Playable Concepts with Blender QuickTools and Unreal
Фильм және анимация
This is an overview / timelapse of using QuickTools in Blender to create some assets and bring them into Unreal. This is not exactly an Unreal tutorial but I do cover everything you need to know to setup a scene like this for yourself. For more information on QuickTools please check out the other videos on my channel
rig dl link: www.dropbox.com/s/68jyizhgabr...
Jama and I created the QuickTools addons for Blender to assist artists with creating concept art in the most efficient way possible, and with the advancements in Unreal 5 I believe this is the next step of the workflow. Being able to walk around your scene is amazing and gives you a totally new perspective and if you put the time in to build a proper scene it provides an incredible base for paintover
The full QuickTools suite (QuickShape, QuickCurve, QuickTexture, QuickDeform, QuickAssembly) is all currently on sale with code 'summer2022':
gumroad.com/jamajurabaev
gumroad.com/alksndr
If you are looking for the highest quality kitbash assets on the market, check out:
www.bigmediumsmall.com/
Stay up to date by joining our discord community and following me on social media:
/ discord
/ alksndrrrr
/ alksndrrrr
www.artstation.com/alksndr
Пікірлер: 11
This is superb, more of this please! Brilliant
Deeply appreciated. This kind of tutorial seems to have manifested directly out of my curious mind. I was just wondering a short while back how I could move resources from Blender to UE5 just as you have done here. Your pointing out the basics, pitfalls and some of the nuances is extremely helpful and encouraging , thank you. You have immediately made it into my "REFERENCES" folder for when I need answers to basics.
Beautiful job! Huge thanks for share!🙏
Perfect! Exactly what I was looking for
Cool to see! I have been using the Quicktools to create scenes and objects in Unity. I then upload them to VRChat. I think there is a lot of promise in this work flow!
Thanks for this, alex. Been looking more into adding unreal to the workflow.
Thanks for sharing! I'll try Unreal. Have a great day.
damn
Had not idea Quick Texture could do image cutout (I already have Quick Assembly and Quick Textures) Need Quick Shape to do that?
Are you the one who made it because it's so cool
@mate6257
2 жыл бұрын
@@ALKSNDR Sorry, but is it possible for you to show us how to actually use it? I didn't know how to use it. Can you do a tutorial on how to use it?