ask specific questions under this comment *even better, join the +R discord and @ me in the Sol channel: discord.gg/acpr
@Its__Jake
Жыл бұрын
why does venom fb carcass bounce differently when interacting with balls depending on which side of the screen u are facing
@inblooks
Жыл бұрын
gun frame
@0verloud350
Жыл бұрын
Why did you call Ky a twink? That made me sad :(
@noah__jd4883
Жыл бұрын
Because he is
@MrVibe-tx4rn
Жыл бұрын
Can you make a dustloop tutorial? It's the right of passage for all Sol mains.
@FireandIceMage Жыл бұрын
Everyone is a sol main until they have to combo super lights.
Жыл бұрын
ungod, the world changes fighting Kliff
@DarkTree
Жыл бұрын
everybody gangsta till optimal on Baiken
@science_man3425
Жыл бұрын
And this is why we keep order sol in our back pocket, kids
@Conclusion_E2 Жыл бұрын
kusoru did this years ago. and now modern kusoru wants to make a guide about it. nice.
@noah__jd4883
Жыл бұрын
🤌🤌
@SIN_18 Жыл бұрын
Learned more in this vid than in high school
@tarkuslee7278 Жыл бұрын
unironically really good guide. Doesn't waste time, gets to the point, good visuals.
@jarodworth1082 Жыл бұрын
I will never reconsider my roundstart (Ryujin)
@tabkg580210 ай бұрын
Sol mains: completely changing our combo routes from character to character since 2002!
@sefflikejeff1917 Жыл бұрын
Hit confirming is tough for me for some reason, especially counter hit confirming But this is something I kinda want in my back pocket
@bowserfriend
Жыл бұрын
I'm not good with hitconfirms myself but usually i use some autopilot into combos, the delayed combos here at least allows you to think what you wanna do, and if you don't do these optimals and only got 2d>revolver it's fine as well for the kd and use routes you have an easier time to hit confirm into until you get bigger and bigger and also harder combos
@justabomb8629 Жыл бұрын
This video is inspirational, boarderline experimental. It broke new ground and I am in tears. Thank you sir.
@Khan111 Жыл бұрын
I'm really digging this format, good shit.
@espicelmecanicodecombustio1632 Жыл бұрын
It's funny how the title of this video is total gibberish except for a really tiny subset of nerds lol
@gramtokersdoinkula6961 Жыл бұрын
Nice guide dude. Great for watching while taking a shit
@Daxinar0 Жыл бұрын
Only ever touched XRD and Strive, dropped a like cuz ya called Ky a twink and I found that funny. Cheers!
@noah__jd4883
Жыл бұрын
plussy goes on sale for 3 bucks all the time, worth trying for that imo
@eebrozgi
Жыл бұрын
@@noah__jd4883 you are right but you can't just call it plussy
@noah__jd4883
Жыл бұрын
@@eebrozgi plussy
@nonsequiter5411
Жыл бұрын
@@eebrozgi I hope you can enjoy +E
@eebrozgi
Жыл бұрын
@@noah__jd4883 noOOO
@free_playstation_2 Жыл бұрын
good Lord that red in the first clip
@an11-_-mo29 Жыл бұрын
Very informative
@THEVIGILANTEHD Жыл бұрын
Ah yes, hit confirming in 15fs.. or as i like to call it, just send it.
@noah__jd4883
Жыл бұрын
vast majority arent that tight, and gunflame is very consistent for aba as an alternative
@MadnessJackey Жыл бұрын
"Strive's damage is too high"
@al3xm01 Жыл бұрын
I am now a pro. Thank you
@GlowingOrangeOoze Жыл бұрын
how do you differentiate between regular hit and counter hit quickly? Are you listening for like the very first hint of the announcer talking?
@noah__jd4883
Жыл бұрын
i personally look for the red flash
@GlowingOrangeOoze
Жыл бұрын
@@noah__jd4883 oh ty I hadn't noticed that
@makochama0 Жыл бұрын
Yes.
@employer2659 Жыл бұрын
sol badguy
@cuecrunch Жыл бұрын
0:41 CH hitstop adds another 8f to hitconfirm with lvl4 moves on normal hit having 14f hitstop not really sure how you came to 15f
@titmit6940
Жыл бұрын
Because aba is heavy and you have to cancel sooner? He probably took the extra hitstop into account too. 6 additional frames from counterhit (assuming 16f is normal reaction speed) you get 9 extra frames before Aba fell too close to the ground, so 15 total Idk, i don't play sol
@noah__jd4883
Жыл бұрын
I care about getting the CL GV, not total hitstop You have to cancel into the GV before ABA starts falling even to get the CL, so you have at worst 15 before the CL wont work anymore
@cuecrunch
Жыл бұрын
@@noah__jd4883 total hitstop before ABA is launched on CH 2D is 22f, you can consistently react in that time if you buffer 214 while doing 2D and cancel into it frame 1 after hitstop ends, since everything buffers during hitstop i literally do not understand how you are at 15f
@noah__jd4883
Жыл бұрын
@@cuecrunch brother i just told you the facts, im not arguing about how much total hitstop there is because you are right, but if you want the GV to clean hit you have to cancel within about the window i mention remember that your character is not under the effect of the added CH hitstop this is such a weird argument to have with the guy who literally did it and counted the frames in the editing software
@cuecrunch
Жыл бұрын
wait ch hitstop only affects the hit char and not yourself........thats so weird, i literally didnt know that very interesting, totally right in that case my bad
Пікірлер: 56
ask specific questions under this comment *even better, join the +R discord and @ me in the Sol channel: discord.gg/acpr
@Its__Jake
Жыл бұрын
why does venom fb carcass bounce differently when interacting with balls depending on which side of the screen u are facing
@inblooks
Жыл бұрын
gun frame
@0verloud350
Жыл бұрын
Why did you call Ky a twink? That made me sad :(
@noah__jd4883
Жыл бұрын
Because he is
@MrVibe-tx4rn
Жыл бұрын
Can you make a dustloop tutorial? It's the right of passage for all Sol mains.
Everyone is a sol main until they have to combo super lights.
Жыл бұрын
ungod, the world changes fighting Kliff
@DarkTree
Жыл бұрын
everybody gangsta till optimal on Baiken
@science_man3425
Жыл бұрын
And this is why we keep order sol in our back pocket, kids
kusoru did this years ago. and now modern kusoru wants to make a guide about it. nice.
@noah__jd4883
Жыл бұрын
🤌🤌
Learned more in this vid than in high school
unironically really good guide. Doesn't waste time, gets to the point, good visuals.
I will never reconsider my roundstart (Ryujin)
Sol mains: completely changing our combo routes from character to character since 2002!
Hit confirming is tough for me for some reason, especially counter hit confirming But this is something I kinda want in my back pocket
@bowserfriend
Жыл бұрын
I'm not good with hitconfirms myself but usually i use some autopilot into combos, the delayed combos here at least allows you to think what you wanna do, and if you don't do these optimals and only got 2d>revolver it's fine as well for the kd and use routes you have an easier time to hit confirm into until you get bigger and bigger and also harder combos
This video is inspirational, boarderline experimental. It broke new ground and I am in tears. Thank you sir.
I'm really digging this format, good shit.
It's funny how the title of this video is total gibberish except for a really tiny subset of nerds lol
Nice guide dude. Great for watching while taking a shit
Only ever touched XRD and Strive, dropped a like cuz ya called Ky a twink and I found that funny. Cheers!
@noah__jd4883
Жыл бұрын
plussy goes on sale for 3 bucks all the time, worth trying for that imo
@eebrozgi
Жыл бұрын
@@noah__jd4883 you are right but you can't just call it plussy
@noah__jd4883
Жыл бұрын
@@eebrozgi plussy
@nonsequiter5411
Жыл бұрын
@@eebrozgi I hope you can enjoy +E
@eebrozgi
Жыл бұрын
@@noah__jd4883 noOOO
good Lord that red in the first clip
Very informative
Ah yes, hit confirming in 15fs.. or as i like to call it, just send it.
@noah__jd4883
Жыл бұрын
vast majority arent that tight, and gunflame is very consistent for aba as an alternative
"Strive's damage is too high"
I am now a pro. Thank you
how do you differentiate between regular hit and counter hit quickly? Are you listening for like the very first hint of the announcer talking?
@noah__jd4883
Жыл бұрын
i personally look for the red flash
@GlowingOrangeOoze
Жыл бұрын
@@noah__jd4883 oh ty I hadn't noticed that
Yes.
sol badguy
0:41 CH hitstop adds another 8f to hitconfirm with lvl4 moves on normal hit having 14f hitstop not really sure how you came to 15f
@titmit6940
Жыл бұрын
Because aba is heavy and you have to cancel sooner? He probably took the extra hitstop into account too. 6 additional frames from counterhit (assuming 16f is normal reaction speed) you get 9 extra frames before Aba fell too close to the ground, so 15 total Idk, i don't play sol
@noah__jd4883
Жыл бұрын
I care about getting the CL GV, not total hitstop You have to cancel into the GV before ABA starts falling even to get the CL, so you have at worst 15 before the CL wont work anymore
@cuecrunch
Жыл бұрын
@@noah__jd4883 total hitstop before ABA is launched on CH 2D is 22f, you can consistently react in that time if you buffer 214 while doing 2D and cancel into it frame 1 after hitstop ends, since everything buffers during hitstop i literally do not understand how you are at 15f
@noah__jd4883
Жыл бұрын
@@cuecrunch brother i just told you the facts, im not arguing about how much total hitstop there is because you are right, but if you want the GV to clean hit you have to cancel within about the window i mention remember that your character is not under the effect of the added CH hitstop this is such a weird argument to have with the guy who literally did it and counted the frames in the editing software
@cuecrunch
Жыл бұрын
wait ch hitstop only affects the hit char and not yourself........thats so weird, i literally didnt know that very interesting, totally right in that case my bad