New Amiga Games & Demos 2023 2024

Ойындар

00:00 Aeons Legend
www.whatiff.info/pastissues.h...
00:44 Hyperborea Resurrected
• Hyperborea WIP #1
eab.abime.net/showthread.php?...
01:34 Wipeout
• WipEout 68k Amiga port
02:37 Neon World
github.com/cobour/neon-world
03:06 Terryble Night
moodler.pl/TerrybleKnightDemo.lha
eab.abime.net/showthread.php?...
03:46 Seymour Stuntman
mega.nz/file/C0VmgaJJ#uwhWcAt...
www.gamesthatwerent.com/2023/...
04:30 Earth Defense Force (EDF)
aminet.net/game/misc/EDF_Speci...
s0yamigamsx.wordpress.com/
05:37 SuperMiniJu
• Welcome Back Stranger ...
**************** Alex *********************
Instagram:
/ harkonnen75
Twitter:
/ harkonnen75
************************************************
Amiga 500
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Пікірлер: 98

  • @Tossphate
    @Tossphate4 ай бұрын

    The inclusion of Wipeout just makes me wonder whether anything is running on stock hardware

  • @Daytona675x

    @Daytona675x

    4 ай бұрын

    Hyperborea runs on stock A1200 (the video was taken on stock A1200 too). kzread.info/dash/bejne/rIaGpKtmn8K4fdI.html

  • @leighbyford635

    @leighbyford635

    4 ай бұрын

    Hyperborea runs on stock apparently, but a stock A1200.

  • @jimbotron70

    @jimbotron70

    4 ай бұрын

    No on stock models, only on accelerated models.

  • @ArneChristianRosenfeldt

    @ArneChristianRosenfeldt

    4 ай бұрын

    So it is wipeout 68k edition. Sega Saturn and AtariJaguar have a 68k. More period correct than some FPGA.

  • @jimbotron70

    @jimbotron70

    4 ай бұрын

    @@ArneChristianRosenfeldt Saturn had a SH RISC

  • @bubbanstix2536
    @bubbanstix25364 ай бұрын

    Aeon's Legend and Hyperborea Resurrected are jawdropping beautiful.

  • @Harkonnen75

    @Harkonnen75

    4 ай бұрын

    Totally agree 👍

  • @litjellyfish

    @litjellyfish

    4 ай бұрын

    This Aeon look nice but seems to run a bit choppy… is it 25 or 16fps ?

  • @leighbyford635

    @leighbyford635

    4 ай бұрын

    Hyperborea does look really nice. Its 1200 or above though, so wont work on a A500. Also , I don't think there is hit detection. I'm not sure what CPU overhead that will add but would suspect quite a bit.

  • @bitbeamcannon2468

    @bitbeamcannon2468

    4 ай бұрын

    @@litjellyfish currently it runs at 25/30 FPS depending on PAL or NTSC, but we're really close to getting it running at full 50/60 for AGA. There's also a version for OCS/ECS Amigas with 1 meg of total ram but my best guess is that one will have to stay at 25/30 FPS, however, it looks and runs quite smooth in person as opposed to in KZread footage.

  • @bitbeamcannon2468

    @bitbeamcannon2468

    4 ай бұрын

    Thanks very much @bubbanstix2536. It's still in early development so once we can focus more time on it expect improvements to all aspects of the game.

  • @MarquisDeSang
    @MarquisDeSang4 ай бұрын

    Wipeout? The Amiga does not have the hardware to do that. I went to check it and it require a PPC card + 3D video card. Wow, that is some dedication programming wise, but only 2 people on earth will be able to play it on real hardware. As a programmer myself, the guy who did the port is an absolute madlad.

  • @libbysworld1509

    @libbysworld1509

    4 ай бұрын

    Pistorm and maybe the vampire accelerators will run this. Not sure how it will run on 060 or below. Will be interested to see though.

  • @jsrodman

    @jsrodman

    4 ай бұрын

    The 68k port does not need a ppc board, but from what I can tell it was developed using winuae making use of windows 3d hardware. What sort of real hardware opengl for 68k has this performance? no idea. maybe none.

  • @Kenneth-cn8dx

    @Kenneth-cn8dx

    4 ай бұрын

    Run on amiga emulator ok?

  • @Himegw

    @Himegw

    4 ай бұрын

    this 68k port requires PiStorm accelerators for the Amiga. It is much faster than 060 even at 100Mhz. Pistorm also emulates RTG graphics card at the same time.

  • @valenrn8657

    @valenrn8657

    2 ай бұрын

    @@Himegw PiStorm with Emu68 has a dumb framebuffer Broadcom Video Core Amiga 68K RTG drivers.

  • @ITGuyinaction
    @ITGuyinaction4 ай бұрын

    😺👍🕹 Wow! Great! I have to look more on Amiga world! Thanks for this video! All titles are great but Wipeout is really amazing!!!

  • @DchanZockt
    @DchanZockt3 ай бұрын

    It's funny that these new Amiga games look like the pixel art games that are currently being released on Steam & Co. This proves what you can still get out of old hardware.

  • @Daytona675x
    @Daytona675x4 ай бұрын

    Thanks for including Hyperborea :)

  • @Harkonnen75

    @Harkonnen75

    4 ай бұрын

    I loved it...it will be a AAA game...🍾🥂👍

  • @litjellyfish

    @litjellyfish

    4 ай бұрын

    Love the bullet hell stuff. Is it a lot of sprite multiplexing? Also is the gfx a homage or straight out of hybris/battle squadron? It looks so similar?

  • @Daytona675x

    @Daytona675x

    4 ай бұрын

    ​​@@litjellyfishThe gfx artist Torben is the guy who drew Hybris and BattleSquadron. Because I quickly needed some baddies for engine tests, I just took two of BS for now. Just for testing, it's wip. The enemy bullets are no sprites (would be a no go for a Danmaku due to sprite hardware restrictions), but yes, the game involves heavy manual sprite multiplexing via copper.

  • @litjellyfish

    @litjellyfish

    4 ай бұрын

    @@Daytona675x Yes. Great guy. He helped me out with improving my gfx skills back in well... forver = 89-90 or so. Me and a friend worked on a prototype for innerplay same company I think he worked on that so I got some image from him to study. The game was a bit ghost and goblins fantasy style and as he had worked on Sword of Sodan, maybe he had this image from previous work, or it was just gfx directly from SOS, cant remember. I just remember that he was one of the guys I really looked up at then when I was like 16 years old or so :) So if I get it right is Torben doing new gfx for your game and you just use old BS placeholders? If so very cool to see him back in Amiga action. I totally lost track of his work after BS on Megadrive. Ah that makes sense, yeah I guess it was some placeholder art from it as I felt it was to familiar. Ah then its explains the AGA need. lots of small bobs. Reason I though it was sprites was I felt they flickered so I gussed it was like 8x2 (interlaced) = 16 sprites per row and with that it sounded resonable to be abli to multiplex houndreds of them So what are you targeting? Standard A1200 AGA? 32 / 64 colors plus sprites?

  • @gelzamangitzaman1482
    @gelzamangitzaman14824 ай бұрын

    Looks great i should try them.

  • @alikFan-hq7gn
    @alikFan-hq7gn4 ай бұрын

    hi,thx for next great games

  • @davidcvrcek8366
    @davidcvrcek83664 ай бұрын

    Games look good but they have little fps. I like smooth scrolling and animations.

  • @daishi5571

    @daishi5571

    4 ай бұрын

    Without checking them out yourself don't trust how they look in real life. Many games look choppy on YT some of it is 50>60 Hz conversions some is analog to digital issues the list goes on... Games that IRL are smooth as silk are shown as choppy trash sometimes.

  • @Daytona675x

    @Daytona675x

    4 ай бұрын

    Hyperborea runs at 50 fps (almost always).

  • @eijentwun5509
    @eijentwun55094 ай бұрын

    Aeon's Legend Needs a higher frame rate and some Scrolling Inertia..it looks all to choppy and like unfinished (which I know it still is of course). And remove the HUGE Soreboard at the bottom alltogether for a FULL SCREEN experience and let the score float above the gfx at the top with transparency.

  • @litjellyfish

    @litjellyfish

    4 ай бұрын

    I agree but that would make it even more choppy most likely 😅 On a serious note. I would prefer to drop the parallax for what you mentioned. Smoother update and score overlay with bigger screen EDIT: I checked again and realized that the parallax is just repositioned sprites so maybe it’s the recording. For sure this should be possible to run if not 50fps but without issues 25fps

  • @Kenneth-cn8dx

    @Kenneth-cn8dx

    4 ай бұрын

    Develop your own game

  • @litjellyfish

    @litjellyfish

    4 ай бұрын

    @@Kenneth-cn8dx Try porcelain painting.

  • @bitbeamcannon2468

    @bitbeamcannon2468

    4 ай бұрын

    For stock AGA we're getting really close to Aeon's Legend running at full 50/60 FPS. (fingers crossed). The OCS version will likely have to stay at 25/30 FPS, but it looks and plays much smoother in person than footage in a KZread video. It's still in early development. Expect improvements all around once we can focus more time on it, but it will largely have to wait until we finish the current DaemonClaw builds, then Metro Siege. Some development for Aeon's Legend will continue in the meantime, but slowly.

  • @bubbanstix2536

    @bubbanstix2536

    4 ай бұрын

    @@bitbeamcannon2468 Metro Sieeeeeeege 🤩❤🍔🌇🎉🎺✅

  • @wibbiddywoo
    @wibbiddywoo4 ай бұрын

    Wipeout on an amiga? What witchcraft (or technology) is making this possible?!

  • @juhanipolvi4729

    @juhanipolvi4729

    4 ай бұрын

    Actually there was an official port of Wipeout for PPC Amigas, but apparently the one on this video is a port for 68k.

  • @eobet

    @eobet

    4 ай бұрын

    @@juhanipolvi4729040 or 060? And how the heck aren’t there frame drops during the stacked transparent sprites? (Perhaps just additive transparency, but still!)

  • @litjellyfish

    @litjellyfish

    4 ай бұрын

    Probably AGA + 060 requirements magic. Or even more requirements

  • @richiestatham8429

    @richiestatham8429

    4 ай бұрын

    Pistorm32 could do wipeout easily Vampire v4 and other Vampire could also do if used with Maggie and the SAGA chipset

  • @RetroFPGAGaming
    @RetroFPGAGaming2 ай бұрын

    Hello and congrats for the new Amiga 😊 It will run AGA and OCS games, and it will have HDMI output?

  • @AlphaDogma
    @AlphaDogmaАй бұрын

    Lore of Arts rulez!😂

  • @me0wl
    @me0wl4 ай бұрын

    🐾

  • @Midwinter2
    @Midwinter24 ай бұрын

    Hmmm, some lovely-looking games. My only complaint is that all those side-scrolling games seem to have a low framerate and scroll jerkily - at least that’s how they appear on my Macbook Air (1 yr old, M2 processor). This puzzles me. I had the original Amiga 1000 back in the day. There were many side-scrollers that scrolled perfectly smoothly - at 50fps, even. Odd to see these new games moving jerkily - pretty though they are.

  • @bubbanstix2536

    @bubbanstix2536

    4 ай бұрын

    I suppose the devs aimed at 25 fps.

  • @luffy-yy9zc

    @luffy-yy9zc

    4 ай бұрын

    😥😥 yes !!

  • @pierreschmidt271

    @pierreschmidt271

    4 ай бұрын

    Games like Aeon's Legend are Scorpion Engine based and therefore not optimized as if written natively in assembly language

  • @gareth1971

    @gareth1971

    4 ай бұрын

    This video is at 24 fps. Source material was probably 50 or 60 Hz. In other words the games are probably smooth like your remember, but the video is only showing every other frame.

  • @Midwinter2

    @Midwinter2

    4 ай бұрын

    @@gareth1971 That's what I was wondering. However, there are plenty of KZread videos of Amiga side-scrolling games - and they look just as smooth as they were when I played them on real hardware. Are those videos at a higher framerate then? Confusing!

  • @symonetics
    @symonetics4 ай бұрын

    Wipeout on the Amiga 🤣

  • @apoch003
    @apoch0034 ай бұрын

    EDF is playing the theme from Blade Runner. heh

  • @ianfisch7289
    @ianfisch72893 ай бұрын

    Need to upload at 60fps

  • @DanElgaard9
    @DanElgaard94 ай бұрын

    Are you okey, Alex? You haven't released any videos since last year?

  • @Harkonnen75

    @Harkonnen75

    4 ай бұрын

    Yes I'm fine. Thanks for asking. There's nothing better than starting the year with a video of new games, right? and tomorrow the survey and next week's video are ready! 😁🍾🥂

  • @deadpoolredsuit4892
    @deadpoolredsuit48924 ай бұрын

    EDF ..wasn't that a Snes title?

  • @Harkonnen75

    @Harkonnen75

    4 ай бұрын

    Yes. It is a port (demo) of the SNES game EDF

  • @eijentwun5509
    @eijentwun55094 ай бұрын

    Hyperborea needs to change the Weird Large Firing 4 SNOWBALLS...they look like they were copy and pasted on here..... They need to be smaller and more frames. The game itself is looking very good and promising.....just needs these fine tunings. Music and Sound FX always please.

  • @alpyre
    @alpyre4 ай бұрын

    Wow! That's way too many sprites. 0:55

  • @Daytona675x

    @Daytona675x

    4 ай бұрын

    And that's not even the latest video of Hyperborea ;)

  • @eijentwun5509
    @eijentwun55094 ай бұрын

    Terryble Knight Sound FX sound cheaper than an 8 bit system.... it does not match the look of the game... they need great improvement.

  • @lazarushernandez5827

    @lazarushernandez5827

    4 ай бұрын

    Its always tricky with the Amiga when it comes to sound. It can sample really well but it has only 4 sound channels. Some devs get it right, some don't. Terryble Knight seems to be inspired by Capcom's Ghost n Goblins/Ghouls n Ghosts.

  • @krysfox5941
    @krysfox59414 ай бұрын

    Well, happy to see new amiga games releases coming up but, it looks like that some of them don't run in 50fps, and no paralax scrolling (foreground and background scrolls together or i mean the background is part of the foreground) which is unacceptable when we know what an amiga can do, especially an Amiga 1200!

  • @plopparici3110
    @plopparici3110Ай бұрын

    You dont respect Amiga with your 30fps videos

  • @Respected_Gentleman
    @Respected_Gentleman4 ай бұрын

    Terrible.

  • @REZZA2020
    @REZZA2020Күн бұрын

    FRESH !

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