Pathfinder WotR - 3 Areelu (Wizard & Lann duo) (Unfair)

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  • @antonisakov1274
    @antonisakov1274Ай бұрын

    Would it be difficult for you to give a brief description of the idea of ​​the walkthrough and the builds used?

  • @Leonion6

    @Leonion6

    Ай бұрын

    Wdym by the idea? I'm still a one-trick pony, I just used the same conjurer-evoker build i used before for my shaman merc before, except this time I tried it as a wizard, didn't have expanded arsenal and instead of borrowing shouts via loremaster borrowed winter's grasp. xD Plus I took Corruptor near end-game which proved useful for controlling crowds. Also it's kind not my brightest build because evoker' cloak conflicts with demon's cloak (which makes me lose 2 dc) and robe of water conflicts with the wisdom robe which I also used to make glasses of undeniable truth work (for +2 INT). Enchantment would be less "conflicting", I just really like shouts & winter's grasp (which btw sometimes even bypasses freedom of movement for some reason) and can't stop using them. Also just out of curiosity I tried playing this run as a "renegade" demon (by refusing to change my alignment and staying mostly lawful/good) which cancelled my mythic quest and cost me MR9. But the game completely ignored it in terms of reactivity, demons still populated Drezen in act 5 and everyone still treated me as evil incarnate. :( Lann's build is heavily nerfed now. They nerfhammered leopards into the ground in the last patch and they nerfed armor stacking bonuses for the purpose of "light armor mythic - assault" (but it's still decent and gives +5 ab and damage at its peak). So now i'd probably choose dog, elk or bear for him. Glory domain gives him some nice spells, guarded hearth helps against bosses and hunter provides decent spell list and useful inherent bonuses for both him and the pet. I also used loremaster to get him one of critster feats (+1 multiplier) and transformation spell. But it turned out to be bugged so I lost 3 caster levels because of it (as far as I understand it only happens during the last levels, so if you pick loremaster during early levels, it shouldn't mess up spellcasting progression, I think). And estoc as a weapon ofc, because estocs are just soooo damg good throught the whole course of the game. Initially I was planning on using woljif but Lann turned out to be surprisingly effective overall so I just kept on playing with him (I like small parties). "Behind the curtains" I also had Ember and Sosiel with enduring buffs. I used them (either in Seelah's quest location or in Midnight fane in act 5) to buff me and Lann with enduring buffs before big locations for a more comfortable gameplay (so that i don't have to constantly pause and watch the timer on my buffs). But shouts and winter's grasp make buffs way less important than usual, especially in small locaitons, because all enemies are prone and/or stunned anyway and can neither attack nor defend properly. They also crafted a few scrolls for me during rests in Drezen. Pearls also help prepared casters a lot now, the difference between them and spontaneous ones is enormous in terms of daily casts. And I recommend "the one pearl" mod by AlterAsc to make using them waaaaaay more comfortable. It was also the only game where I didn't use any mercs. xD So it was another thing i decided to try "for a change".

  • @likeAG6likeAG6
    @likeAG6likeAG6Ай бұрын

    Do smth with new classes from DLC pls

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