Perfect Counter - Episode 59 - Dreadnought Improvement Project v2 Spanish Campaign
Ойындар
We have success, failure, revenge, and a little sprinkle of design spite in this episode as we take on Italy again, but with one very wary eye on those Germans.
Want use the DIP mod? Well you can! www.nexusmods.com/ultimateadm...
Making videos is my job these days, if you loved the video and fancy leaving me a small consideration then you can! ko-fi.com/brothermunro
Join this channel to get access to perks:
/ @brothermunro
When I stream on KZread I also stream live on Twitch if you prefer it over there! twitch.com/brothermunro
Do you want to help develop the Dreadnought Improvement Project? Perhaps you just want to join a friendly Dreadnought obsessed community? Maybe you want to send in a ship design for this campaign? Well I have a discord server! / discord
Or you could join my wonderful patrons ( / brothermunro ) who really do keep the channel going financially and are the heart of the community:
Captain of the 1st Company: Treefrog
Captain of the 2nd Company: Alerik Rahl
Veteran Sergeants: 1st Place Onion, Rui, Welshy, Telemonian Dan, Rocket Linux
Sergeants: Charles Wright, Jackie, Twitchyknees
Veterans: Adrien Young, Sunless Sky Nova, Darth Vendar, Martti
Battle Siblings: ArtsyJohnE, Caleb Mayer, DWB001, Haytor, Jackychan97, Jeffery Labbe, Joakim B, JT Bismarck, Laszlo Szidonya, M van Dongen, nagebenfro, Patrick Connerney, Patrick Welsh, PS_Games, Tentacle Shogun, Zadrias, Good Boy 24, Jessica Rae
Пікірлер: 9
My guess is that the Italians recommissioned a museum ship. :)
Lol!! I thought it was only the American mk14 torpedo that had the chance of hitting the launching unit!!
The boot of Italy looking like a sneaker these days.
Appreciate your new editing style, thoroughly cutting episodes to the 30 minute-ish length. A month ago I was still aggressively skipping through some of your battles because there is just not enough time in the day to keep watching the same transports blasting, stern chase or ghost battle play out. The music / speed up was a cute attempt, but I am glad you decided to cut it further back to just front and past screen. Alternatively you could consider editing that footage in as some kind of cinematic, which might help out on the rewatchability of your campaigns, but I'm fully aware health-issues might keep you away from such intensive editing, considering you might rather spend that energy on your Mods. Eager for the US campaign and what shenanigans you plan to pull to keep that scenario challenging.
If you think those German battleships are scary... I managed to get the modern battlecruiser hull up to 38 knots, 14 inches of belt armor and 8 14.5 inch guns. Then again, I'm playing without mods soooo...
kinda like the look of that bb kinda remind me of ships i would sometime build
It's funny how the Trieste class is actually pretty decent, at the very least against your light ships, and they they come out with that battleship! And Germany seems to have been pegged down a notch, their battleship numbers dwindled down during this episode. I'm not sure if any of those monsters they built were sunk or not, but it would be interesting if they did.
29:44 The Germans stole it.
The Italian BB Terror destroyed by the 7 Spanish DDs (23:12)