My Video Started a Healer Strike in Final Fantasy XIV

Ойындар

The video of Xeno clearing the FFXIV Dawntrail Media Tour dungeon with no healer in the party has sparked anger in the community and now the healers are going on strike.
The video that started everything: • Xeno Tanks the Dawntra...
Article featured in the video: www.thegamer.com/final-fantas...
Official Forum Post: forum.square-enix.com/ffxiv/t...
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#Xeno #FFXIV #dawntrail
Channel Editor: Leo Coman (Discord: leo.coman)
Outro song: Sirius Beat - The Chosen
Link: • Epic Fantasy Music | F...
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Пікірлер: 1 800

  • @GEMINIVice1
    @GEMINIVice110 күн бұрын

    *YoshiP when seeing all this ‘outrage’* “….I knew we shouldn’t have invited that mofo to the media tour”

  • @fionamb83

    @fionamb83

    10 күн бұрын

    You know well if he made dungeons harder they'd all be whinging, because I had a look at their lodestones and gear and well.... Crafted weapons? I don't even think they did an extreme, let alone savage. And they're talking about healers only being needed in Ultimate

  • @wyred

    @wyred

    10 күн бұрын

    Nah, they were crying even before that in the official forums.

  • @wyred

    @wyred

    10 күн бұрын

    ​@@fionamb83crafted weapons is especially funny because you can get the best weapons right now in the game without doing any harder content. You only need to do the quest line and collect enough of the stones you get from doing roulette.

  • @Elyakel

    @Elyakel

    10 күн бұрын

    ​@@wyredSadly you're right Hope the relics will be better in DT

  • @lindaa9005

    @lindaa9005

    10 күн бұрын

    @@fionamb83 you're missing a large point of the discussion. the point being that no matter how much people talk about Savage and Ultimate content, it's only a minority of the player base that does that content, We can argue about the exact percent (25 or so), however everyone runs dungeons, there's field content, Extremes, etc- a lot of healers aren't having fun in that content, the healer design really suffers in that content. Other jobs don't suffer at all to the same degree.

  • @mrdarkstar3756
    @mrdarkstar375610 күн бұрын

    Yoshi P in perfect English "Who invited this man to Media Tour?"

  • @alloounou6900

    @alloounou6900

    8 күн бұрын

    Yoshi P leans heavily into the microphone and perfectly says, "nightmare" for the second time.

  • @Adu767
    @Adu76710 күн бұрын

    I play healer very frequently during dungeons, and sometimes I end up with a warrior who doesn't know you can do this, and when they almost die I think to myself "What the hell, now I have to do my job"

  • @ashleymcmillan3379

    @ashleymcmillan3379

    10 күн бұрын

    A healer should be pushing their mp on heals. Arguably if they buff potency of DPS jobs and leave healers untouched, increase damage output from bosses and mobs. And make healing a bit snappier it's be nice.

  • @Nyxesgaming

    @Nyxesgaming

    10 күн бұрын

    I love when a tank dies in a dungeon and asks what happened? I'm like don't you have an I can't die button? They always get mad. Ppl seem to forget jobs have useful buttons outside of damage buttons.

  • @Spectacular_Insanity

    @Spectacular_Insanity

    10 күн бұрын

    @@ashleymcmillan3379 Nah. As long as my teammates are out of one-hit range, they're fine.

  • @themorbidkid187

    @themorbidkid187

    10 күн бұрын

    @@Nyxesgaming Right? Imagine using your kit for what it was intended for lmao. I have seen SO many ppl just not use half their kit over the years. I understand if the ability is trash, but never understood why tanks refuse to use Holmgang, Hollowed...ect. in a dungeon setting.

  • @MrXxsnipesXx

    @MrXxsnipesXx

    10 күн бұрын

    ​@@Nyxesgamingas someone who plays tank but plays the game fairly casually yeah sometimes i'll die so maybe healing isnt in the best place but am still thankful to all you healers out there and will always commend you haha

  • @Incbuba
    @Incbuba10 күн бұрын

    I can say that healers are still critically important considering the tanks I run into in duty finder

  • @NuchiAsaki

    @NuchiAsaki

    10 күн бұрын

    I keep running into DPS that are constantly trying to lick all of the orange juice off the floor too.

  • @randomstuff773

    @randomstuff773

    10 күн бұрын

    I told a buddy complaining the other night that the people debuff is alive and well in duty finder. I get it every time I queue as a healer.

  • @katherinejanke7837

    @katherinejanke7837

    10 күн бұрын

    so many times as the healer im doing way too much healing and not enough damage because most tanks are not like him

  • @randomstuff773

    @randomstuff773

    10 күн бұрын

    @@katherinejanke7837 Unfortunately quite a few DF tanks believe cooldowns are strictly for tankbusters...if that.

  • @jacobtridef48

    @jacobtridef48

    10 күн бұрын

    true. tbh most average tank player in duty finder suuuucks. they either dont mit, or do terrible aggro managment jobs. and this is coming from a someone who is a tank main.

  • @lucianlopez6537
    @lucianlopez653710 күн бұрын

    As one of the healers that wont be in strike I be enjoying my less that 1 second queus

  • @biggestboss

    @biggestboss

    10 күн бұрын

    I'm scabbing the shit out of the strike, gonna take any quick queue I can when I'm MSQ'ing on Dynamis

  • @Mydia_Rahz

    @Mydia_Rahz

    10 күн бұрын

    The joys of healer ques is so nice, and I won't be in the strike either. Going to enjoy some of that "healer in need fun"

  • @audreyplush

    @audreyplush

    10 күн бұрын

    as one of the non healers i will be enjoying the extra DPS in my 3 DPS 1 WAR parties

  • @Frostbyte115

    @Frostbyte115

    10 күн бұрын

    I don't see the point in the strike. As someone who played SB I know where I'll have my fun and it'll be 4 weeks after DT release in Savage

  • @Ederick1936

    @Ederick1936

    10 күн бұрын

    yuuuuuuup! I get to: 1. play the most braindead DPS rotation in the game (for when i don't want to stress about it) 2. ignore, for the most part, my primary responsibility in the group 3. Queues on swiftcast 24/7 Thanks healer strike!

  • @muovikallo
    @muovikallo10 күн бұрын

    Excellent removal of the healer role my liege

  • @Quantum_Bluntz

    @Quantum_Bluntz

    10 күн бұрын

    Hey! >:/

  • @Dorunek

    @Dorunek

    10 күн бұрын

    HEALER ROLE SUCCESSFULLY REMOVED MY LIEGE

  • @peytonalexander5300

    @peytonalexander5300

    10 күн бұрын

    Tanks are now the undisputed gods and masters of party-based content, praise be

  • @TheLogan1156

    @TheLogan1156

    10 күн бұрын

    @@peytonalexander5300 Now? We've had all-tank clears of UCOB since at least Shadowbringers.

  • @JellalFernandes1991

    @JellalFernandes1991

    10 күн бұрын

    Lol this must be a joke 😂

  • @Brawneteer
    @Brawneteer8 күн бұрын

    People don't seem to realize that you also don't technically need a Tank if you have a Healer. DPS can survive tankbusters and small groups of mobs with healer support. You also don't need DPS if you don't mind everything taking 3 times as long. Better yet, the people getting upset about this don't technically need anything since they can just stop playing the game and let the already instant healer queues become even more instant.

  • @portiabartel

    @portiabartel

    8 күн бұрын

    As a WHM main, the amount of times I've had a tank leave for DC for one reason or another, and the way I was like "let's just go we're fine" and clear the dungeon...................just lol

  • @Andrenden

    @Andrenden

    8 күн бұрын

    The real issue is that your healer and DPS group had to slow down a bit but the tank and DPS groups only speed up. Things die faster because of more DPS so less healing would even be needed in the first place on top of the wild stance they took to give tanks such sustainability and can even adapt that to be party wide (Remember, Shake it off was once just an Esuna you could use to “shake it off”). Game direction is telling you healers are the weak link and it pisses people off.

  • @portiabartel

    @portiabartel

    7 күн бұрын

    @@Andrenden 1. Only an issue with dungeons anyway, and who really cares about casual content. 2. The absence of a tank would barely make a timing difference because it would still be *3 DPS* in the imaginary scenario. 3. Tank+DPS group requires everyone to perform perfectly with no mistakes because a mistake likely leads to death and a dead dps does no dps. A healer+dps group just requires a good healer 4. Honestly none of my points really matter because again. Casual content. People who care so much need to calm down. People have been telling me my class is "dead" for 8 years. Y'all just play the f*ing game on whatever class is most fun to you. It's not that deep.

  • @Andrenden

    @Andrenden

    7 күн бұрын

    @@portiabartel most of the playerbase is casual. How did you already become an idiot from step 1? FF14 literally needs the casuals. If healers stop queuing in duty finder then casual experience is the one that suffers. The casuals aren’t using party finder. If casuals play experience starts to suffer that’s when changes get made, it’s a big part of the reason game direction trended this way in the first place. It wasn’t for the hardcore raiders, it was for the casuals. That said, they’ve obviously gone too far and the casuals are still just maining DPS classes anyway. Even in harder content, healers are always the shortage. During the Endwalker series healers are the ones who were dropping out because they decided the healing was too much. This isn’t some secret either, this is known. When casual play experience is impacted enough that’s when the game will change. Because it’s either that or the casuals stop subbing to the experience that is terrible for them and SquareEnix doesn’t want that.

  • @shizachan8421

    @shizachan8421

    6 күн бұрын

    @@portiabartel You would lose out on alot of healer dps because of the increased healing required, while a tank does not lose any dps running without a healer.

  • @imrobert3
    @imrobert310 күн бұрын

    not only can you do dungeons without a healer, you can also do it without a tank... i literally have a video on my channel of a no tank expert roulette from stormblood, its not something new... dungeons aren't meant to be hard, they are story progression pieces

  • @SubduedRadical

    @SubduedRadical

    9 күн бұрын

    When it was the top game dungeon, I ran Lapis Manalis with a PF I made to test something out. We ran 4 tanks, then 4 healers, then 4 DPS. All clears. The hardest was the 4 DPS since agro management was a pita and the RDM basically had to be a healer, but it still worked. Without RDM you could maybe still do it, but would have to do single pulls unless you abjectly overgeared the content and had 99 parse Ultimate raiders as your 4 DPSers.

  • @Verathos

    @Verathos

    8 күн бұрын

    I did a 4 man BLM run of expert roulette back in Stormblood. Still surprised we managed to finish the dungeon lol. Lots of deaths and over an hour, but we did it.

  • @Pandaxtor

    @Pandaxtor

    5 күн бұрын

    I manage to do expert roulette with 4 healers. We easily cleared out W2W, putting us probably 2nd place compare to BLU W2W. Our boss kill time is pretty low though.

  • @lovroxyz3119

    @lovroxyz3119

    5 күн бұрын

    yea can confirm, had a dungeon run where tank left literaly after first pack of mobs, we re-q'd and didnt get a new tank till the last boss, i half deacently tanked it as a ninja

  • @at0micl0bster

    @at0micl0bster

    5 күн бұрын

    boring design... at least the bots get through?

  • @Topazzzzzz
    @Topazzzzzz10 күн бұрын

    No healers in the queue? oh no guess i'll just. use the trust system specifically made to counteract this sort of issue.

  • @NatiiixLP

    @NatiiixLP

    10 күн бұрын

    Just use the GC Squadron system, lmao, imagine...

  • @elixxon

    @elixxon

    10 күн бұрын

    ​@@NatiiixLP It's a strike for DT content. They have no power over the domain of the onmipresent Sprouts.

  • @saninorochimaru2

    @saninorochimaru2

    10 күн бұрын

    Us scabs gotchu mate

  • @Nyxesgaming

    @Nyxesgaming

    10 күн бұрын

    I rather play healer and get insta q than play with NPCs. Even tho the odds are the randoms will play worse than npcs but at least it's more fun seeing ppl mess up.

  • @zz394

    @zz394

    10 күн бұрын

    worry not sir, I will queue as healer for the lightning fast queue time!

  • @Xaytan
    @Xaytan9 күн бұрын

    Its really hard to balance around the fact that healers swing between really really easy if your teammates are good and ass-clenchingly difficult if they aren't. You can run a dungeon with no healer and then turn around and have to drag a group kicking and screaming to the finish line the very next instance, depending on how your luck goes.

  • @Oneofthecoments

    @Oneofthecoments

    3 күн бұрын

    I don’t wanna speak negatively about anyones skill here. But, I don’t even main healers I main tank and I can’t think of a single dungeon scenario where I have found it challenging to heal even with a party of complete zombies... If you want to say that healing can be stressful in savage content, sure I think it can be. Dungeons are basically an auto-win scenario in FFXIV and the game shouldn’t be balanced around them.

  • @Xaytan

    @Xaytan

    3 күн бұрын

    @@Oneofthecoments Nobody is actually being challenged by dungeons, except the most casual of casuals. But even there a tank who doesn't mitigate and refuses to move out of AoEs will involve significantly more from the healer than one who is playing well. In terms of casual content, instances like Dun Scaith and Paradigm's Breach can end up being squarely carried on the healer's shoulders if the rest of the group eats enough paste. Groups wipe on Diabolos sometimes. Even in extreme and savage content the difficulty of healing can swing wildly depending on how good the rest of the group is about using their personals and group mitigation. Harrowing Hells in week 1 gear...

  • @Oneofthecoments

    @Oneofthecoments

    3 күн бұрын

    @@Xaytan I mean yeah but savage content can swing for everyone, that’s part of it. I believe the comment said something like “difficulty of healing dungeons can swing” implying dungeons were challenging as a healer. I just disagree personally is all. 😃

  • @Xaytan

    @Xaytan

    3 күн бұрын

    @@Oneofthecoments No, it said the difficulty of healers in general.

  • @illuminatenorden5408
    @illuminatenorden54083 күн бұрын

    "If you want to attack, just play DPS" Well, I play healer to heal ... and I have NOTHING to heal so how does this work ?

  • @Tonsofcraft
    @Tonsofcraft10 күн бұрын

    For me, as a healer main, the role has been miserable for a while now. It comes down to casting 1 button and applying a dot every once a while, combine that with running expert roulettes with the same 2 dungeons that can be done with your eyes closed, it's just boring and I don't even get to use a fraction of my kit. I just want damage intake to be higher and couple of extra DPS spells. I WANT to sacrifice DPS for healing, I play healers because I like healing! Of course you will have downtime, which is where the extra DPS spells can atleast provide my brain with some stimulation other than glare spam.

  • @alvatoredimarco

    @alvatoredimarco

    5 күн бұрын

    If these are the things you want, then go do the Savage raids. That's where those things are found, not in the lowest-level story-progression content specifically designed to make sure that **everyone** can get through it.

  • @Tonsofcraft

    @Tonsofcraft

    5 күн бұрын

    @@alvatoredimarco That does not excuse Glare III spam, having an ability this boring make up 70-80% of your rotation is bad game design.

  • @holowisewolf1688
    @holowisewolf168810 күн бұрын

    I feel that this ties in to what youve said before about the lack of midcore content. With Alliance Raids being toned down, Normal Raids being basically the same difficulty as MSQ trials, and hilariously loose level sync at capstone level content, there is no place for midcore players at the moment. Savage and Ultimate healers may be okay with how things are, the quadripalegic colorblind 85 year olds who seem to pop up with alarming regularity on the forums can spam their one button while PLD and WAR heal the parties for them, but midcore players have...Glare spam. I agree that Stormblood was the best content in terms of overall difficulty. 4.0 Shinryu remains the peak of MSQ difficulty for me, and while people whined, it was never nerfed, and people got better. We need fail conditions in casual content again. Soft enrages like old Sohr Kai and Shinryu. Give crits back to adds in dungeons. Amaurot had enemies that had more complex abilities than mindless autoattacks, why did those never come back? Stuff like Tower of Zot should be the *standard* for high-level MSQ content, not an outlier.

  • @isaactheflaming12345

    @isaactheflaming12345

    10 күн бұрын

    You had me until giving crits back to adds, I don't like RNG bullshit, just make them average out between what they do now and a potential crit and hit the middle, but other than that, yeah I 100% agree

  • @holowisewolf1688

    @holowisewolf1688

    10 күн бұрын

    @@isaactheflaming12345 I personally like a bit of randomness in dungeons, but I can see where you're coming from.

  • @FireStar345

    @FireStar345

    10 күн бұрын

    @@holowisewolf1688 Random crits could be fun, until you get the unlucky moment where every mob auto is a crit and your tank instantly dies. I do think that dungeon mobs should do more damage though, healers should have a reason to press more of their buttons on a pull, and there really isnt unless the tank or dps' are bad.

  • @holowisewolf1688

    @holowisewolf1688

    10 күн бұрын

    @@FireStar345 see, now I'm just imagining Xeno pop Bloodwhetting in a dungeon, and getting crit immediately after by 12 mobs and dying, and this would be hilarious.

  • @optimismx1048

    @optimismx1048

    10 күн бұрын

    Hey just wanted to say that Shinryu WAS nerfed I explicitly remember people whining it was too hard. But I do miss that level of difficulty for final bosses.

  • @inazumatan7050
    @inazumatan705010 күн бұрын

    My liege, I think you should try to play the entirety of Dawntrail without any healers. I think this would make extremely hilarious content, sire.

  • @Null_Experis

    @Null_Experis

    10 күн бұрын

    There's a guy on youtube who has cleared ALL of ARR and HW and the first dungeon of Stormblood so far with NO PARTY, NO TRUSTS, NO NPC PURCHASE, NO MARKETBOARD, NO RETAINERS, and he has done the vast majority of them level synced, and when he can't sync it, he disables echo whenever possible. Healers are optional.

  • @ShiraClips

    @ShiraClips

    10 күн бұрын

    @@Null_Experis Mostly true except for savage tiers, ultimates, and high end trials past Stormblood imo

  • @cparty7790

    @cparty7790

    10 күн бұрын

    OMG PLEASE, I would love to see the community implode xD

  • @1Meepman

    @1Meepman

    10 күн бұрын

    @@ShiraClips So healers are only allowed to have fun in high end content?

  • @knowwhoiamyet

    @knowwhoiamyet

    10 күн бұрын

    ​@ShiraClips nothing opinion based about it, even those are getting cleared (by extremely high skilled teams) with only 1 or no healers sometimes.

  • @RaytoRyu
    @RaytoRyu10 күн бұрын

    Problem with the healer class as a whole is that they're a guarantee. Nothing more. A guarantee that has the took to help the party out when the statu quo is broken, AKA when shit hits the fan. That has two effects : For the healer player, it means that the job is fucking boring when everything goes well, because your job is to salvage shit when things don't go well. For the other players, it means that it's fucking infuriating when shit hits the fan and the player who's job is entirely dedicated to help you in this situation is eating crayons and can't help you out.

  • @RaddyC
    @RaddyC10 күн бұрын

    “I’ll give you a recent example of a dungeon that was too hard: the burn” Yeah, that dungeon that came out almost six years ago. Recent.

  • @Mawble

    @Mawble

    9 күн бұрын

    Every dungeon that doesn't have a warrior.

  • @SubduedRadical

    @SubduedRadical

    9 күн бұрын

    6? ShB was about 2 years and EW was about 2 years, and Burn was the last dungeon of SB, right? So wouldn't that be 4ish? Maybe 5 with the longer patch cycles from EW...

  • @KyvannShrike

    @KyvannShrike

    8 күн бұрын

    I gave The Burn as an example because it's clear Square Enix overcorrected super hard from that.

  • @ciphercdr3349
    @ciphercdr334910 күн бұрын

    I love how Endwalker is the expansion where people get what they ask for. And then they realize what they want is bad. Man, I miss Stormblood.

  • @Taylor_Lindise

    @Taylor_Lindise

    10 күн бұрын

    I just wanna know who asked for it. I stopped playing the game at the end of Shadowbringers due to how healing felt after healing in the game since 2.3

  • @harkov_416

    @harkov_416

    10 күн бұрын

    ​@@Taylor_Lindise lots of people that do casual stuff but have to play trials or raids for the glamours. We missed a big grind from ew as a lot of people also complained about grinds locking out the relics. Lots of changes to the system that I consider good, but somehow still had people calling the jobs hard and resulted in the streamline of a lot of jobs. I agree on sb being the middle ground of complexity and difficulty for both healers and raids.

  • @sashbandit

    @sashbandit

    10 күн бұрын

    I've been malding about ast since SB so I feel ya

  • @cyanmage1

    @cyanmage1

    10 күн бұрын

    @@Taylor_Lindise it was all over the forums and interview questions players wanted smaller scale harder content which we got, they asked for more casual content which we got with the island, they wanted more deep dungeon which we also got, the devs gave the players everything and people still complain that they didn't listen sometimes players don't know what they want

  • @xilverknight155

    @xilverknight155

    10 күн бұрын

    i miss stormblood too...ast and smn my beloved

  • @Tobeh
    @Tobeh10 күн бұрын

    Some one in shout chat asked for DPS to run expert. Warrior Samurai Ninja Black Mage, Isle of Hamm cleared in just under 10 minutes. And I'd do it again.

  • @TheBubbeloo

    @TheBubbeloo

    10 күн бұрын

    Funny enough I've cleared it in 10mins and we had a healer...now I'm thinking if we could've shaved off a minute or two...

  • @luchts4547
    @luchts45479 күн бұрын

    Probably won't even notice the "healer strike". It might seem like everyone is talking about it on youtube or the forums or twitter or whatever, but probably 90% of the playerbase doesn't even engage with any social content outside of the game other than looking up specific info and guides, and they'll never know about it.

  • @GrimViridian

    @GrimViridian

    8 күн бұрын

    And then there are players like me who wanna learn AST and have no previous knowledge to make me mad about healing XD

  • @shinaidra2205
    @shinaidra220510 күн бұрын

    As a WHM main, my problem isn't the fact that the DPS rotation is boring or we need a MCH worth of oGCD attacks to keep up. My main issue is that nothing really hurts in easier content, like dungeons or trials. It wouldn't kill the game to make a dungeon boss do a raidwide and we take 2/3th of our health in damage. Now that we get more healing skills and stronger skills for that matter, we rarely have to use our full kit. Most dungeons I can run with just medica 2 and an assize (which is mainly for damage honestly). My lilies I drop on myself during movement to procc a blood lily (which is still only a glare worth of damage but 'OMG I can move now..'). I would like to see more damage on raidwides and what not and maybe make it so that glare can get a procc for a different skill to make it lowkey more interesting. To put it in perspective, week 3 / 4 of a new raid tier should be the 'BiS damage', give more doom mechs / poison debuffs and make the healer actually heal again.

  • @AliguraAethernum

    @AliguraAethernum

    10 күн бұрын

    If you do a dungeon min ilvl, thats exactly what happens. You'll get it when leveling in Dawntrail

  • @shinaidra2205

    @shinaidra2205

    10 күн бұрын

    i was there with the start of EW and after running the new dungeons a handful of times, i wasn't that impressed anymore. I've always said it and I will say it again, savage content has ruined normal content for me.

  • @KillaManReaper2

    @KillaManReaper2

    10 күн бұрын

    If this happens then you will have way more people complaining that content that otherwise shouldn't be hard (since you know, it is required for progression throught the MSQ) is now impossible for them to clear and progress. I once FAILED a trial roulette. I got Golbez (or whatever his name is), I used my healer LB3 3 times. The fight isn't rocket science, but the group I was in still managed to fail and this was just me trying to pop in and get my tomes and get out. If you want more thought provoking gameplay for healers, then do extreme's, do savage or do ultimates, that is the content for those who want a more challenging time.

  • @shinaidra2205

    @shinaidra2205

    10 күн бұрын

    @@KillaManReaper2 i get what you're saying and i agree, but nowadays every 'sprout' thinks they can do savage because normal content is easy and 'i didn't even have to heal much' whilst they have been running with WAR mentors who have over 5k hours in this game. Try a run with WHM in stone vigil for example. You don't have lillies and have to rely on cure 2 and medica 1 That's a good difficult dungeon (assuming you're going wall 2 wall). Now do a random level 90 dungeon and try not to fall asleep. That's the point i'm trying to get across. But again, i hear what you're saying and i do understand.

  • @mymelody0119

    @mymelody0119

    10 күн бұрын

    Agree, if you add dps rotation, people in harder content will struggle(because many healers struggle even with 1 dps rotation). The problem lies in easier content (mostly dungeons). I think making packs hit harder will make it more engaging. Casual players can single pull, but if you are confident then you can w2w. When it comes to bossfights then the last boss from Heroes' Gauntlet is the perfect example of casual hard.

  • @Anya_khaos
    @Anya_khaos10 күн бұрын

    sch/sge main here this wasn't new, it was just the straw that broke the camel's back for some. I enjoy warrior for the heals and it's my fav dungeon tank for that reason, but at the same time, playing healer in casual content is boring af: your rotation doesn't exist, your heals are often not needed, etc. Meanwhile, lots of healers go into savage and suddenly find they don't understand how their job works coz u didn't need to learn it beforehand. Looking back at hw: u had cleric stance, 4 dots, 2 pets with different abilities (and they could die),...now u have 1 dot, 1 main cast, 1 invulerable pet,... Healing only gets fun in savage/ult coz only then u actually use your full kit but at the very least, I think jobs should be fun to play in more than just a very small part of the game, and it's been going down every expansion (and before anyone brings this argument up: I cleared all ults on sch and I'll probably end up maining a heal next expansion as well)

  • @lolalolalola1231412

    @lolalolalola1231412

    10 күн бұрын

    Straw that broke the camels back...but the camel has been around for years...I can't tell if its people who have not played long or just live under a rock. (

  • @richardwallis9374

    @richardwallis9374

    10 күн бұрын

    It’s hard to take people that want heals to be harder seriously when they just jump to tank LB when they try it 🤷‍♂️

  • @NamiquanaNamazu

    @NamiquanaNamazu

    10 күн бұрын

    Yet people were crying for them to remove so much from healers dps kits (Aero 3, bane from sch etc) in Stormblood. Cant please everyone lmao

  • @amethonys2798

    @amethonys2798

    10 күн бұрын

    ​@@richardwallis9374 ding ding ding we have a winner. Doing P10S early-ish in the tier was annoying because half the groups would just wall if there were bonds 3 memes instead of doing healer LB because "HH isn't possible without tank LB" since healers refuse to use GCDs not on Glare or whatever. My first clear of P10S was on AST where we didn't have tank LB and it wasn't even THAT close for HH since people hit mit and I just spammed GCD healers and had Macro to top people before the bonds resolved after the last knock.

  • @madmanse06

    @madmanse06

    10 күн бұрын

    Nah if you're bored play something else. I like the chill gameplay. I'll glare/holy spam all day. Less keybinds not more.

  • @marioharrer9999
    @marioharrer999910 күн бұрын

    I mean ppl comin from ESO.. we were runnin no healer dungeons even achievemnt runs(no death speed runs, hard mode) like 6-7 years ago...

  • @TheGirlWhoStoleAStar

    @TheGirlWhoStoleAStar

    10 күн бұрын

    Its not even the same level of difficulty when you compare it to ff savages and ultimates without a healer.

  • @metallotaku

    @metallotaku

    10 күн бұрын

    Just play paladin in ESO you'll never need a healer

  • @kohlicoide2258

    @kohlicoide2258

    10 күн бұрын

    Retail WoW is on the same level.. you need no healer anymore in endgame normal, heroic or even lowkey M+ dungeon.. their are even some maniacs that clear +15 and higher (yeah that already high) Healer is just for rly high end but not casual stuff tbh

  • @ArborusVitae

    @ArborusVitae

    10 күн бұрын

    @@kohlicoide2258 There are some +22's this season with no healer.

  • @kohlicoide2258

    @kohlicoide2258

    10 күн бұрын

    @@ArborusVitae I know with specific groups with dps with strong heal support etc

  • @Dratio
    @Dratio10 күн бұрын

    I can't really blame the healers. The vast bulk of content is numbingly brain-dead easy. The learning curve is a cliff with no mid-core content in sight. On top of that they have to deal with numbingly brain dead rotations. There shouldnt need to be such a focus on content everyone can clear in a game's fifth expansion. Any new players have literally a Decade worth of content to work through beforehand to build up something resembling basic competency at their job.

  • @FlickTakFlakAttack

    @FlickTakFlakAttack

    10 күн бұрын

    you'd think that, but the reality of it is normal content is easy enough that people don't need to learn basic competency to get to the end of MSQ. Their goal isn't to make better players, their goal is to get as many people as possible over the finish line.

  • @TrueChaoSclx

    @TrueChaoSclx

    10 күн бұрын

    I'm a healer main, and I'm just annoyed that *THIS* is what made the normies strike. Not the fact the job is brain dead in 99% of content.

  • @Violent_Wolfen

    @Violent_Wolfen

    10 күн бұрын

    I hear the content is "brain-dead easy" yet I still see people dying to stupid shit or doing stupid shit because they want to speed run everything.

  • @TrueChaoSclx

    @TrueChaoSclx

    10 күн бұрын

    @@Violent_Wolfen The problem is the role's skill ceiling is relatively close to the skill floor. And yes, you can bring up a bunch of people who suck... there's a classic saying; "If you make something idiot-proof, the universe will invent a greater idiot". That doesn't mean the role doesn't have fundamental issues with how it's designed.

  • @puraasneira

    @puraasneira

    9 күн бұрын

    Spamming glare is hardly a rotation, but I completely agree with you.

  • @jesperwik998
    @jesperwik99810 күн бұрын

    I'd say healer is the most interesting role to play when no one knows what they are doing but as soon as you're not running with sprouts it gets dull pretty quickly. I also can't see what the controversy is about. Give me a RDM in the group and I can do any dungeon (more or less) without a tank as well. It's not that healers are bad it's just that dungeons are easy if you know what to do.

  • @Mabujold
    @Mabujold10 күн бұрын

    I just want healer to feel more engaging. Be it having more engaging DPS buttons, or more incoming damage so you actually want to heal. My biggest problem is that both sides are a bit boring for their own reason and I would really like either part to be improved in some matter. I usually main healer but I will be playing one of the 2 new jobs for DT's content, hoping to come back to an improved healing class later.

  • @Jay-mx5ky

    @Jay-mx5ky

    10 күн бұрын

    I think healers should have more cleansing skills that only healers can take care of. They can be color coded and attached to existing heals, and esuna could be the catch-all cleanser. But it kinda sucks that healers just don't have to worry about that rn

  • @Deminese2

    @Deminese2

    10 күн бұрын

    I don't think healers can ever be more engaging unless they make damage faster but lower while also adding more mechanics they need to cleanse etc. Otherwise how do you design fights for healer engagement? Heal an NPC? Make them do less damage but give them a damage rotation that heals at the same time?

  • @inekd

    @inekd

    10 күн бұрын

    @@Deminese2 > Heal an NPC? So DSR xdd

  • @KillaManReaper2

    @KillaManReaper2

    10 күн бұрын

    @@Deminese2 "give them a damage rotation", this would be a horrible solution. Now they have a rotation to do on top of mechanics and also worrying about healing. sure it is thought provoking and engaging for those who would be able to do it, but then those that couldn't would complain and I feel like they would make WAY more noise then the ones who want this strike to happen.

  • @magicmangoes6127

    @magicmangoes6127

    10 күн бұрын

    @@KillaManReaper2 "why didn't you heal me?" I'm in my 2 minute burst rotation bro, heal yourself with second wind

  • @Hecomut
    @Hecomut10 күн бұрын

    This sentiment has existed in people's hearts and minds for a long time. The video is just highlighting how unchallenging the easier content of this game has become. And I don't get people saying, "Oh, but it's been happening for a long time, why are people complaining now?" Well, everyone has their limits. Usually, a new expansion means new and exciting stuff to do, and when healers realize they're going to be spamming their one DPS button for another entire expansion, it's the last straw for some people. "Oh, but you should just do hardcore content then." No, the game NEEDS a middle ground. Right now, only the extreme options exist, and people in the middle (which is A LOT of people) are feeling more and more demotivated as time goes on. I will still main healer in Dawntrail, but I'm really happy that this subject is getting more attention because the number of times I've almost fallen asleep while doing my roulettes is the main reason I've been away from the game in the last couple of months.

  • @kingdweller1749

    @kingdweller1749

    10 күн бұрын

    💯

  • @ember-evergarden

    @ember-evergarden

    10 күн бұрын

    news flash: braindead comtent should indeed be braindead. try progging extreme + without a healer and have fun.

  • @TheHarlequin2

    @TheHarlequin2

    10 күн бұрын

    I miss Stormblood SCH so bad :( giving a bunch of DoTs to a healer sounds like such a good idea and I wish they’d go back to that concept or revisit it at least (even if it means no DPS DoT class)

  • @cassiusbright1062

    @cassiusbright1062

    10 күн бұрын

    Reminder that YoshiP's answer to people asking for a challenge on healer was to tell them to do Ultimates, then TOP was cleared without healers. And no I don't care how good the group that cleared it was, that should be impossible. You're not clearing TOP without DPS or tanks any time soon, so why is it acceptable to clear without healers ON PATCH?

  • @ngwoo

    @ngwoo

    10 күн бұрын

    @@ember-evergarden I'd argue that by now normal content shouldn't be braindead anymore. Everyone in Dawntrail has either played hundreds of hours or paid money to not have to. We're in what would be considered the late or post-game of most any other videogame. The mandatory skill floor should be gradually increasing, not decreasing.

  • @weirdboy7699
    @weirdboy76999 күн бұрын

    Friendly reminder you can just run a dungeon with trusts, so you don't even need healers. LoL

  • @LucasBernardesRosa
    @LucasBernardesRosa10 күн бұрын

    Every Healer's main rotation is "Spam one single button and watch a 30s DoT to keep it up." But yeah, we're the ones who asked not to deal with the obnoxious Bullshit that is Cleric Stance, the peak of Healer complexity.

  • @amuro9624

    @amuro9624

    10 күн бұрын

    I really miss old scholar with bane and haste. I started playing astro more just because the job has actually things to do in easier dungeons.

  • @SubduedRadical

    @SubduedRadical

    10 күн бұрын

    Cleric Stance is the single most rose tinted goggles ability in all of MMO, and possibly all of gaming history. It is and was SUCH a terrible ability, and the game got good once they finally removed that garbage.

  • @MiharuHiramu

    @MiharuHiramu

    10 күн бұрын

    But Stormblood was perfect. We still had 2 dots, bane and shadowflare. I don't miss cleric stance but I miss those.

  • @cosmicneko7225

    @cosmicneko7225

    10 күн бұрын

    i started in way late stormblood, what was the thing with cleric stance?

  • @silvergrove8517

    @silvergrove8517

    9 күн бұрын

    ​@cosmicneko7225 healer role action (used to be WHM exclusive but you could cross-class it on AST and SCH) that swapped your Mind and Intelligence attributes while giving a boost to your damage skill and a further nerf to your healing spells. Essentially, you popped it on to deal damage when healing was low/unnecessary and turned into a mini-caster DPS. Equally, that meant that if you used it at the wrong time, you were shit out of luck since you couldn't heal for jack and people could die before you switched it off.

  • @davidmorland6339
    @davidmorland633910 күн бұрын

    So healers either want to heal, or dps for more than a DoT and a single spam spell. Either more healing opportunities or more dps options.

  • @gmb3682

    @gmb3682

    10 күн бұрын

    They won't be pleased either way. I've played the game for years and can count on a single hand how many legit healers I've actually met. Most of the time they're focused on their damage logs than actually healing.

  • @puraasneira

    @puraasneira

    9 күн бұрын

    @@gmb3682 The issue is: 1. Allowing a third party toold defined what it means to play well 2. That same party tool only considering dps and uptime as a good parse, but this is also because of the game design.

  • @puraasneira

    @puraasneira

    9 күн бұрын

    If you want to give me tons of healing skills, let me use them lol

  • @gmb3682

    @gmb3682

    8 күн бұрын

    @@puraasneira 100% agree with you

  • @EAmoosey
    @EAmoosey10 күн бұрын

    My only issue as a healer is the 1 button spam I've been doing for the past 10 years. It is so mind numbingly boring. Give us some combo actions.

  • @DrAlberts

    @DrAlberts

    10 күн бұрын

    I don't think turning healer into a DPS will do much. Healers have too many oGCD heals and it ends up being very passive because half your kit is unnecessary. Even back in ShB the only dungeons that made me feel anything as a healer were the switch and mt gulg.

  • @EAmoosey

    @EAmoosey

    10 күн бұрын

    @@DrAlberts Its not even turning them into a dps. Its a small break in the monotony. We're doing dps anyways. It doesn't have to be anything huge. Something like the last step of the combo is a higher potency attack, or a small 200 potency heal/bubble to the person with most agro. A small way to encourage and teach new players that dpsing as healers is a good thing.

  • @The_Remage

    @The_Remage

    10 күн бұрын

    @@EAmoosey your reply to DrAlberts is absolutely perfect. I've been dungeonspamming with Monk to get it to 90 recently, and the amount of healers that didn't press any damaging button the entire dungeon (ala le funny monkey with abacus) has been concerningly high - like every third dungeon high

  • @MurakamiTenshi

    @MurakamiTenshi

    4 күн бұрын

    We used to do more in ARR and HW. Now it's just WHM or bust.

  • @Cherryblossoms110
    @Cherryblossoms11010 күн бұрын

    1:42 "Anybody can do it" Xenos, buddy, I don't think you understand how dumb some people in Duty Finder are.

  • @TOAGamer1

    @TOAGamer1

    10 күн бұрын

    Anytime I have to heal a WAR in a dungeon im astounded.

  • @omegaxtrigun

    @omegaxtrigun

    10 күн бұрын

    This. People at his level really lose perspective of things like this. Your average normies cannot do what he does.

  • @duncanmacleod6274

    @duncanmacleod6274

    9 күн бұрын

    @@omegaxtrigun Average normies can do this. The thing about average normies is that 50% of people are worse than that.

  • @jormeno1982

    @jormeno1982

    9 күн бұрын

    I say more than 50%

  • @DeadSpaceWing

    @DeadSpaceWing

    6 күн бұрын

    ​@@jormeno1982Rookie numbers. 85%.

  • @liz54321
    @liz543219 күн бұрын

    TBF I've cleared pretorium on warrior, with no healer. I don't even play warrior... I've also cleared the lunar subterainne, tanking on sage, with a party of all healers. I main whitemage. I'm not striking because why would I not play the job that I like, just because I'm not always needed?

  • @spengebabswagpants6768

    @spengebabswagpants6768

    8 күн бұрын

    You’ve cleared lunar with no tank?!That’s it. I’m going on a tank strike🤬

  • @audreyplush
    @audreyplush10 күн бұрын

    As one of the non healers I will be enjoying the extra DPS in my 3 DPS 1 WAR parties

  • @unixtreme

    @unixtreme

    10 күн бұрын

    Just swap to healers for roulette lol.

  • @LightwardenInnocence
    @LightwardenInnocence10 күн бұрын

    These healers must've forgot "Dark Arts + Dark Price + Abyssal Drain" during Heavensward XD

  • @networknomad5600

    @networknomad5600

    10 күн бұрын

    God I miss Dark Arts. I miss when AST and DRK felt truly unique.

  • @LightwardenInnocence

    @LightwardenInnocence

    10 күн бұрын

    @@networknomad5600 facts

  • @mattdavis8899
    @mattdavis889910 күн бұрын

    You Know.. as a healer main I have got to say that a "Good" Healer should contribute a good deal to DPS and I have no problem healing for a tank that can pretty much take care of business with an occasional support.

  • @shizachan8421

    @shizachan8421

    6 күн бұрын

    When everyone is reasonably competent, you can do allmost all content except savage prog and ultimates with 100% dps uptime as a healer.

  • @andrew2616
    @andrew26165 күн бұрын

    WoW started this trend in the M+. It basically cause healers to be a 4th dps with some side heals or just bring a 4th dps for the 5 man dungeons.

  • @albyvidz_
    @albyvidz_10 күн бұрын

    Redo of Healer??? 👀

  • @Ti7Vk3y

    @Ti7Vk3y

    9 күн бұрын

    😂

  • @Lenox188

    @Lenox188

    9 күн бұрын

    LMAO

  • @TheMan21892

    @TheMan21892

    Күн бұрын

    Sounds like a plan 😈

  • @doge5401
    @doge540110 күн бұрын

    "You can already do this" Coming from someone who plays with a group of people who at first didn't believe me, and then didn't believe me when I told them just how incredibly easy it is to run no-healer in ShB/EW dungeons, I think there was a lot of people that either didn't know about this or just denied it. It makes sense that, now that you've basically put it in the limelight as to how ridiculously easy it is to just get rid of healers, a lot of healer players are frustrated. Also fwiw it's piss easy to do this with PLD too. Even doable with DRK, GNB is the only one that sometimes can be a bit annoying. Worst case scenario though is that you just don't w2w it.

  • @lardexsupreme3542

    @lardexsupreme3542

    10 күн бұрын

    To be fair warriors can basically pull wall to wall without a healer and be fine while other tanks don't need a healer if they pull smaller, idk about dark Knight because holy shit they need some other way to heal that isnt AD on big pulls, please just give Blackest night a small heal when in breaks

  • @lolthesystem

    @lolthesystem

    10 күн бұрын

    ​@@lardexsupreme3542 You can use Living Dead in at least 2 pulls at a standard (fast) pace, so that's two pulls where you'll just go from 0 to 100 by yourself with no healer. Sure, some pulls can get dicey, but if you're running triple DPS you should be nuking pulls fast enough to not die in the first place. Worst case scenario, get a DNC (Curing Waltz) or a SMN (Phoenix) so they can heal you while also doing their DPS rotation.

  • @SubduedRadical

    @SubduedRadical

    9 күн бұрын

    I'd believe this, except I've read the English OF (Official Forum) for years, and used to post there debating those people but they were so toxic I eventually left. No. Those people have been complaining about this for 3-5 years. And it's the same people. They are using Xeno's run as an excuse. They did the same thing with the zero healer TOP clear. These aren't people that just suddenly realized this.

  • @rrhdfg
    @rrhdfg8 күн бұрын

    I main healer and I like how they all play right now, I don't want to have to think about performing a dps rotation while splitting my attention between my party and the boss.

  • @snizzle6174
    @snizzle617410 күн бұрын

    15:00 there is a happy medium here. The community will never be able to accurately target it and give feedback about it because it's really hard to pinpoint per-person, but there is a genuine happy medium where the game is compelling and has a lot to it but is not actively destroying the game with it's difficulty. I think we are fairly close to that medium, but have overstepped in some ways slightly. Basically, exactly what the devs said. It's why I was so happy to hear their comments on it, it feels like they know to not overreact back to gordias but also know that continuing to make the game easier from here would be a problem too.

  • @SubduedRadical

    @SubduedRadical

    9 күн бұрын

    There may be, but we're more or less there right now. They're going to try to add new and different mechanics to trip up the people that are used to 10 years of the same stuff so they recognize it by rote now (left attack, right attack, light party stacks, spread, full party stack, Limit Cut), which might change things up some. Some more unorthodox stuff like having to turn into Gorillas and such (that parsers hate, but who gives a duck?), and so on in harder content. Them leaving MSQ the same is really fine. And I say this as a healer main in every game I play, and in this one my entire time from 2.3 when I started to now. I do have SMN and RDM and I do have PLD and WAR so I can do other things if the party needs, but healer is my jam and always will be. I do think they could do something like turn SGE into SB SCH for the people that REALLY want that, but leave everyone else out of it.

  • @Geist1337
    @Geist133710 күн бұрын

    As someone who mains healer (during expansion launches) - yes. Please strike. Get me the QUICKEST queues for the story mode. But also it is kind of ridiculous that healers are so unnecessary. Bosses should do more damage off players' oGCD timers so there's a point to hard cast heals, or even cast them at all on some fights; and bloodwhetting should maybe be slightly nerfed, or have a healing/target cap. And yes I mostly stick to dungeons and extremes. Clearing a savage, while not particularly difficult, and ultimates, are usually extremely time consuming content that I cannot get too invested into, so the content I CAN more freely do is boring and dull. And yes, I know they can't make these changes to old fights or tweak the jobs around those level ranges, because in some cases old fights will no longer function or work, as they were designed to work around very specific parameters and cooldowns and blah blah blah. But, they can make these changes going forward into the 90's, 100's and beyond.

  • @0NBalfa0

    @0NBalfa0

    9 күн бұрын

    For the most part, ffxiv fights are not designed around assumptions of healer hardcasts (with some exceptions). They are designed around the skill cooldowns that the healers have. The problem is that to make something like that fully needed in dungeons, the dungeons should be able to do approximately half the damage of savage content ( so that one healer will have to get taxed). This is demanding too much from a community when it is quite likely for a bad tank to match with a bad-mediocre healer (or vice versa) and have a good chance to fail clearing the dungeon content. More people failing dungeons can dissuade the community from playing the game so it's always risky to make casual content harder. I have seen many healers instead ask for a dps rotation to avoid dealing with this problem. The problem I can see the devs be concerned about this approach is that a completely disconnected dps kit can be just as boring and now you end up with the same group complaining while also adding more buttons to the jobs (annoying substantially more people in the process). Therefore you want some kit to heal interaction that doesn't exactly force the player to heal at specific times (thus being quite unlike the current dps design). I think they have been moving to that direction (very) slowly. See for instance the changes to whitemage during the EW patches. I am not a healer main, I have healed savage and cleared TEA in ShB as brd, but I did get to listen to my healers discussing about the healer direction. Overall from my outsider's perspective, I do get to listen to many different voices on the direction each person would want of the jobs, often times appearing as conflicting with each other. There is a deep dissatisfaction in the community and I am not certain if most of the people are certain on what the specifics of the cause is (when viewed in the confines of trying to improve the game for everyone, and trying to solve the problem while not creating a bigger problem elsewhere). Edit: That said, I believe the devs are slightly missing the plot when they are trying to pretty much implement the complaints of the community without knowing well enough the reasoning behind them.

  • @LightSummoner84
    @LightSummoner844 күн бұрын

    You are mistaken on one point; it's not because of the video of a dungeon being cleared with 1 War and 3 DPS. Although this annoys some players, it has existed since Shadowbringers. The issue is that the developers have simply ignored every thread. (and Yoshi-p said if you want more engaging content go play in ultimate). There has been one major thread for each expansion since Stormblood, and it became really apparent starting with Shadowbringers. Some healer players want less homogenization and a more engaging rotation-why should they be ignored? As for the dungeons, if the mobs do zero damage and the bosses also do zero damage, making healers unengaging, it is entirely the developers' fault for making the MSQ content totally brainless and unengaging. So yes, if a Tank is capable of providing group regen, a powerful shield, and being self-sufficient, it's normal that it bothers some players in casual content. Although it's not a major balance issue because it doesn't exist in savage/ultimate content. A game based on the Tank/DPS/Heal Trinity, no matter how easy the content is, should be engaging for every role. Even if it's not specifically the Warrior that's the problem in this case, but rather a global balancing issue that doesn't make all roles engaging in casual content and with a total lack of difficulty in that same content, no one can deny that the dungeons are mechanically bland and just visuals. The game will never be difficult even in casual content-that's pure copium thinking that. Then people will complain that it's too hard, and some dungeons will get nerfed, like The Burn in Stormblood, which was a completely unnecessary nerf. The challenge is not to make the dungeons difficult but to make them more engaging for all roles, and also to make the trash mobs more than just moving trash bins.

  • @PersonaMC231
    @PersonaMC23110 күн бұрын

    I spent time in the Healer Strike Discord (yes there's a Discord for them) and apparently it came down to, they want stuff to be in the good old days when stuff crit or Healer Stance. Stuff the community said that they didn't want anymore, but now they want back for some reason. Their overall sentiment felt like the video made by Lynx a few months ago

  • @shinon748

    @shinon748

    10 күн бұрын

    Healer here since 2.0 with WHM. I cried when Cleric Stance died. I cried a little when it became a dps cool down in Stormblood and lost all faith when it was gone completely in Shadowbringers.

  • @kegosan7622
    @kegosan76226 күн бұрын

    As developer, you maybe have a problem with a role if the only fun job is actually a limited job with Blue Mage Healer.

  • @TheSynysterGamer
    @TheSynysterGamer10 күн бұрын

    If this was any other studio, they'd see this small group complaining and remove all of warriors self-healing 😂

  • @Taylor_Lindise

    @Taylor_Lindise

    10 күн бұрын

    To be fair the small group complaining and saying they are gonna strike kinda represent what a lot of healer mains have been feeling for six years now.

  • @natebroadus8474

    @natebroadus8474

    10 күн бұрын

    @@Taylor_Lindise the problem is, there's no focus. I've seen people say they want healing abilities removed from other jobs (not gonna happen), I've seen some say they just want more dmg abilities (possible), and some say content shouldn't be clearable without healers (it always was).

  • @SmugLilBugger

    @SmugLilBugger

    10 күн бұрын

    Can we just be really fair though for a second and admit that Warrior is a travesty in tank design? If all other tanks had equal levels of power I wouldn't even bat an eye, but Warrior is so obviously out of control it isn't even funny anymore. WAR with an understanding of how their rotation works can straight up trivialize the entirety of Eureka where every other class struggles or otherwise slows down because of the grind. WAR also can do this in normal dungeons, where they chain their Raw Intuition / Bloodwhetting with some mitigations into Holmgang and straight into another Raw Intuition / Bloodwhetting. Raw Intuition is a massive issue at the cooldown it currently, simply as. Abyssal Drain, the only comparable ability to this on DRK, has a 60 fucking second cooldown and procs off of only Abyssal Drain, whereas Raw Intuition / Bloodwhetting lasts a ludicrious 8 seconds in which you are essentially immortal, being a second invulnerability for WAR on top of their Holmgang. If DRK, PLD and GNB had clear advantages in their respective fields I wouldn't mind, but WAR is so straight up broken and privileged compared to all other tanks that I sorta just empathize with healers who are annoyed with it. I've mained healer since I started and have always felt there was an insane disconnect between WAR and the other tanks. You just become obsolete as a player, virtually a worse DPS with some AoEs for boss fights. While it doesn't specifically annoy me since I like to lay back and let WAR have their little power fantasy, I think it'd be disingenuous to say it's balanced.

  • @SmugLilBugger

    @SmugLilBugger

    10 күн бұрын

    @@natebroadus8474 The focus should without a doubt be on reworking Bloodwhetting. I don't really care much about all other self-healing abilities, even Bloodbath for DPS is absolutely balanced compared to Bloodwhetting's "Press one AoE and watch 20 10k+ healings pop off" gimmick. Make it an ability that pops once per 60 seconds or something, like DRK's.

  • @MagiusNecros

    @MagiusNecros

    10 күн бұрын

    @@SmugLilBugger Remember when DRK could alternate between TBN and Blood Price + Abyssal Drain for those sexy wall to wall pulls in Stormblood? Man I miss those days. And then they gave all the cool stuff to Warrior. >_

  • @ark5074
    @ark507410 күн бұрын

    While I think the healer strike is dumb, I do want a more interesting dps rotation. Spamming broil over and over is hella dull. I’d welcome a combo action to broil & miasma 2 coming back (and similar things for other healers) just so we have other things to press when we aren’t healing.

  • @oliviabean8264
    @oliviabean82646 күн бұрын

    I've also completed dungeons without a tank as healer, we just gotta pace ourselves and quite often where finishing the dungeon before a replacement tank has a chance to replace the one who DCed.

  • @Asari547
    @Asari5475 күн бұрын

    people talk about the healer strike and healer problems... that means the 'strike' achieved its goal.

  • @mocmeo4425
    @mocmeo442510 күн бұрын

    Im not healer and im also not in this strike but some of their point are fair, healers are so boring in normal contents and outside of prog because everything is planned out, and the homogenization is also a good point, every healers have a single target heal, a party wide heal, a party wide mits

  • @SmugLilBugger

    @SmugLilBugger

    10 күн бұрын

    That's kinda the issue, yeah. If your tank starts doing the "Idgaf watch me play WoL" thing and simply tanks 20 waves of enemies with Bloodwhetting without really needing your assistance at all, you feel like you're worthless on the team. One person can effectively just make you feel useless on the team, which completely ruins the idea that no matter what kind of a WoL you are, you are helpful to the story and to the completion of dungeons. I'm entering Tower of Zot with the Scions watch the tank in front of me be more of a WoL than I am. I'm literally just a fuckin NPC from a random Fate that deals 0,3% damage at that point.

  • @cyanmage1

    @cyanmage1

    10 күн бұрын

    its really only boring in premade content I live that pug life and it is never boring

  • @saninorochimaru2

    @saninorochimaru2

    10 күн бұрын

    ​@@SmugLilBuggeryeah but I also appreciate being able to load up a youtube video while i press my damage button

  • @inekd
    @inekd10 күн бұрын

    Ironically, stirring shit up on forums is the only thing that maybe will do something, not the actual part of the "strike", thinking that not queueing as a healer into content will do anything is low key stupid xdd

  • @lizmichaels8994
    @lizmichaels899410 күн бұрын

    I remember clearing 2.0 dungeons before 2.1 with 3 dps and a healer (no tank, I as the monk with riddle of earth tanked more or less and the whm holy stunned) just out of boredom. Does that mean tanks are bad? Should we tank strike? I also remember having runs when all the party but the war dies on bosses at 30% hp and the war just solos. Still back in ARR. And for the whole time from ARR to now 3 dps and a war could pretty much clear any dungeon. From the time of cleric stance to the current meta. This is the silliest drama. War has always been able to solo sustain insanely. And frankly three dps and any support can run any dungeon, they always have been able to, though obviously war is your best pick for not having to do tiny pulls.

  • @karlklein2263
    @karlklein22638 күн бұрын

    People have NO IDEA. I remember the 8 marauder twintania days.

  • @EpickBoi
    @EpickBoi10 күн бұрын

    I feel like people are angry that Xeno did the No Healer dungeon run AT the Media Tour. Where the developers were present. I guess is as if the developer were seeing Xeno doing this run but turning a blind eye.

  • @crazymage5316

    @crazymage5316

    10 күн бұрын

    Tbf its xeno dude knows game inside and out so of course they could do it, plus story dungeons arnt meant to be super hard

  • @slanderpop8771

    @slanderpop8771

    10 күн бұрын

    They said the story dungeons will be easy on purpose. The expert dungeons will be harder than before

  • @avrax3497

    @avrax3497

    10 күн бұрын

    @@slanderpop8771 I highly doubt that because these are still story dungeons. Although I would love for it to be true.

  • @MT-rh3bq
    @MT-rh3bq9 күн бұрын

    Is it just me or was this exact same argument used like 2 years ago? It was another person who was basically a msq andy who never touched hard content is demanding that a class be changed to their standards.

  • @Wordsman
    @Wordsman8 күн бұрын

    my problem w/ ff14 is that the combat feels more like a synchronized dance that you just have to memorize rather than actual (exciting) combat. I spent alot of time playing Lost Ark because I love the combat so much, but I think ff14 players really take for granted just how valuable it is that yoship and the square enix devs for this game AVOID being greedy and abusing their playerbase. they ACTIVELY try to make the game better, they'll move release dates around so ppl can play other games, they genuinely love the game and the players. That is so rare nowadays. that is not to say that things can't get better. I'd love to see the combat system NOT be tab-targetted gcd combat, but that would be such a fundamental overhaul of the entire game that I doubt they'll do it. they can rework classes to be smoother and more fun, but yeah. ff14 has is INCREDIBLE and people don't realize that so much.

  • @Max44321
    @Max4432110 күн бұрын

    It'd be cool if this MMORPG had any RPG elements in it

  • @WolfmanXD
    @WolfmanXD10 күн бұрын

    I made the same argument that people don't know what the fuck they want earlier when someone mentioned changing dungeon design to make healing more fun. They did this in wow, and people bitched so hard that they nerfed all the dungeons across the board within WEEKS.

  • @Taylor_Lindise

    @Taylor_Lindise

    10 күн бұрын

    I know what I want. I want the same level of healing difficulty from back in post-arr content. When you had to actually be skillful to throw out damage.

  • @WolfmanXD

    @WolfmanXD

    10 күн бұрын

    @@Taylor_Lindise ok, you're one voice. And I'm guessing not a particularly loud one at that. It's the obnoxious minority that can scream the loudest, and so se thinks that they're the majority.

  • @kohlicoide2258

    @kohlicoide2258

    10 күн бұрын

    @@WolfmanXD Sure i mean i also hear some people complain about that "The dead ends" is to hard.. i mean if where are honest the difficulty from the first expert dungeons was absolutly fine.. everything after that slowly became sh*t tbh.

  • @WolfmanXD

    @WolfmanXD

    10 күн бұрын

    @@kohlicoide2258 not disagreeing. The dungeons are baby mode easy. But imagine the community uproar if they made them harder. Like cataclysm dungeons at launch in wow. There's no satisfying everyone in anything in life, and if you try, you're going to let everyone down.

  • @liftea7304

    @liftea7304

    10 күн бұрын

    I don't know whether you are referring to cata or dragonflight because both had an absolute terrible experience at the start of their respective expansion. It was almost comical at the start of Dragonflight how much selfheal protection warrior had and meanwhile you see healers being not able to handle the damage in high keys and in low keys it was so easy that you didn't even need a healer. That combined with one of the worst seasonal affixes Blizzard has ever made was THE experience of all time.

  • @PubstarHero
    @PubstarHero10 күн бұрын

    Since this healer strike started, ive been getting amazing healers in dungeons and trials. I hope that they keep striking

  • @SubduedRadical

    @SubduedRadical

    9 күн бұрын

    Funny how that works, isn't it?

  • @GrimViridian

    @GrimViridian

    8 күн бұрын

    Maybe I shouldn't try healer rn then XD

  • @bortmode
    @bortmode10 күн бұрын

    It wasn't low level gear for the content though, right? It was cap level gear and the characters were synced to 92? So it's pretty much the maximum gear for the content presumably.

  • @xilverknight155
    @xilverknight15510 күн бұрын

    finding out that people thought the burn was hard blew my mind. i didn't even know it got nerfed

  • @electroarray6226
    @electroarray622610 күн бұрын

    Been playing since beta 2.0 and Xeno makes good points here. Yes, there have been dungeons in the past that REQUIRED healers and people complained they were too hard. Yes, healers were more complex with dps rotations and a literal dps stance, and people complained they were too hard. If dungeons are meant to be "easy content" then let people do them how they wish, why must you be forced to have healers in the party? and on that same note, why tanks? why dps? You can do a dungeon with literally 4 healers if you wanted. And yes, healers are optimal in high level content like savage and ultimates, why? Because you are going to be sitting there as a pld casting clemency and as a rdm casting vercure instead of dealing damage, not to mention the randomness that could occur when you get "healer only mechanics." The point is people will complain about literally anything, without knowing that what they want may potentially make the game so much worse.

  • @kagamine14

    @kagamine14

    10 күн бұрын

    I remembered amdapor keep needed a healer weave into cleric stance just to clear the dps check of demon wall, god that was traumatic

  • @dabK3r
    @dabK3r10 күн бұрын

    Xeems pulling out the J. Allen Brack quote xD

  • @LittleSparklingStars
    @LittleSparklingStars8 күн бұрын

    People forgetting Seraph is a faery with angel wings.

  • @violetbliss4399
    @violetbliss439910 күн бұрын

    I wouldn't say it's just players being the reason. If they had just removed the stance, that would be it. Having more buttons can be harder, but unless it's an unreasonable amount, it can never compare to a hard stance restriction. At the time, when the game is newer, probably having extra buttons also affects it some, but not that much. Having a stance restriction requires the healer to have knowledge of an entire fight cadence, in order to perform their basic functionality. Or just not dps at all. The healer change was in part player sure, but it was also a SE overreaction.

  • @maglen69
    @maglen6910 күн бұрын

    Remember what Jocat says folks: "Healers are only in the dungeon because the Duty Finder requires it"

  • @sovest555

    @sovest555

    10 күн бұрын

    Also because of Esuna if a BRD is not present.

  • @MythrilZenith

    @MythrilZenith

    10 күн бұрын

    ​@@sovest555 Esuna has been relevant in like one dungeon in the last 2 expansions and only for failing mechanics in one boss fight (Dead Ends - the first boss gives Esuna-able Doom when getting hit by the darkness).

  • @herebejamz

    @herebejamz

    9 күн бұрын

    @@MythrilZenith There's actually two esunable dooms in post patch content, Lapis Manilis (Galatea Magna) and The Lunar Subterrane (Dark Elf).

  • @sovest555

    @sovest555

    9 күн бұрын

    @@MythrilZenith You seem to forget the multiple 6.x flavored dungeons that also have doom for failing mechanics.

  • @KrayzieLuck
    @KrayzieLuck10 күн бұрын

    When they added bleed to Abyssos. It was very hard to find healers in PF. 😢

  • @RaddyC

    @RaddyC

    10 күн бұрын

    Yeah because the bleed snapshotted the mitigations that were up when the raidwides went out. So DPS/tanks didn’t mitigate properly and would just blame healers when it wasn’t their fault

  • @wolfstar124

    @wolfstar124

    9 күн бұрын

    Which wasn't a healer issue, it was almost entirely due to tanks and dps refusing to use their personal mits. The number of times I got bitched and moaned at for not healing through 25k p5s bleed ticks because the tanks decided they wanted to eat unmitted tankbusters is absurd, doubly so for the random AOEs.

  • @truthless4720
    @truthless47206 күн бұрын

    All 12 people not queueing as healer will really make a difference.

  • @ziegelstein001
    @ziegelstein00110 күн бұрын

    Do those people even know that the savage or ex version of a fight is created first and then the normal mode?

  • @Ederick1936
    @Ederick193610 күн бұрын

    to be honest. i would like to see all content in general bumped back up in difficulty. I think they should extend trusts all the way back to ARR and make that the "story mode" option for the game. we already HAVE a system in place to make sure sprouts can get through the story content, they jsut need to make it obvious

  • @conniescurse7325

    @conniescurse7325

    10 күн бұрын

    all content except ultimates, we do not need a fight harder than TOP, imo.

  • @azurelleb

    @azurelleb

    10 күн бұрын

    @@conniescurse7325I play shield healer in top and I have wiped the party a few times because I missed a mechanic (exasquare 2) because I was trying to remember mits. If people think healer not challenging, try harder content 😂

  • @Ederick1936

    @Ederick1936

    9 күн бұрын

    @@conniescurse7325 sorry, you are right, I was meaning to say "all casual content". basically anything accessable in roulette (that isn't mentor reoulette i suppose).

  • @Rhyden_Thorne
    @Rhyden_Thorne9 күн бұрын

    "FFXIV healer strike" Sounds like the best time to start leveling a healer.

  • @Kishuy

    @Kishuy

    9 күн бұрын

    SCAB! /jk

  • @phuckerpower
    @phuckerpower9 күн бұрын

    This is a non issue. Gaming media sources and others say FFXIV "fans" go on "healer strike". It's not FFXIV fans, it's just a small small percentage of people that think being a shit head is gonna take off and be a thing.

  • @SixxNick
    @SixxNick10 күн бұрын

    Man I love your videos I haven’t been to your actual live streams yet but I’m sure they’re great! Keep up the good content brother !

  • @BiscuitsV2
    @BiscuitsV210 күн бұрын

    It's not an issue with the job design. It's an issue with encounter design. The encounters do not do enough damage and don't do enough mechanically to justify gutting the healer kits like they have. They have changed the way healers function on a fundamental level without taking into account that the encounter design is still the same. I would love if my complaint was that there is only one button to press, but the real complaint is that I have nothing to use my bloated healing kit on. Every enemy in this game hits you with a damp napkin. What am I supposed to be healing?

  • @phoenixpandemic

    @phoenixpandemic

    10 күн бұрын

    I'd say it's both encounter and job design issues. Not enough damage in the encounter to justify or use your healing buttons on, but also not enough interesting damage buttons to use when healing isn't needed. Fixing one or the other (or even both) would improve the experience for a lot of people

  • @amethonys2798

    @amethonys2798

    10 күн бұрын

    The issue is healers healing kits are so unbelievably bloated there is zero reason to ever spend a GCD on a heal and we're getting yet ANOTHER broken OGCD on every healer to cycle through. Between both healers you probably have like 14 cooldowns to cycle through every 2 minutes and timeline out. This, funnily enough, actually leads to healers being complacent and refusing to actually heal if throughput DOES get tested like on Harrowing Hell where healers instantly went and begged groups to use tank LB because just Panhaima or Sacred Soil or whatever didn't cover the mechanic on its own.

  • @doge5401

    @doge5401

    10 күн бұрын

    No, it's an issue with job design 110%. If they want DPS centric healers, that's totally fine. Just having healing checks in fights and some constant upkeep dot damage to keep healers busy and ensure the party would die is really all that's needed for CASUAL content healing. The issue is more that SE is terrified of making healer DPS gameplay in any way interesting. Try playing through MSQ as a healer like I did. It's fucking insane how boring it is; no fights have any sort of challenge at all, ever, because you're never in danger of dying, and your DPS consists of just spamming a single button forever while upkeeping 1 dot.

  • @TheMoon1666

    @TheMoon1666

    10 күн бұрын

    Healing Harrowing Hell was fun tbh, i did heal it on week 1 without lb Most of the group want to tank lb even if the healers want to heal it just to make it safe

  • @candykit5382

    @candykit5382

    10 күн бұрын

    Just do the content without a tank! 3 dps 1 healer

  • @Zkid531
    @Zkid53110 күн бұрын

    23:40 That's because most JP players level all jobs and are willing to flex more than NA players. I've found most NA players are 1 trick ponies

  • @kagamine14

    @kagamine14

    10 күн бұрын

    I am always surprised when I see people only leveling one role in ffxiv. Like I understand liking a role and prioritizing that, but there is wisdom in leveling other roles, if anything it offers perspective

  • @DeadSpaceWing

    @DeadSpaceWing

    6 күн бұрын

    ​@kagamine14 I know it sounds crazy, but some people do one job characters to fit a theme. Like say, make a Marisa character that only has levels in Black Mage.

  • @benthorogood3917
    @benthorogood39175 күн бұрын

    Every role is equally redundant in dungeons. There's literally no penalty for dying so they can be cleared without any of the roles. No one would bat an eye at the idea of a dungeon being cleared with no dps jobs and it's certainly doable without tanks. The idea that Healers are being "Phased out of the game" because dungeons are easy is a pretty grandios high and mighty complaint imo.

  • @laughsinmicroscopic6522
    @laughsinmicroscopic65226 күн бұрын

    From the moment I understood the obsolescence of healers, it disgusted me.

  • @DacianGradaMusic
    @DacianGradaMusic10 күн бұрын

    this strike is so dumb mostly because it misses the point... It's the encounter design that could use some "spice" even for casual play, because you can still run stuff with Duty Support if it's "too difficult". At least it makes people start conversations around the topic so *MAYBE* the devs will see and think about it... Maybe. Speaking of Duty Support, if the strike even worked we'd just use those to finish MSQ so that's not even an issue LOL

  • @doge5401

    @doge5401

    10 күн бұрын

    No, the encounter design is not the problem. A lot of it sucks, absolutely, but no amount of fun mechanics will make healing a fun role, because healing itself is fundamentally primitive and boring as shit right now. Even when I was doing Savage and trying Ultimates (I'm not very good lol) healing didn't feel anywhere near as interesting as it should be.

  • @knightsolaire5351

    @knightsolaire5351

    10 күн бұрын

    @@doge5401it literally is the problem. They tune the damage levels of these dungeons around having absolute bottom of the barrel IQ healers and tanks that have no idea what they’re doing so any tank having strong mit and healing is perceived as “overpowered”

  • @Paraguai123

    @Paraguai123

    10 күн бұрын

    How can you make healing interesting if not making the encounters themselves more heal-intensive? If you want to add more DPS, then play DPS. For me, Healing should be a babysitting role. You let the kids play while you make sure they don't off themselves while doing so and I've been more happy doing heals and being useful, than playing DPS and dying because the healer focused on DPSing. (This was supposed to be a reply to a deleted comment)

  • @nelieltu9730

    @nelieltu9730

    10 күн бұрын

    ​@@doge5401 You are the problem

  • @johnnycruzified661

    @johnnycruzified661

    10 күн бұрын

    @@doge5401sounds like a “You” problem.

  • @kirinoodles
    @kirinoodles10 күн бұрын

    AST main since 5.1 here! I like your videos and i usually don't comment on any videos but i'd like to clarify the meaning of this strike because alot of misinformations has been spreading around. I don't think your mediatour video specifically triggered healers. the healers being bored or not feeling needed in content issue has been around since I started playing. I never really felt this issue when I started, especially since AST is/was so different from other healers as well. but for having played the others, i started feeling the same too. especially in casual content. we are just being very loud right now because as we could see from the media tour build (which yes could change, but i don't think it's going to change drastically), healers are still gonna feel the same. especially since they're giving alot of heal and mitigation utilities for alot of job and the only different healer to me (AST) is going to get major changes, changes that are not inherently bad because i think utility cards are neat but they could be better than "your solo healing spells kit on cards.". this could be totally fine if the damage received in ALL content will be increased but we've been saying that for 2 expansions now and i don't think it will happen in DT. which is why to me the most reasonable change we could ask for is not nerf or take away the utilities from the other jobs but instead give the healers more DPS buttons to press and optimize. all we got was a 2m follow-up, which is nice. it's a good start. but they also gave this to every other jobs. i think 2-3 more buttons that we could optimize and is different across all 4 healers would be nice. we don't need a whole DPS rotation because it wouldn't be reasonable for high-end content like savages and ultimates. before someone asks, i cleared all of the savages and ultimates since i started as well as doing p10s w1 without tank LB3 ♡

  • @jerymarika

    @jerymarika

    9 күн бұрын

    This is exactly the core of it. Thank you.

  • @Lightwarden_Epithumia
    @Lightwarden_Epithumia9 күн бұрын

    I tanked Reaper without a Tank. I mean I had a healer but it’s the same situation. You can tank a dungeon as a DPS with healer and. No actual tank. Just as a tank can run all DPS with no healer. I do not understand why he’s getting crap for this when it’s literally not hard to Tank as a DPS or All DPS a dungeon or ever 1 Tank 3 DPS a dungeon. We been doing this since fucking HW so for all the people who wanna bitch about something WE BEEN DOING FOR YEARS they either need to get better or unistall. Simple. Also love you xeems

  • @xeonaught6942
    @xeonaught69426 күн бұрын

    what I find strange about all this healer strike thing is if the said warrior doesn't play well you would need to heal and then you would complain to said player because you are healing

  • @AstraT2
    @AstraT210 күн бұрын

    1T3D was the proverbial straw that broke the camel's back. People do know it's been possible since time immemorial Many points in the healer strike thing are actually pretty valid like how snoozefest healers are in such a wide array of things, from dungeons all the way to Ultimate or how bonkers the healing kits are yet damage does not (and cannot) be increased. Look at E8S healing being equal HPS as O8S despite all the added HP and healing and it's only gotten worse HW/SB healers were way more fun. Would be nice to get that engaging play again. That's all, really

  • @mghegotagun

    @mghegotagun

    10 күн бұрын

    ... then they gutted the fun out of SCH, and I've been dps ever since as a result. Still pissed about that all these years later.

  • @AstraT2

    @AstraT2

    10 күн бұрын

    @@mghegotagun Yeah, I dropped healing for the most part when ShB dropped. I'd rather have the 5 DoT juggling of HW SCH but I can accept SB as a healthier middleground Honestly, just giving back the 2.5s cast would be a huge step towards the right direction imo

  • @Bellany1337
    @Bellany13379 күн бұрын

    The hilarious thing is that tanks are even less relevant than healers. I've literally cleared dungeons with my friend tanking as Reaper, while my other friend switched his tank stance off, and it's not even a challenge. DPS are the least relevant of all, because literally all content without an enrage timer (and most content WITH one) can be cleared with just tanks and healers. As for healers being "too easy", sure, their "damage rotation" is, because the rest of their responsiblities are bull shit. As someone that's cleared every Savage tier, I'd much rather "master" a 25 second opener and then do nothing for 2 minutes, than have to heal through shit like Harrowing Hell. But sure, add a damage rotation to healers, then add a tank stance too, I suppose, while they're already the only role that has to actually watch their mana, conserve their CDs and react to what's happening, instead of "herpa-derp press oGCD when available". These guys are on crack. xD

  • @wolfstar124

    @wolfstar124

    9 күн бұрын

    HH was easy and got easier depending on comp, what was hard was expecting the rest of the party to stagger personal mits which p5s-p8s showed they couldn't do which is why that was the last time se saw a healer shortage for pf (aka the sea of green)

  • @FamilysizeGaming
    @FamilysizeGaming9 күн бұрын

    This has always been a thing, even in ARR. When Paladin had Stoneskin... when Paladin had standard Cure. Story content has always been able to be cleared without a tank or a healer. You can reverse this and remove the tank and just bring a healer and you're still going to clear, unless you're simply just bad at the game/job.

  • @MurakamiTenshi
    @MurakamiTenshi4 күн бұрын

    This was possible as far back as HW with all summoner raids in BCOB (back when they could heal and Titan Egi was a decent tank). That was a pretty novel concept! However that was then and this is now. Don't need a healer? Then we're not playing it. Enjoy your 1 hour long dps queue.

  • @MurakamiTenshi

    @MurakamiTenshi

    4 күн бұрын

    It's not Xeno's fault, it's a game design flaw that SE has been doubling down on for many years.

  • @harrysmith7979
    @harrysmith797910 күн бұрын

    I can't believe it's news to people. You've been able to no-heal Endwalker dungeons since launch and it doesn't even need that much skill? Are people only now working it out?

  • @AstarothHuitzilo

    @AstarothHuitzilo

    10 күн бұрын

    you give to much credit the general population of the xiv player base some dont know they got more than like 5 buttons to press

  • @davidmorland6339

    @davidmorland6339

    10 күн бұрын

    No, mostly they're fed up with this long of being told things will be "fixed" and it actually getting to be less healing in most content.

  • @harrysmith7979

    @harrysmith7979

    10 күн бұрын

    I get the criticism, like, for casual players it probably doesn't feel good for their favourite role to suddenly not be needed but I think a strike is silly. That said I don't really know of a solution outside of making dungeon mobs hit harder or having more trash to pull?

  • @undercoverspy123

    @undercoverspy123

    10 күн бұрын

    just simply dont care and q as healer if you want like 99.999% of the playerbase

  • @leobarlet8772

    @leobarlet8772

    10 күн бұрын

    Nah, it's not just that. It's the thing that broke the camel's back. The post compiling all of what's wrong with Healers atm have been written the 8th of May 2020. Soloing dungeons is not new. But in an extension where Yoshi-P especially said that it would be harder and more challenging, it is quite cringe ... There's ways to make healing in dungeons necessary and enjoyable without removing ease of access imo.

  • @Dorunek
    @Dorunek10 күн бұрын

    as a warrior main i will continue clearing dungeons without a healer MANMODE

  • @devinayaz9210

    @devinayaz9210

    10 күн бұрын

    Chad

  • @DeadSpaceWing

    @DeadSpaceWing

    6 күн бұрын

    You need to be stopped.

  • @justalfric8719
    @justalfric871910 күн бұрын

    im not taking part in the healer strike and i do plan to play healer but i think the point is that like this can even happen. obviously nobody wants nerfs to like warrior but i think healers want to actually have to heal more lol that’s my take on it. at least the parts that make sense(some people are actually flying off the handle) but yeah i get it

  • @michaelstiller2282
    @michaelstiller22827 күн бұрын

    Um you don't need a tank to complete dungeons either.

  • @DeadSpaceWing

    @DeadSpaceWing

    6 күн бұрын

    I mean if you do dungeons unsynced then yeah, it's piss brain ez.

  • @michaelstiller2282

    @michaelstiller2282

    6 күн бұрын

    @@DeadSpaceWing no that's synced. Blms eat tank busters and live.

  • @matteoperelli6991
    @matteoperelli699110 күн бұрын

    For every warrior that can solo heal the dungeons there are 10 that don't even use cds same thing goes for healers and dpses. The only time healing is boring is when things goes right but that happens when the content is obsolete or u are in a static, if u play pf u are playing praying ur group doesn't suck too much. The content is the thing that become boring over time not ur job and it happens for every game, some people tolerate it more some less.

  • @Stardrifter404
    @Stardrifter40410 күн бұрын

    There is a red mage in the group. Will be curious if its easily doable without a healer/red mage.

  • @eldiablo1467
    @eldiablo14679 күн бұрын

    It's hilarious since you can do this with pretty much every tank in WoW as well, and have been able to for like 3 expansions. Healers are optional.

  • @Crossbattle777
    @Crossbattle77710 күн бұрын

    As a future Viper main, we will accept all the heals that the warrior doesn’t need

  • @wademoney276
    @wademoney27610 күн бұрын

    The problem with healers isn’t content needing healing, it’s the fact that to play it optimally you hit 2 buttons 1 million times in a row for an encounter. If you expect healers to dps, give them an actual rotation.

  • @BladesValor
    @BladesValor10 күн бұрын

    I have been super excited to try the new Astro changes in DT. Now I can also enjoy even shorter queue times!

  • @Rogsnutle
    @Rogsnutle9 күн бұрын

    The funniest thing about this is that your casual players will always need healers and the worst players will need more than healers can even give. The only people that can clear regular content with no healers are those that are good at the game, with the best players being able to clear Savage and Ultimates with no healers after they've memorized the fight. Which means everybody needs what healers currently offer lol. The ONLY thing I'd argue for is less tank sustain. There's no reason WAR should be able to do what it can. The only self healing WAR should have is Thrill of Battle. No tanks should have party-wide heals. DRK can get bloodwhetting, make it vampire-themed. PLD shouldn't heal on spellcast, and I dunno about GNB; despite being a tank main I have never unlocked it.

  • @wolfstar124

    @wolfstar124

    9 күн бұрын

    GNB has heart of corrundum on almost 50+% uptime, aurora, and depending on what type of damage is going out they have heart of light too. Tank sustain is the main issue, not necessarily the status quo of dreadfully boring healing gameplay.

  • @DeadSpaceWing

    @DeadSpaceWing

    6 күн бұрын

    ​@@wolfstar124So, healers are complaining their tanks are too tanky. Got it.

  • @wolfstar124

    @wolfstar124

    6 күн бұрын

    @@DeadSpaceWing Healers aren't complaining that tanks are tanky, they're complaining that tanks are healers and there's nothing to do for 15-20 mins from the start to the end of a dungeon and it isn't until you hit savage where damage requires enough healing from the healers to justify them even being there over another dps

  • @jimdale9143
    @jimdale914310 күн бұрын

    Great video as always! I’ve been thinking about where the devs might go with this. First off, no changes to raids or trials, maybe some to dungeons. Raids aren’t the problem, the devs know this even if some players don’t. Development lead time means no immediate changes, maybe later. (7.1? 7.2?) No tank nerfs, people like wall to walls and won’t like more wipes. They might adjust damage profiles in dungeons only, but that would still lead to less experienced tanks and healers wiping. By “profile” I mean more of the damage being unavailable, so you just have to heal through it. IF the devs do this, or something else, expect the change to be incremental. They have already experienced what happens when you flip from one extreme to its opposite.

  • @Shizuka965
    @Shizuka96510 күн бұрын

    im a healer main and my stance is "idc" why do i not care that warriors are just so op and can sustain themselves without a healer? Cause for me it means more room for damage, i can finally spam my 1 rotation and put a regen from time to time and not stress at all. I hate having to stress "aah is the tank hp more than 70%? aah are the dps in good health? aah do i have a lot of mp left? aah do i have swiftcast ready just in case?" I can just let the war do what he do best. Taking damage and provide little to no effort, just doing my holy or Stone 6 and placing a regen. Plus baldman is a seasoned player, he did pretty hard duties that requires coordination and mastery of the job being played. You can't be mad at anyone because he know how to play warrior.

  • @Willias
    @Willias10 күн бұрын

    Solution is to give healers more complex DPS rotations, and support abilities that increase the group's damage output. In FF7, if I get good, I don't need heals. Aerith can still blow shit up though. Healers need better buttons to hit when not healing.

  • @mghegotagun

    @mghegotagun

    10 күн бұрын

    I never did forgive them for what they've done to SCH from HW-StB. I've been dps ever since because of that.

  • @shadowmaster335

    @shadowmaster335

    10 күн бұрын

    imma just ask then, what healing skill do you want removed in favor of a better dps rotation?, cuz that's the price, unless you want more bloat

  • @mghegotagun

    @mghegotagun

    10 күн бұрын

    @@shadowmaster335 WHM hasn't needed cure I for a very long time, and yet they still have it as a separate spell

  • @Mimz670
    @Mimz67010 күн бұрын

    For anyone that wants the short version. 12:57

  • @EMIL_PLAYS
    @EMIL_PLAYS9 күн бұрын

    As far as I can see they never even did it without a healer, doesn't matter what anyone says if they have the ability to heal others including as follows red mage, blue mage or summoner then no you didn't do it without a healer.

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