rocket after it launches with a Valkryie launcher

  • @Stringmeme
    @Stringmeme7 ай бұрын

    Because we didn't have any objective timeline or summary of events given by Treyarch, I always just assumed that the campaign maps were somehow connected to the zombies lore or that they were the same map only affected later by the events that occur in the zombies narrative.

  • @theGODZILLA150

    @theGODZILLA150

    7 ай бұрын

    What’s cool is that that’s exactly what they did with the Cold War maps

  • @Arogrocks
    @Arogrocks Жыл бұрын

    Wasn't Kino also made using reused assets? I believe it used assets from a WaW campaign mission, as it was meant to be a WaW map.

  • @User-ge7ni

    @User-ge7ni

    Жыл бұрын

    "Downfall"

  • @xsoultillerx
    @xsoultillerx Жыл бұрын

    if i remember correctly according to the game's files five's behind the scenes story was that it was originally going to be a multiplayer map based on the pentagon level in singleplayer. my guess for the change is that a purely indoor map would make a good chunk of the killstreaks useless or broken but the map was mostly finished.

  • @DavidE-fg4ng
    @DavidE-fg4ng Жыл бұрын

    Dude i like your video I’ve thought about this stuff for many years and never saw anyone make a video about it. In future videos if you are on pc you can use no clip and fly though the maps.

  • @samnunez5154
    @samnunez5154 Жыл бұрын

    Ur the goat bro

  • @connortrudell7099
    @connortrudell7099 Жыл бұрын

    Call of the dead is also based of a campaign mission “Project Nova”

  • @jakewright1834
    @jakewright1834 Жыл бұрын

    The goat is back again. 😄

  • @BigBallerMares
    @BigBallerMares Жыл бұрын

    Wish I can go back to when these maps were live launching, I remember first getting Xbox live during this cod cycle in 2011 around February

  • @agpra1568
    @agpra1568 Жыл бұрын

    I always assumed ascension was ripped from the campaign mission. This was cool to see

  • @HBRO_04
    @HBRO_04 Жыл бұрын

    I love your content

  • @ethancurtsinger172
    @ethancurtsinger172 Жыл бұрын

    Mean while the Ascension zombie map was based on the multiplayer map Launch, while the multiplayer map was also based on the campaign mission called Executive Order where you had to destroy the Russian/Soviet rocket.

  • @rickrigatoni6301
    @rickrigatoni6301 Жыл бұрын

    the hangar 18 one blew my mind

  • @yannlgh87
    @yannlgh87 Жыл бұрын

    Didn't know for moon Great video !

  • @Fatoyoshi
    @Fatoyoshi Жыл бұрын

    I would really love to see this type on videos but on cold war since cw zombies does fact have a bunch of reused maps from campaign and mp.

  • @mjpersson97
    @mjpersson97 Жыл бұрын

    A way to find out differences is to use the PC version. You can explore more through it. Great video none the less, the nostalgia hits hard

  • @jasonbrodbeck

    @jasonbrodbeck

    Жыл бұрын

    Because of the tools you can use or were they modeled different in the PC version?

  • @SavagePatch115

    @SavagePatch115

    Жыл бұрын

    @@jasonbrodbeck the tools

  • @mjpersson97

    @mjpersson97

    Жыл бұрын

    @@jasonbrodbeck I meant that you can use a freely movable camera in PC version to explore sections of the map (Mainly for the sake of exploration)

  • @domo5671
    @domo5671 Жыл бұрын

    I wonder if the "Moon" map stayed as their original Paris idea they would've reused more assets from multiplayer or as another comment suggested made a multiplayer map out of the zombies map.

  • @DemisingEnd
    @DemisingEnd Жыл бұрын

    The boat on Call of the Dead share the same outside design structure of the Rusalka.

  • @just.Harley
    @just.Harley Жыл бұрын

    Dammit, youtube recommending me good zombies videos is going to make me addicted to zombies again

  • @xVenova
    @xVenova Жыл бұрын

    such a good video.

  • @sd_justice_duty9564
    @sd_justice_duty9564 Жыл бұрын

    The Ascension Zombie Map, I never realized it was the based on the multiplayer map and the campaign mission to stop the rocket until now. Although, I have played Black Ops for 12 years.

  • @watchongezellig
    @watchongezellig Жыл бұрын

    I love this video

  • @wayneigoe6722
    @wayneigoe67224 ай бұрын

    Ascension also used sections from the Campaign mission "Excutive Order".

  • @dubtraction5743
    @dubtraction5743 Жыл бұрын

    One thing to mention for Five, is that when you finish the campaign, you get out into Five instantly, after the post-end cutscene

  • @dubtraction5743

    @dubtraction5743

    Жыл бұрын

    @Aidan Ward on steam, only about 20-30% of people got the achievement for finishing the campaign :/ not everyone plays the games for the story mode

  • @dubtraction5743

    @dubtraction5743

    Жыл бұрын

    @Aidan Ward even then, how many people do you know actually sit down and play the campaigns of ANY cod? Even the historic ones, even the weird ones, how many people do you know that actually play them?

  • @dubtraction5743

    @dubtraction5743

    Жыл бұрын

    @Aidan Ward that's fair, well have a good day my brother

  • @dubtraction5743

    @dubtraction5743

    Жыл бұрын

    @Aidan Ward BO4 didn't even have one funny enough- Cold War (which shocked me even more when I found out it was a 20 years later story), was fairly similar to BO1's story- I never tried MW:2019 yet, and I didn't bother downloading the Vanguard campaign-

  • @Wicced1x.
    @Wicced1x. Жыл бұрын

    i heard kino was based off downfall for waw but i dont know how true that is

  • @CERRYGREENBAY

    @CERRYGREENBAY

    Жыл бұрын

    Its pretty true

  • @Wicced1x.

    @Wicced1x.

    Жыл бұрын

    @@CERRYGREENBAY yeah i just realised

  • @Marshimized
    @Marshimized Жыл бұрын

    man i never noticed the similarities between area 51 and hangar 18, nice!

  • @soupterpoopter
    @soupterpoopter Жыл бұрын

    Bro you are my favorite zombies KZreadr, every time you post I go apeshit with happiness

  • @Brodenna
    @Brodenna Жыл бұрын

    The moon one blow my mind cause I remember that map so well

  • @Jomygunz
    @Jomygunz5 ай бұрын

    The way they reused stuff back then was perfect but now when they reused stuff nothing really change and i kinda wish they went back to the old ways because it felt way more creative when they reused a old map but make it look very different that it feels brand new

  • @sinkbug
    @sinkbug Жыл бұрын

    The lighting in five and in most bo1 is beautiful but in more modern cod titles it just looks real this just shows that soul and commitment has just died in modern cod

  • @VekDaFak
    @VekDaFak Жыл бұрын

    Kino der Toten was based in a World at War's campaign level.

  • @zCrean_
    @zCrean_4 ай бұрын

    Nice Video

  • @ynhxze319
    @ynhxze319 Жыл бұрын

    Executive Order is also like ascension since you run through the flame trench in campaign

  • @davidtyson477
    @davidtyson477 Жыл бұрын

    I’m pretty sure there was a campaign mission that had parts of ascension I can’t remember the name of the mission but it’s the one where weaver loses his eye

  • @theGODZILLA150

    @theGODZILLA150

    Жыл бұрын

    Kind of. That level was the inspiration for Launch, which would become Ascension, but I didn’t see any direct connections between the two.

  • @SupRNightmare
    @SupRNightmare Жыл бұрын

    Accession/Launch are taken from the campaign mission where weaver looses his eye

  • @SETTHENIGHTONFIYAHH
    @SETTHENIGHTONFIYAHH Жыл бұрын

    I wish that they added a last DLC with you playing as campaign characters fighting zombies in the last places you were in during the events of the campaign

  • @kurtispittman2103
    @kurtispittman2103 Жыл бұрын

    A lot of these make sense though just because they take place in the same location. Like Hangar 18 and Moon's No Man's Land take place in Area 51. Five and USDD both take place in the Pentagon.

  • @strangerdanger5617
    @strangerdanger5617 Жыл бұрын

    Kino's theater is very similar to call of duty WW campaign map downfall's theater. They look very similar to each other!

  • @SoulKitsuneyt
    @SoulKitsuneyt Жыл бұрын

    Please continue this with the other games please!

  • @spunkin49
    @spunkin49 Жыл бұрын

    great video, i just have 1 question: why not ultilize no clip for the video? as we can see, there are several areas that resemble the mp maps, and with noclip you can actually go in and confirm if they left anything over, or actually did take a lot out. I feel like it would make the videos a lot better. dont get me wrong, they are very interesting, but a little extra detail wouldnt hurt.

  • @theGODZILLA150

    @theGODZILLA150

    Жыл бұрын

    I would have loved to do that, but unfortunately I only have the game on console. I was told that I could use Plutonium, so I may give that a shot in the future

  • @AnAbsurdExistence
    @AnAbsurdExistence Жыл бұрын

    good video

  • @InFamXYT
    @InFamXYT11 ай бұрын

    Five was actually gonna be the bo1 nacht and launch map when you beat the campaign it puts you into five like Nacht in waw

  • @Claasic
    @Claasic Жыл бұрын

    Legendary

  • @michaelmunger5999
    @michaelmunger5999 Жыл бұрын

    Nice. Very nice.

  • @Riab_05
    @Riab_05 Жыл бұрын

    I ain't gonna lie this blew my mind 💀

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