PROJECT BRUTALITY 3.0 - Irkalla, DOOM Inferno Remake [100% SECRETS]
Ойындар
PROJECT BRUTALITY 3.0 and Irkalla episode of Inferno by Stormwatcher and various authors for DOOM II Hell On Earth, Chaotic Random Spawn Preset on Man And A Half Difficulty Level with 100% Secrets Achieved. Project Brutality 3.0 is an upcoming version of one of the best available mods for the classic Doom - expect a lot of fun when playing it. Please note that the Project Brutality 3.0 in its current state is still Work In Progress, so bugs are to be expected, together with crashes to desktop (same with addons, they are not 100% always compatible and actual). Irkalla is a pretty much long WAD in some places like E3M4 and E3M5 where levels are way longer than their counterparts, it also increases a difficulty by adding simply more monsters, with those from DOOM 2 too. The first level (Hell Keep replacement) already shows you how difficult this WAD might be to you if you expect vanilla like experience, your first enemy already is noone else but the Cyberdemon itself, yikes. Thankfully you do not have to kill that Cyberdemon using your weak starting weaponry, all you have to do is to telefrag it (like it was in E4M2), but take it as a sign what you might encounter while playing it. In first minutes you will already encounter mid tier monsters like Revenants or Hell Knights, traditionally try to gather as many secrets as possible because you surely need some armor and a Rocket Launcher. Once first level ends, it's time to visit unpopular Slough of Despair but of course this time the level is enlarged but the maze like caves are still present, of course with a bit increased difficulty. The map can be quite confusing (as the original was) but after some going from place to place with keyhunting you will reach the end, as before look for the precious secrets and watch out for an Archvile at the end. Third level is enlarged Pandemonium with a way better Hellish twist than before, seems like you are inside a hellish monsters or the monster tries to consume the place, anyway watch out for the acids and lava. The E3M4 is surely a quite long and difficult level, not gonna lie - this is where the difficulty curve spikes suddenly, as there are way more monsters than before (twice more) and their placement is challenging. A first map where ambushes are really frequent and map basically forces you to watch out for lava, plus rooms are full oh mid-high tier monsters ready to be teleported just nearby you to fight.
00:00 - E3M1 Dark Fortress
08:15 - E3M2 Valley of Sorrow
18:45 - E3M3 Chaos
29:35 - E3M4 Den of Suffering
Irkalla - www.doomworld.com/idgames/lev...
Project Brutality 3.0 Download - github.com/pa1nki113r/Project...
My Discord - / discord
Addons - brutalrepository.pl
Dark Doom Z - www.doomworld.com/idgames/gra...
Bullet Time X - www.moddb.com/games/doom-ii/a...
SimpleHUD Addons - forum.zdoom.org/viewtopic.php...
My Reshade Preset - 1drv.ms/u/s!ArAcdakRXf80i25C6...
Davester2296 - theofficialdavester2296.wordp...
Пікірлер: 30
My Discord - discord.gg/XPtgcUAJjt Irkalla is a pretty much long WAD in some places like E3M4 and E3M5 where levels are way longer than their counterparts, it also increases a difficulty by adding simply more monsters, with those from DOOM 2 too. The first level (Hell Keep replacement) already shows you how difficult this WAD might be to you if you expect vanilla like experience, your first enemy already is noone else but the Cyberdemon itself, yikes. Thankfully you do not have to kill that Cyberdemon using your weak starting weaponry, all you have to do is to telefrag it (like it was in E4M2), but take it as a sign what you might encounter while playing it. In first minutes you will already encounter mid tier monsters like Revenants or Hell Knights, traditionally try to gather as many secrets as possible because you surely need some armor and a Rocket Launcher. Once first level ends, it's time to visit unpopular Slough of Despair but of course this time the level is enlarged but the maze like caves are still present, of course with a bit increased difficulty. The map can be quite confusing (as the original was) but after some going from place to place with keyhunting you will reach the end, as before look for the precious secrets and watch out for an Archvile at the end. Third level is enlarged Pandemonium with a way better Hellish twist than before, seems like you are inside a hellish monsters or the monster tries to consume the place, anyway watch out for the acids and lava. The E3M4 is surely a quite long and difficult level, not gonna lie - this is where the difficulty curve spikes suddenly, as there are way more monsters than before (twice more) and their placement is challenging. A first map where ambushes are really frequent and map basically forces you to watch out for lava, plus rooms are full oh mid-high tier monsters ready to be teleported just nearby you to fight.
Always nice to see these classics given new life 😎
Cool vid Today is my birthday 🥳
@rafaellucio4378
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Happy Birthday 🎂🎉
@goldenmobster72
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HBD
@gunzblazin6860
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Happy Birthday
@lime_crisis
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happy birthday bro
@N-CODE-vc6bf
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Happy birthday 🎉
I felt that grenade toss at the beginning 😅
Hey, dude, love your videos! I have a few questions, though: - Do you keep a list of best wads for project brutality and could you share them? - Can you please show your ZDL settings? Like what order you use to run these amazing wads? - Also, it’ll be nice if you could show what music add-ons that you use for these mods :). I can’t seem to run music add-ons for some mods, like Unfamiliar Episodes
@MartinozO
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1. Nope, over the years I dont keep it 2. I dont use ZDL, just batch files 3. I also dont use any music addons :P
E3M3 looks amazing. The flesh rooms are really well done, nails the H.R. Geiger atmosphere perfectly
Irkalla, sweet!!
these are just so ridiculously cool
ho shit how I missed listening to doom metal, I feel that my soul needed to remember my beginnings with that soundtrack so out of the soul of brutal doom, which gave more strength to its sensations
Martinez=Superman!!!
buen video genial doomguy ya jugare ese mapa salu2
PB really needs to Ditch the Postal 2 Gib Sounds, Not that I have anything against em, I just feel like PB deserves better gore sounds than that
Hey, Martinoz I have an idea for a video, you could make a video of Bloopers, I mean errors like, GZDOOM Crashes, anything that you don´t want to happen. Good video.
@MartinozO
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no, no wai^^
How do you make your guns hd?
BROTAL!