Redshift Reference Node in C4D

In this fantastic little video I show you a neat way to still use Cinema's classic shaders in Redshift's new node space.

Пікірлер: 14

  • @jmichealj0495
    @jmichealj04958 ай бұрын

    Thank you for this! I was struggling trying to figure out how to get the C4D shader back😅

  • @tagore4d
    @tagore4d11 ай бұрын

    Thanks so much for this tip. super helpful.

  • @shawnastrom

    @shawnastrom

    11 ай бұрын

    No worries!

  • @andreydavlikanoff1868
    @andreydavlikanoff1868 Жыл бұрын

    Thanks a lot!

  • @AmyAstrom
    @AmyAstrom Жыл бұрын

    Love the sweet music! 🤩

  • @Brandonbraun
    @Brandonbraun Жыл бұрын

    Wow this is SO insanely convoluted just to use the C4D shader node. I hate the new redshift so much. Thanks for helping me out.

  • @shawnastrom

    @shawnastrom

    11 ай бұрын

    Yeah, they are working on rebuilding many of the classic C4D shaders to RS. Recently, they added a MatCap shader and Distorter!

  • @sharonpalkowetz
    @sharonpalkowetz Жыл бұрын

    hi this is awesome. if you were going to add triplanar, would you add it in the c4d shader node material or the reference standard mat? thanks!

  • @shawnastrom

    @shawnastrom

    Жыл бұрын

    Best practice would be to add triplanar after the reference node.

  • @dantekimble2329
    @dantekimble2329 Жыл бұрын

    is this scene available would love that McBeth chart

  • @yurafresh
    @yurafresh Жыл бұрын

    Seems like it's better to stay with the old expresso style

  • @shawnastrom

    @shawnastrom

    Жыл бұрын

    Indeed! Now you don't have to!

  • @BigAl444
    @BigAl444 Жыл бұрын

    Does this mean you've abandoned Corona Renderer? Noooooooooooo!

  • @shawnastrom

    @shawnastrom

    Жыл бұрын

    No way Jose. I still use many render engines including Arnold Corona Redshift and Octane! My channel May transition more into general Cinema 4D stuff though but surely there will be more Corona tutorials soon!