My New FAVORITE ARCHETYPE in Pathfinder 2e! - Howl of the Wild
Ойындар
Howl of the Wild is officially here for Pathfinder 2e! Let's start by taking a look at one of the coolest archetypes I've ever seen, The Clawdancer! A combo-based stance archetype that specifically supports natural claw and talon attacks!
/ membership
This content is impossible without my Patreon supporters! If you want to see more, consider pledging here for just $10 a month!
-----------------------------------------------
If you enjoyed the video, please hit the Like button. It helps the video beat KZread's warped algorithm!
-----------------------------------------------
Subscribe: / nonat1s
-----------------------------------------------
Пікірлер: 108
Catpoeira 😆
@Gristoufle2
Ай бұрын
To the top
@VJK102
Ай бұрын
As a brazilian, I aprove this pun
@Nyrufa
Ай бұрын
Spinning Bird Kick!
My Catfolk Ranger: "Oh yeah. It's all coming together."
9:58 the good thing about tear tendons is that its a straight upgrade to making 2 frenzied claw strikes. If you’re already going to swing twice, tear tendons is pure gravy. Still not the strongest feat, but theres going to be situations where its just a marginally better version of what you were going to do anyways.
@Jermbot15
Ай бұрын
It's like when someone tried to tell me that hunter's mark in the other system had bad damage output. Sure, on pure numbers there are better ways to use a spell slot. But if you're going to be hitting someone twice a round anyway.
I’m so happy Nonat is back doing PF2 videos. I missed them.
tear tendon on a flurry ranger can be really nice
You are late to the party, but still glad you're back to creating PF2 content. If you start making Starfinder 2e content on a regular basis, I will start supporting you on Patreon. We really need someone like you to step it up for SF2. Personally, I'm so excited about the crossover potential between PF2 and SF2. It's going to be awesome.
This looked so good with the Crab Instinct Barbarian I built.
@Gristoufle2
Ай бұрын
Crab? 🥺
@Feralhyena
Ай бұрын
@@Gristoufle2 One of the new Animals you can choose for the Animal Instinct Barbarian. Of course, I'm playing an Awakened Robber Crab, dual-classed with Monk and Free Archetyping into Claw Dancer, but there's enough free space/overlap that you don't need all 3 at the same time.
@Feralhyena
Ай бұрын
Can do 21d12+4d10+17 Bludgeoning, plus 2d6+2d12 Bleed on a critical hit with the Big Claw. That's an average of 176 Damage, provided you're using One-Inch Punch all-in. And since the character never rolls worse than a 10, they can hit pretty much anything they come across, if not crit it.
@TheRulesLawyerRPG
Ай бұрын
I literally read this as Crab barbarian and thought "That would go great with this archetype!" Howl of the Wild is messing with my brain
@Feralhyena
Ай бұрын
@@TheRulesLawyerRPG one of the nicer things about HotW is you can have a Crab Character that does Crab things with virtually no fudging, homebrewing or reskinning of features.
Feline Dance’s limitation feels more like a lore thing for Golarion - like that it’s a specific manoeuvre developed by the catfolk clawdancers the lore mentioned in the chapter fiction, so it’s something that’s culture specific. That or they didn’t want to make it easy for your Awakened Rooster Monk from Alkenstar to do a feline dance. :P
One thing about Storm of Claws, you only get to step after each attack that hits _and_ deals damage. So if you keep missing, or get real unlucky with some physically resistant/immune enemies that just ignore your blows, then you’re basically rooted in place until the next round.
I really hope we get bite/fang support next, I’ve been trying to make a natural weapon focused lizardfolk and beastkin and I’m so excited for this new support
Something to remember. Preresiquite and Access/rarity are two completly different things. Preresiquites: hard mechanical rule. You need the preresiquite in order to get said feat. Rarity/Access: A soft rule. Uncommon means ask your dm. Access: Catfolks means catfolks dont need to ask their dm. (Assuming the dm is allowing rules from Howl of the Wild) Access/rarity options like that are to provide flavor and thematic options. This is one of the things people get wrong so often.
@Captainpigraven
Ай бұрын
Sure. But nothing in this feat suggests it should be freely open to Catfolk only and require GM permission otherwise. Especially in a book that literally gives Ancestry options to allow awakened cats. I don’t know how it’ll work with PC2 coming out (where Catfolk is included). However, Catfolk is currently still listed as an Uncommon option in PF2, which means tagging it with a Catfolk tag also requires the Uncommon tag to be assigned in this book. And while most rational GMs will look at this feat and say “of course anyone can take it”, some will not. This could have been avoided completely.
@rosesanchez1252
Ай бұрын
@@Captainpigraven I mean I guess? Except the whole archetype itself is based on the lore that Catfolk themselves invented the fighting style. I don't see why some of the feats having an access section reflecting that is bad. It's again only bad in the case of shitty dms or people who don't understand the point of rarity. I think rarity is useful and its better to try and get people on board with why its useful as opposed to ignore it because some people don't get it or refuse to get it.
@Captainpigraven
Ай бұрын
@@rosesanchez1252 Sure, I have no problem with rarity. I just happen to agree with Nonat here that the feat is not worth sectioning off. That said, I can understand from a flavor perspective why they made the choice. I suppose it also serves as an example to help determine a crappy GM.
For precise hooks, i kind of remember the existence of a general rule that says if you can apply more than one critical especialization effect you have to choose, so this feats let you choose from more options, not adding effects to the same attack.
@Captainpigraven
Ай бұрын
While this is true, the feat itself states it is in addition to the normal specialization. So this is a good example of specific overwriting general. It’s still a subpar feat choice being as late as level 14, but it’s not as bad as it would be if it were forcing you to choose.
7:50 Now i want to try it out with Flurry ranger who's gonna grapple and TEAR with so many attacks! Oh, wait. 1 action 2 strikes of Flurry doesn't work on claws, right...? Upd: it doesn't matter it's already too cool!
@ZaberFangAT
Ай бұрын
Flurry of Blows can be used with any unarmed strike, so yes, claws can be used. PF1's distinction between 'natural weapons' and 'unarmed strikes' is gone.
@FirstLast-wk3kc
Ай бұрын
@@ZaberFangAT thanks
@FirstLast-wk3kc
Ай бұрын
@@ZaberFangAT wait no. I was speaking about the 2 hits per 1 action feat
@ZaberFangAT
Ай бұрын
@@FirstLast-wk3kc The base Monk feat that they get? That's Flurry of Blows. 1action, make two unarmed strikes, apply multiple attack penalty as normal, combine damage together and apply resistance/weakness once. If that's not the feat you're talking about, then I don't know which one you mean. I just know that any feat that talks about an 'unarmed strike' can be used with any part of the body, including animilistic ones like tails and claws.
@FirstLast-wk3kc
Ай бұрын
@@ZaberFangAT No, not class ability, but a feat. I'll find it for ya. Twin Takedown. Flourish. Classes: Ranger Requirements: You are wielding two melee weapons, each in a different hand. You swiftly attack your hunted prey with each of your weapons, potentially combining their damage into a single devastating attack. Make two Strikes against your hunted prey, one with each of the required weapons. If both hit the same hunted prey, combine their damage for the purpose of its resistances and weaknesses. Apply your multiple attack penalty to each Strike normally. That one. Ranger feat 1. Upd: the point is to have flurry ranger discount on map
Breakdance skills to get the kills.🤣
With all these reactions, it feels like a good match for the swashbuckler.
I am so excited for this archetype. I love to play Catfolk and have always wanted something like this
I think Claw And Talon Flow makes more sense as a passive trait that says that when you make a claw or talon strike you can change standard as part of the same action.
There are several mentions of Leaping between 10-15 feat That's true at base, but anyone taking these feats will probably be taking feats like Powerful Leap and items like Boots of Bounding, so realistically it's not too hard to be leaping 25 feat, or even more depending on other options available to your class and race
I'm going to be playing a Catfolk Swashbuckler Clawdancer in a new campaign starting next month. This breakdown helped a lot.
Last feat only lets you step if you deal damage, so it can be less than 6 actions for the cost of 3 if you miss
Abscission Shards makes my nails itch. I like the gameplay mechanics, but realistically speaking, that would hurt. It would have been fine sans the unnecessary claw breakage, but they had to include that in the description.
I wonder if the Witch's nails could count as claws? That would make a really creepy character with Clawdancer.
@TrixyTrixter
Ай бұрын
Depends. Are they writen as an unarmed claw/talon attack? If no ask your dm
Thanks to the book, I'll play as a Illuminated Crane monk, who's cultivated intelligence and magical ailities just like in Xianxa novels and etc. That's so cool
Unarmed Strikes that don't come from a Stances are generally weaker then weapons. This seems to be a design convention. Probably to offset that they cannot be disarmed and many do not even require your hands. So this Archetype is very much a necessary upgrade.
Good to see you making videos again!
15:10 They do also have to be adjacent to the initial target, so you couldn't for instance hit two creatures flanking you, but it is still very good.
When i first looked at it i thought ranger or swashbuckler but the more i look at it, i see fighter
And this was the kind of info I was waiting for. Ima stop by my local and pick a copy up.
As a teacher in California, I’ve never worn a turtle neck to school. Doesn’t get that cold here.
Time to rework an older character I had. Flurry Ranger relying in her claws (Catfolk) ow has an archetype that makes a LOT of sense.
springboard gets even crazier if you have athletics skill feat that augment your leaps
At 12:38 you said that three word phrase for Reactive Strike again. :>
Holy shit that shirt, i love it
Oh I thought the turtleneck was bc you recorded all those videos on the same day lol
It’s a shame that beastie barbs won’t get too much benefit from that dedication, weirdly enough elemental and giant might be NUTTY with these (unless the remaster barb will be taking a massive facelift to the subclass design) Also hmm. Then again if Barb, two action tax at the start of combat is rough
So...like a monk, but less seriously, doing bullshit dances instead of being a Martial Artist... I'm sold!
Was the errata included with your reading? There might be a few changes. (But none are coming to mind. XD )
Thanks nonat1!
Im gonna combine this on my wrestler barb iruxi cause BATTLE LIZARD
One issue I have with the claw dancer is the little bit of text that says "the only strike you can make are frenzied claw (or spinning talon) unarmed attacks". Playing an iruxi? Better not take that 1d8 bite, your tail attack, or any of the upcoming grafts! Oh what about tengu with it's 1d6 beak, or even the fey ascension dryad unarmed ranged attack? Nope! When you are in stance, you can't use ANY of them! All those other unarmed attacks, and you can't get the benefit of the archetype at all. You would have to leave the stance to use them, then re-enter to use the archetype. That's a massive downside to me and drastically makes it limiting.
Wait until you see tongue-fu
@SamuraiMujuru
Ай бұрын
Want a nightmare mental image? Anadi fangs are Brawling, Finesse, and Unarmed. Which means most Monk abilities can be used with them. Add in Snaring Anadi and you've got a spider the size of a saint Bernard that can twist you like a pretzel.
@thelaughtophyena6916
Ай бұрын
@@SamuraiMujuru that's actually cool as hell
Wow you actually selled it quite nicely! Though I think you underestimated Tear Tendons because of one fact : it has no cost, nor downside. So if you already planned to strike two times with your claws, you might as well use Tear Tendons cause you have a chance to do something nice. It could very well become the default action when you don't need to move or setup for a fancy maneuver: hence the "limited" effect.
@Captainpigraven
Ай бұрын
I’ve seen a few people with this opinion, but I wholeheartedly disagree. The cost here is a level 8 class feat. And while that blow is softened when playing with the free archetype, the truth is most of the other feats available up to that level are going to provide better value. The old “this improves something you were already going to do anyway” argument is a solid one for many feats in this system. But the feat cost here is far too much for how often you’re going to successfully pop it off. Not only is a Fort save the highest save on the average monster, but that percentage is even higher on melee-centric creatures whom you would most want enfeebled over another condition. Top it off with needing to fail against your class DC, and it’s rarely going to be effective. And he’s right, when factoring in that it’s only a -2 penalty for one round if you do hit, you’re far better off grabbing half that with one of the many ways to inflict frightened.
@Gristoufle2
Ай бұрын
@@Captainpigraven okay I get it. Nice point 🙂
I am a little miffed that they limited this archetype, as I would like to use this with either a Leshy, or an automatron. Who both have unarmed ranged attacks available.
Iruxi eating good.
Hey nonat I have an idea. So what if you explored certain creatures and there history, gimmick, and personal thoughts or ideas? Think runesmith but with your own twist to make it stand out from his. Gives you something more to explore and could even allow you to give dm advice to future dms. Like, sakari are absolutely the funniest and pettiest monsters out there and I love them for that and having someone talk about these monsters and there history could be fun.
You missed chance to call this style Cat-poeira
Never censor, wear socks. It hurts the freaks more. That was funny tho
I'm having trouble seeing the point of the two-action version of Spinning Stand. For one action, you enter talon stance, make a strike ignoring prone penalty, and stand without triggering reactions, or you can a another action and add another strike before you stand, again ignoring prone penalty. I guess my question is, how is the two action activity different from the one action activity plus using a standalone action to strike normally? The only benefit that Spinning Stand grants to the strikes you make is to ignore the prone penalty, but you stand afterwards anyway, so that's no different from just using a standard strike afterwards.
@Blaksol87
Ай бұрын
If you don't want to waste the Class Feat, you can take Kip Up, its a Free action to stand that dosn't trigger reactions, then you strike twice normally for the same ultimate effect.
@VafnirGrafta
Ай бұрын
@@Blaksol87 This si the sad thing about Spinning Stand. It's pretty much outmatched by Kip Up + Attacks due to the Feat cost. If the MAP didn't apply to the attacks, it would have been a redeeming aspect for this Feat.
@TrixyTrixter
Ай бұрын
I guess the diference is that it does not say you apply multiple attack penalty as normal when using the 2 action one to hit 2 diferent targets. I guess that means you do get to make both attacks with no penalty.
DUDE MY AC IS BROKEN AND SO ITS HOT GOBLIN SUMMER IN THIS HOUSE! D:
Great video, please next time check volume, its recorded very low
I own that tank top!
Have you thought about looking into battle zoo's eldamon book it's really chunky
Did you blur out your foot when demonstrating Talon Sweep, or were you wearing branded shoes or something like that?
Fantastic vid. Glad you're back man!
I’ve been waiting for NoNats thoughts on this book.
Where did you get that shirt!?
How does this interact with flurry ranger?
👏👏👏
The Clawdancer's many reliances on hits and crit hits it's unfortunately best used by a Fighter 😕 ( I don't mind fighters, but it's not optimal design to create an archetype that combines best with 1 single class)
@SigurdBraathen
Ай бұрын
Oh... for a fighter can get their improved attacks to unarmed attacks, yes? I mean for Fighter Weapon Mastery, does these claws / unarmed attacks count as a "weapon group", yes? (Brawling, I assume?)
Off topic, but I like that wall paper in the background lol. On topic, thanks for the video Nonat, clawdancer looks amazing. Spinning Stand doesn't say any attack penalties apply if you spend two actions to make separate attacks so I can only guess its all at your full bonus'.
@VafnirGrafta
Ай бұрын
I don't remember where it's in the rules, but when it's not clearly stated, then the MAP applies as normal. This would have been the redeeming aspect of Spinning Stand, otherwise it's just a Kip Up + Attack, sadly.
@rfc1526
Ай бұрын
@@VafnirGrafta dang
So this does nothing for a Strongjaw Kobold? I’m the DM so I’ll handwave that, but it’s annoying that I would have to.
@TrixyTrixter
Ай бұрын
I mean it does nothing because the strongjaw Kobold does not have any claw or Talon attack. It is bitting
One of my characters just died in a campaign and my DM let me use the new Howl of the Wild. I crafted up a Awakened Animal "Giant Japanese Spider Crab" Monk with the Thlipit Contestant dedication. (He let me take Thlipit because of the long arms the crab has) And let me tell you it is an absolute BLAST to get 15 ft. of reach on normal attacks as a monk, especially with Whirling Throw. Enemies can barely get in range before getting tossed again lol. Edit. I forgot to mention he also has Clawdancer. No one can escape him
Just be flurry ranger.
@TrixyTrixter
Ай бұрын
I agree. This is not a bad archetype for a flurry ranger.
Why was your foot blurred out?
@nothingelsetodoZ
Ай бұрын
Probably to avoid demonetising.
@ianbabineau5340
Ай бұрын
@@nothingelsetodoZ that’s got to be some sexy feet then, lol.
@clumsygarage1578
Ай бұрын
And to avoid people who are weird about feet
First !
Blurred feet lol
@PhoenixVictoria
Ай бұрын
Unblurred feet are for patrons only.
nuuuuuuu why feet cencored, me sad...