Playing on a Megalomaniac Map! 500km²! (Part 1)
Ойындар
We're back with more Transport Fever 2, this time on a megalomanic sized map, modded industries and more!
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The uneven number of carts behind your train prevents you from being able to fill it up 50% coal and 50% iron all the way. You have 11 carts, go 10 or 12 to maximize use. Cheers! * I guess you realized it in the end, nevermind then!
@rutg24
3 жыл бұрын
So by using even number of carts, the train gets filled up 50-50 automatically?
@rolfr558
3 жыл бұрын
@@rutg24 You still have to set your trains to load 50% of one resource and 50% of another, otherwise they will just load up completely on the first station they get to.
i’d love to see a gigantic high speed system here
@alvelindqvist1362
4 жыл бұрын
Useless 1234 subscriber challenge but i am italian unfortunately he chose the American trains with only two high speed trains :/ Asian or European trains would fit better for this map if you ask me
@ibwam3611
4 жыл бұрын
@@alvelindqvist1362 he could download some from the Steam, maybe he'll do it..
@dalton-at-work
4 жыл бұрын
cool name lol
@mattc9998
4 жыл бұрын
@@alvelindqvist1362 He should have gone with All Trains.
@neville1311
4 жыл бұрын
Concorde would be cool
For a naming system I use the material and the 3 first letters of the main stops. So (Oil Jac-Wil)
@wta1518
3 жыл бұрын
What I use is a simple system of [type] {town > town} material {+ material} {#} with [G] meaning truck (ground) [B] meaning bus or tram [I] meaning intercity busses [T] meaning passenger train [C] meaning cargo train [W] meaning passenger boat (water) [S] meaning cargo boat (sea) [P] meaning passenger plane [A] meaning cargo plane (air) an example of this would be [C] Boston Bricks or [B] Boston 1. It means that each line is grouped by type when put in alphabetical order, as well as by what it's transporting. (side note: I only put the town names in passenger lines or delivery lines.
a naming system that i've seen others use and that i found quite useful myself is to specify the lines with RC (road cargo), TC (train cargo), RP (road passengers), TP (toilet paper i mean train passengers), etc. depending on how you want to organize your lines you can do it in different ways like, "RC Midland crude oil", "crude oil Midland RC", "Midland RC crude oil" you get the idea. it's a pretty uncomplicated shorthand and i recommend it!
@wta1518
3 жыл бұрын
I prefer to use single-letter prefixes because they make it easier to see which is which, and I also put the [type] in brackets so that any unnamed lines stand out well to reming me to name them.
I was worried becouse there was no video for long time, I am soo excited!!
So excited for a new Transport Fever series! Good luck with the map can’t wait to see what you do with it!❤️
For naming things I use airport codes for more realism. For example: ALB-MCO (Albany NY - Orlando FL)
@dedewx9550
4 жыл бұрын
Why not the ICAO codes?
@jacobg492
4 жыл бұрын
Dede Wx you could. However, ICAO codes are 4 letters long so it isn’t as efficient. Also, all American airports start with the letter K in ICAO, so it’s also inefficient. IATA is the way to go.
@flywithhuddy
4 жыл бұрын
Jacob yeah all of the airports in the Continental United States have “K” as their first letter, the only exception is Hawaii and Alaska where they use “P”. San Juan PR is also “TJSJ”
@jacobg492
4 жыл бұрын
ALB Spotter that’s right, I should’ve said continental US airports. Thanks
@wta1518
3 жыл бұрын
@@dedewx9550 in the US most of the ICAO codes are the IATA codes with a K at the beginning (SFO is KSFO, PIT is KPIT, BOS is KBOS, etc.)
Hey James, I would love to see you trying to make a city really big. For that you would have to take care of emissions, plan the traffic, supply the products and connect to other big cities (which you ought to broom too). Guess this is a long term thing with some progression check for each episode. Love your series, curious to see what you'll pull through
I actually bought Transport fever 2 for myself because of your videos!
I used that map size too - it allows you to encounter a pretty annoying "bug" (more of a game limitation though) - lines can not take "too much time" (In TF1 it was a kilometer distance, around 15-20km, in TF2 time is the critical factor). If they are longer, they'll simply not work. Its a problem usually not noticable in normal games but if you use the "experimental map sizes" you will run into that - just as a heads up, since that ruined my game when I tried it. Not sure if there is a workaround though, maybe someone else here has more informations.
@GrijzePilion
4 жыл бұрын
That's not really a thing anymore, I regularly have people travelling 30-40 kilometers in one go. But you have to be a bit realistic and have fast intercity trains that don't stop everywhere.
@Secretlyalittleworm
4 жыл бұрын
I play on megalomaniac and have never encountered that problem, And I mainly do bullet trains from one side of the map to the other and they work fine
@ArxInvicta
4 жыл бұрын
@@Secretlyalittleworm Yeah, in the steam discussion page people say that lines longer than ~7 minutes dont work anymore - so a horse cart line from one map side to another will definitely not work but a bullet train, as you just said, will.
@Secretlyalittleworm
4 жыл бұрын
ArxInvicta ah okay, that’s frustrating
@AlexaFaie
4 жыл бұрын
@Dra6onfly GrayStillPlays ran a horse cart around the entirety of a map on a road built in concentric circles (not really a spiral) and had it take years. So not sure how its bugging out for others. Granted it didn't really work well for him either, but he was trying to break the game so I don't think that totally counts. lol
Soooo excited for this series! Lowel is pronounced “loll.” Rhymes will roll and coal. In grade school we went on field trips to Lowell, Massachusetts to tour the historic Lowell cotton mills.
6:24 1) fewer 2) another benefit is that they spend less time in transit, which gives you more money per delivery, because the cost is calculated based on these factors: 1) distance (not route distance, but the straight distance from the supplier to the consumer.) 2) speed 3) amount (duh)
suggestion for the train! when you drop off iron and coal you can take the steel back with you and then ship both plastics and steel to the goods factory, as well as just steel to the tools factory that's near the plastics factory. if steel needs a different train car type it might get a bit inconvenient though, so perhaps it would be better to have it as a separate line. but since you're already producing steel and have places to deliver it to nearby, i think it could be a good expansion! really excited for more Transport Fever!!! the map is amazing, lots of long distance travel opportunities!
"Atlanta is on the water" No one: James: "We can rename it Atlantis after it floods" Shouldn't the cities grow, not flood? Hahaha
@David-qi1ys
4 жыл бұрын
New Orleans:: :'C
@X3105i
4 жыл бұрын
Why not both. Get fish people
Maps this size always turn out awesome when I play them so I'm really excited for this series. There's going to be train lines all over the place and those planes are going to be making good money too. You can really go long distance on this.
40>00 Boats are a bad idea, as they need lots of resources for the path finding - they make a savegame unstable really fast. Also, my naming convention is something like TC Crude Oil; New York, St. Petersburg (Cargo Train with crude on one way, oil coming back the other way, between New York and St. Petersberg. TC: Train Cargo, TPX: Train Passengers; BC:: Boat Cargo, etc; FPX: Flight Passanger, etc.; APX INT CCW New York: Auto(mobile) passanger (Bus), internal line, counterclockwise, New York.
I love this series. Would love to see you start up another run of it with the new updates it's gotten lately!
My naming system I always use is the letter or first letters of the closest town to the stop, and then for industrial lines, I add the cargo type to it or the type of facility. For passenger lines, it's the same for the first half of it (city first letter or first two-three if other towns share the same first or both first and second letters) and then the line number (so 1, 2, 3, 4, etc). My exception to these rules is with the name, as if a town name is short, I'll typically just input that town's name into it instead, especially if it is an important one on the map and for my networks.
Yes! This series brings me so much joy 😊
39:17 I like how he says when and not if which gives the idea that he may be involved in the sinking of Atlanta(is)
Okay guys, I'm gonna start a chant. FLABALIKI COME BACK!
@fabioneves518
4 жыл бұрын
FLABALIKI COME BACK!
@oscarvanhemert6094
4 жыл бұрын
He’s probably still trying to load the map again
@breadseeker2664
4 жыл бұрын
FLABALIKI COME BACK
@bigasur2276
4 жыл бұрын
@@breadseeker2664 FLABALIKI COME BACK
@thodemar9051
4 жыл бұрын
He is back
Yessss more transport fever!! So excited for this map
I found this new series I love it but never even finished the other one. Mann I really need to get back to that series.
We miss this! Hopefully, new episodes will be dropping soon. Can't wait to see the massive cross country routes that will develop here!
this is exciting. almost too exciting. this many industries and options are overwhelming. i dont know how you do it james!
So this is later in the game, but it would be cool to have like 6 or so main cities with big airports and then those airports disperse via bus/train to the towns and villages near by
I like that map type, definitely going to try it. Would be good for actually letting aircraft hit a max speed before landing approach speed.. or $$$ bullet trains.
For the naming system I think I have come up with a system that works for me, and it’s pretty easy (I think at least) what you have a lot of lines. I never remember the city names anyway, especially when there is a lot of them. I keep all lines for one specific production chain starting with the same number. And passenger lines starting with the specific form of transport. Example Industries: 1. Crude oil > oil refinery 1. Refined oil > fuel refinery 1. Fuel > city name And then a different number for every production chain. Cuz I normally don’t use the same supplier for than one consumer. If you want to be extra specific you can put the form of transportation in brackets after the number as well. Passenger: Train = T Tram = Tr Buss = B Plane = P Example T. Midland > Evansville If it continues I just add on cities. Ps. Love the transport fever series! 🚗🚚🚋🚈✈️
Really excited for this series!
I would love to see some long line thru the whole map on the river! But I am afraid the ships are going to be to small for the river maybe?
@helloperson3264
4 жыл бұрын
I don’t have tf2 but if it’s similar to the first transport fever it should fit in there
@devinramlakhan6580
4 жыл бұрын
Not in a mean way, but “to small” is supposed to be “too small”.
@minashai7718
4 жыл бұрын
@@devinramlakhan6580 sorry, english is my third language and I am still learning! Thanks, but I think this was just a typo 😉
@devinramlakhan6580
4 жыл бұрын
Oh, your welcome!
@wta1518
3 жыл бұрын
@@minashai7718 don't worry. The difference between to too and two is difficult, but it can be understood through tough thorough thought though.
Really great to see a blank canvas map and a fresh start James! Please do some water stuff would love to see some boats at work. My pc can't run this game so you have to do it for me. Love the videos as always mate
Somehow I'm so excited to see this project
There's a grain to food stop right next to the grain farm you're already using and have tracks on. You could truck some grain to it with short route and train the food back to Midland (50 grain, 50 food)? I am SOO here for this series!!
Hey James, I would love to see more videos from you for Transport Fever, Cities Skylines or Software Inc! :) You used to post more frequently I feel like and I just love your videos, especially in these times.
I cant wait for this to come to fruition.
Flabiki I’ve thought of a good naming scheme : it’s getting the two main points names of a line and using them together and giving the use of the line at the end of the name. E.g :with Jackson west and Williams street with the use of crude oil transportation . It makes (using the terms above) : Jack-William’s Crude oil. I hope this helps.
Just earlier today I was hoping for a new series of Transport Fever 2! yay
Ships!! Lake ships would be cool.
Truly awesome game, looks great in so many ways👍👍
Transport fever: we can’t go over it, we can’t go under it, we’ll have to go through it! James: no, no tunnel, no way 😂
Also, when you tell a train to get 50% full. It'll load exactly half of its capacity regardless of what goods it's picking up. So if you want it to carry half a load of coal and half a load of iron you need the first stop to load 50% and the second to load 100%. That way you'll vat a full train of coal and iron where each one is half capacity
You can hit m or n to increase or decrease the height of rail/road at the middle of the projected construction. Really good for getting rid of unnecessary bridges and tunnels
Love the map. Why only American vehicles though? I would definitely recommend nabbing some other locos and/or wagons from the workshop because with the expanded industries you can get some really cool wagons. Also the base game’s US freight locos aren’t necessarily the greatest for running heavy trains long distances.
when i saw this on my recomended page my mind just went: haha computer go boom
Oh my dad would love this game!
ALL THE LIKES!!!! I just finished “Sedona” and had a hankering for a new one!! I want a new Cities Skyline too! Love them both!!!
don't forget to take a left turn in my home town, Albuquerque
Loving the new map! Sooooo massive!! 🤯 your computer is just going to blow up haha.
Naming System: R = Road T = Train P = Passenger F/C = Freight/Cargo Template: [R/T][F/P] [resource name] > [destination name] Example: RF Fuel > Dallas Refinery
Would love to see a high speed system and a boat system on this map.
Rip upload schedule
Its back baby!
When you're a little sad this wasn't 1.5 hours long hahaha
i do the naming always that way Truck - City - Crude Oil Train - City - target City - Passenger 1 BUS - City - Line 1
Maybe this is the cities skylines player in me but as soon as I saw this map all I could see is a massive winding freeway being built from top to bottom. Would look so good
Do more iam enjoying it
Oh yes!
RIP your ram, processor and video card
Very cool video
Hey flabaliki remember your Minecraft redstone toturial ty for making that now I'm a redstone expert.
there was a better log place on the lake i think you had the same 50% 50% issue before cause of the full load button
i cant believe there's a town called Knoxville! that's my home town
So I don't know if you knew, but the way this game works is the greater distance items are transported, the more money you get, so you can just make a production line by plane from one to the other side of the map and make loads of money
Wow I actually live somewhat close to the actual Evansville
There is a goods factory right across the river near the plastics factory
Will you do another season in Cities skylines?
@alisonbrown7154
4 жыл бұрын
I’ve been waiting for a month
Trains have a maximum waiting time
The high speed US trains are really difficult to run profitably, Even more so than the Asian or European trains, So they tend to need extra long distances between stops: Even with a moderately full train, I found that unless they were reaching Top Speed it was very hard to make a profit. What I found can work well Is if you have commuter trains that lead to a big city station where the Sims (?) will transfer to a high speed train to go long distance
I've seen another YT series first focusing on public transport to make some easy money connecting towns (obviously that are not too far away) and then expanding to cargo. Maybe worth a thought?
Hey James thanks
Wow, that's a lot of towns in 32 miles.
Ferries are stupid and slow in this game, but you should do a couple of lines. The river would look pretty cool with them.
As my kids call me,Boomer lol this is my first computer game ever, spent 200hours so far ,I do huge maps ,this looks very interesting, learning every day ,so please explain your lol everything! Love the map and mods 👍👍👍👍👍
I know you JUST started this series but I already have a suggestion for another game you could play, it's called Airport CEO and I think it's really your type of game, involving micromanagement and 2D building just like Prison Architect
Fun fact, the coffee fruit is called a cherry
Flabs, there is a food processing plant that only processes grain right next to the grain field that you put the train station.
@Flabaliki
4 жыл бұрын
Yep, but taking goods further and faster earns more $$
37 seconds after the vid got uploaded
Rochester = Raw + Chester Lowell = the end of the word "bowl" but with a short L sound at the front
@wta1518
3 жыл бұрын
It's pronounced "Low-uhl"
What's about system requirements for Megalomaniac map? Is the I9-9900k and 64ram will be enough?
i want to see a giant passanger ship line that connects a loooot of cities and basically 2 central hubs at the ends of the map connected via airplanes
Take a shot every time he says 'heyaar' (here)
22:45 ish: "This is very expensive" it'll be a lot cheaper if you paused you game!
Is it possible for you to post a mod list and/or a link to a steam collection for the mods you use? I have been fiddling around with expanded industry mods but I can't find a combo that doesn't cause my game to crash, even on regular-sized maps. It might be my computer having a bad time, but it runs a pretty heavily modded Skylines game so I wouldn't think so...
James!!! Glad to see another map for TF2! Btw Lowell is pronounced Low-uhl.
@brandonchan4537
4 жыл бұрын
i never thought i will know how to say low-uhl, but just say it once i found out i can! thanks for teaching me that i can pronounce weird words!
Why did you place an drop off point at the fuel refinery? There can just unload at the truck station... Same for the oil refinery, but you might not want the lines to cross there?
Coffee beans are the pits of coffee cherries no?
how often do you post? I just discovered you and would really like to see more of this series
Soooo is this series still a thing or?
use the Skye Storm Naming System (TM)
Hey @Flabaliki, now I'm downloading this game after I see your video. I'm curious, rather than using/build new roads, is it possible to transport the goods through water by ship? Then in the drop off port, we can connect it with several choice of transports such as train or truck to nearest city or industry. I think it will save more money.
@wta1518
3 жыл бұрын
the issue is that ports and ships are extremely expensive (a port costs anywhere from 200k if you get optimal placement for a small port to 700k for decent placement of a large port, and a single ship will set you back 200k) for something that is painfully slow (around 20 km/h). Because of the way the game calculates prices, getting goods delivered faster gives you exponentially more money.
Yes please?
At 39:45 when you were looking for logs close to the river you found a place far down the river that seems like you think only had planks but there were logs there as well.
@QemeH
4 жыл бұрын
Nope, it's a sawmill - it TAKES lumber and turns it into planks.
@Davo650
4 жыл бұрын
QemeH ohhh I see.
the oil line... inufficent af.. you should have used the closer one so your vehicle will not travel empty.. also more stops arent always good.. try one stop per industrie and add plattforms to it
Would be cool if you could provide links to the mods you use :)
I saw that there isnt a part 2 and now i dont know what to do for the next hour
How do you not make it crash?
Can you link your mods and show how to get that map man?
what mods are you using?
James, what mods are you using? Can you link in the description?
Hi how you mange to take the screenshot of your full map view in your video thumbnail. Is it full map or part of it?
@Flabaliki
3 жыл бұрын
It’s actually a smaller map, wasn’t able to get the full megalomaniac map size in one photo unfortunately
@asiff60000fx
3 жыл бұрын
@@Flabaliki Thanks :)