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Ratchet & Clank's GOOD, MEH and BORING Spinoffs (ft.

In wrapping up the remaining PS2-era games, today we're looking at Deadlocked, Size Matters and Secret Agent Clank. Featuring a special guest appearance by Badman Reviews!
Check out his Ratchet & Clank review: • Ratchet & Clank 2002 R...
► More reviews: • FR's Gaming Spotlight
• Channel Membership: / @framerater
• Patreon Support: / framerater
• Follow my X page for updates: x.com/tvframer...
0:00 - Following up
0:57 - Deadlocked Review
10:13 - How will I be playing the PSP games?
13:38 - Size Matters Review (ft. Badman Reviews)
26:10 - Secret Agent Clank Review
35:58 - Splitting up the remaining videos...
Outro Music: Launch Base Rearranged - Savaged Regime
#ratchetdeadlocked #sizematters #secretagentclank

Пікірлер: 325

  • @FrameRater
    @FrameRater3 жыл бұрын

    My use of the term spinoff isn't meant to remove from the series canon. The games are deviations (spun off) their typical outings. Deadlocked/Gladiator is indeed canon.

  • @playerback7722

    @playerback7722

    3 жыл бұрын

    Agreed

  • @Wylyth-nr3hq

    @Wylyth-nr3hq

    3 жыл бұрын

    According to official sources, Deadlocked and Size Matters are canon, while Secret Agent Clank is non-canon (sort of, it is in-universe fiction). Though, if Secret Agent Clank was canon, it would be placed between Size Matters and Tools Of Destruction, since it both takes place in the Solana Galaxy and Clank is kidnapped at the end of Tools Of Destruction.

  • @CassiDS

    @CassiDS

    Жыл бұрын

    I get what you mean, it's like how Kingdom Hearts reserves the numbering of entries for the ones with the typical gameplay style while ones that deviate from the typical gameplay style in some manner - while still being a part of the timeline - get the subtitle treatment

  • @Wylyth-nr3hq
    @Wylyth-nr3hq3 жыл бұрын

    I mean, what better cover for a secret agent than playing one on TV? "You must be mistaken, I'm not a secret agent, I just play one on TV."

  • @FrameRater

    @FrameRater

    3 жыл бұрын

    SQUISHY LIES!

  • @ChaseMC215

    @ChaseMC215

    2 жыл бұрын

    David Hasselhoff in a nutshell.

  • @AmartharDrakestone
    @AmartharDrakestone3 жыл бұрын

    In-game button prompts are monochrome on the PSP for one simple reason. Look at the PSP and tell me if you see any colors on the buttons.

  • @AmartharDrakestone

    @AmartharDrakestone

    3 жыл бұрын

    @@jaydickstein Apparently not close enough to know that the buttons are monochrome.

  • @Comatose_Rat

    @Comatose_Rat

    3 жыл бұрын

    @@jaydickstein TAN-TAN-TANNNNNNN

  • @ToxicAtom
    @ToxicAtom3 жыл бұрын

    Size Matters is known for having a lot of game-breaking bugs on the PS2 port, especially in regards to saving and loading. It's entirely possible to get through the game without experiencing these, but the fact that they exist and are relatively common is why people believe it's a bad port.

  • @FrameRater

    @FrameRater

    3 жыл бұрын

    Yep, however most arguments I see speak otherwise about why they're bad. I did mention these things in my last Size Matters video.

  • @Cykelpump33

    @Cykelpump33

    3 жыл бұрын

    What, seriously? I got mine copy on PS2 and it works just fine. Sure you don't mean Secret Agent Clank for PS2? That port wouldn't let me progress after the second planet lol without damaging the memory card.

  • @diegomedina9637

    @diegomedina9637

    3 жыл бұрын

    Ehhh the original Ps2 trilogy isn't shy of game breaking bugs. I've lost so many savefiles in 1 because of the lost in space glitch.

  • @ORLY911

    @ORLY911

    3 жыл бұрын

    Going Commando took away my guns when I went to New game plus. Going through levels with just the starting gun and nuke was hell, I quit that save since I'd need to grind for hours just to get back the weapons I already bought.

  • @Cykelpump33

    @Cykelpump33

    3 жыл бұрын

    @@ORLY911 Yeah GC isn't the best quality wise. UYA can be replayed a dozen of times without any major issues.

  • @otaking3582
    @otaking35823 жыл бұрын

    When I was in middle school, one of my classmates gave me Size Matters for free for no real reason other than they knew I liked video games. I didn't even own a PSP at the time, and when I eventually did get one, the game still lingered in my long list of "games that I own but have never actually played because I'm a huge procrastinator".

  • @gajofixe76

    @gajofixe76

    3 жыл бұрын

    I played it on my PSP as a kid and I LOVED it havent played it in years but if its as good as i remember you re probably gonna have a great time if you play it

  • @ssssssssssssssssss50

    @ssssssssssssssssss50

    2 жыл бұрын

    Your story didn't go the way I thought it would

  • @otaking3582

    @otaking3582

    2 жыл бұрын

    @@ssssssssssssssssss50 How DID you expect it to go?

  • @ssssssssssssssssss50

    @ssssssssssssssssss50

    2 жыл бұрын

    @@otaking3582 something along the more usual lines of "he gave me this game and I was hooked ever since, the series became my favourite/such a big part of my life/I stillive this game ti this day despute its flaws because of what it meant/the noatalgic memories". Was just surprised is all:))

  • @otaking3582

    @otaking3582

    2 жыл бұрын

    @@ssssssssssssssssss50 Oh, okay.

  • @FullmetalPain
    @FullmetalPain3 жыл бұрын

    First TheGamingBrit and now you? Love how 2021 started with new Ratchtet and Clank videos.

  • @jaceybella1267

    @jaceybella1267

    3 жыл бұрын

    Same same SAME. Ignored and unloved for so long! And now? More ratchet

  • @markofalltrades6933

    @markofalltrades6933

    3 жыл бұрын

    I'm coming up next :D

  • @BadmanReviews
    @BadmanReviews3 жыл бұрын

    Damn this must be the best FrameRater Episode EVER! Totally not biased.... Had a blast working with you on this, love how it turned out!

  • @Isaacfess

    @Isaacfess

    3 жыл бұрын

    You did great man!

  • @bostin1472

    @bostin1472

    3 жыл бұрын

    Yooo, I recognize you

  • @BadmanReviews

    @BadmanReviews

    3 жыл бұрын

    @@Isaacfess why thank you!

  • @BadmanReviews

    @BadmanReviews

    3 жыл бұрын

    @@bostin1472 where u recognize me from? Lol

  • @bostin1472

    @bostin1472

    3 жыл бұрын

    @@BadmanReviews there was this channel called Badman reviews, they talked about fan games and other stuff, but I didn’t have an account back then so I couldn’t subscribe, then when I made one I couldn’t find the channel because I forgot the name, and you seem pretty familiar..

  • @DaveMan1K
    @DaveMan1K3 жыл бұрын

    16:20 Well Size Matters is called "Ratchet & Clank 5" in Japan.

  • @stefanstenroos6344
    @stefanstenroos63443 жыл бұрын

    It's funny. When Deadlocked first came out, I loved it, but for some reason I had this thought in the back of my head that it was the black sheep of the franchise. It's surprising to me how many people loved it. I also put a ton of time into both R&C3 and Deadlocked online. Jak X too. PS2 Online was an experience we'll never get to enjoy again. Truly a magical time.

  • @ghwy2ybshzunwnbzhy2bsjizjj17

    @ghwy2ybshzunwnbzhy2bsjizjj17

    3 жыл бұрын

    Actually there's an unofficial way to play R&C3 online now, I can't recall what it's called exactly but it does exist

  • @stefanstenroos6344

    @stefanstenroos6344

    3 жыл бұрын

    @@ghwy2ybshzunwnbzhy2bsjizjj17 does it use emulation and XLink Kai? I have to find this service now

  • @mylifeisacomplexpastiche7901
    @mylifeisacomplexpastiche79013 жыл бұрын

    “Secret Agent Clank is boring” *HOW* *DARE* *YOU*

  • @JayAreAitch

    @JayAreAitch

    3 жыл бұрын

    I haven't played it in many years but I certainly remember it being cool as hell.

  • @ellagage1256

    @ellagage1256

    3 жыл бұрын

    The fact that it switches between characters and level types makes it so something different is always happening, which I really like

  • @dark_nightwing_xl2797

    @dark_nightwing_xl2797

    Ай бұрын

    @@ellagage1256a lot of playable characters

  • @pyroscar5816
    @pyroscar58163 жыл бұрын

    I remember Secret Agent Clank is what got me into the series. Except it crashed during a quark stage and it just loaded up a black void with the text ‘Quark’s left cheek’ and I still have no fucking clue what this means

  • @maestrofeli4259

    @maestrofeli4259

    3 жыл бұрын

    HAHAHAHAHAJJAHHAHAH

  • @K4YSTR547
    @K4YSTR5473 жыл бұрын

    You forgot to talk about the online aspect of deadlocked, the servers are back online via fan efforts and you can easily get connected again with a simple DNS replacement on the PS2 version (the better version)

  • @kineticbongos

    @kineticbongos

    3 жыл бұрын

    What about PS3 version?

  • @K4YSTR547

    @K4YSTR547

    3 жыл бұрын

    @@kineticbongos PS3 Version servers shut down back in 2018

  • @hadinasrallah8928
    @hadinasrallah89283 жыл бұрын

    I grew up with ratchet and clank size matters and secret agent clank so imagine my suprise when i found the og trilogy and obviously loved it more

  • @dark_nightwing_xl2797

    @dark_nightwing_xl2797

    Ай бұрын

    Sameeeee

  • @bnarvaez1999
    @bnarvaez19993 жыл бұрын

    34:04 "Yee-ha" Lol I like the way you give credit where it's due and look for positives to mix in with the negatives, instead of just bashing a game. I personally had a lot of fun with these three games as a kid, looking back tho, I can agree with a lot of the flaws noted in the reviews. Nice vid!

  • @ElJorge
    @ElJorge3 жыл бұрын

    36:57 *God is dead* In conclusion... "best dialogue ever"

  • @vendy-py7247
    @vendy-py72473 жыл бұрын

    Plot twist: Nefarious actually made the Secret Agent Clank game Which explains the why it's canonically inconsistent with how the plot is written.

  • @kylejohnson525
    @kylejohnson5253 жыл бұрын

    It's funny cause deadlocked was called gladiator here in Australia

  • @zyxluz4645

    @zyxluz4645

    3 жыл бұрын

    Here in Portugal it was called gladiator too

  • @traveldeath4963

    @traveldeath4963

    3 жыл бұрын

    haha In Germany too😃

  • @unclegrandpagaming165
    @unclegrandpagaming1653 жыл бұрын

    Secret Agent Clank on PS2 has the worst loading times I’ve seen, longer than Crash Wrath of Cortex & Sonic 06. The actual game is mixed for me, it’s trying to have a lot of gameplay styles which don’t always work well together

  • @dvdcopyofsharktaleVEVO

    @dvdcopyofsharktaleVEVO

    2 жыл бұрын

    i like ur name and pfp

  • @Cykelpump33
    @Cykelpump333 жыл бұрын

    People don't get Size Matters. It was developed by a handful of people who used to work with Insomniac. It capture alot of the aesthetic and beauty of the first game. It's dark, moody and evil. I also love the challenging aspect. Otto was a pain but it was so satisfying to beat him and then unlock the RYNO which allowed you to kick some serious butt in Challenge Mode. . Unpopular opinion; i more see this as the sequel to the first game then Going Commando.

  • @lolwut1174
    @lolwut11743 жыл бұрын

    About the Ratchet: Deadlocked auto-aiming: it's a feature you can't turn off; there's even alpha mods to increase auto-aimimg

  • @ClaraTehKitty
    @ClaraTehKitty3 жыл бұрын

    Deadlocked (Gladiator here) was always my favorite, me and my brother played the co-op SO many times. Size matters was a fever dream though, I can barely even remember it other than the creepy robot girl.

  • @triledink
    @triledink3 жыл бұрын

    You know, I might get a bit of hate for this, but I love every single Ratchet and Clank game. (With the exception of the mobile games) Sure some are better then others, and some are way better then some. But I really cannot get enough of em.

  • @cg_photoart

    @cg_photoart

    3 жыл бұрын

    Same for me every ratchet and clank are good

  • @JohnYannoulas
    @JohnYannoulas Жыл бұрын

    Let me tell you Deadlocked (Gladiator for us) was the perfect genre transition for a kid edging on puberty. Edgier looks, edgier characters, story and weapon names and effects. The focus on combat and mayhem on top hit just the spot and distilled what's really fun about R&C, which is blasting people and stuff

  • @megazenn22
    @megazenn223 жыл бұрын

    I'm so triggered! Ratchet 4 isnt a spinoff, its the best in the series

  • @dracospin239

    @dracospin239

    3 жыл бұрын

    The first 2 are better

  • @megazenn22

    @megazenn22

    3 жыл бұрын

    @@dracospin239 *see lock strafe

  • @suntannedduck2388

    @suntannedduck2388

    3 жыл бұрын

    Agreed. One of the best in the series (I'm always tied between Deadlocked and 2) and otherwise the story/gameplay are a continuation of 2 & 3, it's not like Size Matters, Secret Agent Clank, All 4 One and QForce/Full Frontal Assault that do branch out in story and gameplay ideas and never get referenced again either. And the name doesn't count either as a point, as many games drop the 4 in the title (and it was Ratchet and Clank 4 in Japan too so it's not like it isn't counted as Ratchet and Clank 4 elsewhere in the world too regardless of the name when the rest is clear after playing the tutorial and watching the first cutscenes that it feels the same as the rest, and not High Impact games level of different for the series like the Future saga ones are [including Into The Nexus being Ratchet Future 4 as it has the same gameplay, characters, and story with the dimensionator]).

  • @christiangottsacker6932

    @christiangottsacker6932

    3 жыл бұрын

    Ah yes, Ratchet:Renegade.

  • @KaiserMattTygore927

    @KaiserMattTygore927

    3 жыл бұрын

    @Mike McCormick u

  • @jeanyve_person
    @jeanyve_person3 жыл бұрын

    "It's fly as frick!" I'm keeping this

  • @caveguy22

    @caveguy22

    3 жыл бұрын

    Fly as frick, Aka faf. "This game is faf" :)

  • @redoberon
    @redoberon3 жыл бұрын

    Here it's called ratchet gladiator, and boy it's so much fun. When my dad gave it for me as a present I already had played the other 3 and the frantic arena pace took me out of place but soon I was hooked to the crazy action. I always liked the gladiator sections of the other games so more of that was fine to me.

  • @Jacket430
    @Jacket4303 жыл бұрын

    French people be like: oui, framerater

  • @Anko3342

    @Anko3342

    3 жыл бұрын

    I'm French and I feel attacked :v

  • @thememeyestcat7294

    @thememeyestcat7294

    3 жыл бұрын

    French people be like: "I'm French and I feel attacked"

  • @AlexxxMYLSince2013
    @AlexxxMYLSince20133 жыл бұрын

    For what i can tell secret agent Clank is a Dream that Clank has during quest for booty most likely when Nefarius was scanning his memory to open the Orvus Chamber

  • @maestrofeli4259

    @maestrofeli4259

    3 жыл бұрын

    this was a theory created by the community tho, insomniac never said this (altough it's a theory that I like)

  • @CoffeePotGames
    @CoffeePotGames3 жыл бұрын

    Deadlocked is legit my favorite in the series

  • @xGhostt

    @xGhostt

    2 жыл бұрын

    Same

  • @ratchetxrc
    @ratchetxrc3 жыл бұрын

    Loving these Ratchet videos you’re putting out. I also didn’t like Deadlocked as much as a kid and didn’t finish it either. I’d say for me it was because it didn’t feel like a standard ratchet game at the time and I wanted to explore planets instead. I love it now, especially for the co-op

  • @andreasvagnes2099
    @andreasvagnes20993 жыл бұрын

    6:40 that's the aim mod, you can unequip it

  • @FrameRater

    @FrameRater

    3 жыл бұрын

    Is this equipped when you start a new game? Because I made a note of this when I was playing the first stage of the game.

  • @andreasvagnes2099

    @andreasvagnes2099

    3 жыл бұрын

    @@FrameRater yeah, some weapons come with the mod preequipped, like the vipers

  • @shadowknight743

    @shadowknight743

    3 жыл бұрын

    @@FrameRater All weapons feature "Alpha" and "Omega" mods in Ratchet Deadlocked. The Omega mods changes how the weapon interacts with the enemy/environment, i.e., poisoning, transmogrification, placing napalm, etc. The Alpha mods affect the guns themselves, such as, changing their ammo count, blast radius, fire rate, etc. The "lock on" mod (the red circle that appears on enemies) can be removed by removing the Alpha mods associated with aiming. You can also weaken/strengthen any Alpha mod depending on how often you add it to a weapon.

  • @HeroismOfRyan
    @HeroismOfRyan3 жыл бұрын

    My favorite tracks in size matters is both Inside Clank tracks, "Inside Clank" and "Fixing Clank". Give them a listen on YT or Khinsider. :)

  • @jendi56
    @jendi563 жыл бұрын

    I really liked Secret Agent Clank :D

  • @addicted_4_eva783

    @addicted_4_eva783

    3 жыл бұрын

    I liked it as a kid but only cos it was the only none broken ps2 disc

  • @nchldmn
    @nchldmn3 жыл бұрын

    I need to get back in to making Ratchet and Clank videos!

  • @xWagnerPlaguesx
    @xWagnerPlaguesx3 жыл бұрын

    Ratchet Deadlock (or Gladiator here in Europe) was the first one i've played because it came with my PS2. To this day, it is my fave game of the series. Only recently, and i'm talking about the past 2 months, ive played the original trilogy and i loved it. i like the third one more because some of the mechanics are closer to Gladiator.

  • @jvstluna
    @jvstluna3 жыл бұрын

    About that Clank skill point. That can easily be achieved with the Electrock armor as it makes your wrench fucking busted. It does a shit load of damage and shoots a shockwave that does even more. You can beat the final boss with just that wrench. Look up Size Matters wrench only and watch the final episode.

  • @blu3ntv
    @blu3ntv3 жыл бұрын

    doesnt the PS2 port have a problem where it selfdestroies sometimes when saving

  • @KatOwO2235
    @KatOwO2235Ай бұрын

    what happened to the Ratchet & Clank trilogy video?

  • @fakename2956
    @fakename29563 жыл бұрын

    I personally never gave deadlocked a chance as a kid & I loved everything else from PS2 & PSP era

  • @ObamaTheHedgehog

    @ObamaTheHedgehog

    3 жыл бұрын

    Definitely recommend giving Deadlocked a shot

  • @tkkiddyuro339

    @tkkiddyuro339

    3 жыл бұрын

    You fucked up missing deadlocked

  • @Geno746
    @Geno7463 жыл бұрын

    Watching the footage of Size Matters I really dont remember any of it. Besides a few levels and the on rails Clank sections none of it looks familiar which is strange because I finished it when it first came out.

  • @Twintania
    @Twintania3 жыл бұрын

    If Framerater got freindzoned (Womans Voice) "No, framerater!”

  • @megazenn22

    @megazenn22

    3 жыл бұрын

    cringe

  • @thecanucklehead3034
    @thecanucklehead30343 жыл бұрын

    I loved Size Matters. Except for the hoverboard races. I blocked them out of my memory until seeing them in this video, almost gave me a panic attack lol

  • @dropsmega-mega8126
    @dropsmega-mega81263 жыл бұрын

    One of the reasons I hate the ps2 version of Size Matters, is that they didn't adjust the camera distance in the port, so everything is too close to the camera, making the game feel a bit claustrophobic compared to the other ps2 games and also the animations and overall feel of the weapons is really meh. I just couldn't bother finishing it.

  • @Rad-Soup
    @Rad-Soup3 жыл бұрын

    Deadlocked ain’t a spinoff

  • @duarteribeiro1520

    @duarteribeiro1520

    3 жыл бұрын

    This.

  • @HughAverageHomoMan

    @HughAverageHomoMan

    3 жыл бұрын

    Yeah it is.

  • @FrameRater

    @FrameRater

    3 жыл бұрын

    I wonder how many times I'll get this comment... probably until the end of time. Regardless, a game being considered a spinoff does not necessarily mean it is not part of the series canon, which is why I assume you've mentioned it. I even considered specifying this in my script, but I honestly did not think people would have much of a problem with that. It is a canon game, but it's still a spin-off the traditional Ratchet & Clank formula.

  • @HughAverageHomoMan

    @HughAverageHomoMan

    3 жыл бұрын

    @@FrameRater you put it to words better than I could

  • @playerback7722

    @playerback7722

    3 жыл бұрын

    @@HughAverageHomoMan its not

  • @DanielAyy
    @DanielAyy2 жыл бұрын

    Ratchet Gladiator (PAL version of Deadlocked) was the first Ratchet game I played and one of the first shooter-action games I ever played. I remember having a blast with it back then and recently got a Ps2 NTSC copy of Deadlocked, and i'm having an even bigger blast with it now! It's some of the most fun i've ever had with my Ps2, the controls are perfect and feel totally modern, the graphics could pass for Ps3 on occasion, the weapons are ultra satysfying and are very well balanced (my god the scorpian flail is amazing) and the writing is hilarious! Btw, the auto aiming happens on Ps2 aswell.

  • @mistermann4163
    @mistermann41633 жыл бұрын

    If there is anything I will defend is the ship segments in Commando since it's the refined ship segments from the first game. And it only got worse with every installment later with it's ship segments so Commando has the peak when it came to the ship segments.

  • @tnvmark2173
    @tnvmark21733 жыл бұрын

    There are two theories how Secret Agent Clank kinda ties into the whole continuity. Theory #1: This game is actually one special episode of the Secret Agent Clank holofilm series. I do not know how relevant Secret Agent Clank was after Up Your Arsenal as the popularity, kinda died down. Plus its very unlikely the public knew who Klunk was, as the whole time he's been undercover as a spy to act like Clank during the Q-Force missions against Dr Nefarious so the only ones who knows who Klunk is were Nefarious, Lawrence, Courtney Gears (she was his subordinate so it should make since), Clank, and eventually Ratchet. Theory #2: This game takes place inside Clank's Dream while he was sleeping inside the Great Clock, which actually makes the most since why the game was released after Tools of Destruction. That'll definitely explain why this game feels very weird and how Clank envisioned himself as the Hero disguised as an Undercover Agent. I feel the later of the two makes the most since.

  • @FrameRater

    @FrameRater

    3 жыл бұрын

    This being a dream would make the most sense since in reality, unrelated concepts have a way to find their way into each other in a dream. However that goes with the theory that Clank is even capable of having dreams in the first place. Maybe... it was Ratchet's dream?

  • @tnvmark2173

    @tnvmark2173

    3 жыл бұрын

    @@FrameRater In Ratchet and Clank Future: A Crack in Time, Clank was able to enter his subconscious and interact with his father Orvus, or at least a projection of him, everytime he enters a mnemonic chamber. Even the plumber somehow found his way inside Clank's subconscious. I believe it can be possible for him to dream.

  • @FrameRater

    @FrameRater

    3 жыл бұрын

    Wait how does Clank have a dad? If anything wouldn't that be Chairman Drek?

  • @tnvmark2173

    @tnvmark2173

    3 жыл бұрын

    @@FrameRater Lets just say Orvus created the created the schematics for Clank and then imported it to a robot factory on planet Quartu when the machine malfunctioned, unintentionally creating a small robot instead of the other warbots. You'll find a bit of answers in the Future Saga. Basically, Clank is created by the Zoni as he can manipulate time and quantum energy, and his destiny in the future is to be the senior caretaker of the Great Clock, to keep time stable to prevent another universal catastrophe.

  • @FridiNaTor
    @FridiNaTor3 жыл бұрын

    Me who liked Size Matters and Secret Agent clank a lot as a kid on my PSP.

  • @tims.1615
    @tims.16153 жыл бұрын

    16:30 ah yes: David *Bergoo*

  • @ryaiariot
    @ryaiariot3 жыл бұрын

    Started watching your content earlier this week, really nice to listen to. Keep it up, dude!

  • @billandzoey
    @billandzoey3 жыл бұрын

    ratchet and clank games shown in this video look extremely colorful. Last I checked, the colors looked pretty muted on my ps2. Did OP increase the contrast and color saturation in post processing video editing?

  • @FrameRater

    @FrameRater

    3 жыл бұрын

    Nope

  • @sebastiankulche
    @sebastiankulche3 жыл бұрын

    Unpopular opinion: I really like Size Matters because it exploits the most its RPG mechanics, compared to other games in the franchise where the RPG mechanics are very "slighty" and Secret Agent Clank tries to do something different with the original formula and doesnt feel repetitive, i think that its minigames are also the best in the series, while the original trilogy have boring minigames that feels very off compared to the actual action... And Deadlocked for me gets very boring and repetitive over arena to arena, doesnt change to much the game modes... And i never like it the fact that there`s only like 10 or less weapons.

  • @knightforge6920

    @knightforge6920

    3 жыл бұрын

    Same, I've always liked Ratchet and Clank size matters and always thought it was underrated. Although I still think deadlocked was a great game.

  • @sebastiankulche

    @sebastiankulche

    3 жыл бұрын

    @@knightforge6920 It was okay i guess, but i dont know, it gets very repetitive..... I respect your opinion though.

  • @knightforge6920

    @knightforge6920

    3 жыл бұрын

    @@sebastiankulche Yeah, but you do have some good points on some of the issues with the game. Really it just comes down to if the arena style gameplay appeals to you.

  • @ultimaterecoil1136
    @ultimaterecoil11363 жыл бұрын

    Ok here’s a question what makes deadlocked a spin off but not up your arsenal. Both games massively deviate from the first two games in formula ( up your arsenal turning planets from interesting areas to explore to glorified hallways and battle areas and deadlocked turning planets into actual hallways and battle areas made specifically for combat both decreased in amount of importance of gadgets ( with up your Arsenal’s only having two new gadgets and deadlocked giving them to the bots ) and both also have some degree of focus on multiplayer. Heck if anything deadlocked fits into the themes of consumerism of the first two games brilliantly as an end to that arc while dr nefarious is just randomly there. Deadlocked is really just a refinement of what up your arsenal tried to do and made it work. I’m fine with deadlocked being a spin off because it’s definitely a different formula then the first two games. But up your arsenal is about as different if not even more so. Up your arsenal even has less platforming. I mean sure it’s definitely more then deadlocked but I wouldn’t call it a platformer even a hybrid one.I would call it a shooter that uses platforms to provide elevation or extra difficulty in combat encounters. A great example of this is the captain’s hideout. Magnet boots are used to restrict your ability to dodge on a side path and the main path has ice but it’s primarily used to make dodging enemy bullets more difficult. Deadlocked likewise expands on this with grind rail shootouts functioning similarly to magnet boots shootouts and a having flying enemies spawn around you when crossing groups of platforms sometimes to limit the players dodging options. The death pit isn’t really the threat it’s the flying enemies over the death pit that can’t be hit reliably with some weapons like the flail or mines. It forces the player to react quickly. In both these games the platforming itself isn’t the threat but the enemies around them. By comparison as early as the swamp planet it is VERY apparent in going comando there is focus as a platformer with platforms that harm ratchet if he stands on them to long the Nessie beast he travels on ect. Here the danger comes from the platforming and the gadgets tie into platforming by moving platforms or turning them on and off new methods of movement ect. The one new gadget in up your arsenal is legitimately usable as a weapon.

  • @joeyparkhill8751
    @joeyparkhill87513 жыл бұрын

    I can't wait for Top Hat Gaming Man A.K.A. Richard Parliament to do 1 of Frame's intros... Yeeahhhhhhhhh FrameRater!

  • @ElJorge
    @ElJorge3 жыл бұрын

    I finished deadlocked 5 times in all difficulties very simple

  • @GBlastMan
    @GBlastMan3 жыл бұрын

    Ah yes Secret Agent Clank, not the best game on the whole trilogy but at least it tried it darn best for a portable spinoff of Ratchet and Clank. My main issue with that game is that Clank is the one that gives Ratchet all the cool moves and powerups most of the time, at least he complements Ratchet's moveset quite well, and i kinda thought a game dedicated entirely to this robot and its ability to transform i different awesome stuff could be neat, but they dont use him very well and that's the shame here, Clank has a good potential to have his own game but he ended up like Daxter having a run on the mill kinda boring game that's quite messy. I still want somebody that at least tries at making Secret Agent Clank a better game by remaking it or trying to make it with a new angle that could at least make it cool to play.

  • @ImTakingYouToFlavorTown
    @ImTakingYouToFlavorTown3 жыл бұрын

    I had no idea about that chapter feature, I saw the arrow there but never thought about clicking it.

  • @nicks4802
    @nicks48023 жыл бұрын

    Few things satisfy like equipping the lava or acid buffs to a gun on deadlocked

  • @marsil602the2nd
    @marsil602the2nd3 жыл бұрын

    "My friend has a ps5 and I can record over there" too soon to borrow it I guess lol

  • @GeneralChrisGaming
    @GeneralChrisGaming3 жыл бұрын

    19:38 me wait a minute that song where do I recognize it from... F.L.U.D.D Subject identified as mario Me -_-

  • @mrsupertom
    @mrsupertom3 жыл бұрын

    Nah dude, it's not every jump, it's THAT single slingshot-to-grindrail jump in the Tower of Power mission. Took me nearly 10 times. When the in-game commentator talks about having the Deadzone interns design the course for that mission, he wasn't wrong! XD

  • @andrewaftontheandroidhedge2780
    @andrewaftontheandroidhedge27803 жыл бұрын

    the PS3 version of deadlock is broken cammera problems in cutsences and only the dental line plays durring stages

  • @nicks4802
    @nicks48023 жыл бұрын

    Also, i wanna brag that yes, i have played deadlocked online back when it was still barely alive in 2010 It was easily the best part of the game and i regret not trying online on the PS2 sooner

  • @GeneralChrisGaming
    @GeneralChrisGaming3 жыл бұрын

    I actually like size matters but after beating it about 1000 times l for whatever reason grew hate over it and till this day I just dont know why

  • @LadyNicola
    @LadyNicola3 жыл бұрын

    Can't play Secret Agent Clank, because I can't square circle X fast enough. Will give another go.

  • @Tobi_DarkKnight
    @Tobi_DarkKnight3 жыл бұрын

    I got Size Matters and Secret Agent Clank to work on my PS3, but it's the backwards compatible PS3 model.

  • @suntannedduck2388
    @suntannedduck23883 жыл бұрын

    Deadlocked is a great game even for being more straight forward and a lot of fun even on New Game+ and getting all the skill points (though I did on PS2, don't own the PS3 version so no trophies) though for customisation, story and more. I never hate playing it but 3 feeling like a mix of 2 and trying to transition to Deadlocked felt odd to me so I don't enjoy it as much. 3 is just a carry over of 2, weapon leveling to 5 then 8 in New Game+, a funny but not my type of interest for a story and otherwise the Galactic Ranger missions are annoying and boring and is too much trying to do other things while Deadlocked better continues those additions. While I'm not big on the Raritanium from the PS3+ era games compared to the Modding of Deadlocked I do think it was an understandable direction for the series but later entries feel like you NEED to add them on while Deadlocked you don't feel that need to have bolt alpha mods or damage alpha mods compared to the usual damage, the effect ones are great and the others are so fun to mess with. I wish this was expanded upon, the Crack In Time Constructo weapons (only 3 exist in that game) seems like a somewhat continuation but at best it was colour skins, what firing type (think burst, single shot and so on types of firing output in first person shooters only in a more Ratchet way of doing things) and I forget the third one. The Locking system is 'Lock Strafe' mode, changing the camera, the jump button and a few other things, it's suitable for a shoot and strafe playstyle compared to a platforming and those that don't mind manually pressing the strafe buttons (L2/R2) that the third person mode offers and is the way Ratchet 1 & 2 are, this was also in Ratchet 3 (first entry to have it) but you have to select it as the default is the third person mode, even in the Remake of 1 it's handy to use sometimes due to it suiting a shoot and strafe type of game. To me Size Matters and Secret Agent Clank are good enough attempts at gameplay even if made by High Impact and whatever staff from Insomniac and other sources (the many armour set abilities and collecting them was fun or how they approached different character's playstyles/minigames) but nothing more than that. The PS2 port of Size Matters I have looks like a washed out almost PS1 era game (I'm not big on graphics and I know the PSP is as powerful for outputting PS1 almost PS2 like, but it just feels off in this port I always found, especially on Kalidon) that I keep for comparison to the PSP version (at least that's always the impression I have gotten from the PS2 port). I've beaten the PSP version 100%, RYNO and everything somehow when I think I was bored XD, so the PS2 version I just don't bother with as much because I don't need to if I already beat the game but I do keep around to see how it compares and only gotten so far into it. While yes the control/graphical limitations of the PSP are there, (though I have gotten used to other PSP First and Third Person shooters with the face buttons and find it alright and have no N64 experience so I don't know how that feels, and any that were for it like Perfect Dark I have with Rare Replay so it's not the same) but it's clear it was made for the PSP first then ported to the PS2 so the aiming mode is kind of there but the controls feel Ratchet 1 levels of controls with slightly leaning into 2's strafying in some cases for this later in the series released game/spinoff. Secret Agent Clank on PS2 I don't own but it feels better to play I find at least on PSP, not beaten it though as the skill points are tricky and the keycard extras weren't too bad with the 'cough' Internet, and the leveling of weapons is really slow which stops me from playing it (though Size Matters is also but I did get through it by repeating levels while Secret Agent Clank has so few levels you feel the need to try and level the weapons up in). SAC's rhythm sections do have a checkpoint (I remember once in the Casino one after the 1st Gadgebot appearance) but otherwise not really as far as I remember at least and they do go on and on and feel odd compared to the Ratchet 3's being shorter and a simple thing for Ratchet's disguise twice in the game but not 3 long sessions like in SAC. And otherwise Insomniac's attempts at All 4 One and QForce/Full Frontal Assault are fine games but something I just attempted to finish in 'long' gaps, I only just finished All 4 One a week ago I think and bought it when it came out (QForce I'm stuck on the boss and even then don't care for it much to bother with the collectables or trophies and I know the online is done for it now) and wasn't big on it back then and now, solo (which I did to finish it) or when I did play it with Family when it came out and that was just 1 play session. I am the Ratchet fan of the family but even still eh, the spinoffs were interesting gameplay experiments but otherwise nothing more and just something good looking on the shelf alongside the other entries in the series that actually do get played. Also for the Future Saga it's Tools of Destruction, Quest for Booty, A Crack In Time then Nexus/Into The Nexus. And Nexus is the most up to date and a good idea to play before Rift Apart due to the gameplay/themes of it fitting. Nexus can feel like a Deadlocked situation where they try to keep the same gameplay as the series though Nexus is really short like Size Matters and Secret Agent Clank only shorter with 4 planets, it's as short as Full Frontal Assault maybe Quest For Booty though more fleshed out then Quest For Booty. I get it takes time to make these gagmes and they made all the games every year, in maybe 10 months but honestly some are really average because of it. And when you consider the Remake of 1 being 10 months too and alongside a movie you see the levels of disappointment or 'how much were they going to make quick Ratchet games to fund other projects like Resistance trilogy (enjoyable though can feel awkward at times), Fuse/Overstrike (like All 4 One good with friends but is more generic then All 4 One for a multiplayer game of that time and published by EA so... yeah not their best first attempt at a multiplatform game in 2013), Sunset Overdrive (pretty good for their first open world game exclusively on Xbox then went to PC), I haven't played Songdeep or their VR games either, then of course the Ratchet 1 remake and Spiderman games from there. But honestly the PS3 era showed how messy things were, Tools of Destruction was good for the first PS3 entry of the series/Future Saga, A Crack In Time was a good change/mix of ideas and an impactful story while Quest For Booty, All 4 One and Full Frontal Assault reuse assets (like the Combuster so many times it's my least favourite pistol/blaster weapon in the series and I hated it in Tools and have more with it being repeated) and feel 'fine', both I stated above of course and Quest For Booty just being an end to the Pirate arc and just being kind of like a bridging game between the 1st and 3rd of the Future Series, it's really forgettable and just for ending 1 arc and continuing/starting up the other but obviously you'll get to those. Either way a good collab with Badman here. :)

  • @Xavious061
    @Xavious0613 жыл бұрын

    You should speak to Jak and Daxter next. J&D is the sister series to Rachet & Clank, despite not making it past the PS2. With Jak & Daxter, there is plenty to discuss. The departure from "formula" between J&D:PL and Jak II. The spin off such as Daxter & Jak X. And everything culminating in the awful conclusion of Jak & Daxter the Lost Frontier. It'd be interesting to contrast these sister series as Rachet & Clank did so much better as its still getting new instalments. Edit: spelling

  • @spaaaceman1939
    @spaaaceman19392 жыл бұрын

    I remember when I was a kid and I chose the wall-e game instead of secret agent clank, I bought wall-e and it was the first game I was disappointed with

  • @jsmart4723
    @jsmart47233 жыл бұрын

    I must admit i really enjoy ratchet and clank 1-3 and ratchet gladiator (deadlocked). But i recently got size matters and secret agent clank and the fun wore off after a couple levels ....just didnt get inti the games as much as the others

  • @davey749
    @davey7493 жыл бұрын

    What're your views on q-force and all4one?

  • @dapperfan44
    @dapperfan443 жыл бұрын

    Deadlocked is very clearly established as taking place directly after 3. Not to mention Ace Hardlight is name dropped in both Future 1 and 2. Deadlocked is in no way a spinoff.

  • @FrameRater

    @FrameRater

    3 жыл бұрын

    Please look up the definition of a spinoff.

  • @lutherheggs451

    @lutherheggs451

    3 жыл бұрын

    YES it is a spin-off...Insomniac has literally said it was a spin-off....It doesn't matter when a game takes place, when said game is literally made to kill time between releases of real mainline games.

  • @JAHIDxJD
    @JAHIDxJD3 жыл бұрын

    Size matters armour sets were so good. Would love the NG+ bolt multipliers

  • @jpegpng9700
    @jpegpng97003 жыл бұрын

    I remember in deadlock you could go into first person. Not sure if anyone else knew that but once I did it back in the day it really became the only game I’d play.

  • @maxwelllutomski7855

    @maxwelllutomski7855

    3 жыл бұрын

    2 and 3 have it as well

  • @charleschamp9826
    @charleschamp98263 жыл бұрын

    I think the main guy wanting "power" was his own personal motive while getting credit was what he used to get the rest of the Technomites to follow him into that whole mess. And I like the idea of the armor system in size matters, the execution has some issues I think. Yeah, it's neat that the wrench gets some new features depending on your armor set. But how often do you use the wrench in combat? And if you do go out of your way to use it then you're wasting XP that could be used to level up your weapons, making you overall weaker as you progress further into the game, which makes the enemies being bullet spongey all the worse. There's no reason to use any combination of armor pieces other than what provides the highest defensive bonus. Which is a shame, the system is a hell of an idea.

  • @robertosalinas865
    @robertosalinas8653 жыл бұрын

    What about into the Nexus? Review that with Full Frontal Assault and All 4 One.

  • @FrameRater

    @FrameRater

    3 жыл бұрын

    From what I can tell that's part of the official mainline FUTURE series.

  • @marsil602the2nd
    @marsil602the2nd3 жыл бұрын

    PS3 DEADLOCKED SPLITSCREEN IS UNPLAYABLE DUE TO THE SLOWDOWN i'd argue it's a bigger problem than the animations, have you tried it? lol (played on a phatty cechk01)

  • @bigfootinhiding8641
    @bigfootinhiding86413 жыл бұрын

    My only gripe with secret agent clank is that some of the skill points are too difficult to achieve.

  • @robertlauncher
    @robertlauncher3 жыл бұрын

    To nitpick a bit, the stress should be on “Can”, because that’s what’s different about the lines “You should not lose what you do not have.” “You CANnot lose what you do not have.”

  • @avey739
    @avey7393 жыл бұрын

    Wow I didn’t even know about choosing chapters

  • @canowhoopass1949
    @canowhoopass19493 жыл бұрын

    I love my copy of Ratchet Deadlocked

  • @SquarecowStudios
    @SquarecowStudios Жыл бұрын

    Deadlocked was the first game in the franchise I played, so it has a special place in my heart.

  • @uncreativeusername8362
    @uncreativeusername83623 жыл бұрын

    Deadlocked is NOT a spinoff. It's actually the fourth mainline PS2 game.

  • @FrameRater

    @FrameRater

    3 жыл бұрын

    "In media, a spin-off is a radio program, television program, video game, film, or any narrative work, derived from already existing works that focus on more details and different aspects from the original work (e.g. particular topics, characters or events)." - Wikipedia I have to admit it's frustrating that people keep mentioning this, a spinoff does not mean it isn't canon to the story. It is a spin off the original games, it's not the same, it does something different.

  • @uncreativeusername8362

    @uncreativeusername8362

    3 жыл бұрын

    Oh okay then

  • @thatobscuregamer6198
    @thatobscuregamer61983 жыл бұрын

    Fun fact, I never actually got to play Deadlocked. I bought 3 fucking copies, first copy was defective and wouldn't let me jump or walk left, so I couldn't even leave the tutorial area (no, it was not a system or controller issue, I tried that disk on multiple PS2's with multiple controllers, same result), then the second copy just wouldn't boot. My pc didn't even recognize it as a disk at all, so idk what the fuck was going on there, and then the 3rd one would get my Hope's up, letting me actually jump and move, but as soon as I jumped up the first ledge in the game it had a consistent freeze. Maybe I was just unlucky, but this game honestly just feels like a gamble on weather you get a functional copy or if you get a piece of shit that litteraly will not function

  • @ales141
    @ales1413 жыл бұрын

    on psp when you apply any skin, the armor and it's effects still stays

  • @FrameRater

    @FrameRater

    3 жыл бұрын

    This may be a confliction of release here but I know for a fact the copy I had was the opposite. It bugged me a lot back when.

  • @ales141

    @ales141

    3 жыл бұрын

    @@FrameRater that's probably it. though i wish they also fixed softlock on kalidon

  • @jobejones185
    @jobejones1853 жыл бұрын

    Size Matters is the Ratchet and Clank game I played the most growing up, only because I could play my PSP whenever I wanted but had limited access to my PS2.

  • @joannawood7352
    @joannawood73523 жыл бұрын

    Deadlocked having sticky aim is in fact a ps3 port only thing, its really annoying and really messes with the dance of combat

  • @LSCrazyCabCo
    @LSCrazyCabCo3 жыл бұрын

    deadlock / gladiator was honestly my favorite game on ps2 right next to swBF2. endless hours on those.

  • @EliteEgoist
    @EliteEgoist3 жыл бұрын

    Funnily enough there is an actual TV network called VOX in Germany

  • @konakona8133
    @konakona81333 жыл бұрын

    what is deadlocked ive never played that one ive only played galdiator is this the same game?

  • @rhodrage

    @rhodrage

    3 жыл бұрын

    Yes. Just different names per region.

  • @konakona8133

    @konakona8133

    3 жыл бұрын

    @@rhodrage ah cool think you!

  • @dyllburg
    @dyllburg3 жыл бұрын

    For anyone wondering... A modded PSTV/vita tv is also a good way to play psp games :)

  • @kahjunn9427
    @kahjunn94272 жыл бұрын

    What if I told you Deadlocked and Size matters are mainline games?

  • @dawudakbar6977
    @dawudakbar69773 жыл бұрын

    What about Ratchet And clank going mobile (by handheld games) for mobile phones

  • @FrameRater

    @FrameRater

    3 жыл бұрын

    I tried it but I honestly don't have much to say about it, plus the controls were a pain to master.

  • @OblivionKnight76
    @OblivionKnight763 жыл бұрын

    7:26 This man is level 235??? How many games have you platinumed?

  • @MadderCommotion

    @MadderCommotion

    3 жыл бұрын

    they've changed trophy levels for some reason, I remember being about 14-15 probably and now I'm on like 256, thought it was a glitch at first

  • @OblivionKnight76

    @OblivionKnight76

    3 жыл бұрын

    @@MadderCommotion Ah, that makes more sense.

  • @hassanghanim3966
    @hassanghanim39663 жыл бұрын

    Size Matters is the kind of game that wouldv benefits being made on a more powerful console, especial when it involve size shrinking sections.

  • @dapperfan44

    @dapperfan44

    3 жыл бұрын

    They already ported it to PS2. I have no experience with that version though.

  • @FriendlyNeighborhoodSpartan
    @FriendlyNeighborhoodSpartan2 жыл бұрын

    In regards to what you said about Secret Agent Clank, some people hate a game because they think it's insulting. I recommend checking out this review of Secret Agent Clank to get a clear view of that perspective: kzread.info/dash/bejne/qqaAsdWypdLPndo.html. Unless you've already seen it, then you can ignore this comment.

  • @FrameRater

    @FrameRater

    2 жыл бұрын

    I know that's a re-review, but his original review of that game is more insulting than the game itself. Hopefully his redux has a better critique.

  • @deathpie24
    @deathpie243 жыл бұрын

    you could say that the events of the 3rd Ratchet game gave inspiration to the story of secret Agent, that way all the characters fit

  • @christiangottsacker6932
    @christiangottsacker69323 жыл бұрын

    Full frontal assault is a tower defense game that wanted to make I little splash with multiplayer, and it forgot the water. It's okay... played it on the vita.

  • @Jo42O64
    @Jo42O643 жыл бұрын

    This video is so underrated, GET MORE VIEWS YOU DESERVE IT!

  • @cinderfolf3381
    @cinderfolf33813 жыл бұрын

    Why does ratchet in deadlock look so ripped