Mystery Marble Divider?

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- Knights of the Divider i Call upon thee, ride forth and search the Holy Grail Marble Divider! Follow the trail of the Design Requirements into the deepest design spaces. Find me the Holy Grail Divider and your name shall be written into marble machine history forever!
The Design Submission window is closed, so no upload link for submissions.
Regardless if we can solve the height dependency or not, i do think the 2D Y-split is the best option i am aware of. So much simpler and so much better than the solution on MMX, my current thoughts from all the info i have available today.
Check out the videos from Mr Gonzonator:
• MMX The Completed* @Ma...
• MMX Instrument Feed Sp...
Check Out the video from Jesse Roelfs:
• MMX Marble-divider-gates
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Пікірлер: 1 200

  • @1asdman1
    @1asdman16 ай бұрын

    WE ARE SO BACK

  • @dvduwu

    @dvduwu

    6 ай бұрын

    It's been almost SEVEN years of constantly switching between "IT'S SO OVER" and "WE'RE SO BACK" I'm no longer surprised when the pendulum swings over anymore.

  • @KorbAgain

    @KorbAgain

    6 ай бұрын

    @@dvduwu ...THE PENDULUM SWINGS ARE SO BACK

  • @XIIchiron78

    @XIIchiron78

    6 ай бұрын

    Sisyphus is happy

  • @MrWhateverfits

    @MrWhateverfits

    6 ай бұрын

    @@XIIchiron78 He will reject every design anyone sends him cause it wont be to his level of perfection. He wants to make random perfect and it will never happen and he can't get out of his own way long enough to realize it. But its what happens when a musician tries to be an engineer with no willingness to learn how to be one, if he did he would realize and learn it will never be perfect there will always be bugs to work out he is just unwilling to compromise. He is making him self into Sisyphus and he may just be enjoying it so he wont stop.

  • @ChuckSploder

    @ChuckSploder

    6 ай бұрын

    @@MrWhateverfits he literally said he'd be fine if it wasn't perfect. that's why he gave the challenge to us.

  • @RatkingNyxu
    @RatkingNyxu6 ай бұрын

    The fact that you acknowledge that a perfect solution might not exist is one of the best things for the Marble Machine project.

  • @thomasbecker9676

    @thomasbecker9676

    6 ай бұрын

    I give that realization about a week before it's chucked into the garbage and he's back to chasing perfection.

  • @nickgrishin2068

    @nickgrishin2068

    6 ай бұрын

    Hes been saying that for five years, and then keeps going back to perfection.

  • @NSGolova

    @NSGolova

    6 ай бұрын

    ...and continues to talk about Holy Grails XD

  • @thatguyStrike

    @thatguyStrike

    6 ай бұрын

    @@nickgrishin2068 god these comments are unfortunately so true, yet so depressing. I still sometimes tune into this channel but I've been immensely frustrated - I've supported the "I Believe" for years with fandom and bought merch and stuff and then Martin's never ending circle of pursuit of perfection > failure > realization > attempt to create a good enough solution > falling into pursuit of perfection again really drove me off.

  • @thomasbecker9676

    @thomasbecker9676

    6 ай бұрын

    @@thatguyStrike Unfortunately, he already got your money, and there's plenty of other people willing to toss cash at him.

  • @i.r.3249
    @i.r.32496 ай бұрын

    "Marble Divider". *Vietnam flashbacks*

  • @NeonNijahn

    @NeonNijahn

    6 ай бұрын

    May god have mercy on our souls

  • @PetesGuide

    @PetesGuide

    6 ай бұрын

    I don’t get it? A movie reference? Or Claymore mines?

  • @chad872

    @chad872

    6 ай бұрын

    @@PetesGuide not so much a specific movie reference is it is a trope of Vietnam movies with me a flashback to some sort of traumatic event

  • @TonyLambregts

    @TonyLambregts

    6 ай бұрын

    Que up Fortunate Son.

  • @chad872

    @chad872

    6 ай бұрын

    @@TonyLambregts love the smell of marble machine in the morning

  • @MrVohveli
    @MrVohveli6 ай бұрын

    This is like watching an addict get back on the bottle, but with marble gates.

  • @OrbvsTomarvm

    @OrbvsTomarvm

    6 ай бұрын

    ...addicted to your monies.

  • @MrVohveli

    @MrVohveli

    6 ай бұрын

    @@OrbvsTomarvm That he then spends on marble gates. We're just giving a druk a drink and watching him spiral further for our entertainment.

  • @fifty-plus

    @fifty-plus

    6 ай бұрын

    When "requirements" are nice-to-have ... you end up in this endless loop of not achieving a result 💀

  • @thomasbecker9676

    @thomasbecker9676

    6 ай бұрын

    @@fifty-plus How soon until the Patreon reappears?

  • @Nimelennar
    @Nimelennar6 ай бұрын

    The thing I like best about the "each instrument has its own path back to the top of the machine" is that instruments can be tested in isolation, and the path will behave the same way that it would if all instruments were playing. Part of the problem with MMX was that the behaviour of the machine changed when more instruments were playing: more marbles using the return lanes, dividers, lifts, etc., and when that happened, it tended to break because those features hadn't been tested at that flow rate. If an instrument has its own flow path, then you can get it working at its own maximum flow rate, and then more or less forget about it when you move on to the next instrument, because, unlike MMX, adding another instrument shouldn't affect it.

  • @Mark_LaCroix

    @Mark_LaCroix

    6 ай бұрын

    Okay, but the source of that problem is also a core part of its fundamental design that cannot be "fixed": It's one machine that plays multiple instruments at the same time. Once again he's forgetting what he's working on, making choices that fight against things he can't change. If he wants to go in this direction, he'll end up making a bunch of separate single-instrument marble machines, which is extremely inefficient and sinks what's actually impressive about the project.

  • @gavinmorton7682

    @gavinmorton7682

    6 ай бұрын

    @@Mark_LaCroix I think one machine that handles multiple instruments is still one machine. it is true that each instrument wont be "connected" through the marble channels, but its still one machine handling the movement of those marbles

  • @antiseth3964

    @antiseth3964

    6 ай бұрын

    I agree with this sentiment, though I think there is an extreme form of this where he doesn’t end up with a single marble machine so much as he does several marble instruments. I’m sure it would be fun to watch (reminiscent of Pipe Dream from Animusic), but it feels less like a single wondrous instrument. Maybe that’s for the better though. He clearly thought the MMX wasn’t worth the insanity.

  • @artemisspawnofzeus7732

    @artemisspawnofzeus7732

    6 ай бұрын

    Yeah, i had kinda lost interest in the proje t from the original sketches saying hes building several seperate instrument modules. Not as cool anymore.

  • @gavinmorton7682

    @gavinmorton7682

    6 ай бұрын

    @@antiseth3964oh for sure. Like if ever instrument is completely separate, then he's just controlling a bunch of machines. But it seems that for right now, the power system and programming is all still central, so I would consider it a single machine

  • @TuckerDowns
    @TuckerDowns6 ай бұрын

    Silicon has a different coefficient of friction and could change the jam behavior. But I wonder if adding some rubber glue on the bumps or screwing to the plywood with felt underneath would improve the sound.

  • @Vendavalez

    @Vendavalez

    6 ай бұрын

    This was my first thought.

  • @QuantumAnomaly

    @QuantumAnomaly

    6 ай бұрын

    This definitely needs a few more likes and comments to move up. This is an important test to conduct before moving to a larger-scale production of dividers

  • @Mark_LaCroix

    @Mark_LaCroix

    6 ай бұрын

    Don't worry, there'll be a whole video about it in 8 months.

  • @custos3249

    @custos3249

    6 ай бұрын

    Sound would still transmit through the screws unless the same rubber shock absorbers used in some CD drives and other shock-sensitive devices can be implemented here.

  • @TuckerDowns

    @TuckerDowns

    6 ай бұрын

    @@custos3249 You could use a spring retained screw to maintain position on the assembly but provide some dampening between the screw and the track in combination with a felt or rubber backing layer. Felt is a pretty cool building material for stuff like this, so that's what I would go with. but either should be effective.

  • @lambertstarr1218
    @lambertstarr12186 ай бұрын

    This marble divider discussion reminds me of simpler times in my life ❤ These videos played a bigger role in my life and career choices than i give it credit for.

  • @Bein_Ian

    @Bein_Ian

    6 ай бұрын

    "career divider"

  • @Cassaroll168

    @Cassaroll168

    6 ай бұрын

    Same. I’m back in school for mechanical engineering now, these videos helped me realize how much I love building things.

  • @decmccoy6731

    @decmccoy6731

    6 ай бұрын

    Same here, these videos are the reason I landed the engineering job I have now

  • @venoltar
    @venoltar6 ай бұрын

    14:42 blink and you'll miss it, but the type 10 divider already had a potential permanent jam issue on the left most lane. You'll see it again around 14:48. I suspect the 'wiggle' method is introducing a much smaller but stacking chance of error on each extra bend it uses. Sadly, I have no good ideas beyond an agitator of some sort, but that introduces complexity no matter how it is implemented that will likely add an even more annoying source of error. Tighter tolerances perhaps? But I suspect that is just going to achieve a reduction, not elimination, before it simply jams from friction. If there are never any marbles pushing down on a splitter when it is not in action, it would allow for much more reliable designs to be put into effect. So perhaps double gating, one at the note playing end and another synced with it at the feed-in for that splitter? I'm still not fond of that as it introduces more points of failure and complexity. Sorry, I'm not particularly helpful here.

  • @andrewhayesb

    @andrewhayesb

    6 ай бұрын

    liking and commenting to get this closer to the top. i also noticed the thing at 14:48. also 14:38

  • @mumiemonstret

    @mumiemonstret

    6 ай бұрын

    I also noticed it but realised that it was due to his makeshift marble gates. He had stopped them with half a marble through, which would never happen with a true marble gate. This upset the height tuning, causing the jam.

  • @MikkoRantalainen

    @MikkoRantalainen

    6 ай бұрын

    Well spotted! I actually think that any design without moving parts where you can get unlucky enough to balance the ball on the middle (pin or ridge) may potentially jam. And I think making it out of silicon will increase friction which would make balancing a single ball ever so slightly more probable. Perhaps the gate must be intentionally asymmetric and the weight of the incoming balls pushes balls to another channel over a small ridge on the outside curve? That way the divider would always fill one side first but as long as you feed enough balls, it will fill out all channels.

  • @jurjenbos228

    @jurjenbos228

    6 ай бұрын

    A row of marbles waiting in any kind of track will never have a fixed length. This because there needs to be some room around the marbles to reduce friction, and this room will allow marbles to configure themselves in different ways with different lengths. The only solution is a "height insensitive marble divider" indeed.

  • @MikkoRantalainen

    @MikkoRantalainen

    6 ай бұрын

    @@jurjenbos228 It seems to me that the "fixed length" requirement was about "difference must not exceed half the radius" instead of "length must be identical". I totally agree that the latter cannot be accomplished, but the former can be accomplished in most cases with adequate design.

  • @akaHarvesteR
    @akaHarvesteR6 ай бұрын

    I think having separate loops for banks of channels is the wisest design decision you could have made for MM3. The story of MMX essentially revolves around the troubles that came out of the sheer number of marbles some parts had to be able to handle in a single thread. MM3 is going multi-threaded. As a software developer, I approve! 👍👍

  • @John_Weiss

    @John_Weiss

    6 ай бұрын

    Now he just needs to learn one of the most important tools we software developers have: "Most problems can be solved by adding another layer of indirection." 😉

  • @Generoman

    @Generoman

    6 ай бұрын

    Separate loops is not just multithreading. It also assures separation of concerns. One part of the whole should not affect another

  • @DaVoKanfr

    @DaVoKanfr

    6 ай бұрын

    ​@@GeneromanHe could use different marble color for each channel of the machine. If a marble drop on the floor, he just have to look at the color to find the source of the problem.

  • @sydneygorelick7484

    @sydneygorelick7484

    6 ай бұрын

    ​@@DaVoKanfrOooh that'd be really handy! It'd also keep him from having to somehow count how many are in each one to get loose marbles back to where they need to go to keep the number of marbles in each loop constant, just look at the colors and they're all back where they belong!

  • @ianbelletti6241

    @ianbelletti6241

    6 ай бұрын

    A fill gauge would be another option. If he has enough marbles in each lane it doesn't make much of a difference which lane he puts it in unless the particular lane is running below his low level fill mark.

  • @Gearjerk5
    @Gearjerk56 ай бұрын

    I noticed you didn't address an old enemy of the MMX: marble pressure. While it was primarily an issue for the gates, these divider designs look like they have the potential to operate differently when under load.

  • @karlvestklev

    @karlvestklev

    6 ай бұрын

    The load won't be as high in the new machine since he will use different lanes for different instruments.

  • @MrWhateverfits

    @MrWhateverfits

    6 ай бұрын

    @@karlvestklev unless he builds the machine with a large gently sloping feeder they will all have a load on them and will operate differently causeing him to yet again scrap it and start over.

  • @kiqrocha

    @kiqrocha

    6 ай бұрын

    ​@@karlvestklevthe instruments that are used the most (e.g. Hi hat) would have a higher load so yes I guess this is a valid point that should be addressed

  • @Wintergatan
    @Wintergatan6 ай бұрын

    Knights of the Divider i Call upon thee, ride forth and search the Holy Grail Marble Divider! Follow the trail of the Design Requirements into the deepest design spaces. Find me the Holy Grail Divider and your name shall be written into marble machine history forever! See details in the end of the video, do not email suggestions only send 10 second videos, including your credits on the video screen to the link below. Submit your 10 second video submission here: www.dropbox.com/request/pZO96wQ4I35eQkqZvIDz Regardless if we can solve the height dependency or not, i do think the 2D Y-split is the best option i am aware of. So much simpler and so much better than the solution on MMX, my current thoughts from all the info i have available today. Check out the videos from Mr Gonzonator: kzread.info/dash/bejne/c5p8sc6cgpa8o9I.html kzread.info/dash/bejne/rKGcqZaQZrLHptI.html Check Out the video from Jesse Roelfs: kzread.info/dash/bejne/i4th0KZ-d5W2cqQ.html

  • @dunk92

    @dunk92

    6 ай бұрын

    why do you need to divide at all? Couldn't you just make a whole path and lifting mechanism for each note instead of combining the marbles again.

  • @pacifico4999

    @pacifico4999

    6 ай бұрын

    Why not just go with the prototype by Rossero from the video "Engineering Basics: The Best Part Is No Part"? It was height-independent. Just cut it down to 4 lanes.

  • @blacksarlacc91

    @blacksarlacc91

    6 ай бұрын

    May I suggest to pin the comment? I nearly didn't scroll down far enough.

  • @jesseroelfs1788

    @jesseroelfs1788

    6 ай бұрын

    Cool to see this idea coming back here!

  • @scaredyfish

    @scaredyfish

    6 ай бұрын

    Could you explain the 2d requirement? I feel like that's not the actual requirement, that's an assumption based on another underlying requirement, but it's not clear exactly what.

  • @stephenmauthe7497
    @stephenmauthe74976 ай бұрын

    I love it when you incorporate music into your videos. Haven't seen that in a while and missed it sorely. You're a talented musician and it would be great to see more of that side again.

  • @briancampbell179
    @briancampbell1796 ай бұрын

    You can tell that Martin understands the engineering mindset when he knows that telling engineering types that a solution doesn't exist and that "you can't do it" is almost a guarantee that someone will do it and come up with a solution.

  • @beeble2003

    @beeble2003

    6 ай бұрын

    I don't think he understands the engineering mindset _at all._ That's the whole reason all his marble machines since the first one have failed.

  • @briancampbell179

    @briancampbell179

    6 ай бұрын

    @@beeble2003 , this only demonstrates that you don't understand the engineering mindset. When you are pushing the boundaries and doing something new, failure is always an option. Taking those failures and learning from them is at the core of the necessary mindset. The easiest thing in the world to do is just play safe and not stretch your abilities. If you are not failing, you are not trying hard enough. Also, your definition of success and failure is skewed. The success criteria for the original marble machine was its ability to play a tune. As his famous video showed, that low bar was met, regardless of what broke or how many marbles it threw on the floor. Martin was very clear that MMX was to be taken on tour and had to be used in live concerts. It had to be infinitely more reliable than the original and as his testing showed, not throwing any marbles on the floor was a deal breaker. MMX did not meet those far higher requirements even though it was far superior to its predecessor. Taking what he has learned and injecting it into the third version is admirable. To me, as an engineer myself, I was most concerned about his emphasis on the physical appearance of MMX over basic functionality. This was one of many lessons he has learned.

  • @beeble2003

    @beeble2003

    6 ай бұрын

    @@briancampbell179 "Taking those failures and learning from them is at the core of the necessary mindset." I don't think he's done that. His solution to "component X doesn't work" is always to try to redesign component X ad infinitum, without ever considering the bigger picture. As a result, he designs over-sensitive systems where everything has to work perfectly and every subsystem interacts with every other, in ways that are impossible to control. He seems to have no understanding of tolerances or isolation. "If you are not failing, you are not trying hard enough." Sorry, but that's trite nonsense. The goal is to get a working product. Obviously, some things don't work, but continual failure is an indication that the team isn't capable of achieving the goal. Either because the goal is impossible, or the team isn't talented enough to achieve it.

  • @briancampbell179

    @briancampbell179

    6 ай бұрын

    @@beeble2003 , that is the exact opposite of what he is doing. This very video starts with the problems of relying on such overly complex mechanisms and how he needs to make them more robust. He has gone from marble dividers with moving parts that were prone to jamming to a simple design that has no moving parts and demonstrated not to jam through experiment. I love his new approach of experiment and measurement. Yes, he builds multiple designs of an element, tests it, figures out what is going wrong, and improves on it. That's how you learn what works. If you think you can just sit down with a pen and paper and draw up something that works perfectly first time, you are a fool. Even with MMX, Martin was redesigning elements that weren't working and replacing them with simpler, more robust designs. Unfortunately, it was not modular in structure placing limits on how far he could go. While I'm sure letting MMX go was a heartbreaking decision, it was the correct one. If you class that as a failure, the fine, but it was only one. Nothing even close to the "continuous failure" you falsely claim. It is also worth noting that when Martin replaces an element in MMX, in the vast majority of cases, he replaced something that didn't work with something that did. One replacement for each element. Again, far from "continuous failure". He has never "redesign[ed] component X ad infinitum". Finally, the structure of the next Marble Machine is all about considering the bigger picture. His design philosophy is to use simple robust designs proven through experimentation in a modular structure that allows their replacement should he have to address an issue. I am confident that this "belt and braces" approach will almost guarantee success.

  • @KingOfAceZ1

    @KingOfAceZ1

    6 ай бұрын

    @@beeble2003Until recently, he had been redesigning components without considering the big picture, because he kept redesigning them to be fitted onto the existing machine, which had fundamental flaws that he had not considered the "big picture" for. It's clear that he has thought about the big picture now because he scrapped the previous machine entirely. Now, he's focusing on first principles and trying to design subcomponents that work well on their own, and can fit into a new larger vision. For example, his comment about using multiple marble divider loops instead of sharing one loop for everything. This vastly changes how he might design these. How is this not "considering the big picture"? The fact that you suggest something like "the team is not talented enough" as if *talent* is what is required for a team to be successful suggests you haven't done much real engineering or solving hard problems yourself. Your language sounds like that of some useless middle-management type who is more concerned about watching their own back and being "correct", then actually innovating or creating real value. Martins goal is not just a "working product", it's creating something that the world has never seen before. Something that people think is impossible, until it isn't. It's called innovation, and it's a process that requires a LOT of trial and error with a lot of ambiguity. Great engineers can handle that ambiguity. Ass-licking MBA's that get hired at slowly dying mega-corps cannot. I'm pretty sure you're not an engineer. Managing them does not count.

  • @ScribbleTAS
    @ScribbleTAS6 ай бұрын

    Ok we have seen these marble divider tests before right? But we can finally see at 14:20 that Martin screwed a ridge to the bottom of the wood board, so that the marbles don't fall to the floor or need to be caught in a container! That is already a step up in my book!

  • @qlum
    @qlum6 ай бұрын

    I personally think the height dependency issue is a major reliability concern. If, for example, due to stacking a longer marble path is a bit inconsistent, it could cause issues. If marbles have minor size differences it could cause issues and if the parts during their life just stretch / wear a little bit it could cause issues.

  • @mikewhiskey

    @mikewhiskey

    6 ай бұрын

    This. *Are* the marbles uniform in diameter? And I didn't even think of wear.

  • @teroj5034

    @teroj5034

    6 ай бұрын

    If he uses silicon or any other sound dampening material for marble paths then marble pressure can have major effect on marble position. Also wear and tear after 10 000 or 100 000 marbles will mean constant jams since different paths wear to different lengths and height is no longer exactly same.

  • @alihms

    @alihms

    6 ай бұрын

    This is where vibrations could be your friend. Attach a simple vibrator (ahem!) and he can go his merry way.

  • @5thearth

    @5thearth

    6 ай бұрын

    Assuming he's using mass-produced industrial ball bearings, the uniformity should be far in excess of what he needs. The tolerances are measured in thousandths of a millimeter.

  • @Shadow-uv4ex
    @Shadow-uv4ex6 ай бұрын

    How many more years is it going to take before he finally designs some kind of catch-pan below the tables he works on to catch falling marbles on a daily basis?

  • @TechnicalGamingChannel

    @TechnicalGamingChannel

    6 ай бұрын

    Just putting a fence around the edges of the table would keep all the marbles off the floor

  • @antiseth3964

    @antiseth3964

    6 ай бұрын

    I had this exact thought watching some of his PTSD flashbacks.

  • @bigbundle3223

    @bigbundle3223

    6 ай бұрын

    i don't think it bothers him

  • @thomasbecker9676

    @thomasbecker9676

    6 ай бұрын

    How many more years and iterations before he starts working on a marble machine?

  • @magmaguy

    @magmaguy

    6 ай бұрын

    Design? Buy $20 worth of gutters, a drill and 15 minutes and he will never have a marble roll off the table ever again edit: or even just do a snooker-style table where the edges are raised

  • @Torwals
    @Torwals6 ай бұрын

    I took a break from the wintergatan videos like a year or more ago and I cannot express the hillariousness of feeling like I came back to the exact same problem I left on just an x number of iterations down the line. Loove the work spirit! Keep it going!

  • @lukasweimann4548
    @lukasweimann45486 ай бұрын

    The best marble divider is no divider at all. You already said it, if each channel has its own closed loop, there is no need for a marble divider at all. It could solve a lot of issues like the marble hight. And it has a super high flowrate. For n channels just build a n-wide marble lift, and you are good to go.

  • @Zeratoxx_

    @Zeratoxx_

    6 ай бұрын

    There is a reason why dividers exist in life: it is too much to build one lane for every single channel. Sure, you can reduce dividers generally by increasing the number of channel lanes but I don't think you can completely eliminate them.

  • @caked3953

    @caked3953

    6 ай бұрын

    @@Zeratoxx_ To be honest, 38 lanes does not sound impossible

  • @quakxy_dukx

    @quakxy_dukx

    6 ай бұрын

    In the video, he said each instrument will have its own separate loop but each instrument has multiple marble gates. It’s not feasible to complete separate all the channels because it’s pretty much impossible to create separate catchments when they marbles are hitting almost the same spot on the same instrument. Martin did say he was splitting the marbles into four because there’s four channels on the snare.

  • @BigClyde138
    @BigClyde1386 ай бұрын

    I have nothing to add, but I can hear the collective "Challenge Accepted!" and cant wait to see what comes from it!

  • @RhynoD2
    @RhynoD26 ай бұрын

    The downside of giving every channel a dedicated marble route is that you can't "borrow" capacity from unused channels, which means all of your routes have to be able to handle the maximum possible throughput and you end up with wasted capacity when channels aren't being used. Although that may not be a significant problem, it means wasted energy to move parts that aren't carrying marbles and extra noise coming from parts that aren't contributing to making the music. Combining the channels means that when one channel isn't being used, that capacity is still being used by other channels. Having a large "reservoir" of marbles can allow for a song to use more than the maximum throughput of marbles *temporarily* (until the reservoir is empty). You could also add a secondary lift mechanism that only engages when the reservoir is approaching empty, although that's probably more complexity than it's worth. As always, I think Martin is struggling because he's unwilling to accept the limitations of his machine. He should be embracing those limitations because they are what make this a unique instrument. Instead of trying to make a machine that can play all possible music, Martin should build the machine first and then write music based on what the machine can do.

  • @LReBe7

    @LReBe7

    6 ай бұрын

    He has a creative vision for the machine and he shouldn't compromise on the music he wants the machine to make, the music he wants to make is not a stupid design requirement. He should only look at the most sane and simple way to achieve his vision. I do agree with your point that it might make sense to eliminate the marble dividers altogether by having a closed loop of marbles for every single channel. I guess some queueing theoreticians should weigh in.

  • @Mark_LaCroix

    @Mark_LaCroix

    6 ай бұрын

    Agreed. He keeps hyper-focusing on one design requirement to the point that 3 or 4 others start falling apart. Having multiple duplicated closed loops of marbles has got to be the worst choice he's made yet in this regard. What happened to simplicity? Reliability? Deduplication? Usability and maintenance? This is on top of things he's not even thought of yet, like the time it takes to load the machine before each performance on the world tour. He's now got to divide the marbles correctly between each loop. Will it be the same number for each? What's the error tolerance on that? Once he figures all this, he'll go back to the drawing board again and hyper-focus on that, forgetting all the things he cared about in this video I want him to succeed, which is why I can't stop watching, but it's so exhausting seeing him *not* learn the exact lessons he's told us about over and over.

  • @Minihood31770

    @Minihood31770

    6 ай бұрын

    But the problem with the single reservoir is how to divide the marbles to the instruments that are using notes, at the rate they are using notes. It's not practical to require that much throughput on a single divider without jams. More throughput = more marble speed = small imperfections causing big problems. Why do they all need to go through a single input to be divided? Because all other options require random distribution of marbles, which can cause lanes to run dry.

  • @RhynoD2

    @RhynoD2

    6 ай бұрын

    @@LReBe7 Re: the first point: That's how *all* instruments work, though. You can't force a snare drum to have a variable pitch so you write music that uses a timpani to vary the pitch and a snare for the snare sound. You can't force a trumpet to go as low as a tuba so if you need a low brass note you use a tuba because that's what it's for, and you use a trumpet for the high notes that a tuba can't do. There is such a variety of musical instruments in existence because no single instrument can do everything and musicians have to be cognizant of the limitations of the instrument they want to use. In this case, I respect Martin's vision but so many of his problems arise because he is unwilling to compromise the capabilities of the instrument because he wants his instrument to fit the music instead of fitting the music to his instrument. He keeps talking about designing from first principles and form from function, but he isn't applying that idea to his music, only to his machine. The first principle should be what the machine is realistically capable of and the form of the music should follow the function of the machine, not the other way around. Just like the form of music played on a saxophone follow the function of a saxophone, instead of trying to force the form of the saxophone to sound like the function of a guitar. Re: the second point: I'm arguing for the opposite, that he should limit the number of marble routes and combine many instrument channels into the same routes so he can more efficiently use space and energy to lift marbles. It would also reduce parts and probably reduce the number of moving parts. Although I'm no theoretician, I do know that studies for queues at stores invariably move faster when there is one line that separates into many checkouts instead of having a separate line for each checkout. When one checkout slows down, the whole line continues to move because it diverts to open lanes as needed. Of course, this is possible because humans sort themselves and don't jam. I think the best solution is a hybrid where the channels are grouped into routes based on how much flow they're expected to have. Instead of a route for each instrument, or one single route for all of them, have a few routes. I also think Martin should think more about where his "reservoir" of marbles is and how big it should be. The bigger the reservoir is, the less critical it is for the marble lift capacity to keep up. At the extreme, a huge box of marbles at the top could hold enough for an entire song and then you stop, refill, and play the next song. That's boring, of course, but the idea is that you don't need a 1:1 ratio between using marbles and lifting marbles at all times, you just need an *average* 1:1 ratio across the entire performance. Again, if we consider that the form of the music should follow the function of the machine, Martin could plan the performance to alternate between high-intensity music that uses more marbles than it lifts, depleting the reservoir, followed by a low-intensity song that lifts more marbles than it uses, refilling the reservoir. Separate routes means separate reservoirs.

  • @LReBe7

    @LReBe7

    6 ай бұрын

    @@RhynoD2 the entire point of making this machine is to push the boundaries of what music can be played in an entirely mechanical fashion. Of course he could limit his machine to basically be a preprogrammed carillon, but have you ever heard how sloppily a carillon plays? At some point, simplifying the design starts to chip away at the ambition of your project and it just becomes a stale rehash of something that already exists. Plus: Martin is in the prototyping phase and he is prototyping in a modular fashion. The lesson I am getting from this step in the process is: maybe try to eliminate the complexity and moving parts involved in aggregating and dividing the marbles. Yes, this would require some more parts and some more space, but if those parts are simpler to design and more reliable, that trade-off might be worth it.

  • @krzysztoffiodorowicz7816
    @krzysztoffiodorowicz78166 ай бұрын

    I feel anxious when Martin starts to adjust design to a single milimiter, completely omitting manufacturing and assembly tolerances... I wish he finally start to take that into account :)

  • @RicoTheNon-Mexican
    @RicoTheNon-Mexican6 ай бұрын

    I guess the marble machine will forever remain a pipe dream.

  • @LordDraikful
    @LordDraikful6 ай бұрын

    Every time you drop a thousand marbles on the floor, it's so painful, but I'm sorry to admit so funny. The sound of marbles hitting the floor is a dark, beautiful punchline. In any case, I really enjoyed this video - fascinating stuff.

  • @HappyCamper870
    @HappyCamper8706 ай бұрын

    The last design reminds me of how our arteries are routed through our body. The design is very organic. Interesting that this design has proved to be the best so far.

  • @morilamorila2825
    @morilamorila28256 ай бұрын

    ^you forgot an requirement: If Marbelpressure is high (Manny marbles pressure vrom above), the no marbel is alowed to jump out

  • @Belvedli

    @Belvedli

    6 ай бұрын

    Can easily be solved by having a cover on top (a closed tube). But the marblepressure might cause problems with the release gates. I can't remember if the current gate design is indepentend of marblepressure

  • @ericpotter7954

    @ericpotter7954

    6 ай бұрын

    IIRC, the current gate design still uses a type of escapement which works better with some pressure.

  • @ioannisgiannas9875

    @ioannisgiannas9875

    6 ай бұрын

    An?

  • @qlum

    @qlum

    6 ай бұрын

    @@Belvedli the cover in turn would leave more room for jams potentially, which would need to be tested.

  • @VWrijder77

    @VWrijder77

    6 ай бұрын

    Very important

  • @bongi6811
    @bongi68116 ай бұрын

    Great to see some real progress on solving one of the major issues of the MMX once and for all. I have to admit that I got kind of frustrated with so many videos about chasing timing perfection, even redesigning the entire power system for an improvement of at most a couple milliseconds of inaccuracy while there are way more important topics like the marble divider to work on. Because of this I was even happier to see you properly developing this, with strict requirements, possible compromises, quick prototyping and most importantly looking at other peoples ideas.

  • @herrnamenlos1238
    @herrnamenlos12386 ай бұрын

    The end of the video is so beautiful, I loved when you just played guitar next to the fireplace and told us to give you feedback. Keep up the good work, it is awesome!

  • @Gibster
    @Gibster6 ай бұрын

    One notable thing about the design from 3:20 that does not seem to be incorporated in your 10 iterations is the tapered sides of the marble channel. Your side walls come up to the widest part of the marble and are very constrained (greater than or equal to 1 marble radius in depth). It looks like the marble channels from 3:20 only come up about 1/4 the diameter (1/2 radius) of the marble. Perhaps the slope on the sides of the marble channels makes them harder to get stuck by allowing the marbles to (slightly) climb up the slope on the sides. There is definitely an argument about how this isn't keeping the marbles in "2d", but maybe that little bit of Z tolerance that what you need to make this work more consistently.

  • @louisdurand4567

    @louisdurand4567

    6 ай бұрын

    I think playing around with a 3D marble divider could be a key to success. Adding a third dimension to the marble divider might help solve the height sensitivity issue. For example, a shape like a tripod might help leaving more room for the marbles to fall in one of the three paths. Spheres pile up and arrange themselves better in 3D than in 2D.

  • @custos3249
    @custos32496 ай бұрын

    I suspect a lot of your problem is caused by the flat rolling surface because it allows the balls to roll in undesirable directions. You got close with the added bumps, but consider central v-groove channels.

  • @7head7metal7

    @7head7metal7

    6 ай бұрын

    If I remember correctly, he tested a v-groove channel before. It could cause the marbles to flow too slowly, since they have to rotate more often to clear the same distance.

  • @custos3249

    @custos3249

    6 ай бұрын

    @@7head7metal7 And he failed to consider all design options back then too. I get the vague feeling I'd commented that eons ago. Plus arguably, he's still using the groove concept but big enough and slightly differently shaped, it doesn't seem like it. The nub he added is in the right direction, but the separator is less important than creating a bias to either side.

  • @joeo6378
    @joeo63786 ай бұрын

    Flat bottom seems to be a real problem. The wooden version had a rounded bottom that kept things in line better. Also, I think having the marbles drop straight down introduces more problems. If you tilted each divider X degrees clockwise or counterwise it would bias the marbles to one side or the other.

  • @LaughingMan171

    @LaughingMan171

    6 ай бұрын

    I don't think a bias is a problem as long as that doesn't cause a jam since the goal is to fill wherever there's a hole to fill, not to divide evenly.

  • @joeo6378

    @joeo6378

    6 ай бұрын

    @@LaughingMan171 I agree, I am suggesting he introduce an intentional bias to one side so the marbles fall in a more predictable way (always to the left or right). As it is now, straight down with a chance to sometimes go left or right. If you introduce a bias, then you would be able to more easily predict that the marble will do every time.

  • @LaughingMan171

    @LaughingMan171

    6 ай бұрын

    Oh! I see what you're saying. There's an element of random behavior here that is reduced if you bias to one side. That's quite elegant

  • @weatherupstairs4814

    @weatherupstairs4814

    6 ай бұрын

    @@joeo6378 The problem with the MMX was that he had back-pressure problems controlling marble flow. The longer the transition between marble gates, the greater the increase in weight of individual marbles pressing into particular channels. This meant that the gates had to deal with variable pressure induced by bias because of canted valve flows. The variable pressure increased a feedback loop in the problem of variable flow, so that the chances of a jam on certain channels was worse. The marble gates had to be designed uniformly so that the marble drops onto the musical instruments was timed consistently with the tempo of the songs. However the marbles did not flow uniformly because the machine was dealing with recycling the marbles from previously played notes. So if you had a slow set of notes (like half-notes) and then an extremely fast set of notes (like 32nd-notes), the machine didn't have time to catch up.

  • @StefanBrodd
    @StefanBrodd6 ай бұрын

    Just love the flashbacks from when you "lost your marbles"! 😂

  • @nic6754
    @nic67546 ай бұрын

    Back to the old school style videos. Think I must've been watching for 6 years by now. Has it been that long. Thankyou Martin. Thankyou marble machine family ❤❤❤❤❤

  • @hexago-motion1454
    @hexago-motion14546 ай бұрын

    I'm sure you could improve the flow behavior of ALL dividers by adding a vibrator device to the marble divider assembly. It would make the marbles behave like they had effectively no friction between them and it could thereby potentially make one of the earlier versions (that clogged) shoot up to the top performers. Not sure if that is a feasable solution though. Really nice video, btw!

  • @NesiasvonWolfen

    @NesiasvonWolfen

    5 ай бұрын

    I was just about to comment that too, a vibrator with enough force should enable the marbles to "unstuck" themself unless its a permanent clog/jam. But then again they would add more complexity, just via the question "vibration in which direction".

  • @akaHarvesteR
    @akaHarvesteR6 ай бұрын

    How about using a flexible tube section for continuous marble path length adjustment? The tube can be laid out with S bends, so you can pull more or less of it in/out when laying it down, to find the perfect top-marble position without having to use discrete increments. Then when the top and bottom marbles are in the right place, you can cut the remaining bit of tube past the end gate ring joint.

  • @matheuspamplona1850
    @matheuspamplona18506 ай бұрын

    i love the fact that a great part of the viewers of this channel are basically a buch of top tier professionnals watching an artist do with an instrument what they do at their job for real life applications, better than the companies that hired them ever planned to do

  • @zarthus2623
    @zarthus26236 ай бұрын

    THANK YOU FOR WORKING SO HARD! I love seeing your videos when they come out! You inspire me to create! I look forward to the next design you come up with.

  • @FoxPurtill
    @FoxPurtill6 ай бұрын

    Suggest: Much like pinball machine... a peace sign shaped splitter (an upside down 'Y' that toggles each marble. To stop jams at the side that fills up... when a marble path gets close to full it is use marble pressure to push a pin/tab to block the 'Y' from turning... it will have to pop up whenever a marble passes over it, but that will help moderate the flow of the marble source. When a marble is used it will allow the 'Y' to use that path again. If both paths are full the 'Y' is blocked in the middle till either side is empty.... also, if source path is full, it can be gather to allow other more needy paths take the added load of excess marble.

  • @spyseefan975

    @spyseefan975

    6 ай бұрын

    this is literally that design with no moving parts

  • @benediktzwolfer4193
    @benediktzwolfer41936 ай бұрын

    Did you consider a vibrating mechanic? When you look how they separate stuff in production lines, they mostly use vibration. So you can have a compact design which can jam, but because of the vibration it will unjam immediately. Let me think of a design solution for that but maybe you can also figure something out ;) I'm thinking of something like a big box with X holes at the bottom for each outgoing channel. The box vibrates and the channels have short bit elastic tubes before they continue as solid pipes. This design would be very compact and would be 100% secure against any type of jam.

  • @benediktzwolfer4193

    @benediktzwolfer4193

    6 ай бұрын

    Could be a bit loud tho 😅

  • @xhivo97

    @xhivo97

    6 ай бұрын

    @@benediktzwolfer4193If it's hard silicone that is springy the movements of the marbles could be vibration enough and it should be quiet if not quieter.

  • @xepota

    @xepota

    6 ай бұрын

    Да, добавить вибрацию - хорошее решение. Амплитуда колебаний может быть совсем небольшой.

  • @jonathanschubert9052

    @jonathanschubert9052

    6 ай бұрын

    I like it, he's never going to go for it, though. He's gotta make his plywood space shuttle.

  • @lipvandip6480

    @lipvandip6480

    6 ай бұрын

    @@captainmufdyven9291 That sounds too straight forward and under engineered for him to ever take on

  • @whip8
    @whip86 ай бұрын

    The storytelling of this adventure is getting better always

  • @Pengochan
    @Pengochan6 ай бұрын

    You need another design requirement: decent tolerance to account for wear. Plastic will be worn off, joints will loosen a bit, springs become a wee bit less springy etc. So even if the parts are produced and montaged to the highest precision it will change over time and the divider should still work.

  • @cptfwiffo
    @cptfwiffo6 ай бұрын

    why not make a double release. You have a 'runway' or cache which can hold 10 marbles, and with every release from the marble gate, you allow one to go to the cache. Then you don't care how long your path is. There could be a lot of space in between...And the release to the cache can be related marble-triggered itself, i.e. if the cache has size 20, if the cache is too small, allow more to go into the cache.

  • @jonathanschubert9052

    @jonathanschubert9052

    6 ай бұрын

    Yeah. I think he screws himself by trying to have the machine run entire shows flawlessly. I think he would be better off just "topping off" the marble tracks every song. You have to change the programming wheel out anyway.

  • @conorstewart2214

    @conorstewart2214

    6 ай бұрын

    @@jonathanschubert9052 the problem with that is the number of marbles needed for each instrument for a song, it could easily be in the hundreds if not thousands of marbles per instrument, which if steel balls are used is a lot of weight and needs a lot of space to be stored, hence using less marbles but reusing them is probably a better option.

  • @Julia_and_the_City
    @Julia_and_the_City6 ай бұрын

    I have high hopes for seeing Jesse Roelfs' marble divider further developed... it looks like it might pre-empt a potential faillure state that this video did not test for: the pressure of marbles against eachother put pressure on the gates and that might break it. (Additionally, when using open channels, marbles may jump out; additionally, who is to say Y-split dividers work under higher pressures). In addition it looks like there's fewer marbles knocking into eachother which should decrease noise.

  • @John_Weiss

    @John_Weiss

    6 ай бұрын

    Having separate, dedicated marble-paths for each instrument will also reduce the pressure, by reducing the sheer number of marbles in the path.

  • @DrewLind_
    @DrewLind_6 ай бұрын

    Every video needs a fireside chat from Martin like this one!

  • @TemplorKnight
    @TemplorKnight6 ай бұрын

    To be honest your videos are always great to watch and its fun to see the character design with the ptsd and the joy of progress

  • @Aerotactics
    @Aerotactics6 ай бұрын

    Since the machine will have separate tracks (drums, bass, etc.), you should probably design each divider so that it works perfectly for the track it is build for. Modularizing the splitter works great if this is going to be a commercial part for many use cases, but in the end it's being designed for a single machine and unique for each track. I think instead of using inserts (like the wooden ones) you should prototype with the printed ones, but for the final part, it should be printed as a single piece with all the extensions built-in.

  • @joekoster2855
    @joekoster28556 ай бұрын

    MARBLES! So happy to see our spherical friends again. Side note: Can we call the third machine the MMM? Musical Marble Machine?

  • @DonnyTheNerdfighter
    @DonnyTheNerdfighter6 ай бұрын

    I had no idea how much I missed this channel until today.

  • @That1Knife
    @That1Knife6 ай бұрын

    Finding the holy grail of anything is amazing... This is awesome

  • @alttabby3633

    @alttabby3633

    6 ай бұрын

    Of course the story of finding the holy grail is a parable about our hubris in seeking the unobtainable.

  • @harmonic5107

    @harmonic5107

    6 ай бұрын

    ​@@alttabby3633surprisingly apt description of the engineering of the marble machine nowadays

  • @thomasbecker9676

    @thomasbecker9676

    6 ай бұрын

    @@alttabby3633 Shhh, don't stir up the marble cult.

  • @benjaminshropshire2900
    @benjaminshropshire29006 ай бұрын

    The version #3 looks a lot like double-stack, single-feed pistol magazine running in reverse. If you are still looking into things, that would be a good source of mature tech relating to feeding "round things" to pull from. (There are even some example of "quad stack" magazine that might be worth looking into.)

  • @williamflinchbaugh6478
    @williamflinchbaugh64786 ай бұрын

    I absolutely love these prototyping videos, you're definitely on the right track!!!

  • @AdmiralSenn
    @AdmiralSenn6 ай бұрын

    This is the most encouraging video on MM3 so far. I think for this part, you've nailed the balance between seeking perfection and realistic requirements. Looking forward to seeing where you go with this!

  • @null090909
    @null0909096 ай бұрын

    50% of my job is to repeat that no perfect solution exists. We only have perfect solutions that don't exist and imperfect solution that exist. Between these two, the second is far superior.

  • @Otakutaru
    @Otakutaru6 ай бұрын

    You could try to use a marble reservoir on top from which all the marble lanes come out from, no tree splitting, nor height issues, probably. As for the jamming... use a wiggler or shifter powered by the crankshaft

  • @levilukeskytrekker
    @levilukeskytrekker6 ай бұрын

    This was a lovely video, Martin! You did some really great iteration, found a sound solution, and there you were. Accepting that perfection is a dream, rather than a design goal, was a lovely note (ha) to end on. And I always love when you bust out the guitar.

  • @omayoperations8423
    @omayoperations84236 ай бұрын

    As someone who has been watching since the first marble machine, it's been great watching so many optimizations and improvements.

  • @pielord33321
    @pielord333216 ай бұрын

    You know, in the very beginning of the new series I was worried. Martin seemed so focused on getting inhuman levels of precision out of this thing, still set on a certain power input and whatnot, that it felt like we were headed for another MMX situation. Every video since then has made me more and more confident that this machine will actually work. "I'm just going to accept that I cannot solve it (the marble height issue)" is one of the most reassuring sentences ever uttered.

  • @ajsindri2
    @ajsindri26 ай бұрын

    Just for fun, I'd love to see how many levels the tree divider could handle. If you could make it to 7 levels, that would be divide by 128. I wonder how the design for the first divider would have to change compared to the final level. After dialing in reliability, another goal would be maximizing flow rate. Love this project, so inspiring!

  • @franz6595
    @franz65956 ай бұрын

    Every time I watch one of your videos I learn something new. Thanks so much for providing this to all of us :D

  • @gingertimelord9334
    @gingertimelord93346 ай бұрын

    I've been watching since the first machine. It helped get me interested in design and engineering. Now Im going to college for computer engineering. Thanks for sharing your journey, these videos are all so good. I love the recent trend of extreme deep dives into seemingly simple mechanics. Thanks man

  • @MR-pt7ou
    @MR-pt7ou6 ай бұрын

    14:37 are we just going to pretend that we didn't see that gap in the marbles at the top?

  • @Albrae
    @Albrae6 ай бұрын

    I think you should include the Marble Gate in the design, so it is normed to the DIvider. Alternativly you could douple Gate it

  • @artgoat
    @artgoat6 ай бұрын

    The fascinating thing is that you're striving to make this more reliable than almost any other instrument on stage. Guitar strings break and require frequent tuning, sequencers glitch (thus the "all notes off panic button"), woodwinds and brass have condensation issues that stop them dead without player intervention. Sax and clarinet reeds crack and pads and corks fail. Ian Anderson often mentioned the stack of flutes he had waiting for repair. But here is the Marble Machine, more complex than any of them, playing millions of notes without a single mistake, jam, or marble lost. It's wild.

  • @ScaldingCoffeeCup
    @ScaldingCoffeeCup5 ай бұрын

    It's so satisfying to see all those marbles moving flawlessly through dividers. Those marbles will be my ASMR today

  • @quadmasterXLII
    @quadmasterXLII6 ай бұрын

    A divide by N marble divider, followed by "dump excess marbles" gates on each path that let the excess back to the bottom

  • @Tephr1te

    @Tephr1te

    6 ай бұрын

    this doesn't meet the requirement for marble flow rate since you are "discarding" at least half of the marbles

  • @Minihood31770

    @Minihood31770

    6 ай бұрын

    So in that case each gate needs a small reservoir of its own to store up marbles for fast playing. This was the design on the MMX. E.g. I have 4 gates, each with a reservoir that can hold 10 marbles. The first is empty, the other three are full. If I have 20 marbles entering this system, then the first run through, 5 marbles go into the empty path, and 15 get cycled back. Then of the 15, 3 or 4 go into the empty track, and so on. It won't provide marbles to each track at the rate each track is consuming them, too many get wasted on each go round.

  • @quadmasterXLII

    @quadmasterXLII

    6 ай бұрын

    It's true that my proposed design requires extra marble lift capacity- but marble lift capacity is cheap, and a jammed divider is very very expensive.

  • @STAG162
    @STAG1626 ай бұрын

    my absolute favourite fail 2:46 gets a laugh each time. 😆

  • @thingswelike

    @thingswelike

    6 ай бұрын

    I can never laugh at it - only despair.

  • @craftedbyorre

    @craftedbyorre

    6 ай бұрын

    It’s the double whammy that makes it perfect 😌👌

  • @garetkonigsfeld2
    @garetkonigsfeld26 ай бұрын

    When you knocked over the marble holder. I could feel my heart speed up and my anxiety go up. I can only imagine what you felt.

  • @genius1a
    @genius1a6 ай бұрын

    I love this Divider priciple review for its great built in simplicity (for us the viewers, of course), but what really got me, was the outtro ... doing the text and the background music in a one take, one person shot is surprising in the best way possible! Along with the excellent choice, timing and nicely done dynamic camera. Thank you for doing another great step in direction of the new marble machine and sharing the thinking process that ran into the design principle!

  • @trevdak
    @trevdak6 ай бұрын

    Stop dividing marbles! Marbles are by their nature against flowing, and any time you divide marbles you have to combine them again. Almost every unsolved major issue you had with Marble Machine X was combining marbles, and you will continue to bang your head against the wall with this. You need a single track for each instrument. You need to keep marbles linear. That might seem more complex, but it will simplify the biggest issue you have had since the start. You can perfect a single track before moving on to the next, and never have to worry about dividing or combining again.

  • @Mark_LaCroix

    @Mark_LaCroix

    6 ай бұрын

    That's fine if he wants to build 32 marble machines.

  • @luksch154

    @luksch154

    6 ай бұрын

    How do you want to fit hundreds of separate lanes??

  • @trevdak

    @trevdak

    6 ай бұрын

    @@luksch154 It wouldn't be 100, it would be the same number of lanes as he has marble gates. He's already got this many lanes at the top, he just needs to have that many lanes the whole way around. I think the most complex part would be lifting them back up. He could do this by integrating the programming wheel with the marble lift, which would make sense, because a pin on the wheel also corresponds with a marble dropping down, it should correspond with a marble being lifted back up.

  • @trevdak

    @trevdak

    6 ай бұрын

    @@Mark_LaCroix That's more or less exactly what I'm proposing.Of course, they'll share the same power source and programming wheel, and they'll be very very close to one another to appear as one machine, but it will drastically simplify the work he needs to do: Each instrument can be adjusted and fine-tuned individually. Adding more instruments no longer affects all other instruments.The only limitations become the amount of friction each additional lift and gate adds to the system, and the weight of the marbles he needs to lift, and the width of his programming wheel. The best marble divider is no marble divider. Make your requirements less dumb. H'es spending all this time trying to figure out how to combine and split up channels, but there is absolutely no need to do that.

  • @Mark_LaCroix

    @Mark_LaCroix

    6 ай бұрын

    @@trevdak This will not make it more simple, it will make it way more complex, require more parts, and have more failure points.

  • @cornishkap5848
    @cornishkap58486 ай бұрын

    early gang

  • @LugborG
    @LugborG6 ай бұрын

    Having some experience with model trains, I’d suggest running a strip of cork between the printed channels and the plywood backing. It’ll reduce a lot of the noise you’re getting from the marbles rolling.

  • @anttitenhunen4725
    @anttitenhunen47256 ай бұрын

    That ending was so nice and warm :) Keep up the great work Martin, you have improved so much!

  • @davidgomez2101
    @davidgomez21016 ай бұрын

    First!

  • @Northwest3dDesign
    @Northwest3dDesign6 ай бұрын

    i love your machines and way of teaching Wintergatan. it makes it super simple to understand.

  • @MarkkuS
    @MarkkuS6 ай бұрын

    Ok, after a few years of not watching these, I think I ready for more.😅

  • @tuzden
    @tuzden6 ай бұрын

    I don't think I'm the only one but what makes the sound of the marble machine so special is hearing the machine and marbles clacking behind on the music it plays, perhaps a little bit of the noise of the machine and marbles isn't a bad thing

  • @AllenKnutson

    @AllenKnutson

    6 ай бұрын

    Imagine the concert starting with the machine clacking away into its own microphone, no music, and as the music comes in the clacking slowly fades out.

  • @inlinesounddesign183
    @inlinesounddesign1836 ай бұрын

    I feel like having a physics simulation and automated test cases for your requirements would help immensely with your design process. You'd be able to test so many different initial timing and position configurations at once and you'd only have to plug in your 3d model and define where the inputs and outputs are. Your tests would automatically be consistent and you could add metrics retroactively and re-run the tests. Of course the simulation wouldn't be 100% accurate but you could always verify "winning" desings in a real-world test stage.

  • @daskes123
    @daskes1236 ай бұрын

    Love this - still got my MMX poster hanging on the wall over my PC. You are inspiring me, Martin.

  • @dean3184
    @dean31846 ай бұрын

    Ohhhh, Martin has awoken the mighty marble marble beast and it needs to be slain. I sooo cant wait to see what people come up with. Martin is so freaking impressive and a great musician turned industrial designer. Lets go community! Rock this challenge!!

  • @Vendavalez
    @Vendavalez6 ай бұрын

    Something that I don’t know if it would be a factor or not is sensitivity to the angle relative to the floor of the part. During original assembly it may be possible to get everything to work perfectly, but preparing for a concert it may be difficult to place the machine exactly level with how it was originally assembled. I don’t have the knowledge or the ability to test how big of a factor this could possibly be, but I would argue that for a design to be considered robust it should not be sensitive to how level the machine is.

  • @maxvilocity
    @maxvilocity6 ай бұрын

    New videos with Martin always make me smile :)

  • @rosk860
    @rosk8606 ай бұрын

    Damn, i didn't know you had a YT channel covering all the engineering aspect of the machine i discovered nearly a decade ago. Frankly i had very low interest in marble fluid mechanic, but i am always amazed by passionate people sharing their passion, thanks a lot !

  • @captainkurts
    @captainkurts6 ай бұрын

    Sorry but... what an awesome advert to get suggestions -- a guiding template for others! I'm just learning about Wintergatan and I'm a huge fan already. But coming from the engineering/programming world, I also love his approach to this journey! :D

  • @malikware4786
    @malikware47866 ай бұрын

    The splitting of marbles into different streams for different instruments is genius, color coding them would be cool as well!

  • @sparkasaurusdonna
    @sparkasaurusdonna6 ай бұрын

    The perfect marble divider looks like some kind of mystical symbol designating freedom from chaos.

  • @benrodir2
    @benrodir26 ай бұрын

    bro when you tipped over the divider and all the balls fell to the floor I felt that in my soul. Love the videos, subb'd and liked!

  • @anotherlonelychannel2076
    @anotherlonelychannel20766 ай бұрын

    Dear Mr. author, we are grateful for your wonderful creation

  • @thistemba
    @thistemba6 ай бұрын

    Loving the chill vibes. We're on your side!

  • @EvanVanderStoep
    @EvanVanderStoep6 ай бұрын

    The explanation and diagrams at 4:50 were absolutely amazing! You really can explain stuff well Martin!

  • @Train115
    @Train1156 ай бұрын

    Strive for something that works, perfection you seek is unobtainable

  • @TheCebulon
    @TheCebulon6 ай бұрын

    Who else has flashbacks? I hoped not to go into this rabbit hole wver again. But here we are!?

  • @Jakob127
    @Jakob1276 ай бұрын

    I really like the bistable mechanism from the beginning, it looks really cool, and it looks like it works without any marble hight requirement

  • @Doragon613
    @Doragon6136 ай бұрын

    I would highly recommend trying to modulate it. where there is some stopper at the end of each split that will keep the marbles in position until the one below it drops. that way by every gate the lengths are set. (I would try some sort of tab the marbles roll over. like when there is a marble at the "top" of the chute below it will block off the top of the chute so that no marble can leave the one above.) this should fix the length fiddling issue. (I think) This way, you don't need separate 2 split gates and 4 split gates, all the gates are 2s, there is a flapper at the bottom (or top of next) that stops the marble from falling if there isn't enough space to fall cleanly, and no fiddling. keeping the 4 split gate might be good for space considerations though. I hope you are planning on making the marble tubes a cover in some way, so that the marbles can't fall out the front of the dividers in the front. I looked really frustrating when all the marbles fell out, and this seems like a good way to fix it. silicone might be soft enough to mess with the consistency, but hopefully would work. Maybe if its too flimsy add a hard plastic backing? I'd say felt within the dividers, but that would be hard to print, and might mess with consistency. I'd still try it though. double sided foam mounting tape have a bit of cushion to them (I think that is what I'm thinking of), so that might cushion the divider from the plyboard, which hopefully would cut down on the plyboards sound amplification.

  • @3Canibus
    @3Canibus6 ай бұрын

    One step forward at a time! Inspiring and a beautiful this journey has been so far for us all. Thank you, for everything you are doing!

  • @Vaxtin
    @Vaxtin6 ай бұрын

    I havent seen this channel in a long while but glad you're still pushing forward with these things. That initial Machine was a spectacle. I havent seen this channel in a long while but glad you're still pushing forward with these things. That initial Machine was a spectacle. Wouldn't faint rounded divot within the marble track keep them from shifting and getting jammed? Like a very very shallow "uu" shape. - Never mind, it was touched on later in the video.

  • @FernandoDalMoro
    @FernandoDalMoro6 ай бұрын

    🤣😂🤣 the music at the end.. chef's kiss.. haha

  • @disposable157
    @disposable1576 ай бұрын

    I think Martin was onto something with design six. What he's done with the single lane design is create something which IMMEDIATELY fails if the system shifts a little bit. Like... The wiggle lanes are inherently bad, because they're an attempt to combat tiny mechanical tolerances, when you should be trying to create a system where it doesn't HAVE to be that precise. I think if he'd iterated on six rather than just throwing the idea away he'd have done better. Have it so the single lane enters a widening channel, and the channel has two grooves which get gradually more pronounced, and a V divider in the middle gradually rises, so the marbles are teased into each lane, rather than FORCED as in Martin's design. Maybe? I don't know, I'm not an engineer

  • @jacobhholt
    @jacobhholt6 ай бұрын

    What you're making is a perpetual water fountain but with metal marbles. If you made a machine that could rain down marbles consecutively on all channels, with no stops, that'll be the jackpot. I can imagine a hopper at the top with exactly all the marbles needed to play what you needed to play. Then, know how many marbles are needed for each individual element in the composition of the song. I can envision for one element, the hopper at the top loses a particular weight from its hopper and after losing all its marbles, below the machine, the weight increases after each conservative drop of a marble. When it achieves a weight limit at the bottom, it triggers a seesaw pulley to move the basket from the bottom to the top, trading places and reloading. A counter weight would pull the empty basket down and raise the newly filled basket from below to the top. What we need during this switching is little rails switching over simultaneously, while baskets trade places, to pivot in a new direction for the marbles to fill. No longer filling the left side of the bottom catcher but now the right side. Once the weight exceeds the limit in the catcher it repeats the cycle. I can just see all this running on pulleys and counter weights. Gravity POWER!

  • @MSI2k
    @MSI2k6 ай бұрын

    What an outro, man. You're one hell of a creative dude

  • @williamflinchbaugh6478
    @williamflinchbaugh64786 ай бұрын

    I definitely think you're on the right track by making separate tracks for each individual instrument. By splitting into smaller tracks, you'll have a much easier time creating robust solutions.

  • @jercarpenter2398
    @jercarpenter23986 ай бұрын

    The song you're playing there at the end is so very close to Josh Garrels & Josh White's "Enclosed by You", and is absolutely beautiful.

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