Oxygen Not Included - Tutorial Bites - Exo-Suits

Ойындар

This tutorial bite for Oxygen Not Included covers all of the types of Exo-Suit and how to use them, these being: Oxygen Masks, Atmo Suits, Jet Suits and Lead Suits.
0:00 - Intro
0:27 - Checkpoint and dock mechanics
1:28 - Suits with a core base
1:43 - Oxygen supply to docks
2:35 - Oxygen Masks
3:17 - Suit Durability & Worn suits
3:57 - Atmo Suits
4:21 - Reed Fiber - Thimble Reeds
4:54 - Reed Fiber - Drecko Ranching
5:50 - Atmo Suits continued
7:06 - Duplicant Athletics & Gyms
8:30 - Jet Suits
9:22 - Lead Suits
10:02 - Outro
You can check me out on twitch.tv/gcfungus

Пікірлер: 54

  • @music_YT2023
    @music_YT20232 жыл бұрын

    The little dupe in the radiation suit slowly shimmying up the ladder at the end is adorable.

  • @nico-ob6wj
    @nico-ob6wj Жыл бұрын

    The legend says that it's the only video on KZread where you can see someone use a jetsuit in Oni

  • @Youmu_Konpaku_

    @Youmu_Konpaku_

    Жыл бұрын

    Yeah, i never knew those existed too

  • @TOM_NIX

    @TOM_NIX

    2 ай бұрын

    Because your fps suffers insane drop if you use them

  • @YoursTruly78887
    @YoursTruly78887 Жыл бұрын

    This guy has me opening 20+ tabs looking at all his tutorial bites. Jeez

  • @sossololpipi9633
    @sossololpipi9633 Жыл бұрын

    "it's unclear if this is intended or not" it is infinite oxygen

  • @fjshdf

    @fjshdf

    2 ай бұрын

    Oxygen: included

  • @DanteTorn

    @DanteTorn

    2 ай бұрын

    I couldn't imagine a more obviously unintended behavior than the titular mechanic of a game not functioning as it should be. It's so strange how GCFungus puts together such clever and well thought out explanations of mechanics but the moment an exploit or a bug comes up he just doesn't comprehend it.

  • @SoulStrikerX
    @SoulStrikerX2 жыл бұрын

    Also keep in mind a key difference between lead and atmo suits are the skills they give. Atmo suits give +10 to excavation Lead suits give +10 to strength Depending where you're at in the game it might be beneficial to switch your atmo suits to lead suits for the added strength instead of 10 + Excavation especially if you're the type of player to completely core out your asteroids.

  • @GCFungus

    @GCFungus

    2 жыл бұрын

    The lead suit athletics penalty will offset the strength in general I believe, so I overall I would prefer atmo suits.

  • @mrjblacc85
    @mrjblacc85 Жыл бұрын

    The timer sensor is not needed on the gym, dupes will stop running when their work shift is over. But it is helpful if you also want them to do other tasks.

  • @andrehashimoto8056

    @andrehashimoto8056

    8 ай бұрын

    They have a rather LENGTHY animation if you let them end the use of the power wheel normally, as shown, it saves precious seconds of their downtime and is useful to maybe have new dupes get the morale bonus of socializing/using the recreation buildings.

  • @mrjblacc85

    @mrjblacc85

    8 ай бұрын

    When I build a gym the new dupes usually use the gym all day. They have such low morale requirements that this seems completely unnecessary

  • @fjshdf
    @fjshdfАй бұрын

    Gyms are a good idea. I've just been blocking the door access to the base exits and letting take care of tasks inside the base, but the gym would probably get them up to speed faster

  • @callummcneill6266
    @callummcneill62662 жыл бұрын

    This channel is very underrated

  • @BMXXXorcist
    @BMXXXorcist7 ай бұрын

    You have the BEST tutorials. Top notch!

  • @aky4776
    @aky47762 жыл бұрын

    Very well explained, very clear tutorial ! Keep going !

  • @Sotanaht01
    @Sotanaht0129 күн бұрын

    2:15 the 10 suit limit would only apply if dupes were wearing suits 24 hours a day. The suits must be docked to charge however, so even if you use scheduling to ensure your dupes are always working at all hours, you still would not be able to fully utilize a set of 10 suits throughout the day. Therefor in practice a single pipe can support more than 10 suits depending on the percentage of downtime for each suit on average.

  • @GCFungus

    @GCFungus

    27 күн бұрын

    Are you speaking from theory or experience? Because with quite a few dupes, I've certainly found that a single pipe cannot support anywhere near 10 docks, especially when right next to the exit where they pull from first even if it should work in theory.

  • @Sotanaht01

    @Sotanaht01

    27 күн бұрын

    @@GCFungus Theory mainly, I usually keep only small numbers of dupes in general because I find more to be overwhelming and not fun. But it sounds like the problem has more to do with scheduling. Something to look into I guess, the theory is definitely sound, especially given that the O2 tanks fill even while the suits are being worn.

  • @Zay_Jay
    @Zay_Jay Жыл бұрын

    For drecko farms, it is better to make the room vertical, so the dreckos spend more time in hydrogen.

  • @GCFungus

    @GCFungus

    Жыл бұрын

    You are right that there are definitely more optimal ways of setting up drecko ranching, which I hope to cover in a future tutorial. I only included it here as a simple example to demonstrate the point.

  • @Z0nd4
    @Z0nd42 жыл бұрын

    Amazing tutorial. Thanks!

  • @CrayXP
    @CrayXP7 күн бұрын

    Many thanks. I build an oxygen suit station and many atmo suits and i was wondering why it didn't work...

  • @godfreyofbouillon966
    @godfreyofbouillon966 Жыл бұрын

    Imagine being 3 ft tall and having to wear a 50 kg iron mask with 20 kg of oxygen inside...

  • @GCFungus

    @GCFungus

    Жыл бұрын

    Haha I'm sure they're fine - with the carrying skills then can lift an extra 800kg, plus their base strength so they can clearly lift a ton without any problems. Gravitas must have included some super strength genes when making them!

  • @andrehashimoto8056

    @andrehashimoto8056

    8 ай бұрын

    a 50Kg Iron Mask... in evironments FILLED with gases that naturally CORRODE or OXIDIZE Iron.

  • @Khitiara_
    @Khitiara_ Жыл бұрын

    i wish there was a clearance mode to let suited dupes pass without removing their suits for use with spaced out rockets, so that dupes servicing a rocket can do so properly without leaving the dock in the rocket empty

  • @GCFungus

    @GCFungus

    Жыл бұрын

    You can do this by disabling the checkpoint building.

  • @Satherov
    @Satherov2 жыл бұрын

    Good tutorial as always :D

  • @weltraumvogel2
    @weltraumvogel24 ай бұрын

    @1:05 from a FPS/pathfinding perspective you want to lock doors instead of disabling access.

  • @karel_price
    @karel_price7 ай бұрын

    4:05 what are the differences of making the atmo suit from the different refined metals?

  • @GCFungus

    @GCFungus

    7 ай бұрын

    It doesn't have any impact so just use what you have around.

  • @cookjoana
    @cookjoana Жыл бұрын

    Genuine question is there any difference for making the atmo suits out of different metals

  • @GCFungus

    @GCFungus

    Жыл бұрын

    Nope, none at all so just use whatever you have the easiest access to.

  • @sham5614
    @sham5614 Жыл бұрын

    Does the material matter much when making the suits?

  • @GCFungus

    @GCFungus

    Жыл бұрын

    All the suits end up the same, so from that perspective it doesn't matter. I suppose it might matter as to the materials' other uses, so use up whichever you think is least useful elsewhere.

  • @NickFallon88
    @NickFallon889 ай бұрын

    I have two banks of exo suit docs one level above the other, the dupes are constantly dumping their suits rather than put them in the empty slot in the row above. Is there any way to stop this behaviour its infuriating? Im using Vancancy Only, but there dont seem to be any other settings.

  • @GCFungus

    @GCFungus

    9 ай бұрын

    That sounds to me like you might not have vacancy only on if the dupes are still leaving suits on the floor. Do be careful that it says 'Vacancy Only' in the info card and not on the button. If it says it on the button (which is easily confused), then you will be in 'Clearance: always' mode.

  • @DanteTorn

    @DanteTorn

    2 ай бұрын

    The button switches do get confusing at times.

  • @seedlesswatermelon566
    @seedlesswatermelon566 Жыл бұрын

    Wait, what do you need to repair jetsuits?

  • @GCFungus

    @GCFungus

    Жыл бұрын

    Oddly it's 1 unit of reed fiber to repair, even though the recipe to make them is steel and petroleum!

  • @Jarmen__Kell
    @Jarmen__Kell2 жыл бұрын

    Idk why but sometimes my oxygen mask stations get damaged when getting in pure oxygen (no other gases)

  • @GCFungus

    @GCFungus

    2 жыл бұрын

    That really shouldn't happen, so I would look very closely at the gas inputs. Even a tiny packet of polluted oxygen or carbon dioxide will cause damage.

  • @Jarmen__Kell

    @Jarmen__Kell

    2 жыл бұрын

    @@GCFungus Yea weird i could have sworn there were no unwanted gasses or PO2 there. I didn't have SPOM set up yet so i pumped air from "unused" upper part of my base where excess oxygen from diffusers accumulated.

  • @andrehashimoto8056

    @andrehashimoto8056

    8 ай бұрын

    @@Jarmen__Kell i always set a filter for ANY time i will fuel those stations, so that only Oxygen goes in there.

  • @MrBradleyearl
    @MrBradleyearl2 жыл бұрын

    so jet packs are terrible. they expel co2. and most of the time u want a vacume and doing so much automation with rails and what not that theres no way to let a dup have unlimited pathing.

  • @iurev

    @iurev

    2 жыл бұрын

    their real idea is to use in the area ofspace so you don't have to put stairs everywhere, you can even limit access to just use the jetpack in space, but honestly there's no need

  • @Keventor
    @Keventor Жыл бұрын

    For some reason my suits don't get damaged.

  • @GCFungus

    @GCFungus

    Жыл бұрын

    I assume you're referring to durability - in which case you may be using a non-default setting. When starting a world, one of the game settings is suit durability. This can be set to various levels, including indestructible. I suspect you may have this setting on which would mean no need to repair suits.

  • @Keventor

    @Keventor

    Жыл бұрын

    @@GCFungus just checked and yes. they are appearently on indestructible. thanks for letting me know.

  • @fruity4820

    @fruity4820

    4 ай бұрын

    I noticed this too, I didn't mess with any of the default settings but the durability stayed at 100% for 3000+ cycles. Do you play base game only or spaced out? Because what I did notice is that as soon as I started playing with the dlc the durability started working as intended. There aren't many KZread channels that make base game content so I can't find tutorials that mention this

  • @thewallstreetjournal5675
    @thewallstreetjournal567510 ай бұрын

    The youtube cards no longer direct to their links.

  • @beekey9501
    @beekey950129 күн бұрын

    This comment contains nine words consisting of at least three symbols.

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