Playable Concepts with Blender QuickTools and Unreal

Фильм және анимация

This is an overview / timelapse of using QuickTools in Blender to create some assets and bring them into Unreal. This is not exactly an Unreal tutorial but I do cover everything you need to know to setup a scene like this for yourself. For more information on QuickTools please check out the other videos on my channel
rig dl link: www.dropbox.com/s/68jyizhgabr...
Jama and I created the QuickTools addons for Blender to assist artists with creating concept art in the most efficient way possible, and with the advancements in Unreal 5 I believe this is the next step of the workflow. Being able to walk around your scene is amazing and gives you a totally new perspective and if you put the time in to build a proper scene it provides an incredible base for paintover
The full QuickTools suite (QuickShape, QuickCurve, QuickTexture, QuickDeform, QuickAssembly) is all currently on sale with code 'summer2022':
gumroad.com/jamajurabaev
gumroad.com/alksndr
If you are looking for the highest quality kitbash assets on the market, check out:
www.bigmediumsmall.com/
Stay up to date by joining our discord community and following me on social media:
/ discord
/ alksndrrrr
/ alksndrrrr
www.artstation.com/alksndr

Пікірлер: 11

  • @SuperMontana2008
    @SuperMontana20082 жыл бұрын

    This is superb, more of this please! Brilliant

  • @craigbaker6382
    @craigbaker6382 Жыл бұрын

    Deeply appreciated. This kind of tutorial seems to have manifested directly out of my curious mind. I was just wondering a short while back how I could move resources from Blender to UE5 just as you have done here. Your pointing out the basics, pitfalls and some of the nuances is extremely helpful and encouraging , thank you. You have immediately made it into my "REFERENCES" folder for when I need answers to basics.

  • @vladimirershov9391
    @vladimirershov93912 жыл бұрын

    Beautiful job! Huge thanks for share!🙏

  • @bleejkd73
    @bleejkd732 жыл бұрын

    Perfect! Exactly what I was looking for

  • @SamDutter
    @SamDutter2 жыл бұрын

    Cool to see! I have been using the Quicktools to create scenes and objects in Unity. I then upload them to VRChat. I think there is a lot of promise in this work flow!

  • @jamespateluniversity
    @jamespateluniversity Жыл бұрын

    Thanks for this, alex. Been looking more into adding unreal to the workflow.

  • @zekibismis
    @zekibismis2 жыл бұрын

    Thanks for sharing! I'll try Unreal. Have a great day.

  • @bUildYT
    @bUildYTАй бұрын

    damn

  • @sadicus
    @sadicus2 жыл бұрын

    Had not idea Quick Texture could do image cutout (I already have Quick Assembly and Quick Textures) Need Quick Shape to do that?

  • @mate6257
    @mate62572 жыл бұрын

    Are you the one who made it because it's so cool

  • @mate6257

    @mate6257

    2 жыл бұрын

    @@ALKSNDR Sorry, but is it possible for you to show us how to actually use it? I didn't know how to use it. Can you do a tutorial on how to use it?

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